yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] StuMcBill:
You will need to long press on a text input field and press input method and change the keyboard there.

Sent from my Amiga 500 using Workbench
[Android Apps and Games] appelflap:
Yes ;) Let's say it has to belong to your intermediate Android skills.

Follow these two steps when activating a new installed keyboard

a) Check the keyboard in the preferences -> keyboard menu (you already did this )

b set it as your active keyboard by "press-and-hold" on a text field and select input method -> the keyboard you whish (thumb keyboard)
[Android Apps and Games] appelflap:
Update 1.2

Changed the behavior of the shift key. See first post
[Android Apps and Games] StuMcBill:
I have noticed a large bug in 1.2 using qwerty small layout.

When you are entering a web address or searching in google and the keyboard displays "Go" instead of enter. When you press "Go" it inserts a space instead of excecuting the command.

I would also like a full stop (point) in the numbers keyboard if possible?

Thanks.

Stu

Sent from my Amiga 500 using Workbench
[Android Apps and Games] Chiggins:
I have a bug as well. Lets say I get a text message. I unlock my phone, and the first Activity to pop-up is the person I'm texting (because that is the last Activity I was using before I locked my phone). Right when I unlock, the keyboard is already up. Then when I go to type, caps lock is enabled. I try to disable it by clicking the caps lock button, but it doesn't work, and everything I type is still in caps. The only way that I remedy this is by sliding out the hardware keyboard to hide the virtual keyboard, then sliding it back in, displaying the virtual keyboard again.

Using a rooted Droid 2, no custom ROM.

EDIT: Oh ****, I didn't even realize the double tab on shift is caps lock. D:

Thats what I get for working on software at almost 5am my time!
[Android Apps and Games] appelflap:
I understand. You mean, although the keyboard is in the center of the bottom bar, it is more difficult to hit with the left thumb because that thumb has to "travel" further. Will see what I can do. Good suggestion, thanks.

I know :) Upcoming versions will have a app part in the launchscreen with help, tips etc, maybe a tutorial and links to the settings menu's. Ppl sometimes are asking where the keyboard is gone after they installed it...

Very nasty bug! Thanks for noticing so soon. I have made an update already (v1.2.1) in which this bug is fixed. I also added a full stop/period to the 1st symbol page. The , is still there but you have to press twice to get it.

Oef, that's a difficult to reproduce bug. First of all, did you install the new 1.2 version? The shift/cap locks button was not working well in the previous versions. In the 1.2 version it should work as "expected".

BTW hitting the shift button twice in a short time will turn on/off Caps
[Android Apps and Games] appelflap:
:)

Nevertheless weird that the cap lock is enabled when you unlock the phone. I will try to reproduce it and fix it if possible.

EDIT: I see what you mean. It is added to the list.
[Android Apps and Games] itsme9x:
Geweldig toetsenbord, mis alleen de autocorrectie
[Android Apps and Games] StuMcBill:
Just noticed something else.

When you are typing a web address, it still capitalizes the letter after the . When it shouldnt.

This sends the typed address to google instead of actually going to the typed address.

Stu

Sent from my Amiga 500 using Workbench
[Android Apps and Games] anakhanjing:
its working!! thanks guys. its lot better than the original keyboard:)
[Android Apps and Games] appelflap:
You are way too critical :) I noticed this myself. I ignored it at first but I'm getting tired of this behavior so.. fixed in the new, 1.3 release (see first post)
[Android Apps and Games] kingtheproducer:
I really like it! The only thing that sucks for ME is that I have the rubber protector cover that i bought from Sprint for my Evo and if i try to hit the space bar or any bottom key, i end up hitting the keys above them. If you dont have a rubber protector like i do (not talking about condoms), then its awesome!
[Android Apps and Games] harmohn:
...posted in error :-S
[Android Apps and Games] StuMcBill:
Sorry, I just thought you would like to know of any bugs. ;-)

Keep up the good work.

Sent from my Amiga 500 using Workbench
[Android Apps and Games] walcs:
There should be a emoticon key far as i can see, and the keyboard in landscape is not really usable since the keys are all bunched up together. no other problems so far
[Android Apps and Games] appelflap:
Ok, but are you careful when "Loving your HTC Evo 4G"? :D

I'm planning to implement gestures in the feature for some basic repeating keys like space, period etc. Maybe that will help you using this keyboard and still having a safe relationship with your Evo :)

I was just kidding. I really appreciate your critical scrutinity and your concern for details! It's helping very much in this phase.

I didn't work on the landscape keyboard yet. I plan to take care of that in the next version.

Emoticons is a good idea... Low priority, but it's on the list.
[Android Apps and Games] skatcat31:
im loving thus keyboard. It works really well and typing for long periods of time has become much easier. Its not as fast as swipe but its comfy. Props man.
[Android Apps and Games] overground:
Requests I have are:

1. Long press on keys for numbers in main keyboard

2. When switching to the numbers area, having a 10 key layout

3. Voice input button.

Other than that. I'm pretty happy. Thanks. :)
[Android Apps and Games] Ja29:
Everytime I download thus file it doesn't work. What am I doing wrong? Thanks
[Android Apps and Games] overground:
Are you going to phone settings>language and keyboard then enabling Thumb keyboard? After that, long press on any text input field, select input method, then select thumb keyboard. After that long press on the keyboard down button to select your layout. Piece of cake, right?
[Android Apps and Games] appelflap:
1. Ok, agree

2. If you mean with 10 key layout a layout like the num pad on a regular keyboard I totally agree with you.

3. Don't think I do that. Too specific.. Nevertheless, i'm still researching if there's a easy way to make the keys configurable for users. In that case you should be able to define such a key yourself.
[Android Apps and Games] appelflap:
Are you downloading the file from your Android phone? Not all android browsers support downloading apk files in a straightforward way. Look in the Market for a download helper or try another browser. Or better yet, download it with your pc/mac
[Android Apps and Games] kazuki1:
hey can anyone help? when i try selecting input method, nothing happens, im running bluedark cyanogen 6.1rc1. Would this be a rom issue? thnx
[Android Apps and Games] appelflap:
Have you checked the keyboard in the main Android settings panel? If not go to settings->keyboard and select "Thumb Keyboard". Only then it will show up when you select a input method.
[Android Apps and Games] appelflap:
New version (v 1.4) See update note first post for the changes in this version

Again, I appreciate your input about the new layouts. Bug reports, requests etc let them know...
[Android Apps and Games] gigermunit:
Running on Sprint Hero with cm6.1

No bugs or issue to speak of using 1.3 or 1.4

Ran into my first bug, but it solved itself, oddly changed to default layout than back to what i asked it.
[Android Apps and Games] Mike's Aria:
Good Idea!!! I'm going to give it a try.
[Android Apps and Games] overground:
2. Yes, exactly that.

3. The stock kb and HTC_IME both have voice input buttons. I think it is something you should seriously consider. I guess if you were to make user configurable buttons, that would work, but the voice input is a great feature to have whilst driving, etc.
[Android Apps and Games] Mike's Aria:
Installed it, and have a little problem. Because I'm on a little device. :-)

I have LCD Density installed and set to 120 which effectively gives me more screen space. I have run across some applications that can not adjust to the different size. This keyboard is the first keybaord I've downloaded that didn't automatically adjust. Swipe and 8pen work just fine.

Can this be fixed?

Here is what I see:

Edit: I saw an earlier post saying to turn off compatability mode in spare parts. I did that, rebooted, looks the same.

Edit #2: I uninstalled then reinstalled the keyboard, just out of curiosity. It is as it should be now.
[Android Apps and Games] overground:
Also, a setting where back swipe deletes the whole previous word, not just one chacacter.

EDIT: Love the number pad...thanks!
[Android Apps and Games] appelflap:
I looked at some keyboard, and you are right, it looks like that the voice input is pretty much standard. I will implement it in the next version. (Maybe I will bind it to a swipe)

For some mysterial reason turning off the compatibility mode and reboot the phone again can be a problem on some phones. You can try this weird ritual (it seems to work sometimes):

http://xdaforums.com/showthread.php?t=825875

Best way is to set the density as your system density and let it load at boot time.

Anyway, thanks for noticing, I will try to make the keyboard more insensitive for variable density values

I like the num pad too. Was a great idea! Thanks.

Wrt the deletion of a whole word, I was thinking of assigning this behavior to a long press on the backspace button.

Any other swipe suggestion are very welcome. It is probably the next thing i'm going to work on. Also suggestions for making the keyboard more "intelligent" are great. I plan to do so much more with this keyboard. (while working on this it strikes me how much the keyboard is left behind in the evolution of software on the smartphone/pda. It's like the qwerty keyboard is gradually fading away in the evolution of software :) )
[Android Apps and Games] overground:
Ok...swiping. Configurable in HTC_IME mod. If you haven't already, install it. V27 can be found in Nexus 1 themes and apps with links to a low-res version as well. Check out the settings.

I have my swipes configured as follows in the HTC_IME mod:

Backswipe: Deletes previous word

Upswipe: Invokes voice input

Downswipe: Closes KB

Rightswipe: Changes KB layout between enabled layouts (on Thumb KB, I'd probably have it go to numbers/symbols page).

You'll also notice the long pressing of characters for numbers/special characters, and an intuitive way of selection.

Thanks for your consideration. As I said previously, I have the donate version.

EDIT: In essence, what I would like to see is the small layout with long press for numbers, and the numbers page exactly as is, with additions of emoticons (look at that setting while you're evaluating the HTC_IME mod). Yes I'm needy and *****y, but I think it'll help make a better product. ;) I would also like to thank you for posting the xda versions. Main reason I donated. :)
[Android Apps and Games] appelflap:
First, thanks for your support.

I will definitely have a more detailed look at the HTC IME keyboard.

Yep, it is "under investigation" :) Numbers on the frontpage is a good idea, you have noticed it earlier and i'm really looking into this. I also have to implement accented characters, I think I do the numbers when I implement these.

The emoticons is something I will add to the app somewhere along the way.

I really like critical input. It gives a better view on the content of other perspectives and that is very valuable.

EDIT: BTW what do you think of the layout with the "squeezed q" and the landscape layout? Shoot :)
[Android Apps and Games] overground:
That's what I'm using right now is the Big layout 1 "squeezed q", just so that I have numbers on the main screen. It's fantastic. Who needs "q" anyways? :p

Landscape is nice, and I like the fact that you kept the 10 key layout in landscape.

I appreciate the quick responses and support. No matter what problems you've had with xda mods in the past (although minor, yet I've seen them), you're doing everything right here. Thank you.
[Android Apps and Games] :
Just needs a basic auto correct feature for the small typos that i sometimes make and then its perfect ;)
[Android Apps and Games] overground:
Lol...aren't you the dev of the LCD Density app, too?
[Android Apps and Games] Mega Maniac:
Just a possible suggestions from me.

Is the "t" in the right place? every time i have to type a "t" my right thumb goes for it, its the only key that seems to mess up my rhythm, no idea why but my brain wont let me use my left hand :). If this is just me then probably best ignore this suggestion!

Oh and somthing to consider if you are implementing swipes - I remember a keyboard I used to use called "touchpal" and you could press a key and swipe upwards from it to get that letter capitalised, or swipe down from it for a symbol, really simple yet really effective.

edit: touchpal, you can see the swipes here - http://www.youtube.com/watch?v=LtFRarsgnEM
[Android Apps and Games] overground:
TouchPal was my favorite kb ever. Just didn't display correctly on HD devices when I got my N1. Pity.
[Android Apps and Games] bigbadmoshe:
same problem here on all versions to date

keep it up this is the best ive tried
[Android Apps and Games] appelflap:
Everyone has his own favorite way of typing and I hope to address most of these ways in future versions. There was also someone in this thread reporting that s/he typed the g and v with the left thumb instead of the right one. All perfectly sensible.

What I'm going to do in future versions is to put up a lot of layout variants where users can choose from. Software must be constrained by users not the other way around :)

I encourage everyone to report their (thumb) typing habits so I can take them into account with some extra layouts.

Thanks.
[Android Apps and Games] igtheactt1:
This keyboard is pretty innovative all it needs is auto correction
[Android Apps and Games] appelflap:
Thanks. At the moment I'm working on prediction and correction functionality. Although I never use it myself (a good keyboard doesn't need that :p ) I understand that there are many users who want to see this feature.
[Android Apps and Games] Chiggins:
Agreed. I relay on autocorrect, and would love for it to be included soon!
[Android Apps and Games] appelflap:
I'm working on it. Currently it's on the top of my to do list.
[Android Apps and Games] nutweevil:
just to say that i keep looking into your keyboard.

you got good improvements so far ;)

good luck
[Android Apps and Games] chareos12:
I tried it briefly, and found it not so alien to use :-)

Yet, I deeply missed predictions and suggestions.

Also, would be great to make the keyboard... shorter. It takes 3/4 of screen height !

I realize that a prediction bar is somehow impossible with such a RICH (cursors, alternate keys as 'exposed as main keys) keyboard, and perhaps the only solution would be a "mid-land" layout:

starting from the small layout with squeezed Q,

a layout with no cursors (or just left/right maybe ?) and a few more tweaks in order to gain a row. The row useable for predictions.

I'll closely follow your work to spot this eventual improvement (btw I'm italian).
[Android Apps and Games] appelflap:
Just to let you know that in v1.4.1 this is fixed. The keyboard scales as it should on all possible screen densities.

I've added a redundant "g" to the "asdf" row in all layouts in v1.4.1, so it can also be typed with the left thumb. I like that much better also

:) It isn't really that weird to use really. When typing with two thumbs it doesn't make a big difference. Only problem that can arise is when a letter is missing for one thumb or the other.

It's like playing a trom. Tapping the trom with a small space between the hands or a larger space doesn't make a difference. Also, for example, grabbing a small object or a somewhat larger object with two hands isn't a big difference for the coordination of the hands.

It seems like the thumbs are coordinated independent of the plane they are operating on.

Predictions will be added soon. It is a hell of a job though :P

The "small layout" has the smallest height that can be accomplished with this "two pane" layout without a) messing up the qwerty arrangement or b) creating usablity problems.

There are two things that can be done (I don't think neither is a reasonable option):

a) "squeezing" some more keys.

b) removing the bottom bar and puting the keys on that bar (spacebar, return key etc) in the 2nd an the 3rd quadrant.

(I can create two extra optional layouts though. Maybe there are users that like it )
[Android Apps and Games] busbutt:
Firstly, I must say your keyboard is great :) I am getting better accuracy than any other keyboard I have tried, and as a result I am not missing the spell checking and prediction much at all.

I have one issue with the keyboard I'd like to point out though. There is no caret character available (^) in any of the layouts as far as I can see. Every other shifted number key on a standard keyboard is available apart from this one. Seems weird, especially when some symbols are repeated more than once.
[Android Apps and Games] appelflap:
It's on the second symbol keyboard. It will show up if you hit shift on the first symbol/number keyboard.

But thanks for pointing that out, I will make a note of it in the help file, or better yet, redesign the way one can browse through the different keyboards.
[Android Apps and Games] gregzeng:
Sight impaired friendly please: dazzling sunlight, photographic darkrooms, fatigued , workers, long-sighted aged people, medically "blind" (poor vision) persons.

Allow white-font on colored background, acoustic feedback choice, vibration-feedback choice, & visual feedback choice.

Have choice of numerics, alpha, navigation & punctuation keys in choice of font & colors.

If necessary, have a "Pro" version, & I'll upgrade for a small fee.

Retired (medical) IT Consultant

Australian Capital Territory
[Android Apps and Games] appelflap:
Good suggestions! I think I put the text prediction features on a hold and work on other functional and ergonomic aspects of the keyboard.
[Android Apps and Games] onejack:
Hello! I'm getting used on your keyboard and i have to say i's quite good for me. I only miss some qick buttons with smileys like i have on original samsung keyboard. Is it possile to ad some on simbol lay out???? Or maybe to add option to edit a simbol key ' on letter lay out to :-). As for my self a really don't need this simbol ' very offten as i youse smiley.

Thanks, great job.
[Android Apps and Games] appelflap:
I'm planning to do a major update this week with: text prediction, accented letters like éëá etc., swipe shortcuts and some more compact layouts. Smileys will surely be part of the update.
[Android Apps and Games] onejack:
Superrrrr! Can't wait! You writed that you wil include accented letters like éëá, maybe you could include allso this three letters Č Š Ž! This three letters are part of Slovenian language. Would be just great to have them on your keyboard.

Keep up the good work, you are the best.
[Android Apps and Games] appelflap:
No problem. I will implement all international letters (I will make such an update available asap, prediction will only cover english anyway at first.. so that can wait)
[Android Apps and Games] Mega Maniac:
Just tried out the latest rendition and its coming along great. Landscape keyboard is SO BIG! I love it.

Your updating thnis with brilliant speed, cant thank you enough.
[Android Apps and Games] appelflap:
1.5 Beta

Hi,

New 1.5 beta to try out. (WVGA only )

New:

International (accented) characters

Num pad on the small layout keyboard (ex: 1 push two times the / key, 2 push three times the / key or long press /

popup smiley keyboard (long press ,)

Possibility to mark the two keyblocks with a color (for the thumbkeyboard noob :) (screenshot 2)

Total cosmetic makeover (screenshot 1)

ONLY small layout 1 is completely finished, the other layouts will be updated later.

BTW I made the small layout 1 somewhat smaller. (Let me know what you think)

Please leave you comments and suggestions!
[Android Apps and Games] gigermunit:
I have an htc hero, so i am now sad.
[Android Apps and Games] nutweevil:
GREAT LOOK! ;)

you really made it a great keyboard! It started a "great project" but now is "great keyboard"! ;)

Question/Idea:

could the idea behind "ThickButtons" help you?
[Android Apps and Games] thongrim:
Smileys don't work for me

edit: never mind, small layout works well, only haptiv feedback is too gentle
[Android Apps and Games] appelflap:
Please don't be sad ;) You can try it. The keyboard will work fully. Maybe there are some graphical problems. .. some misalignments etc. Maybe not . Would be great if someone can test it and post a screenshot of the small layout 1.

Anyway all screens will be supported in the upcoming version.
[Android Apps and Games] overground:
You're doing great work! Also bought your LCD Density app to support. :)
[Android Apps and Games] swindoe:
This keyboard is amazing!!! keep up with the updates, this is greatness!
[Android Apps and Games] gigermunit:
I am replying to you useing i. Keys seem to be off by a millimeter or so. especially at the bottom. Screen shots of layouts added.

//sent from optimio/
[Android Apps and Games] appelflap:
Thank you very much for the screenshots! Now I know that I can trust the emulator enough to work on the graphical part of the keyboard. The screenshots help me to "calibrate" the emulator. In the next version I will make sure that the keyboard will look good on all screensizes.
[Android Apps and Games] gigermunit:
Awesome, glad I could help, anytime.

//sent from optimio/
[Android Apps and Games] parthabhatta:
I was also sad after reading post 118. Now after I came to #127 I am also attaching the position in my Xperia X10 Mini (QVGA smallest android screen -2.6"). Thanks to both appelflap & gigermunit.
[Android Apps and Games] fatthumb:
Hi appelflap,

I've tested the latest beta on my HTC Legend and just to inform you it looks the same as gigermunit screenshots :p

Thank you for this great keyboard alternative! I can swear that any other devs would have charged a dollar for this :)
[Android Apps and Games] appelflap:
The keyboard looks ridiculous on a QVGA screen :p .. In the 1.5 version I will also make sure that it looks normal on QVGA

I do charge money for it :p but I also make it available free here.

I will update the current version 1 or two times and after a while I will only update the paid one, so somewhere in the future there will be two versions: a lite one published here (and maybe on the market) that is free, and a pro one that is not free. Of course I will maintain the free one here and make some worthwhile updates available once in a while. (like the upcoming 1.5 version with a checkerboard vibration pattern.. :eek::) )

I'm sorry, although I love to work on this keyboard, it costs a lot of time and I think there's nothing wrong to compensate this invested time by a full powered donation version.

But don't get me wrong the keyboard that will be published here will be powerfull enough to be used as a alternative keyboard.
[Android Apps and Games] gigermunit:
I'm fine with that.

//sent from optimio/
[Android Apps and Games] appelflap:
Just a quick question are you running a Android version greater than 1.5? Need to know for some display api procedures I'm using.

Are there people running a Android version <= 1.5?
[Android Apps and Games] gigermunit:
I'm running froyo/2.2

//sent from optimio/
[Android Apps and Games] appelflap:
1.5 Update released. See changelist first post.

Note: this version is only for Android 1.6 or higher
[Android Apps and Games] parthabhatta:
Not working in x10 mini.Always force closing. The 1.5 beta worked well. Running 2.1.

Regards.
[Android Apps and Games] appelflap:
Did you run the main app first? If not, run "thumb keyboard" from your app drawer and then open the keyboard. I know that when you don't run the main app first (should run automatically anyway when you install it) it can cause problems. I tested it on several virtual devices on the emulator and it was always running fine, except for this issue. (will be prevented in the future).

Let me know.