yashsingh1/xdaforums huggingface dataset:
[Nexus One Android Development] rotohammer:
Of course, sharing is caring! Im going for -500 to +1200 now.

Since my wife has my Tmo N1, I have something to compare with.

Edit: Still not hearing any more volume. I'm really screwing with it now. But still no real change.

Now im fixing the volume at 0 in the kernel, to see if the code path is even being hit. Nope, WTF?

I expected this to give me a fixed low volume:

int q6_device_volume(uint32_t device_id, int level)
{
struct q6_device_info *di = q6_lookup_device(device_id);
if (analog_ops->get_rx_vol)
return 0;
//return analog_ops->get_rx_vol(di->hw, level);
else {
struct q6_hw_info *hw;
hw = &q6_audio_hw[di->hw];
return 0;
return hw->min_gain + ((hw->max_gain - hw->min_gain) * level) / 100;
}
}

Edit: Ahh, it worked for phone call audio! Both ear speaker and rear speaker have fixed low volume, as expected.

Call volume while on A2DP or SCO headsets still operate normally.
[Nexus One Android Development] serialtoon:
So what you are saying that modding the values had zero to little effect on the speaker? That stinks. All i want is a louder ringtone/notification sound as sometimes i dont even hear it. :-)
[Nexus One Android Development] rotohammer:
So far, thats my finding. Those values only affect anything while in a call.
[Nexus One Android Development] d.cortez:
did your test result in higher in-call volume vs. stock levels? that's what i'd like to change. thanks for your response.
[Nexus One Android Development] rotohammer:
I'll see if I can discern any difference.

Edit: With .max_gain = 1200 my phone appears to be twice as loud as my wifes while listening to voicemail.
[Nexus One Android Development] DocRambone:
WOW, this exactly that i been looking for, the in call level is way to low so all improvements is a bless. Great work :)
[Nexus One Android Development] rotohammer:
Well, the change doesnt seem that significant to me, but, Ill post my kernel for yous guys to try in case I'm just not getting it.

This kernel has .min_gain back at -2000 and .max_gain at 1200. And I tossed in the matching bcm4329.ko in case you depend on wireless lan at all times :)

View attachment roto-zImage.zip

Update: Holy **** :) I just listened to voicemail with my Bluetooth SCO headset, on high volume I thought I was going to have a seizure, its loud! Like having a rotohammer drilling your eardrum!

Just tested with my two A2DP headsets, one is pretty loud, the other less so (as always). Now Ill test the headset on my wifes phone, maybe I can discern a difference.

Yes, I tested the BT SCO headset (Moto H17) on my wifes N1, Id say its easily 1/3 to 1/4 the volume on mine.
[Nexus One Android Development] milton007:
Thanks for all your additional work--testing now....Have a 3hr work meeting--:mad: but will edit results later--thanks again RoTo!
[Nexus One Android Development] norocel:
Hey cna you make something for hero as well?i have spilled some tea into it..and now the hearing incall is so low..maybe this will help improve a bit.any ideea if posible?thank you very much works superbly on my nexus.:D
[Nexus One Android Development] d.cortez:
i will test and report findings later. also, instead of copying the zImage to my device, i've been launching the "fastboot boot zImage" command from the same directory that holds the zImage file. this will reboot my device with the zImage kernel vs. what's already on the phone. when i check phone settings it's reported as your kernel. just want to know if my method will compromise the results. thanks for posting...
[Nexus One Android Development] rotohammer:
Thats the safer method, especially if you just want to give it quick spin. I haven't tried it myself, but I will now ( its a lot faster that doing it from the bootloader) .
[Nexus One Android Development] jlevy73:
Just tested and thanks for the hard work. Just tried it with my Jawbone BT and almost blew out my ears. Had to lower the volume to the second to lowest setting. Big thanks. Now time to get pershoot to get this incorporated into the OC/UV kernel of his.
[Nexus One Android Development] rotohammer:
"You're gonna blow your ear out kid" :)
[Nexus One Android Development] methius:
Can anyone recompile this also for the general speaker? Not only the headset?
[Nexus One Android Development] rotohammer:
Thats what my original intention was. But, I need to read more source code, which is what Im doing now :)
[Nexus One Android Development] d.cortez:
same result here, definitely louder on bluetooth headset. also appears to be louder in-call volume via the handset earpiece as well. i will continue testing though: wanna make sure i'm not victim to the placebo effect on in-call volume.
[Nexus One Android Development] jlevy73:
I tried it from a busy street corner here in Los Angeles with buses honking, cars passing and could here fine from a setting were normally I wouldn't be able to hear. I don't think it's placebo unless my hearing got really good overnight :)
[Nexus One Android Development] vegetaleb:
Silly question but now that the Desire is out, can't you use its audio files to boost the speaker?

Perhaps it's the same hardware but different drivers
[Nexus One Android Development] rotohammer:
I just took a call using my Moto H17 and with the volume all the way down, I had to tell the other person to speak softer so I could stop twitching :)
[Nexus One Android Development] intersectRaven:
Did you only modify the min and max gain settings or were there some other modifications?
[Nexus One Android Development] rotohammer:
Just the min & max in board-mahimahi-audio.c and q6audio.c
[Nexus One Android Development] rotohammer:
Your right, it is silly :)
[Nexus One Android Development] KLLSWITCH:
im a noob at this stuff but will this work on the modaco desire A19 rom and if so can someone tell me how thanks
[Nexus One Android Development] MI_canuck:
+1... would like to know as well... installed the MoDaCo Desire ROM today, but would definitely like a bit of extra volume from the earpiece... and even the external speaker (some DVD movies that get converted seem to have low volume)...

thnx!!!
[Nexus One Android Development] rotohammer:
A few posts earlier Cortez.i noted the best way to test a kernel. Search more into that and give it a try. This is a work in progress, so keep checking back over the next few days for more progress.
[Nexus One Android Development] amirnew:
from all these thread i didn't understand if this actually works on the phone speaker too.

amir
[Nexus One Android Development] rotohammer:
Yes, but only in a call. If you're listening to music, no.
[Nexus One Android Development] cobrax2:
does this volume change apply to ringtone also, by any chance?

thx
[Nexus One Android Development] rotohammer:
No, you're not in a call at that point.
[Nexus One Android Development] Meltus:
lol, that made me laugh :D

I've not found much in the way of main loudspeaker volume, but i'll keep looking. There's not much going on in the Kernel, audio wise. Not that i can see anyway.
[Nexus One Android Development] vegetaleb:
There is someone saying that your Audio hack worked with the speaker(not in-call) http://xdaforums.com/showthread.php?t=613972
[Nexus One Android Development] rotohammer:
Thats it! Thats the answer I've been searching for! I've been digging through gigabytes of c code for nothing!
[Nexus One Android Development] stryker759a:
Where exactly do i put the bcm4329.ko and zImage at on the phone. Currently have http://xdaforums.com/showthread.php?t=654416 this installed on the phone to increase the battery life will this overwrite that? If i install it? I am running the latest cyanogen rom. Does this increase the headphone volume for listening to music. Sorry for noob question

Jason
[Nexus One Android Development] rotohammer:
This would overwrite your existing kernel. No, It wont increase your headphone volume playing music. This was more of a test, I really don't recommend anyone to use it, as there are other kernels with my mods included now.
[Nexus One Android Development] stryker759a:
Ok thank you. Is there anything to increase headphone volume?

Jason
[Nexus One Android Development] rotohammer:
Not yet, but I'm working on it.
[Nexus One Android Development] intersectRaven:
Eagerly awaiting for this! I'll integrate it into my kernel as soon as you finish! ;)
[Nexus One Android Development] drkaosdk:
Boost the Bluetooth-volume

Hi!

I wonder if im the only one?????!!!

But i use a jabra-bluetooth headset for my Nexus One. It's like the volume in my ear thru the bluetooth-headset is very low.. I have had other phones where the volume worked out fine.. So that makes me think.. Is there a way to boost the sound from the phone to the bluetooth headset and make it louder?

I hope someone can comment this

Thanks

/drkaosdk
[Nexus One Android Development] rotohammer:
Yes. Use one of the audio enhanced kernels. Thats what we have been able to boost so far.
[Nexus One Android Development] drkaosdk:
Can you recommend a certain one?

Do you have one you can recommend ? Link to it ?

Thanks in advance
[Nexus One Android Development] rotohammer:
Nope. Its your job to look at the devel forum and choose the kernel that meets your needs.
[Nexus One Android Development] cyanogen:
fwiw, the audio mod with Pershoot's tweaks will be in CM-5.0.6.
[Nexus One Android Development] drkaosdk:
Thanks - looking forward for the next release. :-)

Sent from my Nexus One using the XDA mobile application powered by Tapatalk
[Nexus One Android Development] Meltus:
Does anyone have any information on the 'TPA2018.csv' file?

If you restart the mediaserver and watch the logcat, it tries to load this file and then says "Failed to start Speaker Amplification" or something.

I've managed to track down this file but i'm waiting for my Nexus to arrive so i can test it properly.

I guess what i'm asking is does anyone know what this file does exactly? I've not been able to find much info about it. :(
[Nexus One Android Development] andonnguyen:
Found this in git for the passion, has reference to TPA2018:

http://android.git.kernel.org/?p=pl...ff;h=f92ef8fe452d3f8742d3aa680d1a443f571f028d

and here (only 2 ref to tpa2018):

http://github.com/loxK/android_vendor_lox/commit/f2a6f2ff4fc906c479a1f91176fd7fea488739ab
[Nexus One Android Development] scooter007:
How do I change my Kernel ?

I'm feeling pretty stupid, but I have no idea how to update/upgrade a Kernel on my device. should I build a full ROM ? can I just update the current installed one ?

Thanks
[Nexus One Android Development] Mantisen:
Well if you don't want to compile a kernel of your own (which I wouldn't recommend if you don't know what you're doing) I'd say you have a look around in this forum and flash a kernel of your liking. I think all (or at least most) of the kernels posted have instrucions on how to flash them.

Good luck.
[Nexus One Android Development] scooter007:
Thanks for your reply - I saw several prepared kernels but couldn't find installation instructions , could you please point me to such one .

Thanks a lot !
[Nexus One Android Development] vegetaleb:
In the following settings, changing the max gain to 1200 would amplify the ringtones??

[Q6_HW_SPEAKER] = {

- .min_gain = -1500,

- .max_gain = 0,

+ .min_gain = -903,

+ .max_gain = 602,
[Nexus One Android Development] rotohammer:
Not at all.
[Nexus One Android Development] hah2110:
Will the CM audio mod affect anything except audio or is it a whole new kernel?
[Nexus One Android Development] xghostyxjokerx:
did anyone make one yet can i just aplly it???where is the link please!!!!
[Nexus One Android Development] xghostyxjokerx:
Thanks!

Sent from my Nexus One using the XDA mobile application powered by Tapatalk
[Nexus One Android Development] nosaj13:
did someone give you a link. looking for it as well.
[Nexus One Android Development] xghostyxjokerx:
no no link here yet...can someone link up a working audio enhanced kernel please!!!!!!!
[Nexus One Android Development] bobtentpeg:
Wow, stop being a lazy ****.

Almost all the new kernels from kmpbs(persionown) and pershoot have the audiomod in them. Stop being stupid, and learn how to read more than one thread
[Nexus One Android Development] TechieWannabe:
Volume hack works. Greatly appreciated. Looking forward to it being included in future roms.
[Nexus One Android Development] dsixda:
I used my HTC Android Basic Kitchen to extract the kernel and modules from the Cyanogen test ROM posted on the first page. I cooked that into my own custom ROM, and I noticed right away the in-call volume became SUPER loud :D

The main speaker volume does not seem to be affected (as already mentioned before).
[Nexus One Android Development] yhbae01:
That sorta sucks. In-call volume is fine - it is the speaker volume that I have issues with, especially when I am talking while driving or using a GPS app.

So no hope for N1 users in this respect?
[Nexus One Android Development] jay_zhead:
Indeed, speaker volume is low, but mostly headset volume is what bugs me. It's passable with the HTC headphones, but I'm using high-end earbuds that require more push, and with them all music just sounds soft, I'm always on max volume and missing a notch or two. Is there a way to boost the headset output?.. It looks like there is a setting for it in the kernel, but after installing Cyan's precompiled one, Ithe only thing that changed is in-call volume.
[Nexus One Android Development] vegetaleb:
What about the Dolby mobile enhancement from Desire??

Could we use it or it will be given in the official Desire Kernel?
[Nexus One Android Development] RogerPodacter:
anybody know the exact link to the portion of the cyanogen kernel which contains the audio hack? the OP link no longer works, and i wanted to play around with the code and maybe compile and see if i can mess with the back speaker volume.

i know cyan kernel has this built in now i believe, but i'd like to tweak:)
[Nexus One Android Development] pershoot:
arch/arm/mach-msm/qdsp6/q6audio.c
[Nexus One Q&A, Help & Troubleshooting] xsnipuhx:
Ok so at work I use my phone as my improved iPod. So lets say I pause the song that I was playing and shut the screen back off. My problem occurs when I unplug the headphones from the jack is that it all the sudden starts playing music again, and the phone doesn't register its playing. I have to quickly goto the music app hit play and pause again to get it to stop.

Anyone else have this?

CM 5.0.5.3

Also ran 5.0.5.1 experimental build
[Nexus One Q&A, Help & Troubleshooting] JHaste:
its because the headphone jack supports (4 pin i think) headsets that have the skip/play/pause buttons on them and the headphones you are using prolly are only the 2 pin ones without the extra buttons...
[Nexus One Q&A, Help & Troubleshooting] _-..zKiLLA..-_:
I've defintely reproduced this bug. Im not quite sure what i did that caused it but it was very weird, i had to go to the music app and press play and stop again. At first i brought down the notifications slider and i was like wtf. I am also on 5.0.5.3
[Nexus One Q&A, Help & Troubleshooting] xsnipuhx:
Is there anyone that can confirm this? That would be pretty nifty.

Edit - nvm the headphones that come with the nexus have the control thing. Ill test this out to see if it still does the bug.
[Nexus One Q&A, Help & Troubleshooting] jz9833:
I also have this bug. Are you using MusicZing Lite? It happens to me all the time, and sometimes I have to restart the phone. It's very annoying.

BTW It happened to me using the stock headphones and my sony inline control headphones so yes I can confirm it happens to 4 pin connetions.

From what I understood though CM said its an app problem.
[Nexus One Q&A, Help & Troubleshooting] xsnipuhx:
Nah, I'm just using the stock Music app. =/

On a side note - it happened to me at school last night, should have seen the look on everyones faces when my phone started blasting After the Burial. lol
[Nexus One Q&A, Help & Troubleshooting] _-..zKiLLA..-_:
It just did it to me right now. What i did exactly was i was going to listen to a song on my phone (im at work) with my headphones and so i plugged them in, but then i realized i can just stream it from somewhere on my work computer and so i unplugged them before i even opened the music app and it started playing my music. Hmmm this bug is starting to get annoying.

and my headphones are not 4 pin
[Nexus One Q&A, Help & Troubleshooting] Lancealot:
Autostarts is available on the market - it should allow you to disable this feature/bug.

I believe it's 'Headset plugged or unplugged' - just disable the Music player and you should be good to go.

Cheers
[Nexus One Q&A, Help & Troubleshooting] shograt:
If you're already happy with MixZing, ^3, or one of the other third party music apps, you could also just delete Music.apk; this also fixes the problem.

(Noted as following: playing music in any app via headphones, stop music, unplug headphones, music would start playing via the music app only; IE, despite not having used music app in that session, I'd have to open it, and play&pause to stop the music).

Problem is now gone, along with Music.apk.
[Touch Pro2, Tilt 2 Windows Mobile General] da9th_one:
every time i call my voicemail i receive a weird text msg. I search and could only find the following post, alas no one answered his/her question. any insight would be helpful

personally im on the stock tmo rom...is there a way to stop this from happening...???
[Touch Pro2, Tilt 2 Windows Mobile General] WarlockW:
thats a text from Visual Voice Mail - make sure its running .. and they do not show up .. or turn Visual Voice Mail OFF - goto the web site or call t-mobile.
[Touch Pro2, Tilt 2 Windows Mobile General] da9th_one:
wow that makes sense...lol...i'm setting up my replacement tp2 and have yet to install visual voice mail yet...ill do that now...

thanks...!!!
[HD2 General] f33nix:
Hi everyone, i m new here and this is my very first post. so please, if something wrong with my post. let me know :D

ok. i m using HTC HD2 and sometimes i had this problem. When I touched and dragged my finger on the screen, a green line appeared as i drew. its like I used my finger and drawing something on the screen. And after the screen was locked then I couldn't unlocked it because when I slided on the screen to unlock, only green line appeared. So I had to push the reset button whenever this happened. My HTC HD2 is with the latest ROM I guess. And I didn't tweak anything.

Here are more information:

OS version 5.2.21869

Manila version: 2.5.19211619.0

ROM version: 1.66.707.1

ROM date: 01/12/10

Thanks so much.
[HD2 General] hoss_n2:
have you inistalled any apps recently ,and if you could post images this will help allot
[HD2 General] f33nix:
Thanks for quick reply. I have some apps installed but they shouldn't give this problem, I guess. Here is my screenshot. It just happened again and lucky I took screenshot :) as you can see the screen stopped responding and only this green line appeared when I touched and dragged on the screen.

Thanks for the helps.

I am new user and not allowed to post image, could you please go and see my screenshot on this external link? Thanks.

://img532.yfrog.com/i/25359946.jpg
[HD2 General] sam2201:
got the same problem described above

any ideas.

f33nix,

did you solve the problem?
[HD2 General] ajie:
same like my blackstone...:(
[Touch Pro2, Tilt 2 Themes and Apps] trusa1:
If you have disabled PushInternet and want to remove "Add a new push page" entrys from Manila internet tab install appropriate attached cab file. No need to apply softreset.

Attached CAB file contain one reg. fix and fixed manila file:

[HKEY_CURRENT_USER\Software\HTC\Manila]

"Internet.DefaultCount"=dword:00000000

Fixed manila file: 3fb3a68c_manila

I'm dumped 3fb3a68c_manila file from HTC_Europe WM6.1/Manila v2.1 and WM6.5/Manila v2.1 Sense ROM.

If not working for you please send your 3fb3a68c_manila file and I will make fix for that file.

To uninstall go to uninstall programs and select "Trusa Manila NoAddaNewPushPage“, all changes will be reverted.
[Touch Pro2, Tilt 2 Themes and Apps] babak:
hi guys MobiVU(http://my-symbian.com/main/index6.php?p=6411&c=6) is a very nice software for symbian platforms,i,m looking for some similar sf for wm ,can any body help me to find it please?
[HD2 General] kltye:
To those of you who have gotten your hands on the TMOUS version of the phone, is the screen still crazy sensitive, especially with the keyboard in portrait? I had the unlocked EU version for a while, and the screen made the entire experience worse than my resistive TouchPro2. Specifically, I had the usual issues of random keypresses, especially if the screen was exposed to cold air. Other times, the screen wouldn't respond to my touches.
[HD2 General] runningtiger:
Just returned from the TMOUS store myself for a first "hands on" and was REALLY disappointed. It was very difficult to get the device to do what I wanted it to do. I currently have a Polaris 200 with TF2d that is waaaaaaaaay more responsive than the HD2 I held tonight. I re-booted it just to make certain there weren't any programs running in the background eating all the memory - but, that didn't cure it. You mention cold air, the display was close to the front door and I'd just come in from outside so my hands were a bit cool. That can't be all it takes to render the thing practically useless can it? I also loaded www.latimes.com into the browser and was disheartened to see how loooooooooooong it took to load. On the upside, the camera looked good! ;)

I hope someone who owns one that was sluggish but knows the fix checks this thread, 'cuz I feel like my dream just went up in smoke. I can't even imagine ditching my Polaris for the Leo - and that's all I've been thinking about for weeks now!

I'm searching threads trying to see if this has been addressed, but just came across this one and thought I'd ad my .02
[HD2 General] kltye:
Well, the HD2 I had wasn't sluggish at all - it was the screen responsiveness that was pretty erratic. It's odd that the entire OS sounded sluggish though; maybe all the "added features" of the carrier ROM finally brought it to its knees...
[HD2 General] runningtiger:
Went to a different TMOUS store this evening and got my hands on a different HD2 and it was a completely different experience. This one was extremely responsive and a joy to use without issue. Can't explain the difference. I rebooted both of them before I started really digging into either one of 'em. It really was like night and day, they were that different. Looks like my dream is alive again. However, I now really question buying an AU Telstra T9193 version (I'm an ATT customer) since it'd be difficult to return if there was any issue with it. :confused:
[HD2 General] 10332007:
If your using a stores demo be sure you close all background apps before measuring how responsive it all is, people who keep playing with it will open everything and leave it open :o

I actually find mine more sensitive than my wifes iPhone 3gs keyboard :o Shocking.

In the vertical portrait mode the regular qwerty is very hard to me to use (large hands and large thumbs) Swype is very very useful, I am a little slower with it still and it misses some works and jargon that I have to manually put in but it works.

If I go landscape I find the regular qwerty works very well.

Again this is only one day's worth of use so I am sure I will find things wrong with some more use. But I do know its extremely sensitive and pretty accurate depending on which part of the finger starts the press...
[HD2 General] ProjektFuze:
wasn't there a cab floating around this forum somewhere?? i guess it was made due to the overly sensitive touch screen for the hd2.. and it simply made it less sensitive and much more productive and usable... anyone?
[HD2 General] tonofu:
xdaforums.com/showthread.php?t=604831