yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Software Development] Webhiker:
Result with the drivers in the ROM :

TestOpenGLES2 by heliosdev@hotmail.com

Results (480x748)

--------------------------------

Transitions

21655 kPixels/s

Edge Detection

10498 kPixels/s

Text

21973 kPixels/s

Twist

21397 kPixels/s

OpengGLES2 info

--------------------------------

Vendor

Advanced Micro Devices, Inc.

Renderer

AMD Z430

Version

OpenGL ES 2.0

Extensions

GL_AMD_compressed_3DC_texture

GL_AMD_compressed_ATC_texture

GL_AMD_performance_monitor

GL_AMD_program_binary_Z400

GL_AMD_tiled_rendering

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_type_2_10_10_10_REV

GL_EXT_bgra

GL_OES_compressed_ETC1_RGB8_texture

GL_OES_compressed_paletted_texture

GL_OES_depth_texture

GL_OES_depth24

GL_OES_EGL_image

GL_OES_element_index_uint

GL_OES_fbo_render_mipmap

GL_OES_fragment_precision_high

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_3D

GL_OES_texture_float

GL_OES_texture_half_float

GL_OES_texture_half_float_linear

GL_OES_texture_npot

GL_OES_vertex_half_float

GL_OES_vertex_type_10_10_10_2

Result with chainfire v2 :

TestOpenGLES2 by heliosdev@hotmail.com

Results (480x748)

--------------------------------

Transitions

19037 kPixels/s

Edge Detection

9918 kPixels/s

Text

19037 kPixels/s

Twist

18997 kPixels/s

OpengGLES2 info

--------------------------------

Vendor

Advanced Micro Devices, Inc.

Renderer

AMD Z430

Version

OpenGL ES 2.0

Extensions

GL_AMD_compressed_3DC_texture

GL_AMD_compressed_ATC_texture

GL_AMD_performance_monitor

GL_AMD_program_binary_Z400

GL_AMD_tiled_rendering

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_type_2_10_10_10_REV

GL_EXT_bgra

GL_OES_compressed_ETC1_RGB8_texture

GL_OES_compressed_paletted_texture

GL_OES_depth_texture

GL_OES_depth24

GL_OES_EGL_image

GL_OES_element_index_uint

GL_OES_fbo_render_mipmap

GL_OES_fragment_precision_high

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_3D

GL_OES_texture_float

GL_OES_texture_half_float

GL_OES_texture_half_float_linear

GL_OES_texture_npot

GL_OES_vertex_half_float

GL_OES_vertex_type_10_10_10_2

The funny thing is ... chainfire drivers looks faster and smoother :confused:

Both benches run on a HD2 with 1.66.403.1 ROM & Radio 2.07.51.22_2
[Windows Mobile Software Development] bandi926:
How can i see the result? When "the pictures and movies" gone the program shows nothing and closes.
[Windows Mobile Software Development] heliosdev:
Thanks Neo. Without a device it's very hard to develop such an app. On mobile devices I think that D3D has no future (proof me wrong here). Switching to other devices not planned for now as I'm writing these apps in C# .net (maybe that's just an excuse :p)

It measures the time it takes to draw images and objects using the graphics hardware.

Yes, chainfire said that this app, actually the way I'm measuring the kpixels/s isn't 'compatible' with his drivers. Changes in time/frame measurements possible...

What device? What happens if you close the app during the last test?

Btw, I've updated the first post with a results reporting template. This will hold the important information and won't blow up the thread too much.
[Windows Mobile Software Development] xunus:
My results:

device: HD2

rom: Merlion NG WWE ROM Version 1.65

extra: none

Results (480x748)

--------------------------------

Transitions

22526 kPixels/s

Edge Detection

10717 kPixels/s

Text

20017 kPixels/s

Twist

22554 kPixels/s

OpengGLES2 info

--------------------------------

Vendor

Advanced Micro Devices, Inc.

Renderer

AMD Z430

Version

OpenGL ES 2.0
[Windows Mobile Software Development] NeoS:
I hope you DO realise Windows Phone 7 is going to run D3D, right?
[Windows Mobile Software Development] heliosdev:
No, I didn't! :o

Can't remember where and when but I read that WP7 will not support D3D but OpenGLES2.0!

Just read windows-phone-7-series-supports-directx-9.

Thanks for taking some more of my coding time! :D

edit: according to windows mobile directx and direct3d there's no support for vertex and pixel shaders right now. (this probably/hopefully will change with wp7)
[Windows Mobile Software Development] hazeline:
Possible to work on Omnia II?

Hi, i would like to test my Omnia II performance, however your application crashes immediately once i launch it. Is there any solution? Thanks :)
[Windows Mobile Software Development] heliosdev:
In the case of missing OpenGL ES 2.0 support I'm throwing a FileNotFound excenption. And if it doesn't support shader compilation I'm closing the app again. (this I probably have to do a little later, i.e. not during initialization)

Does it say something like 'shader compiler not supported!'?
[Windows Mobile Software Development] optical10:
The XD a-developers here at the "Throttle Launcher" application advised me as follows, "You can though install the Vincent 3D software driver... but it will be too slow... but you can give it a try.

http://sourceforge.net/projects/ogl-es/

Just copy the libgles_cm.dll file inside ThrottleLauncher and you will be able to enable HA mode in ThrottleConfig.", and I'm glad to say it worked. :-)

Do you think if I do the same with other apps that need OpenGL will get the same benefits 3D speed increase?

Any help appreciated

Edited: this question is closed and moved to -" [App + Src + Game] Test OpenGL and OpenVG performance; Game using OpenGL", thread page 13
[Windows Mobile Software Development] hazeline:
Error

Exception code 0xc0000005

It says : at eglcreatewindowsurface IntPtr, Int32

at Form.OnLoad(eventargs)

at Form._SetVisibleNotify(Boolean fVis)

at Control.set_Visible(Boolean value)

at application.Run(Form fm)

There was no mentioning of shader complier not supported.

I thought Omnia II is OpenGL ES 2.0 supported?
[Windows Mobile Software Development] heliosdev:
@hazeline OpenGL ES 2.0 implementations (drivers) don't have to support a shader compiler. In that case they support binary shaders where the shaders have been compiled before (not at runtime).

@optical10 The software renderer is your last resort. The Vincent3d is the only one I know and it's OpenGL ES 1.x. You can copy it to /windows (don't overwrite existing file). Don't expect too high performance.
[Windows Mobile Software Development] hazeline:
Reply

Ah i get it, thanks for the explaination, btw are you going to fix this problem in your future releases? :D
[Windows Mobile Software Development] optical10:
Thanks for the heads up.
[Windows Mobile Software Development] tsamolotoff:
Acer s200, default drivers, with manila on.
[Windows Mobile Software Development] heliosdev:
New version is up! Only two new tests but a lot of changes in the framework.
[Windows Mobile Software Development] tsamolotoff:
That's the results for acer s200, with default drivers/no o-c/manila on
[Windows Mobile Software Development] gronostaj:
App doesn't start on Omnia Pro B7610 running WM 6.5.3 b21664 (maybe same problem like with Omnia II). Attached file is an error message. First three lines are: exception code, exception address, reading. Could you fix it? It would be nice to compare Samsung devices with HTC ones.
[Windows Mobile Software Development] heliosdev:
Very difficult to analyze and fix without a physical device. I'm aware of that the samsung devices don't have a shadercompiler implemented. I have an unofficial shadercompiler for samsung devices to compile the shaders to binary files on my pc. But the problem here is before even compiling the shaders...

@tsamolotoff

thanks for updated reporting (and on a non-htc device)! You have at least one new feature request for free (by pm)! (e.g. a new test you would like to see, device independent ;))
[Windows Mobile Software Development] moleg:
HTC HD MINI results:

Test OpenGL ES 2.0 by heliosdev@hotmail.com

Results (320x480)

--------------------------------

Transitions

avg: 38 fps	5763 kPixels/s

max: 63 fps	9740 kPixels/s

Edge Detection

avg: 45 fps	6915 kPixels/s

max: 65 fps	9934 kPixels/s

Text

avg: 38 fps	5908 kPixels/s

max: 57 fps	8777 kPixels/s

Twist

avg: 39 fps	6022 kPixels/s

max: 53 fps	8084 kPixels/s

Frame Buffer Object

avg: 29 fps	4470 kPixels/s

max: 32 fps	4843 kPixels/s

Head Tracking

avg: 47 fps	7193 kPixels/s

max: 67 fps	10289 kPixels/s

EGL info

--------------------------------

Vendor

Advanced Micro Devices, Inc

Version

1.3 Internal version 1.4.1

Client APIs

OpenGL_ES OpenVG

Extensions

eglCreatePbufferFromClientBuffer

EGL_QUALCOMM_shared_image

EGL_KHR_image

OpengGL ES info

--------------------------------

Vendor

Advanced Micro Devices, Inc.

Renderer

AMD Z430

Version

OpenGL ES 2.0

Extensions

GL_AMD_compressed_3DC_texture

GL_AMD_compressed_ATC_texture

GL_AMD_performance_monitor

GL_AMD_program_binary_Z400

GL_AMD_tiled_rendering

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_type_2_10_10_10_REV

GL_EXT_bgra

GL_OES_compressed_ETC1_RGB8_texture

GL_OES_compressed_paletted_texture

GL_OES_depth_texture

GL_OES_depth24

GL_OES_EGL_image

GL_OES_element_index_uint

GL_OES_fbo_render_mipmap

GL_OES_fragment_precision_high

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_3D

GL_OES_texture_float

GL_OES_texture_half_float

GL_OES_texture_half_float_linear

GL_OES_texture_npot

GL_OES_vertex_half_float

GL_OES_vertex_type_10_10_10_2
[Windows Mobile Software Development] mishok_006:
Acer neoTouch P400

default drivers

my rom

Test OpenGL ES 2.0 by heliosdev@hotmail.com

Results (320x480)

--------------------------------

Transitions

avg: 50 fps	7716 kPixels/s

max: 52 fps	7911 kPixels/s

Edge Detection

avg: 51 fps	7894 kPixels/s

max: 56 fps	8613 kPixels/s

Text

avg: 51 fps	7836 kPixels/s

max: 52 fps	7911 kPixels/s

Twist

avg: 51 fps	7901 kPixels/s

max: 56 fps	8613 kPixels/s

Frame Buffer Object

avg: 28 fps	4275 kPixels/s

max: 30 fps	4634 kPixels/s

Head Tracking

avg: 51 fps	7896 kPixels/s

max: 56 fps	8613 kPixels/s

EGL info

--------------------------------

Vendor

Advanced Micro Devices, Inc

Version

1.3 Internal version 1.4.1

Client APIs

OpenGL_ES OpenVG

Extensions

eglCreatePbufferFromClientBuffer

EGL_QUALCOMM_shared_image

EGL_KHR_image

OpengGL ES info

--------------------------------

Vendor

Advanced Micro Devices, Inc.

Renderer

AMD Z430

Version

OpenGL ES 2.0

Extensions

GL_AMD_compressed_3DC_texture

GL_AMD_compressed_ATC_texture

GL_AMD_performance_monitor

GL_AMD_program_binary_Z400

GL_AMD_tiled_rendering

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_type_2_10_10_10_REV

GL_EXT_bgra

GL_OES_compressed_ETC1_RGB8_texture

GL_OES_compressed_paletted_texture

GL_OES_depth_texture

GL_OES_depth24

GL_OES_EGL_image

GL_OES_element_index_uint

GL_OES_fbo_render_mipmap

GL_OES_fragment_precision_high

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_3D

GL_OES_texture_float

GL_OES_texture_half_float

GL_OES_texture_half_float_linear

GL_OES_texture_npot

GL_OES_vertex_half_float

GL_OES_vertex_type_10_10_10_2
[Windows Mobile Software Development] pelloweb:
libEGL.dll not found

error. libEGL.dll not found.

Which program must i install to get opengl?
[Windows Mobile Software Development] heliosdev:
You need an OpenGL ES 2.0 device. The driver needs also a shader compiler. (missing in some samsung device)

Check second line in the 1st post.
[myTouch 3G, Magic Android Development] DonDizzurp:
http://depositfiles.com/files/aji72anj8

this is the rosie.apk file, i replaced the images needed and i changed a few XML files.

i dont know what im doing, just playing around with things. my goal is to get this bar at the bottom instead of the regular senseui bar

ill upload a screenshot of what this new rosie.apk looks like. its getting there, i just need a little help. eventually im gonna compile this with my custom framework-res, htc.resources, and some other files to create a themed 2.1 rom. any help is appreciated.

the rosie.apk works with sanpeis, ive been testing with his rom using adb push. if anything goes wrong, just push the original rosie.apk from sanpeis rom and itll work again..no worries..
[HD2 General] highdrosonix:
Hi.

My htc hd2 seems to deliver the same sms 3 sometimes even 4 times.

This only happens with international sms's i believe.

they bad part is i get charged a LOT for international sms, so i need to fix this problem asap.

Any ideas what I can do to fix this problem?

I appreciate any help.

Thanks
[HD2 General] rp-x1:
Is it your HD2 sending several copies of the same message? It might even be a network issue, as my girlfriend had the same issue with her Nokia, and now the problem has reappeared on her Xperia X1.
[HD2 General] samsamuel:
mine did that last sunday, sent an mms to 10 people with some baby pics, everyone got it 4 times! good job theyre free!
[HD2 General] rp-x1:
Nothing like a good automatic backup for your baby pics! ;)
[myTouch 3G, Magic Android Development] jephyb:
So I stumbled upon something interesting the other day while running a CSDI ROM. I noticed I was unable to use 3G data anymore even if I had full reception and my menu bar indicated a 3G signal was present. Funny thing is I can connect and use 2G just fine.

Since then I've tried wiping, flashing other roms, upgrading recovery, reformatting and partitioning my SD card but to no avail. I don't believe it to be a problem with T-Mobile's 3G network either (I've since called them an am awaiting any further help they could be).

I've made sure "T-Mobile" was selected under "Network operators" but that didn't seem to help. I know I can "use only 2G networks" but that would just be silly to not try and get my 3G up and running again.

Is anyone able to shed some light or have any input into this situation?

Current ROM: superD 1.11

HBOOT-1.33.0006

RADIO-2.22.23.02

8 GB Class 6 SD card

Thanks,

jephyb
[myTouch 3G, Magic Android Development] nc.xliang:
Try *#*#4636#*#* ,and then you can see information phone,there select "wcdma only".I have the same problem like you,the reason is that signal 3G no strenth enourgh and phone always change net between 2G and 3G.
[myTouch 3G, Magic Android Development] edru:
I had no data for 3 or so hours, searched google's live twitter feed and others list data as well.

Sent from my T-Mobile myTouch 3G using the XDA mobile application powered by Tapatalk
[myTouch 3G, Magic Android Development] jephyb:
Thanks for your help, however after switching that setting, it worked for a little bit, then the data connection stopped functioning again. Even though it shows "3G" at the top with 3-4 bars, I simply keep losing the data connection whenever I access the internet.

This is very annoying...
[Upgrading, Modifying and Unlocking] playboy00786:
Im trying to take apart wm drivers but im having a hard time finding a program that will do it. Anybody know of one?
[HD2 General] gervasius:
Hi,

does it possible to flash stock ROM on HD2 if you have HSPL2 on device?

Does it enough to run shipped file, or I have to extract nbh files??

In case that I want to put shipped rom and don't want to uninstall HSPL2..

thank you
[HD2 General] spamtrash:
Yes, unless you want to send your phone to repair, you don't need to remove HSPL2.

BUT: you need to extract nbh files, as typically stock rom contains SPL and radio, which are overwirtten automatically.

So, if you want to flash ROM only, without the Radio/SPL, I'd advice to extract nbh.
[HD2 General] samsamuel:
yes you can run the .exe file and instal over USB. You DO NOT need to extract the nbh. It will not reset SPL if you flash over USB.

You have HSPL installed, so just run the .exe, it will install the rom and the radio, and leave hspl installed.

@spamtrash - you appear to think that there are seperate .nbh files for the rom, radio and spl in an official .exe. This is not the case, all three are contained in the single RUU_Signed.nbh.
[HD2 General] spamtrash:
@sam: apparently you're right, my mistake, apologies.:rolleyes:

But: it means, that in case that e.g I have 1.66 ROM & 2.08 radio (flashed separately), it will overwrite Radio as well, so in case if I'll want to upgrade ROM to 1.72 (stock) it will downgrade my Radio as well?

Hmmm... any adivce how to upgrade ROM only from the stock?
[HD2 General] samsamuel:
correct, flashing the stock will always overwrite rom and radio, (and spl if from sd card only)

the easiest way if you want to use a diff radio is just to flash the radio after the rom, it only takes 2 mins, so its no real bother.

You could take the nbh apart probably, lol, but it seems overkill.

Inner Thought - sspl wont flash radios, , what would happen if you extracted the stock.nbh and flashed it with sspl?, hmmm,,,,,
[HD2 General] spamtrash:
now I'm happy that I've just used the "right" order:

ROM flash -> Radio fkash.

but: sspl->HSPL, rom->Rom1 -> radio-> Radio1 seems to lead to brick the unit;)

Anyway: thanks for corrction :p
[Desire General] __WiZaRD__:
Ok so my Desire arrives tomorrow.. FINALLY :)

Its from Carphone Warehouse on o2 so should be completely unbranded and unlocked.

Im an Android noob and I dont really know where to start.

What is the first thing I should install/set-up after the phone is fully charged? What apps are must have? What's the best file manager, etc.?

Thank you!! :)
[Desire General] cgrec92:
First of all congratulations, I have had this phone for just over a week now and I just love it more and more. There is so much I can say.

First of all I would recommend downloading BatteryTime Lite as it puts in a battery percentage on your notification bar - not very exciting but useful :)

Google sky map is so cool to show off, point it at the moon and see how it gets displayed on the phone :)

Check out the street view on Google Maps, click on Menu and enable compass mode so that you can look around simply by moving your phone

One thing I DEFINITELY suggest is the Voice Search, look it up in the General thread under HTC IME KEYBOARD, it's basically the Nexus keyboard on the Desire. The speech to text works a wonder it's just so productive and useful and the voice search is amazing (just hold down the search button) and it'll do anything you tell it to!

Just a little something to get you started :)
[Desire General] MasDroid:
Read up on how to get it rooted and you can do alot more with it :D
[Desire General] OnlinePredator:
Well wouldn't go as far to say a lot, but you can do a few more things (app2sd, themes, new roms) with it, and possibly 1 less thing being claim warranty repairs easily.....Although I would wait a bit to see if htc are nice enough to offer an update to 2.2 shortly after it comes out before i go rooting my desire..
[Desire General] __WiZaRD__:
Waheyyyyy Thanks guys! Its just arrived :)

Quick question: When i plug it in to charge the phone automatically turns on. Is it best to turn it off and let the phone charge while it's off, or can I leave it on and let it charge while I play around?

:D

Excited!!!!!!!!!!!!!!

Oh and another Q: While the phone is turned off, I presume the orange LED means its charging?
[Desire General] EddyOS:
I'd leave it off, personally...and yes, orange means charging, green is complete :D
[HD2 General] mvaughan06:
just wondering how many people bought the official TMO US screen protectors for the hd2? they came in a two pack for $14.99 (!!!), but i figured screw it and bought them, that way my fiance and i could have "protected screen." i put them on immediately, even before turning it on. seemed ok, not the clearest material used, made the screen sorta frosted looking.

anyways, after a month the two bottom corners never laid pergectly flush on mine and dust way getting between the uplifted areas of the cover and the screen. so i decided to peel it off and go naked without a protector.

so far i am liking it WAY better. screen seems way more crisp and clear. and the accuracy for Swype is MUCH better. not nearly as many typing errors. only downside is that you finger needs to be pretty dry, otherwise it doesn't glide to well.

just seeing what other users are thinking about it?

i'm doubtful that i will be replacing the cover
[HD2 General] pepsidrinker:
As with many things in life, it's always "better" to not use protection! However it's not as safe... :-) I also DO NOT use a screen protector, my girl friend does and I notice the difference when having to use her phone.
[HD2 General] kcaj32:
I tried my phone for the first 2 days without a screen protector and almost always had to rub my finger on my shirt first so it can glide on the screen. And the smudges were a lot. I guess my fingers leak oil :eek:.

After 2 days, I put on a screen protector and its been fine for now. The screen did look a lot better without it.
[HD2 General] mvaughan06:
ya, the shirts and pants come in handy.

i saw this video (http://www.youtube.com/watch?v=NcEaehKWr2s) a long time before the US release, so i'm not TOO worried about 'protection'....^^^ in more ways than one (lol)
[HD2 General] toreone:
Screen protector

I bought this and the screen protector was perfect...the screen looks the same and swype works really well! The wall charger was garbage...made my phone wig out. But the car charger extra case and screen protector are TOPS! :cool:

http://www.amazon.com/Silicone-Retr..._1_6?ie=UTF8&s=wireless&qid=1272577771&sr=8-6
[HD2 General] gigagrunt:
I ordered a screen protector from here:

http://www.thinkhd2.com/tmobile-hd2-skinomi-screen-protector-sk1480.html

I haven't got it in the mail yet but I hope it is a good one :P

They have a bunch of other stuff there too. Go check it out :)
[HD2 General] mvaughan06:
"the screen protector also comes with an installation squeegee, a bottle of application solution" makes me nervous, but it looks like it would be good
[HD2 General] kcaj32:
I've read 2 stories on this forum where members have tried the "wet application" of screen protector and they ended up with water under their glass. The solution I read was to place the HD2 in Silica Gel or Rice for a week.
[HD2 General] adamhlj:
I have always put invisible shields by Zagg on my gadgets .
[HD2 General] gigagrunt:
I heard about the rice if you happen to get your phone wet.

Will see how the "application" goes I guess.
[HD2 General] SEscobedo:
The screen is supposedly made out of a virtually indestructible indium tin oxide which is ultra resistant to scratches and scuffs. For this reason I don't use a screen shield. I have probably cleaned my screen with every thing I can wear and its yet to be scratched.
[HD2 General] vplaza96:
I'm using the T-Mo screen protector. It's okay, but my primary reason for using it is because without it, the naked screen smudges like a mo-fo. When this one wears out, I'll probably go without for a while, but for now, it doesn't bother me.
[HD2 General] zmoboss:
I had the same cloudy looking protectors from Tmo .. and dust starts getting into it too soon. Then i took it off and wow, I was blinded by the brilliance

of the glass :D

Then I ordered zagg invisible shield and got it fully covered. Works for me.

MUCH better than tmo ver ..
[HD2 General] sirphunkee:
LOL yes, exactly the reason I'm starting to consider getting one...I love the glass screen, but I have to wipe the damn thing down all the time :rolleyes:
[HD2 General] gigagrunt:
I installed that screen protector I mentioned earlier, it was a little different because of the application spray, but it turned out really nice.....no bubbles of any kind and you almost don't notice the protector on it at all :)
[HD2 General] sirphunkee:
Thanks for the feedback, I think I'm gonna give that one a try (they do have a model for the US Tmo HD2 also)
[HD2 General] spencer911:
I use BodyGuardz Full Body on mine and the screen protector that came with it looks like it's not even there.
[HD2 General] crisisinthecity:
personally, I would never use a wet application screen protector. there are lots of non we application options out there, so why even bother?
[HD2 General] gigagrunt:
That's what I thought too but decided to try it out....all you have to do is follow the instructions and don't over moisten the protector....I also let it sit face down over night on a small towel.