yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Software Development] Cobaltikus:
I have confirmed that the UI does not load in non touch screen devices, by trying to load it in an emulator.

HOWEVER, I don't have a way to test the driver itself on a non touch screen device, and I'm guessing it would work just fine. Without the UI you lose the configuration utility, but you can edit the registry values other ways, but that is only needed if you don't like the default settings. The UI also provides an easy way to get the bluetooth address of your phone so you can setup your controller if you are trying to connect a PS3 controller.

If you would like to test this, install CobaltController.vX.X.cab, go to \Program Files\CobaltController and run either CobaltControllerW.exe or CobaltControllerM.exe - depending on whether your device has the Microsoft Stack or the Widcomm Stack. You can try both - although the one the does not work will probably bring up an error message.

Are you trying to connect a PS3 controller or a Wii controller?

If you are trying to connect the PS3 controller, make sure you set the master address first.

Let us all know how it went

Thanks
[Windows Mobile Software Development] sashapont:
Good news i weekend! Analog sticks work!!!

And what about battery status?
[Windows Mobile Software Development] HD2_Noob:
Analog Sticks for PS3? or also for WiiMote Classic Controller? :) (only have a WiiMote ... :()
[Windows Mobile Software Development] sashapont:
Analog Sticks for PS3 work fine.WiiMote Classic Controller I dont know, because I dont have this controler
[Windows Mobile Software Development] lesscro:
back again...

Hello Cobaltikus...

i m back... i will try new version...

If you want, we can now try to work together...

new Icon...

If you want specifics graphics for UI, i m now ready to use My CS5...

LeSScro
[Windows Mobile Software Development] heysupp:
I can't seem to get a wiimote to work with fpsece. I don't have the supporter version so it's kind of hard to tell if I'm mapping the buttons correctly.

Game trying to play: Final Fantasy 7.

Using HTC HD2

It connects just fine to the phone but on fpsece it doesn't seem to work. Can anyone halp me?
[Windows Mobile Software Development] heysupp:
I got it to work but it keeps walking my character to the right and I'm not pressing anything. D:
[Windows Mobile Software Development] upsbeast:
not yet supported

im using cobalt controller i pair it up and when i go to connect the controller to the phone within cobalt and go to menu..bluetooth..mode.. and i try to hit turn on or discoverable it just says NOT YET SUPPORTED. and it wont connect. if someone could help that would be great

thanks
[Windows Mobile Software Development] scilor:
I am missing WiiMote attachments :(

http://wiimotelib.codeplex.com/
[Windows Mobile Software Development] Cobaltikus:
Maybe next release

Wiimote support is limited to just the wiimote itself for the sole reason that I don't have anything else to test on - I saw that library before, or something similar, and will probably implement it eventually, but I would much rather have the actual controllers in person to test with - we'll see.

I've never done this before - collaborated like this - how can I get your graphics in my UI? I'd like to have a UI that supports any resolution and works for non-touch-screen devices but still look good on high res devices with touch screens - will I need to make separate cabs? separate projects?

Have you tried the 229 Fix (look through the menu options in CobaltController) Also, it may help to post this question in the FPSECE forum as well, this is a good place too though.

I may need to add a calibration setting - I do however have a sensitivity setting - look through the menu in CobaltController - decrease the sensitivity and see if that helps.

It says "Not yet supported" because changing the bluetooth mode is "not yet supported" for Widcomm stacks - this works on Microsoft stacks - but it is unnecessary and is just there for convenience, albeit it's not very convenient when it doesn't work but I've run out of time to work on this for a little while and didn't finish that part yet - if I waited until everything was finished completely before I posted anything I would never post anything because I will always want to make it better because there will always be room for improvement - just change the mode the normal way through your phone's built in settings, outside of CobaltController. You only have to make it discoverable the very first time you pair that specific controller. And it will pop up a pin prompt on the phone when you try the first time, "cancel" it until it stops trying to connect, then try again and no prompts should appear and it should work the first time every time after that.
[Windows Mobile Software Development] lesscro:
Always, with dev, i make a design style, then i make all graphics for all resolutions...

Or your EXE can detect sreen size then resize graphics but in low res, a blur effect can appear...

then i think one cab with all graphics in separate folder... when Screen size is detected, other graphics can be deleted...

LeSScro
[Windows Mobile Software Development] scilor:
If you need any beta tester for the additional things, ask me. I am owning nunchuks, wii motion plus and a controller for the wii.

ps:

http://wiibrew.org/wiki/Wiimote

If you need any help with .Net Development, including variable screen sizes etc. just pm me :)
[Windows Mobile Software Development] marmst:
Hey first off awesome work on everything you've acheived here.

I wondered whether others were having an issue i am having. Controller has connected and works perfectly on my HD2 however in the background my phone is recognising the button presses as input (text) and is causing a flicker whilst using FPSECE. Any idea how to stop this happening??

Appreciate any advice, cheers.
[Windows Mobile Software Development] scilor:
Disable the T9 feature of the hd2 sip or change to another sip ;)
[Windows Mobile Software Development] Cobaltikus:
You can try the "229 Fix" in the CobaltController menu - if it doesn't solve the problem or you don't like how your sip works afterwards there is a restore option that undo it.
[Windows Mobile Software Development] marmst:
Hi again

Thank you both for your answer, it was as simple as turning off the T9.

Thank you for taking a minute out of your day to save me hours of grief.

Keep up the great work.
[Windows Mobile Software Development] rocmat1:
Originally Posted by rocmat1 View Post

How hard would it be to convert this to be able to be used on smartphones...

say, the htc ozone?

I understand that they have buttons but...its just not the same as a controller.

I can actually "connect" to the wiimote using bluetooth, at least my phone says it does, but the four lights never stopp blinking and there are no key presses recognized.

I hate how all the best stuff is for the touchscreen phones.

I have confirmed that the UI does not load in non touch screen devices, by trying to load it in an emulator.

HOWEVER, I don't have a way to test the driver itself on a non touch screen device, and I'm guessing it would work just fine. Without the UI you lose the configuration utility, but you can edit the registry values other ways, but that is only needed if you don't like the default settings. The UI also provides an easy way to get the bluetooth address of your phone so you can setup your controller if you are trying to connect a PS3 controller.

If you would like to test this, install CobaltController.vX.X.cab, go to \Program Files\CobaltController and run either CobaltControllerW.exe or CobaltControllerM.exe - depending on whether your device has the Microsoft Stack or the Widcomm Stack. You can try both - although the one the does not work will probably bring up an error message.

Are you trying to connect a PS3 controller or a Wii controller?

If you are trying to connect the PS3 controller, make sure you set the master address first.

Let us all know how it went

Thanks

Ok this did not work out. The one that worked end in the letter M. Before I ran it I turned on bluetooth and connected to my WIIMOTE.

I then ran it and it came up with a message that after I hit ok I had thirty seconds to press some PS button??? I then press ok and continued to try to connect my wiimote. My device then rebooted and no dice.
[Windows Mobile Software Development] ShadowswordPL:
Works with my Samsung i780 perfectly!

[YOUTUBE]http://www.youtube.com/watch?v=HauZQWYZxmQ&feature=player_embedded[/YOUTUBE]
[Windows Mobile Software Development] Cobaltikus:
The "M" in CobaltControllerM.exe stands for Microsoft.

Which means only the PS3 Controller will work on your phone.

Also, with the Microsoft version you have to turn OFF bluetooth before it will work.

Thanks - updating first post now
[Windows Mobile Software Development] exosquad:
on my ipaq 210 winmo 6. whenever i try to connect, it prompts for a pin each time. at the enter pin screen ive hit "ok" when its blank, does noting says "controller disconnected" ive hit cancel, exact same thing happens. i just dont know what im doing wrong. this works perfectly on my hd2. Any help would be greatly apreciated.

btw i LOVE THIS software/driver on my HD2. Cobaltikus you sir are amazing. Thank you :)
[Windows Mobile Software Development] Cobaltikus:
You have to go through that initial pin prompt. ONLY the first time you pair.

Just keep tapping Cancel.

Wait for it to stop trying to connect.

Then in CobaltController tap "Connect", tap "OK" on the pop up message about the 30 seconds, press "PS" on your PS3 Controller or 1 and 2 on your wiimote, then it should connect with no prompts.

If however at this point you still get the pin prompt, turn off discovery on your device and try again.

Post back and let us all know how it went so I can update the compatibility list.
[Windows Mobile Software Development] Mycle78:
Go ahead and file the HTC Vogue under not compatible. I've tried everything.
[Windows Mobile Software Development] Cobaltikus:
Please elaborate
[Windows Mobile Software Development] lesscro:
Finally another device like my F*#°]%k TG01... :o

But with more explanation maybe your Problem can be solve...

Because HTC seems to be THE device... support all dev on XDA... have a complete support... my next device... Sure a WP7... be a HTC... :mad:
[Windows Mobile Software Development] Mycle78:
Four blinking lights continue until phone reboots. I know the mac is set correctly. Whe I reset the mac, the old bt mac comes up as the bt mac of my phone. Have tried CC versions .3 to .6 with the same result. Lots and lots of annoying reboots. Have also tried a DS3 and a Sixaxis.
[Windows Mobile Software Development] Cobaltikus:
Sounds like you have a phone with the Microsoft stack. Did you turn off bluetooth? That is a requirement. Does your phone have a bluetooth icon in the top bar when bluetooth is on? That was one thing I noticed about the TG01 (the other phone that doesn't work), it never showed a bluetooth icon whether bluetooth was on or off - just curious about consistencies.
[Windows Mobile Software Development] lesscro:
Welcome Bro'... Now we have 2 devices seems to be not support BT MAC recognization...
[Windows Mobile Software Development] Cobaltikus:
errrrr! this will not do!

It can work I just need to figure it out!

1 device was bad enough, but now two, and an HTC no less!

fhqwhgads!

I wonder if it's the same thing? Maybe if I can get it to work on the TG01 it will also work on the Vogue?

You know how with the M$ stack you have to turn off bluetooth in order for my program to work? Well I wonder if bluetooth is not actually turning off all the way and that some if not all of the built in stack is still loaded somehow, preventing my app from taking over the bluetooth hardware, which maybe is why it doesn't show the icon in the task bar...

Ideas are coming now...

Wish it were 5 so I could go home and continue this...

But crap - I can't work on this when I go home - I have to clean to get ready for a visitor - she'll be here for two weeks - it'll be great, it really will, she's a good friend and hot as hell, but this thing is going to drive me nuckin futs! - I wonder if we have any Vogues here in the office...

Another question for Mycle

Some people were having problems before because they were not entering the mac address correctly - can you post the exact mac address that you are typing into the Motion in Joy DS3 Tool?
[Windows Mobile Software Development] lesscro:
No problem Cobaltikus...

i think you can solve problem...

have fun with your "Hot" Friend...

Tell me when you want begin UI with graphics design from me...
[Windows Mobile Software Development] Cobaltikus:
We used to have a Vogue here at work but we sent it back - didn't have enough horsepower - I'll have to work with the TG01 a little more and hope the solution for it is the same as the solution for the Vogue.
[Windows Mobile Software Development] lesscro:
i hope too...
[Windows Mobile Software Development] Mycle78:
I used winds3 to set the BT addy and like I said, when I reset it, it lists the old addy as the one from my phone. I got the phone addy from the info screen and later confirmed when the feature was added to CC. A bluetooth Icon does display when BT is active, along with an eye if it's discoverable. Have tried with it off and on and discoverable, although the newest release wont try unless BT is off and offers to turn it off for me, which judging by the icon, seems to work. Garmin software turns BT off and on without a hitch, as I use a BT GPS receiver, and the Icon comes on the taskbar when in use. Oh, and by the way, it is MS Stack. Any help is appreciated, monetarily with success.
[Windows Mobile Software Development] E10onXda-Developers:
Ps3

Thx for this brilliant piece of software, works super!!!!!!!!!!:cool:
[Windows Mobile Software Development] exosquad:
ive tried everything, repeatedly, everything, after i click "ok" and press 1+2 lights blink, pin prompt, i hit cancel, pauses for a few seconds, then says "controller disconnected" ive changed all my bluetooth settings in as many ways as i can. could be a windows mobile 6.0 issue? also my ipaq 210 uses the widcomm stack winmo 6.0 classic, and in my about bluetooth section it says "Bluetooth for windows mobile BT-PPC version 1.8.0 6501"

Have a good time with your lady friend :)
[Windows Mobile Software Development] legano:
Really eager to test this with my Wiimote, just waiting for the M$ stack release - Please tell me it's coming soon :P I'm willing to donate.
[Windows Mobile Software Development] EClecticTastes:
Advice for Downloading Motion in Joy

Could anyone post the download link for DS3 v0.5.0003? I can only locate v0.5.0002.
[Windows Mobile Software Development] alexanderan:
Are the instructions the same as the ps3 for connecting the wiimote?

If so how do I connect the wiimote to my computer if my computer doesn't have bluetooth?

Thanks in advance.
[Windows Mobile Software Development] Cobaltikus:
download whatever version you can get, then run the update from within the ds3 tool - that's what I did.

No - no pc needed - just tap Connect from within CobaltController, then press and hold 1+2 to put the wiimote in pairing mode, then it will pair. You might need to unplug your wii so it doesn't try to connect with it - not sure - I don't have a wii.
[Windows Mobile Software Development] slowcat2:
Analog sticks

Cobalt Controller is brilliant and working great with FPSeCE... but I'd like to get it working with those first-person games (ie Quake 2) where the right analog stick is used for aiming/looking and the left stick/direction arrows are for moving.

So the right stick is the crucial one here. I thought if I changed the values for the right stick I could select Analog also in the FPseCE settings and change the key values for right analog stick... but i can't figure out how to change the values in Cobalt Controller. Whenever I change anything (for example, changing the left-analog-down from 37 to 47, the value just reverts when I quit the screen)...

Any ideas? Thanks
[Windows Mobile Software Development] DuttBeefe:
I have it all work good with Quake2 except i cant get the controls for the sticks swapped around.. strafe,back and forward on the right stick and look around on the left.. its playable like this but only after playing for a long time.. (used to playing MW2 on 360..) lol anyways took me awhile getting my ds3 to connect and very happy with it.. thanks very much..
[Windows Mobile Software Development] Cobaltikus:
Sorry - the controller settings aren't "sticking" properly - a bug on my part - it will be fixed on the next release (2 weeks+) - in the meantime if you want to you can use a registry editor and edit the values under HKCU\Software\Cobaltikus\CobaltController\PS3\Player1\DigitalButtons

LUP, LRIGHT, LDOWN, LLEFT = the left stick

RUP, RRIGHT, RDOWN, RLEFT = the right stick

I have these under "DigitalButtons" because although they are analog sticks, I am still treating them like digital buttons, for now atleast (moving the stick half way is no different than moving it all the way)
[Windows Mobile Software Development] Mycle78:
This seems like a stupid question to me, but I'm all out of intelligent ones. The Bluetooth mac is not case sensitive is it? And as far as the other bluetooth mac style, (the backward one), Theres no way I would have to enter it that way using sixpair is there?
[Windows Mobile Software Development] Mycle78:
Scratch that, already tried both. Tried changing every bluetooth option available. There is no "allow connections from other devices" option. Out of Ideas.
[Windows Mobile Software Development] n0ll:
nunchuck

Using ur prog since vers 0.3 and it works perfect. i know u have so many things to do and there is "some kind of" life outside the web aswell, but still is there a chance to see a nunchuck-integration in the near future or will u focus on other aspects which you mentioned in the first post. anyway keep up the good work and take your time...
[Windows Mobile Software Development] Mycle78:
Cobalt controller seems to be taking over the device's bluetooth just fine. It requires that it be turned off, and I allow it to do so. I have tried to tell it to connect and then flip the bluetooth on, but the bluetooth doesn't come on. Should the bluetooth Icon appear after I tell CC to connect, as it does when I turn the GPS on with Garmin? I get no BT Icon when I press connect. I have tried all downloadable versions of CC.
[Windows Mobile Software Development] AhmedThaKing:
Damn it..

First time i connected it.. it worked fine or i atleast i think..

Second time i get the 229 issue.. and the fixers cannot fix it.. i tried to reinstall it but no success ..

And i get microsoft errors about CobaltcontrollerW.exe ? :S:S is it my phone or what?

i use HD2 aka leo

Edit : I use my wiimote
[Windows Mobile Software Development] pmprog:
v0.6 works fantastic on Acer beTouch E200 (Windows Mobile 6.5) with a Wii Remote

Many thanks
[Windows Mobile Software Development] theguy:
On the tg01, in the windows/startup folder there is a shortcut called BTNotifier .. maybe this could be the cause of the connection issues? Maybe removing it will help?.. I have sold my sixaxis so I cannot check.
[Windows Mobile Software Development] lesscro:
I've checked my StartUp folder...

i do not have this file...

Checked with Sktools to view masked Processus & Resco explorer to view satndard LNK...

Then i can say, not caused by this BTnotifier...
[Windows Mobile Software Development] BrainiX:
Seems like I'm the only one with this problem..

The wiimote connects succsessfully to my HD2, and i can play games on FPSECE, but it is impossible, because the D-pad on the wiimote is "broken". When I map the D-pad, most of the directions only get "37". So every direction is the same. Sometimes is just left and right, other times its just up that works etc. Please help !
[Windows Mobile Software Development] AhmedThaKing:
it's not broken..

I think you got the same problem as i do.. Which i still do not know how to fix.. Please help anyone?
[Windows Mobile Software Development] phdeez:
Wanted to give big thanks to OP!

Ran awesome with my PS3 controller and MorphGear on a Sprint TP2 on Energy MaxSense ROM from 8/1. Even the diagonal directions worked! (I can't seem to get that to happen on the regular keyboard).

Thanks for posting the registry locations, I needed to modify them to my 'current' controller scheme via keyboard when not using the controller. Just copied the values down from morphgear, and changed the decimal values in the registry. Disconnected the controller, restarted the program and reconnected- awesome!
[Windows Mobile Software Development] marcx987:
Thanks for this tool but a quick question. Since you had to make your own bt stack is there any way to enable the app to be able to pair other blue tooth devices while pairing the ps3/wii controller.

It would be nice to be able to listen to my bluetooth stereo headset and use my ps3 controller at the same time.
[Windows Mobile Software Development] thenoisemaker89:
@ cobaltikus: perhaps i speak a crap but i try :D it is possible to use the bluesoleil SDK instead of the widcomm SDK?? I think that the bluesoleil SDK are more compatible than the widcomm with more devices... it is too hard try that? did you start from again from the beginning or you can "convert" the actual version with the bluesoleil SDK?
[Windows Mobile Software Development] jesus1987:
Right, i'm pretty confused now. Want to keep it simple.

I have a WiiMote.

I have a HTC Touch HD.

I have installed the CobaltController.

How do I pair the WiiMote?
[Windows Mobile Software Development] Raudi1:
Does the HD have a widcomm or microsoft bt stack?
[Windows Mobile Software Development] jesus1987:
How do I find this out? I'm running 6.1 with sense 2.1. Is there a way to choose Widcomm instead of MS?
[Windows Mobile Software Development] teshiburu2010:
From what i remember the latest version is capable of detecting which stack your devices is using,

to pair a wiimote press connect in CobaltController

and then

Press the red Sync button to connect. Hold down the Power button to disconnect.

et voila, your wiimote will be connected :)
[Windows Mobile Software Development] stratis10:
Please add Xperia to your list to support the wiimote.
[Windows Mobile Software Development] Pagecoma:
Hi, i have a HD2 with stock ROM and after connected the wiimote to CobaltController, i try to map the keys but several of them appears as the same key(229), any solution?

Thanks
[Windows Mobile Software Development] timmy8082:
Hey,

let me start off by saying great work. However,

I have the latest cobalt on my phone and installed Ds3, I have connected my ps3 controller and I entered the mac address and it states paired to that mac address. However now Iam stuck, I have disconnected and I run a test on cobalt but it says after a while controller disconnected. I have tried to follow some videos but they use "sixpair" but I cant find a download for it anywhere. I have read through everything I can but iam getting no where. I used auto detect and it states detected widcomm stack so I used that, then I set blueooth to discoverable but it comes up with "not yet supported" :S

I am soo confused :s

Can some one tell me what iam doing wrong and also a link to a sixpair download.

Thanks Tim.
[Windows Mobile Software Development] nrfitchett4:
pay the small "donation" and get the real version.
[Windows Mobile Software Development] techfrank:
This doesnt work for me

I have followed the instructions and I still cannot get the controller to connect to my phone. I have the HTC HD2 running WM 6.5. I downloaded DS3 tool v6, got the controller paired to my phones mac using what the cobaltcontroller SHOW BT ADDRESS option gave me from my phone, and I still cannot for the life of me get the controller to connect. I have read all posts, please help. Thanks