yashsingh1/xdaforums huggingface dataset:
[Windows Phone 7 General] sylau90:
Wow, really? thats cool...thanks for your information...It would be nice,when using 3G or Wifi to grab album art...without access to PC.
[Windows Phone 7 General] GeoMil:
OP I was thinking the same thing, and I did install Zune.

My thoughts;

It looks cool, the interface is 'fresh' and makes iTunes look dated.

But the biggest problem is that I can't seem to managed the actual files and can't 'show in explorer'. That's a real problem for me as I let itunes organise my music so my file structure is a nightmare to actually edit files outside of using itunes to browse. (any tips)

I also find it quite slow, (1.3ghz 2g RAM), which was disappointing. If I had a better PC it might be better.

I think I may stick to iTunes, its not a big deal to sync as a phone is only going to hold ~10g anyway.
[Windows Phone 7 General] RustyGrom:
I don't think it will do that (unless you buy something from the Marketplace or use a Zune Pass). But it definitely does pull down all sorts of info like artist bios and other artwork/pictures. It might rely on being properly categorized/labeled first when it's been synced in which the Zune software will take care of for the most part. Also, when you plug your phone into any power, it can hop on your WiFi connection automatically and sync wirelessly.
[Windows Phone 7 General] rruffman:
I think you mis understood me it will dl it from the web not your desktop (the zune on you phone that is) using what ever internet connection you are using on you phone at the time.
[Windows Phone 7 General] rruffman:
as long as the song have the correct title, album and artist it will get the album art. no zune pass needed. it works just like the desktop vers.
[Windows Phone 7 General] deadwrong03:
shouldnt there be a zune upgrade sometime this week or on monday since the official launch of windows phone 7 will be takin place monday?
[Windows Phone 7 General] Omega Ra:
Seems like a reasonable assumption, but since there won't actually be any phones available until the end of the month we might have to wait for the new ZUNE software until then.
[HD2 Windows Mobile 6.5 Q&A, Help & Troubleshooting] Vietteaboba:
My Tmobile Hd 2 Was Just Flashed With The Rom Energy (sept 29)

Cookie Dinik Glass No My Phone At Time Freezes

Any Suggestions ?
[HD2 Windows Mobile 6.5 Q&A, Help & Troubleshooting] anhyeuemmaimai:
change out your SD card for a class 4 or faster card and your problems should go away.
[HD2 Windows Mobile 6.5 Q&A, Help & Troubleshooting] anhyeuemmaimai:
change out your SD card for a class 4 or faster card and your problems should go away. You can contact tmobile for a new SD card
[EVO 4G Accessories] 360Forged:
You know how the iphone has a single cable handsfree with one earphone? Does anyone make that for the Evo? Who would have it if so? Dont like the double earphone. Thanks
[EVO 4G Accessories] bwillet:
Blackberry makes a decent one with just one earbud. Also a million cheap ones on ebay.
[EVO 4G Accessories] 360Forged:
Thanks for the information
[Droid Incredible Q&A, Help & Troubleshooting] Lexus One:
I hear that this exists for other Android phones, but is there a version available for Android 2.2 that works on the Droid Incredible? In my case, with SkyRaider 3.2 Sense. This update adds other options to the power down menu like reboot and recovery, etc.

I haven't found a link for the DI (if it exists). Anyone?

UPDATE: Here is a link for the Desire...but not for the DI.
[Droid Incredible Q&A, Help & Troubleshooting] ACD168:
This worked for me... Stock DEODEXED 2.2, will work on skyraider and should work on virtuous but idk

http://www.multiupload.com/G5M81HT9FK
[Droid Incredible Q&A, Help & Troubleshooting] ACD168:
This is actually 3-in-1 thought. normal reboot, recovery, bootloader. All ya need. it's awesome and should come stock.
[Droid Incredible Q&A, Help & Troubleshooting] Lexus One:
Causes a boot loop on my SkyRaider 3.2 w/sense. Does this only work on 3.1?
[Droid Incredible Q&A, Help & Troubleshooting] LeoD:
There is also a program in the market called Quickboot that does this and it saves the wear on your power button.
[Droid Incredible Q&A, Help & Troubleshooting] Archangel:
+1 i would like to know this too
[Droid Incredible Q&A, Help & Troubleshooting] Lexus One:
Thanks. I just tried this. I will probably continue to use it if I can't find one that has everything under one menu. I just prefer it that way.
[Droid Incredible Q&A, Help & Troubleshooting] gadget!:
Thanks for the link, just what I was looking for.

I installed it on frankenrom and got stuck on the boot screen, I just pulled the battery and rebooted.

Everything works fine now.

gadget!
[XPERIA X10 General] dk2000zx:
I tried to benchmark my sony ericsson xperia x10 with FPS2D...

It seems that it limits the speed to 30FPS MAX... it tries to go higher but it keeps getting blocked at 30fps wtf is wrong>?
[XPERIA X10 General] realunited123:
They locked it down to 32fps ... Nothing can be done until we can cook custom ROMS or SE decide to unlock the cap. Its just like EVO 4G.
[XPERIA X10 General] POLO_i780:
I wonder why they felt they had to limit it? I noticed when doing the GLBenchmark1.1 test that it maxed out at 32fps. The N8 is hitting 60fps, why dont SE just allow it to go above 32fps?

Does anyone know why HTC limited the Evo 4G? Could explain why SE did it to.
[XPERIA X10 General] tuxo87:
HTC removed the 30 fps cap in one of the latest updates, afaik.

Does anyone know if this limit on X10 will be broken with 2.1?

otherwise I'll think I might buy another phone
[XPERIA X10 General] yetep:
Why? What difference does it make?
[XPERIA X10 General] tuxo87:
The telephone is much smoother @60fps. dunno if it affects touchscreen responsiveness too (or the way you feel it ;) )

its hard to explain, but if you manage to try an iphone 4 you'll surely notice the difference.
[XPERIA X10 General] iead1:
You know, until this thread, I doubt anyone on here even knew/cared about the FPS.

It's nice to see that the Android fanboys haven't disappointed me with their endless pursuit of meaningless higher numbers.
[XPERIA X10 General] BULL3TPR00F:
umm... can you explain to me what is meaningless about it? is having more horsepower in a car meaningless? is having a larger house meaningless? is having more money meaningless?

yeah i bet you answered no to all those questions, if not then somethings wrong with you.

these numbers that are limited to something less than what the hardware is capable of is stupid. the pursuit of higher performance on a device that is MORE than capable of it (due to the lack of software to support it atm), is something very viable...

as for the android fanboy comment... thats just stupid lol
[XPERIA X10 General] iead1:
Did you honestly notice any performance issues before this thread?

If your eye can really tell the difference between 60 and 30 fps, I applaud you.

My point isn't the fact that it's actually locked (I don't care either way), I just find it funny that as soon as an Android fanboy finds out their numbers are lower than someone else's, they freak out.
[XPERIA X10 General] pngface:
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)

And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them :p
[XPERIA X10 General] tetracortica:
actually i kinda care, coz one of my games, hyper jump i think has a refresh line split straight down the middle and i can't see scrap my when... etc. etc.

but yea i like things to look smooth, what's the fps on the iphone coz it looks so slick
[XPERIA X10 General] iead1:
It doesn't affect videos, because the video would have had to be made at the higher FPS to actually benefit. FPS only benefits games, and the goal is always 30 FPS. Higher is nice, but not needed for most games. I would be surprised if iPhone games ran higher.

Maybe I should've wrote "X10 Fanboys" ahaha. Always wanting that 2.2, 16,000,000, 3.0, 512, ect. ;)
[XPERIA X10 General] tuxo87:
Dunno about videos but the android interface would be sensibly smoother. it's like playing a 3d game. is it more playable at 60 or 30 fps? :)

I seriosly thinks that the FPS cap limits the touchscreen responsiveness too.
[XPERIA X10 General] realunited123:
60fps is better only if it doesn't fall from 60 to 20 fps which i think will happen just too often thanks to Adreno 200(while playing 3D games at least)
[XPERIA X10 General] POLO_i780:
When playing Asphalt ive noticed skipping/jerking of frames, and im betting thats due to the cap. The Andreno200 seems to be capable of upto 45fps, thats what the Desire is reflecting in the benchmark tests, im sure the extra 13fps will make a significant difference when gaming, i love playing games on my X10's gorgeous 4" display, the phone is so great to hold and play games on, but it sucks when you run into jerkyness here and there due to a dam limit, when the hardware is far more capable.
[XPERIA X10 General] iead1:
Um, locking the frame rate results in smoother graphics, not jerky ones.

If you're experiencing jerkiness, then the frame rate never reached the limit when you were using the software. The whole point of locking the frame rate is so things appear smooth at all times.
[XPERIA X10 General] bongd:
Part of the desire comes from other Android handsets already having these features eons ago. There's nothing wrong with wanting the best performance from your phone.

I bought mine because it had the best specs at the time and I was assured that updates would soon follow, not minor updates but major ones.

It seems in all your posts you do nothing but defend the X10 and shoot down everyone who isn't 100% satisfied like you are. I admit that I've been negative in the past but I've forked out more than half a grand for a damn phone, and yes, I did do the research. I thought SE would have killed the Android market with the way they fluffed up their phone and boasted in all their marketing pieces.
[XPERIA X10 General] Mostaqeel:
why don't you think it the other way around, maybe SE has limited the FPS to save you from a crashing OS, it's a common knowledge that X10 is one of the highest specs phones in the market till today, and it's a common knowledge also that SE has modified the Android 1.6 too much to be able to work on that specs, and in their process to do so they admittedly limited the functionality of the phone maybe to keep the OS working smooth without any flaws till they issue the long delayed Android 2.1 update.
[XPERIA X10 General] JamesBarnes:
Its a common fallacy, people assume that bigger numbers mean better. That is only true if there is a noticeable difference...

A bigger house is of no use to you if all the extra rooms are locked.

... and there is no extra "cost" or detrimental effect...

A bigger house is great, if it doesn't mean it suddenly costs you more than you can afford.

To address those points, it is generally accepted that the human eye cannot resolve movement at much higher framerates than 28-32 FPS. Any film you have seen at the cinema, and any TV you have watched has been at 24FPS and that certainly has never seemed jerky to me.

So is 60 FPS better? Well no not really, as you cant see the difference. And whilst you may be able to argue you can see the difference between 25 and 35FPS (Note 30FPS sits in the middle :p ) If you make the claim you can differentiate all the way up to 60, im going to need serious proof.

Its worth noting at this point that a lot of hoohah is often made about framerates, especially in 3d gaming. This is NOT because of the user experience, its because its a good way to compare hardware performance. Past a certain point (around 30fps) it makes little to no difference to the user experience.

Now onto the second part of my awesome house analogy, why bother locking it anyway? Because to produce MORE than 30 FPS, i.e. to go beyond the boundry at which the user can tell a difference, requires more power.

More power means poorer battery performance, amongst other things (although in mobile device design power consumption is a chief concern). The key point here being that it requires extra juice but delivers no increase in user experience. Essentially just chucking power out of the window, to nobodies benefit.

Finally, those people experiencing "lags" in games, that's not due to frame capping. That happens when the frame rate drops BELOW the cap (considerably below) therefore the cap has had no effect.

Finally, a disclaimer, im not blindly defending SE here, i think their software and post sales support leaves a LOT to be desired, but lets ***** and flame about something that deserves it:

Books are for people too poor to buy a TV. Discuss.
[XPERIA X10 General] iead1:
More like I hate stupidity, and most of my posts are defending intelligence. I'm convinced that 75% of this board are high school students living with their parents in their basements, buying phone's with daddy's credit card.

Anyway, the poster above me explained it perfectly.
[XPERIA X10 General] Ungruntled:
This is absolute ****e. I've always been able to tell the difference between 30FPS and 60FPS. Some people can, some people can't, but as someone who has played 3D games since 3D games were invented, my eye is trained super-sharp and I am always disappointed when a new game is locked to 30FPS as opposed to 60.

As for proof, I have no idea how to prove that. I don't care to, to be honest. Because I know I can tell the difference. To say "you can't see the difference" is judging everyone by your own barometer. Maybe YOU can't see the difference, but I damn well can.
[XPERIA X10 General] TechGuru_x10:
I dont know whether it is good or bad but my 12mps hd digi camera from sony limits the fps at 30 when the video is captured.
[XPERIA X10 General] Devtone:
60fps uses more CPU time? rendering..?
[XPERIA X10 General] devein:
run quake 3 or quakelive on 30fps cap and then on 60fps (on pc).
[XPERIA X10 General] rvictorg:
I actually started a thread about this back on June 11th http://xdaforums.com/showthread.php?t=700618 This was around the time everyone was freaking out about the Evo 4G being capped and I wondered why no one here was concerned about the X10.

But...it didn't really matter then and it doesn't really matter now, it's just like you say "endless pursuit of meaningless higher numbers." It is a phone after all and not a desktop gaming computer, all games I've played and all videos I've watched look fantastic. I think the cap is good if it does in fact improve battery life, most of the lagginess I experienced before has been resolved with firmware updates and ADW Launcher.

@iead1 keep your posts coming and defending intelligence! lol For someone who isn't a native speaker of English your competence astounds me on a daily basis.
[XPERIA X10 General] iead1:
lols. I'm American, living in Japan. :P
[XPERIA X10 General] sl1nk3:
Just wanted to say that I think SE did a good job capping the framerate to 30fps (call it V-Sync) actually.

I've been playing a bit with OpenGL on Android (secretly making a game, in the dark while no one's looking :cool:) and I can tell you the thing looks much better and smoother on the X10 @ 30fps than on the Desire with a variable framerate, there's noticeable tearing that makes it feel worse.

I can also tell you that the Galaxy S has a framerate lock at 55fps and of course it looks even smoother than on the X10 !

P.S: Also capping it at 30fps allows the hardware to sleep a bit more and thus helps increasing the battery life
[XPERIA X10 General] tuxo87:
Lol i used a GalaxyS this morning and it felt way smoother than my phone. That's a completely different touch experience

Faster response, faster animations, faster everything. Thats android anything else is FAT
[XPERIA X10 General] rvictorg:
hahaha well that explains a lot! ...you know I always thought you were a little brash compared to the average Jap, but don't deny your heritage lol
[XPERIA X10 General] iead1:
lol. No Japanese heritage at all! I'm just here teaching English.

Although, some people on here for some reason would like to think otherwise for some reason..?
[XPERIA X10 General] Astral07:
@JamesBarnes - finally some reason! that's a good explination

@sl1nk3 - a nice addition to James post

these are the only two post worth the read

FPS has nothing to do with those things
[XPERIA X10 General] tuxo87:
No? :D Then whats the reason of X10's slowness?

edit. just read James' post, that was a bad teaching try. it's definitely not the truth - if you wanna read some serious details about human eye go here: http://amo.net/NT/02-21-01FPS.html

I played (and still play) quake III and I can tell you the difference between 30, 60 and 120 fps. Thats why I'm playin on a CRT screen at 640x480@120hz.

Just think before writing such bullsh** on forums.
[XPERIA X10 General] Astral07:
no further comment

btw your link is 8-9 years old, things have changed - like when stated that computers can't reproduce motion blur :)

edit: sorry, missed this part:

my x10 is pretty fast, i don't know what you're talking about :) anyway, if it were slow, it would be the software
[XPERIA X10 General] tuxo87:
who cares about motion blur? thought we were talking about human eyes.

anyway I'm not saying the phone itself is slow, it's just the graphic interface that is slow. You just have to try another android 2.1 phone to see the difference.
[XPERIA X10 General] iead1:
You must be a super-nerd if you really are that passionate.

A 3D Video Game is 95058% different than looking at a UI that is locked at 30 fps. But both are locked, as to be smooth, instead of herky jerky.

Ever play a game with variable FPS? One minute you're cruising at 60, then an enemy starts shooting at you and you drop to 10.... not my idea of fun.
[XPERIA X10 General] tuxo87:
I'm indeed talking about 2D. I mean I wouldn't mind if SE capped fps only on 3d applications, I dont use the phone for gaming. But a smoother GUI looks a lot better for me, and the phone's hardware is surely able to get 60 fixed fps or more, android is not that fat. :)

I'm pretty sure and I hope a lot that things will change when eclair is released.
[XPERIA X10 General] mbrad_26:
As far as i know human eye cant percept more than 30 fps. How can human percept 60fps? Pls dont misunderstand me. I only ask this for me to understand.

Thx
[XPERIA X10 General] tuxo87:
Wow I thought I was the only one that noticed X10 slowness cause of 30fps cap. :)
[XPERIA X10 General] tuxo87:
You mean you won't see any blinding light if I flash you with a LED torch by turning it on just for 1/60 of a second? I think you would clearly notice it even if it was just for 1/200. That was just an example.

Human eyes dont have any kind of "FPS limit" as we don't live in a digital world. Get real :p

There's a link posted by me in this thread's previous pages, it'll explain everything you need if you wish to read it... It's a bit long.
[XPERIA X10 General] tuxo87:
http://www.boallen.com/fps-compare.html

I hope this helps.

Basically, the second image is how we see our X10 running.

The third image could be an iPhone 4 or a GalaxyS =)
[XPERIA X10 General] paulorkt:
100% AGREED

Thats exactly what I had to say. I dont know why most X10 owners cant notice the laggy screen response. My old Htc Magic was much smoother, also my iPhone 3GS.

Thats is the only complaint I have about the X10. I dont even care about the 2.1 - 2.2 update. That **** upsets me.
[XPERIA X10 General] li_boud:
Whoever says that human eye can not register the difference between 30 fps and 60 fps hasn't been gaming much (or not at all). Human eyes are very much capable of registering even 120 fps. Although you wont notice much difference between 60 and 120 fps.

30 fps is minimum, yes minimum acceptable frame rate in 3d games. Below this, games look and feel crap. So 30 fps is far from ideal frame rate to play games..

More info on fps facts and myths right from the experts - tomshardware.com/reviews/athlon-ii-x3-440-gaming-performance,2619-2.html

Now as for SE capping frame rate on X10, does anyone know what is the refresh rate of lcd panel?

Also as some pointed out earlier, they might have done it to make device stable. I tried searching but have not found any official explanation from SE..
[XPERIA X10 General] mbrad_26:
I dont think its about human eyes limit. Its abouat the fact that human brain cant process so mutch fps. The only thing that you will notice after a couple of hours is a terible headac and probebly dizness of so mutch fps. At 18 fps human eye see a fluid image. In cinema you are watching movies at 24 - 25 fps.
[XPERIA X10 General] li_boud:
In cinema they use motion blur to make it look smooth, there is no fact behind your claim that you feel headache or dizziness after watching stuffs in high frame rate.

The fact is human brain can register 120 fps easily, thats how the 3d lcd panels/TVs work.

18 fps without motion blurr looks crappy, feels crappy and is crappy when it comes to 3d gaming..

Try playing any modern 3d game at 18 fps and then tell me that looks fluid..
[XPERIA X10 General] raihansazal:
then i have to stop playing the game & just conting the frames.;)
[XPERIA X10 General] mbrad_26:
I think its a difrence betwean cinema and desktop. In cinema imaged are being projected in dark inviroment and on desktop images are coming from "behind":-) beinng created and processed by graphic cards withthe help of processor. Gaming expierence its being influenced by many things like graphic card , RAM, processor speed, screen refresh rate. Human eye cant percept morr than 30 fps. He can "see" 30 fps, the rest just goes by...its lost information... becouse our brain just cant stock it and analize in the same time.

Cheers
[XPERIA X10 General] MJ_QaT:
Soo this thread started as a question about the X10 cap and now it became a debate whether the human eye can see more than 30 FPS or not ? :confused:

Personally I think it's due to saving battery, I know that many other devices are much smoother than my Xperia but I always believed that the reason behind this is my OS. Until I get 2.1 then I can compare the smoothness with others even though by the time I get it most of them will be having 2.2 already :p
[XPERIA X10 General] tuxStyle:
I'm happy for the people who can see the difference between 2nd and 3rd image.

I can notice the difference between the first and third but that's it :)
[XPERIA X10 General] tuxo87:
Because the animation is very slow.

Still unconvinced? http://www.tweakguides.com/files/FPSComp_Old.zip

Try playing with the fps

And anyway this was not the point of the thread. What some of us just wanted to say is that the 30 fps cap causes INPUT LAG.
[XPERIA X10 General] sidneylopsides:
I read somewhere that the digitizer is set to 27Hz, the update increases it to 33Hz and it feels more responsive.
[XPERIA X10 General] zeban:
Yes, the information originally came from swedish website swedroid.se

The digitizer now does 33 hz , AND has peak performance of 45-46 hz

Swedroid said that they can feel an improved responsiveness.

But they also said that they could not determine whether this was due to a specially made prototype or due to firmware.

The problem is that they only tested the digitalizer and not the screen itself.

So we might get faster responsiveness but the screen with its 30 FPS will probably be just as slow as before.
[XPERIA X10 General] tuxo87:
Great news bro

At least I can play fruit ninja without missing them all XD

Can't wait for custom roms tho. Free X10 powa!
[XPERIA X10 General] sidneylopsides:
30fps isn't really that slow, I think all the lag felt is down to the digitiser.

Then again, I tried fps2d on my mini pro and it was hitting 70fps, and this does feel a lot smoother than the X10.

Hmm, is there a digitiser test app?
[XPERIA X10 General] zeban:
Yes the digitizer test is called Input Benchmark.

My x10 gets 26 hz, and the x10 mini I think gets 37 hz

So I think slowness is mostly down to 30 FPS