yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Rosetti:
Yes I mean in the Sense SMS Tab.

Sad that you can change the font size.

So what do you think which font has the largest profile?

HTC Messaging Client:

I know this option but you can only enlarge the text size of your conversation partner and not of your own text.

So no other workaround?
[Windows Mobile Apps and Games] kliptik:
the only workaround is to edit the manila file that controls the text on the sms tab, which is beyond the scope of this application.

Comic Sans and Bank Gothic have larger profiles that most of the other fonts. once i release v1.1, there will be a much larger font library to choose from, so stay tuned for that!
[Windows Mobile Apps and Games] Guus_:
Suggestion: It would be great to see new/better rendered/cleartype fonts for Opera 9.7! :D

Thanks for sharing!
[Windows Mobile Apps and Games] ProjektFuze:
this is a fantastic app
[Windows Mobile Apps and Games] randalltroy:
One of the best apps on XDA:)

anytime frame on the new release
[Windows Mobile Apps and Games] kliptik:
Very soon!!! The BETA only had one tiny issue that I fixed already. I'm going to get some more fonts uploaded to the library and then release it!
[Windows Mobile Apps and Games] Lecl0ne:
Wonderfull !!

Will it to be allowed to add fonts to the font folder? when will it to be released I can't wait !!! :D
[Windows Mobile Apps and Games] randalltroy:
Outstanding!!! very good news.
[Windows Mobile Apps and Games] kliptik:
You won't be able to add your own fonts to the folder, as they have to be modified first to actually work. If you have any requests, post them up and I'll get them in the queue to add to the library.
[Windows Mobile Apps and Games] pavanmaverick:
A request for Segoe Condensed, please.

http://www.mediafire.com/download.php?wf66g4f161wcy1k
[Windows Mobile Apps and Games] kliptik:
Bump for RELEASE!!!

Enjoy!!!
[Windows Mobile Apps and Games] FRANQ_23_PL:
First to test it!

Thanks a lot! :D
[Windows Mobile Apps and Games] kliptik:
Holy wow that was quick!!!

Rock on!!!
[Windows Mobile Apps and Games] FRANQ_23_PL:
For now i experience a big lag's when loading font preview...

This one you created in v1.0 loading fast, but this new one lagging. Maybe too big image?

And when i install this one it dont detect old version (v1.0) so i have both now :P
[Windows Mobile Apps and Games] matelkoxxl:
error code - W01

HTC Touch Diamond

screen - 480x640

wm version - 6.5 (build 21876.5.3.00)

sense - no

rom - BsB 6.5S Black

if i want change font in wm (no sense), i choose any font and tap on apply font and then this error message shows...
[Windows Mobile Apps and Games] ProjektFuze:
There is something wrong with the Arkitech font... which totally sucks because its the only font that i want to use.. (figures....) but yea.. it only changes the font of the WM i beleive andf some of the icons in the start menu.. whereas the quicklinks icons and sense are changed into a dfferent font.. it looks like cataneo.. but i'm pretty confidant that i'm mistaken...

regardless... there is something with Arkitech... perhaps it just needs to be reuploaded again?? but please help me out OP... and if i simply didn't make any sense.. just use your app and try to switch the font to Arkitech...

thanks let me know
[Windows Mobile Apps and Games] bonsaiboyz:
same prob here :(
[Windows Mobile Apps and Games] Guus_:
Thanks for the update, but where is the Android font?
[Windows Mobile Apps and Games] Needware:
Error Messages

Hi,

very neat application. Just what I wanted.

Nevertheless I have some issues:

And it seems that I'm the only one having this errors, so I decide to post it.

First time I start the application and choose a font everything is fine. Choosing font, apply, soft reset, having font, works great :)

But the second time I can't start the application and it aborts with the following message:

"Unexpected Error in KDFont.exe"

After click on "details":

KDFont.exe

NullReferenceExeption

at

KLIPTIKDEV.RegistryManager.GetKeyValue(String appName, String keyProperty)

at

KDFont.formKDFontMain.formKDFontMain_Load(Object sender, EventArgs e)

at

System.Windows.Forms.Form.OnLoad(EventArgs e)

at

System.Windows.Forms.Form._SetVisibleNotify(Boolean fVis)

at

System.Windows.Forms.Control.set_Visible(Boolean value)

at

System.Windows.Forms.Application.Run(Form fm)

at

KDFont.Program.Main()

Using your application to restore the default fonts (install, soft reset, deinstall, soft reset) doesn't help. I have to remove KDFont, then use the KD-DefaultFonts, then reinstall KDFont. Then I'm able to choose a new font once :-(

currently running:

ROM 1.66.407.1 GER

Manila 2.5.19211619

Hope you could help

Greetings
[Windows Mobile Apps and Games] dainar:
quoto.

error code - W01-A; W02-A; S01-A; S02-A; S03-A

HTC HD2 Leo

screen - 480x800

wm version - 6.5 (build 223128.5.3.8)

sense - yes

rom - Axlor DF1 Black

if i want change font in wm (no sense), i choose any font and tap on apply font and then this error message shows...
[Windows Mobile Apps and Games] MTom:
Hi

Good program, works well and the Kaiser

the color of the fonts can not be changed?? can not be solved??
[Windows Mobile Apps and Games] kliptik:
Here is why this happens:

v1.0 had (10) fonts built into the app, but could not get new fonts from the extended library. So all of the preview images and font files were stored on the device at install.

v1.1 has (5) fonts built into the app, andcan get additional fonts from the extended library (server based). Since fonts are added to the local library from a server, the preview files have to be downloaded to be able to view them. The "lag" you are experiencing is the image being downloaded from the server. It only takes me a second to DL the image with 3G service... I may put an option in to diable the previews if ppl find this to be troublesome.

Error Code "W01" does not exist in v1.1. Please update to v1.1 and let me know if you are having issues.

Thanks for the heads up. I found this out also last night. I'm looking into it right now, and will post back as soon as it's fixed.

Currently, this app does not change the font color. I'm doing some research on this, and

MIGHT

add this into a later release of the app.

I have not fulfilled any of the requests at this point. I have ~50 fonts that I will be adding to the lbrary first, before I gt to fulfilling requests.

Are you running v1.0 or v1.1? This issue should be fixed in v1.1. If you are running v1.1, can you send me a snapshot (or .REG) of the reg values in [HKLM/Software/KLIPTIKDEV/KDFont]? PM me for my email if you need it.

Try using the "Default Fonts" CAB attached to Post #2. Install it, uninstall it, and then try applying new fonts.
[Windows Mobile Apps and Games] kliptik:
The "Arkitech" font is now working properly!
[Windows Mobile Apps and Games] bonsaiboyz:
sorry but it's not ... tried re-installing the program to make sure everything was cleared but still not changing the 'sense' font
[Windows Mobile Apps and Games] tuscolavol:
Got the new version to work but I had to run the default cab then remove v 1.0 and then install the new version. Looking forward to getting the requested fonts added so I can play around with it.

Anyone know where to find a list of the color codes? I'd like to fool around with changing colors, also.
[Windows Mobile Apps and Games] randalltroy:
color codes

http://html-color-codes.info/
[Windows Mobile Apps and Games] tuscolavol:
Thanks... but the codes I see in my CPRs are 8 digits instead of 6.

That is white = FFFFFFFF instead of FFFFFF like in the link you provided.

I'll search around but if you or anyone has info, it'd be appreaciated.

EDIT: OK, I found it!!

The first two digits are OPACITY (transparency). The lower those first two hex digits amount to, the more transparent it is. FF is 100% opacity... and obviously 00 is 0%. The six after that are the hex color codes.
[Windows Mobile Apps and Games] kliptik:
Let me know what you come up with one the font color changing... I've had a lot of requests to be able to change the font colors, so I'd like to see how in-depth it would be to make it happen.

Also, requests are on the way. I have an existing library of ~50 fonts that I want to get uploaded first, and then I will move onto adding requested fonts.

Try using the "Clear Font Library" function to totally clear out the local library. Then try and apply the Arkitech font. I tried it twice now and it worked both times.

The "Default Fonts" CAB should ONLY need to be used if you forgot to restore defaults before you uninstalled the app. The only other use I have been recommending it for is if you are having a lot of issues with getting fonts to apply.
[Windows Mobile Apps and Games] ~Johnny:
Could we also possibly try adding Segoe WP Light and Segoe Condensed fonts, when you have the time? Thanks :)
[Windows Mobile Apps and Games] Macelangelo77:
Great idea, but...

I like the concept very much and the ease of installing new fonts is great. However, there are too many bugs to call this a 1.x version, IMHO. It's more like a public released beta.

My experiences so far:

Installation runs fine, so does the first time installation of new fonts. After a soft reset, things go wrong. For instance: when an alternative font is installed, KD-Font shows "Current: default" after program start up, which is not true. It should show the installed font.

When changing fonts for the second time, all goes wrong. When installing a different font, either for WM or Sense, KD-Font shows 5 errors (W01A, W02A, S01A, S02A and S03A).

The button Restore Default Font doesn't do what it's supposed to (apparently you to need to install a cab for it, reset and uninstall the cab you've just installed).

I tried the suggestions you wrote in earlier post, and indeed, when installing the default font-cab, resetting, and uninstalling it again I am indeed able to change my fonts again. But after that it starts all over again. Since I'm not familiar with the fonts, I'd like to try several of them, but if I have to install, reset and uninstall the default font-cab every time, I'd rather wait for a more stable version.

I also like the idea of a server-based font library, but personally I would have chosen to solve the issues explained above first, before expanding the font library and make it server-based.

Due to the several posts about the Arkitech font, I tried to install that too and confirm what others have experienced: the font on the home screen is changed, but not to Arkitech, I don't know which font it is. I changed the WM and Sense font separately and combined to Arkitech, following the instructions (both restoring to default font using the default font cab as well as clearing the local font library, but without luck. The fonts while starting Sense and in the Start menu have changed to Arkitech, the Sense Home screen does not.

Furthermore: when setting the Library Update Method to Automatic, the setting doesn't get stored. After a reset the setting reverts to Manual again. Changing it to Automatic everytime is just as much keys pressed as a manual update ;).

If I can help you by beta testing the app, let me know. Good luck developing the app, it has a lot of potential. It's just not finished yet.

Mac.

Oh, almost forgot the technical stuff:

Device: HTC HD2 T8585 (Leo)

OS: 5.2.23574 (23574.5.5.0)

Manilla: 2.5.20161332.0

ROM: Artemis 26.1 NLD (Dutch)

Date: 23/07/2010

Radio: 2.12.50.02_2

Protocol: 15.40.50.07U_2.12.5

No other mods installed, installed KD-Font after I did a hard reset on my phone.
[Windows Mobile Apps and Games] matelkoxxl:
same problem with version 1.1, but now error code is W01-B and W02-B...
[Windows Mobile Apps and Games] ProjektFuze:
so I'm assuming that that arkitech font issue has not been addressed yet? this font would be absolutely perfect with the theme that i am using... i would appreciate it greatly if we could resolve this... can i assist in any way?
[Windows Mobile Apps and Games] core7x:
you need to read KD-font FAQ and will solve that issue:o
[Windows Mobile Apps and Games] matelkoxxl:
and what answer is for me?i cant find it...
[Windows Mobile Apps and Games] kliptik:
I definitely appreciate the feedback. Afte your post, it seems like there are issues with the registry on your device. The app showing "Default" as the current font is read from the registry. The "Austomatic"" update setting is also stored in the registry. I can take a look through the code and see if something is causing your reg settings to be reset. I made the app check for the registry settings at runtime. If they don't exist, it creates them with the default values. So if something is restricting the registry, or deleting/changing the key/values that would cause these issues. This will also cause the issue of the "Restore Defaults" function not working properly, because the app thinks they are already default.

As far as issues with applying fonts, this is EXTREMELY hard to track down. Since the *.TTF files are system files, there are a lot of processes that can use them/lock them down while trying to replace them. Every ROM is different, and some ROMs even have different font files.

Also, I have had a higher demand for extending the library than I have had to eliminate the little erros that a few ppl are running into. so far, you are the only one that has reported issues lile this that could be related to the registry. Since ive had a TON of requests to enable the server library, and on issues with font application, I decided to work in the direction of the server library.
[Windows Mobile Apps and Games] kliptik:
Sorry to everyone for the issues with the Arkitech font... I am trying to figure out what's going on, but it's not cooperating. Might have to wait till I get back from vacation on Monday...
[Windows Mobile Apps and Games] lalabrowneyes:
I finally have some nice looking font on my HD2 :D

Thank you :)
[Windows Mobile Apps and Games] Macelangelo77:
In that case I apologize. Strange thing is that I discovered a similar problem with a mod for CHT, apparently there is indeed an issue with writing new values to my registry (entry goes fine, however they're gone after a reset). It might be caused by the installation of Artemis ROM 26.1, but I didn't link the issues to the ROM, because CHT installed just fine and settings are stored perfectly. I'm going to reflash my phone today, reinstall my apps and let you know my findings.

Grtz,

Mac
[Windows Mobile Apps and Games] v-b-n:
A suggestion for image loading from repo, maybe add an option wherein all images for fonts currently available can be downloaded together and kept on storage card location...so next time only new ones to be copied over.

It will save time and money for people on high cost data networks as they can do this from a Wifi but use the app anytime anywhere... I am ok though since my data plan is unlimited :)
[Windows Mobile Apps and Games] marco88520:
Not sure if anyone has asked this question, but can you load your own font into the program? Probably place the font file in the "Fonts" folder. Because I have a font that I would like to use and I don't really need the whole library since I won't be using any of them..... Thanks.
[Windows Mobile Apps and Games] fadzy:
Hi there.

First i would like to say that this app is an AWESOME idea!! The bult in fonts work very well.

Now one problem (im not sure whether this has been reported before so i am really sorry). when i do an update, it updates to 30 fonts! BUT when i choose one, the app freezes (not the phone, only the app) which has to be closed via task manager. Im using v1.1 on the HTC HD2

ROM INFORMATION:

OS: 5.2.23673

Manila: 2.5.2016 Cleanex Core (its a custom rom for htc hd2)

Radio: 2.11.50.20

Again, i am sorry if this has been posted before. Really like the idea though, so keep up the work :)
[Windows Mobile Apps and Games] kliptik:
No need to apologize! Let me know how reflashing works out. Ive never heard of reg settings not staying like that, but there's a first time for everything!

This is an AWESOME idea!!! I will definitely be adding this into the next build. THANK YOU!!!

No, you cannot add your ownfonts into the app. The font files have to be modified for the OS/UI to recognize them properly, and this cannot be done at runtime. However, there may be a misunderstanding of how the library works...

When you update the library, the app downloads a current list of all of the available fonts. It does NOT downlaod all of the font files for all of the fonts in the library. The font files are not downloaded until you actually aplly the fonts. So if you submit a request, you can select just that font from the list, and it will then download the files for that font from the server.

Just to clear things up, when you update the library, the app downloads ONLY the current list of available fonts. It does NOT download all of the files for all of the fonts in the library. The actual font files are downloaded when you select them, and tap the "Apply Fonts" button. That being said, I don't think the app is actually freezing, as it may appear... A "wait cursor" shows on your screen while the files are being downloaded. If you have a slow data connection, this process can take some time. Try and just wait it out and see if it works (even though it may take a while...)

I'm considering putting a progrees bar that shows the status of the download so the user doesn't think the app as frozen.
[Windows Mobile Apps and Games] fadzy:
Ahh, i see. Just went back and waited, it now works (although there was not any wait cursor) But still, Awesome apps. Thanks!! PS: Its not during download, rather when i actually click on the font (after download) but nothing a little waiting didnt fix :)
[Windows Mobile Apps and Games] USMC44:
Great app!!! Only problem I have is it seems the larger and largest font sizes are the same. Is there a way to make the fonts even larger? Right now some are hard to see. Cantaneo BT for example. Thanks.:)
[Windows Mobile Apps and Games] kliptik:
This is due to the same thing. The app is downloading the font preview. The next release will have the option to disable the previews, or to download them all at once so you don't have to wait for each one.

Unfortunately, the profiles of some fonts are just smaller than others... I was considering taking "scaling" requests to enlarge/shrink some fonts, but it seems to be a toss-up both ways of ppl that wants the same font larger and smaller. I'll probably just leave the fonts as they are, and if you need a larger font, then possibly you can find a similar one with a larger profile and submit a request.

ALSO, I just updated the font library with another (21) fonts! Now I can move on to fulfilling requests. I really do apologize for the delay, but I've got alot going on right now outside of the WinMo world.

Thanks everyone!
[Windows Mobile Apps and Games] chumaj001:
Well great app. But have couple of issues, one of the quite HUGE.

I have HD2 with Duttys 6.5.x Creme V5 ROM.

I installed the app. Changed couple of fonts and restarted and everything worked fine. But after couple of changes, my HD2 freezes during restart. I got stuck at first system loading screen (the one with red numbers in the corner) and it seems that I will have to hard reset. I repeated that this happened all of a sudden during fourth or fifth font change and restart.

ANd one more thing. Could you please include some CENTRAL EUROPEAN fonts? One guy from Poland already mentioned that, and the same problem here in Czech Republic. We have couple of special symbols and if they are missing, we have ugly squares instead of them. Central European fonts are working well even for other countries. These fonts are usually marked with CE at the end.

Thanks.
[Windows Mobile Apps and Games] USMC44:
Thanks for app and response. I'd like to request Cantaneo BT Bold and Canteneo OSF BT Bold. Thanks so much!!!:)
[Windows Mobile Apps and Games] advanced15:
great app...

just a quick question

is it or will it be possible to add fonts manually to a folder in KD-fonts installation directory or something.

this option would prove very useful to us windows mobile users that have no or very limited internet access on or phones
[Windows Mobile Apps and Games] kliptik:
Hmmm... That's the first I've heard of anything like that... Did you install anything else recently? Or have you tried to change anything with the font files before KD-Font? If you do have to hard reset, can you extract all of the *.TTF files from your "\Windows" directory, zip them up, and post them here? Some custom ROMs have different font files cooked in that don't play nice...

As far as fonts with the additional characters, I'm working on getting them added. I have 52 (I think) fonts that are on request that have all of the extra characters.

No this will not be possible. I'm adding this to the FAQ right now, cuz it gets asked almost every page. Check the FAQ in just a few minutes...
[Windows Mobile Apps and Games] kliptik:
I just posted an update to the app! Just a couple minor bug fixes, and a couple small new features. Anyone who currently has v1.1, can just tap the "Update Library" button and you'll be notified of a new program update.

Next up: Fulfilling font requests!
[Windows Mobile Apps and Games] brusco75:
I installed the latest version, but I have a problem!

The "Engravers Gothic" font don't work with SENSE but only with WM.
[Windows Mobile Apps and Games] kliptik:
Thanks for the feedback. I'll look into it and see what's causing the issue.
[Windows Mobile Apps and Games] brusco75:
thanks, I'll wait your solution...
[Windows Mobile Apps and Games] jurkov:
CE fonts

Hello.

I love your software. There are some great function: autoupdate, preview, etc. I suggest to add central european fonts and some way to indicate them or use some filter.

Thank you for your work.
[Windows Mobile Apps and Games] kliptik:
Yeah I have a lot of fonts that display all of the Central European fonts correctly. I'm in the process of getting them added to the library, and then I will release a program update that will allow you to filter out anything that won't display properly.

Thanks!
[Windows Mobile Apps and Games] USMC44:
Are there any more requests being filled? I'd like to request Cantaneo BT Bold and Canteneo OSF BT Bold if possible.

Thanks
[Windows Mobile Apps and Games] randalltroy:
awesome work, thank you very much
[Windows Mobile Apps and Games] kliptik:
Hi everyone!!!

FIRST, I want to post up a HUGE apology for the delay in fulfilling requests. I've been packing/moving, helping family pack/move, plus I'm actually moving out-of-state in about a month. So things have been crazy busy for me outside of the WinMo world.

Second, I am working on requets right now... no... LITERALLY... right now. I've got a LOT of requested fonts to add, so it's taking some time, but rest assured that its in the works as I type. Before I go to bed tonight, I will have some new fonts in the library! I will PM anyone who made a request, letting you know when it's been added.

Third, there will also be a program update (probably this weekend). A lot of you have requested to add fonts that have all of the diacritic characters. I am adding a LOT of fonts that have these characters included. To make it easier to sort through, I will be adding a setting that will allow the user to filter out any fonts that do not have these diacritic characters.

Thanks everyone for your patience!!!
[Windows Mobile Apps and Games] kliptik:
OK so I got another 16 fonts added to the libray, some of which have all diacritic characters.

I will be adding more fonts tomorrow, as well as getting the the program update ready.

Thanks!
[Windows Mobile Apps and Games] kliptik:
Added another 11 requested fonts!
[Windows Mobile Apps and Games] krook6023:
Thread moved per OPs request...Thanks!
[Windows Mobile Apps and Games] kliptik:
Thanks again krook6023!!!
[Windows Mobile Apps and Games] mike2nl:
Hi kliptik,

thanks for adding the Lucida Handwriting font. I have tested it with the V1.1.1 and it is working. Now i have my font back which i have used in all my dusk skin work.