yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] LEX@N:
Here is what I am sure about from r181 beta. It is double the performance from the last alpha blend on background, not equal to no alpha blend on background. I use it on all the time without static background with performance I am satisfied with, not the speed of gradient which is insane performance. I am testing the new r182 beta now. Thx

Edit: Also with the old alpha blend on background I set my min/max velocity to 200, with the beta I never changed them back. When I change them to a speed that works great with gradient it makes the alpha blend on background seem slow. I like the alpha blend on background so I leave it at 200. My background setting I only check center, and I do not change the zoom factor. OK now I will test 182 beta
[Windows Mobile Apps and Games] LEX@N:
r182 beta with the way you said to set it up is fast. I cannot say for sure if it is as fast as gradient but they seem equal to my eye without tile. I guess with this setup you always have to choose a image or gradient for bottombar. I like it, and are you still using the r181 alpha blend on background for fullscreen backgrounds? What does tile do? It seems faster with it off and no change to image. Thx
[Windows Mobile Apps and Games] schlork:
Lex@n

What would be interesting is your result on my finding that with

picture in Background settings enabled and Alphablend, it is is really fast. Deleting the picture, having only black background, device get's very slow.
[Windows Mobile Apps and Games] LEX@N:
OK, so tile copies the image and places it right underneath the background image, so that the background will scale from top to bottom with out distortion. Fit height and width will stretch it out to do the same thing but lose some quality on image. Turning alpha blend on background from transparency setting seems to make no difference in speed which is insane fast. If I turn alpha blend on background in bottombar setting on while alpha blend on background is on from transparency setting then it looks like it copies the images from the bottombar and places them right on top of the old ones causing a distorted look. If you plan on keeping this setup you may want to get rid of the alpha blend option in the bottombar setting. Thx
[Windows Mobile Apps and Games] edan1979:
hmm testing r182 on my HD...

1. when i put background on main screen... I cant see the bottom bar button... its hidden and what i see is black...

2. need to add background to the bottom bar then i can see it all

3. alpha blend with black background is slow...

4. tile setting in bottom bar great addition
[Windows Mobile Apps and Games] jackchua65:
Thanks for your pointer. I go and try Ameba, but it does not work correctly on WM6.5, I presume it will be working perfect on WM6.5.X.

So the question is, other than Ameba, any other task bar can replace start button with iPhoneToday.exe and work on WM6.5?
[Windows Mobile Apps and Games] jeanne8fr:
Try the attached program. Copy it somewhere and point an icon to it.

JH
[Windows Mobile Apps and Games] tronikos:
nheric,

1. Yes D-PAD works only for the exe version

2. I guess the red button is sending a close message to the current active window. Maybe I could add an option to ignore any close messages.

schlork,

You can replace steps 7 and 8 with just --close instead of lock.mscr

Anyone who is wondering how alphablend on background works,

In iPhoneToday there are basically 2 layers. The background image layer (configured in the 2nd tab) and the pre-drawn pages layer with the icons (its background is configured in the background settings of the 1st tab). If the pages layer has no background and the alphablend on background option (in the transparency tab) is enabled then the currently visible area of the pages layer has to be alphablended to the currently visible area of the background layer which is a slow process. Now if the pages layer already has a background then the icons can be alphablended to the pages layer when they are initially drawn (it happens only once in the beginning and whenever the icons are changed e.g. clock time changes). Since now there is no background layer, the visible area of the pages layer can be directly copied to the screen which is really fast.

If you want you could try the attached beta version that I believe has the best performance that I could ever achieve... When there is no wallpaper image in the 2nd tab, or the mainscreen pages have a gradient or image background you could even enable the alphablend on background option without any performance loss.

Edit: updated the packages with the new metal backgrounds from Osprey00.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

Nice addition. I had thought, a while ago, about suggesting the option of tileable backgrounds and held back.

I see why you instructed to enable "fitwidth" with the texture--to make the background tile seamlessly between pages--but the stretching done to the image looks bad and largely negates the point of tiling, anyways. So, I thought of some ways to fix that and concluded that a texture width of 80px is best, since just about every device uses resolutions that are factors of 80 (ex. 240, 320, 480, 640, 800, etc.). As long as the texture is made to tile seamlessly and is 80px wide, it should be seamless in iPT across pages, since it would be seen an exact, "whole" number of times from left to right. So, here are two versions of the diamond plate metal texture in 80x80 that I've whipped up:

With those, you no longer need to enable (and should disable) "fitwidth"; you should have only "tile" enabled. If you choose to include this texture with iPT, I would include those two versions instead of the 256x256 one, since these are more versatile, don't require anything but "tile" selected and are smaller in size.

EDIT: To help avoid confusion between the two "background" levels (and the fact that there's a "Background" ("2nd") tab and the "Background Settings" button on the "Screen" tab), perhaps we should call the base background the "wallpaper" and change the "Background" tab to say "wallpaper." That way, we could say "Wallpaper" when we mean the base layer image and "background when we're referring to the page layer images.

Lexan,

"Tile" tiles the background image. For example, if you have an 80x80 image (like the ones I've posted above) and a 480px-wide display, you would see the image 6 times from left to right. It's largely not taken advantage of and hard to see the results of when using tronikos' original image, since it's so large and enabling "fitwidth" like he did disables tiling in the horizontal direction.

schlork,

1. When you enable the background on the mainscreen, notice that it scrolls with the icons. That means that the background pixels behind the transparent parts of the icons are always the same, hence they need to be computed only once, at startup. That's why you can enable "alpha blend on background" with this type of background and see no performance penalty. The normal background (on the background tab), on the other hand, does not scroll with the icons, so the transparent pixels need to be computed continuously. That's why "alpha blend on background" is a lot slower with that type of background. It happens even with no background image (just black color), like you noticed, because iPT likely still computes continuously in that case, not realizing that a background image isn't defined. It might be possible for tronikos to disable the continuous computation in that case.

2. For a static background, use the "Background" tab, not the "Screen" tab, and select the "Static" checkbox.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

1. Thanks for the backgrounds. Yes that was exactly the reason I suggested to enable "fitwidth". Could you create a tileable image for your previously uploaded iphone background image for the bottom bar?

2. OK I will rename the 2nd tab to "Wallpaper". Another confusing option is the "Alphablend" in the background settings of the two static bars. I added an explanation when enabling it. Any ideas for a better name?

3. When there is no wallpaper selected the above beta1 does the alphablending only once in the beginning.
[Windows Mobile Apps and Games] appelflap:
launch iPhoneToday by press-and-hold the endkey

A little mortscript script to launch iPhoneToday by pressing-and-holding the endkey.
[Windows Mobile Apps and Games] tito12:
You're right here, I don't know of any other taskbar, until you get 6.5.xxx your solution (Start Menu Button Hook) seems the best :)

Edit: I found this one too working for 6.5 http://xdaforums.com/showthread.php?t=569367
[Windows Mobile Apps and Games] dj_suca:
tnks for the answer but didn't' understand
[Windows Mobile Apps and Games] dj_suca:
Tnks verrrrrrrry much... jesus now it is completed... my configuration.
[Windows Mobile Apps and Games] Sir.John:
Good instructions, thanks for that.

Would you mind to direct link or upload the lockscreen wallpaper you had in mind. The search function is not available for not registered users :-(
[Windows Mobile Apps and Games] jaskiratsingh:
Hi tronikos,

I have checked the version 1.5.2 and there is an issue with the icon quality when user checks "Alpha check on background". This makes the icons choppy (one that are of size 48 x 48).

I have selected a background image for the bottom bar and without checking this option, the bottom bar icons appear little lifted from the bar but by checking this option it merges the icons propoerly with background.
[Windows Mobile Apps and Games] Osprey00:
I've come up with a bunch of other tileable backgrounds that look good in the 1.5.2 beta...

Instead of downloading them individually, you can download the attached zip to get them all.

tronikos,

I thought about an iPhone tileable background, but didn't do it because the existing 800px-wide one is under 5KB. The beauties of PNG's pattern recognition, huh? So, there's not much point, right? If you still want one, though, there's one in the attached zip for you.

BTW, what about adding the option of tiling the base wallpaper, so that users can use tileable images with it, too?

As for the "Alphablend" option on the static bars, it didn't confuse me any. Still, maybe "Transparent" (or "Partially transparent") would be even clearer.

EDIT: I'm having a weird bug on my device after setting a background for the mainscreen (such as these tileable backgrounds, but I don't need to check "Tile" to see the bug). I set the background, save the settings, see background, can use the device and change the background as much as I want, but when I exit iPT and re-launch it, elements are missing. With R182, the top and bottom bars are completely missing. With the most recent 1.5.2 beta, the top and bottom bars are there, but iPT's wallpaper is missing. In both cases, I can exit out and re-launch and the same thing is missing each time, though the mainscreen background always displays fine. It's odd that what goes missing is different between the two builds, but that might help you figure out where the problem is. Also, I should note that this bug doesn't occur when I set backgrounds for the top and bottom bars, just for the mainscreen (i.e. what you added in R182).
[Windows Mobile Apps and Games] schlork:
According to Tronikos advice, I have changed my instructions for making Lockscreen

1. Download lockscreen wallpaper, should be somewhere here

http://www.macthemes.net/forum/searc..._id=1765127687

2. create a button in bootombar to start lockscreentoday.exe

3. lockscreentoday.exe is the renamed IPT.exe version

4. Hack with Ressourcehacker (some pages back from tronikos), rename all iphonetoday to lockscreentoday

5. Create a lockscreenfolder with lockscreentoday.exe and the other files of iphonetoday root. In Folder icons only lock wallpaper and lock Button

6. Start lockscreen and place the button, edit button: no exe called, no animation, simply nothing

7. Options/Out of screen/Left/Execute ==> --close

8. I set the Time and Battery icon as Topbar and played with the offset figures, also for this icons: no exe called, no animation, simply nothing

9. Options/Out of screen/==>stop scrolling to right at 0, and stop scrolling to left at 85==> you can play with these figures and try out the best.

10. If everythink works, disable "Right click" in Options

I have also attached a full Lockscreen Version for 480x272, which would probably also work for 320x240. At least I have added photoshop templates for 320x240.
[Windows Mobile Apps and Games] schlork:
@Osprey00

thanks for that explanation!

to disable the continuous computation in that would be great, as I like both static background and alpha blend on background. On the other hand, if not possible, I will love IPT anyway:)

My Background is always static as far as I not use screen option, but only backgrund settings. I can check/uncheck "Static" and it is always the same. Probably there is something else meant?
[Windows Mobile Apps and Games] SMF_12:
ive just downloaded v1.5.1 or whatever it was, and i was wondering how to make it smaller on the today screen plug in like i done with the old version i was using before so i could run around 2 lines?

like so...

Thanks
[Windows Mobile Apps and Games] copilot19:
Is it possible to make a "Save Configuration" option for icon -path -settings -position a.s.o.

--------------

Just for fun..
[Windows Mobile Apps and Games] schlork:
:confused::confused::confused:

Yes thats possible! Go and save icons.xml and settings.xml on your computer. Thats the best "Save Configuration":D

Where are your icons from?
[Windows Mobile Apps and Games] LEX@N:
Oh, let me explain the coolness of static. Get yourself a image bigger then 480*272, try like 500*353. Set it to you background in the background setting. Do not check static and only check center and watch what happens when you scroll. Check static and do the same thing, you will notice what it does.
[Windows Mobile Apps and Games] Livven:
If the image is wider than your screen, uncheck "Fit width" and "Static", then it'll scroll like a panorama.

The new beta version works great, especially the alpha-blending... it's so fast! The fact that the background scrolls exactly with your finger irritates a bit, but I guess we can't have everything ;). Could you make the background display panoramically if it's at least the (width of the screen) * (number of pages)?
[Windows Mobile Apps and Games] schlork:
Thanks Lex@n, Livven but I barely don't dare to say that I have done so and still don't mention any difference.:confused:
[Windows Mobile Apps and Games] SMF_12:
Anyone??.....?
[Windows Mobile Apps and Games] Livven:
First of all, your image must have a different aspect ratio than your screen, else it is always static, even if you uncheck "Static". Now, if the image is wider, you'll have to check "Fit height" and uncheck "Fit width", and vice versa, then you'll have a nice scrolling effect.

Look in the General tab.

tronikos, I have noticed that, on 6.5, using the sliding gestures in the settings skips a tab, instead of going to the next or previous one.

BTW that idea with the screen lock is simply genius... :)
[Windows Mobile Apps and Games] tronikos:
jaskiratsingh,

That's not a bug. When "alphablend on background" is enabled, icons with alpha transparency are nicely blended to the background.

Osprey00,

1. Thanks for these backgrounds.

2. Yes there is a point for prefering tileable background: less memory consumption for iPT.

3. Yes I had already thought of adding tiling support for the base wallpaper too.

4. I will probably rename it to "Partially transparent".

5. It is not a bug. It's just that whenever you set a background for the mainscreen pages the base wallpaper image gets disabled and static bars if they don't have a configured gradient or image background are filled with a solid color, the one in the wallpaper tab.

schlork,

For the lockscreen you should also set the following options: stop scrolling to right at 0, and stop scrolling to left at 80.

SMF_12,

Go to options->general and adjust the today item height.

Livven,

1. I guess you are asking to rename "fit to width" to "fit to page width" and add another option "fit to #pages * width". Right?

2. Yes I had noticed that too. In fact if I remember correctly the sliding gestures in the settings were not skipping a tab, rather visiting the next available initialized tab.
[Windows Mobile Apps and Games] copilot19:
Aaah OK thats really simple. :)

home-made :D

backgrounds too
[Windows Mobile Apps and Games] tronikos:
schlork,

You should fix your XML new lines. Use Notepad++ or any other advanced text editor to convert them from UNIX to DOS new lines.

Osprey00,

0. Thanks for the battery icon.

5. I decided to disable the wallpaper when you set a background image for the mainscreen pages to allow having "alphablend on background" without any performance loss. Otherwise the static bars would still have to compute the alphablending on the fly. I am planning to disable the wallpaper textbox in the wallpaper tab whenever the mainscreen's background has been set.
[Windows Mobile Apps and Games] Livven:
1. Yes. Although I still hope that smooth alpha blending with normal background will be available one day :D.

2. They are skipping a tab, I'm 100% sure.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

I've tweaked a handful of the textures (particularly the iPhone one, to make it also seamless vertically, just in case people use it on the mainscreen or something), so re-download my attachment if you're interested.
[Windows Mobile Apps and Games] jeanne8fr:
Tronikos

The "Unplayed voice mails" bubble doesn't go away here. I have to refresh (open options and save) to make it go. Yet when I click on the icon it doesn't run the 'ExecuteAlt' anymore so it knows the voicemail has been heard..

Jeannette
[Windows Mobile Apps and Games] Cerberus_tm:
For me, the Voicemail icon (today plugin, iPT 1.5.1) does nothing: no bubble, even when I get the usual SMS "you have 1 Voicemail". I am on HTC Kaiser, on some old custom ROM.

It might just be something odd in my configuration; however, with the same configuration, I did use to get a bubble in the Phone Alarm today plugin that I used to use (I tossed it for iPT, of course). I have no idea how it works, unfortunately.
[Windows Mobile Apps and Games] tronikos:
jeanne8fr,

I just fixed it. Expect it in the next release.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

5. If you're going to leave it that way, then at least some of the confusion could be eliminated by making the disabling happen when closing Options, rather than the next time that iPT launches. Also, a message box warning the user of the elements that will be disabled and giving them the option to not go ahead with it (just like the warning when enabling "Alphablend on background" when the devices that don't support it).

6. On the "Icon Settings"/"Edit Icons" page, changing the icon # doesn't update any of the information on the page on my device. Is it supposed to? That would be really nice, if possible, so that we can know what icon we're editing after we've changed the icon number.

Also, I've re-done the bubbles in 96x96 and they look a whole lot better at the larger icon sizes, probably because one re-scaling is eliminated. I should've just made them in 96x96 to begin with. Oh well. Here they are. See the attached zip to download all of them (and with correct filenames).

EDIT: I fixed the shadowing on the transparent versions and tweaked the highlighting to make them more bubble-like. FYI, they look here like they're all white, but they aren't. They'll look as they should in iPT.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

5. I am not sure what bug you are refering to. Could you mention again the bug step by step to see if I can reproduce it? After closing Options the application is basically "relaunched" so it should display exactly like that when you exit and relaunch the application.

6. You are editing the same icon. By changing the screen or icon # you are moving it.

Thanks for the bubbles.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

5. I simply set a background for the mainscreen, exit Options, saving settings, iPT does the "Loading" screen and I eventually see the background added to the configuration that I had before, including still with wallpaper and static bars. In other words, everything is visible. If I exit iPT and re-launch the executable, though, that's when the wallpaper or the static bars disappear. So, the automatic disabling of them when choosing a mainscreen background doesn't happen or go into effect until the next time that iPT is run.

6. Oh, I see. I had thought that I was switching the focus to a different icon, not moving the icon to a new position. I really haven't played much at all with editing icons. Nevermind then; my misunderstanding.

BTW, I just now fixed and tweaked the two transparent bubbles. Please re-download. Don't worry that they look all white. They'll look right in iPT.
[Windows Mobile Apps and Games] xmas75:
End key config in wm6

Only make a link in \Windows folder with name Long_End.lnk to the selected program.

Read more here.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

5. Are you sure? Could you try it again? I just tried it (under Windows CE 5.0 too) and the wallpaper is disabled right after saving options.
[Windows Mobile Apps and Games] Osprey00:
tronikos,

5. It worked. I'm not sure if I was imagining things or not. Maybe I'm mostly remembering the R182 build and you fixed something since then. Either way, never mind.

Also, I made one last tweak to the transparent bubbles to make them stand out a bit more. Sorry. No more tweaking, I promise.
[Windows Mobile Apps and Games] tronikos:
Osprey00,

If you think they need tweaking, please keep tweaking them. No hassle for me downloading and extracting them.

BTW, I am thinking of including some of your tileable textures in the cab. Any preference which ones I should include? Same thing for your pressed icons. I am planning to offer all of them though as additional downloads on the google code project site if that's ok with you.

Since you started editing icons you might like the attached executable that "prefers" relative paths when editing icons and auto toggles the keyboard as you requested a couple of days ago.
[Windows Mobile Apps and Games] tonefour:
this app is awesome. I've been searching around and I was wondering how do you hide / disable the softkeys like how the example video from the OP shows. it will hide the bottom bar with softkeys only during iphonetoday, but when you load programs, it will show again (this is what I want).

I've used some previous install to hide the softkeys with my WM65 Sprint Stock on Touch Pro 2, but it still showed a black bar on the bottom on the iphonetoday. was wondering what I should be using to get the softkey bar space used up when it's hidden.
[Windows Mobile Apps and Games] schlork:
Osprey, thanks for the honour and thanks for correction:)

Osprey, Tronikos,

*

I am sure you are both meaning the same. I know that icons.xml is looking mixed up, when open with the standard Texteditor. We had this discussion in the past and since that time I use Notepad++ and everything looks fine. I just did a look in the file I have uploaded. It looks good. The only thing I forgot is making the pathes relative. Sorry! But again formatting is fine. So what is wrong, or what can I do else?
[Windows Mobile Apps and Games] mancukya:
create shortcut for menu and settings pls
[Windows Mobile Apps and Games] frumunda69:
mainscreen resolution on omnia i910

first of all, thanks for a great program. i've tried several today plugins/replacements and this is a nice and clean replacement.

my issue is that on my omnia (wqvga) the mainscreen is cut off on the right side. there is a strip about 5mm wide missing (the task bar is there, just fine). the background is transparent and you can see the wallpaper in the empty space. it cuts off the right side of any icons on the end. the left side is fine, it goes all the way to the left edge of the screen. when programs launch, it's fine, they cover the full area of the screen. any ideas?

tia
[Windows Mobile Apps and Games] SMF_12:
i feel so ashamed :eek: thanks peoples!!