yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Osprey00:
tronikos,

I was one of those that downloaded 1.4.6. I don't have any problems closing the Options dialog on my PND with it, so the bug may be WM-only. BTW, the links are still in the updates list, so you may want to delete those (if you can) so as not to confuse/frustrate people before they read your last post (and especially if they don't).

Anyways...

1. Yeah, enabling the alpha blending really slows my device down, so it's not just the emulator. It's not really usable, but perhaps faster devices now or in the future will be able to use it, so it's still a good option to have.

2. I'm noticing that, with NoWindowTitle enabled, the program doesn't adapt to fill out the screen when you rotate. I'm guessing that that's not intentional, so it is probably a bug that you can fix. It works fine when NoWindowTitle is disabled, as is the default.

3. Would you consider changing the loading screen/animation (when iPhoneToday is launched) to black? I don't know if it's like this on all devices or just PNDs, but it displays an all-white screen with "Loading..." on it. The all-white screen is rather jarring. I'd like to request that it be changed to black or set to the same color that the new icon launch animation color is set to (so that we can set that to black to solve it). I'd appreciate it if you'd consider that. Thanks a lot.

4. Perhaps it would be possible to add simple shadows to text so that they stand a bit better out against similarly-colored backgrounds (ex. when there's white text against a light part of the background). What I mean is simply duplicate the text in black, but underneath the normal and 1px down and 1px to the right. Another option would be outlines, but might be more work and I know that outlines slow down SystemInformation. Perhaps simple shadows wouldn't be much of a performance penalty. Of course, they might be something that could be disabled from Options. Here's an example of how unreadable the text can be against light parts of the background and what the technique that I just described would look like:

5. Something that would be really nice would be to have some visual feedback from the icon that it's been pressed. Probably the simplest to implement would be an offset value, like what SystemInformation has, so that the icons move down to the right 1-3 pixels when pressed. I know that you have animations and sound effects now, which are nice, but, even with those, something is just missing from the tactile experience when the icon, itself, doesn't react at all to being pressed. I hope that you're willing to look into it. Thanks.
[Windows Mobile Apps and Games] tronikos:
Opsrey,

1. It should be slower than usual on your device since Mio C320 doesn't natively support AlphaBlend. I had to write my own function to do the alpha blending in case AlphaBlend is missing from coredll.dll.

2. I cannot reproduce the bug under Device Emulator.

3. I just changed it to black and reuploaded it.

4. I'll see what I can do.

5. That was actually the next thing in my todo list after alpha blending.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

Thanks for implementing and looking into those items. Wow, you did the text, too. Thanks

2. Ok, I think that I now know what's going on with the rotation. I was under the impression that it was iPhoneToday that was automatically adjusting to rotation (by re-organizing the icons to fill the whole portrait screen). Apparently, it wasn't; it was your MoveWindow.exe utility being called in MioPocket's OrientationToggle.mscr script. Since MoveWindow obviously requires a window title to operate on, disabling NoWindowTitle stopped it from working. So, now that we know that it wasn't iPhoneToday and, instead, your MoveWindow utility, perhaps you could incorporate your MoveWindow code into iPhoneToday (at least the PND version) so that it's executed when the --rotate command is issued. It's not a big issue to me, since I've already (accidentally) proven that it works with scripting, but it might be really nice for others to see it work without any additional support files. I must say that it's really cool seeing the icons re-organize themselves and makes iPhoneToday seem that much cooler (even if it's not iPhoneToday, as of yet, that's doing it).

6. If you do implement the MoveWindow code, there's one minor issue: the static top and bottom bars don't adjust (obviously, since they're "static"), so tend to show only the first 5 or so icons. Perhaps they could be temporarily down-sized so as to fit. That way, for example, if I were to have a top bar with 7 icons for the 7 pages that MioPocket uses, I'll still see all 7 icons when in portrait mode, instead of just the first 5. I realize that this is kind of a reach. If it's too much, perhaps you could simply make it so that the --rotate command re-reads settings.xml and re-draws the screen so that I could, via script, write new icon width values to it, myself, and see them loaded when I do the --rotate command.

4. I've just tried the new 1.4.6 with the shadow code. I've changed all of the shadow="0" in settings.xml to "1" and am not getting shadows. Am I missing a step?
[Windows Mobile Apps and Games] devil_82:
thanks for adding in the gprs data into the latest build....the perfection is getting nearer and nearer....salutes.....thanks mate;)
[Windows Mobile Apps and Games] alpha75:
Thank you, for this release.

How can ich use the new commands?

1. --rotate to rotate the screen 90 degrees

2. --rotate:<angle> (e.g. --rotate:270) to rotate the screen by the given

3.--volume:<number> to set the system volume to <number> (0-100)

4. --volume:+<step> or --volume:-<step> to increase or decrease

5. --reset or --restart to soft reset the device

Do you planing to make the Status-Bubble-Text configurable?
[Windows Mobile Apps and Games] ukintel:
IPT v1.4 | SE Xperia X1 | WM 6.5.5

Hi Tronikos

Thank you for reviving this wonderful UI, I’ve been using 1.3 for some time now so I’m excited about the changes.

One thing I really would love to see is the ability to jump to a specific page using .ink files, it would help organise our icons and hopefully map a key to quickly jump to page 1. At the moment I have to redraw the today screen using mortscript which is slow.

A few Issues I’ve noticed when using iPhoneToday 1.4 on

WM 6.5.5, SE Xperia X1 (WVGA)

My Icon settings no longer work. It no longer recognises :MSPROG or tmail

In Options the Icon size does not relate to the resulting displayed icons.

When I input 45... I get 90

FullScreen Mode doesn’t hide 6.5.X SoftKey bar or Taskbar

The Bubble Icons are Huge, I changed the bubble icons diameter from 6 to 3 but nothing happened.

When in Options; it messes with 6.5.x SoftkeyBar skin.

It seems like its set to the wrong screen size, In IphoneToday 1.3 it was possible to adjust the Screen Height for portrait and landscape.

Is this available in 1.4?

Thanks for sharing your work so far, having the option to change the number of icons in the bottom bar independently from the rest is a brilliant idea.

Keep up the good work :)

UK.Intel
[Windows Mobile Apps and Games] tronikos:
j101399j,

I just added you.

ukintel,

1. It is because now all the paths that do not start with \ are relative to the exe's or dll's directory. This means that it's looking for tmail in the current directory. Anyway I fixed it. Please redownload it.

2. I fixed it. See 2 posts below.

3. Fullscreen mode is only for the exe version.

4. Bubble icons diameter is not configurable but I made configurable the path for the bubble images. You can edit the existing bubbles and add some transparent margins around the bubbles.

5. I haven't tested it on WM6.5.

6. That's right. You cannot change the today item screen height anymore because the plugin should automatically figure this out. In fact you can have multiple today items and it should work fine as long as iPhoneToday is the last item at the bottom. I spent a lot of time to make this work properly but I have only tested it on Pocket PC 2003, Windows Mobile 5, and Windows Mobile 6. I will download a Windows Mobile 6.5 image to test it.

Edit: I just tested it under Windows Mobile 6.5 and everything seems to work properly.

Edit2: There seems to be a problem with non QVGA devices...

Edit3: I fixed it see 2 posts below.

Anyone,

If you are using nueNoBar please redownload the cab. I just fixed a bug with the screen height.
[Windows Mobile Apps and Games] j101399j:
I have a basic install and FAQ section up on the google page, they need work, but at least they are there. I'll fix the error and add more soon.
[Windows Mobile Apps and Games] tronikos:
Anyone knows why the following happens?

If the exe or dll is compiled for Pocket PC 2003 (Windows CE 4.2) non QVGA devices automatically double the size of everything (icons, text, background, etc.). If I just change the version of the exe or dll with a hex editor to be 5.0 the size is not doubled. I would prefer to have only one cab for all devices. Till I find a solution I will have a -WM.cab file for Windows Mobile 5 or 6.

Edit: Nevermind I find the answer here: http://msdn.microsoft.com/en-us/library/ms838191.aspx

I fixed it by adding:

HI_RES_AWARE CEUX

BEGIN

0x0001

END

in the resource file
[Windows Mobile Apps and Games] j101399j:
Great Job

Just finished playing with the new 1.4; WOW I love the additional options. Finally I can kill the text between icons; more control over what I want to change. I have a QVGA phone so this means bigger icons and a lot more per page. I have a lot to add to the FAQ's :D
[Windows Mobile Apps and Games] tronikos:
j101399j,

If you don't want to kill the text you can set the text offset to a negative value to make it appear over the icon.
[Windows Mobile Apps and Games] tito12:
Hi

In order to add a new page you have to move an icon there: long press the icon >> edit icon >> you'll see on the top "screen" change the number to the page you want i.e. 1 for second page, 2 for third etc...
[Windows Mobile Apps and Games] tito12:
Hi tronikos

Thank you for continuing the project, here's a screenshot

Notice the bubbles don't look well, all the rest is perfect, I use the exe. and full screen :D
[Windows Mobile Apps and Games] netutopic:
hi j101399j

Glad to see you here. Grateful for your participation in the former topic old iPT.
[Windows Mobile Apps and Games] michoob:
LOL, you already have a key in the orginal iPhoneToday plugin, you don't have to map a redraw icon: when you double tap on the dots showing the current active page, then you jump to page 1. ;)
[Windows Mobile Apps and Games] tronikos:
I just added some new features. Set any icon to the following "executable":

--add to open the add icon dialog
--options to open the options dialog
--close or --exit to exit
--goto:2 (or any other number) to jump to screen #2
--goto:next to jump to the next screen
--goto:previous to jump to the previous screen

The exe accepts the same above parameters but only if it is already running.

In addtion if it is run without any parameters it checks whether the timestamp of the settings.xml and icons.xml have changed and if yes it reinitializes.

If you are using the exe version you could use the above command line arguements. If you are using the dll version then you have to write a MortScript to find the iPhoneToday window and send the proper window messages. Check the source code.

In v1.4 you can tap on any dot to jump to that specific page.
[Windows Mobile Apps and Games] jaskiratsingh:
Go to options and in the mainscreen tab, increase the space from bottom i.e. option B in four options at the last. Increase the minimum horizontal spacing. Go to bottomscreen tab and increase the top space i.e option T at the last along with minimum horizontal spacing.

This worked for me
[Windows Mobile Apps and Games] jaskiratsingh:
I liked 1.4 version but dont like the transition speed i.e. from one page to another. Can this be fixed as in earlier versions like 0.9.5 or 1.0d
[Windows Mobile Apps and Games] tito12:
Thanks jaskiratsingh

In fact I had 2 probs and you solved one :D My second is with the graphics, the white line of the bubble is not smooth.
[Windows Mobile Apps and Games] rootlinux:
Thanks for sharing. :)
[Windows Mobile Apps and Games] schlork:
Tronikos, you are really great!

My last question for the Moment. How can I add a vertikal Page?
[Windows Mobile Apps and Games] michoob:
Unfortunately, you can't, and I guess the app should be recoded to allow such a feature, and recoded more than just adding some options... :(
[Windows Mobile Apps and Games] thepolishguy:
encouragement

Just wanted to say I have been using iPT V.1.3 for a couple of months and love it. I will be following your developments here as well. Question- if I down load V.1.4 does that mean I have to start from scratch?

Good luck with your work here. And thank your for continued development of this wonderful UI.
[Windows Mobile Apps and Games] sinoo:
Just one quick question:

Will the old settings.xml and icons.xml work in your release?

Just that we do not need to begin from the start?
[Windows Mobile Apps and Games] frmariam:
I noticed your screenshots use Wisbar... I happened to have found some old Wisbar sources @pudn.com (back when it was open... I think I mentioned this to MiToNiOeS just before he dropped the project and released the sources).

I figure this would be a cool feature to add, one that no other free app offers (and since this is OSS it's even better). Maybe something to add sooner or later. Just hope the sources aren't too ancient (or fake) and can be put to good use (they're C++ I believe).
[Windows Mobile Apps and Games] Osprey00:
alpha75,

Simply give the command as the path that you set the icon to (ex. "--rotate" instead of "calc.exe"). You can also pass commands externally as parameters (ex. "iPhoneToday.exe --rotate" to rotate an instance that's already running).
[Windows Mobile Apps and Games] tronikos:
Osprey,

2. The re-organizing of icons is triggered whenever the size of the window is changed. Windows Mobile automatically maximize the window whenever the screen is rotated but Windows CE don't. I will have to add such code but the problem is that I can't test it under my Windows CE 5.0 images (none of them supports rotation). I will have to email you a version to test.

6. I will add some code to auto shrink the icons to fit.

4. No you didn't miss a step. I just fixed it. BTW, you can change the value to any number not only 1 although any big value will look bad.
[Windows Mobile Apps and Games] devil_82:
i tried --rotate under execute: on wm 1.4.6 version and it easily hang.. after numerous attempt....

if i point to an switchrotation.exe it will rotate without any issue. anyone experience the same as me?
[Windows Mobile Apps and Games] tronikos:
Osprey,

2. I just added some code to automatically maximize the window after screen rotation under Pocket Navigation Devices. Let me know if it works correctly.

Edit:

6. I just added the ShrinkToFit option you requested.
[Windows Mobile Apps and Games] edan1979:
testing on HD and HD2 now... alpha blending works... still playing with new option... rotate status... ok...

just found 1 bug... after activation vertical scroll and select free movement... if canceling the setting back to normal need to soft reset as cannot scroll normally
[Windows Mobile Apps and Games] tronikos:
Osprey,

5. I managed to have a clicked effect by overlaying a transparent image on top of the clicked icon.

Any graphic designer,

Could you please upload a png with alpha transparency of a broken-cracked glass that would look cool by alpha blending it on top of the icons? A wav cracking sound would also be nice. Thanks.
[Windows Mobile Apps and Games] Livven:
What? You mean just a gloss effect?

Nice updates, great to see this being actively developed and improved. Could you perhaps make the ClearType blend with custom backgrounds, as right now fonts look jaggy when the background is not black. That'd be awesome :)!
[Windows Mobile Apps and Games] tronikos:
Livven,

I mean an image like these ones:

http://www.google.com/images?q=cracked+glass

but with alpha transparency so that it can be overlayed on top of the clicked icon.

Any other effect is also welcome.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

Are either of these like what you're looking for? (FYI, neither are my work, but I edited, sized and saved them as PNGs)

I, personally, think that the 2nd looks a lot better (especially over top of an icon)... but I'm not sure that I understand the reasoning for the image being cracked. Is that what Apple's iPhone does? Cracked glass seems to me like it would indicate that's something wrong, like the icon is broken or deleted. Wouldn't something like a frosted (non-cracked) glass be a little more "normal" for a pushed effect? Just my opinion... but let me know if you'd like me to try to come up with something else. Also, maybe you could make the image used configurable, so that any of us who would prefer a different look could provide our own image.

2. Yep, the maximization on rotate works great. May I suggest adding a rotate button in the sample icons.xml now so that users can play with the rotation?

4. The shadowing works now and looks even better than I had expected. Nice job!

6. Wow, the ShrinkToFit works great and looks great. Thanks!

7. If you find the time and like the idea, one thing that would be nice would be to have the option of separate backgrounds for the top and bottom bars. Yes, we can designate what we want to be behind both bars by adding them to our main background, but that breaks the resolution independence; such a background would work for only one resolution. Also, if done, it'd be really nice if PNGs with full alpha transparency could be used. That way, something like the Windows 7/Vista taskbars could be emulated. I realize that you're having problems with alpha transparency and speed, but, correct me if I'm wrong, those problems seem due to re-sizing PNGs and calculating new transparency, not merely displaying a transparent PNG pixel-for-pixel. Also, a user once sent me a few alpha builds of his own menu system that allows for transparent PNGs with no discernable speed hit, so I know that it's possible (e-mail me if you would like the guy's e-mail address). Hopefully, you can manage it without much trouble, as long as it's something that you have an interest in doing, of course.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

Thanks for the images. There is no reasoning for the image being cracked. I just thought it would look cool. Could you also upload the one used by the stopword icons? Or any other that you think would look good (preferably 96x96)? BTW, of course the image for the pushed effect will be configurable.

2. Yes in the next release I am planning to change the icon set.

7. I don't like the idea much but I will see what I can do.

The problems with alpha transparency and speed should only be noticeable when you scroll since the pixels have to be alpha blended with the pixels of the background.

I guess you mean the CEMenu. Of course it doesn't have any discernable speed hit with alpha transparency since everything is static.
[Windows Mobile Apps and Games] schlork:
@Osprey00, tronikos

I was probably one of the first asking for button animation, cause I was used to have this feature from Miopocket. Inbetween, my opinion, I don't see it as that important. Flash animation reacts that fast, so you will probably not recocnize that animated button. However, if tronikos will implement that feature, it will make IP more customizing.

@tronikos

flash animation on my PND works great at closing apps, you see white screen decreasing to little point. Starting an app is different, white screen is to fast. Not very important, but something to note.

Sorry that I mention again, but In my opinion it would be at least great to get gradient working on bottom bar when having a wallpaper at mainscreen.

Some proposal/question regarding vertical scrolling: Would it be possible to add pages above the main page?

All in all tronikos, only if you leave it as it is now, it is still a sensation!!!
[Windows Mobile Apps and Games] LEX@N:
Very nice Tronikos,

1.4.6 operates great on my PND. The Special icon types and configurable margin are fun to play with custom icons. I like the idea of configurable overlays for icon presses. The broken glass effect is cool, and will be fun making custom effects. I like the new audio preview you added in options for some settings. Thx for your hardwork. The alpha blend does make my scroll slower, but makes the images look perfect, and I thought they looked great before I tried it, but I will probably keep it off for scroll performance.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

Here is a build (just the exe) with pushed icon support for you to experiment different images for pushed icons.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

Ok, great. Yeah, the cracked glass would be cool as an option for people. It'd be great if you'd include a number of different PNGs for people to choose from. Also, I'm glad to hear that you're thinking of using 96x96 icons, since that's a lot more standard, will allow us to use the large library of "iReflect" icons, should make icons created from other standard sizes look a tiny bit sharper and should make iPhoneToday's downsampling look a bit better. Here's the better of the two cracked PNGs in 96x96, as well as the Stopword look and a simple "pressed" look that I just made specifically for the iReflect icons :

Also, as you requested, here's a wav file of glass breaking: GlassBreaking.wav

EDIT: Great. Thanks. I'll test the new build with these and, if needed, make corrections.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

Thanks! They all look great!
[Windows Mobile Apps and Games] thepolishguy:
Sorry I don't get it.

Can some explain to me what the "Out of screen" tab does exactly? And I am sorry- but please don't say, "It launches the applications that are out of the screen." I already don't understand what that means.
[Windows Mobile Apps and Games] tronikos:
maisonpulaski,

Watch MiToNiOeS's video at 2:26.

http://www.youtube.com/watch?v=HG-T2Fv1onE

Instead of cycling through the pages you can now set an application to launch.
[Windows Mobile Apps and Games] jaskiratsingh:
Hi,

I like the changes made in verson 1.4.6 but still complain about the movement. Its very choppy. I have tried various combination in movement tab but no luck. Is it possible for you to look especially the movement.

Keep up the good work :)
[Windows Mobile Apps and Games] thepolishguy:
Tron- thanks. That video is from an old version and doesn't demonstrate the option I was talking about at all. I guess this web site just wasn't really intended for guys like me that need help. More for people that already know what they are doing. Thanks for trying though.
[Windows Mobile Apps and Games] tronikos:
jaskiratsingh,

For most people the movement is smooth. Try different options in the background tab too. Osprey00 mentioned that for him a jpg wallpaper was faster than a bmp so try that too.

maisonpulaski,

The video demonstrates what I mean by out of screen. Watch from 2:26 till 2:36. When the icons are out of screen in the video the pages will cycle. With the new version in the "out of screen" tab you can change this behavior and launch an application instead. For example if you are on the first page and scroll left (slide your finger right) you could set to launch SecondToday where you can have other today plugins-widgets.
[Windows Mobile Apps and Games] thepolishguy:
Thank you. That makes much more sense to me. I got it figured out now. By the way- I think that is an awesome feature.

This is probably another noob request (sorry); would it be to much work to include a "Read Me" file in the next update that includes the parameters for the commandline.exe? all of the...

--volume:<50>

--goto:<2>

etc.

Thanks again.

****EDIT****

oh yeah. Where's the "donate" button? Some people may want to buy you a coke for all the hard work you are doing.
[Windows Mobile Apps and Games] heriarias:
Thanks for the amazing theme!! Install instructions? Please.....