yashsingh1/xdaforums huggingface dataset:
[Galaxy S I9000 Android Development] Idan73:
i have mw-100 se headset that came with aino (prequel to mw-600 best for this phone)

or new nokia bh-214 that was mentioned earlier

or almost new nokia bh-903 used for few weeks.

se one sounds just as good as mw600 but has ocassionally buffer overfill especially on streaming then the call come in then when it continues music keeps cutting out. restart of bt module and toggle on/off on the phone solves it till next time.

nokia 214 sounds ok but bit on the high end and only problem with that one is that it will just randomly disconnect (se does it too but way less often to be bothersome like once a month).

bh-903 were great for when they were released but inability to have own headphones and design of the built in ones never suited me. prolly sounds as good as se or even better but dsp that it has (and the other two dont) and had functioned great on nokias but on this phone seems to be broken. people keep complaining of excessive background noise.

sound on both devices that have interchangeable headphones greatly depends on headphones used and both originals suck in its own way.

se has a tendency to break the connection after short normal use just tugging on the jacket. went through three of them and on all one speaker stopped functioning. its just the way se designed split between l and r earphone very prone to damage. but they did sound great while they worked.

nokia bh214 included headphones just suck balls (so many articles say they are great. i dont know what theyve been smoking. still have those) but with se headphones or some other quality ones the unit sounds much better.

i can donate either one of them to you provided you pay for shipping (should not be too much with regular mail).

same offer stands for @hardcore provided im left with one of the first two (i connect my house or patio speakers or car stereo speakers to it via aux and control music remotely with the phone)

PM me if interested!

se is used, nokia is brand new, like used twice (just couldnt get used to the stupid clip design combined with the weight and then i got this phone and it went to the drawer. se is much better in this regard, very light and easy to clip.

overall if you end up buying the headset on your own i recommend se mw600 for this phone all the way and they are cheap enough now (my local sony store sells them for CAD $70 now).

one plea!! if you end up tackling bluetooth stereos please see if you can make it that if we answer call with the bluetooth the screen stay locked and after we hang up that it stays locked as well. without pouch and phone in the pocket facing your leg. phone unlocks and you start pressing random ****.

nokias dont have this issue, they autodetect that the call was answered with bt headset and lock the phone automatically but samsungs last s60 device i8910 had the same behaviour (so guess its just samsungs idiocy)
[Galaxy S I9000 Android Development] geokilla:
In simple English, that graph means....? And yea he didn't post what V2 and the normal one in that graph stood for before I asked. Then he edited his post.

About making calls with headphones... I'm actually quite lost on this. I use Sennheiser CX-300 to listen to music so currently every time I get a phone call, I have to unplug my headphones and put the Captivate by my ear. Are you guys trying to change it so that I can use my Senns to hear the person that's calling me, while using the mic on the bottom of the Captivate to talk to the caller?

I'm not quite sure what jebise101 is saying, but are you basically saying that when you're in the middle of the call and you unplug the headphones, there's no sound coming from the Captivate? And when you're in the middle of the call and you plug in your headphones for handsfree calling, there's no sound coming from the headphones?
[Galaxy S I9000 Android Development] hardcore:
Yes, my latest test kernel (K12S-T2) does what you want - you can take the call via your sennheiser headphones.

The limitation is also as what you mentioned: if in the middle of the call you unplug the headphones, the sound doesn't automatically switch back to the earpiece. And vice versa if you start the call on the earpiece and later plug in the earphones. But you can fix it easily by switching to Speaker phone mode and back - then it will detect your earphones and route the sound to it.
[Galaxy S I9000 Android Development] geokilla:
Ah ok. How good is the mic on the Captivate though? Cus it's handsfree for a reason lol. Won't do me any good if I still have to hold the phone by my mouth while driving, which is against the law. Which is also why I desperately need BT support back.
[Galaxy S I9000 Android Development] adhikarb:
@supercurio I noticed way more battery drain during Music Playback when the anti-jitter option was selected..dropped 8pc in an hour!

PS: Anybody got cifsmanager working on 5.3? I tried everything but it just doesn't mount :(
[Galaxy S I9000 Android Development] hardcore:
The mic is very good! That same mic is used for the speakerphone mode which can be used from quite a distance.
[Galaxy S I9000 Android Development] intronauta:
The same problem. I can't mount anything from cifsmanager. I've no problems with other kernels.
[Galaxy S I9000 Android Development] sonci:
sorry if this has been asked before..

in the first post, for best configuring Voodoo apk;

we should put Android digital sound level to maximum, is this the general volume of the phone set by volume controls?
[Galaxy S I9000 Android Development] Laum:
Yep, turn media volume to 100% and adjust output volume with Voodoo control app --> Headphone amplifier.
[Galaxy S I9000 Android Development] ashwinds:
Sorry - removed - was in the wrong thread :)
[Galaxy S I9000 Android Development] fueled:
Deleted...
[Galaxy S I9000 Android Development] android53:
Voodoo sound v3 is simply amazing.

If I weren't such a poor student I would donate asap!
[Galaxy S I9000 Android Development] jj03:
I haven't upgraded to froyo because my galaxy with eclair is pretty much spot on..with the exception of sound volume and the fact that the audio seems flat...no punch whatsoever..my i8910 had a real kick sound wise. I would offer 20gbp to fix this as i travel 4 hours a day and rely on my galaxy for music. Thanks.
[Galaxy S I9000 Android Development] Woodend:
I had the i8910 myself and the sound of the Galaxy is way better.
[Galaxy S I9000 Android Development] Soniboy84:
Supercurio has been disappeared :(
[Galaxy S I9000 Android Development] supercurio:
As newest Froyo firmware (JPO) work honorably without a lagfix I'll also build stock kernel, so people just wanting the sound improvements will be able to install it without worrying about anything else :)
[Galaxy S I9000 Android Development] supercurio:
Ya, I think the Galaxy S is more than capable to replace most DAPs.

At least, sound-quality wise!
[Galaxy S I9000 Android Development] supercurio:
Building an accurate sound meter is a very difficult task for Android devices, because each devices are different and Firmware versions tend to use change input/output gains.
[Galaxy S I9000 Android Development] supercurio:
Voice call sound quality is not the primary subject of my work, and I heard that on Galaxy S most of the sound filters for calls are done

- By the Audience a1026 separate chip on Captivate

- by the baseband itself (the separate telephony computer) on every other devices.

Except changing the mic gain and some auto-leveling, i'm afraid that there's not a lot I can do there.
[Galaxy S I9000 Android Development] supercurio:
I just ordered an iPhone headset to do testings.

Really, I don't know yet if it will be possible or not (not yet looked at the code nor started reverse-engineering on the wiring switches capability of the several Galaxy S boards)

But count on me to dig into it :)
[Galaxy S I9000 Android Development] Marcelo Reis:
I'd like very much to be able to answer my phone calls using any standard headphones and the phone's mic, the same way I do when using nimbuzz, skype or fring.
[Galaxy S I9000 Android Development] supercurio:
Okay :) I'll take a look !
[Galaxy S I9000 Android Development] supercurio:
I apologize, sometimes when I do research I can become a bit autistic.

But still here ;)

By the way I spent time these past day for Team work, associating myself with neldar (BacklightNotification), Vibrant developers, Captivate developers, Epic 4G developers and of course Fascinate developers.

The goal is to build these improvements for every Galaxy S devices, and make sure they are reused in the maximum of third-party works :)
[Galaxy S I9000 Android Development] mike.sw:
another 10$ from me for call recording.
[Galaxy S I9000 Android Development] jj03:
It is better out of the box. But after altering some settings on the i8910, it was like listening to a live concert through my headphones. The galaxy s sound, at least on eclair, is completely lifeless. No punch whatsoever. Particularly, paradise city by guns n roses...fantastic on my i8910. Dull and lifeless on the galaxy s.
[Galaxy S I9000 Android Development] supercurio:
Hehe, we will talk again about that ;)
[Galaxy S I9000 Android Development] Soniboy84:
Good to see you back Supercurio! Hope Santa Claus will bring us the fix :)

A minor fix can be applied through the service menu, under diamond solution option. After that fix, headphones sound much better. But I heard the fix already done in froyo.
[Galaxy S I9000 Android Development] NightSky256:
Very good idea supercurio ! donation for Voodo development group as soon as i can download this kernel ! ;)

And... what about to insert also the "250Hz" (integer kernel granularity) mod to the kernel ?

The perfect kernel for me will be:

- JPO Based

- Voodoo color

- Voodoo Sound

- 250Hz mod

Ok i think i have too much wishes and i should build it by myself... but it's just an idea :D
[Galaxy S I9000 Android Development] madmigs:
I had a similar issue when using the speakerphone with the phone screen up on my desk when the other person said I can hear your typing clearly but not you. So I flipped the phone over(ie. screen down) and the other person said that it made things way better and it even sounded like I was in the same room as them.

No idea why flipping it over made it so much better seeing as the mic is right on the end.
[Galaxy S I9000 Android Development] FadeFx:
Not sure if it was already mentioned and also not if it eaven is possible, but what about routing the headphone output to a line (or mic) in on the wolfsson chip so we can record audio in stereo using something like this: http://www.lightinthebox.com/3-5mm-Cool-Mini-Stereo-Microphone-MLMD040-_p8145.html

this would give best recording quality one could imagine and eaven make the SGS the killa phone for musicans and would give top quality video recording sound.
[Galaxy S I9000 Android Development] forgetmyname:
Hardware Parametric equalizer:

Change the frequency response to correct your headphone deficiencies or to adjust the sound how you like. Use 0 battery and work on every sound source. 100% configurable

1) The default with the SGS is far too coloured for my liking. I would like to see hardware profile that set the EQ to flat across the board - no colouring at all for music nor audio in videos.

2) Caller voice is far too loud from the in-phone earpiece, even when set to the lowest level. I would like to be able to fine tune this, and have a lower lowest level.

3) 3.5" stereo input from RCA jacks. I would like to record the output from my mixer directly onto the SGS. Be careful as I don't know what would happen with floating earth / bad mains hum (not a problem for me but some mayn't have noticed it afore and I don't know how sensitive the SGS is in these areas). Here is what my mixer sends to the REC o/p.

Outputs Level/Minimum Load

REC 0dBV/10kΩ

4) I certainly want to have an EXT4 file system in Android 2.2, instead of the bastardised one offered by Samsung. I have greater trust in EXT. The mounts I have on my SGS are:

/ # cat /proc/mounts |grep block
/dev/block/stl6 /mnt/.lfs j4fs rw 0 0
/dev/block/stl9 /system rfs rw,vfat,llw,check=no,gid/uid/rwx,iocharset=utf8 0 0
/dev/block/mmcblk0p2 /data rfs rw,nosuid,nodev,vfat,llw,check=no,gid/uid/rwx,iocharset=utf8 0 0
/dev/block/stl10 /dbdata rfs rw,nosuid,nodev,vfat,llw,check=no,gid/uid/rwx,iocharset=utf8 0 0
/dev/block/stl11 /cache rfs rw,nosuid,nodev,vfat,llw,check=no,gid/uid/rwx,iocharset=utf8 0 0
/dev/block/stl3 /efs rfs rw,nosuid,nodev,vfat,llw,check=no,gid/uid/rwx,iocharset=utf8 0 0
/dev/block//vold/179:1 /sdcard vfat rw,dirsync,nosuid,nodev,noexec,uid=1000,gid=1015,fmask=0102,dmask=0002,allow_utime=0020,codepage=cp437,iocharset=iso8859-1,shortname=mixed,utf8,errors=remount-ro 0 0
/dev/block//vold/179:9 /sdcard/sd vfat rw,dirsync,nosuid,nodev,noexec,uid=1000,gid=1015,fmask=0000,dmask=0000,allow_utime=0022,codepage=cp437,iocharset=iso8859-1,shortname=mixed,utf8,errors=remount-ro 0 0

Disk /dev/block/mmcblk0: 16.4 GB, 16441671680 bytes
1 heads, 16 sectors/track, 2007040 cylinders
Units = cylinders of 16 * 512 = 8192 bytes

Device Boot Start End Blocks Id System
/dev/block/mmcblk0p1 5 1761280 14090208 c Win95 FAT32 (LBA)
Partition 1 does not end on cylinder boundary
/dev/block/mmcblk0p2 1761281 2007040 1966080 c Win95 FAT32 (LBA)
Partition 2 does not end on cylinder boundary

Obviously, no lagfix was applied to this one. Its stock Samsung Eclair 2.1. /system and /data were formatted as RFS. /efs is RFS, but maybe its too small (6064K) to be concerned about. Since I have not applied the lag fix, would you tell me whether it converts both /system and /data from RFS to EXT, or only one of these? I imagine it would be better to convert both .

How much will I support this work: Wife kids and job started eating my time years ago, so my dev support will have to be provided via PayPal in the form of donations :D
[Galaxy S I9000 Android Development] cba1986:
Anyone got any news from supercurio? the ETA was passed two days ago.

No news on tweeter or in here. :confused:

I hope he is OK.
[Galaxy S I9000 Android Development] warnec:
Unfortunately, anti-jittler option introduced lately still didn't help me - I keep hearing some kind of pops and crackling in Radio, when there is a moment of silence. It is not present in played mp3s. Only radio. Does anyone else have this problem? It is definitely not heaphones' fault.
[Galaxy S I9000 Android Development] nCoder:
Where is cifs.ko? :(

I like voodoo ROMs but cifs is a must for me.

Sent from my GT-I9000
[Galaxy S I9000 Android Development] nCoder:
Supercurio: when listening FM radio, if click the speaker button, ear a lot of noise. could you please check?

Edit: only in some estations.

Sent from my GT-I9000
[Galaxy S I9000 Android Development] geokilla:
Maybe I don't need a BT for driving then....

Is it possible to get Voodoo sound to get applied to Internet radio, such as TuneInRadio? Or is it already applied?
[Galaxy S I9000 Android Development] nucleic acid:
i definitely donate 20 euro if you can add the iphone headphone support! because i just ordered the "klipsch image one" today ;-)

and kudos to you for your overall effort...it's unbelievable :-)
[Galaxy S I9000 Android Development] sjavvaji:
+1 what i really want to see is one of these graphs without voodoo sound in comparison to these 4 tests
[Galaxy S I9000 Android Development] ristokoo:
Yes, I have the same problem, sounds like some kind of interference. There must be something wrong with the device I think, and Voodoo or other software can't help it. It seems only few SGSs have it, so I'm thinking to get mine serviced.
[Galaxy S I9000 Android Development] _JKay_:
I had the same pops until I unchecked 'Show Station Id' and 'alternativ frekvencies' then it sounded ok again.
[Galaxy S I9000 Android Development] adrianmak:
do you think is it possible to use the wired remote control of iphone headphone/earphone to control any of android music app ?
[Galaxy S I9000 Android Development] ristokoo:
Wow, thanks! No more interference sound after unchecking those. This I wouldn't have guessed myself ;) Really good to know it wasn't a faulty hardware issue.
[Galaxy S I9000 Android Development] s_o_r_e_n:
I have a strange issue...always after applying any kernel with voodoo fix for sound I have problem with custom ringtones (they are in media/audio/notifications and also ringtones folders) ..:/ I always get FC for settings process when trying to set any custom ringtone...:/ And some programs also get FC while using them - like ringdroid...and it happens only after applying kernel with voodoo fix...any idea??
[Galaxy S I9000 Android Development] chainer1:
Sure it is. I'm using playerpro and can play/pause, switch tracks back and forward, can answer calls and talk through the microphone of the iphone headset, only the volume keys aren't working. Right now the only way to use iphone headsets is an adapter that switches ground and mic.

@supercurio I broke my adapter recently. I'll donate 20Euro for iphone headset support and 10Euro if you just get the volume keys of it working with the adapter that switches ground and mic. Honestly right now it is really a pain in the ass :D

Btw you have done really great work so far :)
[Galaxy S I9000 Android Development] warnec:
Thanks a lot! It helped me as well. It was so simple! Unbelievable!

It would be a good idea to put it somewhere visible - maybe first post? This issue must be quite widespread, I believe.
[Galaxy S I9000 Android Development] nucleic acid:
i'm going to test it as soon as i got my new cups. should be on wednesday if i'm lucky, so hang on..^^
[Galaxy S I9000 Android Development] vandalay23:
so i currently run i9000xxjpp do i need to flash it to jpx than install voodoo 5.3..or can i just install it?
[Galaxy S I9000 Android Development] EarlZ:
I installed the voodoo app v4 and why are there 2 icons for the voodoo app, seems like redudant to me even if the other app only offers the headphone boost control.
[Galaxy S I9000 Android Development] XuperLugia:
After installing Voodoo 5.3 over the rooted stock JS3 it seems that my partitions won't go ext4 for some reason, I checked the partitions status using the terminal and for some reason those are still rfs.

I tried cleaning more space in the internal SD and rebooted after that, but it didn't work either, is there anyway similar to the disable method to force the conversion?
[Galaxy S I9000 Android Development] Liquidator:
You know, I'm incredibly grateful you bought this phone. You've proven yourself to be a very, very valuable contributor to this community and I shall soon send you more... encouragement :D

Seriously, thank you for working so hard to make our phones lag-free and also for improving their audio quality :)
[Galaxy S I9000 Android Development] Jobiza:
I thought it was my Skullcandys Hesh headphones that they don't sound so good as i expected, but damn, your Voodoo Sound v3 made them sound so much better! If someone has earned donation, it's you, supercurio.
[Galaxy S I9000 Android Development] nucleic acid:
http://xdaforums.com/showpost.php?p=10858075&postcount=1037
[Galaxy S I9000 Android Development] EarlZ:
Im not sure how that answers or even resolves the issue im asking about, but ill just use the hide application feature from launcher pro
[Galaxy S I9000 Android Development] nucleic acid:
hi earlz

ok, it's just an additional icon to put on your desktop to easily gain access to the analog volume. not more. supercurio is developing a complete widget in future and as long it's not ready, he decided to include two different app icons with with the install.

but what is the issue you're having with that?
[Galaxy S I9000 Android Development] XuperLugia:
Anyone willing to lend me a hand?

Thanks in advance
[Galaxy S I9000 Android Development] sharky34:
Of course, lagfix is activated by the absence of disable lagfix in voodoo folder but it can also be activated through recovery. I am not sure of the name but there must be a sub menu lagfix which let you chose activation or not. A reboot is needed to move the partition in ext 4.
[Galaxy S I9000 Android Development] Philip #II:
okay another sample video coming!

It's from the Neckbreakers Ball in Vienna!

first again original enabled

http://www.youtube.com/watch?v=0b9OT5zqE34

second loud enabled

http://www.youtube.com/watch?v=gv7YLZ8U3SE

again thx a million supercurio!!!

next sample videos will be from an hardstyle hopefully a bit hardcore event :D
[Galaxy S I9000 Android Development] ZeDroid:
I just updated the Voodoo Sound App, but since the update it keeps FCing.

May this be related to speedmod kernel or to the app itself?
[Galaxy S I9000 Android Development] kara mustafa:
The same problem, i use speedmode 12s and after update I cannot start app, always fc.
[Galaxy S I9000 Android Development] supercurio:
Hi pals :)

As you could see I updated both kernel and Apps

For the app, I updated it 2 times, with the quick fix 0.5.1 that deals properly with kernels implementing the previous drivers.

Changelog is in the first post.

There's a lot of new messages and question but I'm in the mood of coding ^^ and promise I'll answer everything later ;)

Have fun with the new version!
[Galaxy S I9000 Android Development] cbdrift:
While your in a coding mood :) Suggestion for user interface.

Is it possible to put the volume slider control you have created onto the notification slider screen so that it is easily accessable by users from inside most programs without causing interruption to what is happening?

I know cyanogen mod has / had slide to dismiss notifications - so the slide event is/was accessable from that menu

unsure what else might need doing to the code to allow that - but it would be a very very cool feature to have :)

slide the notification bar down - slide the volume across and then slide the bar up again to set/close
[Galaxy S I9000 Android Development] stepping:
Great, another step forward!

You, Supercurio, Hardcore and Dowkim10 are making my i9000 feel so much better!
[Galaxy S I9000 Android Development] supercurio:
Thanks. I'll probably do that as stated before, but first I'll implement a direct control through the hardware volume keys
[Galaxy S I9000 Android Development] cbdrift:
Ummmm - wow - just tried the fm radio to see what its like.

I dont listen to the radio normally - when I first got the phone I tried it out and it was "typical radio crap sound"

today - i think i might try and find a radio station I like - this has AMAZING sound now - the bass and treble are amazing for something that is not stored locally on the device :) cheers

(yeah yeah - and come payday - another donation :) - and you still havnt gotten to the bounty I was after yet :P lol)

to anyone who has not tried the radio out on their phone - try it now - it sounds awesome!!!
[Galaxy S I9000 Android Development] geokilla:
Wow v4. Thanks! Can't wait to give it a try, though I probably won't be able to tell the difference lol.

Anyone wanna explain the graph?
[Galaxy S I9000 Android Development] intronauta:
Supercurio, excellent work especially with FM radio :)

But, what happened with cifs support? Cifs.ko module in 5.4 it's not included (althought in v.5.3 didn't work :/)

Please, cifs support it's very usefull and basic feature in custom kernels ;)
[Galaxy S I9000 Android Development] supercurio:
that's correct, the module was missing, I pushed a new 5.4.1 including it for you ;)
[Galaxy S I9000 Android Development] ego42:
Aww, and I JUST flashed 5.4 onto my device like seconds ago. I don't need to flash the new update if I don't use CIFS though, nothing else is changed right?

BTW my offer of sending you a Sony Ericsson A2DP headset still stands if you can use it. I would really love to see proper A2DP support on SGS and would like to contribute any way I can. Although I must admit that with all the amazing sound improvements you've made to the SGS I may not want to return to using A2DP even when it's fixed one day (even though it's oh so much more comfortable).

Edit: Holy crap, is the radio really stereo or am I hearing things? How did you pull that off? I assume it's old news but it's a real surprise for me. I always thought the radio is mono only and that it's a hardware limitation.