[Windows Phone 7 General] N8ter:
The highest end-smartphone on the market these days cannot outperform Desktop PCs from 6 years ago, so you're sensationalizing quite a bit.

PCs with 3GB+ RAM and decent graphics cards (even IGPs) have no issues with Flash, and are pretty much standard. Laptops, as well. If you had said a crappy underspeced Netbook then I may have been tempted to take you serious.

Furthermore, there's no need for a desktop to really do it, because the issues doesn't exist on desktop PCs. They have an order or a magnitude more resources and several performance advantages compared to smartphones and tablets like iPads and Tabs.

There is no comparison.

If you're having issues with browser performance on any decent Desktop OS on any decent Browser (Even IE8, althrough you should be running something later than XP with IE9 Beta on it if that's you browser of choice), the problem is between the computer and the chair...

And I don't mean the keyboard.

Most decent browsers hardware accellerate most things when coupled with a decent graphics card (i.e. at least a mid-range $59.99 Discrete Graphics card...). Android can't even Hardware Accellerate it's own User Interface, much less offload Flash, Fonts, Graphics in the browser to the GPU.

Don't make these baseless comparisons. You clearly do not know what you're talking about.

Part of the reason why Flash sucks on Android is precisely because it was developed first and foremost for Desktop Browsers, and Desktops do not exibit the performance degradations that smartphone users experience when viewing flash-heavy websites.

Lolz... You're sounding more and more hysterical as this thread goes on.

Google has had years to fix the smoothness. WP7 came out of the gate with it not being an issue.

Why don't you give Microsoft 6 months to introduce some features before complaining and ragging so much about it, though?

Don't be a hypocrite, hypocrite.

Dragging and dropping from computer to phone isn't always optimal. Resolutions and bitrates can be optimized by decent client software designed to work with you device. Zune, iTunes, Kies, BlackBerry Software, etc. all do this.

Dragging and dropping a Movie to a thumb drive does not.

In case you didn't know, playing inoptimal media on the phone can result in such things like excessive battery drain, since you phone has to do more work than it should to play it, among other things (wasted space, etc.). What is the point of putting a full 1080p music on a phone that doesn't even have a 1080p display on it, for example? To waste battery, heat the phone up a bit more, and cause you can? To people who do watch lots of media on their phones, this matters. To those who think it doesn't matter... well... they're just clueless (no, really, they are...).

The issue is even more compound with the myriad of SoCs, display sizes, and display resolutions used in Android devices - as well as the OEM modifications and flunctuating codec support from device to device.

But you knew exactly what I meant. Don't ask rhetorical questions, please.

Also, with a decent graphics card the computer can offload much, if not all, of the transcoding to the GPU. It doesn't take long to transcode videos. I've transcoded huge videos with my GPU transcoding software, and it was VERY fast. It certainly doesn't take long on a decent computer with 3GB+ RAM and 2+ Cores, Lol.

DoubleTwist can attempt to transcode your media to different phones. From what I've experienced with it (and read from others' experience with it), however, YMMV.

Format support on WP7 isn't as big a deal as you're trying to make it out to be, as long as the Zune software can transcode the media to the supported file types. Apple users don't seem to have many issues dealing with limited codecs, cause iTunes handles this for them.