yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] wapvirus:
working very well on my diamond with 6.1 sense 2.5.2019 .The scroll is very fast is there anyway to slow this down ? ,It's way to fast and ends up scrolling in a fast loop ,I mapped it to my end key :cool:

Thanks for your hard work :)
[Windows Mobile Apps and Games] Dunc001:
Good morning Antru, I have now reloaded the latest version and first run has indeed created the ini file in the iManager folder :)

I have checked the ini file and force16bit is set to off (I have an HD2), but it still doesn't run correctly. I have assigned longpress send key to iManager and on opening it takes approximately 12 seconds for the current screen to then appear as an iManager panel. If I then make a gesture to scroll nothing happens for about another 10 seconds, then it scrolls changes to the next panel without any visible smooth scrolling. If I then touch on a panel (all of which are grey except for the original one) nothing happens, and if I touch and hold then release about 6-8 seconds later iManager closes.

I have attached two reports, both attempts at running produced the same results.

Hope these help!
[Windows Mobile Apps and Games] caracal reloaded:
I have installed it (iManager.0.02.03.01a.zip ) on external memory.

Onclick, freeze display

:(

Not works on my HD2
[Windows Mobile Apps and Games] antru:
Hi! Try to play with ScrollSpeed value in the ini file. It's speed in pixels per second.

Sorry. Haven't catched this frase.
[Windows Mobile Apps and Games] antru:
Does your device run OpenGL application smoothly?

You and other guys, who have performance problems with iManager: wait for OpenGL and GDI render version of the program.

Yes, this always helps. Thanks.
[Windows Mobile Apps and Games] antru:
Try to switch Force16BitTextures=On. If it helps then wait for next version with 16 bit textures instead of 32 bit. (It was a mistake to make 32 bit textures on 32 bit devices)

If it doesn't help or you have performance problems then wait for OpenGL and GDI version of iManager.
[Windows Mobile Apps and Games] antru:
Program update

Version: iManager 0.02.04a

Changes since 0.02.03.01a:

1. Removed all or part of memory leaks.

2. INI file parameter ShowProcInfo, Off by default. If On, then process information is displayed over window texture (and updated only when texture updates, I'll fix it in future.

3. INI file parameter Force16BitTextures removed. Textures are always 16 bit now.

4. If iManager can't find any windows in system then it minimizes, not crashes or exiting as before.
[Windows Mobile Apps and Games] Sherri1023:
Going to try this out on my HTC TILT 2.
[Windows Mobile Apps and Games] antru:
Ok. Attach report file please.
[Windows Mobile Apps and Games] Sherri1023:
It works but the thing is laggy should i overclock it for more speed?
[Windows Mobile Apps and Games] antru:
No, I think you should wait OpenGL version.
[Windows Mobile Apps and Games] Sherri1023:
What is a OpenGl again, and my phone is now running smooth again without the app.

Update1: I had figure out what it is. The only thing is when would it be available for my device.
[Windows Mobile Apps and Games] antru:
try to switch HighPriority=Off
[Windows Mobile Apps and Games] Sherri1023:
Were do I find the settings at ?
[Windows Mobile Apps and Games] antru:
ini file is created with the values by default in the program folder after first launch
[Windows Mobile Apps and Games] iusauser:
Landscape mode?

Great app! it´s so fast, and functional, it perfoms excellent in my Sprint TP with AEButton Plus (by Enter key in "long press" mode)

what about the support landscape mode?

Thanks
[Windows Mobile Apps and Games] Guus_:
Same for me, also HD2.
[Windows Mobile Apps and Games] lesscro:
Hello,

Works great... still no preview in 1st launch...

I love idea of app name and size used...

attached report like all times... but no problem appear for me at this point...

Ps... i have removed all files then iManager create ini and i haven't modified anything...

this version looks good for me...

LeSScro ©
[Windows Mobile Apps and Games] antru:
Yes. Landscape mode is a problem yet. I plan to support it in future.
[Windows Mobile Apps and Games] antru:
Guys! Attach report files. Or I can't see your problems.
[Windows Mobile Apps and Games] 121man:
Keeps saying Tap Here to launch HTC Sense when i installed this so uninstalled it now and everything is fine again, i have CHT 2.00 installled.

Hope you can sort this out as it looks brilliant.

Thanks
[Windows Mobile Apps and Games] Stefano_1986_:
Hi,

I have a HD2 with dutty's rom:

Duttys_2.5_5.23146.5.3.10_3.14_HD2_ML_Family_ROM_(V7)_ITA

iManager with the original drivers does not work.

With Chainfire-TG01-D3DM work good

with Chainfire-TG01-D3DM and Chainfire-Turb3D-3.0 work very good

bye
[Windows Mobile Apps and Games] giRaM:
can confirm that :)

using it this way with my htc hd2 (energy-rom)
[Windows Mobile Apps and Games] antru:
Guys. Great work you have done. Thanks a lot.
[Windows Mobile Apps and Games] antru:
Not working at all? Nothing is displayed?

Ok. You should wait for OpenGL version of iManager.

Thanks for report.
[Windows Mobile Apps and Games] antru:
Program update:

Version: iManager 0.02.04.01a

Info: some bugfixes.
[Windows Mobile Apps and Games] antru:
Guys who have problems with the program. Please launch the OpenGL tests from the attachement and please tell me about the results. Thanks.
[Windows Mobile Apps and Games] vyis:
Using Diamond2, with latest energy 28244 rom with Qmenu.

working well if i just switch between different app, but usually freeze when i switch back to home.
[Windows Mobile Apps and Games] raja'i:
I've tested the file, the graphics appeared normaly with good speed

anyway i'll attach the report

Note, just to remind u

I've sony ericsson xperia x1

i used the iManager.0.02.04.01a version and it didnt work at all

the last two things at the report

- getadapterdisplay mode failed

hResult: 0x8D3D086b

-0x0b865D66: 3D Device create failed, hResult 0xD3D086B
[Windows Mobile Apps and Games] antru:
What do you mean, "back to home"? What home?
[Windows Mobile Apps and Games] antru:
Ok. Incorrect Direct3D drivers. Wait for OpenGL version, I'm working on it now.
[Windows Mobile Apps and Games] vyis:
Manila's Today. Switching between app like "file explorer, opera, mdict, cprog" work flawlessly, but when i choose start "manila.exe" , then it will freeze up. The freeze mean on the touch screen will not respond to any tap/touch (expect to item initiate by hardware key), but will respond to hardware key.
[Windows Mobile Apps and Games] antru:
Ok. I'll try to find out what it is. Thanks for report.
[Windows Mobile Apps and Games] xmaxin:
hello

seems very nice i am going to try it today.
[Windows Mobile Apps and Games] d3agl3:
hello

i have instaled your program but its dont worked (because very, very slow)

but i fix it with program opengl turbo

this thread

http://xdaforums.com/showthread.php?t=592663

and now its corectly work

thx
[Windows Mobile Apps and Games] lesscro:
Tried on my new ROM 28244 WM6.5.3...

Works like a charm.. used TG01 D3DM driver ATI... and Turbo 3D...

awesome...

a great apps on XDA !
[Windows Mobile Apps and Games] antru:
Guys, wait a little. OpenGL version is coming up.
[Windows Mobile Apps and Games] raja'i:
waiting for the new version

thanx alot :)
[Windows Mobile Apps and Games] antru:
Program update

Version: iManager 0.03.00a OpenGL

Changes:

1. OpenGL support. (ini-file - Render = { D3D | OpenGL })

2. Remove active window changed.

Guys! Don't bite me hard for some bugs. I have no much time to develope iManager so I can't say when I update the program next time, so I upload this version to hear your bug reports.

This version must work fast on all hardware accelerated graphics devices.
[Windows Mobile Apps and Games] Ross202:
Latest Version Working Well on Telstra HD2

Applied latest version (OpenGL). Working BEAUTIFULLY. Screen stops scrolling when you stop it with your finger and stays stopped - previous version wanted to keep scrolling as soon as you took your finger off. Haven't had to change any settings - working straight out of the box.

Thanks again for a great App;):D. Attached is a log report for your info
[Windows Mobile Apps and Games] lesscro:
Bro'...

Take your time...

This version will enjoy all user in all device...

Good job !
[Windows Mobile Apps and Games] snowblind2142:
I would like to say thank you sir...

For such a great app! Ive bound it to my left “answer” hardkey, works a charm! Really like the swype to close process feature however have found a simple yet important flaw.

when you start the app for the first time it seems to capture whats open at the time, however windows for apps you open after do not show. (i hope this makes sense)

If you could make it close strait after you pick your window, this would elemanate the problem. currently i kill it with taskmanager strait after, lengthy but i love the app, so i hope you can fix this.

Thank you for all your time and effort in bringing us this extremly usefull program!

Using your latest Open GL cab, running stock rom on a HD2.

Good luck and god speed myfriend!
[Windows Mobile Apps and Games] antru:
iManager captures only that apps that were shown after its launch. or I didn't understand you.
[Windows Mobile Apps and Games] antru:
Important!

The new version is buggy yet. It has strong lack of memory leaks. For this reason it crashes very fast. I'm woking on it now.
[Windows Mobile Apps and Games] Stefano_1986_:
Great update!

Thanks for your hard work!
[Windows Mobile Apps and Games] antru:
Program update:

Version: iManager 0.03.01a

Changes:

1. Memory leaks found and eliminated (upfh...)

2. Alpha and BilinearFiltering parameters moved to [Render] section of ini-file and are working now for OpenGL render.

3. Multithread paramter moved to [Config] section

4. New ini-file parameter: Opacity = 80 - opacity percent of window images (0-100)
[Windows Mobile Apps and Games] Stefano_1986_:
Hi,

two problems:

- with this new version only works in D3D mode (OpenGL = white screen)

- the Multithread parameter is automatically set to off

Good job and thanks a lot
[Windows Mobile Apps and Games] snowblind2142:
Spot on! only problem is, it wont update whats opened after wards.if you put in a kill command after you choose your window it would work a treat ;)
[Windows Mobile Apps and Games] antru:
Program update:

Version: iManager 0.03.02a

Changes:

1. Tried to get rid off white screens. Tell me please if it was successful.

2. Multithread=Off bug fix
[Windows Mobile Apps and Games] snowblind2142:
Will give it a try ;)
[Windows Mobile Apps and Games] Stefano_1986_:
great job!

now works in OpenGL mode.

just one question:

is it normal that transparency only works on OpenGL mode?
[Windows Mobile Apps and Games] antru:
thanks

Probably it's device feature because I do have transparency in D3D mode also. or may be I do something wrong with the Direct3D
[Windows Mobile Apps and Games] Stefano_1986_:
Ok, thanks for your quick reply
[Legend General] chirusal2009:
I have HTC Legend and I installed Maps 4.6 on it. I'd like to use google navigation but i don't know if i need to install it or it is included in maps....
[Legend General] ernestus:
Once installed the application, it downloads the maps as needed, using any kind of internet connection, you don't have to worry about the maps, just be sure you are connected someway.

As far as I know, navigation is not available everywhere, and Google is offering it in just some countries, if this is your case, you can search the forum for "brut mod", that is a modification of the Google nav application so can be use everywhere. It also caches the maps in the device so you use less of your internet allowance.

Hope I was useful.

Cheers
[Legend General] gaga111:
nevermind >.<
[Touch Pro2 CDMA] WAR_GA:
I got a new TP2 from Verizon when the screen on my old phone became unresponsive. My new phone came with Manila 2.5.20132227.0, which was a nice surprise.

My phone seems much more responsive, and I like the interface format much better. This may even keep me pacified until Verizon gets a Windows 7 phone . . .

I have 2 other users in my Company with TP2s. Is it possible for me to find a place to download this stock ROM to their phone?
[Touch Pro2 CDMA] Bully Dawg:
Do a search for VZW MR2 Update. It's only going to work on VZW TP2's, though...
[Galaxy S I9000 Android Development] Cpasjuste:
Hi, i'm actually playing with my new galaxy S phone, and i was trying to get a kernel framebuffer console output for debugging purpose. Has anyone succeed in this ? I saw that the "universal lagfix kernel" is using a graphs application, even this application do not output correctly to the framebuffer on my galaxy S. It seems the bootloader logo is running on top of the framebuffer, preventing a correct blitting. Some help here would be very helpful.

Else it seems the bootloader is overriding the kernel command line, does someone take a look at this ?

Thanks,

Cpasjuste.

Edit : take a look at post #3
[Galaxy S I9000 Android Development] RyanZA:
Agreed, it seems a bit strange. I've also tried this without much luck so far.

So basically, bump! :D
[Galaxy S I9000 Android Development] Cpasjuste:
Just a little update, it's now easy to get framebuffer console working with the gingerthing kernel port found here :

- Initramfs : https://github.com/project-voodoo/nsonsgs-initramfs

- Kernel : https://github.com/galaxys-kernel/linux_samsung_galaxys_port/

In short :

Force the kernel cmdline in .config :

CONFIG_CMDLINE="console=tty0,115200 fbcon=rotate:1 fbcon=font:VGA8x8"

CONFIG_CMDLINE_FORCE=y

Then enable fb console :

CONFIG_VT=y

CONFIG_DUMMY_CONSOLE=y

CONFIG_FRAMEBUFFER_CONSOLE=y

CONFIG_FRAMEBUFFER_CONSOLE_DETECT_PRIMARY=y

CONFIG_FRAMEBUFFER_CONSOLE_ROTATION=y

CONFIG_FONTS=y

CONFIG_FONT_8x8=y

CONFIG_FONT_8x16=y

CONFIG_LOGO=y

CONFIG_LOGO_LINUX_MONO=y

(if it ask for vga console reply No)

It should now be easier to port your favorite distribution :)
[Galaxy S I9000 Android Development] luismanson:
a vanilla android boots how?

can you post a screenshot?
[Galaxy S I9000 Android Development] Cpasjuste:
Sure, here is a photo :
[Galaxy S I9000 Android Development] luismanson:
f*** this is priceless!!! :)

thanks!
[Galaxy S I9000 Android Development] BPaul:
Cpasjuste, thank you it's works :)
[Galaxy S I9000 Android Development] DanielSanchez:
The date...
[Galaxy S I9000 Android Development] compacity:
haha :p
[Galaxy S I9000 Android Development] BPaul:
:laugh:
[Galaxy S I9000 Android Development] kenkitt:
Does this apply to all android phones ?
[Galaxy S I9000 Android Development] devloz:
Most. BTW: Date...
[Galaxy S I9000 Android Development] kenkitt:
Thanks

I'm now compiling for MTK 6573 Alcatel OT-918D :) , hope it works.

About the kernel commandline what should I put, or maybe the one used here will work ?

---------- Post added at 10:10 AM ---------- Previous post was at 10:05 AM ----------

Building failed :(

drivers/video/console/fbcon.c:638: note: expected 'struct file *' but argument is of type 'struct fb_info *'

drivers/video/console/fbcon.c:638: error: too few arguments to function 'info->fbops->fb_open'

drivers/video/console/fbcon.c: In function 'con2fb_release_oldinfo':

drivers/video/console/fbcon.c:670: warning: passing argument 1 of 'oldinfo->fbops->fb_release' from incompatible pointer type

drivers/video/console/fbcon.c:670: note: expected 'struct file *' but argument is of type 'struct fb_info *'

drivers/video/console/fbcon.c:670: error: too few arguments to function 'oldinfo->fbops->fb_release'

drivers/video/console/fbcon.c:673: warning: passing argument 1 of 'newinfo->fbops->fb_release' from incompatible pointer type

drivers/video/console/fbcon.c:673: note: expected 'struct file *' but argument is of type 'struct fb_info *'

drivers/video/console/fbcon.c:673: error: too few arguments to function 'newinfo->fbops->fb_release'

drivers/video/console/fbcon.c: In function 'fbcon_startup':

drivers/video/console/fbcon.c:868: warning: passing argument 1 of 'info->fbops->fb_open' from incompatible pointer type

drivers/video/console/fbcon.c:868: note: expected 'struct file *' but argument is of type 'struct fb_info *'

drivers/video/console/fbcon.c:868: error: too few arguments to function 'info->fbops->fb_open'

drivers/video/console/fbcon.c: In function 'fbcon_exit':

drivers/video/console/fbcon.c:3388: warning: passing argument 1 of 'info->fbops->fb_release' from incompatible pointer type

drivers/video/console/fbcon.c:3388: note: expected 'struct file *' but argument is of type 'struct fb_info *'

drivers/video/console/fbcon.c:3388: error: too few arguments to function 'info->fbops->fb_release'

make[3]: *** [drivers/video/console/fbcon.o] Error 1

make[2]: *** [drivers/video/console] Error 2

make[1]: *** [drivers/video] Error 2

make: *** [drivers] Error 2

make: *** Waiting for unfinished jobs....

CC [M] ../mediatek/source/kernel/drivers/lttng/probes/net-extended-trace.o

CC [M] ../mediatek/source/kernel/drivers/lttng/probes/block-trace.o

CC ../mediatek/source/kernel/kernel/trace_mt65xx_mon.o

LD [M] ../mediatek/source/kernel/drivers/lttng/ltt-relay.o

CC ../mediatek/source/kernel/drivers/m4u/m4u_kernel.o

../mediatek/source/kernel/drivers/m4u/m4u_kernel.c: In function 'm4u_user_v2p':

../mediatek/source/kernel/drivers/m4u/m4u_kernel.c:66: warning: format '%d' expects type 'int', but argument 3 has type 'struct task_struct *'
[Galaxy S I9000 Android Development] kenkitt:
Anyone know how to go about this ? :(
[Galaxy S I9000 Android Development] nexolight:
I'm trying to do this as well. It compiles fine but the device is stuck with a black screen, LCD backlight on and warming up after the bootloader logo.

This thread needs to be resurrected it's still a thing and an alternate to USB/Serial or JTAG debugging
[Galaxy S I9000 Android Development] htimsxela:
You are right. My kernel compiles, but when it boots, it changes directly from the bootloader (penguin in the middle of the screen) to the boot logo (TWRP, in my case). I'm compiling the kernel for a Letv LeMax 1 (X900/Max1).
[Galaxy S I9000 Android Development] MLX:
Just for getting the Linux penguin on screen at boot time, you can enable BOOT_LOGO on defconfig.

For getting the text to show up it's a different story, I'll try to compile a kernel for my device (pretty old, 2012) but that should be possible, after all the linux kernel is there and has native support for doing that kind of things!
[myTouch 4G Q&A, Help & Troubleshooting] hah2110:
Anyone gotten it working? I tried the latest but it says my kernel doesn't support tethering.
[myTouch 4G Q&A, Help & Troubleshooting] allen099:
It's not working because you have to root the phone. You can use the Visionary app in the Market (thanks MoDaCo) to do a temp root, and then run tethering app. I haven't found the temp root to be damaging, but you're doing this at your own risk.
[myTouch 4G Q&A, Help & Troubleshooting] ESKIMOn00b:
Official tmo WiFi tether is free till the 14th when they add the option for thether... 14. 99
[myTouch 4G Q&A, Help & Troubleshooting] hah2110:
I am rooted... or it would have said it can't gain super user rights.
[myTouch 4G Q&A, Help & Troubleshooting] RealityDesign:
Anyone else had any luck with this? I can get it to run, start the network, see the SSID, etc. But I never get an IP address on my client device. Worked fine on my G2, but doesn't work on the myTouch 4G.
[myTouch 4G Q&A, Help & Troubleshooting] RealityDesign:
Nevermind, I downloaded the newest version and it works perfectly:

http://code.google.com/p/android-wi...name=wireless_tether_2_0_5-pre12.apk&can=2&q=
[myTouch 4G Q&A, Help & Troubleshooting] HamNCheese:
This thread is talking about apples and oranges.

I'd like to see the "official" froyo tether work. The Google code one will work with or without the tethering plan, as will PDANet and other apps.

Once we see the "hotspot" feature working, we can reverse the setting that enables it without T-Mo's permission. :)
[myTouch 4G Q&A, Help & Troubleshooting] HamNCheese:
BTW, where did you get this info? When I launch the built-in app, I see the SSID but dhcp doesn't seem to work. There's no agreement (like most other trial-ware junk like Tmo TV) - so what gives? If it's free, it certainly isn't working so far.
[myTouch 4G Q&A, Help & Troubleshooting] hawaiian.monzta:
You guys are aware of the native wifi hotspot app already installed on the phone?
[myTouch 4G Q&A, Help & Troubleshooting] aiwapro:
Anyone know whether the MobileAP from the Samsung phones, http://xdaforums.com/showthread.php?t=756804, works on this phone or the G2, or is it only for the Samsung phones?

I know there is 'Wireless Tether,' but I need infrastructure vs. ad-hoc.
[myTouch 4G Q&A, Help & Troubleshooting] otto2009:
had somebody any experience with download speeds after the 5gb limit has been reached?
[myTouch 4G Q&A, Help & Troubleshooting] Dreh4christ:
wifi tether

i can't get preinstalled wifi hotspot on my mytouch to work. can anyone help?
[Galaxy Tab Accessories] EM_shift:
I have connected a Apple bluetooth keyboard to my Tab. That together with a small plastic stand works very fine.

but I am not able to use the local language charachters on the keyboard. Just gives me /;- when I click the Norwegian local chars ØÆÅ.

Anybody knows how this work in Android ? I have selected Norwegian layout on both input (keyboard) and device.

Is it the Bluetooth driver that controls this things ?
[Galaxy Tab Accessories] trondjl:
i have the same issue with my dinovo mini
[Galaxy Tab Accessories] tiptoekirk:
Anyone have any idea when the Samsung keyboard will be released??
[Galaxy Tab Accessories] chrisreese:
Yes, I want the Samsung keyboard also, but it doesn't appear to be available in the states yet.
[Galaxy Tab Accessories] je2345:
Its available at Verizon stores for $80.
[Galaxy Tab Accessories] ConceptVBS:
While your at it, why not get a bluetooth mouse as well?

http://www.youtube.com/watch?v=SNw1Pe8dtCI
[Galaxy Tab Accessories] tiptoekirk:
I connected my Apple Magic Mouse to my Tab this evening and i was really impressed by it. I may go out and buy the Apple keyboard to go along with it just for the hell of it...
[Galaxy Tab Accessories] dwelch:
Has anyone been able to connect a BT keyboard to the Verizon Tab? I can pair my Think Outside keyboard, but it doesn't connect.

I believe the BT profiles for headsets and HID aren't installed. Is there a way to add them?
[Galaxy Tab Accessories] flsts:
I have a headset working for music only but no luck with a mouse or keyboard.
[Galaxy Tab Accessories] mwallon:
Hi did you find any solution with the special charaters issue? I have the same problem with my swedish apple keyboard.

/magnus
[Galaxy Tab Accessories] makami19:
Long click the device in the bluetooth menu and select to use as an hid device. worked great for me.
[Galaxy Tab Accessories] risq:
Got the Keyboard here in the UK and I have to say it's great.

It's also only £39.99 at the moment instead of the £79.99 RRP. Might buy a few more and sell them on if it's a UK only thing at the moment.

The build quality is great as well. Well worth a purchase!
[Galaxy Tab Accessories] flsts:
That menu choice does not exist on the Verizon version.
[Galaxy Tab Accessories] makami19:
It worked on my buddies vzn tab. Once you pair it, long click and choose options. There are two boxes; ok ne to connect, and one to use as an hid device.
[Galaxy Tab Accessories] tabusr:
I have a Tab from Verizon, and all I get when long-clicking on the keyboard after pairing, is "Connect" and "Unpair". No "Use as a HID Device". Clicking "Connect" does nothing. :-\

Pathetic, VZW... really pathetic.
[Galaxy Tab Accessories] getupkid1985:
Anyone have any pictures or video they can share of bluetooth keyboards in use?
[Galaxy Tab Accessories] Asori:
I have a Verizon Tab as well.

Same issue.
[Galaxy Tab Accessories] hyann:
I second that. I have my bt keyboard ready but verizon is not. Sucks.