[Windows Mobile Apps and Games] Cyclonezephyrxz7:
I feel like such a jerk. Constantly saying "Next week", "tomorrow", etc. etc. and not falling through. I PROMISE, TONIGHT (EST) IT WILL BE UP, and I WILL POST HERE IMMEDIATELY THAT IT HAS BEEN UPLOADED TO www.chicken-eggsolutions.com

I haven't wanted to say this, to avoid potential complaints etc, so I am going to say it now, finally, with my personal justification...

XDA is a great forum/site. It started me doing real development (C# and C++), after I had stopped using my PSP. I have learned a great deal, and I owe many users on this forum for their support and such. And I know in XDA's rules, it states we are here to help eachother for free, for the love of helping, and the bettering of our knowledge (Its paraphrasing, but its there :-P). I have been doing By Request apps for a while, this one being by far the most time-consuming, intense, most complex program yet. It has caused me to learn 2 languages (More Indepth C#, and Basic C++) and I love that, it is great. However, times are tough, and I realized that this program, which took me a total of 2 (+) Months to code in C++, for MY phone (HTC Excalibur) and an additional 3 Weeks of testing on OTHER phones, to discover the app didn't work as intended, was a huge challenge and time commitment. For that reason, and I hate to have to say this, I am intending on selling the program as Shareware for $3 per License. The Licenses are specific to phones. My friend and I have been working on getting the site up to working order to release this, which has been what was really holding me back these couple of days. The way I see it working is that the 1.x series will use the C# core, while the 2.x series will use a C++ core. From my tests, on my phone, as well as on some other phones of my beta testers, the experience is smoother, quicker, and better in 2.0, but that is subjective. I do plan to do more updates towards 2.0 sooner than towards 1.6. 2.5 is intended to ditch the registry entirely and switch to a Config.INI file, providing less flaws (I predict). Further, and I don't want to pin blame or anything, since this choice was entirely mine, another factor in my choice to sell the app came from people pushing me forward saying they may donate to me, and not falling through on those claims. That wasn't the real issue, as donations are donations, but it didn't help at all. I just want to say that Developers on these forums are very generous. I realize just how much time they must spend to make these apps, because I am an amateur and I probably don't even spend as much time as they do, and it pains me to see a program will only "Commitments" to donations without any fulfillments, or to see a program without donations at all.

I am very sorry I had to break this news, and make this decision, but I personally feel it is pretty justified.

That being said, the trial version of 2.0 will have its limitations, but nothing that cuts back on customization or such. So Design artists can download that an create skins, submit them to this thread, and if I think they are really good, you can get a free license to the app if you'd like. The program will come with 4 skins by default (in separate ZIP files): Exca (320x240), Beta (480x800), Leica (480x800), and Luxury (480x800). The first two were my creations, and the latter two were created by XDA Forums member, and a GREAT BETA TESTER, Leica. (The 480x800 skins will size down to smaller screens in the same proportions).

With the release of 2.0, I will release an OFFICIAL, final version of the Customization guide so Designers can start to make skins.

I think that is all for now. I will post back later tonight about the release.

[Oh, and Ethermind, that is why I cannot use that Library. It is free for non-commerical usage. And it costs a pretty penny for commerical usage. If i ever make a freeware app that requires such graphics, however, I will probably use that].