yashsingh1/xdaforums huggingface dataset:
[Galaxy S I9000 Android Development] CazeW:
This should be easily solvable if you can access the button pressed/released events instead or combined with the volume change event. Or you could set some kind of timer so that if the same event is sent several times within a very short period of time, all changes except for the first one are ignored.
[Galaxy S I9000 Android Development] Finnk.:
I dont really understand what you guys are talking about, but does it mean that there wont be a software fix for the iphone headphones? :-(((

Edit:

The new force analog output freaking awesome :)
[Galaxy S I9000 Android Development] GibMcFragger:
Hi guys. I just have a quick question. I am using a Bell Galaxy i9000m with seeARMS' custom rom based on Froyo 2.2 JL2. Would the latest version of Voodoo sound work with it? He seems to have Voodoo sound integrated into his custom rom already, but I think it's an older version as I don't get the "DAC Quality Enhancements" tweaks (they don't show up in Voodoo Control app).

Thanks!

PS: I am loving voodoo sound though. I can definitely hear the difference when using PowerAMP.
[Galaxy S I9000 Android Development] brett.darnell:
OK I can confirm that this happens only when using the text to speech driving mode and does not happen when that is switched off.
[Galaxy S I9000 Android Development] t_a_x_2:
Hi supercurio great work on voodoo sound, I've not been able to donate yet as soon as I'm able i will, for now I would wanna to report a bug, since I updated to Darkys 9.2 the behavior of the voodoo app has being weird, for example I open voodoo app enable all my usual config ( all upgrades) and use power amp everything seems good, but whrn I stop listening to music for a while, the settings in the app simply dissapear and I have to config everithing again, I don't know if this has to do with your app or with the rom, but I posted here just because you're the original creator of the sound experience.

I.ve already tested reflashung the kernel, I'm going to try reinstalling the app will post results later
[Galaxy S I9000 Android Development] DPSK:
updated to the latest voodoo app but still the bug not fixed. does supercurio know that there is a major bug?

press volume up down key at the amplifier gain slider page. there is a difference in effect

volume down = decrease amplifier gain

volume up = increase media volume
[Galaxy S I9000 Android Development] giando78:
That's actually a feature ;-)

This makes sure that digital volume is close to max (for best quality).

When digital volume is maxed out, pressing volume up button should then raise gain.
[Galaxy S I9000 Android Development] giando78:
@t_a_x_2:

App gets killed by Android to make room for other stuff in memory (apps, cache, etc.).

This happens to me even during music playback :-( with app ver 0.7.3
[Galaxy S I9000 Android Development] DPSK:
ah now then i understand ;)
[Galaxy S I9000 Android Development] tomasitoc:
Hello Supercurio,

I know you are busy.

I'll appreciate it you will let me know if you receive the BT headphone I mailed to you? A simple yes or no will suffice

thanks
[Galaxy S I9000 Android Development] scorpeeon:
hey supercurio

why aren't the volume down-volume up values the same for each case?

i mean normally when you hit volume up then volume down button you would expect the volume to go back to the original level which won't be this way with these settings..

i don't know what consideration lead you to set it asymmetric it just seems to be strange to me and can't think of any reason to do that..

respect man, keep up the great work!
[Galaxy S I9000 Android Development] ALibiy:
thats not have a effect on videorecords. its the same bad quality :(
[Galaxy S I9000 Android Development] BronzedDroid:
What do you mean by this? Have you tried the recording presets? Here are a few examples of recording in loud environments, when you use the "Loud" preset in voodoo app.

http://www.youtube.com/watch?v=cksMI0Cib9I&feature=related

http://www.youtube.com/watch?v=6gRByGJA-i4&feature=related

http://www.youtube.com/watch?v=ayRetF81pQo&feature=related

I would say that's pretty good. Note that the volume is reduced when using the Loud preset, but all of the above clips have really loud sound IRL.
[Galaxy S I9000 Android Development] cantIntoCode:
I'm pretty sure it's the way the iPhone headphones are wired that makes them incompatible with anything other then an Apple device. Seriously though, there sound isn't that great I really advise getting yourself a better set.
[Galaxy S I9000 Android Development] Qukel:
You have a kernel with the voodoo sound fix installed, haven't you?
[Galaxy S I9000 Android Development] _bottle_:
Can everyone recommend a set of earphones that works well with Galaxy?

@Supercurio, what were you using during development of voodoo sound ?
[Galaxy S I9000 Android Development] Margaliini:
Anybody here knows? Originally I posted this in Kitchen-thread:

I just updated to the 9.6 (JS5) version of Kitchen-ROM from 9.4 JS3. I noticed that the media volume through the headphones seems to be definitely lower than with JS3. I've had SpeedMod k13a in both 9.4 and 9.6 and digital media volume max and I've controlled the analog volume through Voodoo Control App's HP App. In 9.4 ROM the analog volume was always in between -20-25, but now for the same volume in 9.6 I have to raise that up to -15-13. Anyone else noticed this? Quite annoying the sound gets lower and lower by newer ROM, if it is a ROM factor.
[Galaxy S I9000 Android Development] sackynuts:
Hi,

I have a request.

When I'm at work, my SGS is useless as FM-receiver because of the soundlevel from the phonespeaker. If i stream radio instead, the volume is much higher - and if I play music or anything else really. It's just the FM radio that's low. Could the volume be increased? That would just be so great... Streaming radio really comsumes a lot of battery.
[Galaxy S I9000 Android Development] Bhonka:
Same thing happens to me. Settings randomly get reset. Also on Darky's 9.2.
[Galaxy S I9000 Android Development] Meza1:
Recording examples from a loud live gig - better, but still distorted

Supercurio...

http://www.youtube.com/user/Mezatronic?feature=mhum#p/c/2B3B10242037E2F4

Here are a stack of videos recorded at a live gig using the 'Loud Env. DRC' setting in Voodoo 5.4.1

The quality is miles better than stock Samsung, but still a lot of distortion is present on the bass. Thought you might be interested in a real-world example.

Meza
[Galaxy S I9000 Android Development] supercurio:
Yes ! Thanks :)

Sorry for the delay, I'll buy a US/EU power adapter today to begin to experiment with it.
[Galaxy S I9000 Android Development] supercurio:
It's no so simple because the volume is already at 100% and cannot be raised, only set to the same level or lowered. This + multiple broadcast events make things complicated.

But I thought yesterday of an alternative method I might implemented, using volume 14 instead of 15 that would help monitoring a bit better volume keys. (but still not perfect, it cannot be done through an app)

However sound won't be optimally configured, but you know, i'll try!
[Galaxy S I9000 Android Development] supercurio:
The sound quality stay low in the video recorder because it uses a low sample-rate and low codec.

This is 100% software, you'll get more results with another recording app for sound :)
[Galaxy S I9000 Android Development] supercurio:
Sennheiser HD 650. With it, I hear everything :D
[Galaxy S I9000 Android Development] supercurio:
Sorry I don't understand.

FM radio output level is quite high and pretty identical to the media volume on Speaker.

Note that the limitation of the volume manager hack (for hardware volume keys) force the FM radio output to speaker to 100%.

If you use a pre-v4 driver version, upgrade ;)
[Galaxy S I9000 Android Development] supercurio:
It's an issue I don't manage to reproduce but I got several reports now. I'll study that.
[Galaxy S I9000 Android Development] supercurio:
Hi :)

Thanks for the video.

You reached the hardware limits!

Beside putting a physical sound pressure attenuator against the mic, nothing can be done.

This gig was surely very loud ^^
[Galaxy S I9000 Android Development] jokersax11:
What about 0-10 digital then 11-15 analog. Just one seamless volume control but only after activated by the app to not scare people
[Galaxy S I9000 Android Development] supercurio:
Sorry, it doesn't work like that.

Note that the volume Manager is disabled by default now for new users, as it's a hack and won't ever be perfect.

If the volume manager doesn't work for you, I suggest to disable it and use the slider manually.
[Galaxy S I9000 Android Development] H3llstorm:
I'm very happy with the Klipsch S2 Earbuds, $50 @ Best Buy.
[Galaxy S I9000 Android Development] scorpeeon:
yeah, using volume level 14 sounds like a good idea. as i noticed it goes down to 14 anyway when i lower the sound (but doesn't go any lower than that) and goes back to 15 when i increment the volume, so at least that way it would be fixed to 14 and wouldn't alternate between 14 and 15 :)
[Galaxy S I9000 Android Development] supercurio:
Well, in fact it's always 15 but the only the 14 volume is displayed.

I'll probably display analog + digital volume in the next version for clarity
[Galaxy S I9000 Android Development] sackynuts:
Sorry. My question was a bit confusing :-D

When I stream radio via data, the volume is much higher conpared to when i hear radio via FM (through the phonespeaker). I have the latest version og SpeedMod's kernel installed.

Also, does your own kernel support 2.2 and not only 2.2.1? Like SpeedMod does.
[Galaxy S I9000 Android Development] supercurio:
Must be a bug in hardcore's modifications. Try my kernel ;)
[Galaxy S I9000 Android Development] XlAfbk:
I really like the analoge volume level. But as I use Tasker a lot for fiddling with stuff on certain events, including media volume, I can't use it at the moment. Is there any chance you could add Tasker/Locale support for controlling the sound level?
[Galaxy S I9000 Android Development] supercurio:
So far I'm against external automation of the analog volume because I believe it will be the source of more harm than good.

Maybe I'll change my mind if people show me solid usage case when it's useful.

In any case, you already can make your own by writing directly to /sys/class/misc/voodoo_sound/headphone_amplifier_level
[Galaxy S I9000 Android Development] Woodend:
I´m also on Darky 9.2. Same problem for me, too. Thanks for looking into it!
[Galaxy S I9000 Android Development] Bajo76:
@supercurio any progress with mic fix during phone calls?
[Galaxy S I9000 Android Development] supercurio:
Hehe, yes, engineers told me "don't do that, it will break echo cancellation"

Which means I'll need to check seriously the implications ^^
[Galaxy S I9000 Android Development] ALibiy:
this kernel update onlay impreves the micinputlevel. but the bitrate of audio in videorecords ist terrible on Galaxy s. wo low quality. the high frequences sound only in artefacts.
[Galaxy S I9000 Android Development] ALibiy:
the audioquality with tapmachine for exemple is very good.

is there the possibility to set the audioquality in videos at same lavel? how they do this on iphone?
[Galaxy S I9000 Android Development] Philip #II:
so as promised the last sample video:

http://www.youtube.com/watch?v=SLUZ4FqCssY

loud enabled great success :)
[Galaxy S I9000 Android Development] Bajo76:
For me it is already broken. Have you ever tried a phone call from a driving truck or rail station?

Its a pain if you have to repeat every second word. three drivers in our company also have the sgs and I know that I'm not the only one with this problem cause while talking with them its also very difficult for me to understand them.

Just try the built in voice recorder at loud places.
[Galaxy S I9000 Android Development] pramathesh:
Is it just me or everyone else is having the same problem!?!?

The volume automatically increases when a message arrives on your phone. I'm using handcent just in case that matters...
[Galaxy S I9000 Android Development] betoNL:
way to go

Hello Supercurio,

Nice stuff and iniciative :

I wonder....any reaction from Samsung ? Where can we follow the eventual developments?

Once again.... CHAPEAU!
[Galaxy S I9000 Android Development] supercurio:
Yes it has been very well received by Samsung Korea, by the person who manage Engineers Mobile engineers, its team and its boss too.

We are currently in the process to setup contracts/NDA things like that in order to begin, but even if I'm really ambitious about it (the tasks described in this first proposal may take at least a year) there is nothing signed yet.

However, I believe I have the right contacts now, people who can make things evolve. Also, everyone told me that it all happens in Korea.
[Galaxy S I9000 Android Development] betoNL:
Sounds good.

Breaking the ice is a huge step.

Imho, if I were you, I would start a dedicated thread here at the XDA entitled "Supecurio's proposal to Samsung" and post the whole proposal over there with enough tags.

In this way Search engines would find it much easier and faster over here, that in that https google doc thing (btw the letters are too big)

And also on youtube.

Hundreds of thousands of even millions of views can make a difference!

Just a thought
[Galaxy S I9000 Android Development] Sine.:
Agree with you betoNL, also it would be a place to comment your promising proposal :)

BTW, has Samsung yet proposed you a job Supercurio? ^^
[Galaxy S I9000 Android Development] XlAfbk:
Well, my usecase is quite simple: I use my phone in different environments and need different volume levels for that. When I'm on the train and use headphones to listen it doesn't have to be that loud, in car (with car mode active) it needs to be quite loud, ... I'm using Tasker to detect where I am and what volume to set. This works perfectly but of course the analog volume breaks it, so I have to disable it to be able to use Tasker to set Media Volume levels.

Tasker doesn't support root so I can't write to that.

But, thinking about it, could I symlink that file to /sdcard/ or would that break voodoo?
[Galaxy S I9000 Android Development] supercurio:
Ok.

Voodoo App don't use any root privilege, any app or script can write to non-dangerous (development options only) settings in /sys/class/misc/voodoo_sound
[Galaxy S I9000 Android Development] .:Crack:.:
Supercurio and you other HiFi pros, i need your advice in terms of ear buds ;)

My limit is 50€ and atm I have two headphones I could imagine to buy.

1. Sony MDR XB 40 (42.49 €)

capacity (W): 0,1

driver/membran (mm): 13,5

frequency (Hz): 4 - 24.000

Empfindlichkeit [=english??] (dB/mW): 105

magnet: Neodymium

impedance (Ohm): 16

2. Creative EP 830 (22.97€)

Frequency:	6 - 23000 Hz

Empfindlichkeit (=english??):	106 dB/mW

impedance:	16 Ohm

driver/membran:	9 mm

magnet:	Neodym

Which one is better/would you recommend?

Or can you recommend some other in-ears??

Thanks!
[Galaxy S I9000 Android Development] nfs_phone:
Reducing background noise during a call?

Would using this during a call help to reduce background noise when talking in a noisy environment?

I take it that there is no bounty I could afford that would induce you to provide support for the A1026 noise cancellation chip.

-nfs
[Galaxy S I9000 Android Development] Logseman:
You mean "sensitivity" in this case :)
[Galaxy S I9000 Android Development] XlAfbk:
What's supposed to be written to that file? I tried viewing it but it's always empty, writing stuff like "0", "-20", "5db" didn't have any effect either.
[Galaxy S I9000 Android Development] supercurio:
As described in the developer documentation:

/sys/class/misc/voodoo_sound/headphone_amplifier_level : 0 to 62
[Galaxy S I9000 Android Development] .:Crack:.:
Yeah thanks!

Can anybody recommend one of them? Or a completely different Headphone for ~50€?

Thank you!
[Galaxy S I9000 Android Development] WiwiPouPou:
On my opinion i've tried a lot of cheap in ear phones when i was working in "FNAC" (a big provider of multimedia), and surprisly (i hate that brand) JVC Marsmallows were the best for me, solid (1 year first time i got it, everydays in pockets and 2 hours of music) and really good (better for me than Sony in ears -don't remember model- 100€, i was amazed !!!) in bass and treeble (Perhaps a little much of bass but -1db with eq and it's good !

And it cost 20€ here (France) !!!!!!!!
[Galaxy S I9000 Android Development] s44:
Is higher louder or quieter?
[Galaxy S I9000 Android Development] Jumba:
Hey folks, I went to the U2 360 concert in Johannesburg last night. With a massive sound rig and over 100 000 screaming fans I think it presented a good test for the recording presets. :) The concert was mind-blowing by the way! I think I said "holy crap!" about 15 times. :D

Anyway, I took a video at the standard preset, which as you can hear resulted in a fair amount of audio clipping. I then used tape machine to record at the balanced preset (the loud preset was a bit overkill since I was up in the stands away from the speakers). Anyway, I am happy with the result but the SGS with its built-in mic is not the best recording device. With an external mic I'm sure things would be different (and in stereo). ;)

Here's a pic taken about 30 minutes before the band came on stage...

And the video clip (with crappy sound) - sorry for the size, I didn't recompress from the original sgs recording:

LINK

Then the tape machine recording. 256kb/s .ogg:

LINK

-
[Galaxy S I9000 Android Development] XlAfbk:
62 = full volume

I made it work now, now trying to get it to work with Tasker properly.
[Galaxy S I9000 Android Development] Qukel:
Did U2 use NeonGT theme? ;) I see green!
[Galaxy S I9000 Android Development] Jumba:
hehe, I'll send them an invoice.
[Galaxy S I9000 Android Development] ALibiy:
Your video with the audioquality of the second linkwould be mindblowing
[Galaxy S I9000 Android Development] jamesd256:
There is only 1 channel of microphone input on the 3.5 mm jack input, so stereo for now is impossible.

Maybe if more people become interested in stereo recording a proper exploration of the possibilities could take place.
[Galaxy S I9000 Android Development] discophil:
awesome! you like stomping music haha.. and you have the same name as me, philip :O)

Heres my final examples of the voodoo kernal loud environment test from the weekend just gone, frantic in london, this was where i thought i would hear the loudest music. Voodoo sound stood up well:

if anyone doesnt like this music haha, then i just cant comprehend why, i love it and one of my friends does but thats about it rofl :O) its awesome:

hard trance/dance:

http://www.youtube.com/watch?v=4sZn1LgCVW4&hd=1

filthy hard house:

http://www.youtube.com/watch?v=PHktfRmdC8k&hd=1

:cool:
[Galaxy S I9000 Android Development] st4rk:
New app update seems great SC, becoming a much more cohesive experience..
[Galaxy S I9000 Android Development] vtec_:
There really is a huge difference with headphones on but I just got aux for my car and there was heaps of background noise. So much so that it wasn't listenable :( Was using Voodoo 5.4.1 but have now gone back to Advanced voodoo 666 and the background noise is gone without voodoo sound.

Any one have any suggestions to keep using voodoo sound?
[Galaxy S I9000 Android Development] fuzijacz:
Hi supercurio.

I see that new Voodoo App is available on the Market, 0.7.4 so I tried to install it and no go.

At first I thought it is the problem that I have the older version installed, so i uninstalled it, tried again, same error. Then I did a phone reboot, still no go.

Anyway, here is the error it gives me:

Any ideas?

Thanks
[Galaxy S I9000 Android Development] lgkahn:
Yes check file system sounds like u have some corruption
[Galaxy S I9000 Android Development] fuzijacz:
I would like to do that, only thing is i don't know what do :-)

Care to enlighten me please?
[Galaxy S I9000 Android Development] fuzijacz:
Other things from market and other sources install fine, only this app doesn't, so i am not sure if there is some corruption.

However, I am running Speedmod 13A lagfix enabled and recommended tweeks.
[Galaxy S I9000 Android Development] lgkahn:
use root explorer.. check on /system if in lost.files you have some files..

also make sure you can go into /system/app and /dbdata

after removing app... manually remove it from dbdata. as it gets left there in 2.2.1 versions..

which lag fix are you running.. are you possibly running it on system as well.

also whch lag fix on your cache
[Galaxy S I9000 Android Development] fuzijacz:
lost+found dir is empty, I have previously removed dbdata/databases projectvoodoo folder

Here is my lagfix info:

DATA_FS=ext4

CACHE_FS=ext4

DBDATA_FS=ext4

DATA_LOOP=false

CACHE_LOOP=false

DBDATA_LOOP=false

BIND_DATA_TO_DBDATA=false

Mount SAFER

System to ext4

Tweaks recommended ON
[Galaxy S I9000 Android Development] fuzijacz:
Problem solved.

I installed newest version of Spare Parts and I guess I set the option to install apps to external storage, so I set it back to default and it all works fine, after hours of figuring out what could be the problem :-D
[Galaxy S I9000 Android Development] Consan:
nice =) thx
[Galaxy S I9000 Android Development] Tommyxiao:
hi guys aftter i flash this kernel, i just can't get in the red cwm to configure it, all i get is 2e recovery, and flash update zip to get in normal CWM(the green one), what's the problem with my device i just got it 2 days ago, with stock jp3.... and 3e recovery.
[Galaxy S I9000 Android Development] Dark3n:
Hm i don't know if this fits, but i would love to see track information transmitted over bluetooth.

For example when using the MW600 headset, but it is not limited to that.

Android is stuck on Bluetooth AVRCP Profile v1.0.

This feature needs at least v1.3...

This would be worth 30 dollars for me.
[Galaxy S I9000 Android Development] C J:
hi all, i downloaded a mp4 video rip of a movie that plays well on my com. but when i transfer it to my mobile, playback was good but there was no sound at all.

Other mp4 videos play wif sound. is it something to do wif codec?

SGS running Darky's ROM v8.0 using XDA App
[Galaxy S I9000 Android Development] H3llstorm:
What codec/player?

You can use MediaInfo to find out the audio codec: http://mediainfo.sourceforge.net/en
[Galaxy S I9000 Android Development] Governator:
Hello supercurio currently use a rom with your kernel (kernel voodoo darky 9.2) and of course with voodoo sound. The audio is spectacular!

But I have a "small" problem .... I bought a cardock from the U.S. for the captive that appears to be consistent for our SGS, but there is a little problem .... audio through the USB does not work, well, sometimes it works but the sound only comes out from one of the two headphones and is very disturbed. I tried several rom and kernel without success, but it seems that in this section:

http://xdaforums.com/showthread.php?t=916233

someone has found a solution to the problem.

Since you are the master of the audio on our SGS, you idea of how to solve this problem for us as owners of S GALAXY?

THANKS

THANKS

THANKS
[Galaxy S I9000 Android Development] Woodend:
A bit off topic. Will the Galaxy SII have the same or even a better audio chip?

Cheers!
[Galaxy S I9000 Android Development] hoezay:
hey Supercurio ! awesome work you guys ! what do you think of this ..

would it be possible to record audio over bluetooth ( a bluetooth headset for example ) - when shooting a VIDEO ? ( effectively using the bluetooth microphone as a wireless microphone ) - would be an awesome feature to have.
[Galaxy S I9000 Android Development] ginkage:
Want that too! Looks like the solution is in this tiny patch:

https://github.com/xcaliburinhand/I...mmit/b2c56b75602ba84b88e6fd9d0aca3be27c8bd1f0

Also, GIT tree there seems to have some patches aimed at receiving calls through a 3-pole headphone. Namely, this one:

https://github.com/xcaliburinhand/I...mmit/f7262a237bd475ae14668b04a5d29af9a4248ef7

and, maybe, but I'm not sure about it, this one:

https://github.com/xcaliburinhand/I...mmit/d281f8617cc0618cc17eb486894580f490fb350c

Is it possible to apply them in some Voodoo Sound v.5?