yashsingh1/xdaforums huggingface dataset:
[Hero CDMA Q&A, Help & Troubleshooting] alexthearmo:
They got HTC Sense and Froyo working on the EVO. It was ported from some other devs work. I figured if they can port it to the EVO without source code, our awesome devs can port it as well. I request a port and am willing to donate to the dev who gets it working. I'm sure others would as well.

Here is the original post: http://xdaforums.com/showthread.php?t=720682
[Hero CDMA Q&A, Help & Troubleshooting] los1223:
Send money here...
[Hero CDMA Q&A, Help & Troubleshooting] intx:
http://xdaforums.com/showthread.php?t=720405
[Hero CDMA Q&A, Help & Troubleshooting] aven_soulgazer:
Don't send that person money and wait for them to get 2.2 working before worrying about sense on top of it.
[XPERIA X10 General] trojjanhorse:
My digitizer cracked... never letting my girlfriend borrow my phones again. I was wondering if anyone here in the forum have purchased a digitizer for the X10...

I see that eBay is selling them for ~$78 CAD. I though i would ask you guys first in case you know of a better deal.

Thanks,

:)
[XPERIA X10 General] ratheen:
the only other digitizers are like $66-$130 on e-bay,

just trying to find another dealer from china to get me some white screens and black ones. $50 + shipping

anyone interested?

i ask because he only deals in bulk
[XPERIA X10 General] wesvista:
Maybe dealextreme

has it?
[EVO 4G Q&A, Help & Troubleshooting] nugzo:
If i format my SD card with clockwork (through rom manager) or RA (in recovery) with ext (256 or 512) swap (32 or 64) etc, Froyo cant read it. If i format the SD card from within froyo ->settings/SD & Storage, then it shows up. The problem is that A2SD will not work. I'm assuming it is because formatting within froyo wiped out my ext partition. When i try to move an app to the SD it says Failed to move. Sometimes says not enough space.

What is the proper way to set up a 16GB class 6 for Froyo?

Is there a trick to getting Froyo to read the SD after partitioning and formatting with RA or Clockwork or Darktremor method?

Thanks in advance for the help.
[EVO 4G Q&A, Help & Troubleshooting] david11c:
I don't think Apps2sd is working with froyo yet. Froyo has its own built-in version of apps on the sd card that requires developers to turn it on.

If I am wrong, I would love to know about it. I did a quick search around xda.
[Droid X General] x.v_:
I am buying the phone without a contract once it comes out. I assume others are doing this too. :P

Until now I haven't seen an off contract price. In the terms and conditions of winning a X from @DroidLanding,

This seems to hint at $570, which seems on par with other devices.

Does anyone else know anything about the price?
[Droid X General] dr154:
Verizon Motorola Droid X

The retail price of the Droid X from Verizon is $569.99 excluding taxes, prices my vary depending on any other retail store such as BB sells for $599.99.
[Droid X General] x.v_:
Cool! No taxes where I am (sales tax, that is), so looks good. :)
[Droid X General] kregstrong:
If u buy the phone at full price can u still take it back before the 30 days is up for a refund?? Id like to try it and see if I like it
[Droid X General] dr154:
Per a Verizon rep, you don't get that option if you buy at full retail prices, thats only for those that are new customer's or with adding a line or upgrading.
[Hero CDMA Q&A, Help & Troubleshooting] misfit0313:
I've tried several past version of DC and Freshhh and more often than not have encountered 100% wake times. A reboot never takes care of the issue and nothing looks out of the ordinary in spare parts, so a complete wipe and flash takes place. After reflashing Fresh 2.3.3, I realized a possible cause for the wake issues. I was able to recreate 100% wake times when using Titanium Backup (donated version) and running a batch restore.

My question is Titanium the real problem or is it just coincidence? Has anyone else had wake issues after using Titanium?

BTW, just want to thank the dev's and members of the xda community for all your help and hard work.
[Android Apps and Games] intervigil:
I wrote a small app that basically produces the autotune effect. It's based on the AutoTalent LADSPA plugin, by Tom Baran, available here: http://web.mit.edu/tbaran/www/autotalent.html

The app is available under the name 'MicDroid' in the market, and the source is available at my github, http://github.com/intervigilium/MicDroid

There's still a lot of work to be done, including pretty much the entire GUI.

Currently my priorities are like the following:

1. device compatibility, I have reports of failure on G1, MyTouch3G, Galaxy S

2. graphics (being worked on)

The reason I'm posting here is because I don't have most devices (anymore), and would like some testers with different phones to get me some logs. Testers and feedback would be greatly appreciated!

If you run into force-close, or general app failure, grab LogCollector from the market, run it after my app fails, and send me the log!

Changelog available here: http://intervigil.posterous.com/pages/micdroid
[Android Apps and Games] davebu:
downloading now, have an EVO and if you want me to test on my Hero I can do that too. I'm looking forward to the ability to use this while making an outgoing call, as that was the coolest part of the T-Pain app to me. Not really sure how it would be best to do that though, put a dialer into the app?

*EDIT*

Just tested it, works great so far, I actually would prefer the app to not have auto-rotation as it told me was in the last update.

You think you could have the library and the recording button on the same screen? Just put the button at the top and the library under it or something. I'm really excited for the development of this app, do you have someone working on the UI/icon yet?
[Android Apps and Games] gr00vy0ne:
So far this works on the Xperia X10i running Android 1.6 (FW R2BA023)...i'll test more tomorrow and have some colleagues test it as well. They all have various different devices so I'll get extra device feedback.
[Android Apps and Games] pwndrone:
Force closes on Nexus One 2.2 Froyo CM6.
[Android Apps and Games] slow4g63:
works really well! I have the sprint htc evo 4g

I just recorded a call when calling my fiance and her voicemail picked up.

this is hilarious!

nice job on having it record to .wav too! I'm glad it's not a "funky" format!

keep up the good work
[Android Apps and Games] intervigil:
My test device is a Nexus One running CM6-alpha2, what kind of force close did you get?
[Android Apps and Games] slow4g63:
here's an example I made...

[YOUTUBE]OCR5RUzErVA[/YOUTUBE]
[Android Apps and Games] BTW lover:
Works well on my Magic 32b running cm5.0.8. Keep up the good work, love ur app!
[Android Apps and Games] pwndrone:
Its actually working fine now. I had to reboot but the app is great, albeit lacking in the ui department.
[Android Apps and Games] tErbo b00st:
force close on Hero running Darchstar 2.1 rom

Is there not a way to do a real time voice changer, as opposed to record, change, and play?
[Android Apps and Games] intervigil:
Firstly, where does it force close?

And secondly, I've got a lot of requests for this, but as of current Android 2.2, I don't think it can be done. That was what I tried and failed at earlier, but currently I just don't think the Android audio API is quite mature enough to allow it. You can check the following links for more information.

http://code.google.com/p/android/issues/detail?id=3434

http://stackoverflow.com/questions/1448630/low-latency-audio-api-for-android
[Android Apps and Games] Mach3te:
Force Close when I hit the record button on my HTC Incredible
[Android Apps and Games] drmbdrummer:
Bravo for starting this project, this looks like it has a lot of promise.

I have it working on my Incredible running the YASR 1.1 rom.

Thanks so much and can't wait to keep testing this app out.
[Android Apps and Games] intervigil:
More details please, you're the first person to report a problem on the Droid Incredible.
[Android Apps and Games] gr00vy0ne:
is there any chance of adding the ability to choose a "save to" format? my colleagues and i were playing with it on our various devices and wanted to send them to each other via MMS.

the only problem was the WAV file sizes ended up being too large (for anything over 8 seconds).

perhaps AMR or some other standard compressed format usable in MMS messages?

i did find some workarounds to get the wav files attached and working but it required 3 different apps.

thanks and love the work you have started on this.
[Android Apps and Games] intervigil:
Warning: rant about Android APIs

I actually chose wave format because it's pretty much just writing raw short data, which makes it easy on the device CPU. The problem with Android right now is that I haven't seen any sort of encoder API, which is lousy because there is hardware support for AMR compression. (for voice, and also if you use MediaRecord API)

If I were to integrate a "save as format" feature right now, I'd have to implement my own encoder, whether it be for MP3, AMR, etc, which is again, slow, and kind of a pain.

The one saving grace of this is that if I was to implement a "save as format" feature right now, it would only need to encode when you select "send to", which means I'm not going to dismiss it until I can prove it won't suck too badly.

/rant

Also, current status update:

I'm working on some device compatibility issues right now, I'm hoping to push out some updates in the next day or so which will hopefully address some force-close issues when recording.

Graphics are being worked on, it's something I'm aiming for in the near future, so stay tuned!
[Android Apps and Games] hpe:
FC on N1 running Froyo.

Logcat:

07-10 15:48:38.769: ERROR/AndroidRuntime(1466): FATAL EXCEPTION: Mic Writer Thread

07-10 15:48:38.769: ERROR/AndroidRuntime(1466): java.lang.NullPointerException

07-10 15:48:38.769: ERROR/AndroidRuntime(1466): at com.intervigil.micdroid.WaveWriter.write16BitsLowHigh(WaveWriter.java:113)

07-10 15:48:38.769: ERROR/AndroidRuntime(1466): at com.intervigil.micdroid.WaveWriter.write(WaveWriter.java:76)

07-10 15:48:38.769: ERROR/AndroidRuntime(1466): at com.intervigil.micdroid.Mic$MicWriter.run(Mic.java:385)

07-10 15:48:38.769: ERROR/AndroidRuntime(1466): at java.lang.Thread.run(Thread.java:1096)
[Android Apps and Games] intervigil:
thanks, haven't seen this one before, will look at it.

Also, I'm still getting plenty of reports of problems on the Droid Incredible, and could really use a tester.
[Android Apps and Games] legion21:
How did you do this with the T-pain app?
[Android Apps and Games] drtretj:
No force closes at all on my HTC Incredible.
[Android Apps and Games] showerhead88:
works on cm 5.0.8ds for g1
[Android Apps and Games] intervigil:
I'm wondering if the people who reported force-closes on record do not have SD cards mounted now. An SD card is required to use this app.
[Android Apps and Games] :
Works perfectly on HTC Desire running DeFrost 2.0b, awesome app m8 :D
[Android Apps and Games] hpe:
Ah, that never crossed my mind. I downloaded the source from Github, and had the SD card unmounted with the USB-cable connected. Mounting it solved that FC.

As said I downloaded the source from Github. I'm not familiar with JNI, and get a FC when the app is trying to process the recorded WAV-file: 07-11 19:19:45.098: ERROR/AndroidRuntime(1714): Caused by: java.lang.UnsatisfiedLinkError: Library autotalent not found

I've added the jni-folder to class path for the app, but that didn't work. Do you know how to fix it?
[Android Apps and Games] GaMMeLHaNsy:
Works awesome on a HTC desire. I'll use it a little more often and report if there are problems. It's a funny app
[Android Apps and Games] denteno:
works just perfect on nexus 2.2 froyo

but why there is no Minor keys !!! they are all major ?? most of the songs are fit with minor
[Android Apps and Games] SiL3nTKiLL:
haha gonna be TPain on my droid!!!
[Android Apps and Games] kanwal236:
OMG, i just read about this on the main page

and if it can do what it's trying to, this is gonna be one freakin amazing app!

GOOD LUCK!
[Android Apps and Games] jakijal:
another g1 cm5.0.8 confirming it works.

didnt mess around with it 2 much, but it did record without me noticing i had pressed the button. but it does work.
[Android Apps and Games] fermalobos:
Works on motodroid, thank you
[Android Apps and Games] intervigil:
If you are getting that error you probably didn't compile the C library. You'll need to Android NDK for that. Check out http://developer.android.com/sdk/ndk/index.html for more information.

You'll need to install that, create a makefile for that in the NDK install directory, and run make from there. I found the sample apps to be pretty helpful. Also, I just pushed up 0.19 code to github, which I had forgotten to do at 3AM when I pushed it out as an update. It contains SD card detection code which should have addressed your NPE problem.

BTW, I make no claims as to writing good code :P

I'll add in minor keys soon. I'm looking at UI stuff right now.
[Android Apps and Games] zul8er:
Ever going to have a "live" option. Autotune as it is said?
[Android Apps and Games] intervigil:
I do not believe this is possible with current Android audio APIs, although I would love to be proven wrong.

See this post for more information: http://xdaforums.com/showpost.php?p=7126270&postcount=12
[Android Apps and Games] 45th:
Good time of day to you.

I can not find MicDroid apk at Market. Could you give a link for downloading to a PC or upload it to my e-mail?

My mail: 45th@mail.ru

Thanks in advance guys.

This is amazing work!
[Android Apps and Games] Mast3rpyr0:
Nice work so far!

I havent checked out your code yet but i bet if you sent the sound buffer that you are saving as a recording straight to however you autotune it, you should be able to get real time changing. Cant wait to see this once its done!
[Android Apps and Games] newone757:
that would be great
[Android Apps and Games] intervigil:
Unfortunately it's not that easy. There's too much latency between grabbing the audio buffer, processing the buffer, then playing the buffer to sound good.

The sound output sounds really stuttery due to gaps in actual sound playback when it's done that way.
[Android Apps and Games] SolemnWishing:
Confirmed working perfectly and completely stably on G1 running SuperD (1.6 ROM)
[Android Apps and Games] intervigil:
I haven't heard a single person getting it to work on the Samsung Galaxy S. Unfortunately we don't get them in the US yet, so if someone would volunteer to help me debug that would be great.
[Android Apps and Games] emelie:
just installed it on my galaxy s.

i'll be reporting in the next couple of hours.

if you need anything specific just tell me

EDIT - results:

app installed from market

app started

hit start

whistled in the microphone for a couple of seconds

hit stop

-- at this point i switched to alogcat and copy&pasted the whole log in a mail for you (tell me if you need higher detail level --

the recorded file is listed with 0kb size

select the file

hit play

nothing happens

no FC, seems stable, but no result either
[Android Apps and Games] z3ntn3l:
Runs succesfull on Nexus CM6.0.0-RC1. From what i believe, the Live-Option ist the most wanted Feature in an App like this ;)
[Android Apps and Games] intervigil:
Would love to provide that feature, but as far as I know, current Android sound APIs are not able to do that.
[Android Apps and Games] c00ller:
It works well but it would be nice if recording playback showed a scrollable bar, like in any media playing app instead of just buttons for play, stop, etc.
[Android Apps and Games] intervigil:
I got that working today, adding in some other stuff before I update again though.
[Android Apps and Games] coukalamin:
If you want I can help with the graphic interface. By the way i am a graphic designer.

I will do this for free of course. Let me know if you need my help.
[Android Apps and Games] redblur:
Running on MT3G with CM 5.0.8 (2.1)

need realtime voice changer tough :D
[Android Apps and Games] c00ller:
awesome :)
[Android Apps and Games] chordmasta:
Awesome Job.

As for everyone requesting realtime, I could see how you could think that. It simply won't work well in real life. The speaker will never be louder than your voice, And if it somehow was, it would cause feedback. I think a killer (and possible impossible) feature, as suggested, would be to be able to have this affect phone calls. I suggest two modes, On where it auto-tunes you voice as you're calling, so the person on the other end hears it 100% wet. The second mode would record the incoming call for autotuning later (which is apparently possible currently, but should be more prominent).

I'd love to design the UI for you - I'll be spending some time on it and sending over a mock-up to you soon.
[Android Apps and Games] cvsinpa:
Tried it out on N1 running CM6 and it force closes annoyingly often but I can still get a recording or two out of it at a time. Great app though!
[Android Apps and Games] intervigil:
I could really use a log of the latest version which seems to crash on opening the library.
[Android Apps and Games] intervigil:
Also I'm considering a rename, since I don't really want to mention "I am T-Pain" and I'm not allowed to mention "Auto-Tune" in the app. Suggestions are welcome!
[Android Apps and Games] emelie:
how about CherDroid ;)
[Android Apps and Games] chrisinaz:
TuneDroid, PitchDroid, SingDroid, etc...

Gotta say, I just saw this thread, and I LOVE this app... such a time waister... haha

Works on my MT3G Slide, but there is a lag in recording, so anything under about 6 seconds minimum doesnt work well.

If I can be of any more help let me know.
[Android Apps and Games] intervigil:
Actually I'm pretty sick right now, prob won't be able to do much til next week. Feel free to send me logs of crashes, malfunctioning and I will look at them when I have time though.
[Android Apps and Games] emelie:
get well soon!

maybe i'm discovering something new with the galaxy s oddness
[Android Apps and Games] dariFRESH:
love the app!! works great on my hero
[Android Apps and Games] N3xt2N0N3:
I can help with any graphics. Just let me know.
[Android Apps and Games] jrodizzkool01:
Just tried this out on my droid and so far it's a great start! Is it possible to get live pitch correction?
[Android Apps and Games] arbyn:
G1 on 1.6 android

Works great, thank you! Is there a way to find the resulting file and transfer it to pc or another device?
[Android Apps and Games] arbyn:
Rename?

How bout Android-O-Tune

or Droid-O-Tune
[Android Apps and Games] thekeiron:
Awesome app! Works great on HTC Desire (i'm running richard trips Defrost 2.2g)

the wav files are stored on the sd card in the 'Music' folder you can access them from there
[Android Apps and Games] falken98:
FYI, Mytouch 3G Slide:

Recordings of less than 3 seconds are blank. aka a 2 second recording plays back as 2 seconds of silence.

Recording of 3 seconds or more plays back the entire recording properly (including the first 2 seconds).

Other than that, no issues found. Works great!
[Android Apps and Games] chrisinaz:
Same thing on my MT3GS

On another note, congrats to the dev on getting into the top 10 apps downloaded for the week!

http://androidandme.com/2010/07/applications/top-10-app-downloads-of-the-week-monday-july-19th-2010/
[Android Apps and Games] orlandojumpoff:
your app and video of it made gizmodo http://gizmodo.com/5590012/android-users-get-their-auto+tune-app

any word on a fix for galaxy s phones (original, vibrant, captivate, etc)?
[Android Apps and Games] intervigil:
of all the times to be sick :/

feeling better, so I'm working on a few things, unfortunately I still don't quite have a clue what's causing the galaxy S phones to not work, despite lots of people sending in logs. (thanks everyone!) I'm probably going to have to start trawling craigslist to try and find a vibrant for sale.

In the meantime I'm going to guess that the delays in recordings are caused by the record buffer not having filled, might be more prevalent on lower-end devices. (sorry guys!) I'm working on some stuff which hopefully will help with that.

Also I have a friend working on graphics, so I'm hoping those should arrive in an update within the next week or two.
[Android Apps and Games] XaviorPenguin:
Ok...I guess I am dumb but I cannot get this to install at all.

Phone: Motorola Backflip

OS: Android 1.5 (13.37)

Carrier: AT&T

I have attempted to:

- Locate an APK to download to install (I fail)

- Search the Market only to come up with that there are no matches

- Using AppBrain to:

-- Scan a barcode to download Application and it comes up with no matches

-- Using the AppBrain website to install the Application on my phone having it to fail to install with the following messages:

--- A window that says "Installation Error" with an OK button and no description of error

--- Upon hitting OK, a window comes up saying that the object could not be found

I do see that there are other users on AppBrain that are having this issue.

Am I doing something wrong?
[Android Apps and Games] intervigil:
App is meant for Android >= 1.6

I'm surprised you got that far.

Sorry :(
[Android Apps and Games] XaviorPenguin:
HA HA HA! No worries. I would think next time, on AppBrain, make sure you say 1.6 and not "Latest version: 0.26 (for all Android versions)" ;)

I can't wait until I do finally get up to Android 2.1. This will be a program I download immediately, that is, if you are still developing it come Q3 of this year. :)

ThanX for the clarification.
[Android Apps and Games] BardDesigns:
I am so stoked for this app but i can't find on market after multiple searches.

Can you send APK (or download) to email or post market link.

BardDesigns@live.com

Thanks for this app I am so stoked to use it when I get the chance.

I am also on a HTC HERO and have Log Collector downloaded so i can email you the data if i get a force close or any bugs.

Thanks again!
[Android Apps and Games] intervigil:
Please check the site http://intervigil.posterous.com/pages/micdroid, I have a link posted, but with limited bandwidth.
[Android Apps and Games] CharonIDRONES:
Works great on G1 (running SuperE 1.0.3 (cm5.0.8 based ROM))

Suggestion for name: OttoTune
[Android Apps and Games] JimJam707:
Works great on my Samsung Galaxy Portal/Spica i5700
[Android Apps and Games] XtremeAaron:
I get really bad distortion/crackling on my Droid X.

I have done some troubleshooting, and I may have an idea of what is causing this. I tested the app using a MT3G and a Moto Droid 1, both of which play back great. My theory is the multiple microphones on the Droid X as opposed to the single mics on the MT3G and Droid 1. Not sure if this is true or not, but it makes sense in my mind!

DEV: Any ideas?
[Android Apps and Games] andonnguyen:
No problems here on the nexus one that has two microphones..
[Android Apps and Games] XtremeAaron:
I have no idea then. Maybe someone else with a Droid X can chime in and give it a test.
[Android Apps and Games] intervigil:
One of my friends is getting a Droid X as soon as her brother gets it to her, so hopefully I can get some hands on time and figure out what's up with it.

I saw the logs off a few X's and there's nothing obviously wrong going on.

The only questionable stuff I saw was this:

D/AudioPostProcessor( 1194): Disabling beamformer due to unsupported sample rate
D/AudioPostProcessor( 1194): Done updating beamformer library

Anyone know more about the Droid X? I wasn't aware there was some sort of post-processing going on.

Also, I'm still looking to get my hands on a Samsung Galaxy of some sort, since I've got no ideas about those either. If anyone can help out that'd be great.
[Android Apps and Games] BardDesigns:
within Okay so I followed link for download.

It says ""MicDroid could not be installed on this phone"

Figures, my firmware on my device is 1.5 with NO firmware updates.

Haha so i'm guessing that's why?

Why can't I get something like this to work anyways, the

App I wanted the most is not compatible with my Htc Hero
[Android Apps and Games] jowdy:
Update your device...it works on 2.0 and above i believe.