yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] sunnymiu:
extremely CPU- and RAM-greedy, although that could able to bring us full desktop browsing experience, I just don't want an app that only gives me a response after few seconds of delay everytime.
[Windows Mobile Apps and Games] SomeoneSimple:
Its just the way how you see things, for example, my opinion is:

"That is because your Fennec lacks optimization enough to properly render on a average Mobile."

However, seeing that firefox is a hog even on my netbook (with a lightweight Linux OS), even without extensions, i'm pretty confident that Fennec will never run on anything less then a 1Ghz ARMv7 core with 512MB of ram, probably barely when running multiple tabs.
[Windows Mobile Apps and Games] :
Fennec is based of the same exact engine in which the desktop firefox is based off, meaning it needs a powerfull cpu to run "properly" hence any qsd8xxx device, that dosnt mean it wont run on an old pxa262 cpu, it will but slow as a snail, look at mozillas team test devices...
[Windows Mobile Apps and Games] altae:
Works almost flawlessly on my Xperia X1 even when installed onto storage card. I like the look and feel of fennec. If it becomes fully stable it will definitely be the browser of my choice. For now its still a bit slow and most of all they apparently forgot to implement tabbed browsing decently. Or has anybody managed to open a link in a new tab? Its very annoying to use the back button of the browser.
[Windows Mobile Apps and Games] juicecultus:
keep the track

for those who would like to keep track of any progress on fennec please check this out daily (or nightly :P) : http://ftp.mozilla.org/pub/mozilla.org/mobile/nightly/latest-mobile-1.9.2/
[Windows Mobile Apps and Games] ravichandrabr:
QVGA

what about QVGA?
[Windows Mobile Apps and Games] revanmj:
As far I know Mozilla doesn't plan releasing QVGA version of Fennec.
[Windows Mobile Apps and Games] DaveTheTytnIIGuy:
Doesn't it work on QVGA? I remember trying it on my Kaiser a few months ago and it worked fine. They actually made changes to the way the UI was scaled, so it would in theory work on any resolution and no resolution specific packages would need to be released. Try it and see if it works, I would be surprised if it didn't.
[Windows Mobile Apps and Games] fards:
the latest nightly (7/mar/2010) is flying on my leo.

start up is immediate and websites that do work are loading well through an activesync connection.

Not all webpages work though.

bbc homepage causes the browser to crash

https dont seem to work, including the addons site.

some sites with frames dont work

but it has come on leaps and bounds suddenly which is good.
[Windows Mobile Apps and Games] Mr_stickz:
Theres an Win32 version

u should check it out: http://ftp.mozilla.org/pub/mozilla....-mobile-1.9.2/fennec-1.1a2pre.en-US.win32.zip

Its in the list from the quoted post...

Handy to try if ur device isnt powerfull enough:cool:
[Windows Mobile Apps and Games] zhw007:
The installation was successful on my O2 Flame (WM6.5.3 28205 ROM), but it can't access to any web via GPRS connection.

I come from China and have unlimited data plan, any idea?
[Windows Mobile Apps and Games] revanmj:
Nor do I, WiFi doesn't work either. It seems that only AS connection is working in Fennec.
[Windows Mobile Apps and Games] Uppy:
Works on my Mega, which is QVGA with no problems, apart from the fact that its extremely crap, unstable, buggy and slow.

Seriously, if mozilla arent going to bring winmo users a decent browser they shouldnt bother at all. I'm a big Firefox fan on the PC but on WM you cant beat Opera 10.
[Windows Mobile Apps and Games] ebsbow:
I think its only for Meamo/Linux, Nokia's new Mobile OS.

And I think its horrible that you guy's of Fennec aren't giving us WinMo user/testers an good running version, even one that doesn't have all the bells and wissels.

Its been years now!

Quit pro quo.
[Windows Mobile Apps and Games] jsmith8858:
I remember following this when it began, it was called "minimo" I believe. The very first test release had almost no UI at all, and could barely load a page or do anything and was hugely bloated and slow. But that was cool, who needs a UI right, we are developing a web browser and we're focused on creating a lean, mean light-weight mobile rendering engine! Then came the next release ...a slightly better UI with a few more buttons, and it still could barely load a single page, and was more bloated and slower. Then they added a search tool bar, then updated the UI to be slicker looking, then added preliminary plug in support, then added a config page, then more buttons and options, and on and on it went(*), each time getting bigger, slower and more bloated, and it still could barely render a single page without crashing. Instead of focusing on optimizing a lightweight rendering engine, each time they kept adding new bells and whistles to the UI and adding unnecessary "features" and forgot about one thing: it should be able to render a damn web page without crashing unless you have 200MB of RAM and a 1GHZ CPU. Well, Minimo development eventually ended, and the project became Fennec. And now, it appears that this trend still continues ....

(*) Note: this history is not exactly accurate, I of course do not recall exactly which specific features were introduced in what order, but you get the idea...
[Windows Mobile Apps and Games] grimyhr:
its working almost perfectly on my n900, when looking at it there it is realy the far best mobile browser, but on win mo its realy buggy, and i have a feeling that they are concentrating only on maemo...
[Windows Mobile Apps and Games] 3|Saint|5:
That's what was announced by Mozilla, they put the the windows mobile version on hold and will concentrate on the Maemo and Android versions.
[Windows Mobile Apps and Games] jerrybraaksma:
I actually got it working on my diam100... installed to internal mem... though it wasnt really stable and sometimes suddenly shuts down, i actually was able to load some pages, which displayed way more like on desktop than any other browsers 4 winmo...

am using latest stockrom from htc, winmo6.1
[Windows Mobile Apps and Games] 87678:
Hi guys,

I reckon that the Fennec browser is one of the best browser for the windows mobile 6 as of 2023.

At least it can access google search and bing search properly!

Unfortunately the Opera mini 5 and Opera 10 browsers do not seem to work anymore.

The only other browser I have been able to get going, apart from Fennec, is the Dorothy browser.

But it is even more of a memory muncher. Sometimes it doesn't run because of memory even though all of my added programs are run form the external Compact Flash card.

Cheers.
[Hero CDMA Android Development] toastcfh:
this is my 2.6.27 source for eclair builds of android. this has been a long time project with lots of help from some great friends. i consider this a community kernel so all are welcomed to it, to use in their builds or what not. all thats asked is for all who use it, to give credit for using this source. just as u would for using anyone elses work. thats just to be fair to those who help maintain this kernel.

thanx:

maejrep

flipz

quietblongs

phhusson

MrPippy

tmzt

bzo

and if i forgot u ill add u later :P

current commits:

-msm_hw3d support

for Donut and Eclair builds (ported patches made by phhusson and MrPippy)

-synaptics touch driver

(backported from .29)

-msm_camera

(backported from .29 by maejrep)not yet working

-compcache sources

-overclocking and the ability to scale all current freqs

(major thanx to phhuddson, bzo, and maejrep for all the help)

-backported ext4 support

-fixed freq tables to show correct clock speeds

-backported BFS (Brain **** Scheduler) version 316

new commits and patches are welcomed. please submit them for review.

http://github.com/toastcfh/htc-2.6.27-heroc

Enjoy :D
[Hero CDMA Android Development] toastcfh:
reserved

...........................................
[Hero CDMA Android Development] maejrep:
Good job :) Hopefully these fixes make it into all the awesome ROMs out there (yours included)
[Hero CDMA Android Development] PRGUY85:
So this is the much anticipated OpenGL and Multitouch?
[Hero CDMA Android Development] gators0223:
I actually grabbed the source from github /jhansche/htc-2.6.27-heroc last night. Got it compiled and running and I have to say it works nicely. Loving the OpenGL, but especially the multi-touch! :)

You guys are awesome. Thank you for all your hard work!
[Hero CDMA Android Development] maejrep:
Sure is. This is the code base that got me the highest-on-Hero-so-far 29.9fps bench on neocore that I posted a screenshot of in his thread.
[Hero CDMA Android Development] PikkonX:
Amazing work guys :D
[Hero CDMA Android Development] wtphoto:
damn it I really need to get a linux setup so I can compile the kernels. I WANT THIS!!!!!! AAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGG!
[Hero CDMA Android Development] PRGUY85:
Hope this gets incorporated soon into the latest 2.0.1/2.1 AOSP ROMs...also is this compatible with Gumbo's Kernel?
[Hero CDMA Android Development] wtphoto:
this is a kernel it is not a rom.
[Hero CDMA Android Development] justinisyoung:
i'm pretty sure that this is a kernel, so your question's a bit confusing. maybe i'm just delirious?
[Hero CDMA Android Development] PRGUY85:
I know its a kernel dude....still it can get incorporated into those ROMs builds like everyone has been waiting to do so...

What I'm saying is that with this now the ROM makers can get OpenGL and Multitouch on their ROM releases, something everyone has been waiting for.
[Hero CDMA Android Development] Avalaunchmods:
soooo who wants to be so nice as to compile this to zip so people can flash it
[Hero CDMA Android Development] wtphoto:
yes that is true but you also asked if it was compatable with gbhils kernel that is why it was a little confusing.
[Hero CDMA Android Development] wtphoto:
lol I wanst going to be the one to ask but I was kinda hoping someone would.
[Hero CDMA Android Development] maejrep:
Yes, this codebase (the last few days' commits at least) will enable hw3d and multitouch, and can be applied to any .27 kernel that is based on the htc-heroc-2.6.27 code that HTC released (which I should hope is all of them :))

And yes, any kernel can be integrated into a ROM, as long as the ROM doesn't rely on custom kernel changes (e.g., squashfs is not enabled in this codebase, but if the developer already has squashfs in his own kernel codebase, he can apply these latest commits to his code, and compile a new kernel with both squashfs and gl+multutouch support, if that's what his ROM requires)
[Hero CDMA Android Development] PRGUY85:
Yea I'm no tech guy/developer...just asking if on a ROM a dev could include this as well as the ability to setcpu which is available by way of Gumbo's kernel.
[Hero CDMA Android Development] Avalaunchmods:
:) im excited so i had to go for it
[Hero CDMA Android Development] maejrep:
You can't add just a kernel to an update.zip and flash it -- kernel gets combined into the boot.img, which is included in the update.zip for every ROM. boot.img also has the stuff that goes into / (like init.rc scripts), and so not every ROM will be compatible with the same boot.img, and you can't just flash a boot.img by itself via zip (you can via flash_image in recovery, but still, some ROMs require the boot.img that it was designed for, due to init ramdisk )

So, this is more something for the ROM developers and the not-so-faint of heart. In reality, it's not that hard to build the boot.img, and you can actually unzip your favorite ROM's zip, unpack the boot.img, then rebuild a new boot.img using that ROM's initrd and your own custom kernel, then flash just the boot.img using flash_image, and it won't even require a wipe. That's again assuming the ROM doesn't rely on anything custom in the kernel it was released with.
[Hero CDMA Android Development] wtphoto:
ok I see what you where asking now majrep already answered most of it but yeah I belive that they could get the setcpu thing going in this kernel.
[Hero CDMA Android Development] wtphoto:
I think he was more asking what we all are hoping for that someone will pack this with the 2.1 boot.img as a flashable zip so that we can use the updates there.
[Hero CDMA Android Development] maejrep:
Absolutely, and I'd say that's probably something those ROM developers will end up doing. It's possible that doing the process above will Just Work on that ROM, but probably better to wait for the ROM maker to add it in, and post the updates.
[Hero CDMA Android Development] maejrep:
If you want to give it a shot, check out: http://android-dls.com/wiki/index.php?title=HOWTO:_Unpack,_Edit,_and_Re-Pack_Boot_Images

There's a lot of info there, but it's not as complicated as it sounds (I was doing this hundreds of times a night while debugging the reversed kernel, since our fastboot is gimped).
[Hero CDMA Android Development] wtphoto:
lol thats all i want the only thing thats been holding me back from useing the 2.1 daily is multitouch so I am really excited about getting that working.
[Hero CDMA Android Development] wtphoto:
I wish I could I would love to get into this but I dont have a liux machine right now. ive been meaning to partition my HD but not looking forward to having to reinstall all my photography stuff.

BTW thanks again to you guys for all the time you put into this. I can only imagine what goes into porting all this stuff and we the masses are just being impatient (kinda like a kid that cant sleep on christmas eve).
[Hero CDMA Android Development] magicalan:
so we finally have a kermel thats works? :confused::D
[Hero CDMA Android Development] gators0223:
I wish I could make it easier, but if you just can't wait for someone to make an update.zip, here is the new boot image and wireless module. Sadly, you will have to install them yourself. Its not hard to do though.

Basically, here goes:

Do nandroid backup...always! :)

# adb push newBoot.img /sdcard/newBoot.img
# adb shell
# cat /dev/zero > /dev/mtd/mtd2 (you may get an error here. don't worry about it)
# flash_image boot /sdcard/newBoot.img
# reboot

*Steps courtesy of cteneck's how-to

Then to get wifi working you have to

# adb push wlan.ko /system/lib/modules/wlan.ko

Note: This is for the boot.img in the 2.1 build only. I have not tested it with other ROMs, only the leaked 2.1 by flipzmode

Can't post links, but just remove the space:

t3chi3. net/hero/other/newBoot.img

t3chi3 .net/hero/other/wlan.ko

This worked for me, but please don't yell at me if it doesn't for you...
[Hero CDMA Android Development] wtphoto:
man your just awesome. I could care less about a flashable zip I dont mind doing it myself
[Hero CDMA Android Development] Avalaunchmods:
does this boot image contain the kernal?

because if you already compiled that then wow man lol but if it is i will def. do it myself
[Hero CDMA Android Development] wtphoto:
I am assuming it does on the first page he said he actually grabed the code from github lastnight.
[Hero CDMA Android Development] gators0223:
Yup, it has the new kernel with multi-touch and opengl. :) Pic attached.
[Hero CDMA Android Development] regaw_leinad:
anyone else having trouble dl-ing the wlan.ko. could you post it on here?
[Hero CDMA Android Development] KERKEDAGAIN:
niiiceness..i'm just havin a few issues accessing the files..everything cool server-side?
[Hero CDMA Android Development] gators0223:
haha...clearly not. I can access the files fine though. Anyway, here's a zip of the two files.

NOTE: THIS IS NOT AN UPDATE.ZIP. DO NOT TRY TO FLASH IT VIA RECOVERY!
[Hero CDMA Android Development] Avalaunchmods:
wow veryy nice man.

im about to flash it. that pic is 2.1 sense?
[Hero CDMA Android Development] gators0223:
Yeah, its the one from here. Apparently we just needed multi-touch to activate the zoomed-out view.

Oh yea, and I'm not sure if it was mentioned before or not, but the new 3D gallery works too! Goes crazy in landscape mode though...
[Hero CDMA Android Development] regaw_leinad:
I'm getting an error and cant flash_image the image... newBoot.img is CLEARLY on my sdcard... and still running

# flash_image boot /sdcard/newBoot.img

brings the error

flash_image: not found

any thoughts?
[Hero CDMA Android Development] Avalaunchmods:
ooo ok im running darchsides 2.1 with no sense and i just pushed the image and flashed and i believe its stuck on htc screen lol fantastic.

on the cmd prompt after the last cmd flash_image its says

mtd: read all-zero block at ______________: skipping

like 10 times. is that normal?
[Hero CDMA Android Development] Tikerz:
I also got stuck on the HTC screen.
[Hero CDMA Android Development] Avalaunchmods:
BTW Regaw i believe you are using Darchsides rom too.

Do not install this boot.img i have had 2 failures so far. it just locks the phone. so im gonna install flipz 2.1 like this guy did.
[Hero CDMA Android Development] gators0223:
Not sure exactly. I'm decently new at this. But are you in recovery when you are trying to do this? I was NOT in recovery and it worked fine. Are you on flipz 2.1?

Sorry, should have specified better that it was flipz 2.1, not the AOSP 2.1. Sorry about that :( I havn't rebuilt the img with darchsides 2.1 yet, though that was my next attempt.

When I did try with this image on darchsides 2.1, I got those errors the first time I ran the flash_image, then ran it again and didn't get them. Still wouldn't boot. Logcat doesn't give very many messages before it stops trying to boot.
[Hero CDMA Android Development] regaw_leinad:
nah, i flashed flipz's 2.1 while i downloaded the boot image.. i ran those commands on flipz's, from in the ROM not recovery.. hmm.
[Hero CDMA Android Development] KERKEDAGAIN:
same happened here for a while, til i tried it in recovery
[Hero CDMA Android Development] Avalaunchmods:
Ok so at least we have established DO NOT FLASH THIS TO ANY ROM EXCEPT FLIPZ 2.1.

so ill install it and test that too thanx for the help man
[Hero CDMA Android Development] regaw_leinad:
cool I'll try doing it in recovery then.. should have thought of that before... well it is 2:30 already :p
[Hero CDMA Android Development] Merkolas:
I am also getting

# flash_image boot /sdcard/newBoot.img

flash_image: not found

#
[Hero CDMA Android Development] Avalaunchmods:
ok so as weird as it may sound dont push the file just drag and drop to SD and make sure if you are in win 7/vista to run the cmd prompt as admin and cd to the folder with adb tools. i only got it to work without pushing the image.
[Hero CDMA Android Development] regaw_leinad:
Wow.. must have screwed something up.. after I tried from recovery (and it failed again... as i expected) I couldn't boot at all, all it would boot into was fastboot usb.

re-flashing flipz's 2.1
[Hero CDMA Android Development] gators0223:
Is your sdcard still mounted from when you transferred it to the sdcard? If so, it won't be able to find the newBoot.img.
[Hero CDMA Android Development] KERKEDAGAIN:
FUNNYY!! The exact OPPOSITE is what worked for me! haa, i tried doing it the quick n easy way and i ended up pushing it and it worked..also of note was that i didn't retype the cat... command i pushed, then flashed the boot.img..no hitches thereafter. I'm proud to say that this bizness is fanTAAAAStic! ..oh sorry..mad props gator, MUCH appreciated!!
[Hero CDMA Android Development] Avalaunchmods:
i had something like that happen once before but no fastboot or anything. just a dead phone. fixed it with RUU

anyways were you able to flash the image?
[Hero CDMA Android Development] Merkolas:
I was able to get it to flash by going to recovery. So far it works well =] props
[Hero CDMA Android Development] Avalaunchmods:
lol well thats strange it didnt find it when i pushed it? i guess because my rom required a remount of the system for some unknown reason to register as a device for adb

but you got the image flashed correct? with flipz 2.1?
[Hero CDMA Android Development] 5tr4t4:
I suspect the new boot.img was not created with the correct hero base address, 0x19200000 (tip from Lox):

mkbootimg --kernel boot.img-kernel --ramdisk ramdisk-boot --cmdline "no_console_suspend=1 console=null" -o newBoot.img --base 0x19200000

I have a working update.zip now using aosp2.1-darchstar, just testing. I'm attaching my boot.img with the correct base address. It should work with whatever ROM you have.
[Hero CDMA Android Development] Avalaunchmods:
thats crazy? what address could have been used instead?

anyways im up for the long haul ill test this with flipz2.1
[Hero CDMA Android Development] gators0223:
Actually it made with those exact commands :D including the base address...
[Hero CDMA Android Development] regaw_leinad:
no :( I ended up nandroiding back to fresh, and im in the process of clean flashing flipz 2.1. I'll post the results of the flash_image when the rom loads.

But weird it wouldnt work.

And it wouldn't flash in recovery mode because it couldnt find the sdcard dir
[Hero CDMA Android Development] KERKEDAGAIN:
I do, inndeeed!! 2.1 sense is lookin' lovelier n lovelier..everythings workin' as it should

Nice catch, man..lookin' forward to the cross-version update.zip
[Hero CDMA Android Development] Avalaunchmods:
your zip needs to be signed and it wont let me sign it because batch process fails?
[Hero CDMA Android Development] Diviance:
What he posted was not an update.zip, just the modified boot.img in zip format.
[Hero CDMA Android Development] 5tr4t4:
I double-checked my kernel build, I enabled:

MSM Hardware 3D Register Driver

2. Android 2.0+ (Eclair) (MSM_HW3D)

...this was the only difference in the config that I could find, so I can only assume this is the 3D stuff. If so, the boot.img above is correct. Let me know if if works for others.
[Hero CDMA Android Development] wtphoto:
im in the same exact boat nandroid just got done
[Hero CDMA Android Development] 5tr4t4:
Sorry to confuse, I just zipped it up assuming the forum would allow me to attach an ".img" file. This should be unzipped BEFORE moving over to the sdcard. Then from the adb shell:

flash_image boot boot.img
[Hero CDMA Android Development] 5tr4t4:
Hmm, not sure. I got stuck at the boot too until I replacked the boot.img with the --base command. Go figure ;)
[Hero CDMA Android Development] Avalaunchmods:
ooo ok i was under the impression you incorporated the image file into an update.zip file for nandroid.

but no biggy now i am the boat that cant find the boot image so ill try while connected to recovery and we will see what happens
[Hero CDMA Android Development] regaw_leinad:
I literally wiped and flashed the ROM again... and still a no go on the flash_image... I've tried everything... couldn't be my sdcard..? it works perfectly for everything else..
[Hero CDMA Android Development] gators0223:
Huh...I don't know. But I'm sure it was in there the first time. I compiled my first kernel last night following the tutorial here on xda exactly so I'm not sure what happened.

Anyway, in case anyone is interested, I made an update.zip for the one I posted earlier. It is working for me on Flipz 2.1. I have not tested any other rom with it. (this IS an update.zip you can flash through recovery)

Again, do this at your own risk. It worked for me though...
[Hero CDMA Android Development] regaw_leinad:
ok tryin it out. hopefully I'll have better luck this time :p
[Hero CDMA Android Development] Avalaunchmods:
lol man you are getting some crazy issues. if i were you just wipe completely. restore nandroid flipz2.1 the go to page 3 and follow the guide he posted word for word including the push. i finally just got it to work.

DO IT ALL IN RECOVERY THROUGH CMD PROMPT INCLUDING THE PUSH ADB

it works and this is an incredible rom now multitouch FTW :)
[Hero CDMA Android Development] wtphoto:
man you are a pimp and a half right now thanks much it worked great.
[Hero CDMA Android Development] regaw_leinad:
OK the update.zip worked lol

don't know why I was having so many problems lol

I'll try the whole method again tomorrow... when I'm actually awake :p

AND WOWOWOWOWOW Multitouch is great!
[Hero CDMA Android Development] Tikerz:
I just flashed it to AOSP 2.1 and it booted, but there's really no speed improvement that I could tell. Like you said earlier, Gallery is still really slow.