yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] frmariam:
@ilordvader

TCPMP and CorePlayer aren't the same thing (TCPMP is open source project that Core dumped when they decided to close the source and make money) so no skins for CorePlayer here. Also the skins are fairly easy to do (there's info on how-to in the first post).

What do you mean by que-forward/backward? Do you mean fast-forward and rewind? For fast forward increase "Speed" and if you just want to jump back/forth use the slider bar.

I don't know if your rom has the latest version of TCPMP (that's why packed roms fail... easier but slower and more limited... requires a reflash just to properly update an app).

@dfdf

Use a SVN client to download (like TortoiseSVN or QSVN).
[Windows Mobile Apps and Games] dfdf:
My device is a landscape QVGA 240x320 WM 6.5.3.x Pro system,this release of TCPMP always rotates the screen when it starts up,this does not meet what I need.The previous release works fine.

The attaching picture shows even rotate back,the bottom of the video picture is cutt off.
[Windows Mobile Apps and Games] dfdf:
I occasionally found there have been a new update may meet your need at the following official site:

http://code.google.com/p/tcpmp-revive

But I have not tried it,you could try by yourself.
[Windows Mobile Apps and Games] bimbam69:
If i got it right tcpmp rotates whole interface during startup right?? I had experienced such behaviour on my old device, it was due to player.exe version(it was set to windows ce 4.20 by default) the solution I came across was to raise the version to windows ce 5.0, but it prevented to run tcpmp on older devices and version was downgraded again. So you could try player.exe from previous releases and see if it fixes your problem.
[Windows Mobile Apps and Games] dfdf:
Great! eld released Player.exe is kind of fine,except one thing:bottom-edge-cutting issue is still exist.Otherwise,I don't know if there is any important features I have to give up.
[Windows Mobile Apps and Games] ilordvader:
Yes I need a Skin which can fast-forward and rewind

It does have fast-forward, just need a skin which will do Rewind

Can you guide to which one I should get ?
[Windows Mobile Apps and Games] bimbam69:
player.exe has only one purpose to load interface.plg library which then takes ove control, all features are in common.dll, so basically you wont give up any feature by just replacing player.exe.

About that cutting edge issue try different video output settings, or maybe such issue is caused by some sort of other program that somehow messes with interface.
[Windows Mobile Apps and Games] Unit ZER0:
Currently Testing, Will get Back to You...
[Windows Mobile Apps and Games] Unit ZER0:
Some minor adjustments...

Bimbam, I took a look at resource 113 inside "interface.plg" and saw a couple minor issues, so I made some changes. The arm of the video clicker had a small bite taken out of it, so I fixed it, and the folder edges now have "high visibility" borders. You can't easily see them, but the overall effect makes the folders more visible. Also, I've cleaned up the edges of the speaker image, so it's rounder, and the rivets can be easily seen. I've attached it to this post, please tell me what you think.
[Windows Mobile Apps and Games] adnguyen:
Thanks

Hi Guys, Hi bimbam69,

After hours seraching good fix to TCPMP that doesn't work with my HTC HD2, I've found these helps here, and dear bimbam69, everything seems to work fine. There is no more "crash" as before when launching the app.

Have set video to "GDI". Thank you so much.
[Windows Mobile Apps and Games] kabali1:
hi bimbam69 :]

tried the newest release on my hd mini, but it didn't work. it wouldn't launch at all and i have to do a soft reset or run cleanRAM.

thankfully, i tried the older release and that worked :D just had to change the video setting to GDI.

just thought you would like to know.

thanks! :D
[Windows Mobile Apps and Games] Unit ZER0:
Slight Problem...

Got this from porkenhimer over on my Master Codec Pack 6 Thread... over posts 11 and 12

Thought he just hadn't installed correctly, but as it turns out, he's right. I followed the link to the wikimedia page, and downloaded some samples in .mp4 and .avi formats, and lo and behold, they did not play, I got an error stating "CINEPACK... Not supported by the player" My question is this: Do we even NEED Cinepack support? I took a look at the file data, and the files were pretty old, and of low quality. It would be a cinch to convert them, but, according to porkenhimer, it also seems there was support for Cinepack files in the past. Can this support be restored?
[Windows Mobile Apps and Games] bimbam69:
Try to remove libmad.plg plugin, because it was mentioned in crash report??? I'm aware of tcpmp having problems on wince 6.0, but can't do much about it, because:

my lack of experience :o;

don't have a wince 6.0 device, nor the license for The Operarting system itself;

lack of spare time, TCPMP is at the bottom of my priority list :)
[Windows Mobile Apps and Games] bimbam69:
Yes I'm aware that ffmpeg.plg can't play some files, but couldn't find an easy solution to solve this
[Windows Mobile Apps and Games] Unit ZER0:
Thanks for the effort. Did some more research, and it seems that virtually no one actually uses cinepack video encoding anymore. If I run across this filetype in the future, I will just convert it. I will edit my release posts to not mention compatibility with it as well.
[Windows Mobile Apps and Games] Nixeus:
Thanks a lot for this work.

On my HD2, the mp4 files with the last master codec pack6 aren't good :(

There is a lot a lag,etc...

I f i try this video in the "HTC Video PLayer", perfect !

Some idea ?

Thanks a lot;

regards,

Nixeus
[Windows Mobile Apps and Games] Unit ZER0:
When will the "Fullscreen" command/button be implemented in skins?
[Windows Mobile Apps and Games] Unit ZER0:
MVP Skin

Here is a skin I created based on a prototype skin I found on a thread from last year or so ago. It was never finished, so I finished it, and added a Landscape mode, and scaled it up to VGA resolution.

Enjoy!

EDIT 11/6/2010: fullscreen code now implemented in latest TCPMP release, the "Fullscreen" button in this skin will now work.
[Windows Mobile Apps and Games] bimbam69:
I'll try to make it on next update, but it won't be soon :)
[Windows Mobile Apps and Games] Nixeus:
Any idea ? Should i changing my FFMPEG codec ?

Thanks a lot :)
[Windows Mobile Apps and Games] bimbam69:
Nixeus,

No, TCPMP won't beat the built in video player on your phone, so regarding mp4 you're better of with your built in player.
[Windows Mobile Apps and Games] bimbam69:
Made it sooner :) mainly because found a bug which annoyed me, so I had it fixed, also implemented fulscreen keyword into xml, please refer to Info.txt

Also I'm attaching an updated subtitle free interface.plg
[Windows Mobile Apps and Games] Unit ZER0:
Thanks bimbam69!

Awesome! Many thanks, man.
[Windows Mobile Apps and Games] megalow:
Chinese song titles

it can't read Chinese song titles any solution ?

oops my bad actually it displays correctly in the playlist but when playing song the title displays as ?????
[Windows Mobile Apps and Games] ilordvader:
How do we install this ?

after download extract & then ..........?
[Windows Mobile Apps and Games] megalow:
no audio

another problem I found after pausing my song and leaving it idle for like 30 mins when I come back and press play I can't hear the audio but the song timeline is still progressing
[Windows Mobile Apps and Games] Unit ZER0:
Installing a Skin...

After you extract the files, place them in in a folder with the skin's name, then place that folder into a folder where you keep all your skins. It does not matter if this skins folder is on the SD card, or in local device memory. Open TCPMP, select "Options" then "Skin...", then navigate using the file browser to where you stored your skins, select the appropriate folder, then, as only the .xml file will be visible, select the .xml file, and you're done!

Folder Structure: (Only examples...)

SD Card> TCPMP> MVP> MVP+.xml

To select another skin...

Program Files> TCPMP> Skins> WMP11> WMP11.xml

The name of the .xml file does not matter, it may be named something else, I just rename mine to the same name as the skin to make it easier.
[Windows Mobile Apps and Games] Unit ZER0:
Got a quick question: When will TCPMP be configured to not recognize "magenta" in skins? With WMP, it does not see that color, allowing skinners to create more exotic slider and button shapes. the control areas are still "square" but the controls that inhabit them are not, and when displayed, only the button shape appears, the rest of the space is invisible.
[Windows Mobile Apps and Games] namhtc:
Button to Rewind ?

Hello I have the same request :

- the "speed up" button is ok and does, his own way, a fast forward

- but I missed a "rewind" button ! Is this function available and does any skin has this button ? (It would be more convenient than sliding ... ;))
[Windows Mobile Apps and Games] Unit ZER0:
On another note, it seems that the "playlist" window has lost the control buttons it formerly had. You can get them back if you revert to the default layout, but they were very convenient for editing a playlist quickly, versus having to pull up a menu for every "add file", "delete file" and "move up/down" action.
[Windows Mobile Apps and Games] megalow:
1 more bug i found is that after lagging awhile when it plays again the music auto speeds up and theres no way i can slow it down even if i close the app and on it again
[Windows Mobile Apps and Games] delokaver:
will try this mate, hopefully the flv from you tube can be easily played

Simply click the link bellow and register, and you are ready to get your own free money

​
[Windows Mobile Apps and Games] ilordvader:
Thank you +1

I would also like to know about the "rewind" button !

Is this function available and does any skin has this button ?
[Windows Mobile Apps and Games] bimbam69:
No such function doesn't exist :)
[Windows Mobile Apps and Games] frmariam:
Just found this...

It seems like eoc (the guy behind the TCPMP GF5500 releases) is still alive and kicking. He released a new version. So far all I can tell is that the rmvb support has improved.

Don't know if the sources were released (the forum is in chinese and requires membership to view attachments) but judging from his past actions I believe the answer is no... Those sources would sure be a great acquisition (at least for safe keeping).

Apparently the official release was at PDAfans
[Windows Mobile Apps and Games] porkenhimer:
Nev RMVB plugin!

http://xdaforums.com/showthread.php?p=9234677#post9234677
[Windows Mobile Apps and Games] frmariam:
ORLY? Did you even read the post before your's before you decided to troll this thread (and Zero's thread also)? You're not giving anyone here any news.
[Windows Mobile Apps and Games] porkenhimer:
I'm not tryin to give news smartass. Yes I have read this thead. I just cabbed the files so that people wouldn't have to search for that build of TCPMP & they could have em in a cab file. If u would have read the post correctly, followed the link & thought before u tried to belittle me u would have seen i was just providing a cab file.
[Windows Mobile Apps and Games] porkenhimer:
Oh yea I forgot to mention that the LBE team's TCPMP build which has the new RMVB plugins came out on the 6th & since then the only person on the CODAC PACK 6 thread that u mentioned that ever posted anything about the RMVB plugin was me and I did not make the post till lastnight so how am I supposed to read about it there when they are not talkin bout it there. As a matter of fact it was only mentioned once on this thread. Think before u speak or like u said "read the thread" yourself.
[Windows Mobile Apps and Games] jcmm:
Hello,

Could not make this beautiful skin for VGA? ... would be great. Thanks.

Regards,
[Windows Mobile Apps and Games] porkenhimer:
I cannot use old skins with the new interface.plg. What do i do to get the old skins to work? Do i change something in the xml?
[Windows Mobile Apps and Games] bimbam69:
porkenhimer,

Which skins you trying to load? maybe post some links for me to test them out.
[Windows Mobile Apps and Games] dfererer:
Guys,relax,please~I have a stupid question:what's the meaning of "ORLY" here?
[Windows Mobile Apps and Games] Bry8Star:
Hi , Thanks for working on it further and releasing a great software.

it has "Open File..." option inside the "File" menu.

can u please add "Open URL..." option under it ?

it needs to handle such url and show a list of flv or avi files, size which exist in that url page, and when tcpmp user will select/click on an url, it will have to process that internet stream, and play on the screen.

since Youtube, Googlevideo, etc are very few out of top choices of people, it should be able to process at-least those webpages and generate a list.

Tcpmp will need to handle Javascript as well to retrieve file name + size.

with such feature we can just copy paste url from IE or other web-browser and play it directly through TCPMP.

or, is there any plugin / script available that can be used ? to supply tcpmp the full url from IE, when clicked on a video url link ?

thanks in advance.

by the way, im using ... Tilt 8925 ATT TyTN II Kaiser 100 , WM 6.5 light ahmedfikry , TCPMP v0.72RC2-rev:31 bimbam69.

a video file : music_vdo_file_aaaaa.mp4 : MPEG4, MP4 ( AVC aka H.264 CoreAVC 352x264 29.964fps , MPEG4 AAC Audio LibFAAD LC, HE, PS AAC, 44.1KHz Stereo ) .

video played fine after i selected the "GDI" option , as 'DirectDraw' mode was stopping & playing (jittering).

audio did not work at all, when i installed 1st time.

but after i restarted the phone, audio started to work :)

a "Flash Video" music file ( music_bbbb.flv ) did not play at all :

(H264 MPEG-4 AVC part10 avc1 320x240 25fps , MPEG AAC Audio MP4A Stereo 44.1kHz)

also tried CorePlayer v1.3.6 Build 7427 ... it played MP4 and FLV both, but audio did not work in either !

both music video were downloaded from Youtube.

~ Bry8Star.
[Windows Mobile Apps and Games] porkenhimer:
Change file extention from FLV to MP4 and play with WMP. Hope it works for you.
[Windows Mobile Apps and Games] Unit ZER0:
Other Version Plugin Integration...

Got a kind of "stupid" question: can we integrate the RMVB decoding .plg files from eoc's version into bimbam69's rig? and if so, will our own RMVB playback improve?
[Windows Mobile Apps and Games] porkenhimer:
YES. I already told u this. All u have to do is download the cab i posted. I took their new files and added the reg entries and cabbed it up and it works perfect. I have tried it on 4 different builds. The audio and video is in sync now. U have to make sure that two of the old RMVB files do not get left behind or it will not work, RMSPLITTER & RMDECODER cannot be left in the TCPMP folder. The old plugin files namely, ATRC.DLL COOK.DLL RV20.DLL RV30.DLL RV40.DLL & SIPR.DLL are from MPLAYER WINCE 0.3 & 0.4 and have 2009 and 2010 dates on them that match the date of release but they are the same exact files. The cab I posted use thes 6 files but use a new spliter and audio and video decoders. I did try to get it workin first with a few build but it would not work cause there is different reg entries than the other RMVB plugin so I installed the LBE TEAM build took the RMVB reg entries and the files and cabbed it up and have not had one problem with getting it to work on any build. Stop assumin people do not know what they are doin. It works. NUFF SAID!
[Windows Mobile Apps and Games] Bry8Star:
copy & renamed the flv music file into a mp4 file and tried to play through TCPMP ... did not work.

IE on WM 6.5 was playing mobile youtube videos, but with lot of video & audio jittering.

after installing the "Dvha79 AdobeFlash3.1 plugin.cab" (Adobe Flash Lite 3.1 by dvha79_ddt) , IE is now playing videos (with audio) smoothly.

and Google's Youtube app for Windows Mobile, still isnt working on my device (WM 6.5) . Search feature for video works, but when clicked to play, then it tries to load the video , shows the circular icon or loading , and after few moments it gives off an error mesg, and when i click 'ok' on that error mesg, the app quits all the time !

(i tested these on, Tilt 8925 ATT TyTN II Kaiser 100).
[Windows Mobile Apps and Games] porkenhimer:
Youtube site was updated back in JULY and since then alot of the youtube apps have had problems. I would suggest you google "MVU XDA" its has youtube and a few other sites that let u play and download videos.
[Windows Mobile Apps and Games] Unit ZER0:
Testing...

Currently testing the .plg files from eoc's version with bimbam's rig... As of right now RMVB and RM playback is improved... slightly. At least the audio and video are now in sync. The video playback on larger files is still a bit choppy, but at least it is skipping forward at a predictable rate. Adjusting your buffers may compensate for this... Playback of RealAudio files also works... mostly. Of the video and audio formats I have tested so far, only RealAudio files using the "sipr" audio encoding refuse to play, and RealVideo files using RV10 encoding will not play, although I can hear the audio. RV20, RV30, RV40, and RV41 encoded formats tested played, ranging from reasonably reliably to choppy. Audio was not an issue. One thing to note is I did not have to adjust the pixel aspect ratio, leaving it on automatic was sufficient, there was no stretching or distortion of the video. Loading these files is easy, at least with my own rig, it was just a case of deleting "rmsplitter.plg" and "rmdecoder.plg" then just dragging and dropping "rmff.plg", "radecoder.plg", and "rvdecoder.plg" into the main TCPMP directory, then opening an RM or RMVB file... I have attached a ZIP file containing the relevant files to this post. This whole exercise may be a moot point if, like any sane person, you stay away from "Real" audio and video formats to begin with...

(EDIT: After some additional testing, it appears adjusting the video buffers by any significant margin produces no significant changes in RM/RMVB playback speed. The classic rule that lower bitrate files play smoother is in full effect.)
[Windows Mobile Apps and Games] Unit ZER0:
MKV Playback...

I'm sure a lot of us who use this program use it to play .mkv files. For the most part, MKV's encoded in a format that allows for lower compression play just fine, although the filesize is larger. However, MKV's encoded with higher compression values have a much more difficult time playing, even with a smaller overall filesize. Even the best buffering schemes produce chop. Is there any way to increase performance when playing back these files, or is this something we will need to wait for a succeeding release to do?
[Windows Mobile Apps and Games] Nixeus:
Thanks a lot for this new build ! Testing in progress !
[Windows Mobile Apps and Games] SGH-i200:
TCPMP_REV31 [UPDATE 2010-11-06] is great!

I did a test on my WM 6.1 Standard device...

Benchmark Results:

Rev31 - Average Speed of a FLV1 Video file = 132,89%

OldOne - Average Speed of a FLV1 Video file = 118,11%

The speed on my device has grown up 14%!!! :)
[Windows Mobile Apps and Games] tsfatt:
I using HD2 original rom ..WW version , I dont know what happened, ur version ..

1)TCPMP-0.72RC2-ARM-REV27.CAB = can run

2)TCPMP-0.72RC2-ARM-REV31.CAB = hang my phone ...

is it not compatible?
[Windows Mobile Apps and Games] bobzero:
I posted this in the CODEC thread, but i think it may be better suited here.

having some trouble on my Omnia 2 i8000.

when I attempt to open a .pls file by clicking on the .pls file, TCPMP crashes.

I attached the crash.txt.

However, when I attempt to load the .pls file form within TCMP, it loads the file, and pulls in the name of the stream from the network, but does not output any audio.

Further, if I try to load a local MP3 file in TCMP, the program will not output any audio...

thank you for your help.
[Windows Mobile Apps and Games] ilordvader:
How did u run the test ?

is theer software for it

please give link ?
[Windows Mobile Apps and Games] bimbam69:
Noticed that you are using some custom repacked version of TCPMP, which uses official mp3.plg plugin, and might aswell use some other components from different TCPMP builds. One thing to notice about official plugins is that they are not compatible with some Windows Mobile versions, so this migh be your problem. Try to reinstall TCPMP using build from first post.
[Windows Mobile Apps and Games] bimbam69:
Can't tell what went wrong :D It should compatible, because nothing special was done during update. Does the new version hangs during startup or loading some file?
[Windows Mobile Apps and Games] alexupb:
Hi everybody! I'm a new member and want to thank you all, this forum is a good source of inspiration for me!

I just downloaded and installed TCPMP (TCPMP_bimbam69_rmvb.zip) and it's great.

I've tested it on a few divx movies and it's working very well.

But when I've connected my phone (Omnia I900) to TV I noticed that the image quality it's not so good. The image seems to be pixelate or low resolution. The TV or phone it not the problem because I've tried the same movie with windows media player and it looks better. I tried "to play" with the settings in TCPMP but could not find something to help in improving the image quality.

Can anyone please help me to find out how to improve the image quality?

The TV is a 37" Panasonic plasma (16:9) - if these is of any help.

Thanks!
[Windows Mobile Apps and Games] bobzero:
I did a hard reset and installed your version, I don'y have a problem playing music anymore.

However, I noticed that when I tired to load a .pls file with internet radio stations, TCMP would not attempt to establish a network connection, and just say "cannot load URL" or similar. I had to open my browser to get the data connected and then TCMP played.

Is there an option to let TCMP establish a new data connection?

Thank you.
[Windows Mobile Apps and Games] jerry_cyc:
Thanks!

Just download and installed it to my HD2. It works smoothly. Thanks, Experts!!:D
[Windows Mobile Apps and Games] bimbam69:
Maybe your .pls file has some invalid urls in it?
[Windows Mobile Apps and Games] bobzero:
When I establish a data connection, all 4 URLs in the pls play fine. The problem is that TCMP is not automatically initiating a new data connection.
[Windows Mobile Apps and Games] bimbam69:
bobzero,

You're right, TCPMP doesn't initiate the network connection automaticaly. It seems player was coded this way and there is no quick solution to fix this.
[Windows Mobile Apps and Games] alexupb:
Anyone can tell me which setting I can use for TCPMP to have a quality image on the TV (like windows media player have)? Please....

Frmariam or Bimbam69, can you give me a hand of help?

Thanks
[Windows Mobile Apps and Games] Unit ZER0:
Odd playlist issue...

I have a lot of playlists, and recently I noticed an odd issue with the current release of TCPMP, Whenever I play a video playlist, irregardless of filetype, if I skip to the next file, or the previous file in that playlist, while in fullscreen, I get a black screen, with audio, but no video. If I am normal mode, the video and audio play just fine when skipping to the next file, but once I go to fullscreen, when the next file is jumped to, or advances normally, the screen goes black, and I must cycle back to normal mode, then back to fullscreen again in order to see the video. Is there a setting to correct this? What exactly is going on? I ask this because previous releases did not do this.
[Windows Mobile Apps and Games] porkenhimer:
Not sure what video driver u r using but i have this issue if i use DIRECT DRAW and do not have USE BLITTING INSTEAD OF OVERLAY checked. Te issue stops if this is checked.
[Windows Mobile Apps and Games] Unit ZER0:
Currently using "Intel2700G Video Driver"... There is no "Use Blitting..." option present in any of the settings menus, either for the video driver, or in the settings submenus. What is the a registry entry for this value? I will attempt to set it manually.