yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Software Development] ddgarcia05:
I'm about to go buy a wii controller for my HD2. Before I go do that. Are the instructions below the only steps I have to follow to get the wii controller to work on my HD2? Will I have mapping issues with the keys if I use Morphgear as an emulator or play SNES games? Are there any other emulators for the HD2 that might make the process a little easier when it comes to mapping the keys for the HD2. Where do i download the widcomm bt stack at or is it built into the wii controller?

Thanks.
[Windows Mobile Software Development] nrfitchett4:
working on my hd2 paired to a wiimote.

Now to find a ps3 remote for cheap.
[Windows Mobile Software Development] Raudi1:
On my HD2 the wiimote worked instantly and you don't have those mac issues etc. like the PS3 controllers have. But don't expect too much, because you can't use the nunchuk or the sensors in the wiimote etc.
[Windows Mobile Software Development] Cobaltikus:
Not sure what "to do" I will take on next, I'll b getting back to this project soon, but I already got a new gamer friend who is going to let me borrow her nunchuck so support for that WILL happen eventually.

For devices that require the built in BT to be turned off (M$ BT stack devices) - the BT icon should stay off until the phone reboots.

Have you guys tried the "229 Fix" from within the CobaltController Menu?
[Windows Mobile Software Development] Cobaltikus:
That would be nice. I haven't tried that yet. Are you sure it doesn't work? I only rewrote the M$ stack and I know what you want will not work while using CC on a M$ stack device, but it could possibly work on devices with the Widcomm stack. If not, I'll check that out eventually, but probably not for a long time as other things on my to do list are probably more important.

bluesoleil is kind of a wrapper. it just adds layers, which adds overhead, which would make CC less responsive, which is not something I would like to do. and it can't make the M$ stack work with the DS3. But thank you anyway.

Use the phone's built in Bluetooth Manager to switch between bluetooth modes. You can't switch the modes from within CC on device with a Widcomm stack until my next version.

Have you tried the "229 Fix" option in the CC Menu?

Or you can hold 1 and 2 on the wiimote instead of the red sync button. Either method is fine.
[Windows Mobile Software Development] Cobaltikus:
Can you elaborate? Describe the steps you take to connect the PS3 Controller. Describe what happens during that process. The HTC HD2 is fully compatible and I am positive that I or someone else can help if we have more information.
[Windows Mobile Software Development] koert17:
Ps3 controller (sixaxis) works on the HTC touch diamond. I don't even wan't to know how it works, but thanks!:p
[Windows Mobile Software Development] ddgarcia05:
I got a PS3 controller hooked up the hd2. I changed the keys to morphgear with my hd2, but while in game play the romote is useless. The remote doesn't do anything for the gameplay. I'll tap the screen and the onscreen remote pops up with the functioning lil remote.

Help please.
[Windows Mobile Software Development] Cobaltikus:
You have to change some settings from within MorphGear - can't remember exactly - instructions are buried in this thread somewhere - I think the main thing is to "enable polling method"
[Windows Mobile Software Development] nightly_shadow:
Touch Diamond 100 P3700

Wii is not supported in HTC Diamond 100. i've tried it, because Diamond has Microsoft BT stack.

when will the Wii support Microsoft BT Stack? thanks. :)
[Windows Mobile Software Development] lesscro:
@ Cobaltikus...

Any news about Device like TG01 and Wii support in M$ BT Stack ?

I think sell my DS3 Pad because i m a 360 Player not a PS3 player...

And i have buy this Pad only for FPSeCE support...

By the way, i can buy a new device... but my next Device will be A WP7...

Next Level...

:D

If somebody are interested, send me a PM...

Have Fun...
[Windows Mobile Software Development] Cobaltikus:
I don't know

I still have the TG01 from the office and will continue to work on it as I find time.

I am also continuing work on getting Wii support on devices with the M$ BT stack.

My next phone is a HTC Evo or Samsung Epic - both Android devices - but I will still have at least one WinMo device so I can continue to support this app.

Once I can get a grasp on Android development I am going to make this work for that platform as well - unless pikipirs beats me to it - and maybe even then anyway.

I have no ETAs at the moment, other than the next release in the next couple weeks - but it only has UI bug fixes - no additional features just yet.
[Windows Mobile Software Development] djdafreund:
Yeah, my next phone will (soon? couple months at most HOPEFULLY!) will be the Sprint Epic also. Too many things just work perfectly fine out of the box (or marketplace should i say), including great speed with emu's. But back to the topic. I have a touch pro and noticed Wii isn't supported yet, and granted i just bought a PS3 within a week ago, i only have one controller that came with it, but wouldn't care to re-setup every time, but still follow this until some good news come for us herman users!!! Keep up the great work!!! :)

@Lesscro, i serious doubt you will actually get a WM7 phone buddy!!! Not with the history of WM6. We wouldn't even be using WM phone's if it weren't for NRG bringing whole new life into our crappy Windows Slomo phone's otherwise. LOL.
[Windows Mobile Software Development] Cobaltikus:
Even though Windows Mobile seems to be fading away, and M$ has abandoned it, this is why Windows Phone 7 will still make a big impact: http://www.xbox.com/phone
[Windows Mobile Software Development] djdafreund:
I'm rooting for them still (until i get rid of mine), but considering seeing things like Lesscro's W7 gui and designer's capabilities in the XDA forum's, we can get close without having to buy another $300-500 phone, and most of the games shown are already available to other phone's. And LIVE! apps can be made also. I dunno, i'm one of the those that isn't sold on it, i've watched a lot of video's, and it's just not me. They nickel and dime everything, when other's give the same exact thing for free!!! (IE- I paid $5 for Shazaam to get it on WM, yet android it's free for the same version.)
[Windows Mobile Software Development] Stratman95:
I'm having similar issues as well with the wii controller. I can get it to connect but the mapping is incorrect. When I try to map the directional buttons it only sees it as 37 or 50 for all the directions. I am using an HD2 and have tried the 229 Fix but it doesn't seem to help. Any advice?
[Windows Mobile Software Development] Cobaltikus:
What is the first "it" when you say "

it

only sees it as 37 or 50?
[Windows Mobile Software Development] Stratman95:
After the wii controller is connected, I select Menu-Controllers-Wii-Player1. In the configuration menu when I select up and press up on the controller it logs it as 37, right as 50, down as 50, and left as 37. It seems like they should each have their own unique number mapped to function correctly.
[Windows Mobile Software Development] Cobaltikus:
Yeah... that's not how you are supposed to use that... my bad though... not your fault. I should have explained it. I'm uploading version 0.7 right after I finish updating my instructions.

In the meantime, don't use the controller to set those values, use your SIP (virtual keypad). The driver already knows that when you press up on the controller that you are pressing up on the controller. This settings form is meant to configure which keyboard button you want "up" to simulate. So if you want the up button on your controller to simulate an "A" key, then you put 65 in that textbox or check the detect checkbox and press "A" on your sip. Does that make sense? I removed the detect option in v0.7. You'll just have to know the keycodes if you want to change anything. I hope it's not too confusing. I wrote it so I already understood how it should work before it wrote it and I sometimes lose sight of that fact that others wont know unless I explain it. I was hoping it would be self explanatory, but I was wrong. But I'll keep trying.
[Windows Mobile Software Development] Stratman95:
Ok, that makes more sense. Thanks for the replies and your work on this project, it is much appreciated!
[Windows Mobile Software Development] Cobaltikus:
v0.7

Change Log

v0.7

Sorry - no actual driver enhancements yet - just bug fixes

IMPORTANT - Different Default Buttons - you may need to remap in your emulator settings

Updated instructions (Menu > Instructions)

Menu reorganized, some new menu items exist

More Bluetooth "stuff" working in the UI

UI Settings Bug Fixes (values not sticking etc)
[Windows Mobile Software Development] lesscro:
Thx for new stuff...

bug fixes is already a good way...

LeSScro

@ DJaDjfreund...

Bro'... Wm6.5 is dead...

All users need to switch to WP7...

I know, shame on M$ but i keep all my device then i have a big Pocket to move with all this device...
[Windows Mobile Software Development] Cobaltikus:
If you, or anyone else, encountered any key mapping issues in previous versions of CobaltController, and the key mapping issues still exist in v0.7, run CobaltControler and go to Menu > Controllers > ...[which ever controller you are using] and then tap Return > Restore Defaults. That should take care of it.

Let me know if problems persist.

Note for those editing reg values: The reg values for the Wii: UP, RIGHT, DOWN, LEFT are set as if you are holding the controller vertically with the D-Pad at the top, whereas the LEFT, UP, RIGHT, DOWN in the CobaltController settings app are set as if you are holding the controller horizontally with the D-Pad on the left. It can get kind of confusing if you are editing in both places, but hopefully the need to edit the registry directly has been eliminated and you can return to just using the CobaltController UI.
[Windows Mobile Software Development] Stratman95:
Just a quick update. I tried the new version and it works perfectly. Thanks again!
[Windows Mobile Software Development] pmprog:
Thanks for giving us the option to configure the key codes inside.

I must admit, I'm still confused on why after clicking the "Connect" button, you still prompt a second dialog you have to confirm. Surely the act of clicking the main button is an indication you're ready?

O/T Rant

As long as I (or anybody else) own a WM6.5 device, it isn't dead

Why? None of the software I use on my WM6.5 device will work on a 7 device. That means purchasing a whole new range of software when my current stuff works fine.

Maybe you could buy us all new 7 phones then :)
[Windows Mobile Software Development] ddgarcia05:
I'm at my wits end. I've paired up my ps3 controller in the past to my hd2. Yesterday I had to repair it to my ps3. Since, i can not get it to repair to my hd2. I've tried everything and it gets me no where.

Help me.

Update. I installed the newest cab and its for some reason picked it up like nothing. I guess the problem was in the 0.6 cab.
[Windows Mobile Software Development] lesscro:
You right dude... always a user and a dev have this phone...

Wm6.5 is not dead but microsoft do not provide more support or rom dev...

Then it s a Dead UI...

I agree, but lot of standard software are now updated and fingerfriendly on this phone... Like Locker, Player, UI and more... and if it s unlocked... i will hope the new way to XDA WP7 Thread...

If you want... i have a Xtra Buyer Price from HTC...

Then send me your money... and i send you a Phone with a low price...
[Windows Mobile Software Development] Raudi1:
How much would the new Desire HD cost?
[Windows Mobile Software Development] lesscro:
It s a joke but if you want, we can buy with group price...

you need only recruit more user...

And this time its not a Joke...

We can keep 50 € - 100 €...
[Windows Mobile Software Development] Raudi1:
I don't think it would be that easy. Many people want to buy their phones with a contract and we all live in different countries etc. For now I'm planning to keep my HD2 anyway (thanks to great xda devs who bring Android to it...) because at least until the desire hd is released it is the best phone for my needs and I don't think I'd want to spend 500€ for minor improvements.
[Windows Mobile Software Development] Cobaltikus:
You're absolutely right. The message box will be gone from the next release. It's because originally CobaltController had no UI, you just tapped the exe for the driver and saw the pop up once it loaded. After adding the UI I just never removed it.
[Windows Mobile Software Development] tcly:
Thank you landlord make this process

I am a Chinese netizens

I use this program4.0 and 6.0 in the XV6700 WM6.1 always resume, do not know can have a solution?
[Windows Mobile Software Development] thenoisemaker89:
@ Cobaltikus: I have a omnia i900 (microsoft stack) ...in some way

I can connect to the PDA the wiimote without the pair code, I tried it both with cc open to open it but after the result is the same, It can not find. But keeping it connected, if I tap "connect" and turn off the bluetooth cc tells me "controller disconnected"! Then i think the only problem now it is to open the stream, right?

I hope this can help you in development ;)
[Windows Mobile Software Development] Britlantine:
Hi thanks for the update, I'm glad you said that the defaults may change so I backed mine up - the 'auto detect' option seems to have gone. Am I being silly in that instead of, say, putting the value of 87 in if I wanted to use the W I can now directly input W as the value?

Okay, now checked. Nope, that's not the case, W crashes cobalt! Good thing I made backups of my customised values.
[Windows Mobile Software Development] pmprog:
Excellent! Thank you
[Windows Mobile Software Development] Cobaltikus:
Changed in v0.8 (not released yet).

In addition to being able to enter the key codes, you will also be able to enter A through Z and it will auto convert it to the corresponding key code. Only letters will be converted, so if you want a different key code you will still have to know the numeric value. Although there shouldn't be a need for the average Joe to even use this settings form as the default values should work fine.
[Windows Mobile Software Development] kong_long2000:
Why do I always prompted to enter the pairing password? Point has been abolished does not work, re-pair is still prompted to enter the pairing password.

Now,how can I do?

I am using a PS3 Bluetooth handle. . .

I found the answer, you need to set the Bluetooth can not be found. . .
[Windows Mobile Software Development] evolutionqy7:
hi will Cobalt-controller ever support Wii Nunchuck?
[Windows Mobile Software Development] Raudi1:
I think the dev said so somewhere in this thread. But I think it will take a while...
[Windows Mobile Software Development] evolutionqy7:
would be handy since we lack L1 L2 R1 R2 on the Wii Remote
[Windows Mobile Software Development] HectiQ:
i always get letters on screen when playing how do I disable that? thx in advance
[Windows Mobile Software Development] pmprog:
Can't tell without seeing, but it sounds like what I had, where the XT9 was my default SIP (Soft Input Panel), and it was activating. When I changed the current SIP to the default keyboard, I no longer got the input.
[Windows Mobile Software Development] HectiQ:
I will make you a nice screenshot :-) my standard sense keyboard comes in front each time a button is pressed
[Windows Mobile Software Development] pmprog:
Definitely sounds like your SIP selection to me. Try selecting the standard keyboard before loading your program
[Windows Mobile Software Development] jsouza209:
i downloaded cobaltcontroller and i put it in my sd card on my htc hd 2 and it installed but now i cant find it on my phone except for the .cab can someone help me out?
[Windows Mobile Software Development] evolutionqy7:
its either in the games folder or the start menu

(i wont give out since your a first time poster :)) but you have a search function on your phone aswell as XDA :) use it to stop forum congestion of unnecessary threads and replies
[Windows Mobile Software Development] ap3604:
Mine was in the games folder. Hope that helps :)
[Windows Mobile Software Development] ap3604:
I haven't gotten it to work in the slightest yet but I appreciate all the work you've put into this Cobaltikus :)
[Windows Mobile Software Development] ap3604:
Can someone who knows how please Please PLEASE make a youtube tutorial on how to set up the wiimote to work with FpseCE??? :):D:p

If someone does this you will save yourself a TON of newbies asking the same question over and over on how to get the wiimote working. If you dont wan't future newbies always asking the same question and clogging up the thread then just make an easy 5 min youtube video they can see that makes it crystal clear...

Cmon... somebody have a heart and make a 5 min youtube video on how to make the wiimote controller work with FpseCE pleeeeeeeeease :(:o:)
[Windows Mobile Software Development] cyber-junkie:
Hy Cobaltikus,

again bigthx for this great software!!

Samsung Omnia II i8000:

PS3: Yes

Wii: No

(I got DS3-Tool Version 5.0003 only when installing 6.0000 beta...

program up(down-)grates automatically to 5.0003...)
[Windows Mobile Software Development] der_weise:
Hi folks,

i´m from germany and this is my first post in forum, greetings to all.

my question: my mobile is the sony xperia x2 and it work with the W$-Stack, so then i tried to paired the x2 with the ps3 controller, but it doesn´t work. so is it possible or not at this time?

thx
[Windows Mobile Software Development] Cobaltikus:
That's the plan. However, I'd first like to take what I have so far and try to get it working on Android. I just got the Samsung Epic 4G. But don't worry, I'm not abandoning the Windows Mobile version, I just want to get them to same point so that as I add things to one I can add to both.

Try the "229 Fix" option from within the CobaltController UI

If you would like to elaborate on your troubles, including your phone type and steps to reproduce the error(s) I'm sure someone, or myself, would be glad to help.

Thanks - First Post now includes Samsung Omnia II i8000

Not sure - don't have one of those and no one has confirmed it yet (in this thread at least)

Can you post the steps you take and what happens exactly? I (or someone else) may be able to help troubleshoot.
[Windows Mobile Software Development] jmhalder:
I would LOVE this functionality on android, so this would be an awesome port. Worth mentioning though, pretty much every android phone uses the linux BlueZ stack IIRC, and I believe the GalaxyS line does NOT use this... so you MIGHT have some difficulty with that, I'm sure custom roms for the the GS line will use BlueZ.
[Windows Mobile Software Development] Cobaltikus:
I heard the same thing about the Evo, HTC used a different bluetooth stack or something - pikipir's Wiimote Control driver didn't work with the Evo (I got the Evo 2 weeks ago and traded it in for the Epic Tuesday morning at 8 o'clock sharp - first in line)

Honestly I'll be happy if I can just get it working in cyanogen mod.
[Windows Mobile Software Development] jmhalder:
The kind of people that would use a ps3 controller with a phone will run CM if its available. I want this for my streak, which will surely be on CM if they ever comply with the gpl.
[Windows Mobile Software Development] stratis10:
Sorry, but there must have been some misunderstanding here Cobaltikus. I didn't say that the wiimote is supported on the Xperia X1, but I just said if you could add support for the wiimote for Xperia X1, since it has Microsoft bluetooth stack, which isn't supported.
[Windows Mobile Software Development] ntrider1991:
wii remote on omnia ?

Cobaltikus i have tryed to use this with wii remote on omnia i910 i know it says not supported witch i assume is because the microsoft stack, i have followed instructions and got phone setup and clicked connect and all that then put wii remote in pairing mode waited about 1min or so then phone reboots

what is the problem for the wii remote not working with microsoft stack?

hope this info helps
[Windows Mobile Software Development] shaggydabbydo:
+1

I'm a bit confused as to what games I can play with the Wii remote and FpseCE. I'd like to play Colin McRae rally. As it's a Sony game, I'm guessing it's supported, but as I have a HD2 (Microsoft window Mobile), I'm not sure whether it is or not. :confused:
[Windows Mobile Software Development] Raudi1:
The creator of the game has no influence on this. Generally every game that works in FpseCE should be supported by cobalt controller as it only emulates button presses.
[Windows Mobile Software Development] shaggydabbydo:
OK. I'm still trying to get to grips with FpseCE running Colin McRae 2 and having difficulty figuring out which buttons to map, and where (any pointers to standard mappings would be very handy - PM me not block up this thread with OT stuff).

Only 1 days into trying to figure it out so once up to speed I'll give cobalt controller a go as well.

3 days of first time HSPLing & flashing ROM's/Radios has left my brain a bit frazzled :eek:
[Windows Mobile Software Development] marcson:
need to have the Wiimote working on devices with the Microsoft Bluetooth stack immediatley ^_^

I've got an Omnia and would like to play Gameboy and NES
[Windows Mobile Software Development] Eroc162:
Ok my PS3 controller came in today and I have been having problems with my pc recognizing the controller.

Im stuck on step

4.Connect your PS3 Controller to your computer via the USB cable and wait while Windows recognizes the new device.

Any advice
[Windows Mobile Software Development] der_weise:
@ Cobaltikus

My, does list:

-point 1. to 13. no problems, done everything. Motion in Joy show me the new mac address of the ps3 controller.

-so i try to conect with cobaltcontroller.v07, bluethooth is of, then i press conect--->ok and the ps button on ps3 controller, 4 lights are flashing and after 30 sec. the mobile turns off

i don´t install the net3.5. there was no error message?

what is the "Test Area" in cobaltcontroller?
[Windows Mobile Software Development] Eroc162:
how do I get the vibration to work on the controller
[Windows Mobile Software Development] cjaramillo:
nice App, still no working controller Wii from HTC DIamond?? please!!!! lol
[Windows Mobile Software Development] shorty66:
My DS3 doesn`t connect with my htc Wizard.

Mac is set via MotionJoy DS3 tool and i press "PS" after pressing the connect button but it just wont connect - my DS3 keeps blinking until it shuts down.
[Windows Mobile Software Development] Mycle78:
Does anyone else out there have a HTC Touch/Vogue that they can try this on so I can see if it's a problem with my device or just the rom I'm running? Still trying with no success. Have dedicated a lot of hours to this.
[Windows Mobile Software Development] shorty66:
my wizard has the same problem as mycles device. It has the windows stack and just wont connect.

Edit: Hey Cobaslticus!

I would be glad to donate 5$ via paypal to you if you manage to get this working on the HTC Tytn2 and/or Htc Wizard.

Thank you.
[Windows Mobile Software Development] shorty66:
Update: "btCrawler" does actually find the unpaired DS3 if i hit the "PS" button.

Just cobalt controller wont connect. Is there any good way to verify the MAC of my handset?

Edit: Btcrawler doesnt find the ds3 - it finds my Computer. I just thought it would be the ds3 as it only worked when i pushed the ps button... - perhaps motion joy hassomething to do with that.
[Windows Mobile Software Development] mrgr5:
i have this problem too

i can change master mac address of mine sixaxis ps3 with winds3 and it worked with it but when i chaged it by sixpair it does not saved when disconnecting usb cabel

also my bt address of i900 is 00:25:67:6b:6a:6d

when i unplug sixaxis and plug it again its bt mac address backing too address 00:00:00:00:00

any solution for it ?

can we chaging bt mac address of phone anyway