yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] frumpy:
I'm experiencing this in all tracks created in MM Tracker since April 2nd only - those before are unaffected.

I will have to check whether or not this occurs in the realtime display - let you know.

Here is an example of an affected track. The distance is correct (40 miles) but the speed is showing as 55.6 mph which is incorrect.

http://www.mediafire.com/?x5qkozfdsmxq21c

thanks
[Android Apps and Games] Map Man:
Hi Paul,

i think i understood your problem. You are refering to the calculated max speed which is ~55mph in your track. This is a usual problem with unfiltered GPS tracks, that they have spikes which are significantly larger than the actual values. If you have a look at the graph you will see that the speed signal is quite noisy. So what is more reliable is the mean values which are 8mph / 10.2 mph. This looks much more reasonable to me.

I am thinking about a selectable filter for the velocity/altitude values to filter out such kind of noise. This could improve the usage of the statistical data.

Best regards,

Michael

P.S.: Your track is rather big (slows down graph display a lot). maybe you would like to consider to use a lower GPS samplerate (e.g. 2 sec instead of 1sec) ? This would lead to a more responsive data display.
[Android Apps and Games] frumpy:
Thanks for the reply Michael. The strange thing is that I'm convinced the tracks now showing "strange" max speeds used to show correct max speeds. My feeling is that the issue came about with the latest version. I might be wrong, not sure if I can test this. Is it possible for me to install a prior version and test?

Thanks for the suggestion re samplerate.

I have another feature request...! Can you show total ascent and descent in the stats? I love the stats that are there by the way.

cheers

Paul
[Android Apps and Games] Map Man:
Hi Paul,

until the latest update, the actual speed values were not stored to GPX. That means after reloading the track, the velocities were calculated by way/time. This may have led to deviations. Furthermore there were a difference between the statistics of an active track (which used the GPS speed values for statistics) and the re-loaded track which had to use the calculated speed values. This was maybe the difference you observed.

The current version does not have the problem any more, as all tracks created with it have now speed values stored in the GPX. So there should be no difference any more between active track and loaded track.

Regarding ascent/descent: I am not totally sure how to calculate it. Just calc the difference of start_heigt and end_height ? Or sum up all positive and all negative height changes ? Or is there another common "formula" used in outdoor devices ?

Thanks for your help.

Michael
[Android Apps and Games] frumpy:
Yes - this option please: sum up all positive and all negative height changes (separately - obviously). Would be perfect! Thanks!

And thanks for the explanation on the different treatment of velocity in the previous versions.

cheers

Paul
[Android Apps and Games] Searcher3:
I am a memory map user who is getting a San Francisco to hopefully use MM Tracker on. How long are people getting out of the battery when using MM Tracker? Any tips for maximising the time appreicated too!
[Android Apps and Games] ccristal:
Hi!

I moved to a different ROM a few days ago (HyperDroid GBX v12 for HD2), and since then I've not been able to update the paid version from the market anymore. This happened in the past, but usually the app showed up again after one or two days.

As I understand from this thread, AndroidPit is the solution, but how can I avoid having to pay for the app again?

Thank you for your help...
[Android Apps and Games] MadStu:
This happens to many apps becoming no longer available in the market when you change to a custom rom. You need to edit the build.prop and change your software version to what your previous software version was.

Ask the developer of your rom for help.
[Android Apps and Games] chavnick:
I want to buy it

I want to buy it but android market does not support paid apps for my country (Greece). I there an other solution?
[Android Apps and Games] franktompson:
ccristal,

I don't know if this is of any help but I can never get the app to update over WiFi. It just says 'app downloading....... etc.' but never completes. Instead I use my 3g phone connection and it works fine. Illogical I know, but hey!
[Android Apps and Games] ccristal:
No, it's not the same problem. I can't even find the paid version on the market when I search for it, so I don't even get to download it.

Thanks, anyway... :)

ccristal
[Android Apps and Games] ccristal:
Thanks! Can you be more specific about which entry of build.prop do I need to change, and what do I need to change it to?

Also, MapMan... why does the paid version have this problem and the free version doesn't? Is there anything you can do to fix it?

Thank you!

ccristal
[Android Apps and Games] Map Man:
In my opinion this is connected to the "copy protection" which is enabled for MM Tracker paid version. The strategy of this simple protection is to avoid that the user can copy the app from his device. With rooted phones and/or custom ROMs this can be compromised ? So i think that is the reason why paid version is not visible with ROMs which are not confirmed by Google.

Correct me if i am wrong.

@chavnick: Try to download from AndroidPit.

Best regards, Michael
[Android Apps and Games] MadStu:
It's the fingerprint line which you need to edit and change to show the name of an officially released build. I can't tell you what to put in because I don't know your phone or the official builds available for it.

But if you go the thread where your custom rom is being developed/discussed, ask someone to make a "Protected Market Apps Fix" and I'm sure someone will provide. :)
[Android Apps and Games] tonyblack:
MM ver5 maps

Hi

Can someone just confirm this for me:

I originally purchased MM v4 and a large volume of 25k scale maps. When I updated to MM v5, the program automatically updated my maps to QC3 format. Does this mean there is no possibility of using my maps with the MM Tracker program on my Android device?

Many thanks in advance.

Tony:confused:
[Android Apps and Games] Searcher3:
Well as there was no feedback I thought I would post intial findings for anyone who has a similar question in future. On a fully charged San Francisco not using the phone for anything else other than MM Tracker with occasional checking of the route on the SF after 5 hours the battery had depleted to 50%. So that's more than good enough for me. On the downside after 4.3 miles (according to my existing Memory Map GPS which is reliable) the SF was showing we had done 5.8 miles. I have decided that this is probably because of the SF GPS not being accurate and is 'dancing'. The GPS tracking data rate was set to 1 second so I am going to see if I get improvement with a tracking rate of maybe 5 seconds. Any suggestions welcome..... probably the answer is to get a different Android phone! :)
[Android Apps and Games] Map Man:
Version 1.5.0 is online

Change Log:

Feature added: Screen orientation configurable

Feature added: Display of Track Length and Time in statusline

Feature added: Whatsnew dialog at startup

Improvement: GPX track reader can parse color/opacity/width tags

Improvement: When WP is moved, crosshair and coordinate is displayed

Fix: When selected track is deleted, selection is set to null
[Android Apps and Games] Map Man:
Hi Tony,

just for my information... You converted all your QCT maps to QC3 and the old ones were deleted ? Didn't you keep them on CDs ? Sorry, but i do not know this process.

But to answer your question: QC3 is not readable by MM Tracker.

Best regards, Michael
[Android Apps and Games] Map Man:
Hi Searcher3,

the dancing-issue would be my guess too. If you want to validate the length calculation of your track you could load it into e.g. Memory-Map PC software. The length of 5.8 miles should be calculated there too. If not i would be interested in a feedback.

Best regards, Michael
[Android Apps and Games] Soupe:
Landscape mode :-) thank you!

Course/heading up or too difficult

Thanks again

Sean
[Android Apps and Games] franktompson:
> Landscape mode :-) thank you!

Ditto!

This is going to make my cycling navigation this summer that much easier and enjoyable, particularly with the 'Sensor Based' option under 'Screen Orientation' allowing me to automatically switch between Portrait and Landscape depending where I am and in which direction I'm going.

Frank
[Android Apps and Games] fredjones1uk:
My feelings aswell Frank, mm tracker is improving nicely, may it continue. Thanks Michael.

Fred
[Android Apps and Games] MadStu:
Hi,

I've got latest version running and today I had quite a few Force Close errors come up. I sent a report (with the error data I presume) from the error screen, not sure if that goes to you or not though.

Stu :)
[Android Apps and Games] Map Man:
Looks like landscape mode was a much more required feature than i thought.

Great to hear that it so useful for you. :)

@Stu

I received such reports before, but i can not see yours. Maybe you could describe me what exactly you were doing when MM Tracker crashed. Is the crash reproducable with a certain action ?

Thanks for your help. Michael
[Android Apps and Games] MadStu:
This is first time I run since new software, I had it displaying my position, everything default settings out of the box except android bar was hidden and display was permanently on.

I was running it in my car in portrait mode going around 70mph, I then enabled GPS Lock and then Screen Lock and after I touched the screen to confirm I'd enabled the screen lock.

Then it came up with the message "This process isn't responding" or words to that affect and gave 3 options, Force Close, Wait and Report Error" I tried the wait option but nothing happened. You do still see the map moving, but the menu button doesn't work or anything.
[Android Apps and Games] franktompson:
Direction Arrow; Rotate map to direction of movement ; Features

Hi Michael,

1. Apologies, I'm sure I'm being very dim here, but some time ago I lost the direction arrow (vector?) that sticks out from the crosshairs. Doesn't matter what speed I'm going I don't see it, and it's such a useful asset. Grateful if you could advise where I am going wrong. I've looked through all the settings but can't find one to match.

2. Introcducing Landscape Mode has clearly been a huge success. Any chance of moving 'Rotate the map in direction of route or direction of movement (or compass north)' from the 'Wishlist' to the 'Planned' list? Personally it would be the top of my list. It would be incredibly useful when cycling south and approaching a junction with the map the right way round as my brain always has problems in converting left to right when the map is 'upside down'! Would be interested to hear what others think.

3. Just an idea but might it be worthwhile listing the items on your 'Features for the next major releases; 'Planned' and 'Wishlist', and ask people to place them in order of preference. The results might be surprising. The resultant upgrades might bring in a lot more paying customers.

Best regards,

Frank
[Android Apps and Games] jedbartlet:
Hi Frank,

1. The setting for it is under the GPS and Tracking options - Show speed vector. It can be turned off by setting 0 (don't draw). Possibly worth a check.

2. I'd certainly like Direction Up.

3. Good idea if it not too much hassle to create a poll. I guess ease of coding will also come into it. There's no point prioritising one feature that will take a year to implement if 20 new features could be done in half the time!
[Android Apps and Games] fredjones1uk:
While out today taking dog for walk i had mm tracker running from going to portait from landscape mmtracker crashed, did`nt have phone online so did`nt send error report if it happens again i will send report, this is the first time i have had a forced close since buying mm tracker, has anyone else had this problem. Fred
[Android Apps and Games] Map Man:
Hi Stu,

the most "popular" reason for this kind of timeout is the process of gathering all map info when switching to a new map. This can happen by auto change of map by GPS lock or by e.g. "find map at position". Especially when there are several hundred of maps on your SD card this could take longer than Android is willing to wait ;). Do you think this could be the reason for your observation ?

Regards, Michael
[Android Apps and Games] Map Man:
Hi Frank,

the map rotation feature would be nice though. But the way of implementation i could imagine would need much more RAM resources for storing additional map tiles which need to be available for a possible full 360° rotation. And as RAM is already a problem for MM Tracker (especially when a lot of tracks are loaded) this would lead to more force close issues. So i am not sure about this. (Beside the complexity of implementation and loss of performance ;) )

So personally it is not my top priority. But as you already pointed out there are maybe some features which are more demanded than others. So some kind of feedback about feature priorities could be helpful.

Any ideas how to carry out such a poll ?

Best regards,

Michael
[Vibrant General] explodingboy70:
For everyone that contributes here a big thank you from a newbie. I have spent the better part of 3 days reading posts and trying different things. I am now running my Vibrant with a bionix mod, 1.9, installed set CPU as well as launcher pro. This thing I'd super quick now. I get sat locks quicker. The best part is that the XDA app works perfect with this setup. I did try s couple other mods, master and fusion and they hell me narrow down what I liked and didn't. So Gain thanks to everyone for all the time put in.
[Vibrant General] explodingboy70:
Still learning to type on a tiny virtual keyboard though.
[Vibrant General] gatesmarch123:
Welcome...Fusion is a great rom indeed; it was my daily driver until Eugene's Froyo was released. Btw...you'll get used to the keyboard!

Sent from: my Vibrant juiced with Eugene's 2.2 Froyo JPM
[Vibrant General] GreggoryD502:
Id like to chime in here as well. A huge thanks to the devs and everyone who answered my dumb questions. I had a hw.locked vibrant. Now im running bionix 1.9.1 with jacs oc/uv and set cpu app. 1200 max 400 min. Without this forum and all the great people here id still be using a hw lockef phone. So sincerely, thank you.
[HD2 Android Q&A, Help & Troubleshooting and Genera] nadeemhannan:
I have

latest radio of 2.14.50.04 and WM - ChuckyDroid

SkinoEVO rom for android.

When it shows 3G I dont get network at all. It only works when it shows H or sometimes when it show E.

I dont know whats the difference. 3G should work right coz i am subscribed to it. I might sound dumb but I just dont get it?

while playing youtube H would change to 3G and then youtube will stop throwing error..no network connection.

Any suggestions please. and i dont know if this would help. I am located in Houston Texas -USA
[HD2 Android Q&A, Help & Troubleshooting and Genera] souljaboy:
it could be that have a short outage when the mode changes ...

i never see E ... only H , or G , very rarely 3G ... and in my experience , transition is smooth , even to/from wifi
[HD2 Android Q&A, Help & Troubleshooting and Genera] l_endormi:
H is hedge, 3g is...3g E is edge. This symbole are used in france for exemple. But i don't know if it's same in usa.
[HD2 Android Q&A, Help & Troubleshooting and Genera] white-energy:
Correction..

H is HSPDA which is faster than 3G and it's not hedge => More info

3G is 3rd Generation Network which is faster than Edge => More info

E is Edge also known as Enhanced GPRS => More info

G is GPRS => More info

There are more... but those are generally the most known.. :)

Correct me if i'm wrong.
[HD2 Android Q&A, Help & Troubleshooting and Genera] secano:
I get

G

2G

3G -- rarely

H
[HD2 Android Q&A, Help & Troubleshooting and Genera] l_endormi:
Really sorry :D And i think you're right ^^
[HD2 Android Q&A, Help & Troubleshooting and Genera] dcdmi:
i cant get any of those just the bars with no letters no internet connection but i can get 3g on windows someone please help
[HD2 Android Q&A, Help & Troubleshooting and Genera] enneract:
A local friend of mine has this problem also.

No data connectivity when 3G is shown, only on EDGE or H. This is with a PPP build.

I switch him to an RMNET build, and his data works beautifully. But no auto backlight, g-sensor, or any of the other stuff that works in the evo kernel but not the nexus.

Here is the weird part - the software on our phones is IDENTICAL. Same Radio, same WM ROM, same android build, I even copied my android data stores to his phone, and it still does it.

Any clue, other than defective phone?
[HD2 Android Q&A, Help & Troubleshooting and Genera] jester350:
Mine does the same. Randomly drops the data connection and only way to get it back on is to go into settings/networks and disable and reenable the Mobile network connection. Starting to look at other builds as when you call someone it randomly crashes the phone app and you cant make any calls, only solution is to reboot...oh and the flash flashes before the camera actually takes a photo lol
[HD2 Android Q&A, Help & Troubleshooting and Genera] memin1857:
H = HSPDA = 3.75G DATA -> Usually 7.2mbps (This is fastest normal data connection, sometimes along with voice)

3G = 3G UMTS DATA (old) -> Usually 384kbps (You will very rarely get this)

E = Edge = 2G DATA -> Usually 230.8kbps (You will get this when 3g signal is low)

G = GPRS (old) Usually 80kbps (You will get this when you are talking on 2g network)

Data rates are typical for HD2

You will sometimes get simultaneous 3G voice and data and sometimes not, depending on operator and location. (If your current location can't support simultaneous voice and data, you will see G icon when you are talking on the phone or have just hang up) You won't get simultaneous voice and data on 2G network. When on H, you "may" get HSUPA (high speed upload) but it won't have notification.
[HD2 Android Q&A, Help & Troubleshooting and Genera] nadeemhannan:
I think its the hardware rather than ROMs

I think its the phone not the software. RMNET and PPP thing is correct. I did tried one build with RMNET and dataconnection was fast but had lot of drops. So i took on PPP.

I tried almost all ROMS, Darkstone, Nexus, Hyperdriod, Dexters, MdeeJay's and dont remember others.. All of them gave same issue..when it shows 3G its always "No network".

So, i guess i have to deal with it. :(

But it would be good to find out how many different Tmobile HD2 models are in USA (hardware perspective). I heard the earlier one's have different antenna which received radio(AM/FM) compare to newer models. And even some change of LCD / OLED..something which i couldnt understand at all.

Well, Thanks guys for sharing your thoughts.
[HD2 Android Q&A, Help & Troubleshooting and Genera] enneract:
Your response, while informative, has no bearing on this thread.

We are not asking what each letter stands for, as so many keep so helpfully responding to inform of us.

We need to know why, when connected to a 3G network, we get NO data connectivity, but do get it when connected to EDGE or HSPDA.

Also, your line about rarely getting UMTS is wrong, in the vast majority of the continental US, it is still the predominant wireless signal.
[Desire Themes and Apps] stevoh84:
I really love transparent themes and stuff, does anyone know a simple way of changing the notification bar in supervillain rom, making it transparent? A zip file would be niiiiiiiiiice.

I have tried the battery c mod from here which I read worked.

http://xdaforums.com/showthread.php?p=7160751#post7160751

With no luck.
[Droid Incredible Q&A, Help & Troubleshooting] XideXL:
In attempts to do a bit of my own theming, I've begun looking around for info on how to create 9 patch images (.9.png). I've successfully created them and understand the whole stretching and content thing, but I can't figure out how to compile the images so that the 1 pixel border isn't part of the image.

For now, I am working off of Manup's INCredibile rEVOlution theme and just replacing some stuff that I'd like to start out with. I've tried a couple of things which may sound retarded to those that know what they're doing with this stuff, including manually adding the new 9-patch to the framework-res.apk with aapt.exe, along with extracting the apk, replacing the old image with my new 9-patch then building a whole new apk using apkbuilder.bat. Each time the image gets added to the archive successfully, but neither of these compile it and the 1 pixel border is still visible on the image.

I've read about decompiling the framework somehow and rebuilding it but A) I'm not sure if that's really necessary and B) am not quite sure how to do it anyway. I've tried creating a new android project in eclipse using the source of the extracted framework-res.apk, but I can't create the project because it can't parse the AndroidManifest.xml file.

Is there some sort of tool available that can simply be executed on a newly created .9.png to compile it into an image that is can be easily inserted into framework-res.apk? Any insight would be greatly appreciated!
[Droid Incredible Q&A, Help & Troubleshooting] XideXL:
Ok, so I got all excited thinking I figured this out and was good to go with all my future .9.png editing, but I'm still getting a boot loop when I push framework-res.apk back onto my phone. I have already replaced regular .png files and pushed successfully, so I know it's gotta be something with the .9.png file I am trying to edit and not the signing/pushing process.

The steps I used to edit and get the file back on the phone are:

1. Create new png file in Photoshop with the same dimensions as the existing .9.png to be replaced (478x46).

2. Save the file as .png (tried both regular save and Save for Web/Devices as PNG-8 which I read somewhere)

3. Open with draw9patch

4. Add one pixel on the left side and one pixel on the top for stretchable areas (I have tried with and without lines for content on the right and bottom)

5. File -> Save 9-patch (Creates new .9.png, dimensions 480x48)

6. Create new eclipse project from sample project source

7. Insert new .9.png into res/drawable (also tried res/drawable-hdpi)

8. Right click root project folder -> Android Tools -> Export Unsigned Application Package

9. Open sample apk with winRAR, extract my new .9.png (dimensions are once again 478x46)

10. Open framework-res.apk and replace current .9.png with mine

11. Resign framework-res.apk

12. Push framework-res.apk to /system/framework in recovery

Could anyone tell me what I am doing wrong in this process? I figured originally since the image wasn't compiled it was causing a boot loop. But now that I've figured out how to compile them, it still happens!
[Droid Incredible Q&A, Help & Troubleshooting] gmichaelow:
Yup, those 9-patches can be realllllyyy annoying. You have to be careful.

This is what works for me:

1. Get APKManager. (google it. It's here on xda somewhere)

2. Follow directions to install it.

3. Decompile apk.

4. Go to 'out' and find the image you want to edit.

5. (Assuming it's a 9-patch) Edit with GIMP or PS, but DO NOT TOUCH THE 1px BORDER. You can delete it or whatever, but make sure it's the same after you save it. (Pure black 1px)

6. Recompile apk.

7. Done!

One more warning, do NOT open any 9-patch images. (unless decompiled) It will mess up the metadata.

Hope that helps!
[Droid Incredible Q&A, Help & Troubleshooting] gmichaelow:
Hmm... it sounds like quite a few of the 9-patch files are corrupted. Looking at the error log, it seems as if you have some 9-patch files that "aren't 9-patch"ed. That is, you opened the compiled 9-patch, or somehow corrupted it.

Are you sure it's an unmodified framework-res.apk? Try pulling the one from your phone (assuming it's running), or download your ROM again.

PS Don't worry about all the errors. I know it looks scary, but the rest of the errors are caused by the failed compilation of those 9-patches.