yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] AndroidChromeOS:
I think that too, but.. forget it ^^
[Android Apps and Games] zole2112:
I can test on my HD2 running Android if you like.
[Android Apps and Games] stickyasglue:
My galaxy S is happy to help :)
[Android Apps and Games] XaviorPenguin:
I would like to test but I believe I may be out of the running.

Motorola Backflip

Android OS 1.5 (13.37)
[Android Apps and Games] Bateluer:
If you're still looking, I can help test as well.

Moto Droid 1 with Sapphire 1.0@1Ghz with compcache.
[Android Apps and Games] arababay:
Tester

I would like to test it.
[Android Apps and Games] Briix:
I'm up for testing as well. I own a Legend with Froyo
[Android Apps and Games] swefse:
I'd like to test it on my T-mo N1.

Cheers!
[Android Apps and Games] onaips:
Thank you all for your support! i already started to send to some testers but ill be putting the packages here from now on in the thread so all of you can try it.

Cheers

EDIT: I will surely release the source code.
[Android Apps and Games] GaMMeLHaNsy:
I'd like to test it. Stock Desire 2.2
[Android Apps and Games] brilldoctor:
More than happy to test - htc wildfire - android version 2.1
[Android Apps and Games] A-HWH:
I am willing to test for you. Got lots of time to play during my commute time everyday weekdays. On SG's Milestone with 2.1, rooted.
[Android Apps and Games] WizStefan:
I'd like to test it. Motorola Milestone here
[Android Apps and Games] Azrael.arach:
I will test it out.

Mytouch Slide at 800mhz running CM6
[Android Apps and Games] onaips:
Ok People, lets start testing. The game will begin to download the necessary data files to /sdcard/supertux2, after that, you will get a blank screen (for now) , the game will be loading.

Note that everytime you open the game, there is a popup asking to send debug info to me, so, if you have a bug, run the game first, and only then you open the game and click to send debug (confirm there is debug info on the strings).

If there is something cool to see, please make a video!

Download: 0.4

http://feupload.fe.up.pt/get/mey9wKpdqTucqvC

Thanks
[Android Apps and Games] xboxfan:
eu quero :)

Também estou interessado. (iam interest to) tenho um nexus one com a rom do evil nexdesire 1.01.( i have a nexus one with rom.)
[Android Apps and Games] soppie:
Downloaded the 0.42 version. Am on Leedroid latest ROM, HTC desire but the game is stuck on Initializing for me.
[Android Apps and Games] XaviorPenguin:
Attempting to install on my Motorola Backflip through ADB, I get the following error:

Failure [INSTALL_FAILED_OLDER_SDK]

Phone: Motorola Backflip

OS: Android 1.5 OS (13.37)

Version Tested: 0.42
[Android Apps and Games] Greenfieldan:
If you're still taking people, my Evo's been itchin' for some good, non emulated games :)
[Android Apps and Games] ctbeiser:
My phone is being really slow to download, and after ten minutes it doesn;t seem to have done anything. I'd like to download the file and put it in place manually, but extracting it doesn't seem to work. Is there a certain way I could do this, or is such impossible. I'm using an overclocked G1 running Cm6.
[Android Apps and Games] jcabrera713:
I'll test

I'll test on my Samsung vibrant.
[Android Apps and Games] AndroidChromeOS:
Downloaded.

Install is done (Android 2.2, Desire, LeeDrOiD ROM).

Initializing.... nothing happend.... :(

//Update: I downloaded log collector and now its downloading the game files to SD.

So @ all:

DOWNLOAD LOG COLLECTOR TO GET THE GAME RUN!
[Android Apps and Games] onaips:
I just fixed that issue, you dont have to download alogcat anymore if you dont want to send debug.

I'll post the fix soon.
[Android Apps and Games] maedox:
So, where's the latest version (0.43)? The download site tells me it doesn't exist.
[Android Apps and Games] onaips:
Wait a minute, i'll upload 0.5 :D
[Android Apps and Games] HunteronX:
Thanks, I'm just trying out 0.42 at the moment.
[Android Apps and Games] onaips:
version 0.5 up. With new video
[Android Apps and Games] maedox:
Dude, this is awesome! Great work. Runs good on Nexus One. Just tried it briefly. Will have to test more after work.
[Android Apps and Games] onaips:
Glad you liked it :D

I'd love to see a video demo from another phone, maybe yours ;)

THanks
[Android Apps and Games] AndroidChromeOS:
Feedback to the new version:

Sometime its a little laggy but its much faster.

And: Sometime the app doesn't recognize pressing the volume key.

But it would be nice if you add move 2 sd on froyo because it has about 6 mb.

but great work at all! :):):)

//Update: Please publish the source code. I would like to remove the animations and resize the images so the whole game would be faster. Thanks :D
[Android Apps and Games] GHOST99K:
jus ran the 0.5 on the HTC Supersonic.no touch input controller as of yet i guess so i couldnt play the game but it does look smooth with average about 34fps with CM6 RC2.please update with a touch input controller for the touch only devices.thanx
[Android Apps and Games] Rhoq:
Was finally able to get the game to load on my Evo with the most recent build (.5), but can not actually start a game. Pressing "Start Game" does nothing, but I am able to access the options, credits and quit options of the menu.
[Android Apps and Games] onaips:
GHOST99K you can play, you need to use vol keys to move and center dpad to jump.

See the video on youtube, i play with an htc magic, with no qwerty keyboard.

Rhoq please try to hold down center key for more time, if that doesnt resolve, please send me debug info so i can look into it.
[Android Apps and Games] onaips:
I will release the source code soon, but i want to restruct it better.

Anyway, you can edit the data files which contain images in /sdcard/supertux2!

EDIT: You can move the applcation to sd with froyo, just go to applications in settings. I'll leave it as it is for now.

EDIT2: Just realized that sound processing is taking a lot, so if you disable it, the animations will be smooth
[Android Apps and Games] AndroidChromeOS:
Thanks :)

I know but I have to edit the main game.

Nope. Doesn't work.

Thanks for the hint. You're right.
[Android Apps and Games] GHOST99K:
ok thanx i messed around with the menu options to find some configurations to set up the controller.played for a bit and its aweasome but still neads a virtual keyboard to make it easy for HTC supersonic users and other touchscreen only devices.a little fraustrating to play with hardware buttons and soft key touch for the HTC evo.thanks :D
[Android Apps and Games] Shiny_Lucario:
My phone, Alexis, would be glad to test it :D. Motorola Droid Ultra Low Voltage 250 MHz-1250 MHz ChevyNo1 kernal on Cyanogen (RC3 Froyo latest build).

Although, I cannot get it to install, it says there was an error parsing it. (I'll try adb)

EDIT: adb install got it on no problems, you might wanna fix installing it without adb though.

EDIT #2: Program does not work, and does not even download files if I let it send debug information. I just sent 2 emails with all the debug data though.
[Android Apps and Games] SouthernGeorge:
Parse Error

Hi everybody, so first I tried downloading v0.5 directly to my sprint hero. It was about 300 kb which didnt seem right and then i got an error stating "There is a problem parsing the package." I tried downloading the app to my computer and then emailed it to myself which was about 2.5 mb, but the error still appeared.

Any suggestions?

-George
[Android Apps and Games] Shiny_Lucario:
Install it via adb, that worked for me, the app doesn't work though (at least for me)
[Android Apps and Games] GHOST99K:
works fine on my EVO.direct download from the 1st post :D
[Android Apps and Games] onaips:
Did you select to go to game without sending debug?
[Android Apps and Games] onaips:
Please try out this package

http://paginas.fe.up.pt/~ee06201/supertux2_0.5.apk
[Android Apps and Games] maedox:
I don't want a folder on my sdcard called supertux2. It fills Gallery with a bunch of media, and Gallery also crashes if I try to add .nomedia into the folder. (I think it's a known bug or limitation of the .nomedia trick.)

Could you consider making it .supertux2 or maybe /sdcard/Android/data/.supertux2? As long as it's hidden.
[Android Apps and Games] onaips:
I'm not sure how i would do this, because it would become harder to remove that folder later...
[Android Apps and Games] maedox:
Why is that?

I'm looking at the spacephysics folder in my sdcard. In there is .images and .sounds. Maybe that's a way to do it. Change the names of all subfolders in supertux2?
[Android Apps and Games] onaips:
If the user dont want the game anymore, he need to manually remove the supertux2 folder, which if it is not in root or hidden becomes more difficult...

I can hide images and sounds, but its a lot of work, because the folders hare hardcoded for all the code. I'll look into it though.

Thanks
[Android Apps and Games] maedox:
Aha, I see, for the user. Alright. It was just a thought, take a look and see what you can figure out. I think the annoyance of having to manually delete a folder of about 70 MB is far smaller than having the Gallery overcrowded.
[Android Apps and Games] onaips:
Sure it is. Regarding to the game, what do you think of the port?
[Android Apps and Games] Scorbin:
Runs great on my EVO. I think soft keys/virtual keyboard would be great addition as using the volume Up/Down is a little awkward. Very playable. Had music off because I'm at "work". :)
[Android Apps and Games] onaips:
Hey, i have almost touchscreen joystick working. However, the performance is slown down by almost 10 fps (in my htc magic) because of the JNI interface.

I noted this issue playing with Gensoid too, so i think there's not much to do.

You can the combination of physical/soft keys that you want so it will be good ;D
[Android Apps and Games] onaips:
Cool. The music is slowing down the game but it's my next think to look at. I'm sure i can improve it a bit :D
[Android Apps and Games] Shiny_Lucario:
It installs without adb, but still crashes if I let it use debug. If I don't let it use debug it stays at a black screen. How long is this app supposed to take to load? Also, I agree with maedox, not many people will be interested in the app if it adds all the images to the gallery.
[Android Apps and Games] onaips:
It will load for a while in black screen (15 to 30 seconds...).

I've already added a loading screen, i'll post new version soon, and i accept suggestions for touch button layouts and loading screen...
[Android Apps and Games] Shiny_Lucario:
Ok, so it does load, however I noticed one major glitch. I opened up my keyboard and the notification bar returned and it went back to my home screen.
[Android Apps and Games] onaips:
That is a known issue for sure. Please give me have some feedback about the port.

Thanks
[Android Apps and Games] Shiny_Lucario:
Ah, sorry xD. I didn't remember seeing it on the other pages. I'll be in the car on a trip for a while so I'll test it then as I'll have a lot more time.
[Android Apps and Games] LeifAndersen:
Nice, I was actually just starting on a port of this game myself. As such, I'm very interested in seeing your source code. Also, I would like to know, did you use this framework for compiling libsdl, or another one?: www (dot) anddev (dot) org/sdl_port_for_android_sdk-ndk_16-t9218 (dot) html Thank you. (Sorry about the link not being clickable, for understandable reason's, I'm not allowed to post any yet).
[Android Apps and Games] onaips:
What framework? Yes i used the one on the link, but it has some modifications though. I was using sdl_mixer to play sounds over openal, but it seems its too slow, i'm thinking of using another strategy. I'll release the source code once it's on the market, maybe this week.

Best regards
[Android Apps and Games] bobhoil:
I am currently installing the game onto my phone. I have a Samsung Captivate (Galaxy S). I will post back on how it is working.
[Android Apps and Games] onaips:
version

0.6 up
[Android Apps and Games] Dany0:
Nap not working

Homescreen after black loading part
[Android Apps and Games] bobhoil:
Does this game not have an on screen keyboard? Tried playing on Samsung Galaxy S but need some keys.
[Android Apps and Games] mnjm9b:
nnnnnnnnnnnnnnnnnnnnnn
[Android Apps and Games] onaips:
version 0.61 up
[Android Apps and Games] Dany0:
still does not work

Desire.
[Android Apps and Games] onaips:
What doesnt work? Please send me debug info.
[Android Apps and Games] SouthernGeorge:
Download Time

Do you think you could possibly add the entire supertux2 file for download so we can manually put it on the sd card, cause this download is taking forever! :P

Edit 1:

Or at least for future versions, Im almost done downloading.
[Android Apps and Games] Dany0:
Sent long time ago.
[Android Apps and Games] onaips:
I just saw your log, it was empty.

You need to lauch the game first, and after playing you open the app again and send the debug...
[Android Apps and Games] Some_Person:
Icons for touchscreen input

These icons are extracted from the SuperTux font, which I think would work better than the rough thing that's there now. I have also created a simple fix for the logo on the title screen.
[Android Apps and Games] GHOST99K:
Love the game and the music.so far running preety nice but dropped few fps from the first build to the latest but still runs excellent.mapping the virtual controller is there but disabled.an official working virtual controller would make this game perfect (imo).got pretty far in the game so far and loving it.lol
[Android Apps and Games] onaips:
Hey, the main reasons for dropping FPS is music and sounds (which are going to be improved) and touching the screen. As i said in first post, just 2.2 devices got virtualkeys working, but i'm going to modify so 2.0+ devices can (i think these builds are the only that supports multitouch)
[Android Apps and Games] Some_Person:
It would be very cool if you could get the trackball to work as the controller
[Android Apps and Games] GHOST99K:
Thanx onaips.really appreciate your great work.looking forward to final build.:)
[Android Apps and Games] AndroidChromeOS:
Now the game is really fast. Only on a box with a ! its a little bit laggy. but you'll get it :D

And:

Where is the source code? :D:D
[Android Apps and Games] Scorbin:
Just installed .6 with the softkeys. Runs good on my evo (rooted, 2.2, custom rom/kernel)

I did notice that you could not use the physical keys to jump while pressing the soft keys (left/right). I had to release the soft key before the physical key would work.

Great job... And yeah, you need to work on the icons for soft keys. :)
[Android Apps and Games] LeifAndersen:
Okay, I redownloaded the materials on my X (2.2), and it works splendidly. A few suggestions though:

1. Could you make the range of the virtual keyboard bigger? Those buttons are a bit to small to hit. Take for example, the Gnesoid emulator in the market.

2. More about the virtual pad, it needs up and down buttons. I know there not often used, but they are needed (for example, what if I need to duck down with something).

3. The map? It's the 1.3 map, but with the v3 engine? I'm not sure how you accomplished that, but it needs to be updated. Furthermore, I would like to be able to play levels other than the most recent level (to improve my score, etc. etc).

4. The download screen is a bit clunky. While *I* don't mind having to download the data (or tricking the app into thinking the data has already been downloaded, while actually downloading it separately), but most people won't, so it would probably be better to set up something to download the data in the background. Or, at least let the user leave the screen and still download the data, that way they don't have a useless system while the data is being downloaded).

5. Source? please? I feel like your dangling a piece of candy above my face and saying: 'hold on, while it looks nice, it's quite disgusting, give me a few days to make it nice' I understand, and sympathize, but I'd rather see unfinished code sooner (in something like github), rather than waiting for the final 'pretty' version, but I guess that's just me. :)

Overall, good work, and I look forward to future releases. :)
[Android Apps and Games] Dany0:
crashes after intro
[Android Apps and Games] AndroidChromeOS:
Thats right. Also for the map. Sometimes you have to go up and down.

Ha, ha ^^ yeah.. but thats not the main point, is it?

You are able to do that..

Yeah. Give us your source-code please!
[Android Apps and Games] LeifAndersen:
Hmm...well I guess it may have changed, but in case it hasn't, the wording needs to be improved. Because it sounds like you can't even touch the home button, or the whole package will need to be redownloaded.
[Android Apps and Games] onaips:
You asked for it, you got it ;)

http://github.com/oNaiPs/Android-Supertux

(i didnt have much time to work on this last days, feel free to provide patches or ask any question)
[Android Apps and Games] GHOST99K:
any update?:p
[Android Apps and Games] AndroidChromeOS:
Thank you!
[Android Apps and Games] kovben95:
I have Desire with 2.2 I'll test it.
[Android Apps and Games] AndroidChromeOS:
Go 2 the 1st Post and download it :P
[Android Apps and Games] LeifAndersen:
Christmas has come early...thank you so much. Although school has started here and I now have a lot of other things to do (i.e. homework and whatnot), I'll take a look at it and see how I can help. :)
[Android Apps and Games] LeifAndersen:
Okay people, I got it to compile. If anyone else is interested in doing so (and has any experience whatsoever with the JNI and/or android NDK (compiling the hello-jni program will suffice)), there are two major cheviots that you need to be aware of:

1. THe default NDK doesn't work, as it doesn't support the code. The good news is that it's the source code that doesn't work, not compiled libraries, so all you need is a patch for the NDK (or you could get a pre-compiled version with the patch already applied), here is the one that worked for me: http://www.crystax.net/android/ndk-r4.php

2. If you looked at the project this one uses, you would think it uses build.xml (and ant) to build the project, rather, this version uses eclipse, and if you try to build it with ant, you'll get errors. So use the eclipse plugins for now.

I'll eventually get a better readme in there, but first...I want a better on screen controller. ;) (Which implies spending some time figuring out what is going on).

Again, thank you so much for the code. :)
[Android Apps and Games] onaips:
It's ok, if you have any question feel free to ask.

Best regards
[Android Apps and Games] scottywz:
Great work! I've noticed that in some levels, such as Above the Arctic Sky and Into the Stars, where the background is different than the plain blue sky, the blue sky background is used instead, even though the images for the other backgrounds are already on the phone. This isn't the case in the official 0.3.3 snapshot on Linux.

Also, up/down buttons on the touchscreen really need to be added, as you need them to move around on the map.

(Also, the 0.1.3 map is present in the official 0.3.3 snapshot, so it's not specific to this port.)
[Android Apps and Games] LeifAndersen:
Excellent, thank you. I'll also send you a pull request if I ever do manage to get any features worthy of moving into your (pseudo-trunk) branch. (Currently the only 'feature' I've added is adding myself to the debug list. ;)

Again, I'm sorry for being very slow, I have homework and other projects that also need my attention as well.
[Android Apps and Games] 9600xt:
I sudgest to add a function that can put void file named ".nomedia" in /sdcard/supertux2/ folder so all images of the game will not be dispayed in Android Images Gallery and the phone will be much much faster ;)
[Android Apps and Games] LeifAndersen:
Okay, this is a really dumb question, where exactly have you placed the virtual controllers? I doubt you put it in the src folder, so I'm fairly certain it's in the JNI folder, and I would have assumed you put it in the application/src folder, but I can't seem to find it there (in both the joystickkyboardcontroller and button/button group) classes (although it obviously goes through those classes at some point). Any help would be greatly appreciated.

Thanks, and I'm sorry for the dumb question, I fully admit that I'm very ignorant in this area. :/

Edit: After getting the 0.3.3 source code (I was previously using the stable 0.1.3 branch for comparison), I see that none of those files would actually make sense.
[Android Apps and Games] bloodrider:
Tried on GT-I9000 (JM6, rooted with OCLF), but it won't work.

After loading, shows the initial screen, with the pinguim moving on the background level not really fast but good enough.

Then I try to start a game, buttons won't respond, after touching the screen the game freezes, gives an error and close.
[Android Apps and Games] MyBBSharkBait:
Don't know if this app/game is still active, but I am unable to download it(0.61)...
[Android Apps and Games] MercuryTangent:
Just tried as well, link isn't working.
[Android Apps and Games] Dave the Knave:
Same here. Shame too, looked fun.
[Android Apps and Games] SouthernGeorge:
I believe this is 6.1 from when I downloaded it. It says it has a problem parsing the package on older phones, so most likely it wont work. But here it is.

I know it didnt work on my hero, but then I flashed the CyanogenMod Rom 6.0 and it works now. So people out there, If you want this game really bad, It may be worth rooting your phone! :) Who needs that pesky warranty anyway?
[Android Apps and Games] Dave the Knave:
Thanks George!
[Android Apps and Games] onaips:
You don't need to root your phone, that isn't a requirement.
[Android Apps and Games] vurp0:
I cant play because of some URL(my first post, not allowed to post links) missing. What should I do?
[Android Apps and Games] SouthernGeorge:
What exactly is missing? Are you talking about the first post? The link there is broken, but my last post has the most recent version attached. I hope this helps.

-George
[Android Apps and Games] gbishop18:
I tried to play and when the downloading data screen comes up it says error connecting to the server

incredible rooted with latest CM nightly, s-off
[Android Apps and Games] KGBxxx:
Same here
[Android Apps and Games] SouthernGeorge:
.zip

Edit: After wasting my time doing this, I figured there was an easier way. Indeed. Just go to this link and download the file:

https://docs.google.com/leaf?id=0B4VH0NPGRJKRNWVhZWU1ODItNmFiYi00NTgxLWJiYzMtYzY3ODBhNTBkOGY3&hl=en

If it doesnt work, do what I said after this edit.

End Edit

Hmm, I'm not the developer of this game, so I can't change where the app downloads from, or fix the problem with the server, but I will upload the .zip of all the files needed. Download the .zip, extract, and just copy the entire folder (should be named supertux2) directly to the SD card. Then try running it. It should check and find the files, then it will directly go to the game.

scratch that, i just tried uploading the whole zip and it didnt work, i think the file is too big. So, this will take more effort on all our parts. I am going to put each component of the file in its own zip. Create a folder named Supertux2, download all the attached files, unzip them, and put the whole file in Supertux2.

*Special Files: some files are to large to upload themselves, so I split the whole file up into separate parts. Unzip the parts, copy all the files inside into a folder with the root name (ex. music1 & music2, all files should be copied into a folder named music) and put that folder in the Supertux2 folder.

Also, file "extras_put_in_Supertux2_folder.zip" unzip that and copy all files within directly to folder Supertux2
[Android Apps and Games] SouthernGeorge:
Music

Again, copy all the files within the zip (after unzipping) into a folder named "music" then copy music to Supertux2
[Android Apps and Games] SouthernGeorge:
Levels and Images

I dont know if the level files will work, if not, someone post their issue and i will try and fix it
[Android Apps and Games] Dave the Knave:
+rep for George. About to try this again!
[Android Apps and Games] rashidi_zin:
I'm trying to download 0.61 but the link seems to be broken.