yashsingh1/xdaforums huggingface dataset:
[Captivate Android Development] K-mart Shopper:
I was only really interested in getting MobileAP to work, even though SRE has a large list of improvements.

I'm running on JH7, and I'm certain MobileAP was grayed out before I voodoo'ed. Now it simply isn't there.

I would be willing to try a different settings.apk, if it seems that is the problem here. (Plus hopefully a package I can manage to install with limited experience.)
[Captivate Android Development] ranova:
Im actually on JF6, stock. Never reflashed from the day I got the phone (I know I know). Just havent seen the need to try out all these beta firmwares yet until they prove worthwhile (Such as a GPS fix or Froyo).
[Captivate Android Development] Zilch25:
Well voodoo wouldn't have removed the option from settings. It's 12:30 here and I've gotta work in the morning so I've got to hit the sack... hopefully dg can shed some light on getting the new settings.apk in there and getting it working. If not I'll mess around with it in the morning and try to hook you up with some working instructions
[Captivate Android Development] Zilch25:
Ah okay, Can't blame you... not everyone wants to waste as much time as I do messing with different firmwares haha. I was just trying to see if there was some correlation between the two, since JH7 does some weird stuff
[Captivate Android Development] ranova:
JH7 doesn't even play nicely with SRE.
[Captivate Android Development] Pirateghost:
yeah, that seems to be hit or miss. mine was working great ... lots of other people had problems running the combo though.
[Captivate Android Development] majinzen:
Anybody else notice that the screen doesn't go to sleep automatically anymore? It just dims on mine and I have to push the power button to get it to sleep.
[Captivate Android Development] Reefermattness:
EDIT: wrong thread :p
[Captivate Android Development] Neurp:
Mine does the same thing, but I can't say for sure if it's related to the Voodoo fix. When I get a chance and don't need my phone as an alarm, I'm going to flash back to stock (after adding the disable lagfix file/rebooting) and try again.

Besides this issue, this is working wonderfully. Thanks for porting it over!
[Captivate Android Development] fox945:
I'm noticing some of that weird lag with JH7 with this fix. Disabled the lag fix and flashed back to stock with the one click odin and now just got done flashing to JH3 and going to apply this fix and see how it runs then.
[Captivate Android Development] brafrog:
Mine works, try reselect screen time out again?
[Captivate Android Development] Baccarat:
Headphones not working

I cannot get audio to play through the headphones. I was running JH7 + SRE 1.3.1c + Voodoo 1.2 and I noticed the problem. I uninstalled the lagfix, flashed back to stock with 1click, then installed JH3 followed by SRE 1.3.1c followed by Voodoo 1.2. Again, I can play audio through the rear speaker but not the headphone jack.
[Captivate Android Development] K-mart Shopper:
Good observation, I can't get headphone sounds in JH7 with Voodoo 1.2 either... bummer.

Edit: Correction, stock headphones work.. but no other headphones work.
[Captivate Android Development] Baccarat:
As a follow-up, I am getting the following errors in my log when I try to plug in the headphones while playing a song.
[Captivate Android Development] IStern:
I have more or less the same issue with 1.2, headphones are fine, aux-in in my car, no sound. Version 1.0 worked fine.
[Captivate Android Development] fox945:
I've noticed the same dip in FPS now that I've flashed the lagfix from JH3. Wasn't they when I did it from JH7.
[Captivate Android Development] K-mart Shopper:
DG, Zilch, I worked out my MobileAP problem - Flashed DG's MobileAP kernel on RFS, and reflashed Voodoo... thanks for the help!
[Captivate Android Development] ranova:
JF6 with 1.2 and headphones do not work either.
[Captivate Android Development] rsohne:
Upgraded to 1.2 and have no problems with wired headphones or bluetooth. My install path was One click, JH7 , Voodoo 1.0 and then 1.2 on top.
[Captivate Android Development] Phaze13:
Same here! Not working!
[Captivate Android Development] kamots:
OK so I am pretty happy with this for the most part. Is there a fix for the music not playing through head phones? Because I too have this problemandbits a deal breaker. Also can I delete the update.zip off my internal memory card? I have tried to move it to no avail. The disable lagfix in the voodoo folder,does it have to have a dash (disable-lagfix) or does it matter what it looks like? I love the speed of this, but I gotsta have music for my car. Seems to be a batt sucker too. Great work though!
[Captivate Android Development] atinm:
Thanks! Fixed.
[Captivate Android Development] atinm:
I on the other hand cannot hear with iPod headphones but can with stock! But I have nothing but stock install via One click + voodoo. Wonder what JH7 added - have to research this.

-Atin
[Captivate Android Development] Spleisher:
Not to pile on, but just for the record, same deal with headphones here.
[Captivate Android Development] kamots:
I'm not finding this file. What folder is it in?
[Captivate Android Development] atinm:
Thanks - this should help figure it out.
[Captivate Android Development] kamots:
will this lag fix work on unleash the beast?
[Captivate Android Development] InsaneJester17:
I'm still using 1.0 voodoo. No headphone issues on Jh7.
[Captivate Android Development] rajendra82:
JH7 with 1.2 and the headphones are the only issue so far.
[Captivate Android Development] masterofthebass:
no headphone issue with 1.2 on JF6. No problem at all.
[Captivate Android Development] lpsi2000:
No issues here with headphones including iPod headphones (they all work). I am using JH7 and 1.1
[Captivate Android Development] Divinedark:
Full stock captivate, rooted, 1.2 Voodoo fix, works like a champ, but no sound through headphones.
[Captivate Android Development] kamots:
Update: stock head phones work for me. Was using skull candy ones before. Those didn't work. Bummer LOL. Have not tried aux cable in car yet. Will report back.
[Captivate Android Development] Zilch25:
atinm is currently trying to figure out what's going on with the headphone issues :)
[Captivate Android Development] anilkuj:
same here with Eugene's hybrid rom and 1.2 voodoo
[Captivate Android Development] ranova:
- The headphones I tried were 3rd party ones and did not work on JF6.

- Bluetooth A2DP worked fine in the car.

- Stock headphones worked fine...
[Captivate Android Development] Baccarat:
I'm getting a not supported error in my log file:

Unknown PCM AndroidPlayback_Headphone_normal
[Captivate Android Development] Pmac25:
ok I have about 10 pair of headphones and I just did a quick test with the 4 pair that I could find.

Stock headphones work as do a pair of Iphone headphones.

My Skullcandys and some phillips ones do not.

The two pair that work all that 3 white lines around the plug. The 2 pair that do not work have only 2 lines.

Not sure what the lines do but I am willing to bet that is the key.

Note I never tried any other headphones besides stock in the phone before now so I can not tell you if the others ones worked before or not.

Edit:

Ok the plugs are called TRS connector (2 lines) and TRRS connector (3 lines) the lines are just insulating and there is a diffrence in how the work.
[Captivate Android Development] bobbylx:
Using Eugene's Hybrid R3 and just flashed this. All I have to say is WOW. Very nice work. I also have unhelpful's OC applied and my phone is crazy fast.

Keep up the good work.
[Captivate Android Development] Divinedark:
I tested with Skull Candy headphones as well. I'm assuming, like everyone else, my stock headphones would work. Haven't tested, though.
[Captivate Android Development] kamots:
alright not working in car with monster auxiliary cable. That blows. Also just tried to make phone. Call in car with aux cable plugged in. No go. That may be a deal breaker as I don't have a Bluetooth. I hope there is a fix.
[Captivate Android Development] Pmac25:
Are the 2 ring or 3 ring?

Just tried another 2 ring and it also did not work.
[Captivate Android Development] Divinedark:
TRRS connectors are used in mobile phone headsets to acommodate the microphone usually built into the sets. The iphone has 3, the ipod has 2.
[Captivate Android Development] Divinedark:
It looks like it's requiring the TRRS (or headphones + mic).
[Captivate Android Development] atinm:
Thanks - this we should be able to solve!
[Captivate Android Development] Pmac25:
Yeah pretty much what I guessed.
[Captivate Android Development] alphadog00:
I found a bug. I only have one Samsung widget listed as available to the home screen and my memo app is gone. Not sure what else is missing yet.

Anyone else?
[Captivate Android Development] rajendra82:
You can't possibly have both Unhelpful OC/UC and Voodoo. You may have done both updates, but only the last one counts.
[Captivate Android Development] rajendra82:
Unrelated. You must have SRE or Unleash the Beast. Those are the mods that delete Samsung apps and widgets (on purpose). All this update.zip does is flash in a new kernel.
[Captivate Android Development] ipxnsv:
I have also confirmed that 2 ring headphones do no work.
[Captivate Android Development] lpsi2000:
Well for me all of them (2 Ring TRS or 3 Ring TRRS) works fine with JH7 and 1.1.
[Captivate Android Development] atinm:
Anyone with JH7 that doesn't have sound with a non-stock headphone?

-Atin
[Captivate Android Development] alphadog00:
Negative. I have NO other mods. I was rooted with a basic update.zip and the circle battery mod. So it is related.
[Captivate Android Development] rajendra82:
Take a look inside the zip file , and all that is included is a zImage (packed kernel), some conf files to make the ext4 system, and a script to install the kernel via redband method. I am not sure how any of your widgets and apps could be deleted due to installing this when there are no instructions to do so inside.
[Captivate Android Development] no driver:
I put voodoo 1.1 on my wife's previously untouched phone this morning and everything seems to have gone well. I also undid the lagfix on my JH7 setup from yesterday because, as others mentioned, it has some serious stuttering while scrolling through lists. I'm either going back to JH2, which I had been using, or JH3. I'm gradually rereading the JH3 thread to see if there's any compelling reason to use it, but I haven't decided which one to flash yet. I might also play with SRE before applying this lagfix again, but I'm mostly interested in trying out the MobileAP so if someone can point me to directions to set that up with Voodoo 1.2 I'd appreciate it.

ETA: I put the lagfix back on JH7 as I was out and about and wanted my phone to be as usable as possible and the scroll stuttering isn't as apparent this time around. But maybe I'm just not going into the same places as I noticed it before. I'll keep an eye on it.
[Captivate Android Development] bobbylx:
Heh, didn't pay attention and just noticed that voodoo overwrites the kernel. either way, the thing is fast. I'd rather have a good lagfix than an OC anyway.
[Captivate Android Development] crupp:
I have JH6 and a pair of Sony TRS headphones work fine.
[Captivate Android Development] Divinedark:
I was reading through the official i9000 discussion thread for the Voodoo fix, and the last several pages are dedicated to an increase in the Android OS activity causing the battery to drain faster. It's also making the upper part of the phone feel warm.

They have reported that it did not happen in Beta3, but Beta4 is causing people to see huge changes in their battery life. More than 1 full % per hour in standby alone.

Anyone seeing this with Captivate?
[Captivate Android Development] atinm:
This I find harder to believe since the kernel is basically stock - only change was to the filesystem for /data. Headphones tho are my bane right now, but power I definitely did not touch. Samsung messed with the headphone code in their most recent drop and maybe that has something to do with the headphones . . .
[Captivate Android Development] sremick:
I'm not questioning the virtue of backing up your phone, but I didn't think step 5 was necessary? Installing Voodoo erases all your apps??? :eek:

That's not what "begs the question" means. ;)

http://begthequestion.info/

http://grammar.quickanddirtytips.com/begs-the-question.aspx

http://www.wsu.edu/~brians/errors/begs.html

Sorry, not trying to be a grammar nazi... just need to do my part to help curtail the viral misuse and confusion. ;)

Could it take more CPU power to manage EXT4? I'm just wondering, from a devil's advocate point of view, why Samsung might have gone with RFS... setting aside "laziness" for a moment, could there be any legitimate reason to use RFS over EXT4 knowing that it'd involve a performance hit?
[Captivate Android Development] Divinedark:
I hear ya. I noticed my battery is lower than it usually is by this time, but I also just realized that it's been off charger for over 14 hours with me rebooting it multiple times, and playing with it 10X more and I'm at 71% with most of that being the screen... :D

I did notice that my battery status "Time Off Charger" counter resets when I reboot the phone. Do the battery usage graphs also reset?
[Captivate Android Development] alphadog00:
i never said they were deleted. What I am saying is that the os doesn't see them. maybe it is a permissions thing.

My captivate had 4 mods - Root (manually via update.zip); Circle Battery Mod; settings.db Mod to allow sideload; Unlock (but still using AT&T SIM). I installed the lag fix, and i noticed now that one my screen icon for Memo (or whatever the yellow notepad app is called) is gone and it is not listed in my apps list. When i try to install samsung widgets, the only one listed is "feeds and updates".

The only change has been the voodoo lag fix. So changing the kernel has had some effect.

EDIT:

Can anyone give me the name and location of some samsung widgets and/or notepad/memo app so i can see if they are even on the phone?

Thanks!
[Captivate Android Development] alphadog00:
I noticed it initially, not 100% positive without being able to measure.
[Captivate Android Development] LuckyX2:
First off I'd like to say thank you for porting this to the captivate. It's working well on mine so far, nice and responsive.

I have one question though; any idea when we might get the Voodoo Color fix?

One thing that has bothered me about this phone since I first turned it on was the sharpness. It really detracts from the beautiful screen and from the screenshots on project-voodoo, it looks like the color fix takes care of that. The sharpness is my biggest qualm and I'd love to see that fixed.

Thanks again.
[Captivate Android Development] Pmac25:
For people that have had samsung widgets and other apps vanish what ver of Voodoo are you using?

In voodoo 1.0 some of the SRE script was still in it and it was removing "Blotware" aka the things that you are missing.
[Captivate Android Development] atinm:
Ah yes - 1.0 was removing stuff. But I was thinking maybe very few ppl used 1.0 -> 1.1 -> 1.2. If you did that, you might want to go to stock and then just install 1.2.

-Atin
[Captivate Android Development] :
Heres a MobileAp enabled version, be advised this will only work for people that previously had MobileAP or are using a i9000 rom, cause its just the inits, no framework/app etc inside, why u ask? well i like to keep things simple and clean =]

MobileAP_Captivate-Voodoo-lagfixbeta4-1.2.zip
[Captivate Android Development] seifer8ff:
I'm on JF6 and can confirm that stock headphones work and others do not. Really enjoying the speed though!
[Captivate Android Development] iamamp3pimp:
same issue here.
[Captivate Android Development] :
Its a know issue with stock builds =] and atinm is working on fixing it, tho this is not the case with i9000 roms, as im using JM2 and all my 3.5mm headphones/speakers work perfectly.
[Captivate Android Development] gtg465x:
My Sony headphones and car stereo aux cable work fine on JH7. No Voodoo or SRE.
[Captivate Android Development] kamots:
Ummm....two I think
[Captivate Android Development] nammyczc:
on JH7 with voodoo works on 3rd party headphones
[Captivate Android Development] alphadog00:
thanks Atin!

I was using 1.0 and it did remove stuff. And I downloaded at 8am - 6 hours or so after the release - I thought i was a late adopter :)

All is good now.
[Captivate Android Development] lpsi2000:
It looks like I am going to stick with 1.1 for now because I don't have any headphone issues.
[Captivate Android Development] rajendra82:
All the Samsung widgets and apps should reside in /system/app/ folder.

The names are generally pretty self explanatory (e.g, BuddiesNow.apk, Memo.apk, MiniDiary.apk, etc.). If they are not there, one of your update.zip files was for something like SRE instead of what you think it was, and it deleted them. All the work is done via a update-script or update-binary file in the /META-INF/com/google/android/ folder that is inside the update.zip, so if the instructions are not there, the mod is not to blame. A kernel does not delete contents of the /system/app folder when it boots. If you did use 1.0, that version was built on top of SRE, so some of the deletion code was in the script. Version 1.1 and 1.2 only update the kernel, so you will need to disable the lagfix flash back to stock, start with one of those two.
[Captivate Android Development] kamots:
aright I did the disable-lagfix file in my voodoo folder and just reset to RAF(according to the lovely lady). So now, if I do Odin one click, it will completely get rid of lag fix cause it reflashes a stock Jf6 kernal. Correct? Not that that's what I want to do, the lag fix rocks! huge difference without it. I just want to nand restore back to my utb back up and then I can delete the disable lag fix folder reboot and fly!!!! Uyb is compatible. With voodoo tight? I meant to ask pages ago but never. Said an answer. Also why can I not delete the freaking voodoo update zip off my internal storage. Card. I want to put the clockwork recovery zip there, buy Dont want 2 update. Zips on there. Wont know which is which lol
[Captivate Android Development] Zilch25:
Yup, you're ready for a one click. Just get everything setup the way you'd like with UTB and drop in the kernel/remove the disable-lagfix file and you'll be on your way :D And you can remove the update.zip after you've applied the fix, or you can just rename them around- that's what I do haha
[Captivate Android Development] rajendra82:
If you already did the disable-lagfix and rebooted, you could go ahead and do a recovery of your old nandroid backup at this point, because the kernel will stay put. Once you recover you can then disable the ext2/ext3/ext4 lagfix you had installed with UTB, then get rid of the disable-lagfix file, and reboot to have voodoo enabled again. There should be no need to flash back to stock. With the disable-lagfix file in place, you are essentially at stock, with the extra fuctions in the kernel disabled, and /data back on a RFS partition that ClockworkMod can see.
[Captivate Android Development] kamots:
NM think i got it now
[Captivate Android Development] Zilch25:
Haha sorry I shorthand a bit. When you one click it restores absolutely everything (the stock kernel is included in the package), so get everything set up with UTB and all that jazz, and then flash the voodoo kernel in :D
[Captivate Android Development] atinm:
I just uploaded captivate-voodoo-beta4-1.3 that contains the fix for the headphone, aux sound. It was a bad conf file that was left lying around. captivate-voodoo-beta4-1.3.zip. The header has the link too.

-Atin
[Captivate Android Development] kamots:
See this is how little I know. Where is the lagfix file for utb? I don't recall seeing those extensions I didn't know UTB had lagfix thank you for your help!
[Captivate Android Development] atinm:
I don't think I'll be doing the color fixes until much later when lots of people want it and it isn't causing other headaches. Right now it looks like opinion is quite divided about it. I want this to be purely lagfix only, but since I have put up my git repositories on github (in the header), others could add color and even OC/UV. it is not a priority for me though, not for this. I might do it in a separate branch of the repository instead when I can.
[Captivate Android Development] InsaneJester17:
Thanks for all your work Atin!

Quick question, would you mind putting instructions on how to remove this lag fix in the first post? I don't need it now but I know at some point I'm going to want to remove this. I think that would be helpful for all. Thanks!
[Captivate Android Development] masterofthebass:
Here's an update.zip that is just designgear's package with the kernel flashing removed. Its meant to just flash over voodoo.
[Captivate Android Development] rajendra82:
We can just flash this straight over 1.2 without disable-lagfix, right?
[Captivate Android Development] anilkuj:
yes i did this and it worked fine.
[Captivate Android Development] Zilch25:
Yes :)

... 10 chars
[Captivate Android Development] kamots:
LOL perfect. Thank you again zilch!
[Captivate Android Development] IStern:
I just flashed over 1.2, 2-stripe headphones are not working 8(

Edit:

I'm on JF6
[Captivate Android Development] rajendra82:
Updated, but non stock head phones (2 segment connector) still don't make a sound on JH7.
[Captivate Android Development] Zilch25:
I have a feeling there was a small oversight in this update :) The fix works, I just think theres a slight inconsistency with people who are upgrading it. I'm sure atinm will get catch it soon :D
[Captivate Android Development] kamots:
Oh! son of a........!!!! OK fest things first... Odin. LOL
[Captivate Android Development] Pmac25:
Yep I can confirm anything without a mic still is not working.
[Captivate Android Development] Zilch25:
I'll bet you since you're coming from a fresh flash if you flash in the new version of the kernel you won't have any headphone issues...
[Captivate Android Development] anilkuj:
I am on SRE2B7 just applied 1.3 , my creative earphones and bose headphones both work fine.
[Captivate Android Development] Justinph5:
I've had a stock rooted captivate. I installed the voodoo fix this morning, and my headphones didn't work. I just installed the new headphone fix version, and there is still no headphone sound.
[Captivate Android Development] Zilch25:
Okay, someone who isn't afraid of possibly borking their phone in the process of fixing the headphones:

use adb

su

cd /system/etc

mv asound.conf /sdcard

reboot

After it reboots test your sound... if you've got nothing at all... well you'll have to move the file back, if your headphones works YAY it worked
[Captivate Android Development] Spleisher:
1.3 made no difference on JF6 for me. Headphones are still a no-go since voodoo.
[Captivate Android Development] rajendra82:
How bad will I bork the phone?
[Captivate Android Development] Zilch25:
Worst case scenario (Probably) your sound won't work until you move that file back into place and reboot... but I havent tested it since I'm on a virgin install that wouldn't have this issue
[Captivate Android Development] Zilch25:
Alternatively you can wait on the fix atinm says he'll be uploading it soon. It was just a small oversight in the package. Basically if you were coming from a completely fresh install the 1.3 kernel would work, but if you've had a prior install of voodoo the fix won't take- the new version will cleanup the mess.

Headphone fix that is... voodoo still works fine =P
[Captivate Android Development] rajendra82:
So after I move/rename the file, and I reboot, are you expecting the file to be rebuilt, magically restoring sound?
[Captivate Android Development] Zilch25:
Something like that... but scratch that plan, just wait for the fix :) IStern already gave this method a go and it didn't fix the problem
[Captivate Android Development] atinm:
Umm, just put up 1.4 - sorry, we have to delete the bad config file if it exists from previous versions. 1.4 will do that. http://github.com/downloads/atinm/captivate-voodoo-initramfs/captivate-voodoo-beta4-v1.4.zip - sorry about this.

-Atin