yashsingh1/xdaforums huggingface dataset:
[Galaxy S I9000 Android Development] supercurio:
Hi!

Sorry I didn't understood what you asked (and why 3 private messages to pasge the same?!)
[Galaxy S I9000 Android Development] _JKay_:
Hey supercurio. Still waiting on the left/right volume control. Do you have timeframe?

Also.. What are your thoughts about the new Galaxy S II ? Will it be your next phone?
[Galaxy S I9000 Android Development] ginkage:
Oh, it's simple. Samsung made a Car Dock for its Galaxy S phones (it is is called "Vehicle Navigation Mount") that has a microUSB jack that goes into the phone and two ports (microUSB and 3.5mm), for the car charger and audio line out respectively.

This car dock is detected by a resistor that's placed between pins 4 and 5 of the microUSB jack that plugs into the phone, so Galaxy S switches to the Car Mode, launches an associated application, does a few other things, and SHOULD re-route audio from the phone's loudspeaker to its microUSB port (and further to the dock's 3.5mm port). At least, that's what the instruction manual says (quote: The Audio line out jack will be fully functional upon the release of Android 2.2 for Samsung Galaxy S "phones").

And... It doesn't work. So, the patch I've linked above is aimed to fix this (and, also its author made calls through headphones possible).

If you don't have much time for it, I would appreciate a little help in building Voodoo kernel from your sources, so I could confirm if the patch works or not myself (I do have the car dock, and I've already almost succeeded to build the kernel).
[Galaxy S I9000 Android Development] Governator:
Supercurio excuse me, I recently had problems with internet connection, and not being

sure have sent the message, I tried again several times. Sorry again.

Repeating, I bought a car dock for sgs but I can not get the audio through the cable

dock connector that goes into the USB port of the phone. In practice you can not hear

audio through the usb.

Since you are the master of the audio, maybe you know a patch to be able to easily implement

solve this problem ...

THANKS
[Galaxy S I9000 Android Development] supercurio:
Ah okay.

xcaliburhand patch is related to 3pole call only. (but doesn't work fully, and its code doesn't match with Voodoo sound implementation standards)

I'm not sure it will help your car dock issue but I'll report it if I have the chance to.
[Galaxy S I9000 Android Development] ginkage:
There are several patches. I have already pointed the right one to you:

https://github.com/xcaliburinhand/I...mmit/b2c56b75602ba84b88e6fd9d0aca3be27c8bd1f0

This one is ONLY related to the car dock issue, and NOT to 3pole calls.
[Galaxy S I9000 Android Development] andip71:
Hmmmm, I would be more waiting for the promised equalizer, so I can get rid of Galaxy tuner soon.

Hope this will be available not too far away.

Thanks

Andi
[Galaxy S I9000 Android Development] tomasitoc:
the bluetooth streaming function is what I am waiting
[Galaxy S I9000 Android Development] maskarellet:
+1.

Anyway,supercurio. Good work
[Galaxy S I9000 Android Development] ALibiy:
does anyone realize a better audioquality in recordings with "Hi-Fi record 128 x oversampling" marked?
[Galaxy S I9000 Android Development] D79_:
Wher is this fix then?
[Galaxy S I9000 Android Development] D79_:
this this fix
[Galaxy S I9000 Android Development] jornbjorn:
isnt that an old post? ;) Current lagfix is running smooth.
[Galaxy S I9000 Android Development] cezzarmicu:
camcorder audio/video sync

Hi,

I have a samsung vibrant and with the latest kernel releases on custom ROMs with voodoo sound support, I am noticing intermittent audio/video sync issues when recording in HD... Some captures are insync while some are off by about a second or so... But when I shift to a kernel without voodoo sound support, records are all in sync (in HD) so I guess it must be with the voodoo sound? The recording presets however are top notch (especially the loud environment preset)

thanks
[Galaxy S I9000 Android Development] dennishylau:
hi supercurio

right now using the cm7 for i9000 and really miss your masterpiece, without it music is plain and dull :(

I have been playing around with Ubuntu and git and all the stuff trying to build things. however, as I am no expert (in fact a real noob) in Linux and android, all I could do was building an ordinary cm7 kernel from source but not one with the voodoo sound patch, I couldn't boot from one that I have messed around with :(

will the sgs cm7 be offically supported by you?

or would you mind to shed some light on this, I have tried to apply the modifications you have made to the nexus s kernel onto the cm7 kernel without success (hints on how files/codes are to be modified due to the difference in sgs and ns)

Time to learn from the experts :P

thanks in advance :D
[Galaxy S I9000 Android Development] patrikmuse:
me too, curio plz :(
[Galaxy S I9000 Android Development] chuckbass:
My understanding from supercurio's twitter feed is that the parametric EQ depends on getting some more information from Wolfson, so perhaps he's still waiting on that? Maybe the delays from Google on Voodoo Color will give him a chance to work on the EQ. I don't like the sound of any of the software EQ's, and my ER-4's could really use a little sub-100Hz bump.
[Galaxy S I9000 Android Development] dennishylau:
Experiencing a bug that could possibly blow up my good pair of headphones and my ears, dunno if you guys have noticed this. this bug can be reproduced with and without the force analog vol. keys enabled but is probably related to this function. This bug exists on XWJS5 (Doc's) and CM7 so is probably a bug of the voodoo control app.

let say i have maxed my android media volume and mined my analog gain in voodoo app

somebody rings me up and paused the music. i hang up the phone coz i am happily enjoying my voodoo music and hate to be interrupted

the music app continues playing but with a much loader volume that could most definitely blow up my pair of headphones and ears

in order to restore to the normal volume i have to leave the headphones plugged in, quickly min the media volume (just to protect my ears) and double click the force analog vol. keys (either activate - deactivate or deactivate - activate). sometimes i might also have to move the analog slider a bit in order to return to the right volume.

supercurio please fix this, this is a very serious issue for me specially when using sensitive in-ears. other then that everything is absolutely amazing, wont mind if you add some eq magic though :D

cheers

Edit: Seems that I was wrong... The force analog vol. keys option may not be the reason behind this bug. It seems that the voodoo control app fails to apply the analog gain settings automatically after a phone call, meaning that although I have set the gain to 1x it doesn't use this value but instead jumps back to the default 5x. That's why I have to change the settings in the voodoo control app in order to reapply the settings again.
[Galaxy S I9000 Android Development] vinceyeung:
bug: when using 3G video calling, i can just see the video but no sound from the other side and the other side cant hear me as well
[Galaxy S I9000 Android Development] s44:
Anyone got this successfully hooked in with Tasker? Using the Locale Execute plugin to cat and echo values in /sys/devices/... is quite inelegant and a pain, since the plugin requires root even if the file doesn't.

Adding Tasker plugin functionality to the app would really be a big advance.
[Galaxy S I9000 Android Development] fullerms:
I have noticed something similar, after phone calls and on some random occassionn when the analog volume suddenly jumps to the defaults.
[Galaxy S I9000 Android Development] supercurio:
Thanks for the report, I'll investigate this !
[Galaxy S I9000 Android Development] XlAfbk:
hey supercurio, those color fixes for nexus s in 2.3.3, they don't happen to be based of voodoo? ;)
[Galaxy S I9000 Android Development] XlAfbk:
I did, but the solution with Executable plugin was so slow, ugly and especially unreliable that I disabled the analog volume stuff again. So yeah, Tasker support in the Voodoo Control app would be great.
[Galaxy S I9000 Android Development] dennishylau:
Thank you!

some additional info:

have been playing around with the settings

just discovered one more way to reproduce the problem

launch a music app (tied with aosp 2.3 music app and poweramp, either play/pause by widgets or the main app)

play a song

pause

lock the phone

unlock the phone

continue playing the song

You will notice a significant increase in the volume from the voodoo app settings to gain level -5, voodoo app wont show the change though

To restore volume back to normal launch the voodoo shortcut or main app and move the analog gain slider to any value

i tried to play around with the source (although i am a complete noob) and set my preferred values hoping that even if the volume increases it wont go straight back up to the default value -5 but instead the one i set as max (still quite loud but wont blow up my ears)

in Kconfig.voodoo:

default level at boot 0-27

default 5

range 0 27

in wm8994_voodoo.c:

if (hplvol > 27)

hplvol = 27;

if (hprvol > 27)

hprvol = 27;

in some sense it works (that in the voodoo control app the default value is set at -52 and max at -30 so i wont accidentally max out my volume) but i can still reproduce the issue, meaning that the volume can override the max value set by me and go straight back to -5 instead of -30.

there are 2 possible reasons that I can think of

1) the analog gain resets when voodoo control app is killed by the memory manager, which happens quite frequently (voodoo control app has a oom value of 17 so it gets killed very easily). This explains the gain frequently being reset after phone unlock and end of phone calls.

2) kernel bug, I (as a normal user) have 0 knowledge on how to fix that

hope that the above info can help you :D
[Galaxy S I9000 Android Development] Sine.:
Supercurio twitted this few days ago :
[Galaxy S I9000 Android Development] Polarfuchs:
Does this:

Voodoo-stable-5.4.1-Froyo-2.2.1-GT-I9000-odin-pda.tar

only contain the sound fix or the lagfix and color fiy too?
[Galaxy S I9000 Android Development] supercurio:
The whole package!
[Galaxy S I9000 Android Development] sargasso:
Hi Supercurio, I have a feature request! I recently got myself a pair of active speakers (Audioengine A5 bamboo). So now I am an audiophile all of the sudden... I was playing in docs kitchen and came across your application and gave it a try. WOW. So now I am also a feature requesting user...

It would be nice to hook up the phone to my Linux box and instead of putting the phone in mass storage mode switch it to a yet to be developed USB DAC mode.

That way I can use the excellent DAC in our phone to listen to the music stored on my computer and even play CDs through the phone without the noise of my on-board sound card nor the cost of a dedicated dac.

Would such a thing be possible?
[Galaxy S I9000 Android Development] Sysiphus1981:
use some streaming app like vlc or winamp over wifi. or play directly the share of our pc.
[Galaxy S I9000 Android Development] MiG-:
Hi,

I'm trying to love the sound of the SGS with Voodoo Sound, but i'm not entirely sure that the changes are for the better IMO.

The FM stuff is very good, hats off to that, much better than stock.

The Following Options:

-Hi-fi Play

-Anit-Jitter

I'm sure these options do absolutely nothing to the actual sound output. I'm not sure if I'm actually doing the right thing, but I unplugged the headphones everytime I changed an option and then plugged-em back in and pressed resume. No noticable difference at all even with Shure SRH840's.

Also, i'm sure there has been a significant emphasis on the upper range with this mod. The sound is borderline on unnatural. It works with cheaper headphones, like the ones I have at work. But my with my Shure's the whole experience with the SGS is pants.

Even with a -3/-2/-1 EQ from the right hand-side, the high's are piercing in some tracks and it seems like the entire focus is on the upper range.

Even if it is now 'more accurate' (Which I very much doubt), the fun in the sound has been completely destroyed alongside any warmth the device previously had.

Instrument separation is non-existent also!

I want to try and help make the SGS the best sounding device I have, but I don't think it is actually that good. Maybe the SGS audio chip isn't that good after all....

Cheers
[Galaxy S I9000 Android Development] Polarfuchs:
Hi,

I have one problem.

Everything is fine after flashing your kernel. But I can't acces the external SD card anymore, when mounting the phone in mass storage mode. I only get a drive for the internal SD.
[Galaxy S I9000 Android Development] r4stafari:
After updating the voodoo control app, no microphone detected...

SGS i9000 Darky 9.3b3 + VooDoo 5.four.1
[Galaxy S I9000 Android Development] mehrdad_ati:
hi guys

i am new with galaxy s .

my build version is froyo zwjp7 and base band version is zwjp6

i installed this kernel ( 6 mb ?! ) using odin 3 successfully and nowcurio@cartoon#voodoo_stable_5.4.1

but i can not find voodoo control panel and when the phone rebooted there wasn't any process for converting file system .

what is wrong ?

and srry for silly questions I've just bought galaxy today :P
[Galaxy S I9000 Android Development] gicgi:
no kernel for 2.3.2 yet? i cant listen a thing without that sound fix.
[Galaxy S I9000 Android Development] supercurio:
no sources, no fun !
[Galaxy S I9000 Android Development] patrikmuse:
Curio, the bitpool / ad2p fix is hard? That problem in killing me (and my car speaker) .....
[Galaxy S I9000 Android Development] smaragdhk:
Just curious, did anyone of you try the Poweramp beta?

This player seems to be getting lots of positive feedback and has custom EQ.

It even plays FLAC flawlessly...

http: //www .xda-developers.com/android/poweramp-beta-available-for-android/

(remove the space before the // and after the www as I can't post links yet)
[Galaxy S I9000 Android Development] djscooby:


yes indeed very good player tested and use it everyday from now on the only problem im missing from win mob is that I cant listen to custom folder like I did on coreplayer, but as I have red core is coming on android I hole before the new year..
[Galaxy S I9000 Android Development] jensy:
Both your ideas on hardware EQ, and use with headphone amp are fantastic. If this happens I will happily donate.

LOVE your work.
[Galaxy S I9000 Android Development] rafalense:
In the meantime, check what I achieved using a few apps:

Typical video with i9000:

http://www.youtube.com/watch?v=dd3k5PxlOA0

And the improvement recording video without audio, and audio with TapeMachine app:

http://www.youtube.com/watch?v=rWpq296btzg

Gain reduced with Audioboost 2, and results joined/multiplexed (no quality loss) with Yamb
[Galaxy S I9000 Android Development] laxwillsch:
I don't know if this is actually fixable but I own a captivate running a I9000 rom and ever since I have switched my 3.5 mm headphone jack seems way quieter when I hook it up to the aux in line in my car, then when I was stock. If this is fixable I would definitely throw in 15 for the cause. I really hope this is fixed because the I9000 roms do so much better for everything I care about except this volume problem.
[Galaxy S I9000 Android Development] jensy:
Its a software EQ. The galaxy S has a new DAC, which has a 5-band parametric hardware EQ. It makes a huge difference, and not many devices have it..

Frankly, I couldn't bare to use software EQ knowing that hardware EQ is available, but thats just me.
[Galaxy S I9000 Android Development] hkdennis2k:
Earphone compatibility!!

There is something might a bit important then EQ, quality and AD2P but usability.

Earphone (again, not headset, not bluetooth, only audio out at your earpieces) becoming mute during a voice call (fine for games, video, and music), which is not the same on the other phones.

I am not sure is it a limitation from hardware or software. But I think I will do something on it, but I have completely no idea of it up to now.
[Galaxy S I9000 Android Development] mike.sw:
oh that's so cool!

hope voodoo will bring it on
[Galaxy S I9000 Android Development] webcrtor:
What a difference :o good finding there! Curio should really take a look at this and see if he can implement some stuff into video recording from audioboost that causes this, the bass is so clear I can't believe my ears :o
[Galaxy S I9000 Android Development] RA017:
I tried it and found it satisfactory for a software based audio player. If I compare it to my 5 years old Cowon M3, its sound clarity is still not as good as a hardware player (like 30-40% off), the mids are there but could be more. The lows are defintely not solid and deep enough, it feels more like being hit by a bag of sands than a hammer. And if you switch the bass to anywhere past 70%, you get distortion.

I'd say I'll definitely pay for what it can offer cause it's a huge improvement over the stock music player, but still I wish we have a hardware implementation of higher sound quality.
[Galaxy S I9000 Android Development] droidTR:
Link seems to be offline temporarily..

http : // github . com /project-voodoo /sound

======================

GitHub is Temporarily Offline.

======================
[Galaxy S I9000 Android Development] dillovic:
Native call recording is indispensable.

Please don't hesitate to keep us updated about your progress on this subject.

Thank you.
[Galaxy S I9000 Android Development] lafaya:
Voodoo Sound with CM6.1

Now that the CyanogenMod is in its near complete years, what's the possibility of getting all these fixes within the CM framework? Or has Samsung done something on a much deeper level to make it more challenging to hack?
[Galaxy S I9000 Android Development] ki1120:
Where can I actually obtain an installation for the sole voodoo sound project without having all 3 voodoo conponents loaded?

I really hope to see a parmanent way to disable the preset crappy EQ without doing it in service mode at every start-ups of my device...:)
[Galaxy S I9000 Android Development] eeyunopper:
Getting tense with anticipation.......

I assume these things take quite a while, "hello world" is about my limit :rolleyes:... but any chance of an update? :D

Cheers
[Galaxy S I9000 Android Development] aegeuss:
I am also desperately waiting for this software, but still no news, may be the developer needs some more encouraging :)
[Galaxy S I9000 Android Development] laxwillsch:
Is there any way to get the pre release part of this voodoo sound project with the amp gain for louder output from headphone jack yet? I will definitely donate for this, I absolutely hate then when my girlfriend plugs her iphone into my cars aux in it is so much louder than my cappy. Even with mine turned all the way up its not even close to what hers is when it is a little more than 50%. She loves beating my cappy at anything and it drives me nuts. Lol
[Galaxy S I9000 Android Development] pmp.s:
Hi guys i have a problem. I cant hear from my headsets while calling or recieving call. For music i hear the sound very very low. My friend played with the settings in the hidden menus. Plz help me thanks
[Galaxy S I9000 Android Development] s44:
Apparently the latest Fascinate leak (DJ05, on	the irc channel only) fixes this!

Someone want to brave the Eclair code and look into porting it?

Sent from my Voodoo-powered Fascinate with XDA
[Galaxy S I9000 Android Development] jokerzero:
its true the mic is sensitive, mic sensitivy can be set on most devices, although there is a mecanical issue, over a certain volume the mic will clip unless somthing is put in front of it to block the sound.

in fact this appraoch would work regardless - but of course you cannot tell how well somehting is working when it records. So a sound level meter would be very usefull....especially if it worked with the video camera mode.
[Galaxy S I9000 Android Development] gicgi:
some players dont have an option like "activate 5.1 ch". can you integrate it to your kernel?
[Galaxy S I9000 Android Development] supercurio:
Sorry I won't, it's crap (and software)

But the 3D effect will cover this.
[Galaxy S I9000 Android Development] Danielpc:
I read the comments about the car dock, but I’m not sure if this question for use with the home dock is similar. With the Samsung home dock, with use the Desk Home app, the 3.5mm on top of the phone is blocked and audio is routed to the 3.5mm jack on the back of the dock via USB connection. As far as I can tell voodoo sound and the voodoo control app is not compatible with this configuration. Is it possible to tweak voodoo sound so that it is compatible with the Samsung home dock?

And since this is a bounty thread. $30 for compatibility with the home dock (desk mount) & ad2p.
[Galaxy S I9000 Android Development] supercurio:
Yes I will implement something covering it, however I cannot use the current patches as the design for it is incompatible with Voodoo sound implementation.
[Galaxy S I9000 Android Development] Mercury0660:
me 2, 10€ for this.
[Galaxy S I9000 Android Development] androben:
Hello

A few days ago I went in a coffee to hear a band and I wanted to record one track or 2

2 bugs:

-I launched the "Memo vocal" app then go to the voodoo control app to set the record level to "loud environnment"

I had FC until I kill the "memo vocal" app

-Then I record and it seems that the loud settings has no effect...

I'm on speedmod kernel K13C 500HZ with darky 9.2.

I may give you the record
[Galaxy S I9000 Android Development] DPSK:
i tried to request HC about this but seems he has stop developing.

curio possible to make the voice call over headphone louder? its freaking faint.

i thought HC has made +1 to the voice call and it seems ok that time. i dont know why it has become faint again. not sure if anything related to the latest voodoo control app?

im on speedmod k13c and darky 8.0 with latest voodo control app
[Galaxy S I9000 Android Development] supercurio:
I updated the kernel with the latest lagfix updates:

Added 8GB smaller movinand model support, thanks to Spain-user!

install BLN liblights only if BLN is supported by the running kernel

automatic vold.fstab updater: support for old 2.2 Froyo Samsung firmwares

No sound change in this version but stay tuned!

Edit: silently updated, forgot tun.ko and cifs.ko in the first upload.
[Galaxy S I9000 Android Development] tomasitoc:
Hello Supercurio,

How's the BT streaming development going?
[Galaxy S I9000 Android Development] supercurio:
I didn't begun BT-related development yet
[Galaxy S I9000 Android Development] ALibiy:
whats the difference between 5.4.1 and 5.4.2. should i stay with my 5.4.1 or will the change to 5.4.2 give me an improvement
[Galaxy S I9000 Android Development] ombranera:
Why when i have "Force analog vol. keys" activated and i receive incoming calls i not able to tune the volume in the headset with the volume keys? specially when the display is locked.

thanks for responce. :)
[Galaxy S I9000 Android Development] boldeagle:
Hi Supercurio

I think I am asking a noob question, please bear with me.

I have downloaded 5.4.2 zip file, renamed it update.zip and copied it to the root of the internal SDCARD.

After rebooting into Recovery, I select "Apply sdcard:update.zip" from the recovery screen. I then get a "Signature Verification Failed" error after the "Verifying update package..." step.

I had the same problem with the 5.4.1 zip file too.

Please help... What am I doing wrong?

My Galaxy S is running Android 2.2 Kernel version 2.6.32.9 Build FROYO.DXJPE

thanks
[Galaxy S I9000 Android Development] the drugstore:
my phone is stuck, I flashed with sgs kernal flasher on a tmo galaxy s, its stuck on boot screen. please help... I flashed this Voodoo-stable-5.4.2-Froyo-2.2.1-GT-I9000-unsigned-update.zip
[Galaxy S I9000 Android Development] Qukel:
Do not rename the downloaded file and use 'install zip from sd card' in recovery. Choose zip (the downloaded voodoo file) and install.
[Galaxy S I9000 Android Development] _bottle_:
Flashed to 5.4.2 using odin, no problems so far