yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Osprey00:
bimbam69,

Thanks for the explanations. Your language.tgz explanation makes total sense. In that case, you need to leave it as it is for WM5 & 6, of course. There's no need for those like me to use a WM2003-specific version, though, as your latest releases work perfectly fine on CE Core; it's just that language.tgz that needs to be replaced with the old one for WMV. I'm good here, but maybe it'd be useful to others to have the old language.tgz or the decoders with the WM5/6 names as an "extra" download on the first page for pre-WM5 and CE Core devices. Just an idea...

I'm also ok with the menu bar disappearing. I was just curious if it was intentional or not. Thanks for that explanation, as well.
[Windows Mobile Apps and Games] street_side:
thx for this and continue please.good work
[Windows Mobile Apps and Games] Michael610:
Thx ，IT‘s Very Good!
[Windows Mobile Apps and Games] ericgpto:
Read MP3

I want to play an MP3 file with TCPMP (or API) for viewing an image. I want to play the MP3 without launching completely TCPMP, is this possible?

Thank you

Eric
[Windows Mobile Apps and Games] dfdf:
BTW:Only supports screen touching,not left/right soft buttons.
[Windows Mobile Apps and Games] Fiishii:
Can you include master codec pack 5?
[Windows Mobile Apps and Games] Moe Abdi:
bimbam69,

THANK YOU VERY MUCH for this build. I am a student, with a part time job, living in a very expensive city. This makes me dirt poor at the moment and also strapped for time. I can now spend those $20 coreplayer is asking for on a more essential need. I can also watch my fav T.V. shows on the subway and save my time at home for studying. This is thanks to you! When i get a real job, i will donate to you and buy your next build. Thanks again. :)

Moe Abdi

Hailing from Canada.
[Windows Mobile Apps and Games] mailings:
B7610 Suspend Play

Hello I'm trying your cab in a Omnia Pro B7610 to listen music but when I suspend the device the music keeps playing for a few seconds, then it stops, and then continues again, and keeps doing that.

I've tested that this do not happen if the phone is configured to not to lock the screen when suspended.

Any suggestion on how to solve this?

(I've also tried to switch screen off capturing a hardware button other than the suspend button, but don't work)
[Windows Mobile Apps and Games] rahulpassion:
hi all... i've got the samsung Omnia B7320...it has WM 6.1...i read all your posts for TCPMP..the aplication gets installed on my cell but doesn't run...

can anybody tell me what's the problem...i tried the below cabs..

1. tcpmp.smartphone.0.72RC1

2. TCPMP-0.72RC2-ARM-WM6-Latest

3. TCPMP_&_Master_Codec_Pack_5
[Windows Mobile Apps and Games] the_piwy2010:
hey thanx this is the thing that i was to lokking for....good work.:)
[Windows Mobile Apps and Games] FileFixer:
http://xdaforums.com/showthread.php?t=380387
[Windows Mobile Apps and Games] Unit ZER0:
Interface.plg Upgrade...

I took the liberty of making some improvements to the default interface for TCPMP. Innovations include COLOR Buttons, and more professional looking FullScreen and Speaker buttons. Also the file icons now are properly borderless, with a few upgrades besides. Please let me know what you think!
[Windows Mobile Apps and Games] the show stopper:
i tried this app. it doesn't play mp4 smoothly and crashes whenever i try to play flv video.
[Windows Mobile Apps and Games] frmariam:
@marioval

That's because common.dll and interface.plg are core components of TCPMP (an not exactly "plugins"). They old and not compatible with the new build (most likely player.exe...).

The ati3200.plg and intel2700g.plg will only be needed if you have an old device with one of these gfx hardware (which I doubt is the case)... Otherwise is useless...

The plugin works in GDI video mode.
[Windows Mobile Apps and Games] marioval:
Ok. I just copied the 2 files you mentioned and your TCPMP is now showing the srt subtitles. I can enable and disable the subtitles by going to Options>Streams. Thanks!!
[Windows Mobile Apps and Games] bimbam69:
Options->Streams to open subtitles??? should be Options->Subtitles :). Looked into my device and its Options->Strems also. It seems the language.tgz problem. Will have to fix this.
[Windows Mobile Apps and Games] Baldrick1:
Hi frmariam

Thanks for the response. WM5 it is...after a full backup, of course! ;)

Cheers

Balders :D
[Windows Mobile Apps and Games] t1000:
why does the video quality sucks??
[Windows Mobile Apps and Games] bimbam69:
Ok I've corrected language file now it shows Options->Subtitle

also corrected wmv, wma dll's to be used them from rom for Windows Mobile 6.0 and above.

Renamed the following files:

wmvdmod.dll to wmvdmoe.dll

wmvdecoder.dll to wmv9decoder.dll

wmadecoder.dll to wma9prodecoder.dll

For Windows Mobile 5.0 and older versions dll files are left unchanged

Attached files:

languageNew.zip for Windows Mobile 6.0 and above

languageOld.zip for Windows Mobile 5.0 and below

Inside each of archive there is language.tgz file, put that file into tcpmp dir and overwrite the old one.

Test them and if they are ok I will update the release post
[Windows Mobile Apps and Games] marioval:
I downloaded the LanguageNew.zip. I unzipped it and there was a .tgz file. I unzipped that and there are a bunch of text files.
[Windows Mobile Apps and Games] .domi.:
Hi, what type of encoding are you using for your video clips..What are the best settings to get the best video quality?
[Windows Mobile Apps and Games] frmariam:
You don't extract the tgz! Place languages.tgz in TCPMP folder.
[Windows Mobile Apps and Games] megapinky:
check this post

http://xdaforums.com/showthread.php?t=634951

HD2 new skin
[Windows Mobile Apps and Games] datawrhsdoc:
Really nice video playback. Smooth as glass on my TP2.

When going landscape, is there a way to go completely fullscreen? I still get the reverse, pause, ff, file and options on the right...

Thanks
[Windows Mobile Apps and Games] bimbam69:
I don't understand what do you mean go completely landscape. Please provide more info and ofcourse some screenshots.
[Windows Mobile Apps and Games] frmariam:
You mean fullscreen right :p

Just tap on the video.
[Windows Mobile Apps and Games] rojaa:
great stuff

Works brilliantly in the Imate ultimate 9502, WM 6.1

Thank you so much

:):)
[Windows Mobile Apps and Games] rojaa:
oops

forgot one little thing.

Can't get it to change skins. I just transferred the I phone vga skin to the TCPMP folder. From the menu I select skin, file search to the folder, press ok, but nothing happens

BUt, I can live with the original skin, just happy to have a fully functional TCPMP work so well.

Again, thanx
[Windows Mobile Apps and Games] marioval:
Ok. Got it. Subtitles are now showing up under Options>Subtitles.
[Windows Mobile Apps and Games] pupakota:
I have question regarding .mod, .xm, .sap files.

Why these are not recognizable ANYMORE(i dont remember, if sid's are working too)???
[Windows Mobile Apps and Games] bimbam69:
You mean you tap Options->Skin... then select skin.xml file and it still shows the classic skin. If is this is the case that means there is either a bug in this build or bunch of other reasons :). For now I can advise for you to do a fresh install of tcpmp, by unninstalling current tcpmp. Once you have unninstalled it, go to Program Files folder or Storage Card\Program Files depending on where tcpmp was installed and delete folder TCPMP if it exists. Then use a registry editor (if you dont have one then you can use PHM REGEDIT http://phm-regedit.en.softonic.com/pocketpc), so using regedit go to HKEY_LOCAL_MAHINE\Software and delete TCPMP key (again, if it exists). Install this tcpmp build again, put desired skin in TCPMP folder, start the aplication it should start already skinned. If this doesnt help and your Windows Mobile localle isn't english try to change it to english. If this still doesnt help that really mean's a bug in this build :).
[Windows Mobile Apps and Games] bimbam69:
That means a missing pluging asap.plg maybe. I couldn't compile this plugin, but I'm prety sure that existing ones will work
[Windows Mobile Apps and Games] pupakota:
nope, man, i have that plug included in my rom(with tcpmp of course), strange.

tcpmp cannot recognize any of these formats anymore. need to figure out, why(but its just observation, for playing these i am using gsplayer)

btw, thx for answer.
[Windows Mobile Apps and Games] bimbam69:
New release

Here comes an new release, nothing impressive just few fixes, but here it is (see first post for download link):

Added option to reenable old style menu instead of softkey based. This setting is located at Options->Settings->Advanced.

Fixed wmv dll loading when using older WinCe versions, so use of different language.tgz files is'n needed anymore.

Updated graphics and player icon.

Some minor fixes.

Thats it, enjoy.
[Windows Mobile Apps and Games] bimbam69:
Nice I included those in latest release, thanks. I have some suggestions, but will post them later :D.
[Windows Mobile Apps and Games] bimbam69:
Yes i know :D

It hapens when you try to play flv wich has h264 codec in it, or you migh have leftovers form differrent TCPMP versions.
[Windows Mobile Apps and Games] Joribcn:
Hi there, this is my first message. I'm new to this forums and I've got a new HD2 this week.

I've been testing this TCPMP program for a while, and I've noticed that when you are watching a movie, the FPS begin to slow down in a progressive manner. I mean.... when I start watching the movie at any point it goes well, but after 5 seconds, the video is becoming unstable and slow, and after 10 more unstable, and after 15 even more, and over and over... If I pause the video and play it again, works well for the first 5 seconds, and become to slowdown again.

Has anybody suffered this problem before?

I've read a lot of pages of this thread but I've not found anything.

I had very hopes for this program, since is the only that supports subtitles. Well.... subtitles are working good for me (Using GDI Video), but that slowdown FPS problem makes unviable to watch a movie in TCPMP.

Any ¡dea?

Thanks in advance and sorry if my english is not so accurate ;)

EDIT: I have answer for the problem. Installing the Turbo3D 3.0 Driver works fine. I'm in stock operator Rom for now...

/showthread.php?t=592663
[Windows Mobile Apps and Games] Unit ZER0:
Subtitles...

I am currently using a different subtitle setup than the one that comes built into this version of TCPMP, and it meets my needs a bit better than to one that is built-in. My question is this: is it possible to release a version where built-in subtitle functionality is NOT included? perhaps separating it out into a standalone plugin users can choose to install or not. I would like to use a lot of the newer features, like skinning and AVRCP support, but that subtitles option keeps hanging me up, because it appears next to my current rig and is messing with it. Also I cannot use it properly due to my device's age, and hardware configuration, the older subtitle plugin is a much better fit. Any thoughts? Is this even a reasonable request?
[Windows Mobile Apps and Games] bluenote73:
Thanks for your work bimbam!

Do you happen to know what combination and sequence of options unlocks the color adjustments?

thanks

EDIT: I finally figured out that a video cannot be loaded (paused) otherwise the adjustments are greyed out.

but my changes never seem to take effect, no matter what video mode I use. Can someone help?
[Windows Mobile Apps and Games] bimbam69:
Yes its possible to strip out the subtitles from current release, I will try to release the version without subtitles ASAP, also FYI coreplayer has picked up the subtitle project which Im curently using, so that means that subtiltes feature is comming to coreplayer also coreplayer guys said they will release updated sourceode, from which tcpmp hopefuly will benefit also :)

Some links to confirm that:

I saw this on twitter: http://twitter.com/corecodec

http://sourceforge.net/projects/tcpmpsubssubtit/ (you can see that betaboy was added to project)
[Windows Mobile Apps and Games] Unit ZER0:
Awesome! and thank you in advance for making the newer subtitle plugin standalone. In that same vein, do you think the subtitle plugin I am currently using in my master codec pack is still a viable one? and if so, can it be updated to automatically read subtitles from .mkv files the way the integrated one does?
[Windows Mobile Apps and Games] frmariam:
Now these are nice news!

I believe both subtitle can co-exist in the same setup (just disable the native one and use the old one... I tried that in the past and it worked). Those 2 subtitle plugins are actually just different versions of the same plugin by the same author (you use the older version).

The author said old versions rendered the text in the "black" part of the screen that is left unused by the video (rendered in the same "layer" as the video I believe). Since wide screen devices don't generally have this space it conflicted (in my device it flickers a lot... kind of like "strobe" subtitles). Subtitles would need to be rendered in a different layer like the GUI (don't quite know if this makes any sense... or if I'm just typing nonsense). But guess Core will sort this out now.
[Windows Mobile Apps and Games] Unit ZER0:
Hybrid Theory...

That is very interesting... In light of that, I had a thought. What if, since the two plugins are different versions by the same developer, we created a "hybrid" subtitle plugin? One that combines the best features of both codecs? It would feature a Built-In configuration, accessible through the "Options" tab, instead of the "Settings" submenu (Like the new one). It would be able to read subtitles directly from .MKV files, with the option of selecting what subtitle stream you want, if multiple streams are present, or autoload a subtitle file with the same name as the video file opened (Like the new one). It would display the subtitles regardless of the video decoder used (Like the old one). And here is where the "hybrid" part comes in... It could be configured to your device's resolution, perhaps a subtab under "Subtitle" would be "Resolution" with options such as "VGA/QVGA" "HVGA", "WVGA" etc. Basically, the function would behave as follows: If the device in question has VGA/QVGA (640x480 or 320x240) resolution, it would behave like the older plugin, and display the subtitles below the active video, in the unused screen realestate, but if the device had a WVGA/HVGA (640x320 or 320x160), it would behave like the newer plugin and display the subtitles on top of the video, since there is no black space above or below the video to put it. In this way, we could get the best of both worlds. It would also include options for setting the display speed, offsets, font, and color. The other possibility would be having the plugin itself auto-detect the device resolution, and adjust the subtitle display configuration (on top of the video, or below it) automatically.
[Windows Mobile Apps and Games] frmariam:
GDI seems fine in both version but Intel Xscale on the other hand worked badly in the old and seems like it was removed in the new. Your idea sounds more like a hack/patch than a permanent solution and it wouldn't solve the overlapping/flickering issue with other video modes since these exist in the old version you use. For now maybe we could wait to see what Core makes (even though I suspect they won't provide the whole code needed for TCPMP to be fixed... rather just the bits that use the GPL code of the plugin from SourceForge).

The idea to render/draw each part in a different layer (I'm talking about depth not vertical screen positioning) would be the way to go I guess.

1- Subtitles - top layer

2- Video - middle layer

3- GUI - bottom layer

Don't know how deep the changes would need to be or how it would impact performance... Not on the top of my wishlist though.

If bimbam is still actively developing I'd much see if he could make the flv parser support h264 streams... That or add more usability and UI related improvements like a library function (different sections for music/videos/images) and being able to browse it (musics) by artist/album/etc like Pocket Player (talking about the way it sorts the media files and displays the library browser).
[Windows Mobile Apps and Games] dajbyco:
FLV

Hello, I don't know what I'm doing wrong, but I've tried to install TCPMP several versions - including the one from few posts back. But none played flv video - it always moves for less than one second and then video stops - audio continues. It always moves when you click on time line, but doesn't move continuously.

Other thing is that movies exported from PocketDIVX are playing nicely and fluently on CorePlayer, but TCPMP seems not to handle it and theres a lot of tearing.
[Windows Mobile Apps and Games] imakul8:
Skin

Is there any fix for the skin installation issue? I've uninstalled with sktools, reinstalled and even did a hard reset. I also tried the interface plug-in. I was looking foward to trying the various skins. Also, is there any known compatibility issues between this and other programs. With all versions of this, seems to play smoothly at times and at others not. Can't figure it out. Thanks.
[Windows Mobile Apps and Games] bimbam69:
MobileWon,

What kind of issue?? :) please provide more info what goes wrong.

About compatibility issues between TCPMP and other programs: personaly I havent experienced any, can't speak for other people though.
[Windows Mobile Apps and Games] bimbam69:
dajbyco,

TCPMP has some limitations regarding FLV files: it does'nt support h264 video and AAC audio data inside FLV container (mostly those videos downloaded from Youtube).

About PocketDivx exported files: what sort of file type it produces mp4, avi? what is the quality of that video? what sort of device do you have?
[Windows Mobile Apps and Games] imakul8:
I transfer the skin.xml to programs files/tcpmp and open Tcpmp, no skin change...so, menu, skin, scroll to programs files/tcpmp and select skin.xml. Still no skin. Soft rest...no skin. I have tried various skins, and installed another version of Tcpmp that was already skinned and tried to change the skin...nothing I have tried seems to work. Thanks.

Edit: I figured it out. Sorry to trouble you with this trivial issue. Skinning works perfectly. I'm usually more thorough. Just when I go to thinking I've graduated from the Academy For Noobs I go and make a noob mistake. Thanks for your trouble and the update.
[Windows Mobile Apps and Games] dajbyco:
FLV files - I understand now. Nevermind.

Files from pocketdivx which are playing fluently on CorePlayer 1.2.5 4506 , but tear on TCPMP 0.72RC1:

Codec: DX50 (DivX 5.x/6.x)

Pics/s: 23.976

kbps: 443

w x h: 624x352

audio: mp3 44,1kHz 128kbps

Device: MDA Compact V (HTC Diamond 2) - Energy Rom 09/20/2010

Thanx
[Windows Mobile Apps and Games] Daekin:
Hi, maybe this is stupid question. but can I use all plugins that can be found here (for example TCPMP codec pack 5) with CorePlayer too?
[Windows Mobile Apps and Games] MrGoodtunes:
RC1? My understanding is that this very long thread is in regards to RC2, skinnable version. Do you suffer tear on RC2 as well? I don't.
[Windows Mobile Apps and Games] Keeperpine:
Crashes on subtitles - open command.

player.exe

Exception 0xC000001C

Adress 8C00F9A4

PNA with WinCE 5.0

Prestigio Geovision 5300BT

ROM 2.2.0-100517-OSRU.2G
[Windows Mobile Apps and Games] dajbyco:
Unfortunately RC2 - the same results. For divx avi - works for me perfectly CorePlayer 1.2.5 , for mp4 default wmp ... I've tried TCPMP many times in past few years on several devices and roms. Never sutisfied. I'm sorry but I didn't find any version that could be called 'best player'
[Windows Mobile Apps and Games] frmariam:
Either you are trying to play a file with an excessively high resolution, unsupported codecs (the ones you mention should work perfectly) or with some encoding errors.

Most likely you didn't notice the many posts in this thread that recommend to delete the TCPMP registry key before using any new version (in fact you'll notice most WinMo apps leave a lot of stuf in the registry even after you uninstall them)...

Try running this (it requires MortScript to be installed in the device) and try TCPMP again (be sure to use the version in the first post).
[Windows Mobile Apps and Games] danih:
Great program, however I have a problem with it.

I am using my ppc in landscape mode. When I start this TCPMP build, it rotates my screen to portrait automatically. Other versions do not do this.

I can't seem to find the solution, pls help.
[Windows Mobile Apps and Games] SvB4EvA:
Quick skinning question...

Is it possible to make this line:

<prev left=0 top=582 width=102 height=78 pushedleft=0 pushedtop=79/>

do the "Beginning/Previous" command instead of just the "Previous" command?

Its super annoying when I am going through songs and accidentally skip a song I want to hear and not be able to go back to it.

Thanks :D
[Windows Mobile Apps and Games] MrGoodtunes:
Looking at bimbam69's coding info TXT file, there is no such keyword for any skin button. However, one thing you can do is assign that function to a hardware button:

Options > Settings > Select Page > Hot Keys

If your device has available hardware buttons, assigning hot keys for all functions that are important to you is good for using device as player while driving, because (1) you can save battery by turning screen off & use hardware keys, and (2) you can feel and operate hardware buttons without taking eyes off road.
[Windows Mobile Apps and Games] SvB4EvA:
Thanks for the reply, I have already assigned a hardware key to the function. It is just inconvenient...
[Windows Mobile Apps and Games] ZeraX7:
should i uninstalled CorePlayer, before installing this ? because i think CorePlayer is a TCPMP Product too ? although iam not very sure, just because i was install TCPMP (Forgot what release) with CP installed, that made problem in my Touch P3450..

until i format the phone.

thank you anyway :D :)
[Windows Mobile Apps and Games] ZeraX7:
should i uninstall CorePlayer, before installing this ? because i think CorePlayer is a TCPMP Product too ? although iam not very sure, just because i was install TCPMP (Forgot what release) with CP installed, that made problem in my Touch P3450..

until i format the phone.

thank you anyway :D :)
[Windows Mobile Apps and Games] bimbam69:
ZeraX7,

Although CorePlayer is successor of TCPMP, but it is made to be different than TCPMP and both players can coexist together. You more likely have installed TCPMP on top of some other version and settings or leftovers of it caused unexpected behaviour.
[Windows Mobile Apps and Games] ZeraX7:
actually, i was about to install it :D, but thank you for that info..

i got used to put myself to risks :P:P

thanks again
[Windows Mobile Apps and Games] Unit ZER0:
How soon until the subtitle-free version is released? I am looking forward to releasing the first major advance in the Master Codec Pack series in a while. The skinnable TCPMP executable will be the highlight of the 6.0 version.
[Windows Mobile Apps and Games] ilordvader:
Hello

I would be glad to DONATE for your time :)

I want Skins for Tcpmp & also for CorePlayer if possible

I want to be able to Que Forward & Que Rewind while watching Videos

The Tcpmp player is built in to Energy Rom

& i got the CorePlayer v1.3.6 Build.7427

As you can see in the Image Below I cant Que rewind in both :(

Please Help

MY Phone Info -

in my sign
[Windows Mobile Apps and Games] dfdf:
Not found the source code,help please.