yashsingh1/xdaforums huggingface dataset:
[Droid X General] ghost77:
All comes down what you want to do , what is priority games ,movie watching ,reading ??

Of all 3 of them Nexus one is slowest GPU (slow games...) and no you can't overclock GPU. N1 is super easy to root , bootloader is unlocked , you can flash anything to it , people have Ubuntu running on it :p

Droid X has biggest screen , great for reading webpages and watching movies. Bootloader is encrypted, root ability is unclear at this time ?.

Galaxy S has fastest GPU twice faster then Nexus one and ~50% then Droid X , can play back MKV files also. People got it rooted.

I don't agree with this statement since GPU is not stronger then GS and all 3 have comparable CPU's.
[Droid X General] rolandroland:
If you need a phone get the X, it'll be good. If you can wait, you'll benefit from more choices later this year. You can then choose between DX D2 Galaxy and whatever HTC brings to replace the DInc. Personally I can't wait, so X for me since I am assuming it will get rooted.
[Droid X General] grdm:
Gonna be a while for the Droid X to be rooted most likely. The bootloader is locked like the Milestone, which still isnt rooted after many months.
[Droid X General] thatJasper:
Root is important to me, I like changing stuff, also I love playing games and (rarely) movies on the phone. That's why I bought iPhone 3G but now I see that Android has still unused potential and I guess that soon Android devices will beat all iPhones forever and I never used Android device before. So what do you think: should I wait till end of the year for new phones or choose (and buy) Android phone now ?

PS: Inferring from the power of current Android phones, I think that sooner or later they will be as powerful as computer on which you can play (for example) Unreal Tournament 3 with no lags and full 60 FPS.
[Droid X General] shep211:
Galaxy s for sure. Best cpu & gpu then any phone released or announced. Best screen on any phone out(Samsung says the Iphone screen may have 3% better resolution but takes 30% more power). They are not releasing the screen technology to any third party's until 2012. They have already released the source code and the phone has been rooted. I dont think the droid x will get rooted for a long time if at all.
[Droid X General] Ryan Frawley:
The Droid X actually has a better processor than the N1 and Galaxy. Even though they are all clocked at 1Ghz, the OMAP processor found in the X is faster. The Galaxy does have a better GPU though.
[Droid X General] area5x1:
Actually the Hummingbird CPU is faster than the Droid X CPU. Don't believe me, check the MFLOPS.
[Droid X General] EtherealRemnant:
Hummingbird walks all over anything and the PowerVR SGX540 chip in the Galaxy blows everybody else away.

I love my Evo but would gladly give it up for a Galaxy S or Galaxy S Pro.

The dual-core 1.5GHz Snapdragon coming out this Winter will kick some ass but will most likely be hampered by the same crappy unoptimized Adreno graphics core the current SD uses.
[Droid X General] nricci:
Guys

Want to share my experience here.

I got 2 Samsung S a couple of days ago to replace our two aging G1s. 3 frieds got another 3 units.

ALL of them had issues with the GPS. The phones simply don't lock on the GPS. Google Maps is all over the place.

The phone was actually seeing MORE satellites than the G1, but locking only in one, sometimes two satellites, while the G1 was locking in 8 or 9 satellites.

As a Google Maps / My Tracks device, the Samsung is pretty much useless . So I returned my two phones today.

A shame, really, because the CPU/GPU is a BEAST.

I refuse to use the Motorola that I can't root. I guess I will go N1.

Hope that helps.
[Droid X General] ItzGenX:
This is exactly why I ended up with my Nexus One. After being stuck with my (almost no comparison) Samsung Behold II, I just noticed so many qwerks and bugs for a Sammy phone that I didn't like dealing with anymore (even after updates and rooting). I ended up getting a Nexus One after trying one out from a friend and noticed how seamless the GPS syncs up and how smooth the unadultered android UI worked on the phone. Samgsung's touchwiz is a huge waste of system resources (ram). The N1's camera also takes great pictures (actual quality comparison, not by MP) just as the Sammy did, which I noticed was very lacking in Moto's department with the Droid line.
[Droid X General] Silrocco:
Come on...It shows you have no Patience at all for NOT waiting on an OTA update from Samsung for a phone (Galaxy S) that you describe as being very fast and a beast.

I would have at least waited the 30 days or longer to see what Samsung would announce as a software fix; yes software fix, because it's not a hardware issue.
[Droid X General] cnbuff410:
I suspect there will be fix soon. Samsung service made us disappointed several times already. Unless you already have the internal source?

The problem not only exists on GPS. The hyped 6 axis motion sensor also got problem. The compass simply is not usable.
[Droid X General] nricci:
I had 14 days to return the phone to T-Mobile. Why should I wait?

If a fix come in the future, I'll buy the phone. But I suspect this is hardware related.

Please remember that the Galaxy got an upgraded rom recently in Europe and the gps issue was NOT solved.
[Droid X General] INeedYourHelp:
The only "official" firmware/rom release has been for the Korean version. The others have not been officially released by Samsung (they are beta).
[Droid X General] shep211:
There is a fix already for the gps issue. It was a setting issue not hardware.
[Windows Mobile] yosi199:
Hi people, I'm totally new to this cooking thing. Actually started today so, good luck to me. I'm using OSkitchen and the latest winmo build 23569.

I've tried to cook my first rom and then uploaded it to my leo, but unfourtenatly the sense doesn't load up! it's stuck at loading sense message.

I think it has to do with my pagepool settings, I didnt know what to do put so i've put 12MB.

What are the recommended pagepool and cache settings?

Also, how do I implement the 2016 manilla build?

Thanks for your kind help
[Windows Mobile] Farmer Ted:
I doubt the PP is the problem, although 12 is on the low end; you probably want at least 16, or as high as 24 MB.

Set the cache value in the boot.rgu. Setting it in the system.hv is a waste, and doesn't do anything.
[Windows Mobile] yosi199:
Thank you for the reply. Just so I understand regarding pagepool - bigger is better?

And what value is recommended for the cache?
[Windows Mobile] Farmer Ted:
Bigger doesn't really mean better with the page pool in my experience. Above a certain value, you probably won't see much difference, other than having less available RAM. For me, I could go down to 12 MB w/o seeing much difference. Once, I tried 8 MB, and things kind of sucked. I don't run manila, though. I'm running 18 MB now, which is around what I usually run. It doesn't make a huge difference for me going up or down a few MB. I'm guessing that since you're running Sense, you may want to start at a higher baseline, like 16 MB. If you have an HD2 (don't know what you have), you might as well set it big, since you can't use all the RAM anyway. Maybe go with 28 MB and forget about it.

I wouldn't set the caches too large. I usually set the datacache around 5-6 MB (a00 or c00), and have the fatcache around 1.5-2 MB (300 or 400 hex). I set the bitmapcache at .5 MB (100); I'm not sure that the bitmapcache does anything, or that the fat cache matters much, either. Higher values mean less RAM at boot and lower values give you more. But if you set the file system caches too high, you could either have an unbootable ROM or just run into out-of-memory errors frequently. I wouldn't set the total value of the caches much above 8 MB. It doesn't make a huge difference, anyway, but you might as well use some of the RAM. I've set the datacache and fatcache to dynamic before (0; it ends up being around 3 MB total), and I get about 5 MB more RAM and it really isn't that different than having the caches set to around 8 MB. I also apply the caches globally (put them under HKLM\System\StorageManager\FATFS in the boot.rgu) so that they apply to the sd card (the sizes are 4x smaller due to the smaller sector size on sd cards vs. main memory). I'm not sure it makes much difference, but I figure I might as well have caching on the card, too.
[Windows Mobile] [★]:
You probably have something bugging up sense, are you using any of your own packages not from the dump? also are all your manila packages selected ? :D
[G1 Q&A, Help & Troubleshooting] TL@:
Imoved on from a WinMo 6.5 phone (Xperia) to a HTC Dream. I've tried some different ROM's but ended up with "CaNNoN202 Complete Eclair (v2.2.1)" for now.

I'm pretty happy with this. I'm almost where I want to be, just one thing that I liked on the WinMo phone, that I want back: The unlock screen!

Especially the ability to see the next appointment on the unlock screen.

Is there a way to get this on my G1?
[G1 Q&A, Help & Troubleshooting] r3s-rt:
Probably not. There's an app called Lock 2.0 (i think) that might have something like that. Other than that, I doubt it.
[G1 Q&A, Help & Troubleshooting] TL@:
Thx!

Will try it.
[Desire General] wr8_utd:
I'm sorry for such a stupid query but can we find the IMEI of the Desire any other way besides entering the *#06# thing?

Is the IMEI located behind the battery as well like in all other phones?
[Desire General] rhedgehog:
yes of course it is....

although if you are asking that, i wonder why you haven't just looked, because you obviously have one....or have access to one.
[Desire General] wr8_utd:
No I don't have one but I will be getting a locked one next month which I'll have to unlock and since I won't have the contract sim I would not be able to check the IMEI using that other method so wanted to just make sure that the IMEI is behind the battery as I would need that to get my unlock code.

Thanks a lot though :)

PS: My brother will be in London for 2 years so he's taking the Desire on contract but he'll use the contract sim in his older phone which he's more comfortable with :)
[Desire General] NutsyUK:
The number is printed under the battery
[Desire General] NutsyUK:
Oops you already knew that
[Desire General] Deleted member 2496007:
When you get the phone, you can also check the IMEI number by going to settings, about phone, then phone identity. Its all there.
[Desire General] mcgon1979:
yes, you do not need a sim to check the IMEI. the IMEI is nothing to do with the SIM or network.
[Desire General] wr8_utd:
Thanks a lot everyone. You people are really helpful :D
[EVO 4G General] danitl:
Hi guys

I'be been downloading tons of apps since I got my HTC evo last month, and what I see on the market place is pretty much the same thing every day... there is not much new stuff that can really catch your eyes. The only thing that may do are the sexual wallpaper apps that kids can get access to easily.In my point of view, those kind of apps should be removed from the market.

Talking about game apps in the market, most of them have crappy graphics and the ones that have good or great graphics are the ones brought from the Apple app store.

I would like to tell you guys who develop games to really put all your effort and come up with kicking ass games with graphics that would pop out our eyes because that's what people like me are looking for and are willing to pay for.

It's not cool to have outstanding phones capable of pretty much everything and running apps with crappy graphics and stupid sexual apps that can ruin our children's life and even the great image of Android.

Sent using XDA App
[EVO 4G General] berardi:
Thank you for that astounding vision. Your cutting insight will hopefully make Android (and the world) a better place.

While you're at it, are you taking applications for your new communist state?

On a more serious note, if a policed marketplace and fluffy flashy games are your preference over functional but Spartan apps, perhaps you bought the wrong phone. The Jesus phone is what you describe.

Personally I wouldn't feel comfortable placing my kids on the internet without some sort of firewall to buffer. A good parent wouldn't trust a corporation to do his/her own job. I wouldn't trust even the holy Job's judgement as even he sometimes lapses, not to mention that apps are not the only way that Satan may spread his seed.

sent from my telepathic neurotransmitter.
[EVO 4G General] skantman69:
I agree maybe the guy should buy an iphone and let apple run his life. That's the point with android buddy its an open market so you can make your own choices. Google doesn't control us like apple does. Its your job as a parent to police your children, not googles.

Sent on my cursed EVO
[EVO 4G General] blakeboys:
Haha, AMEN! Speak the truth brother. Plus if ur kids has an evo then screw the marketplace, there little eyes can find all sorts of adult material on the internet, easily. If a kids wants to see porn then they r gonna see porn, its not hard to find.

Sent from my evo on blazing Florida 3g.
[EVO 4G General] IceCreaMan:
So much for a constructive dialogue, you guys take 1 of his 4 paragraphs and flame him for it, nice.

To each to his own on the sexual stuff in the market. Anyhow, what you are saying has been discussed quite a bit on this site and a lot of it comes down to a couple key pieces.

To sum it up:

1. IPhone has a standard arch that hasn't changed all that drastically which allows developers to code for one type of phone instead of several like on Android. It is more or so tweak s between IOS versions that overhaul like between an incredible vs a evo vs a Droid x.

2. Bigger end user community on iPhone.

3. More money developing for iphone than Android.

We are getting more apps and developers as we get more Android phones out on the market but it will still take time before we have a market place that has the quality of games and apps that iphone has but I am looking forward to it. I also signed up for the Android developer tool yesterday so that should be cool.
[EVO 4G General] berardi:
Paragraph 1: Graphics stink, Sex stuff should be removed

Paragraph 2: Graphics stink

Paragraph 3: Graphics stink

Paragraph 4: Graphics stink, Sex stuff should be removed

Am I missing something? Also I didn't flame, just provided a sarcastic counterpoint and even honest advice for OP. If fancy graphics and sex-free market place are important to you, then right now, iPhone is clearly the place to be.

As far as graphics go: It's pretty clear to me that the difference in games is due to marketing. Apple hyped their phone, did a great job marketing, and as such they got big attention from developers like EA. You get a big market, of course EA is going to want to make games for you. And of course, EA is going to have the manpower / resources necessary to make big full feature graphical games. I guarantee you EA and other companies making graphical masterpieces will come to Android as Android Market sales expand.
[Windows Mobile] appelflap:
Dear maîtres de cuisine and other geniuses,

Over at the HD2 forum someone (doloop) created a "task 29" tool by hex-editing the RomUpdateUtility to perform such a task after flashing a rom.

I was wondering, is it possible to create a very, very small rom that does only one thing: enter the bootloader after flashing ? This would be very handy to use in conjuction with the task 29 tool. This way one can immediately flash a custom rom without manually entering the bootloader.
[Windows Mobile] + Que PPC:
Too much for a single process that is... grab your device and put it into BL :rolleyes:
[Hero, G2 Touch General] Abs.:
I rejected the OTA update for my Hero and I needed to use the phone there and then... how do I get it to come through again??
[Hero, G2 Touch General] Lennyuk:
Firstly, make sure you really want it back.

If you flash it you will potentially lose the ability to root (and have custom roms). This means you will never have features like livewallpapers etc etc or be able to try android 2.2

So after my warning if you really do want to use the ota again then just go to menu > settings > about > and there should be an option for ota or something like that.
[Hero, G2 Touch General] 42turkeys:
Its been confirmed that you can downgrade from the 2.1 ota so don't worry about that.

BUT why not just spend 20 extra minutes and root? you'll still get the same official rom but with wifi tether + more :)
[Hero, G2 Touch General] idroid84:
Confirmed. OTA YES, downgrade available.

RRU no... you can't root, downgrade or nothing (YET).
[Hero, G2 Touch General] clobber:
Assuming you have 1.5 now I could not find away to force the update other than setting the clock forward a week or a month. That worked fine. Just remember to set the clock after the upgrade otherwise it will say 1980 and the Market wont work
[Hero, G2 Touch General] khizar79:
just do a factory reset. u'll get the OTA msg. but make a backup first because u'll lose ur things on ur phone, e.g apps,sms,call logs
[Touch CDMA Android Development] corypaul:
are there any sense builds that can run with froyo, i try sense tattoo but it freezes
[Touch CDMA Android Development] radar5:
I would guess no since HTC hasn't put out an official Froyo build with Sense in it yet.
[Touch CDMA Android Development] corypaul:
here is a video of froyo running hTc Sense UI

http://www.youtube.com/watch?v=PEF-U_eBrEQ
[Touch CDMA Android Development] l1q1d:
Please change thread title!
[Touch CDMA Android Development] TheKartus:
With the extra 11 m of memory, it may help us running sense a little. Esp. with the extra quickness of FroYo itself.
[Windows Mobile Software Development] petititi:
I try to create transparent surface using directdraw but it don't work...

I create my surface like this :

DDSURFACEDESC ddsd;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
ddsd.dwWidth = im.Width;
ddsd.dwHeight = im.Height;
ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
ddsd.ddpfPixelFormat.dwFlags=ddsd.ddpfPixelFormat.dwFlags|DDPF_ALPHAPIXELS|DDPF_RGB;
ddsd.ddpfPixelFormat.dwAlphaBitDepth=8;
ddsd.ddpfPixelFormat.dwRGBBitCount=32;//with alpha !
ddsd.ddpfPixelFormat.dwRGBAlphaBitMask	=0xFF000000;
ddsd.ddpfPixelFormat.dwRBitMask	=0x00FF0000;
ddsd.ddpfPixelFormat.dwGBitMask	=0x0000FF00;
ddsd.ddpfPixelFormat.dwBBitMask	=0x000000FF;
HRESULT hRet =ldDDraw->CreateSurface(&ddsd, &out, NULL );

But when I use AlphaBlt, alpha chanel is not used:confused:

What's wrong with my code ?
[Windows Mobile Software Development] chabun:
Hey

I couldn't help you with your DirectDraw code. But have you tried to develop you're apps with OpenGl ES. I think it's much better than using any MobileDirectX-feature 'cause Direct3D (and I think so: also DirectDraw) are just wrappers around OpenGL ES.

So if you have some experiences with 3D-coding (or 2D with DirectDraw or OpenGl for Desktops) on desktops you won't get any problems with OpenGL ES - even with managed code!

Here are some nice tutorials to getting started with OpenGl ES:

zeuscmd.com/tutorials/opengles/index.php

Chabun
[Windows Mobile Software Development] petititi:
Thank's for your reply!

I will think about it because Microsoft does not seem to have implemented this feature, despite what MSDN say...

But Direct3D and DirectDraw are not "just wrappers around OpenGL ES", they are two different API!

Furthermore, my software must be compatible with old mobile and I don't know if OpenGL was supported on these devices...
[Windows Mobile Software Development] zyphuris55:
transparency in C#.net with GDI

What language are you coding in? I've been using C#.net for awhile and I use the GDI. The way I made transparency work was by drawing the background to a aux layer, the item I wanted to be transparent onto that aux layer "both items are solid at this point", then I used an API already on the phone "I can't recall what it is at the moment, I'm not at my normal pc now". The API would draw the aux layer to the offscreen buffer at a pre-determined transparency amount which already has the background. This would create the transparent effect.

If your doing a 3d environment with a lot of detail, the technique could also work....it would just contain many processes till the effect is completed. :-D
[Windows Mobile Software Development] petititi:
I use the Imaging library to paint my PNG with alpha channel, but it's very slow...

I'm coding in C++, but if you was able to do alpha blitting with directdraw in C# it can maybe done in the same way in C++.
[Windows Phone 7 Software Development] dairyface:
Hopefully this is the right forum, and hopefully im not breaking any rules by posting this here! :)

Im looking for artist(s) for a game I am working on in Silverlight. It is a cross platform Windows Phone 7 and PC rts style game. Kinda crossed between Civilisation and C&C i guess. It is post-apocolyptic isometrical style, a bit like fallout i guess (BUT NOTHING LIKE FALLOUT LAWYERS! ;D).

I am in desperate need for artists as my art skills are really poor. I am coding the game and have a couple of people working on tech trees/balancing etc. The game is still in a resonably early state, although it is playable multiplayer already via web.

Id love to show you what I have, however I have not added the security layer yet so its currently still running on my local apache server ;)

At the moment I have not begun the WP7 version, but i have tested what i have and it works, however it is not built for the aspect ratio yet, so until graphics are organised that part won't happen.

If anyone is interested, please let me know via this thread or PM.

Thanks for reading
[Windows Phone 7 Software Development] r0sc0sco:
Id like to help you out with graphics, what kind of scale would you be wanting for your game? detailed graphics skinning? more details the better and what kind of dedication to time.

Rosco
[Windows Phone 7 Software Development] dairyface:
Hi Rosco.

Thanks for your reply!

We are not looking for a great deal of time dedication, although i guess it depends how quickly you can draw etc :) We also have day jobs so progress is not super fast, although it is moving each day.

The game is all 2D and the art can really be split into 3 sections:

1) UI. Menu graphics, login boxes, buttons etc

2) Building and Units. These are very simply animated (only a few frames) and in isometric view

3) Terrain graphics. These are really textures with dusty tracks, broken roads, sandy deserts etc

We have just recruited another artist and have not really assigned tasks or decided the art direction yet. While I am still coding the game, we are also working on our documentation so we can have a clearer idea of the art direction.

Id like to see some things you have done in the past if possible and id be happy to chat to you over msn or somewhere so you can get a better understanding of what we are trying to achieve and what our goals are.
[Windows Phone 7 Software Development] MARCuS MARCuS MARCuS:
I would be interested in helping you with graphics. Just let me know if you still need me.
[Windows Phone 7 Software Development] dairyface:
Thanks for the reply, ive sent you a PM
[Windows Phone 7 Software Development] dairyface:
Ok, i guess i'll put one selfish bump in here as we are still looking for artists ;) I had a couple of replies, but no replies to PMs. So let me know if anyone is interested. The project has continued to move forward code wise, but the graphics are still sucky
[Windows Phone 7 Software Development] HD2Owner:
i would like to help creating the menu graphics.
[Windows Phone 7 Software Development] dairyface:
Hi HD2Owner, i dropped you a PM, thanks!