[Windows Phone 7 Development and Hacking] Kloc:
MIX starts today. Can't wait until we find out new information about WP7! Here's a few sessions about it and what time they start (Las Vegas Time Zone).

Live Streaming Available at http://live.visitmix.com/

DOCUMENTS AND DOWNLOADS

Windows Phone 7 Series Development Tools

Supported Media Codecs

Windows Phone 7 Series UI Design and Interaction Guide

NEWS

Day 3

Engadget - Windows Phone 7 Series gaming, all up in the club (video!)

PocketNow - Windows Phone 7 Series Has Copy & Paste?

ArkTronic(Live Blog) - MIX10: Windows Phone 7 Series Architecture Deep Dive

Engadget - Windows Phone Marketplace can remotely revoke app licenses

Engadget - Windows Phone 7 Series preview, MIX10 edition

PocketNow - Strange: Windows Phone 7 Series Multitasking in Emulator

Engadget - Yes, Windows Phone 7 Series can make a phone call

Engadget - Windows Phone 7 Series will have themes... sort of

Engadget - Windows Phone 7 Series device from Samsung is just a hacked i8910 HD

PocketNow - MIX10: Microsoft Cuts Copy & Paste Feature From Windows Phone 7 Series

PocketNow - MIX10: No User-Replaceable Memory on Windows Phone 7

PocketNow - MIX10: Windows Phone 7 Series Apps Will Use New, Different DRM

PocketNow - MIX10: Two Ways to Purchase Apps, Games, Music, and Videos on Windows Phone 7 Series

PocketNow - Windows Phone 7 Series Will Not Have a File Manager Nor USB Mass Storage Mode

PocktNow - MIX10: The Many Ways to Synchronize Windows Phone 7 Series

Day 2

Engadget - Windows Phone 7 Series won't have copy and paste

PocketNow - MIX10: To the Market! There Will be a Transparent App Approval Process

PocketNow - MIX10: Sideloading Apps is Possible on Windows Phone 7 Series!

PocketNow - MIX10: Multitask Your Way to Success on Windows Phone 7--Sort Of.

PocketNow - Dell Listed As Partner for Windows Phone 7 Series

Day 1

Gizmodo - Windows Phone 7's Impossible App Mission

Engadget - Olé, Contoso: Windows Phone Marketplace will integrate carrier-branded stores

Engadget - Three Windows Phone 7 Series devices, all in a row

Engadget - Microsoft confirms accuracy of old, pre-'reboot' Windows Mobile 7 leaks

PocketNow - Talk Back: Windows Phone 7 Tight Hardware Control a Successful Business Strategy or Just a Commoditization of the Hardware Space

Engadget - Windows Phone 7 Series targeted at 38 year-old 'life maximizers'

PCMAG - Win Phone 7 Ditches Multitasking, Memory Cards

PocketNow - MIX: Microsoft: No Windows Phone 7 Upgrade for HTC HD2

Engadget - Windows Phone 7 Series will be WVGA only at launch, HVGA later

PocketNow - First Look: Internet Explorer on Windows Phone 7 Series

Gizmodo - Surprise: Windows Phone 7 Has Native DivX Support

Engadget - Samsung Windows Phone 7 Series handset makes the scene

Ganondolf - Official Hardware Spec Requirements Screen Shot

Engadget - Confirmed: Marketplace will be the only way to get apps on Windows Phone 7 Series

Pocketnow - MIX10: Marketplace Trial Function is Awesome

Engadget - Microsoft tells its Windows Phone 7 Series developer story

Engadget - Microsoft announces Windows Phone 7 Series dev partners: Sling, Pandora, Foursquare and more

Engadget - Windows Phone Marketplace for Windows Phone 7 Series unveiled

Engadget - Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming (video!)

Engadget - Netflix announced for Windows Phone 7 Series

Engadget - Microsoft demos push notifications on Windows Phone 7 Series

Overview of the Windows Phone 7 Series Application Platform

Charlie Kindel in Mandalay Ballroom A on

Monday at 2:00 PM

The new Windows Phone is coming! Get a high-level overview of the new application platform and a complete picture of the developer story. Learn about the developer tools, the application frameworks, the support for Silverlight, and the support for XNA.

Tags: Mobile, Silverlight, Windows Phone, XNA

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Windows Phone UI and Design Language

Chad Roberts, Michael Smuga, Albert Shum in Mandalay Ballroom A on

Monday at 3:30 PM

Windows Phone constitutes a dramatic new user experience paradigm. This session will provide prescriptive guidance, tips, and techniques on how designers & developers can build beautiful, compelling user experiences that are consistent with the built-in Windows Phone 7 Series experiences.

Tags: Mobile, Windows Phone

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Unit Testing Silverlight and Windows Phone Applications

Jeff Wilcox in Lagoon B on

Tuesday at 2:05 PM

Learn how to create and maintain Silverlight and Windows Phone Series applications using the Silverlight Unit Test Framework. See what tools are available to easily validate controls and application interfaces and gain a solid understanding of test principles to deliver great experiences for your clients and customers.

Tags: Silverlight, Windows Phone

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Building Windows Phone Applications with Silverlight, Part 1

Mike Harsh in Mandalay Ballroom A on

Tuesday at 1:30 PM

Together with part 2, these sessions give an overview of the functionality for Silverlight applications that is unique to the Windows Phone application platform. Part 1 will cover new input paradigms including multi-touch, software keyboard, accelerometer and microphone, as well as the APIs to leverage phone applications like email, phone dialer, contact list and more.

Tags: Mobile, Silverlight, Windows Phone

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Building Windows Phone Applications with Silverlight, Part 2

Peter Torr in Mandalay Ballroom A on

Tuesday at 3:00 PM

Together with part 1, these sessions give an overview of the functionality for Silverlight applications that is unique to the Windows Phone application platform. Part 2 will cover the new application model, updated control templates, themes, and services available to applications, including new Windows Phone web services.

Tags: Mobile, Silverlight, Windows Phone

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Development and Debugging Tools for Building XNA Games for Windows Phone

Cullen Waters in Lagoon B on

Tuesday at 4:30 PM

This session covers tools available to the developer for building XNA games including debugging, emulation, and performance. Special emphasis is placed on best practices for managed code performance and .NET profiling tools you can use to optimize your games for windows phone.

Tags: Mobile, Windows Phone, XNA

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Silverlight Performance on Windows Phone

Seema Ramchandani in Mandalay Ballroom A on

Tuesday at 4:30 PM

Learn how to optimize your Silverlight code for Windows Phone. This session will discuss common bottlenecks using the graphics and managed stacks, and will highlight how to optimize startup and reaction time.

Tags: Mobile, Silverlight, Windows Phone

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Windows Phone Application Platform Architecture

Istvan Cseri in Mandalay Ballroom A on

Wednesday at 9:00 AM

Windows Phone 7 Series represents a significant change from the past. The entire stack, starting with the operating system, user experience, and the application platform have been engineered to build a new class of phone that users will just love. This session will go under the covers and describe how to think about applications and games from the perspective of user experience, security, packaging, cloud services and performance. Details on the new application model, device capabilities, location, sensors, and other platform capabilities will be covered.

Tags: Mobile, Windows Phone

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Distributing and Monetizing Windows Phone Applications and Games

John Bruno, Todd Biggs in Mandalay Ballroom A on

Wednesday at 10:30 AM

Windows Phone Marketplace will revolutionize distribution of Windows Phone applications, games, and content, and is designed to solve the two largest problems of the Windows Phone consumer-focused developer community: distribution and monetization. This session will provide application developers with the insights, tools, and processes necessary to begin distributing and monetizing their applications on the Windows Phone platform.

Tags: Mobile, Windows Phone

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Building Windows Phone Games

Michael Klucher in Mandalay Ballroom A on

Wednesday at 12:00 PM

With the release of Windows Phone, game developers will be able to create amazing content rapidly through the power of Silverlight and the XNA framework. This talk will outline the basic application model of Windows Phone, enumerate Windows Phone core device characteristics, and walk through highlights of Silverlight and XNA Frameworks on the phone.

Tags: Mobile, Silverlight, Windows Phone, XNA

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Building a High Performance 3D Game for Windows Phone

Shawn Hargreaves, Tomas Vykruta in Mandalay Ballroom A on

Wednesday at 1:30 PM

This session will detail how to use XNA to develop 3D games for Windows Phone, with a special eye towards the special characteristics of Windows Phone application platform. Special attention will be placed on optimizing high-performance managed code games for the platform, to help you squeeze out every last drop of performance.

Tags: Mobile, Windows Phone, XNA

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There's the schedule for everything specifically about WP7. Please be on the look out for new information when it's released and post it in the thread so we can keep it all in one place!