yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] chrisp6825:
No problem, I'm actually really liking the fact that someone is listening to the problems I'm finding and acknowledging them. You really know how to support an app.

Anyways, Yes, the "problem loading widget" is still occuring. And then, I can't re-add the widget until it is updated, or i reinstall it. There's not a OMC entry on the widget list. Other than right after reboots, the freezing seems to have been fixed.

BTW, I am on 1.1.3 of OMC

T-Mobile myTouch Slide

Cyanogenmod nightly 192
[Android Apps and Games] xaffron:
Thanks for the compliment...

I might have to ask you for a logcat - it looks like OMC is unregistering itself as a widget upon reboot. Very strange! I've tested this stuff to death before I even put out 1.0, honestly, so I'm baffled.

Do you still have the app icon itself (the monkey head) in the app drawer after reboot?
[Android Apps and Games] xaffron:
v1.1 out

It took five dot-revisions to get v1.1 and its skinning engine stable, but I think we're there. So I've packaged up the app and made it free for public consumption! To make it fair for paid customers, two advanced features - the 4x1 and 3x1 customized scaling, as well as direct importing of omc:// and omcs:// links via browser & barcode scanner - are still reserved for the paid version.

Thanks again for all the support and encouragement!
[Android Apps and Games] xaffron:
Added link to the call for skinners thread. Can I interest anyone in new themes + getting your feet wet in skinning?
[Android Apps and Games] zehro:
Looking forward to seeing what people can come up with. I think its kinda like Beautiful Widgets, once more people contribute it can only get better and better.
[Android Apps and Games] xaffron:
Thanks for the support, Zehro!

People, if you're reading this, why not download the widget and check it out? I guarantee it won't melt your phone.
[Android Apps and Games] tragedykilla:
hi ive downloaded the free version of omc, it says that i can change the clocks by unzipping and adding it manually to the sd card, but i did that and it still wont change
[Android Apps and Games] xaffron:
tragedykilla, you should be able to... what happens when you tap on the default "lockscreen" clock and tap on "Widget Theme"? It should automatically download a whole list of clocks for you to choose from. Let me know so I can help troubleshoot.
[Android Apps and Games] tragedykilla:
thank you i didnt realize tapping the clock brings up aq new menu. thanks
[Android Apps and Games] candyfarm:
thanks.nice looking.
[Android Apps and Games] acme64:
I've got an issue with a tweaked clock and widget locker. I have a clock that keeps getting it's position reset to the center. when I set it, it sticks for 4-5 unlocks but then moves back eventually. Is this an omc issue or widget locker?
[Android Apps and Games] xaffron:
@acme64: I've received a few complaints of tweaks not sticking for versions 1.2.3 and 1.2.4, so I'd say that it's probably a One More Clock issue.

I'm beta-testing a fix, so please PM me if you want to help test. Otherwise, version 1.2.5 should hopefully fix things this week.
[Android Apps and Games] thebrainsb:
Hi Xaffron,

at first: Thank you for this wonderful clock widget, i am spending hours in customizing and designing my own clocks with it, every time finding new interesting features by browsing the svn.

But i have noticed that the widget size is limited to 480x300 in the 4x2 widget. I am on a HTC Desire and carefully measured a screenshot, so i thought i could use the area of 480x330 in the 4x2 widget.

Is there a possibility to use this area, not being limited to 480x300?

Thanks,

Sven
[Android Apps and Games] ukicar:
look extra ... thank you
[Android Apps and Games] xaffron:
Technical Explanation Ahead!

@thebrainsb:

Sharp eye re: the size limit on 4x2. (For the few of you who are keeping track, this is around line 102 on OMCWidgetDrawEngine.java).

My app assumes the homescreen has a 4x4 grid and 480x600 available pixels (thus 4x2 would be 480x300). This assumption guarantees maximum compatibility among devices and homescreen variations (Google actually recommends even fewer pixels). If the clock design is smaller, OMC automatically blows it up proportionately so it fits in the rectangle for the widget size.

That said, you have 2 choices if you want that extra 30 vertical pixels:

1) If you are technically savvy, change the src code so that

if (sWidgetSize.equals("4x2")) {

thisWidgetWidth = 480;

thisWidgetHeight = 330;

2) Note that the aspect ratio of the design is more important than the pixel count. If you don't touch the source code, use a 4x4 widget instead and in the 00control.json file of your clock, do this:

"customscaling": {

"4x4":{

"horizontal_stretch": 1,

"vertical_stretch":1,

"top_crop":0,

"bottom_crop":150,

"left_crop":0,

"right_crop":0,

"cw_rotate":0

},

(This change tells OMC to crop its drawing canvas to 480x330 pixels - which will not be scaled up/down because we're using 4x4). Finally, resize the widget back down to 4x3 or 4x2 (assuming you're on a homescreen app that allows resizing).

Finally, I'm glad you're spending time looking at the source code! There are many goodies in there that are coded in, but not yet used by any clocks. Feel free to post here or email me if you have specific questions about the code. The "Contact Xaffron" link on the options screen will shoot me an email, and I usually respond quickly.
[Android Apps and Games] thebrainsb:
Hi Xaffron,

thanks for your reply. I just tried the first method you've mentioned. It worked, but i also had to adjust the bottom_crop to 150 in my json-file. But now everything looks fine, thank you.

I wondered if it would be possible to implement the use of animated graphics. I would like to create something similar to a moving seconds hand or other moving elements, like an animated flip clock when he home screen is activated. Do you think that implementing those features would be possible? Or is there a heavy battery drain likely?

Thanks,

Sven
[Android Apps and Games] xaffron:
One More Clock can perform per-second updates easily, but it's not in the app for a reason - you'll see *much* more battery drain than normal, since we're talking about 60 updates per minute instead of 1 or 6. (Animation is even tougher on battery since we're now talking about 300+ updates per minute). Unlike Live Wallpapers, Widgets can't find out when they're invisible (by Google's design), so they have to update and draw non-stop.

If you want to see for yourself:

OMCAlarmReceiver.java:

Line 13: Change

OMC.setServiceAlarm(((System.currentTimeMillis()+ 5000 + OMC.UPDATEFREQ )/OMC.UPDATEFREQ) * OMC.UPDATEFREQ - OMC.LEASTLAGMILLIS);

to

OMC.setServiceAlarm(((System.currentTimeMillis() + OMC.UPDATEFREQ )/OMC.UPDATEFREQ) * OMC.UPDATEFREQ - OMC.LEASTLAGMILLIS);

Line 67: Comment out section that prevents abusive updates

/res/values/arrays.xml:

<string-array name="interval_options">

<item>1 sec (per Second Updates)</item>

<item>10 sec (Heavy Batt Use)</item>

<item>15 sec</item>

<item>20 sec</item>

<item>30 sec (Default)</item>

<item>60 sec (Light Batt Use)</item>

</string-array>

<string-array name="interval_values">

<item>1</item>

<item>10</item>

<item>15</item>

<item>20</item>

<item>30</item>

<item>60</item>

</string-array>

(I'm assuming you're familiar enough with the strftime % tags to implement second display on your favorite theme)

Let me know if the performance/battery drain performs better than my expectation - I don't mind including the second display as an option in the next version if you find performance acceptable.
[Android Apps and Games] xaffron:
Regarding the flip clock functionality similar to Sense: Android doesn't notify the widget when the homescreen is active or hidden, as I mentioned in my last post. Moreover, there's no way of finding out which homescreen app is being used. Unless Google offers workarounds to these two limitations for widgets, there is no easy way.

However, you are putting ideas into my head... Hmm :)
[Android Apps and Games] mrmako777:
xaffron, im ashamed to say i just recently found out about your clock, but i think its great! a lot of very unique styles to choose from! one question tho; how can i make the clocks show month and then date vs date then month? thanks man! :D
[Android Apps and Games] xaffron:
@mrmako777: Thanks for the compliments... the more users the better!

To answer your question:

Each clock design, downloaded or user-tweaked, is just a folder on your SD card with a plain text, 00control.json file.

1) On your SD card, go to .OMCThemes (note the dot), then the name of the clock you want modified. Back up the 00control.json file, then use either at text editor on your phone or on your PC to open it.

2) Search for "%e %B" (without quotes) and replace with "%B %e", for your specific question. Some clocks may not be laid out the same way, and you'll need to look at each control file. (The %e and %B are part of the strftime specification - other possible switches are at http://php.net/manual/en/function.strftime.php)

3) Save the file, mount SD card (only if you were using your PC to edit), tap your OMC clock to go to OMC options, then scroll down and tap "Clear Render Caches".

4) Tap the back button and the new date format should stick!

Feel free to email/contact me if you need more assistance.
[Android Apps and Games] nolageek:
Great widget but I noticed crazy battery drain on my EVO4G. Like, 15% loss (of my extended battery) within 10 minutes of unplugging my phone. I tried various settings but the drain remained until I removed the clock. Anyone else seeing this?
[Android Apps and Games] xaffron:
@nolageek: I haven't ever seen bad battery drain for the app... 15% loss in 10 minutes is major and should never happen!

What setting do you have for "Refresh interval"? Do you set it to refresh every 10 seconds or 60 seconds? I have mine set at 30 seconds (default) and it doesn't even register on battery usage.

If you want to troubleshoot this in more detail, please feel free to email me.
[Android Apps and Games] xaffron:
BTW, if any users are seeing issues with customizations not staying put (i.e. original settings keep coming back), please post here or let me know via email... I'm trying to squash the bug, but can't reproduce it on my end. Please help!
[Android Apps and Games] mxjcmxjc:
.json Help

I haven't noticed this and I have been playing with this for the better part of 2 days. Making slight digit changes to the 00control.json file to position images pixel perfect.

Xaffron...first let me say this program is great. It's more or less Rainmeter for Android if you know json. :) Unfortunately I don't however I do know enough to be dangerous. Which brings me to my ?uestion.

======

I've been working on a port a Rainmeter skin and I was just wondering... What would I need to do to take numbers but have them represented by images. ie. When the clock reads 01:00 it would be comprised of two images one of 01 and the other of 00. The Range is from 00 to 59; how would I code this? I allready have a working skin but the spacing is off due to the templete I used "Soar"

======

TL;DR Version - Need help with a skin read the portion in between the ====== :D
[Android Apps and Games] xaffron:
@mxjcmxjc: Examples are probably better than anything I can explain right now - check out the way the NixieNotions skin is done. Note especially the [%digit ... %] tags... that's exactly what you want!

Let me know via this thread or email if you need more assistance. Looking forward to seeing your skin!
[Android Apps and Games] mxjcmxjc:
Thanks for the advice. It's it possible to set substitutions for known values? ie. 12 = 12.png etc...
[Android Apps and Games] xaffron:
You can approach this two ways...

The inequality tag (see the xa clock theme) will handle unique matches...

Or if you want, a simple

filename = "%H.png"

Will do exactly what you want.

One more alternative is the [%array tag (check out the whambam clock)

Hope this helps!
[Android Apps and Games] mxjcmxjc:
Here is the finished version of the Dresses port from Rainmeter.

You can get it here http://fav.me/d4tja2t

AWESOME! Using the simple %H.png worked perfectly. I have to work out some of the spacing with the background image. Other than that this skin will be out in the wild tonight sometime after I get home from work.

Thanks for all your help!
[Android Apps and Games] xaffron:
Wow, that's beautiful! Can I include it in upcoming release (1.3.0)? Please PM me...
[Android Apps and Games] mxjcmxjc:
I'll need to ask the the original designer of the Clock for his permission.
[Android Apps and Games] etoy:
i made a quick Xperia S inspired one.. hope you like it!

there's two versions, one with battery percentage and one without
[Android Apps and Games] plegimus:
Increible

This is a increible job. Congratulations..
[Android Apps and Games] xaffron:
@etoy: Nice work! I love it.

The wallpaper looks familiar - where is it from?
[Android Apps and Games] etoy:
it's extracted off an official xperia arc ics rom.
[Android Apps and Games] bdemartino:
It would be pretty amazing if you added a preference to pull weather data from the in-rom weather service already provided by roms like AOKP. Then we wouldn't be adding overhead service calls and the data would all be syncd. I would think this would be fairly easy, since they already have the service running in the rom, you just need a way to get the json from there. I'm sure they would be more than willing to help out if you had questions.
[Android Apps and Games] doomsjay:
This app is simply amazing and extremely simple to use.

I purchased it immediately.

Would it be possible to make a version of the Chrome Rings skin with an analog clock?
[Android Apps and Games] xaffron:
@bdemartino: I'll have to check re: AOKP weather. Thanks for pointing that out to me!
[Android Apps and Games] bdemartino:
You bet! I was already wanting to create a widget for AOKP to make use of the weather data, but haven't had the time to do so. You've already got an awesome widget, so it only made sense to me to make the suggestion. You would be the first to support it (I believe)
[Android Apps and Games] xaffron:
Wrote to sixstringsg...

Let's see what he says.
[Android Apps and Games] Rueben_:
Here is a quick video of it in action :)

Enjoy

[YOUTUBE]IcvJ2CEkz5Q[/YOUTUBE]​
[Android Apps and Games] eaglerfighter:
Been enjoying this widget and was about to buy the pro version. Now when I go to select Theme it pauses for a bit and then FCs. I can open the widget settings and adjust everything just fine. But when it goes to load or cache the themes it bombs out.

Any suggestions or tweaks?

Running: GNex - Gummy ROM
[Android Apps and Games] xaffron:
Try deleting the ".OMCTHemes" (note the dot before OMCThemes... the folder may be hidden) from your SD card, then you should be able to go to the select theme screen again (but you'll have to reextract the bundled clocks + redownload the clock pack).

Use the "Contact Xaffron" link in the app to email me for further support on this issue... I'm still actively working on this issue!
[Android Apps and Games] eaglerfighter:
Perfect! Thank you. Buying the app, now.
[Android Apps and Games] eaglerfighter:
Bought.
[Android Apps and Games] xaffron:
@bdemartino: Heard back from the AOKP team pretty quickly... but here's the thing - it looks like the data being shared with other apps is only the current conditions - the future forecast information is obtained from Yahoo, but not broadcast to other apps. I asked the AOKP dev if he planned to add that info, but haven't heard back yet.

I also posted a question on the CM forum asking for how CM uses the AOKP engine (it looks like they do not even rebroadcast the retrieved weather data, so the weather info is limited to the lockscreen), but haven't heard back.

Stay tuned.
[Android Apps and Games] eaglerfighter:
Backgrounds

Wallpapers!

Some of the themes have excellent wallpapers to go with them (example: Kimbo MLT). Any chance of bundling them in with the app as well? Placing them in the OMC folder for selection later?

Thanks.
[Android Apps and Games] xaffron:
I have an app (OMWPP) in beta that's basically a wallpaper picker featuring most of the wallpapers used. PM me (or email me using the "contact xaffron" link on OMC) and I'll be glad to send the apk over to you.

That said, these wallpapers are mostly Ubuntu wallpapers - completely royalty free.
[Android Apps and Games] cyber-junkie:
Hi xaffron,

great app - lovin' it :good:

1. Can you please fix the german translation of the months?

The german translations of the months are:

Jan, Feb, Mär, Apr, Mai, Jun, Jul, Aug, Sep, Okt, Nov, Dez

Source path: svn/ trunk/ One More Clock/ res/ values-de/ strings.xml

Line 409:

<string-array name="shortmonth">

<item>Jan</item>

<item>Feb</item>

<item>Mär</item>

<item>Apr</item>

<item>Mai</item>

<item>Jun</item>

<item>Jul</item>

<item>Aug</item>

<item>Sep</item>

<item>Okt</item>

<item>Nov</item>

<item>Dez</item>

2. Is there a chance to get the weather data of f.e. AccuWeather instead of yr.no?

HD Widgets is using WeatherBug / AccuWeather / Weather Underground... (AccuWeather gets the best results for my location)

3. Is there a chance to map a url to a 'tap-to-lauch'-Button?

THX
[Android Apps and Games] xaffron:
@cyber-junkie: Thanks for the feedback. I'll pass it on to my friend volunteering for German translation.

Re: Commercial weather data: Unfortunately I won't be adding accu or weather channel - these large commercial vendors charge upwards of US$1000 *per month* for the volume of weather information OMC users request (other free/ad apps that provide accu or weather.com feeds are likely doing this against the terms of service). Considering that I charge $0.99 one time for the app, there is simply no way this scenario can work out financially.

Re: Tap-to-Launch URL: Probably two versions away. Nothing too difficult, but too late for inclusion into the next version.
[Android Apps and Games] Sh4rKo:
nice thank you
[Android Apps and Games] cyber-junkie:
THX :good:

I think f.e. the yahoo and weather underground api's are free :angel:
[Android Apps and Games] xaffron:
@cyber-junkie:

Thanks for the thumbs up. Actually Yahoo and WUnderground were two of the first APIs I checked...

Yahoo: http://info.yahoo.com/legal/us/yahoo/api/api-2140.html

Section 1(g): YOU SHALL NOT: [...] iv. [...] derive income from the use or provision of the Yahoo! APIs, whether for direct commercial or monetary gain or otherwise, unless the API Documents specifically permit otherwise or Yahoo! gives prior, express, written permission;

Weather Underground: http://www.wunderground.com/weather/api/d/terms.html

Section 4: RATE LIMITS AND MONITORING. There is a daily limit and minute rate limit to the number of requests that can be made to the API for free. You may exceed this threshold only if becoming a fee paying subscriber. [This app's API usage, even with each user requesting weather once an hour on average, pushes the monthly quote way above the maximum package offered (US$750 per month).]
[Android Software/Hacking General [Developers Only]] djjonastybe:
Can someone send me the latest boot.img for the i5500 series in Europe?

I accidentally flashed it with a version dating back to May 2010.

http://www.samfirmware.com/WEBPROTECT-i5500.htm

Now JI2 won't work unless I have the latest bootloader or boot.img I think.

XWJI2 worked great before but I accidentally flashed back to XXJEB which has a old boot.img. Now I need a new boot.img

Is someone maybe willing to pull it from his android phone?
[Android Software/Hacking General [Developers Only]] qouet:
I5500XWJH4 ## OXA Version 2.1 2010 August DOWNLOAD

This file content à boot img
[Windows Phone 7 General] VonCrisp:
Hi,

I was under the assumption that the wp7 Emulator supported avi containers and xvid files. At least I was hoping for the Windows Phone 7 platform to be able to play these files without conversion.

I stumbled across a review of the Omnia 7 on gsmarena (cant post the link) and apparently these files get transcoded by the zune software into *.mp4

Would anyone with more knowledge shed some light on this. Maybe its an OEM specific feature? I would hate to see the potential of fast file transfer go to waste to transcoding :mad:
[Windows Phone 7 General] domineus:
http://www.wpcentral.com/windows-phone-7-audio-media-codecs
[Windows Phone 7 General] vangrieg:
The list on wpcentral is wrong and outdated. The list of supported codecs changed twice since MIX, and the final one doesn't list avi as a supported container.

Things may be not too bad in that MPEG4 Part 2 Advanced Simple Profile is back in, and that's basically what xvid and divx are. So, in order to watch a real life movie on a WP7, you might just need to remux it (it takes a minute or so).
[Windows Phone 7 General] VonCrisp:
Thank you very much domineus and vangrieg!! Very informative.

I wonder if MS would bow down eventually and bring back the support for the avi container.

One can dream ;D but 1-2 mins remuxing doesn't sound too bad.
[Windows Phone 7 General] vangrieg:
It's just my guess about remuxing, so please dont get too disappointed if I'm wrong. :)

Re avi, the strangest thing in Earth is that this is Microsoft's own format, and instead they choose to support Apple's ones.
[Windows Phone 7 General] Tom Servo:
The AVI format is horribly broken by design. The only reason it's still around is the piracy scene and both its idiotic reluctance for change and their desire to maintain legacy support for all these cheap chinese knock-off DVD players that support XviD in AVI.
[HD7 Windows Phone 7 Development] ceesheim:
so here's the question :

will it be possible to mod HTC Hup ?

or ad some extra tiles/tabs to HTC Hup .

and is there someone that can tell me how sense look (is it one app or is it something like 1000 manila files)
[HD7 Windows Phone 7 Development] 96edwy:
i dont know much about it, but i assume it will be possible, anything is possible if you work at it. Sense however is one app or "hub" as they are calling it on WP7 so im not sure how it would work but i doubt it will be just manilla files, i reckon some hard coding will be needed.
[HD7 Windows Phone 7 Development] xma1e:
I agree, someone on here will probably re-engineer them, but what's the point?

Previous versions of the Sense UI laid over (and hid) the OS, in this case it is just another app based in a WP Hub, it will have a much more minor role.

In fact from the previews I've seen in my opinion it will be pretty useless. In the past HTC used Sense UI to give glanceable info to Windows Mobile, now that Windows Phone does this from it's core, HTC have gone in a completly opposite direction by putting on an overly animation heavy interface onto a glaceable UI!!! Now it takes 2 to 3 seconds to get into the HTC hub because of all their fancy animations.

Someone may port it to non-HTC devices or copy the latest versions (going forward Sense 3.1, 3.5, etc) onto all the phone.

I'm sure the developers here are more interested in WP7 itself rather than Sense UI which has well and truley become an animation bloatware on WP7.
[HD7 Windows Phone 7 Development] endariel:
actually looks like MS and HTC declared that no custom home screen will be available fot WP7 phones
[HD7 Windows Phone 7 Development] ansar.ath.gr:
Hi,

There are no manila files (yet).

See post #13 in the thread:

http://xdaforums.com/showthread.php?t=760051&page=2

Regards, ansar.
[HD7 Windows Phone 7 Development] StevieBallz:
From a programmers point of view the Sense App on HTC's WP7 devices is just another app (although it seems to have the possibility to access more than regular WP7 apps built with the public tools (sound settings on the Surround and HD7).

HTC currently mainly uses it to add Weather and Stock-Updates as those are not part of the base OS.
[HD7 Windows Phone 7 Development] walshieau:
Short answer no.

Long answer:

"Sense 3.0" is based on Silverlight. Which won't run on Windows Mobile 6.5 or less.