yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] twerg:
Up-side down on my X1 too.

I believe that the problem is the way the screen is installed in the X1 (its up-side down). I only know of this from the discussions on the Android development on X1 from this forum and it is a problem they had early on in the android development.

When Android was first new the OS was running up-side down, somehow you need to flip the program around 180 degrees.

Cheers, this looks promising.
[Windows Mobile Apps and Games] fxdadbrowser:
Very nice app. tried in my Touch Pro( see my signature) as direxted in the First post, all works fine.

Only issue, when I activate the iManager, for some apps running, instead of the screen of the apps, the icon is what I see........is that normal? home screen & current app windows are fine....

thanx.
[Windows Mobile Apps and Games] lyeid:
not work on Omni 2 (i8000)

good work.. but unfortunately not work on my Omnia 2 :confused: what's wrong?

I'm running Winmo 6.5..

here the log.. thx..
[Windows Mobile Apps and Games] antru:
The error says that this is not enough memory. GT-I8000 is an interesting device. I will examine it separately. Thanks for reports.
[Windows Mobile Apps and Games] nrfitchett4:
working now on tmous hd2, a little slow to start, and then like others, scrolling is very fast, but not too bad for a start!!! :D

Would be nice if you could make exceptions for items that are ignored by imanager like activesync.
[Windows Mobile Apps and Games] antru:
Scroll speed is configurable value now

I've made exceptions. See the thread header.
[Windows Mobile Apps and Games] nrfitchett4:
you want me to read the thread??? Didn't you know that is against xda rulez now!!!

:D:):D

just kidding, going back to the first page....
[Windows Mobile Apps and Games] antru:
Sorry. Haven't catch the joke. English is not my native language. :)

UPD: and by the way. what are the xda rules about "reading the thread"?
[Windows Mobile Apps and Games] nrfitchett4:
I've been playing around with aebutton for the last couple of hours and just can't get it to play nice. Now matter how I assign the buttons, it's just not working properly. Any long press or double tap etc, still activates the single press as well so you end up with 2 things opening.

OP, not sure if it's possible, but if you could get this programmed to a long press of the home or windows key, it would work much better for us hd2 users.

EDIT: using the volumex app from the pocketshield developers so I can program long press of volume buttons (1 to arkswitch, 1 to imanager). That will work for now.
[Windows Mobile Apps and Games] antru:
Attention! Achtung! Uvaga! Внимание!

Question. Does it make sense to create software GDI render along with Direct3D one? Any people interested in app that have device with no hardware acceleration?

Thanks.
[Windows Mobile Apps and Games] lesscro:
An happy user...

Damn... finally new version works great...

test Report :

1 - Assign on specific button with AEbuttons+ v2.6.x

this button is used to go back... but i m not use this button, Now i found utility for him...

code #405C (if help), not very usefful at all but i m waiting about your integration in application, if you can do this...

2 - Some apps does not have a preview... i need press one time and preview appear but resco explorer doesn't have preview, same for original task manager...

But i have original icon assigned to application...

3 - Maybe you can add a small external configurator when apps will be in beta stage...

4 - Keep it Up Good Work...

5 - a ICON idea from LeSScro ©
[Windows Mobile Apps and Games] antru:
even when switching directly from resco explorer to iManager?

yes. it's planned in future. now it's the simpliest way to edit ini files with Word for Windows mobile. That is why I made "txt" extension for them.

GREAT! INDEED!
[Windows Mobile Apps and Games] lesscro:
I launch wisbar to have a personal UI...

Resco is open, then i launch iManager from by button mapped with AEbuttons+..

and see result :

Resco Explorer is in background but no Picture preview :confused:
[Windows Mobile Apps and Games] antru:
Ok. Thanks for testing, I'll include some debug information in report that will help me understand the problem.

By the way, what is the soft you are using to create screenshots? Thanks.
[Windows Mobile Apps and Games] lesscro:
Sorry, i forgot to add report file...

attached with post...

I use Resco Screen capture to make this picture...

capture 10 secondes after launch...

Some applications are available over XDA like Capture IT, but i don't like UI...

Resco Screen capture is include with Photo Manager ... launch exe then select capute now or 10 secondes...
[Windows Mobile Apps and Games] antru:
Thanks a lot.
[Windows Mobile Apps and Games] raja'i:
I tried the 0.2.01a version with my SonyEricsson xperia x1

the program failed to start

it doesnt show anything

i even tried to make alpha and bilinear filtering off with no result

P.S im sure that i have a fully working 3d, i played many 3d games smoothly like xtrakt and experiment 13

here is my log
[Windows Mobile Apps and Games] lynxaegon:
Nice app, but on my HTC Touch Mega i can't use it, no acceleration and no preview :(

Anyway keep up the good work, here's the log you requested :)
[Windows Mobile Apps and Games] ego-mike:
HD2 - sense failed

i tried on a:

HD2

latest O²-Rom

CHT 1.8.5.

D3DM.cab >>>> this seems to be the reason that Sense dont start again

..after deinstall Sense is coming back...

Driver_Ati_d3d.cab

iManager.0.02.01a.zip

.... but without the D3DM, i think its normal that the prog cant run faster than a dead man is walking..

so, what is the reason for the sense-crash..??

when, can we count on the HD2 with your great app..??
[Windows Mobile Apps and Games] antru:
Attention to people who can't start iManager or iManager is running very slow.

Try to launch attached file and tell me the results. Place tut05_textures.exe and banana.bmp in the same folder and launch exe-file.

1. Does the program start?

2. Does it run smoothly?

If the answer to any of these questions is "No" then you should probably wait for software GDI render version of program.

(tut05_textures.exe - is compiled Direct3D tutorial from Windows Mobile 5.0 SDK)
[Windows Mobile Apps and Games] nrfitchett4:
you don't need the other files just the imanager on the hd2.

program starts, runs smoothly, but my phone bogged down some upon exiting.

I hope this helps.
[Windows Mobile Apps and Games] antru:
Yes. Many thanks. This helps a lot. It's a hypothesis that your device doesn't tolerate multitasking in Direct 3D. I'll make special version for HD2 16 bit devices that can check this version.
[Windows Mobile Apps and Games] demonizator:
Works great!!

Works almost perfect on my Touch Pro (Gen.Y/WM6.1/Manila2.1). Speed, refresh rate, etc. is great. The only thing I noticed so far is that sometimes windows' thumbnails/previews do not render but once you click on a running app from the list and launch iManager again the thumbnail refreshes.

Still trying to find how to hide some system/manila windows from showing in the list - Phone (showing two dialer windows in the list, one never gets a thumbnail) and Programs (showing the programs shortcuts from start menu). Tried to enter the window names in [Windows name do not enum] section of the .ini but doesn't seem to work. Any ideas?
[Windows Mobile Apps and Games] antru:
It's a feature still yet. I'm going to use hooks to starting apps to capture new windows. Wait a little.

Wait for version 0.02.03a.

Thanks for help.
[Windows Mobile Apps and Games] demonizator:
Waiting impatiently.. :p Keep up the good work!!
[Windows Mobile Apps and Games] antru:
Hmmm. My program also runs smoothly on your device. I ment people who have problems with starting iManager and who have devices that run iManager very slow.

But thanks anyway.
[Windows Mobile Apps and Games] Ross202:
v0.02.01.a Working on Telstra HD2

Thanks for this great app. Very elegant.

I can report it is working on my HD2 Telstra stock Rom with CHT 2Beta. I already had Chain Fire HD2-3D Drive patch and Chainfire TG01-D3DM installed. for use weith CHT (I think they improve CHT??) Also have Leo CPU installed and running at 998MHz. Also have multiple Dinik Anastasia grphic tweaks/icons/etc installled.

After a soft reset the scrolling screen consisted of the Dark Gray Panel with an icon in the centre. Once I stopp it scrolling and load that page the next time I activate iManager the panel scrolls with the full image of the relevant program, eg File Manager, or Albums, etc.

One question though, once I have stopped the screen on the program I want to access, if I lift my finger it tends to resume scrolling again. What settings to change to stop this (this is a bit like tweaking the sys.txt file in iGO8)??

Thanks again:D:D
[Windows Mobile Apps and Games] antru:
People who have performance problems with iManager on the following devices: HTC Touch Diamond, Touch Pro, Touch HD, Touch Pro 2, Touch Diamond 2 and Sony Ericsson X1.

Look at this thread and tell me what do you think about it. I have not enough time to do this. Thanks.

SJ D3D Mobile Sample.cab - some test to check D3D Performance
[Windows Mobile Apps and Games] fennix2010:
Is there any way that this can work on htc evo???
[Windows Mobile Apps and Games] antru:
Only if you have Windows Mobile
[Windows Mobile Apps and Games] nrfitchett4:
yes I think you are right, because anytime I bring up imanager, there is about a 5 second pause in my streaming music. So it not being about to multitask in direct 3d makes sense.

Let me know if you need me to test anything, otherwise it is a very nice app.
[Windows Mobile Apps and Games] antru:
Program update.

Version: iManager 0.02.03a

Changes since 0.02.02a:

1. Texture format is the same as device main format. If device is 32-bit then textures will be 32 bit and for 480x800 resolution the will be 2MB size. If you want to leave 16 bit textures, set the Force16BitTextures=On. Take into consideration that it takes more time to copy 32 bit image to 16 bit one, but 32 bit texture is larger 2 times.

2. Bug with non-english window and exe names in ini file is fixed.

3. I made activate windows hook (thanks, Cyclonezephyrxz7). So window images are update at application activisation.

4. Render={GDI|Direct3D} in ini file does not sense anything yet. Render is Direct3D now. It's for the future purposes.

5. Multithread={On|Off} in ini file: On - 3D Device is multithreaded and there are active window backround updates each 5 seconds. Off - opposite.

6. HighPriority={On|Off} in ini files: On - iManager priority is high and maybe it will work faster and smoother in foreground than while it is normal priority. The high priority was on always before and now you can switch it off. Maybe the music will not freeze.

See thread head for full ini file description.
[Windows Mobile Apps and Games] lesscro:
Feedback :

1 - Thx ! (1st, yeah)

2 - New version won't start again

3 - Ini file created by default...

4 - attached report...

LeSScro
[Windows Mobile Apps and Games] Laynee1:
Is new version workng on HD2?

If yes, what 3d driver should i install on hd2 in order to make this app to work fluently ? :)
[Windows Mobile Apps and Games] antru:
HD2 Leo has 32 bit screen. You should use no driver. But there is a problem with some 32 devices. Maybe 0.02.03a version will not start then try to start 0.02.01a version.
[Windows Mobile Apps and Games] antru:
maybe 0.02.03.01a version will solve the problem.
[Windows Mobile Apps and Games] nrfitchett4:
newest version

lesscro was right that the newest version won't start on hd2's, unless:

you change the force 16bit to on, then it loads.

Some observations:

1. Music fix (high priority off) works, did not make slacker radio pause.

2. Still not pulling the screen shots over till after you press on it once in imanager, then image is there.

3. It is not removing all closed programs, had word opened, it showed up. Closed word, it still showed up, but is not openable, you press on it, it starts to come forward, then bounces back.

edit, change the one file name from .cab to .txt, it exceeded the .txt file size.
[Windows Mobile Apps and Games] antru:
Does anyone know a good tool for leak detection in windows mobile? Freeware.

I've found nothing. May be I'll have to do a very-very hard work to make leak detection with stack walk by myself.

I've tried to know how to use Application Verifier and failed. Google has very small information links about it.
[Windows Mobile Apps and Games] antru:
Yes. I've found the bug. Wait for bugfix.

Word is a very strange application. Maybe it should be hidden, not closed.
[Windows Mobile Apps and Games] antru:
Bugfix

Program update.

Version: iManager 0.02.03.01a

Changes: Bugfix of 0.02.03a version for 32 bit devices. It must work now.
[Windows Mobile Apps and Games] Laynee1:
Ok, so i installed new version, and it started after 10 seconds after launch, and scrolling is like power point presentation ( painfully slow).. Im so pissed off cause it looks like great application but i cant get it to work right..
[Windows Mobile Apps and Games] nrfitchett4:
just tried the hd2 32bit fix and I still had to force 16bit to get it to open, would not open otherwise.

Keep trying! :D
[Windows Mobile Apps and Games] santod040:
I assume that this would be of no help?:

netcf_debugging.cereg

Attached below in zip.

OR:

Maybe something here?

OR:

even perhaps you could MODIFY THIS to suit your needs.

Not sure, just trying to help. :)

OR: Most probable

Please also have a LOOK HERE.
[Windows Mobile Apps and Games] antru:
Guys, guys. What about report files? Otherways I can't understand anything.
[Windows Mobile Apps and Games] antru:
I don't use .net in my program.

I don't use mfc.

Maybe the one variant I should use, but this lib can't call stack so I'l try to manage to do it myself but it will be a very hard work.

I failed to use it and can't find any useful information about it.

But anyway thanks a lot.
[Windows Mobile Apps and Games] lesscro:
Feedback :

Hi bro'..

1 - new version in 32 bits mode seems to be launch but nothing appear

In task manager memory is consumed... maybe i push my assigned button more time...

2 - Force to 16 bits mode...

iManager start quickly, no preview in fisrt launch...

i press each task and use again iManager, preview appear...

Still quickly and fast loading...

Then at this point works only in 32 bits mode without no preview in first launch...

Still flawessly and fastest...

Attached all report made this morning...

LeSScro, a fan of iManager...

:cool:
[Windows Mobile Apps and Games] antru:
Hi and thanks for testing again. Can't understand why iManager doesn't want to render 32 bit textures yet. Let's wait for other guys with 32 bit devices and their reports.
[Windows Mobile Apps and Games] lesscro:
wait for other device... maybe you can found why this 32 bits is so special...

HD2 owner and other device using 3D acceleration...
[Windows Mobile Apps and Games] Ross202:
v3 - NOT working on HD2

What happened - v1 was working well on my HD2 -just scrolled too fast - almost seemed like it was somehow linked to the G sensor - tipping it up could slow it down or make it go faster but it WORKED!! I somehow seem to have missed v2 because when I came back to the Thread today v3 was posted. Yahoo, I thought, here would be the answer to my scrolling problem.

Unfortunately no!

When I try and run iManager v3 it crashes my phone and I have to soft reset to get it going again.:mad::mad:

I'm back to v1 and loving this app again.:D:D What changed in versions 2 & 3 for HD2?
[Windows Mobile Apps and Games] antru:
Try to switch Force16BitTextures On and it will be like v1.

And guys! Don't remember to attach reports. I'm blind without them.

Please make report with Force16BitTextures=On and Force16BitTextures=Off.

Thanks.
[Windows Mobile Apps and Games] nrfitchett4:
sorry, I will post them in a minute, didn't realize you needed them when the second version of v3 responded exactly like the first version of v3.
[Windows Mobile Apps and Games] Laynee1:
Ok, can u tell me please, the exact procedure, how do you install i manager on hd2?

What folder abd where you copy it, and how do you assign hardware button on it?

Thanks
[Windows Mobile Apps and Games] antru:
Installation instructions:

1. Copy iManager.exe to some folder, to the main program memory desirable.

2. Make shortcut to exe-file and copy it to \Windows\Main menu(?)\Programs folder

3. Assign hardware button to this shortcut

4. That's all. If you press this hardware button the app will start or activate.
[Windows Mobile Apps and Games] antru:
they are 0.02.03a reports.

any reports from 0.02.03.01a?
[Windows Mobile Apps and Games] Ross202:
Error Reports v1 versus v 3 16bit off/on

Attached are the reports as requested. I have reinstalled v3 and run it without forcing 16bit (caused phone to hang). Forced 16 bit and phone , etc OK. The first file is when running v1 (... 09.37.05.zip), 2nd is v3 (16 bit not forced)(...12.41.42.txt) , 3rd is v3 (16 bit forced) (12.45.54.txt). Hope this helps.
[Windows Mobile Apps and Games] antru:
Try to run Force16BitTextures=Off, Alpha=Off. The same result? Nothing?
[Windows Mobile Apps and Games] Laynee1:
1. ok

2. ok

3. how

4. ok

even when i do this, app buggs when i start it .. i can see images, but i cant switch ( it takes about 1 min to switch)

p.s. what do u mean by transfer to 16 b mode ? how to do that ? that means that i will have 16b screen ?
[Windows Mobile Apps and Games] antru:
read the thread. it has solution.

and don't say me that anything is not working if you don't attach bug report.
[Windows Mobile Apps and Games] Laynee1:
Ok.. So, i cant find how in thread.. i cant find solution... 1st argument not to use your (great) application

Second, i dont have bug reports cause i deleted all tracks of i manager from my phone cause it ****ed up my phone completley...

Thanks alot, but this is not for me really... Im a programmer on my own, i know what you are going trough, but i really dont want to deal with this great but really buggy application anymore...
[Windows Mobile Apps and Games] ahmedsalem89:
hi

great app. i'm using it on xperia x1 but the screen is upside down. and when scrolling up it scrolls up in an upside down mode so ur finger is scrolling up while the screenshots of the app r going down

i attached the report but with no screenshots cuz i'm posting this from my phone
[Windows Mobile Apps and Games] antru:
It's up to you. And don't litter in the thread anymore, programmer.
[Windows Mobile Apps and Games] antru:
Thanks a lot. I know about this problem and I will solve it separately.
[Windows Mobile Apps and Games] antru:
To all.

Guys! It's yours thread, not mine. On the first place, i made iManager for myself for my device (HTC Max 4G). And iManager doesn't crash on it, because device is near and I can debug it directly. It is your thread, because firstly I posted the video and many people wanted iManager to their devices. I can't predict if it crashes them or will cause soft or hard reset. It's imposible to me. So you use iManager on your own risk.

So please, read the thread, don't waste my time with the questions that are answered in this thread allready. Don't post unconstructive posts please. I'll better use the time to catch the bugs and add more features.

PS: By the way. After reading russian thread about iManager i decided to make not only software GDI version but also hardware OpenGL.

Peace! Stay tuned.
[Windows Mobile Apps and Games] santod040:
Let me just personally tell you.

That I appreciate all your time and effort to try and develop this to work for other people and their many different devices.

I know this is a difficult task, trust me.

So, I respect the fact that because there was interest, you made it publicly available.

For anyone willing to "TEST" this on their device, that is their free choice, as you made this available for them to use, test, install, uninstall, delete, or whatever.

If they are willing to try it, knowing full well that it is in testing stages for many devices, then they should be prepared to suffer whatever corruption or issues may follow.

Anyway, just saying, keep up the great work and don't let those with no manners detract you from you goals and efforts.

Ok, now I've littered in your thread and my intention was only to say, "THANKS". :D

Oh, and OpenGL is in the works now??? NICE!!!
[Windows Mobile Apps and Games] Arto:
+1 with santod040,

Thanks for your efforts to make it working on others devices :)
[Windows Mobile Apps and Games] Ross202:
Thanks Antru. Your suggestions seem to work OK. I guess this means it's running in 32bit mode now instead of 16?! I reduced the scroll speed to 300 and this seems more manageable.

Works very well for me. Donation on the way.;)

[Edit] Tried to make a donation using PayPal but they wouldn't allow me to make one. Said Russian accounts can only SEND payments NOT receive them. Sorry, any other option?

[Edit] Just read negative comments a few Posts earlier. I have to say, I'm not a Programmer and I managed to figure out the 16Bit etc. Like you say - read to the Forum. This works really well on my HD2. Don't worry about any negative comment. Your work is greatly appreciated by the vast majority of people out there - especially the non-programmers who otherwise wouldn't have a hope in hell of creating anything remotely as beautful as this. Thanks again
[Windows Mobile Apps and Games] Dunc001:
Antru, may I add to the comments of Santod and the others - we all appreciate how much work goes into developing something like this, and the frustrations that go with it :rolleyes: Please keep up the great work :cool:

Now for my idiot question...

In the first post it states that the ini file should be created by default - where? I have searched everywhere on my device and can't find it! Am I being completely thick? Do I simply need to create an ini file in notepad and cut/paste the text from the first post and place it in the folder with iManager.exe?
[Windows Mobile Apps and Games] Ross202:
Location of iManager.ini.txt file

iManager.exe should be in the root folder of your phone and "iManager.ini.txt" will be generated in the root as well. Remember it is "....ini.txt" not just "...ini". Hope this helps
[Windows Mobile Apps and Games] nrfitchett4:
it's in whatever folder you put iManager in. You make a folder, (I called mine iManager, very original), stick the .exe in there, then stick that in your programs folder, create the shortcut to the start menu, then assign a hardware key to it (I used volumex for this, free trial).

The ini file should create the first time you try to run imanager.exe
[Windows Mobile Apps and Games] Dunc001:
Hey Fitch, not on mine it isn't :rolleyes: Same folder created in Program Files (iManager), pasted just the exe in there and have run it a few times but it hasn't created and ini file anywhere!
[Windows Mobile Apps and Games] antru:
Guys, sorry for no updates. I'm working hard now to eliminate memory and resource leaks.
[Windows Mobile Apps and Games] antru:
does it create any reports? do you have non-english characters in path to iManager? what is your device? is iManager.ini.txt located any other place then iManager folder?

it's important because you are the first with such problem.
[Windows Mobile Apps and Games] antru:
Great! You are the first man who is willing to donate me.

Hm... It's due to PayPal policy. Is moneybookers.com suitable for you?

Thanks to you guys for helping make this application worth launching.
[Windows Mobile Apps and Games] rkrims:
Nice! I map it to my volume keys with Volumex. Very handy...
[Windows Mobile Apps and Games] Dunc001:
Antru, yes it is creating reports and profiles in teh Program Files\iManager folder. AND...I have just located the ini file within the folder in my storage card where I originally unzipped the downloaded folder before copying the exe across to my device! Must have clicked on the exe file by mistake there?

Anyway, deleted everything off, downloaded again and about to start from scratch so I'll report back tomorrow :rolleyes:
[Windows Mobile Apps and Games] antru:
Great. Thanks for help.