yashsingh1/xdaforums huggingface dataset:
[G1 Apps and Games] SpiggidyBob:
Do the build.prop and build.trout.prop files have to be edited to install this? I'm not able to update from the market, and just installing the .apk file fails as well. Running WG-2.6 on a G1 fwiw
[G1 Apps and Games] MLonon:
What about multitouch

Can anyone confirm if upgrading to GM 4.0 on CM's latest retains multitouch from the previous map hacks on a G1?

If I do not care about Buzz is there any other reason to update?
[G1 Apps and Games] rivera618:
This is not a hacked version. If you have 1.6 with the mt hack and install this you'll loose mt. If you don't care for buzz, then don't install it or wait for someone to hack it to enable mt on 1.6.
[Hero, G2 Touch Themes and Apps] lsim001:
Hi guys. Just wanted to plug my app here. It's based on the work that has been happening in the "auto task killer" thread.

In a nutshell this app lets you configure Android's internal memory manager to help define when to shut down different types of apps.

Features:

- Presets and custom settings

- Works with Android 1.5+

- Sliders for easy setting of the apps.

If you have any questions just pop me and email or hit me up on twitter. This is very much a work in progress so I'll be updating it fairly often. So give it a try (QR code below) and I hope you find it useful. :)
[Hero, G2 Touch Themes and Apps] sanderg:
Requires root access :)

Another good reason to root my Hero. I'd probably do that before upgrading to 2.1.
[Hero, G2 Touch Themes and Apps] lsim001:
Sorry. forgot to mention that it requires root. If you are rooting then I would recommend flashing a 2.1 ROM since that's faster than the 1.5 ROMs. There are caveats of course since not everything is working perfectly on the 2.1 ROMs but it's working good enough for me. Call me shallow but I LOVE live wallpaper. :)
[Hero, G2 Touch Themes and Apps] G8D:
Could you perhaps give more information? I have set it to mainly 120MB (to test) and nothing is happening. Does it happen every x mins or something?
[Hero, G2 Touch Themes and Apps] lsim001:
This works differently than a task killer. What you are doing is setting thresholds for each application type. So if you set the threshold for Empty Apps to be 120MB then Android will kill these apps when there is only 120MB left. This would be most of the time.

However these thresholds are soft settings. So if Android needs to start an app/service or the user manually initiates an app/service then these will still start as normal.

This is my understanding of how it works. (I am not an expert regarding this.) However I have noticed that Android is still starting up certain apps that seem to be useless and I haven't used either e.g. Amazon MP3. This could be something to do with the out-of-memory priority of the app. (will need to investigate this)

For me at least, I have found that using a task killer to kill all apps after you apply your settings works the best. But the app should keep things much tidier in terms of memory usage.

As mentioned above these are soft settings and I have tried setting all bars to 120MB and everything still works fine. You may or may not get the same experience but these are soft settings so the worst that could happen is that you have to reboot your phone and revert to the default setting.

In the next update the settings will be saved after reboot but you will still able to go into the app to change the setting anyway.

I hope I answered your question.
[Nexus One General] clintm33:
Google "nexus one phone" and hit news. I would post a link but I'm on my phone and lazy. There were a few news sites talking about it. Sounds like its only going to be on android 2.1and up.

EDIT

Adobe said it should be out by June.
[Nexus One General] commandercup:
Old news... unless you mean there's a specific date now?

http://www.youtube.com/watch?v=vlWOocHwcLo
[Nexus One General] Paul22000:
Link?

Calling false on this thread.
[Nexus One General] Fared:
here

and

here (this one has some dates)
[Nexus One General] Paul22000:
"dobe's promising Flash 10.1 is going to hit smartphones—Android, WebOS, Windows Mobile—and desktops in the "first half" of this year"

and

"before June"

Meh
[Nexus One General] clintm33:
Google news notsoez?
[Nexus One General] Old MuckenMire:
Yeah I've been listening to the "Flash is coming" for years now, on multiple platforms. At this point, I'll believe it when I see Flash on my Nexus.

That said, I want it bad.:) I've learned not to get excited about Flash "coming" anymore, tho.
[Nexus One General] lnjryan:
And the other great lies are:

1. I'll always love you honey

2. The check's in the mail
[Nexus One General] galaxys:
I'll beleave it when I actually have the Adobe Flash on my N1!
[Nexus One General] pjcforpres:
I will flash all of you if Adobe releases this before June. They have been saying for years, and most recently this past fall, it will be out by this date, and never does it happen... last time, they said it would be out by early January at the latest.
[Nexus One General] oklahomatulsa:
Its out. you can only get it on the Sandisk 32gb Micro Sd Card.It's pre-installed on it :D
[Nexus One General] DarkLord7854:
Wait, you guys are saying you don't have Flash support in your browsers..? I've been using it for weeks now, it's pretty sweet, though it does drain the battery a bit.
[Nexus One General] clintm33:
ORLY?

Screen shot or it didn't happen.

If you do have Flash give details... :p
[Nexus One General] commandercup:
They have a video of it working... so I guess it's not far off? They actually put flash on the Hero, so we know they don't always lie. :p
[Nexus One General] tdeckers:
Looks like we're getting close of this site is right.
[Nexus One General] Paul22000:
That's an Android 2.1 update for the Droid this week, not Flash this week.
[Nexus One General] tdeckers:
Ah.. I guess this was an example of only seeing what you want to see. Thx.
[Nexus One General] Antiskunk:
My question is Where is Opera Mobile?

With that comes flash, and it's a sweet browser. It'd solve all of our problems... for a while
[HD2 General] F4810:
Hi All

I just upgraded my Sony X1 to the HD2. On my Sony X1 I had windows live installed to sync my contacts as well as myphone to back up the phone.

When I got the HD2 I did the same and all my contacts initially synced fine. I dont know what happened but after a day or so all my contacts disappered. On the phone, in windows live, windows messenger and myphone. Luckily for me myphone had archived them all and I was able to resotre them and sync them back to my phone.

My problem now is that they wont sync back to windows live? Is there anyway to do this as my hotmail now has no contacts and messenger is also blank. I dont have outlook and so I cant even copy them to my PC to import.

Thanks for your help.
[General Topics] at45:
Omnia 2 has some great apps. I'd like to run some of them on my XPERIA on WinMo 6.5, but of course they only work on WinMo 6.1. Does anyone know how to get them to work on 6.5 (is it a hex edit?), or better yet does anyone have pre-modded CABs?

I'm especially interested in the icon bar (for the top of the screen, like is standard in 6.5.3), and Touch Player, and maybe the Home screen.

Thanks
[General Topics] at45:
*bump* [+extra characters]
[Nexus One General] xSiraris:
I just want to start out by saying that this is in no way a knock at any developers, or Google, it's just a question I had. I'd figure it out myself, but I haven't had a chance to delve into Android development yet (too busy with other work) so I thought I'd ask some experts.

I love my Nexus One, and I'm a big fan of Android. I'm blown away how far it's come in such a short time, and how much potential I see in its future. One of the only areas I feel the phone is lacking, is in attractiveness of the OS and apps. I feel that people are drawn to pretty things, and it's one of the reasons that the iPhone is so popular. Apple puts a tremendous amount of effort into aesthetic design of their software, and it shows. From what I've seen so far, I feel like a lot of Android apps (or at least third party apps) are lacking in that design and polish, and in many cases seem to indicate that developers are taking the path of least resistance.

I don't think that Android is ugly whatsoever, but I do feel that most of the apps I've seen are not as pretty as they could be. Sure, the HTC widgets add a lot, but I'm talking more on a fundamental level of design, and I actually have a great example to illustrate where I think things should go.

The Gallery app. This is a beautiful work of design in my opinion. The design of the entire application is simple, yet elegant. I love the rounded, clean look of the icons, and the menus, and the way the pictures are displayed and how you traverse the application. To give a contrast, if I go into one of my favorite apps functionality-wise (Last.fm - who has a gorgeous website and 360 app), I'm totally turned off by the appearance. It's plain, and gray, and drab. It's just got those arrowed clickable areas, and that's about it. Seesmic, another great app, is also extremely drab and unappealing. It gives me a feeling of looking at an application created in Visual Basic 6 (if anyone has experience with this ha!). Heck, they just implemented multiple accounts, and instead of having a slick screen, it's just a list of accounts that probably took 3 minutes to implement. The moment I looked at the screen I thought to myself how this would be the perfect place for a Windows 7ish login screen; an enlarged view of your portrait with your info underneath that allows you to swipe back and forth to choose which account you want to use.

I know this is a long post, but I just wanted to illustrate my feelings. My question; is this a matter of Google not providing the proper toolsets, an abundance of armchair developers who don't have the resources to make pretty UI's/lack of professional developers, or just plain lazy developers?

Any insight would be appreciated. I feel that this is one huge component Google needs to focus on to be able to properly compete with Apple. I can understand in the past allowing the TPM's to customize their builds how they want them to look, but with the launch of the Nexus, I feel it's time for Google to step up to the plate and really focus on the design of their OS.
[Nexus One General] littlejob:
i think you said it yourself, "too busy with other work"
[Nexus One General] j.books:
well in terms of Google, one thing I've never regarded them for is design. look at their online presence. it's not all that attractive. functional and optimizable, yes. slick looking, no. but that's their business. Apple really concentrates on the 'feel' of total UX, but at the expense of personalization. Google is more about providing service, but at the expense of design.

that being said, the iPhone OS desktop is looking more and more boring to me all the time. I genuinely like the how Android desktop looks (except for maybe the notification bar).

as for apps, I think the rough edges around Android apps will disappear as Android gains market share. right now, devs don't have all that much incentive to concentrate on Android while iPhone is king. I'm sure inthe next few years it will even out (although I do expect the iPhone to dominate for a good while to come).
[Nexus One General] xSiraris:
The OS itself isn't really the issue. I'm talking more the controls provided. I think they could be improved, and I feel they ARE improved in the Gallery app. I'd like to see that kind of design in more apps, as opposed to what I'm seeing in most now. There's certain standards of design that just are not found in most apps outside of the first party ones (I think maps, finance, gallery and the browser are all great looking apps, while Calendar, and Translate could use some work).

And Google may not have had to focus on design to this point, but if they want to go up against Apple, I think they will have to.
[Nexus One General] Beast84:
I think app wise, its due to Android being open & no one is saying yes or no to apps. Developers can slap a few sounds together & call it a soundboard, there's a new app in the market.

Apple, on the other hand, has the final say. If it doesn't look the way they want or up to their standards, they can turn it down. I bet if Apple just let anyone submit apps at any time, you'd see a lot of crap there too.

Its just a matter of having standards... no one is forcing Android developers to make a pretty app. As cool as it is having an open market, it would be that much better to have some sort of standards.

This just being my opinion of course... I have an iPod touch & ever since Android came out, I haven't bought an app from the app store. If Apple let go of the reigns a little, I think they would be so much better. But I don't like being told what I can & can't have on my phone, which is why my iPod is jailbroken.
[Nexus One General] detox702:
Google could do a lot just by making their notification bar/widgets/etc black. This (imho) goes a long way to making android look more like a competitor in the smartphone arena.
[Nexus One General] cboy007:
Doesn't it also have to do with the "default" button style in Android? This might make no sense so sorry if it doesn't.

Go into calendar and choose New Event from the menu. There you see the "default" buttons for Android which are used throughout - the buttons for the time and date. The little grey ones with the slight gradient. I think that the Android SDK just has very limited built in design tools / default buttons to choose from that just make it uglier. I feel like I saw a demo of the iPhone SDK once and they had like a design screen where you could graphically design the UI and they had a bunch of objects to choose from that you could customize but they were all really nice looking.

Android doesn't seem to have anything like this - no "design" view or anything in the SDK and very limited built in design tools or default objects.
[Nexus One General] anstosa:
Part of the difference you're noticing is in he two SDKs. The iPhone app design is really locked down in a lot of ways. When building a GUI for the iPhone, you start out with Apple's default set of super shiny buttons so it's difficult to make an app that doesn't look pretty and cohesive. If you do manage to do so, your app isn't approved.

With Android, Google gives developers just a framework. Everything is minimalist and bare. This of course gives developers more freedom to build unique GUIs but like you said most don't and like others said, there is no moderation. Making a truly great GUI is a LOT of work and most devs are just engineers. Only the teams with lots of money hire designers and graphics artists. Both methods have their pros and cons
[Nexus One General] xSiraris:
No one has commented on the Gallery buttons I referenced. I think these are much better looking than the controls found in other apps. If they were to use something more along those lines in other apps, I'd be much happier.

But I understand what is being said, and I hope Google does something about it. I appreciate the freedom they are giving to developers, but appearance counts, and if developers don't have the time or resources to make the pretty GUI's, then Google should provide the tools to help them do so.
[Nexus One General] xSiraris:
I just had an idea that may actually help. One of the things third party developers are complaining about (I'm talking about the professionals here, not armchair) is that their apps aren't being seen, or bought, and getting lost in the shuffle. What if Google created an authorized/registered developer program, where a third party developer could register with Google. At this point, they would be held up to higher standards and practices, but Google would create a separate place on the marketplace, or some way to filter by registered/authorized developers.

The way it is now, everything is getting lost in the shuffle. This method would give the exposure the professionals want, it would improve the quality of apps on the marketplace, all while leaving the open market that exists today.
[Nexus One General] grainysand:
I agree. Sounds like a good idea--right now, even the most polished, best apps can easily get overlooked if they aren't spammed up on several tech/Android blogs. It's why it took me so long to discover, say, Home++
[Nexus One General] j.books:
desktop app browser

also, an online desktop app catalogue would help, simply because there is not enough space on a small screen to display a lot of variety. I guess they want to keep everything on-phone, as opposed to iTunes where you have to be plugged-in to install apps, but they could do something where you choose an app from your desktop browser and it pushes a notification to your phone. then when you go to the notification, it brings you to the app in the market, where you can DL and install it.

this would preserve the ability to get apps on the go if you need them with the expanded view of a desktop, creating more visibility for the apps, without compelling you to connect your phone to your desktop.
[Nexus One General] Eclair~:
S

Orrr you can just go to AndroLib.com, scan the app, and donwload it in the market!
[Nexus One General] xManMythLegend:
Several reasons...

1. Google simply doesnt have a good visual design team or a good visual design lead.

The gallery app looks wonderful becuase it was made by cooliris. Not google.

I admit they have gotten better. The transition to home/apps and live wallpapers are great and have great visual appeal.Standard N1 UI w/a live wallpaper is better looking than iphone and just slightly behind a palm pre. Where as it was way behind in 1.6

So they obviously have tried to focus more on there visuals.

They still have some improvements to make but its always iffy since they dont have a track record for great visuals.

2. The visualtools arent uniform. Thats a good thing for Devs not needing to get "approved" for everything... But it does mean that Iphone apps are drawing from a pool of buttons/icons/layouts that were made by some of the visual people in the business.

3. Even without that the visual people on the Mac/Apple side of things are more talented. To be long winded theres a world of designers and coders. Few VERY few can do both well. Its become clear to me in a short time just how good Android devs are on addressing needs and issues. Heck even the OS experience changes becuase of there talents.

But they cant visually design worth a damned.

Very few apps on iphone even from the jailbreak community seemed as well made or intuitive. Even there hallmark cydia was utter crap. It could be apples closed system of course but just got a sense of clunkiness and low level winmo app making.

4. $$$$$$$

At the end of the day a company or App dev can make beautiful apps on iPhone with little gambling. Its easier to make money in the Apple store thus easier to hire quality visual people to give coders great layouts pieces to work with.

Not much incentive to go hire out some UI designer when you can slap together some easy photoshop stuff yourself.

If Fandango or Directv (just examples) hire some visual dudes to help make its app for iphone..then 6 months later for android the chances are really high hes going to see the lack of Apple given/mandated visuals and realize he has to do everything himself. Unless hes really dedicated hes not going to max out that potential hes going to slap together the best look alike he can.

This has and is happening regularly from what I understand.

Thats it in a nutshell.
[HD2 General] duque.walter:
Please help me,

My phone doesen´t show the slide to unlok screen anymore and i don´t know how to enable it without password.

Tks a lot.
[HD2 General] Nimac91:
Just press start or Windows butten. Then press the left butten it should say something like lock or lock screen or something. And to dissable password just go to Settings - Security and change the setting there
[HD2 General] ToxikJonny:
I had this too. I randomly found that holding down the on/off hardware key brings up a menu. Select 'Lock Device' and the screen will lock. After this it will now always lock when you turn off. I hope this works for you too :-)
[Upgrading, Modifying and Unlocking] bobafatt:
I am a dangerous noob, know enough to be dangerous literally. I am in search of the easiest to use software to build ROM's.

What I plan to do: Cook a Android ROM for the TP2 that is CDMA compatible.

The questions I have are:

1. What kitchen do you recommend to do this?

2. Is there software to import a .cab to compile a new ROM?

3. Is there software to import a custom ROM and start work from there?

( I would like to use the GSM rom, but rewrite it to CDMA, as most of the GSM drivers are the same)

I think I can get everything I need by using the existing GSM android TP2 cab( thanks to all here for making that), the SPRINT hero ROM (http://developer.htc.com/), and the A rom of the sprint TP2. ( I actually got the GSM android to see the sprint network lastnight with some reg edits)

I have searched here and found tons of programs, but almost all were out of date or 404 errors. Basicly my searches are slow since the servers are loaded up here, and i cannot mine the info i need. If someone could please point me in the right direction it would be GREAT.

Oh yes, I am using windows, but can setup a linux box if needed. or I can use a VMware image if needed, but I would rather build as much as possible in windows.

Please point me in the right direction!

Thank you
[General Topics] at45:
I gave iGO8 a shot, and kinda hate it, but it's so close to being brilliant.

It doesn't play nice with the OS power save features of WinMo 6.5, no matter which options you choose unless you turn off all power save features in the OS and iGO8 and plug it in.

It talks far too much.

It zooms out to a bird's-eye view for roundabouts.

It disables all the hardware buttons while it's running.

But it's almost really good. Anyone know how to fix any of these, or can anyone recommend an alternative? Obviously I already know TomTom, Garmin and Co-Pilot and would hope no-one will presume that listing them would in some way be a good idea.

Thanks
[General Topics] Dirk:
Which Build are you using? It's possible that an up to date version may fix all your problems.
[Windows Mobile Software Development] sbaker25:
I apologize in advance if this is the wrong forum...

Does anyone have any suggestions about how best to measure cellular traffic use on WinMo? The Connection Manager API doesn't seem to have anything useful and the RIL functions I've tried are generally not implemented.

The best information I have is from IP Helper, but I imagine there is generally some header compression (at least). Also, it seems that the device disappears from the list of interfaces when the connection is dropped, so IP Helper doesn't seem like a reliable source.

Thanks for any suggestions.
[Windows Mobile Software Development] zmadaric:
SPB GPRS Monitor v2.5.1
[Windows Mobile Software Development] sbaker25:
Thanks for the tip. I did install this and it does capture some information. The information seems to be broken down by configured connection which leads me to thinking that the Connection Manager API was the place to look, but I don't see it there so I'm not sure where they are getting these numbers. I need to take a close look at their numbers to see how they compare to iphlpapi.

I need to grab this information programmatically and I haven't been able to find a reliable source. I'll try NDISUIO next.
[Windows Mobile Software Development] YoLoLo:
LCMinutes, freeware found here, can monitor phone calls AND data traffic...

Website of the DEV : http://lctools.blogspot.com

It's powerfull, but a bit tricky to set up...

Anyway, once it's correctly setup, it's a powerfull toy without big memory consumption...