yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] nutweevil:
my biggest problem with the keyboard is that i'm missing too many letters. its like i was trying to say. i dont know why but i believe i dont miss as many with other keyboards, or they correct me, i dont know :\

the keyboard layout seamed like a really good idea but first i noticed i'm not using that much the two hands to write in my everyday writing. neither swiftkey, neither swype need two hands so i guess that may be my second problem. i dont get extra speed for using two hands with either of these two keyboards i'm used to.

Also, i believe you're taking too much of useful space for the keyboard. 2/3 of the screen is too much i think. maybe a solution with less used space? Another thing: at first i did understand the idea: get bigger and better letters. but now you have reduced the size of them again and they are just in a different position than the regular keyboards. why dont you try a little bigger than atm? you can remove the arrows and redistribute the numbers in the left overs. i will try to make a draw of my idea.

the two small bugs i reported are less of it ;)

why dont you try to implement Dvorak keyboard. That keyboard was designed to increase the speed writing and the letters position was carefully selected. Also, it already has many languages configuration already selected so it would be only needed to change this configuration for each language.

more about it: http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard
[Android Apps and Games] nutweevil:
i would have to say... it looks bad in my opinion :( it needs some reorganization in this landscape orientation ;)
[Android Apps and Games] appelflap:
You noticed that you don't thumb type, it that case I understand all of your points. I designed the keyboard for use with two hands. The keys are wider (maybe as wide as in portrait mode and the height is, I think enough. So yes there is a big difference: look at the first row (qwert) and the 4th (yuiop) and picture them as 1 row, then you see what I mean.

Nevertheless, thanks for your comments. I'll see if I can use it.

Dvorak is a great keyboard layout btw, but a solution to a different problem.
[Android Apps and Games] nutweevil:
i understood in the process that in order to help you, or in order to try to help you i need to use both thumbs. i'm doing it now.

its indeed easy to see that your keyboard is wider than default by looking at the qwert-yuiop.

i still believe the arrows arent needed. we have a finger to select where we want the cursor or a trackball... so... its just space used in my opinion.

i also believe that the shift isnt at the best spot. why do you require shift at such a great position? It isnt used that much.

the "?" should be near the "enter key". maybe instead of the backspace? i would place backspace in the "3" area, in top the the "op". maybe a little bigger than the others?

isnt the "t" too fair away from the left thumb?
[Android Apps and Games] appelflap:
Yep, very valid thoughts :) Like this feedback. I have to say that some of your points crossed my mind when designing the keyboard.

Some points I want to address:

First, I think the shift key and backspace key are on the wright position because one expect those keys there while typing. I did some tests with some fluent thumbtypers with a previous version in which I moved the backspace to another position and they all, without exception were a bit disoriented. I think the same will be the case with the shift key.

Concerning the postion keys: I don't think they are a waste of space, but I really like more feedback on this. To go to a exact position by touching the location is not that easy is my experience. (For example: misspelling the word imagene and then going back to the e is much easier by pressing 3 times the left key than to select that position with a finger)

Thanks for your feedback.

EDIT: your point about the "t" being too far from the edge is a very good point. But then again it's better than in the landscape scenario.
[Android Apps and Games] MeOverTrance:
Pure genius ! I am surprised no one has thought of this before. Just a questions

Is there a way to turn off the clicking noises ? My phone is on silent and I don't see anything wrong in the Sounds menu but yet the noises are there
[Android Apps and Games] nutweevil:
(Press-and-hold the keyboard icon for settings and fast selecting another keyboard)

here you have the option to turn it off but actually the keys keep making the sound =P

@appelflap

have you noticed you have 5-4-3 letters in the top left and 5-5-4 letters in the right bottom? what if you removed one line and got that "shift-z-x-c" in the same line as "y-u-i-o-p"? to extra "help", you could change the color of the keys. This way it would be a suggestion of which thumb (left or right) to be used.

i keep my idea: the arrows arent that great =P by removing those you could try this, i believe.
[Android Apps and Games] nolageek:
I love the idea but I really don't understand the point of it in it's current configuration. The keys seem to be the exact same size to me except they've been moved around. I mean, the keyboard isn't THAT small to begin with so unless the new configuration makes them bigger the only thing that seems to be accomplish is making my hold my thumbs in staggered positions... I don't see the benefit in that. (Maybe because I'm on an evo with a larger screen and therefore with a larger keyboard to begin with?)

I'm not going to refund since I want to see where this goes but I don't think it'll be my every-day keyboard for now. Good job though!
[Android Apps and Games] appelflap:
So you like the concept but you don't like the way it is implemented in the current configuration. That is something you must elaborate on, because it looks you have a interesting, implicit (not tacit) intuition.

The keys are much wider. Just take the "qwert" of the first row and the "yuiop" of the fourth and picture them together in one row. The reason you think they aren't that much bigger is maybe because in comparisson to regular keyboard the height is smaller. The result is square keys with a simular height and width.

(I had to reduce the height because of the fact that I had to introduce more rows)

With regular keyboards I concluded that much of my typing errors were caused by hitting adjacent keys on a same row. That's what this layout is supposed to prevent and in my opinion it does a good job in that. The reducing of the height has no influence on the amount of errors I make. (I always thought that the extra height on regular keyboards was mere a suggestive thing)

In the end, what I'm trying to accomplish (and this is the most ambitious part), is to make blind thumb typing possible. I think with this layout that must be possible, only thing I have to introduce for this is a way to give thumbs some feedback so they can return to a fixed, initial position from where they can start of.. (like with a normal keyboard with markers on the "j" and "f")

I hope you didn't feel obliged to donate. But thanks, also for your feedback. And please let me know if you have any suggestions, request etc. I hope with the comments and "thumb on" experience of users I can make this keyboard better.
[Android Apps and Games] appelflap:
****, you're right! :D In theory it worked remarkably well :p Expect a little bug fix real soon.

What a great idea!!! Really, brilliant. Thanks, I will definitely implement this idea.

I guess that everyone has his own preference in this respect. My plan is to make the non-qwerty characters configurable. (But maybe I sacrifice those keys when moving the upper keyblock one row down)
[Android Apps and Games] appelflap:
tapping-and-holding the keyboard icon will bring you to a setting menu in which you can not turn off the sounds :p (Kidding, It's a bug, but there you should have the possibility to turn off the sound)
[Android Apps and Games] FreeworldIcon:
this app is awesome

i really enjoy the apk you posted for free on this forum. This is a very genious idea!

Found this app on the market. However trying to download it is impossible Or at leat for my Archos 101. Getting this error from the market "the requested item could not be found". it could just be me because i am getting this message for multiple apps.

Is there a way i could donate to you so you can send me the apk. PM me to work something out. Thanks!
[Android Apps and Games] appelflap:
The market is giving a lot of troubles (again) these days. Maybe it is because Google is updating the market.

I will PM you.
[Android Apps and Games] nebukadneza:
I´m glad you like it. And I am really really happy you are going to try that out. I have been looking for months (since I got my streak) for a keyboard like this.

I have tried a lot of keyboards, and two other features I do not really miss, but really liked on other keyboards:

- customizable colours and transparency (especially transparency!) of the keyboard background as well as keys.

This is really great when chatting, you can type and still see when and what the other person replied before you send your text. Also on webpages, you can still kind of see the whole screen although you are using your keyboard.

Ultra Keyboard has that, unfortunatley transparency only works with fullscreen editor, so its pretty much worthless, because the editor is covering the top third of your screen.

- customizable key height

Ultra keyboard also has this and I really like playing around with it until you find the perfect keyboard size

Those are only suggestions, but for me those two features would make your keyboard hands down the best on the android market.

I have no clue how hard those features are to implement, so please don´t think I´m demanding them or anything.

Regarding the reach of my thumbs, I attached a picture. My hands are pretty much the smallest you would find on a normal sized grown man, but a little bigger than most women.

As you can see the longest reach is actually at about the middle of the screen, maybe that is the reason I find higher keys more comfortable.
[Android Apps and Games] appelflap:
Thanks for the picture. This is of great help. Don't know when I get the Streak keyboard ready, but I will try to get it ready a.s.a.p (also enjoying the holidays :)

The two features you suggest are very doable. I think they could add very much to this keyboard, so yes, I will add them.

Currently I'm also investigating how two make the keyboard totally customizable. So not only horizontal resizing but a resizing of also the width of the keys and a posiblity to define ones own layout and keys... But that's currently investigated by the R&D department :p so I can't say yet if it will reach the market)

Great feedback. Thanks
[Android Apps and Games] KarliNobody:
is this possible? see thumbnail ...

btw - cant find qwertz-layout on the 1.51-keyboard i have downloaded from first page ...
[Android Apps and Games] appelflap:
Well nothing is impossible (something like bugs :D ). Great design, maybe something for another app: the cockpit keyboard :) ...

The qwerz was there in the first versions. At some point I left it out. Maybe I dumped it in the 1.5 version. Anyway it will be back soon in the full version
[Android Apps and Games] KarliNobody:
i will have your cockpit in my "galaxy tab jet"*g*
[Android Apps and Games] appelflap:
No really, it is a great idea. The more I look at it the more I want it also on my tab. Don't know if it can be done, but the idea would be that the edit window is in the center (top to bottom) and the keyboard parts beside it.
[Android Apps and Games] KarliNobody:
new version ...
[Android Apps and Games] appelflap:
Yes, that's what I mean. :) Will definitely give it a try sometime. Also nice to add is a smaller keybard with some controls to the left and right for navigating through web pages.

I think this is the keyboard they used in Star Trek LOL
[Android Apps and Games] KarliNobody:
i think, i will give you 24 hours time - is that ok? *g*
[Android Apps and Games] appelflap:
24 hours is more than enough! Thanks. I will look at it over a few days/weeks/months and will spend not more than 24 hours on it. Deal?
[Android Apps and Games] KarliNobody:
o.k. *bg*

i understand it as follows: you script the keyboard in 12 hours from now, und give all the rights to me ...

btw - can i help?

have no idea what i can do, but, i will help ...
[Android Apps and Games] appelflap:
That's a very original interpretation :D I agree, if I do it in 12 hours from now you get all rights and more than that, you get everything you want. Just wish it and you will get it.

Buy the whole Android team of Google and assign them to me :D

Kidding, just wait, maybe I can come up with something in a week or two.
[Android Apps and Games] KarliNobody:
i´m waiting - you can see me @ http://galaxy.ratman.at

but thats a german only speaking side ... sorry
[Android Apps and Games] appelflap:
Wartest du schon 20 Tagen auf der Qwerz? :eek: Qwerz, Azerty and a Scandanavian configuration will be added this week.
[Android Apps and Games] KarliNobody:
juhuuuuu

aber jetzt warte ich auf das cockpit *g*
[Android Apps and Games] appelflap:
The R&D department is looking into it. :D Great concept.
[Android Apps and Games] KarliNobody:
some buttons?
[Android Apps and Games] Grant Barker:
Thumb Keyboard is a nice Keyboard appelflap!

I've added it to my site if you don't mind.
[Android Apps and Games] Kroutnuk:
I've bought it, it is a very good keyboard but there isn't any azerty layout.

Yous said you will implement azerty this week in full version ?

Cool.
[Android Apps and Games] appelflap:
Yes, I will add it today or tomorrow.
[Android Apps and Games] appelflap:
Thanks, proud to be featured on your site .. between the "big guys"
[Android Apps and Games] rsptexas:
Thumb Keyboard on the Nook Color

Saw a review and photos of Thumb Keyboard's tablet modes running on the Galaxy Tab, at thegalaxytab.com, and thought it would be perfect for my rooted Barnes & Nobel Nook Color tablet.

Purchased a paid copy of Thumb Keyboard on The Android Market two-nights ago, and have been unsuccessfully trying ever since to get it installed on the Nook Color.

As The Market install fails, I have tried several of the methods posted on XDA-Developers for installing third-party keyboards on the Nook Color (which wants the keyboard APKs installed in /system/app apparently). The Market install puts the Thumb Keyboard APK named "com.beansoft.keyboardplus.zip" in /data/app and that is the file I pulled with adb and have been working with.

If anyone who has got it sucessfully installed on the Nook Color tablet could post a detailed step-by-step, here or in the XDA Nook Color forums, it would be appreciated.
[Android Apps and Games] appelflap:
There was someone in this thread who was running it on a nook color, maybe you can contact him/her. Let me know how it is running on the nook because that same person reported a problem with the nook. Don't know if that problem is nook related and/or it sill exists in the current version.

Btw I got some more messages yesterday and today reporting that the market gave some installation problems. I tried to troubleshoot it but didn't understand it at all. Maybe all nook users :)

If you can't manage to get it working mail me and I will refund your money.
[Android Apps and Games] Kroutnuk:
Thanks for the update.

You added AZERTY in standard layout.

But do you think added it to phone large layout in the future ?
[Android Apps and Games] rsptexas:
After trying several suggested methods for getting alternative keyboards on a rooted Nook Color, I was finally able to get the paid Thumb Keyboard loaded on my Nook Color. Initially it worked fine in the modes I preferred (e.g., the ones with the arrow/cursor keys, but then I tried the other modes which were basicly QWERTY layouts (I think for a tablet) ... now I am stuck ... in this mode the bottom key row is not displayed -- the one with the spacebar and keyboard switch key.

So I cannot bring up the Thumb Keyboard list dialog that allows me to switch back to the split keyboard with cursor keys. Any suggestions? Is their a data file that saves which keyboard is displayed that I can delete to rest Thumb Keyboard?

As for refund you generously offered ... forget it ... I am going to get this sucker running as it is the BEST TABLET KEYBOARD I have seen and I have to have the cursor arrow keys!!!

Also, your Mount System RW/RO app is the absolute best app I have downloaded for file management on the Nook Color -- it has been the only way I have found to get apps like Root Explorer working as they are supposed. Great work!
[Android Apps and Games] appelflap:
Yes I planned to update the phone layouts also. I planned this configuration

a z e r t
q s d f g
() w x c
y u i o p
h j k l m
c v b n

what do you think, would that be a good configuration for users who are used to a azerty layout?
[Android Apps and Games] appelflap:
First, thanks for these nice words and feedback.

You can use the following (temporarily) workaround to reset the keyboard. Go with your rootexplorer to /data/data/com.beansoft.keyboardplus/shared_prefs and delete the xml file you find there (it contains the settings). Reboot your device and when you activate the keyboard again it will show up with its initial settings.

I will update the keyboard with a possibility to also switch to other layouts in the preference menu. (accesible via the general android keyboard settings menu)

as for the layout problem with the bottom bar, can you describe exactly in which layouts these problems occur? That would be great. Although it is a very weird problem there must be a (weird) fix for it :) To make things easier, I will update the keyboard asap with the possibility to switch layouts in the way described before.

thanks for your feedback
[Android Apps and Games] rsptexas:
Thanks for the suggestion to delete xml file -- it worked.

Been playing and testing and changing keyboard/line sizing -- even changing density, but the problem is still there. The problem seems to only appears in the 7" and 10" Tablet modes (the ones that display the middle number and arrow key pads), and although I have not played with this enough, the problem kicks in in the landscape mode (and remains in the portrait mode when the device is turned).

The problem is simply that the entire bottom line of the keyboard is not displayed (hidden), and thus no space bar, keyboard switch, etc.

The default mode does not have the problem and the bottom line of keys stays visible.

Keep in mind that I am running a rooted Barnes & Noble Nook Color running Android 2.1, and there may be some difference between it and, for example, a Galaxy Tab -- although they are both 7" screens.

Another suggestion, unrelated to the problem, that might be nice for a future release -- it would be nice to have a TAB key, since the 7" and 10" Tablets can make reasonably good use of word processors, spreadsheets, etc. such as QuickOffice, OfficeSuite and Documents to Go ... this is where cursor arrow and TAB keys are important features. FWIW, I would rather have a TAB key than the extra G key. Heck, while I am at it, a forward DELETE key would also be a nice feature (but not as important as a TAB key).

As always thanks for the fast feedback -- as a former Windows shareware author, I preferred enhancing and programing a bit more than responding to suggestions, complaints and feedback or trying to write documentation that could never be kept in sync with program improvements and features.

FWIW, Barnes & Noble will have their own Market for Nook Color, and are trying to interest developers in modifying their apps for this market. Info and SDK are here http://nookdeveloper.barnesandnoble.com/
[Android Apps and Games] appelflap:
hmmm, strange that it doesn't happen with the default mode. Also landscape default is normal? I don't like inconsistent bugs :)

But thanks for your pointer to the B&N sdk. I see they have a virtual device. Maybe I can reproduce some problems myself.

Can I contact you if I have a possible fix to try? This time I try to make it one of my priorities when working on this keyboard.

I had some more requests for other keys on the main keyboard. I'm planning to give the user the option to reassign some keys. The framework for this is already finished, so I think it would be part of a next update real soon.

I like to call my design and development strategy UDD (User driven development) LoL, kidding. No, I just talk too much, and like to spend time on irrelevant things, just to gather some energy to do some heavy development stuff in short but very intensive periods of time. My method of working :)

BTW as a former developer you should really check out the current programming framework for Android. It's a amazing how development support has grown. I didn't program myself for many years and never thought that I would take it up again. But when I delved into the Android/java environment I was really charmed by the way things are done now and how the api's are working. Great evolution.

Thanks! Looks very good.
[Android Apps and Games] Kroutnuk:
Yes it Will be perfect.

Thanks
[Android Apps and Games] appelflap:
Will add it to the next update.
[Android Apps and Games] rsptexas:
Feel free to contact me if you need to test any fix.

FWIW, the default layout (portrait and landscape) appears to be bug free -- I've had no problems all day, provided I don't switch to another keyboard layout. As said before, the only problem (dropped/hidden bottom key line) only occurs when I switch to the tablet layouts ... I would not be surprised if this is a bug in the Android OS (e.g., that the edit window does a resize and pushes the keyboard down and partially off the display).
[Android Apps and Games] tobassam:
I'm trying to purchase your app but cannot view it in the market, does it REQUIRE the vibrator control ?
[Android Apps and Games] appelflap:
Yes, the keyboard allows vibration feedback (will look how I can fool the market :)

Meanwhile, you can get it also on AndroidPIT.com
[Android Apps and Games] appelflap:
I've updated the market version with a performance optimalization and a possible fix for Nook Color users. I appreciate feedback from Nook Color users about this. If it is right, the bottom bar problem should be solved for the 7" layout, but should still exists for the 10" layout.

(Didn't include this in the changelog because it is just a possible fix)
[Android Apps and Games] Babydollll:
im trying it right now... I'm just so used to autospacing... I keep forgetting to hit the spacebar.

Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
[Android Apps and Games] appelflap:
Thanks. Let me know if it fixes the problem. Again it is a possible fix. It is more a hypothesis I want to try out.