yashsingh1/xdaforums huggingface dataset:
[Droid Incredible Q&A, Help & Troubleshooting] Loading...:
ok im confused, tried to search everywhere for this but have not found a straight answer...

i had my phone rooted but then decided to downgrade back to stock using PB31IMG.zip which restores the phone to prior May OTA.

Current Software Info:

FW: 2.1-update1

BB: 1.00.03.04.06

Build: 1.22.605.0 CL161493 release-keys

SW #: 1.22.605.0

my question is...

do i need to install the may OTA before i can receive the 'official' 2.2 OTA or am i already set to receiving it. PS: im not planning on doing the manual update, just want to know if im ok.

thanks.
[Droid Incredible Q&A, Help & Troubleshooting] bmoke:
A follow up question to Loading; There are comments around about the revision number for HBOOT, required for the OTA. HNOOT is not listed under the software display screen in Settings. Instead you need to power down and boot into HBOOT. You do this pressing Volume Down and Power, at the same time. In my case, I did receive the May 2.1 OTA. However, HBOOT reports I have version .77. Several scattered posts and threads say you need version .79. There is another thread running currently about how to update HBOOT. But the answer was to bump up to version .92. Not sure what version the 2.2 OTA requires. It might be helpful to know and/or confirm what exactly is required, at a minimum. Here is a post where a user upgraded to .79, but now says "revoked3 won't root my phone anymore."

I may need to change my user name to "craZy1" after reading through all these rooting posts.

Sorry for not showing my links, but I had to remove links to other posts, since my message count is low. Do not want to lose any posting privileges
[Droid Incredible Q&A, Help & Troubleshooting] Loading...:
never mind i figured it out, finally received the 2.2 ota...
[Droid Incredible Q&A, Help & Troubleshooting] dbgrow:
did the update just show up one your phone with out changing anything...because I did the same thing you did with my inc and I still have not gotten the update??
[Droid Incredible Q&A, Help & Troubleshooting] Loading...:
no, i had to manually install the may ota then a couple hours later i finally received the 2.2 notice (might be coincidence but what the heck it worked)

link to may ota if you need it: https://android.clients.google.com/...22.605.2_1.22.605.0_release_sign.a33bc3bf.zip
[Droid Incredible Q&A, Help & Troubleshooting] jstuart91:
This is probobly a silly question... but how do I get the May OTA applied without clockwork? I have S-OFF, and then downgraded back to stock but I never got an OTA pop up to update the May OTA...
[Droid Incredible Q&A, Help & Troubleshooting] avenator14:
I recently watched the Apple keynote, and they have added HDR (High Dynamic Range) to their camera app. Considering that this is merely software and not hardware, could anyone look into developing a camera app/mod that does this?? and there are apps in the market, but they use their own software to create a simulated HDR photo, but they do not actually take 3+ shots in rapid succession, and there is an extreme quality difference between the HDR simulation, and actual HDR. So, in conclusion, i would love to see this developed, and im sure many of my other android users would too.
[Droid Incredible Q&A, Help & Troubleshooting] chillmeow:
Try Camera 360. Free app with HDR.
[Droid Incredible Q&A, Help & Troubleshooting] bansheestealth:
Camera 360 is not true HDR; not that HDR off a cell phone camera sensor would actually be worth the effort.
[Droid Incredible Q&A, Help & Troubleshooting] avenator14:
i got camera 360, but in my opinion, it just makes the photos look worse, and more fake. also as i use this phone's camera as my primary camera for family events and any other types of things, i see the need in developing this.
[General Questions and Answers] navcty850:
OK so I followed all the instructions correctly on the video pertaining to performing a task 29 and my (U.S. T-mobile HD2)and is now only showing a white screen, with the t-mobile logo on it. The phone is unresponsive and doesn't have any connection drivers on it apparently because my computer wont recognize it at all. I am aware that it has no ROM on it but the video said that I could flash one with a boot loader but I haven't figured out how to do that yet im a lil new at this anyway I guess we all have to start somewhere... any help would be greatly appreciated

P.S. - i used HSPL3 and it worked fabulously when I flashed the Elegancia Rom. Then decided to try the maxsense ROM and tried task 29 and now this...
[General Questions and Answers] whatevaUsay:
First you have to turn off the phone by removing the battery. Then enter the boot loader by holding down VOLUME DOWN button (keep holding) and pressing power on/off button for a sec or two. Keep holding vol. down untill you get into bootloader. It will be a tri-colored screen (Red, green, blue and white), one you have probably seen before. Then connect it via USB cable and flash your ROM. Make sure you have the proper radio for it.

I'm still a bit ''noobish'' myself, but that's what I think one is supposed to do. Pros please correct me if I'm wrong.
[General Questions and Answers] navcty850:
Nice! I got to the boot loader now I'm going to try and flash the rom I downloaded today, Man you are a lifesaver! I know it is a simple task to tha pros but I have to get through the trials and errors before i can get where they are lol PROS PLEASE BARE WITH ME!! Ill get back to ya after i attempt the flash thanks again!
[General Questions and Answers] navcty850:
It works! man i was freakin out for a minute and i ended up ordering another phone so now im gonna sell this one lol But i do have one other question, I downloaded the max sense Elegancia series Rom and it said i had to have a specific radio so i downloaded one of those that were provided with the program but when i opened it, it had a .NBH and a bunch of other files with it. I am wandering if I am supposed to copy all of those files to the custom RUU file along with the radio?
[Droid Incredible Android Development] sniffle:
A little over a month ago we made a promise, get us an HTC Incredible and we will give you a Rom. You, our fans and supporters came together and got us that phone. Today marks a major event for us and for you as well, for all of you that have donated and supported us we now give you Ruby, for the HTC Incredible! and for us it means we have now gone multi-device! We have been known all this time as the Sapphire Rom and this has always been incorrect, from here on out we will be known as Crystal Clear Roms(CCRoms), and each device will be its own specific gem in our lineup.

For Ruby we don't want to just straight port our original Sapphire rom to the Incredible, but that isn't a bad place to start. All standard features such as internal storage, camera, mms, sms, everything else you would expect to work does plus what has been added already to Sapphire. More phone specific optimizations will be added in the future, such as trackball wake, etc.

Link to Ruby Download Page: http://www.incredibleforum.com/foru...y-sapphire-ruby-double-release.html#post39078

For all of you Sapphire users out there we haven't forgotten about you either. With this release you will see a refining of the volume rocker music skipping. We have incorporated the modifications from Alankila for Digital Signal Processing, makes for some pretty awesome music! Stagefright has been re-enabled, and all of the kernels now have the new interactive governer as an option in SetCPU as well.

Link to Sapphire Download Page: http://sapphire.ccroms.net/wiki/releases/sapphire-1.1.0

Enjoy everyone!

With this being our first release on this forum, now that i have the time, i want to give everyone a little information about the best way to report bugs and get in touch with us , the makers of Ruby and Sapphire.

We release on between 8 and 10 forums for every major release, to keep up to date on what is happening at any given time you can visit our website or come chat on IRC.

Website: http://www.ccroms.net

IRC:

Server: irc.freenode.net

Channel: #cvpcs

Bug reports can be made at: http://bugs.ccroms.net

please search first, and post logcats with any bugs.

we are working hard to produce a .1 release for ruby with the following fixes

GPS doesn't work(fixed)

Camera reports 3MP instead of 8MP

No 720P recording

Emmc internal storage issues(may be fixed in a future release) (fixed)

BlueTooth (fixed)

ChangeLog is available here http://github.com/cvpcs/android_vendor_cvpcs/blob/froyo-gem/CHANGELOG
[Droid Incredible Android Development] Kulaa:
Epic ~!~

"What is unsweet tea, when was sugar added to be removed".
[Droid Incredible Android Development] Taylor08:
is there a setting i'm missing? my LED notifications are not working can't seem to find a setting to turn them off/on
[Droid Incredible Android Development] Fretless:
I will try this. OMG.
[Droid Incredible Android Development] Jdawg183:
Any chance we can get some screen shots?
[Droid Incredible Android Development] mrchambo:
Uneffingbelievable.

Nuff said...

jc
[Droid Incredible Android Development] slygeist:
suuuuper nice rom!!
[Droid Incredible Android Development] theberg:
Is there a radio requirement?
[Droid Incredible Android Development] metalmenance:
+1

would like to see as well
[Droid Incredible Android Development] WebDev28:
Sweet! Downloading it right now, if I don't like it, I'm switching back to SkyRaider 3.0 RC2 Vanilla.
[Droid Incredible Android Development] Qazme:
Yup going to give it a try, sounds like a tump over CM 6.0.1 right now especially if you have internal memory mounted and reporting to where we can use it. Any news on the Kernel? Got anything special to pass along about it as far as OCing or battery saving features / performance features?
[Droid Incredible Android Development] s197:
Anyone able to get GPS working? After installing maps, it won't pinpoint my location, closest I can get is to within about 1200 meters.
[Droid Incredible Android Development] seanmcd72:
Great looking rom. I really like it. It has the same issues Cyanogen has for those keeping score: Apps don't scan the built in 8gb for files. (you can get to them through file managers, but your music/pics won't be found). Also BT streaming audio doesn't work. Otherwise though, top notch!! Also for some reason my phone think's it's Roaming?
[Droid Incredible Android Development] andrew53517:
Is Gmail FC for anyone else? I can't seem to access it at all... That is definitely not good for me..
[Droid Incredible Android Development] Qazme:
I installed the Gapps and the phone stuck at the splash screen. Reinstalling the ROM / Apps now going to see if it will let me boot.
[Droid Incredible Android Development] JaydenR:
CM is all fixed according to Koush's last tweet. ;)
[Droid Incredible Android Development] dnoyeb:
Might try clearing your cache for gmail... in settings/apps...

mine is working like a champ.

as for GPS, not sure if it just got lucky or what, but it's right on my house. The accuracy circle is about an acre, but the center is right on me...
[Droid Incredible Android Development] s197:
Mine is not that accurate but another tester said the same thing. But if the accuracy circle does not reduce, if you try to use turn by turn navigation, doesn't it hang at "looking for gps?"
[Droid Incredible Android Development] kriskmk:
my phone's memory is gonna fry if I keep wiping and loading and wiping ROMs like this :D

any pictures anybody?? what does this ROM look like?

sapphire or ruby???
[Droid Incredible Android Development] dhardison:
excellenté.

grapeApe grapeApe
[XPERIA X10 Themes and Apps] Chewitt:
LOL this is just lazy lol, Thanks for the guide i will get the other 3 i need for Dark10 sorted on sunday.
[XPERIA X10 Themes and Apps] ttxdragon:
this all sounds awesome =)

May I suggest posting the source code to your .exe files? that way others can pitch in and help improve the tools, too. slap on the GPL for a decent licence and it should be no problem ;)
[XPERIA X10 Themes and Apps] _calum_:
Good idea :) I have just updated the first post. I have only added the animation tool source as the .acet converter is just a direct color translation except for the header which is post in the acet thread linked in the first post.

I can post this code as well if anyone is really interested, but it will have to wait until I am back at work on the 14th, or until the VPN starts working again ;)

VPN's up - posted the rest of the source.
[XPERIA X10 Themes and Apps] Mobzter:
calum.. just got a new charger today lol so back on track.. although some reason i cant seem to get my colour to change at al? ive rebooted, tried task managers n al but no luck..

Edit: ignore that.. managed to get it working! like an idiot i forgot to add the code at the top for mount/remount lol.. feel like a blonde :-p
[XPERIA X10 Themes and Apps] Sixpence1:
Has anyone got an original version of ms_bg_background_home_icn.acet?

Being the genius that I am, I tried to edit it without backing it up first.

I tried to convert a png image to an acet file using that acet converter but ended up with a background with a similar issue to what's in this post. Will read through all the posts tomorrow and try again.
[XPERIA X10 Themes and Apps] gavriel18:
Hey buddy any more progress with this project?
[XPERIA X10 Themes and Apps] _calum_:
Sorry, on the road at the moment. I'll be back onto this next week.

@Mobzter: glad you got it sorted.

@Sixpence: you may have exported the image with the alpha channel. Make sure the alpha option is off for the timescape and mediascape backgrounds. I'll add complete backups to the first post next week ;)
[XPERIA X10 Themes and Apps] Mobzter:
heres a backup of that file :-)
[XPERIA X10 Themes and Apps] Sixpence1:
Ah, yeh, I think that's what I did. I'll try again and see how I go. Cheers!

Thanks for backup Mobz!

EDIT: Sweet, that worked!
[XPERIA X10 Themes and Apps] _calum_:
I just thought I'd post a link to my dark Timescape theme here.

Timescape (Dark)

If anyone else has got any modified timescape themes please post them (including the modified framework and thumbnail images). It would be nice if we didn't just all modify the Indigo them (as I did above) as if we use neutral images for the default contacts etc. then we can easily change between the different themes.
[XPERIA X10 Themes and Apps] _calum_:
Any interest

Just a bump to see if anyone is interested in doing anything with the Timescape animation except changing the color.

If they are then I might get back into modifying the .afx files, otherwise I'll probably just move on....

I don't actually use it that much and now I've got rid of the blue I'm sorta happy, but it might be kinda cool if we can add our own animations to replace the wave...
[XPERIA X10 Themes and Apps] gavriel18:
How about the mediascape animation? I wanna make it melt into the next screen. Do u think that's doable?
[XPERIA X10 Themes and Apps] xian08:
How can i chnge theme for x10i
[XPERIA X10 Themes and Apps] _calum_:
Do you mean instead of the spline/fade animation when you hit the 'more' button? I think a melting animation would be pretty ambitious and probably only doable if the fade is actually part of the animation. I'll see if I can get an editor slapped together so we can just modify the afx code directly. I'll have a look at the mediascape animation files once I've got that done...

Sorry, I need a bit more information here. Where exactly are you stuck? Do you just want to install a different theme that you have from one of the x10 themes in another forum, or do you want to create you own?
[XPERIA X10 Themes and Apps] gavriel18:
That's exactly what I was thinking, a melt to a fade into the next screen.

I'm trying to understand how it works but i don't have enough spare time right now.
[XPERIA X10 Themes and Apps] _calum_:
OK, 2.1 is here and the file formats for timescape themes have changed...

First off, the apk names have changed. They are now named like this:

TimescapeLargeUITheme[ThemeName].apk (e.g. TimescapeLargeUIThemeSakura)

The .acet files are now .uxraw files. The file header and content has also changed: the header is now 8 bytes, that can be split into 4 16bit integers. The first two I'm not sure about, (second one always seems to be 8...) but the 3rd and 4th are width and height respectively. After the header we still have the color info, but it seems that alpha is always included. The bytes are in the order R G B A (the alpha is now the 4th byte instead of the first).

I have attached the new converter and source.

Edit: I originally wrote an incorrect value for the first byte in the header (20 instead of 0x20... oops :) ) this resulted in a black background...

The afx files have also changed to uxsh. There seems to be a bit more in these files but the animation code is still in plain text. I'm working on an editor, and will update this post when it's done.
[XPERIA X10 Themes and Apps] mitalbr:
2.1 or 1.6 ?

Is this for 2.1 or 1.6 ?:confused:

Looks a silly question... But, am little cautious and more excited to see this on my 2.1update1.

Thx for such a great work. :)
[XPERIA X10 Themes and Apps] _calum_:
2.1 ;) (I had also changed the thread title to make this clearer :p )
[XPERIA X10 Themes and Apps] mitalbr:
I was just adb'ed the file system and I found I have following files...

TimescapeLargeUI.apk

TimescapeLargeUIThemeBlue.apk

TimescapeLargeUIThemeGreen.apk

TimescapeLargeUIThemeIndigo.apk

TimescapeLargeUIThemeOrange.apk

TimescapeLargeUIThemeSakura.apk

TimescapePluginManager.apk

I couldn't locate...

Timescape.apk

TimescapeThemeIndigo.apk

:) :confused::eek:
[XPERIA X10 Themes and Apps] _calum_:
I have update the above post - the names were changed in 2.1
[XPERIA X10 Themes and Apps] maharadja:
Hey,

Can i make every think dark bloodred thats Blue atm?

That would look great i think^^

But my engish isn't that good and im a bit scared and it seams complicated!

Does anyone tried it with red and could give me the file?

Maharadja
[XPERIA X10 Themes and Apps] jase81:
hey calum how can i make it so its black n red to go with my theme lol
[XPERIA X10 Themes and Apps] _calum_:
I have just been trying to modify the uxsh files (these are the animation files that define the wave and the glow on the paginator at the bottom, these were afx files in 1.6).

If we can figure these out then we can create a complete theme for timescape by modifying these and the uxraw files.

In the afx files the code was plain text after a header. The plain text is still there but is not used anymore (I zeroed it out completely and the wave was still there). This makes sense as the plain text would have to be jit comiled when timescape starts and the have been trying to improve performance for 2.1.

In the new format there is approx. 8kb of what I assume to be a compiled animation after the plain text code. I have no idea where to start really, I thought about opening a thread in the dev section but I think I need a bit more information before I do that.

Anyone out there have any java (or maybe flash) animation experience? Any decompilers I can try to use to see if this really is just the previous code compiled for performance?

@jase:

We need to sort this out before we can get a theme finished...
[XPERIA X10 Themes and Apps] jase81:
thanks for quick reply :D i use apk manager to decompile xml's but dnt fink that would work for this :(
[XPERIA X10 Themes and Apps] _calum_:
I've attached three files. The original uxsh file from the sakura theme, The bytes from the header (188 bytes that occur before the plain text code is written) and the bytes that are written after the plain text code.

I'm pretty sure the header is not used except to get the address of the new data (the 32bit integer value at 0x00000028 - the two integer blocks before at 0x00000020 and 0x00000024 are the length of the header and the code respectively)

I know the code that was previously used (the plain text after the header) isn't used as, like I said in a previous post, after zeroing this block out the wave was still present and accounted for in timescape.

So basically I think everything is in 'newdata.raw' (the bytes after the plain text code).

Here's the code for the animation in plain text that must be buried in there somewhere:

uniform float ux_uni_00,ux_uni_01,ux_uni_02,ux_uni_03;	// freqphase.x := x freqency, freqphase.y := x phase, freqphase.z := y phase, freqphase.w := noisea AMP
uniform float ux_uni_04,ux_uni_05,ux_uni_06,ux_uni_07;	// wavephase.x := phase of wave1, wavephase.y := phase of wave2, wavephase.z := phase of wave3, wavephase.w := phase of wave4
uniform float ux_uni_08,ux_uni_09,ux_uni_10,ux_uni_11;	// x,y,z := zoom factor, w := trans-y
uniform float ux_uni_12;

attribute vec4 ux_local_vertex; //
uniform float ux_uni_13, ux_uni_14, ux_uni_15;
uniform float ux_uni_16; // vertex.z

varying vec4 vary_color;

void main()
{
float invGridnumX = 0.05;	// 1/20
float invGridnumY = 0.1;	// 1/10
float invGridnumZ = 0.333;	// 1/3
float dx = 0.05;	// 1.0 / gridnumX
float dy = 0.01;	// 0.1 / gridnumY
float dz = 0.666;	// 2.0 / gridnumZ;

float x, y, px, py1, py2;
float ambientRatio;
float specularRatio;
vec3 pos;

vec4 freqphase;
freqphase = vec4(ux_uni_00,ux_uni_01,ux_uni_02,ux_uni_03);

vec4 wavephase;
wavephase = vec4(ux_uni_04,ux_uni_05,ux_uni_06,ux_uni_07);

vec4 zoomwave;
zoomwave = vec4(ux_uni_08,ux_uni_09,ux_uni_10,ux_uni_11);

float falfa = ux_uni_12;

vec3 vert;
vert.xy = ux_local_vertex.xy;
vert.z = ux_uni_16;

vec3 normal;
normal = vec3(ux_uni_13, ux_uni_14, ux_uni_15);

vec3 select = normal;
py1 = dy * vert.z * invGridnumZ;
py2 = dy * (1.0 + sin(freqphase.z * 3.14) * freqphase.w);

x = vert.y * invGridnumY;
y = (-1.0 * x * x + 2.0 * x);

pos.x = vert.x * dx * 2.5 - 1.1;

// calc position
float width = 1.0 + 0.4 * sin(vert.x * invGridnumX * 3.8 + dot(wavephase.xyz, select));
float coef = dot(vec3(0.0, 1.04, 2.08), select);
float amp = dot(vec3(0.3, 0.45, 0.35), select);
pos.y = -sin((freqphase.x + vert.z * 0.0015) * vert.x + freqphase.y + coef) * amp * py2;
pos.y -= y * dy * width;
pos.z = -vert.y * dz;

pos.y *= 15.0;
pos.y += zoomwave.w * dot(vec3(0.2, 0.4, 0.6), select);
gl_Position.xyz = pos.xyz * zoomwave.xyz;
gl_Position.z += zoomwave.z;
gl_Position.w = 1.0;

// calc color
ambientRatio = y;
specularRatio = 1.0 - ambientRatio;
vary_color.rgb = vec3(1.0, 0.91, 0.91) * ambientRatio + vec3(1.0, 0.316, 0.75) * specularRatio;
vary_color.rgb *= 1.2 - vert.z * 0.2;
vary_color.a = 0.70 - vert.z * 0.25;
vary_color.a *= 1.0 - falfa;
}
[XPERIA X10 Themes and Apps] _calum_:
OK, just talking to myself here :)

I think I've figured it out, and if so I'll post a theme this evening. The code is at offet 0x0001350 in newdata.raw and is 'hidden' in that all the bytes are inverted... eg. 0x20 (a space char) is now 0xDF (0xFF - 0x20)

LOL - this must be SE 'encryption' :D
[XPERIA X10 Themes and Apps] _calum_:
Close, but no cigar...

The code is repeated towards the end of the block with the bytes inverted, but as soon as I modify any of that TS *****es about it (by refusing to show the animation). I've tried just modifying one byte (changing the red channel from 1.0 to 0.0) which didn't work. I then tried doing exactly the same modification to the code in both the inverted and non-inverted sections... no go :(

I've attached the pagination_area.uxsh file along with the inverted version. I couldn't figure out the offsets to the inverted code but I did notice that there are 8 bytes after the code before the file ends in the wave animation, and the 8 bytes seem to preceed a plain-text reference to the pagination_area.uxraw mask....

I guess I'll keep looking, any help is of course appreciated.
[XPERIA X10 Themes and Apps] _calum_:
This feels like my own private thread at the moment... :p

I've attached a modified 'Sakura' theme (that's the awful pink one at the end). The uxsh files are modified so that timescape ignores them, this means no wave, and no pagination lines or glow down the bottom, just the icons. As soon as I get the uxsh files sorted I'll update this, but it's still better than blue...

I haven't done the home background, just the app. I'll do the home when everything else is sorted or if someone asks real nice :)