[XPERIA X1 Themes and Apps] indycar:
this is the best what i have made so far

dosbox runs great gameplay on faceoff is quite smooth (some video lag)

# This is the configurationfile for DOSBox 0.73.

# Lines starting with a # are commentlines.

# They are used to (briefly) document the effect of each option.

[sdl]

# fullscreen: Start dosbox directly in fullscreen.

# rotateright: Alternate screen rotation.

# mapperfile: File used to load/save the key/event mappings from.

# kbdtoolbar: First toolbar.

# gametoolbar: Second toolbar.

# settoolbar: Third toolbar. Note: frameskip and cycles values are drawn there.

# usescancodes: Avoid usage of symkeys, might not work on all operating systems.

# sensitivity: Mouse sensitivity.

# touchpadmouse: Emulate mouse with stylus moves on screen. Can fix mouse behavior in games that expect only relative mouse movement.

# clickms: When in touchpad mode, left-click is sent after single-tap. This sets the delay in milliseconds between emulated mouse button down and up events.

# rightclickdelay: Touchpad mode. If you tap and hold stylus for this milliseconds, right-click will be send instead of left. 0 to disable.

# dpadmouse: Emulate mouse with D-Pad. Make sure to set corresponding mapper values for this to work. Up, down, left and right keys are autorotated.

# forcetoolbar: Sometimes where's no space on screen to fit even a part of toolbar. This forces it to display. Also a key and a zone can be set for toggling.

# forcetransparent: Forced toolbar area, overlapping active screen part will be semitransparent.

# forcezone: X, Y, width and height of 'force toolbar display' tapzone. No spaces please. See also hand_force_tlbr setting in mapper.txt

# forceheight: Forced toolbar will have this height.

fullscreen=true

rotateright=true

mapperfile=mapper.txt

kbdtoolbar=toolbar.dbk

gametoolbar=game.dbk

settoolbar=set.dbk

usescancodes=false

sensitivity=200

touchpadmouse=true

clickms=50

rightclickdelay=700

dpadmouse=true

forcetoolbar=true

forcetransparent=false

forcezone=0,0,10,5

forceheight=12

[dosbox]

# language: Select another language file.

# machine: The type of machine tries to emulate.

# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.

# captures: Directory where things like wave, midi, screenshot get captured.

# memsize: Amount of memory DOSBox has in megabytes.

# This value is best left at its default to avoid problems with some games,

# though few games might require a higher value.

# There is generally no speed advantage when raising this value.

language=

machine=svga_s3

captures=capture

memsize=32

[render]

# frameskip: How many frames DOSBox skips before drawing one.

# aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.

# scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,the scaler will be used even if the result might not be desired.

# Possible values: qvga, vga.

frameskip=3

aspect=false

scaler=vga

[cpu]

# core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate.

# Possible values: full, dynamic, simple.

# cputype: CPU Type used in emulation. auto is the fastest choice.

# Possible values: auto, 386, 386_slow, 486_slow, pentium_slow.

# cycles: Amount of instructions DOSBox tries to emulate each millisecond. Setting this value too high results in sound dropouts and lags. Cycles can be set in 2 ways:

# 'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails.

# (Example: fixed 4000)

# 'max' will allocate as much cycles as your computer is able to handle

# Possible values: fixed, max.

# cycleup: Amount of cycles to increase/decrease with keycombo.

# cycledown: Setting it lower than 100 will be a percentage.

core=full

cputype=auto

cycles=max

cycleup=500

cycledown=500

[mixer]

# nosound: Enable silent mode, sound is still emulated though.

# rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.

# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.

# blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.

# Possible values: 2048, 4096, 8192, 1024, 512, 256.

# prebuffer: How many milliseconds of data to keep on top of the blocksize.

nosound=false

rate=8000

blocksize=2048

prebuffer=10

[sblaster]

# sbtype: Type of sblaster to emulate.

# Possible values: sb1, sb2, sbpro1, sbpro2, sb16, none.

# sbbase: The IO address of the soundblaster.

# Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.

# irq: The IRQ number of the soundblaster.

# Possible values: 7, 5, 3, 9, 10, 11, 12.

# dma: The DMA number of the soundblaster.

# Possible values: 1, 5, 0, 3, 6, 7.

# hdma: The High DMA number of the soundblaster.

# Possible values: 1, 5, 0, 3, 6, 7.

# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.

# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.

# Possible values: auto, cms, opl2, dualopl2, opl3, none.

# oplemu: Provider for the OPL emulation. compat or old might provide better quality (see oplrate as well).

# Possible values: default, compat, fast, old.

# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).

# Possible values: 22050, 49716, 44100, 48000, 32000, 16000, 11025, 8000.

sbtype=sbpro1

sbbase=220

irq=7

dma=1

hdma=5

sbmixer=true

oplmode=auto

oplemu=fast

oplrate=8000

[speaker]

# pcspeaker: Enable PC-Speaker emulation.

# pcrate: Sample rate of the PC-Speaker sound generation.

# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.

# tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.

# Possible values: auto, on, off.

# tandyrate: Sample rate of the Tandy 3-Voice generation.

# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.

# disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).

pcspeaker=true

pcrate=8000

tandy=auto

tandyrate=8000

disney=true

[joystick]

# joysticktype: Type of joystick to emulate: auto (default), none,

# 2axis (supports two joysticks),

# 4axis (supports one joystick, first joystick used),

# 4axis_2 (supports one joystick, second joystick used),

# fcs (Thrustmaster), ch (CH Flightstick).

# none disables joystick emulation.

# auto chooses emulation depending on real joystick(s).

# Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.

# timed: enable timed intervals for axis. (false is old style behaviour).

# autofire: continuously fires as long as you keep the button pressed.

# swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.

# buttonwrap: enable button wrapping at the number of emulated buttons.

joysticktype=none

timed=true

autofire=false

swap34=false

buttonwrap=true

[dos]

# xms: Enable XMS support.

# ems: Enable EMS support.

# umb: Enable UMB support.

# keyboardlayout: Language code of the keyboard layout (or none).

xms=true

ems=true

umb=true

keyboardlayout=auto

[autoexec]

# Lines in this section will be run at startup.

mount c "\Storage Card\"

c: