yashsingh1/xdaforums huggingface dataset:
[Droid Eris Android Development] Squez:
Assigning Ringtones

Anyone having issues assigning specific ringtones with this ROM? I have 5 or 6 people that I usually set specific ringtones for, and when they call, its just the default ringtone. Most things I've tried don't seem to get it to work (reboot, reassign, etc...). Any ideas?
[Droid Eris Android Development] jamezelle:
thanks for the support

we got that solved

im very pleased you like this rom, thats why i do this :)

thank you so much for donating! :o

hmm i have not heard of this issue thus far. i plan to update this rom soon hopefully this fixes your problem. keep in mind its mostly carrier reception related.

it could even be the other callers service provider or phone/rom.

hmm, i also hope the update fixes this problem for you. :o
[Droid Eris Android Development] n1ghtwish:
Looking forward to the update. I flashed back to the latest leak base for stability but I will swap right back to this the second you re-cook it :)
[Droid Eris Android Development] denonlake:
Overclock on sensable working

I extracted the kernal from Frameworks evel eris 2.0 and built a new boot img for senasable 2.0, Using Spencer moores instructions on flashing the boot image I have successfully installed frameworks kernal and setcpu and now have the same overclock capability as eveil eris!!! This was done without having to flash the rom again so all settings are intact. The benchmark speeds without the kernal were in the 12140 range and they are now in the 8600 range.
[Droid Eris Android Development] eklipze:
where are the instructions on extracting a kernel from one release and putting it in another? i would like to install the oc kernel in a vanilla rom for sure.
[Droid Eris Android Development] n1ghtwish:
wanna share that boot image? haha
[Droid Eris Android Development] denonlake:
BOOT IMG for frameworks OC kernal on sensable rom

[/LIST]

MAKE A NANDROID BACKUP FIRST !!!!!!!

Here is the boot image. It is in zip format

Unzip the file to your androidsdk\tools folder

run the following from prompt

type "adb shell reboot bootloader"

once phone boots to hboot and says "fastboot usb"

type "fastboot flash boot boot.img"

reboot phone

After reboot you can go into phone information / software information and verify the kernal says 2.6.29 root@framework-desktop #1

Download setcpu from http://xdaforums.com/showthread.php?t=505419 and install.

as per frameworks evil eris thread the setcpu still show 528 as the processor speed , but i have noticed a speed increase when using long benchmark. once framework fixes the kernel to show the proper cpu speed in setcpu i will upload a new boot.img
[Droid Eris Android Development] jamezelle:
frameworks kernel doesnt overclock...just to let you know. He thought it did but it doesnt.:o

btw i have been beta testing a senseable 3.0, it is still incomplete at this time.
[Droid Eris Android Development] n1ghtwish:
throw it my way :P I'll help you test!!!
[Droid Eris Android Development] denonlake:
yeah jcase already let me in on that:( I look forward to your next release..
[Droid Eris Android Development] g00gl3:
Thanks jamezelle, that is great news! Looking forward to an updated Sense-able...

I was running 2.0 for a long while and just flashed over to Evil Eris v2.0 to check out Framework's latest. I personally like the look and feel of the Sense-able interface the best. Although EE2.0 runs very quick for me.
[Droid Eris Android Development] n1ghtwish:
the most amazing ROM would be Sense-able 3.0 based on leak #3. that would fix pretty much every bug in Sense-able 2.0, since most of them are 2.1 issues (Google Voice, bluetooth, etc..)

oh and with a fully functional overclock kernel :P
[Droid Eris Android Development] TopazAaron:
Jamezelle, u have a ETA on 3.0?
[Droid Eris Android Development] JMDrummJr:
My personal favorite

I gotta say that I have tried alot of the ROMs available on XDA for the ERIS. The speed and responsiveness of Frames EE is AWESOME!! But I seem to find myself coming back to Sense-Able each time:D Out of the box this ROM is great, very few things to setup and change from a fresh flash, and it looks and operates very smooth. Thanks again;)
[Droid Eris Android Development] n1ghtwish:
hey jamez, I don't know if you realized this from v2, but on the facebook sign-in screen during setup, the graphic for the selected text box needs to be run through draw9patch :)
[Droid Eris Android Development] ferrocene:
Ok so I loaded Senseable 3, and I'm at the cool new custom animated screen where it has been sitting for 15 minutes. Is it supposed to take this long? What do I do now? Battery pull?

* Nev mind, It was a corrupted zip, re-downloaded and it worked. Looks slick!
[Windows Mobile Apps and Games] spacepants:
Just got an HD2, and after looking for a good task manager found this awesome app TaskFacade 4. Unfortunately the dev appears to have stopped development for it, and the HD2 is just too fast for the app. I was bored, so I decompiled it (it's .net so that's easy) and made some minor fixes.

Anyway, here's what I fixed:

4.02 fixed by aussiebum (thanks aussiebum! :) ):

1. Fixed names of shortcuts.

2. Changed default destination directory to install on a storage card when selected.

4.02 changelist:

1. Fixed a memory leak that occurred when an app was started and closed outside of Task Facade.

2. Cleaned up Layout config page.

3. Cleaned up config file loading to minimize potential errors due to old and incompatible config files.

4.01 changelist:

1. Increased maximum number of frames for zoom-unzoom animation.

2. Added an optional sleep between frames to smooth out animation and reduce amount of resources used by the app.

3. Fixed a minor race condition which sometimes caused an updated icon to flash through just reactivated app.

Attaching latest version. Works perfectly on my HD2. Check it out.

Attaching screenshots.

YouTube video demo: http://www.youtube.com/watch?v=bFZHZb5cX9A

_
[Windows Mobile Apps and Games] vasta.antonio:
... Thanks! :)
[Windows Mobile Apps and Games] umiss:
Possible to get some screens.

I usually feel that task managers drain the battery a bit. How about this one?
[Windows Mobile Apps and Games] spacepants:
Added screenshots. I just got this phone, so it's hard for me to judge its impact on the battery life. I will do some experiments.
[Windows Mobile Apps and Games] jolas:
Excellent try!!!

I used to use TaskFacade on my HD, but I always got the problem of gwes.exe growing larger and larger when usin TF, so I had to unistall it.

Can you manage to correct this problem?
[Windows Mobile Apps and Games] traianescu:
Mr. spacepants, why don't you fix even "klaxon" , as the source is free, because gives problems with HD2.. to dismiss/snooze an alarm needs to unlock the phone first :o
[Windows Mobile Apps and Games] lbhocky19:
have original taskfacade 4 on my hd2 it works fine except for the reasons you gave for making the new one.

tried it last night and it came up with something like the settings wouldnt load. i sot reset hoping thats all it needed but it still didnt work.

then my phone started having the led blink non stop.

so i uninstalled and put the original back on.

soft reset many times and tried tweaks to get the light off and eventually it stopped.

overall the program didnt work and no idea if led was unrelated
[Windows Mobile Apps and Games] jolas:
spacepants,

Your modification causes me the same problem.

Is it possible to make TaskFacade run as a service?
[Windows Mobile Apps and Games] spacepants:
I just tried it today. After about 20 hours of running, with many task switches gwes.exe grew from 4.73 MB to 4.85 MB. And I am not sure if this was because of the TaskFacade - I didn't see any connection between its growth and app usage.

I am pretty sure I didn't fix this. Did you use version 4 when you saw this behavior? I guess it could also be thanks to a fix made in WinMo 6.5.
[Windows Mobile Apps and Games] spacepants:
Huh, strange. I am not seeing this. Do you have any repro steps? Also what are you running it on - which WM version?
[Windows Mobile Apps and Games] spacepants:
Crap, sorry for all the trouble. I don't see how the app could have made the LED blink - it has no code that would call that API. Are you sure it's related to TaskFacade?

I am fixing the dependence of the app on the config file. It sounds like the installer didn't work for you for some reason, since it should have replaced everything.

Thanks for giving it a shot.
[Windows Mobile Apps and Games] jolas:
Now, I'm on WM6.5.5 (23542 build), with sense 2.5.20121225.0.

Let's say that gwes.exe is consuming 38MB before I use TaskFacade.

Right after I run TF, it raises to about 42,7MB and it keeps raising when I use new programs. There is a point above that, I loose HTC menus and standard WM menus are displaying instead.

After a few time gwes.exe stabilizes it size to about 44-45MB.

I don't know if there use some kind os issues when using TF in Touch HD, because it has the same effect with different ROMs I tested.:confused:
[Windows Mobile Apps and Games] spacepants:
I think I may have found the problem, but without a way to repro the bug I can't be sure I fixed it. Looks like gwes.exe can in some cases cache images that are in use, and if you do not explicitly dispose of them, the cache keeps growing.

I am not sure why I am not seeing this on my HD2. I have a Kaiser and a Touch Pro 2 lying around here - I will see if I can get a repro with them tomorrow, and test the potential fix.

Weird that your gwes.exe at the beginning is already 38 MB - I haven't seen mine go above 6 MB. It sounds like some other program on your phone may already have a problem.
[Windows Mobile Apps and Games] bbonzz:
It depends on which app you use to determine it: sktools separates process and heap (so the measure is lower) while, for example, memmaid keeps it together (and thus the measure is higher).

Anyway, to give an example, with Manila and iPhoneToday my gwes at startup is 13.6 mb with sktools and 42mb with memmaid :)

btw, i too (blackstone) have problems with TF as jolas: after a short while i lose manila menus AND TF, also if in foreground, is not visible (it's there, since if i blind click somewhere i go to a different task, but i cannot see anything)
[Windows Mobile Apps and Games] jolas:
Sorry, I was not very clear. When I said that my gwes.exe is 38MB, I mean at a random point (after a few hours of use), not after a soft reset.

As for the gwes.exe and caching images, I believe that you are right...

I hope you to find a solution, to make possible for me to use TF.:)

Thanks for your effords!!!:)
[Windows Mobile Apps and Games] jolas:
You are right! For my measure I use memmaid, after a soft reset gwes.exe is about 21MB...

Yes, this is exactly the problem I have, too.:)

Are there other HD users who face the same problem with TF, or we are the only 'lucky'?:confused:
[Windows Mobile Apps and Games] lbhocky19:
yeah i have no idea how it would have done anything to the led but it definetly happened right after installing ?

il give the next cab a shot though and see if it installs properly
[Windows Mobile Apps and Games] spacepants:
Strange, I still can't repro this. Tried it on a couple of Energy ROMs on my Touch Pro 2 (one based on 21898, the other on 23554) - nothing. At best I get a 50k growth in gwes.exe every time a program starts and closes. I am using Task Manager 3.1 for measurements BTW, but memmaid concurs.

OK, if this doesn't repro on my Kaiser I am going to write a quick test program and try running through the normal operations of the app several thousand times to see if that has any effect.

Could you confirm that the steps you are using to get into this state? Are they the following?

1. Start an app.

2. Minimize the app.

3. Open TaskFacade.

4. Switch to the app.

5. Close the app from TaskFacade.

6. Go to step 1.

Thanks again for trying this out, BTW. :)
[Windows Mobile Apps and Games] jolas:
I want to thank you for keep searching about the problem I face.

The steps I usually do are:

1. Start an app.

2. Minimize the app.

3. Open TaskFacade (I have assign it to a hardware key via AEButton Plus)

4. Switch to the app.

5. Close the app.

6. Go to step 1.

I am grateful for your work!:)

If you want, I could try your test versions to resolve the problem I face.

Thank you!:)
[Windows Mobile Apps and Games] famewolf:
What button are you assigning taskfacade to and what app are you using to do it? I tried aebuttons and it fails to map the volume up and down on the T-Mobile US version of HD2...not sure about other keys.
[Windows Mobile Apps and Games] jokies:
Nice to have it on my HD2!!

Maybe a TouchFlow like TaskFacade Tweak next time?
[Windows Mobile Apps and Games] jolas:
I map the 'OK' button and it works perfect for the 'back arrow' hardware key.
[Windows Mobile Apps and Games] Fireslave:
This app work in my xperia?
[Windows Mobile Apps and Games] David Baron:
Hi there...I just got a HD2 a week ago and have been looking for a good task manager/switcher. I downloaded what must have been an older version of this tool off of some other 'free software' site, and it simply did not work. Could you please help me a bit here (I have not installed your version quite yet): 1) Can the task manager be 'launched' (accessed) from within any app that might be running, i.e., if I'm in Google Maps, and want to call it up, can I? If so, how, exactly? 2) Does this tool 'enable' the standard "X" button to fully close an app if I do something special (hold-press)? Thanks!

-David
[Windows Mobile Apps and Games] spacepants:
No problem. I think I found the issue. Looks like each time you opened and closed an app outside of Task Facade, without reopening the manager, Task Facade would add an extra screenshot in memory. IE it would notice only that a new application was started - not that it was also closed.

Not sure if it is the same memory leak as the one you saw, though. I am uploading version 4.02 to the first post of the thread.

BTW, I can see why this application is so much trouble now. The design is awful - pretty much the definition of spaghetti code. The original guy used some fascinating APIs and had a great idea, but from the design perspective this thing is bloody annoying.:p
[Windows Mobile Apps and Games] spacepants:
The app doesn't override the X button - I am thinking of adding that feature at a later date. If you want to modify X-button behavior you can use some of the other apps out there (such as "Dutty's Task Manager for Leo").

The idea is that you would map a hardware key to the app and use that to get into the task manager. According to the thread there are apps that will let you set the behavior HD2 buttons, even though by default it would let you control only the "hang up" button. Try the AEButton application (haven't tried it myself though).
[Windows Mobile Apps and Games] spacepants:
Yup, check on YouTube. There is a demo.
[Windows Mobile Apps and Games] raising_angel:
feature request

Please,

bring task facade 4 to the world of capacitive screens... Would you please add pinch to zoom, rotate and scroll to tf4?

cheers
[Windows Mobile Apps and Games] spacepants:
Huh, never thought of that. Sure, I can try. What do you think the individual actions should do? Here's what I can think of:

1. Rotate - simple, rotates the images when you change the device orientation.

2. Pinch - changes the sizes of the individual icons.

3. Scroll - scrolls the screen if the icons don't all fit on the same page.

Does that sound right?
[Windows Mobile Apps and Games] jolas:
I think that you almost done it!!!

I am still testing it, but my first impression is that the main memory leak problem is gone!!! (I think that there is still a litle memory leak).

Just had two or three times that TF won't open (I have mapped it in a hardware key) even if it was running in the background.

Thank you!:D
[Windows Mobile Apps and Games] spacepants:
That's great news - thanks for the feedback. :D

About the cases where the app won't open - do you see the previous UI on the screen, but if you hit anywhere an application is maximized? IE does it behave as if TF is opening, but is invisible? That's what I've seen.

I want to make sure that I have a repro so that I can fix the bug.

As for the little memory leak, I couldn't get a consistent repro to confirm its existence. Memory utilization of gwes.exe would keep fluctuating when I started and stopped various applications - up by 5-100k, then down after 2-3 restarts, then back up, etc. I slapped together a quick automation harness, and will run an automated test in a bit to figure out for sure whether really is a leak, and how large it is.
[Windows Mobile Apps and Games] jolas:
When TF is not opening I see the previous screen: e.g. if I am on a manila's tab and I press the hardware key to bring up TF it does nothing (I just see manila). I didn't try to press anywhere in the screen to see if it brings up an other application (next time it will happens, I will try it)
[Windows Mobile Apps and Games] lastnikita:
huge :)

I'll give it a try asap on omnia II !
[Windows Mobile Apps and Games] scilor:
It is not nice to decompile someone's app and use it without asking ;) You may get problems with his copyrights you hurt!

Anyway, I would suggest you to implement PinchToZoom :D. http://www.scilor.com/hd2-leo-dotNetCfMultiTouchDLL.html If it is in you will get a backlink. AND DO NOT DECOMPILE AND USE THIS, I had already someone who did it and just used it without asking. I know how my code is look like ;)
[Windows Mobile Apps and Games] famewolf:
Taskfascade was derived from Dynamo which was licensed under the GPL thereby making Taskfascade fall under the GPL. The taskfascade author (gps-lover) was in violation of the GPL in the first place by refusing to make his source code available to the general public. Perhaps you should research before you begin lecturing others.

There are plenty of other methods to enable pinch to zoom such as the appropriately named "zoomer" app or from BSB Tweaks.

Your work claims to be "Open source". I'll assume for your benefit that it's a license other than the GPL because under the GPL he's entitled to do anything he wants with the code you've released.
[Windows Mobile Apps and Games] spacepants:
Yea, but I have no idea how to get in touch with the guy, and it looks like he hasn't been around for ages. I am giving him all the credit - and am not selling the app in the first place. Just fixing the bugs he has left over and adding minor features that are missing and that people are asking for. :o

Heh - it is much simpler to talk to the dev and ask for the change rather than decompile it and try to figure out what is going on. :P

I will definitely check it out - thanks for the pointer! Not sure when I will get to this though - I will probably start by adding orientation detection, built-in keyboard hook (so you don't have to use 3rd party apps on an HD2) and add some animation smoothing.
[Windows Mobile Apps and Games] spacepants:
Heh, no worries - no harm done. :) Didn't know about all of this history of the app.

Just out of curiosity, does this mean that to be in full compliance I should publish the source code somewhere? Any suggestions where?

Also, I've been thinking of putting it up as a free app on the Marketplace - just to see how that works out, as an experiment. Is this against the GPL license and/or some unwritten ethical rules? What do you think?
[Windows Mobile Apps and Games] spacepants:
Cool, I have a fairly consistent repro of that. I will try to figure out what is going on.
[Windows Mobile Apps and Games] wilymo:
I'm lovin the changes that you made to the app and looking forward to future tweaks!!!

I am running it on my TP2 and it has been great compared to the previous version (the exception list is working for me now).
[Windows Mobile Apps and Games] spacepants:
Glad you like it. I plan to clean up the exception list UI, and make it easier to add processes to it (basically add a button to the process information page that will add the process to the exception list for you).
[Windows Mobile Apps and Games] wilymo:
Sounds great, in the past releases it would not keep Activesync off of the screen even when the correct exception was entered.

On a separate note, am I doing something wrong or are the themes no longer working? Not a big deal, just wondering if I was missing something.
[Windows Mobile Apps and Games] famewolf:
Taken from http://www.gnu.org/licenses/gpl-faq.html#GPLRequireSourcePostedPublic

Does the GPL require that source code of modified versions be posted to the public?

The GPL does not require you to release your modified version, or any part of it. You are free to make modifications and use them privately, without ever releasing them. This applies to organizations (including companies), too; an organization can make a modified version and use it internally without ever releasing it outside the organization.

But if you release the modified version to the public in some way, the GPL requires you to make the modified source code available to the program's users, under the GPL.

Thus, the GPL gives permission to release the modified program in certain ways, and not in other ways; but the decision of whether to release it is up to you.

---

Since the binary has been released then yes to be compliant you should make the source available somewhere.. Two places that come to me off the top of my head are sourceforge or google code. Typically a copy of the gpl license is included in the archive..not sure how that would work with the cab.

The original thread about Dynamo is here showing it's under the GPL2 license: http://xdaforums.com/showthread.php?t=417214 and gps-lover created his first version of it here: http://xdaforums.com/showthread.php?t=433009 where he states "This version is an all-resolutions, WM6 adaptation of the Dynamo2 program written by Aspecto Software" It was later renamed to Taskfascade.

The only other things you have to be careful about is not adding non gpl code from other people. You CAN however link to a another program or dll that is under a different license. This is how companies like nvidea or ati write proprietary graphics drivers for linux for instance but obviously they try to limit that as much as possible.

As to the marketplace part which I forgot to respond to initially (sorry. ;P) You could put the binary up...you could even charge for it as a "compiling fee" or some company charge for distributing a cd etc but with the source being posted if someone wanted to they could take the source, compile it and begin selling it as well. The protection lies in the fact that if they did that they would STILL have to put up their source code with any changes etc. So someone else is not "gonna get rich" off of previous people's work. If it was me I would just post it to "openmarket" which is tied in with freewareppc.
[Windows Mobile Apps and Games] spacepants:
That's what I saw as well - not sure what is wrong. It is also on my list of things to fix. :)
[Windows Mobile Apps and Games] spacepants:
Great - thanks for the info. :)

Just created a quick and dirty SourceForge project - lets see if I can remember to keep it up to date: https://sourceforge.net/projects/taskfacade/
[Windows Mobile Apps and Games] zerocool159:
What you can do to get around that for now is install the original TaskFacade 4 cab, copy the themes folder to your storage card or whatever and then uninstall that one and reinstall this much better new one. Copy the themes folder back and you're done. Was that simple for me! :D
[Windows Mobile Apps and Games] wilymo:
That worked great, thanks!