yashsingh1/xdaforums huggingface dataset:
[G1 Android Development] deliciousj:
Thanks for this! It works very well. :)

Also, on King's Eclair I use the terminal emulator as follows and it works for me:

su
rwsystem
cp /sdcard/LiveWallpapers.apk /system/app/LiveWallpapers.apk

I don't know if the first two steps are necessary, but I type 'em in anyway just to be on the safe side.
[G1 Android Development] moskuito:
If the rom you're using is the one mentioned on your sign, livewalls ain't gonna work what so ever..

This is for 2.1 roms...
[G1 Android Development] dudebro:
I get 'read-only file system' when trying that.

I'm using OpenEclair.
[G1 Android Development] olearyp:
Not all ROMs have the rwsystem/rosystem scripts. Just use the long form mount command given earlier.
[G1 Android Development] JAguirre1231:
As far as I know, openeclair does not have rwsystem, so your going to have to do

mount -o rw,remount -t yaffs2 /dev/block/mtdblock3 /system

instead of rwsystem
[G1 Android Development] dudebro:
Thank you, it worked. Good thing I don't have to keep entering that every time I want to push something to system. Pretty long command.
[G1 Android Development] olearyp:
$ su
# mount -o rw,remount -t yaffs2 /dev/block/mtdblock3 /system
# echo "mount -o rw,remount -t yaffs2 /dev/block/mtdblock3 /system" > /system/bin/rwsystem
# chmod +x /system/bin/rwsystem

That should do the trick. Note that once you reboot, /system is mounted read-only again, so yeah, it could come back up. Personally, I run rosystem when I'm done just for safety. If you want an rosystem command, it looks like the above, except you "mount -o r," instead of rw.
[G1 Android Development] fliint:
im new at this so i dont know wen you guys talk about pushing the app..how do you do that??:confused:

also can i do this on the super D 1.7? or is it better on the eclair 2.1-v1.5??
[G1 Android Development] Meltus:
1) If you want to know how to 'push the app' read back a few pages. It's all explained in this thread.

2) no, it wont work on Super D. That is a a Donut ROM and Donut ROMs do not have live wallpapers. It will work on any 2.1 ROM though.
[G1 Android Development] fliint:
thanks menq:)..

1 more question can i do it with manup456's eclair 2.1-v1.5 tho??
[G1 Android Development] Tiggles:
I keep on getting "(processcom.android.wallpaper) has stopped unexpectedly." each time I try to apply a wallpaper? Why?
[G1 Android Development] <blank>:
I'm having trouble on manups eclair as well. all the new wallpapers are causing force closes, but the cube that came with, and the fireworks that i downloaded from the market are working fine.

Here's a logcat dump:

I/ActivityManager( 106): Displayed activity com.android.wallpaper.livepicker/.LiveWallpaperPreview: 406 ms (total 406 ms)
I/ActivityManager( 106): Process com.example.android.livecubes (pid 737) has died.
W/dalvikvm( 743): VFY: unable to resolve static field 20 (LOW) in Landroid/renderscript/RenderScript$Priority;
D/dalvikvm( 743): VFY: replacing opcode 0x62 at 0x0015
D/dalvikvm( 743): Making a copy of Lcom/android/wallpaper/RenderScriptWallpaper$RenderScriptEngine;.onSurfaceCreated code (72 bytes)
D/dalvikvm( 743): Trying to load lib /system/lib/librs_jni.so 0x0
I/dalvikvm( 743): Unable to dlopen(/system/lib/librs_jni.so): Cannot load library: load_library[1052]: Library '/system/lib/librs_jni.so' not found
D/RenderScript_jni( 743): RenderScript JNI library not found!
W/dalvikvm( 743): No implementation found for native Landroid/renderscript/RenderScript;.nDeviceCreate ()I
D/AndroidRuntime( 743): Shutting down VM
W/dalvikvm( 743): threadid=3: thread exiting with uncaught exception (group=0x4001e170)
E/AndroidRuntime( 743): Uncaught handler: thread main exiting due to uncaught exception
E/AndroidRuntime( 743): java.lang.UnsatisfiedLinkError: nDeviceCreate
E/AndroidRuntime( 743):	at android.renderscript.RenderScript.nDeviceCreate(Native Method)
E/AndroidRuntime( 743):	at android.renderscript.RenderScript.<init>(RenderScript.java:274)
E/AndroidRuntime( 743):	at com.android.wallpaper.RenderScriptWallpaper$RenderScriptEngine.onSurfaceCreated(RenderScriptWallpaper.java:101)
E/AndroidRuntime( 743):	at android.service.wallpaper.WallpaperService$Engine.updateSurface(WallpaperService.java:515)
E/AndroidRuntime( 743):	at android.service.wallpaper.WallpaperService$Engine.attach(WallpaperService.java:582)
E/AndroidRuntime( 743):	at android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:771)
E/AndroidRuntime( 743):	at com.android.internal.os.HandlerCaller$MyHandler.handleMessage(HandlerCaller.java:45)
E/AndroidRuntime( 743):	at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 743):	at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime( 743):	at android.app.ActivityThread.main(ActivityThread.java:4338)
E/AndroidRuntime( 743):	at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime( 743):	at java.lang.reflect.Method.invoke(Method.java:521)
E/AndroidRuntime( 743):	at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860)
E/AndroidRuntime( 743):	at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)
E/AndroidRuntime( 743):	at dalvik.system.NativeStart.main(Native Method)
I/Process ( 106): Sending signal. PID: 743 SIG: 3
I/dalvikvm( 743): threadid=7: reacting to signal 3
I/dalvikvm( 743): Wrote stack trace to '/data/anr/traces.txt'
I/DumpStateReceiver( 106): Added state dump to 1 crashes
[G1 Android Development] <blank>:
if I'm not mistaken, .ro is a kernel extension right?

it seem that the manup eclair rom is missing librs_jni.so and libRS.so, which can't be pushed from other roms (i've tried from openeclair) because they have to be compiled for the specific kernel.

any easy way to get a copy of these files compiled to the manup eclair kernel? (which is actually: 2.6.29.6-ctso // ctso@h0meb0x #10, when checking my "About phone")
[G1 Android Development] zimphishmonger:
So, that would be using CTSO's kernel then???
[G1 Android Development] olearyp:
FYI: Files ending in .so ("shared object") are shared libraries; these can be linked by user code (or loaded dynamically by JNI, for instance). Kernel modules end in the extension .ko ("kernel object").
[G1 Android Development] <blank>:
ah, yes. that's right. regardless, simply pushing the .so files still causes FCs. any idea where to get ones compatible with manups ROM?
[G1 Android Development] kntdookoo:
Yea, same issue here with everything but the Cube..Though, the Earth Rotation and Duck Hunt Live Wallpapers work fine. You can find them in the market. The Earth Rot is actually pretty cool. Lotsa options and runs smooth on Manups 2.1.
[G1 Android Development] crazy_boy068:
i dont get how to put this on the "/data/app_s" it says "this folder is read only" when i paste.
[G1 Android Development] immyh:
hi hope you guys can help. i am on open eclair and i pushed the livewallpapers.apk to /system/app but still getting force closes when trying to select wallpapers. what am i doing wrong.
[G1 Android Development] thenameismax:
if you are running the latest OpenEcliar...you arent doing anything wrong. Its a known issue for that build.
[G1 Android Development] immyh:
thank you for your help
[G1 Android Development] moskuito:
@qtek and ultra : do you think we can make your apks compatible with latest OpenEclair ? Or is the issue ROM related and not fixable on the apk hand ?
[G1 Android Development] QTeknology:
You can easly substitute my LiveWallpapers.apk with every other ;)

Vai tranqui
[G1 Android Development] moskuito:
no no, non funzia..

It's not working qtek.. you can push it , you can see the walls preview but when you select one it force closes...
[G1 Android Development] t_rob76:
They took the livewallpapers apk out of the 1.1.1 build, I also believe they changed the livewallpaperspicker apk. There is a post on their issue tracker at http://code.google.com/p/openeclair/issues/detail?id=68
[G1 Android Development] Silent killer:
can i use this on 1.6 roms?
[G1 Android Development] uberingram:
No, not in the slightest. Read more.
[G1 Android Development] CheapTrikz:
How exactly do i use this?

I am new to this, sry.

T-mobile G1

Super D 1.8
[G1 Android Development] nolimit78:
Taken from the last post.
[G1 Android Development] CheapTrikz:
R u using it?
[G1 Android Development] ruikey2008:
my G1 is non-SPL,,it needs SPL to push your livewallpaper?? thank you
[G1 Android Development] Ace42:
No....You need a 2.1 Rom to use Livewallpapers..
[G1 Android Development] ruikey2008:
I'm waiting for the perfect 2.1 rom for G1,,,
[G1 Android Development] rivera618:
This would be perfect if the cells lined up with the pyramids. Sometimes they travel between them and it just doesn't look right.
[G1 Android Development] immyh:
am i right in thinking that currently all the wallpapers with this apk are not interactive eg on the nexus water garden with the leaves falling originally you could tap the water and it would create ripples.

Which is fine i just wnated to make sure. This really is amazing work i thought we would never get it working on G1 so well done.

By the way is it me or does the galaxy LWP not have slowly moving stars just static image?
[G1 Android Development] konao:
Rom JacHeroSki can v2.2b Livewallpaper not?
[G1 Android Development] nolimit78:
No. the version v2.2b is only referring to the version of the rom, not what version of android it's running. JacHeroSki is running 1.5. How many times must this be repeated?
[G1 Android Development] nolimit78:
Yep I am also running Kings 2.1
[G1 Android Development] mssmison:
If you look at that log it shows the problem. You're missing the librs_jni.so file in your system/lib folder. This is what's causing all of you guys to get FC when trying to pick them.

Push that lib.
[G1 Android Development] CheapTrikz:
Tell me how can i use it then...i believe ur using a g1? excuse me if i am wrong.
[G1 Android Development] Macrophage001:
Lost Wallpapers?

So yeah...I tried both of them and pushed to /data/app since that is where the LiveWallpapers.apk is and...I am missing a few wallpapers

Including the Nexus wallpaper.
[G1 Android Development] JAguirre1231:
Also push them to /system/app on openeclair. If you are using anything other than 1.0, they won't work anyways.
[G1 Android Development] nolimit78:
Here's how. Taken from previous posts.
[G1 Android Development] <blank>:
yeah, the thing is Manups Eclair doesn't have that lib. I tried taking it from OpenEclair and it still doesnt work. I don't remember what the new error was since I just kinda gave up.

Would you happen to know of .so libs have to be kernel specific? I was thinking that was probably the cause.
[G1 Android Development] olearyp:
Usually not, unless it's a kernel module, in which case the extension will be .ko instead of .so.
[G1 Android Development] Wisefire:
Has anyone gotten these wallpapers to be said, "interactive?"
[G1 Android Development] Macrophage001:
Like the starfield Live Wallpaper?
[G1 Android Development] rivera618:
@ultra spikey

could you make a modified version of v0.2 with less delay between cells? IMO the increased delay on v0.2 is too great and having a few more traveling through would be ideal. thanks for your efforts on this.
[G1 Android Development] ultra spikey:
Check out v0.3. I had some time to mess with a couple other LWP's.
[G1 Android Development] shadowmike:
you must install Launcher2.apk for interaction. :D http://www.youtube.com/watch?v=_8UfnhACrTY

also after using QTEKs version found in this thread and the latest 0.3, the only negative opinion I can give is that the 'Nexus' LWP on 0.3 is too big. QTEKs seams to be a larger res file but it doesnt look as bulky.

Now after using 0.3 I had no problems running it on kingklick 1.5 / w customization the walls worked as expected. I just wish we would get proper video drivers then these would just be amazing. Nice work, cant wait to see next version.
[G1 Android Development] smjfosho:
so ive tried everything.

im running kingklicks 2.1 and im not sure how to push the .apk.

ive tried basically all the codes ive seen on here, help would be appreciated.
[G1 Android Development] shadowmike:
from pc with livewallpapers.apk on your desktop

start > run > cmd > enter

cd desktop

adb remount

adb push LiveWallpapers.apk /system/app/
[G1 Android Development] smjfosho:
whats cmd?
[G1 Android Development] JAguirre1231:
...

The "terminal" of sorts in windows
[G1 Android Development] Shatterv2:
My signature
[G1 Android Development] smjfosho:
oh command prompt ha

sorry, my brain farted guys
[G1 Android Development] Egonny:
Is KiNgxKxlick's Espresso2G1 Android 2.1? (Do Live Wallpapers work?)
[G1 Android Development] ultra spikey:
I dont think Espresso has Live Wallpapers.
[G1 Android Development] Egonny:
No, but since it's Android 2.1 It'd may be possible to implant them?
[G1 Android Development] shadowmike:
here is 0.3 mixed with QTEKs 1.0 'nexus' is bigger thus smaller cells but still smooth. with new launcher 2 works great.
[G1 Android Development] rivera618:
i do prefer the scale on QTEK's nexus, but the fact that the cells don't line up with the pyramids bothers me.

v0.3 is great tough. thanks for the hard work on this.
[G1 Android Development] chim4ira312:
shadowmike, do i just flash your .zip over my existing rom? or have to push? can i push thru terminal?
[G1 Android Development] shadowmike:
unzip the apk is in the zip. push through terminal
[G1 Android Development] t0mmy:
this technique works perfect for king's 2.1

thanks
[G1 Android Development] Macrophage001:
What would work for openeclair?
[G1 Android Development] mrgomab:
idk if its just mine but my grass wallpaper has two odd shaped moons
[G1 Android Development] smjfosho:
yeah same here, weird
[G1 Android Development] death1246:
ive tried to install on Kings latest rom and it doesnt want to load at all

it deleted most of my live screens and doesnt work does not display the grass or the nexus wallpapers...or galaxy... :(
[G1 Android Development] smjfosho:
just restart your phone. it did that to me, and that fixed it
[G1 Android Development] ermacwins:
u guys got galaxy live wallpaper working?
[G1 Android Development] Ace42:
Its been working ever since jubeh fixed the LWPs.
[G1 Android Development] jroid:
not really. it displays but if u notice it doesn't move. only when u swipe but the actual galaxy stars don't rotate
[G1 Android Development] jroid:
this most certainly has to do with the lack of 3d acceleration..
[G1 Android Development] death1246:
i tried :(

****!

It doesnt work someone help me lol

I used root explorer and running kings 1.5 eclair rom....

Mytouch 3g btw
[G1 Android Development] smjfosho:
im running the exact same thing, just push it again. or use the other one.
[G1 Android Development] tarkinater:
Good work so far

Might I suggest putting Settings for each of the Native Nexus Live Wallpapers so we can choose how we want the wallpaper (tail length, Number of cells, Cell Speed)
[G1 Android Development] ermacwins:
can someone upload all the modified live wallpapers please?
[G1 Android Development] qakgob:
flash over rom or rename and install?
[G1 Android Development] rshemeld:
i have the livewallpapers.apk in my system/app but its not allowing me to install "android live wallpapers cound not be installed on this phone"

what am i doing wrong?
[G1 Android Development] clspdhax1:
All you do is use a file explorer (like SUFBS) <-- easiest way. Go to "data/app_s" directory, and either rename the livewallpapers.apk or delete it.

Then, just rename the downloaded one to livewallpapers.apk, and simply copy it there. Restart.
[G1 Android Development] jon6206:
For the daily double... Question: What is MSDOS?
[G1 Android Development] billquinn1:
watermark

I have a request if you do any more work to these. It would be very helpful if the wallpapers had some tiny watermark to identify them as your mod. I have a hard time telling that the ones I am seeing have been modified. The grass is obvious but other than that its hard to tell if it "stuck" when I pushed them.

Great work by the way.
[G1 Android Development] noname4444:
Thanks for the work on this. V0.3 runs great on OpenEclair and definitely makes things more responsive with the wallpaper being animated.
[G1 Android Development] shadowmike:
heres a new copy of the 0.3 and qtek mix. i fixed the 2 moons image bug.

unpack the apk from the zip and push using adb or terminal.
[G1 Android Development] juangil:
unpack or rename? apk is not inside..:rolleyes:

am assuming rename..

thanks
[G1 Android Development] MichaelStone2012:
push as-is to phone.

open file manager.

unpack to sd.

blow on the screen really hard.

install apk that appears after unzipping and blowing.
[G1 Android Development] juangil:
hahaha you are sooo funny
[G1 Android Development] smjfosho:
looks good dude, but the grass is bigger. can you make the grass smaller?

that would be awesome, much appreciated.
[G1 Android Development] dracoaffectus:
Is it just me or is the touch response a little bit off from where I actually touch the screen still? (using Nexus LWP)

....it's possible I did not push this correctly...
[G1 Android Development] mejorguille:
This is very smooth on Kings rom, alot smoother then the version he included in his rom. The only thing that's bad about this is that the touch responce is not accurate. On the first homescreen, the effect is completely accurate, but the effect starts progressively to the left on the other homescreens (a little to the left in 2, a little more in 3, alot in 4) Fix that and its perfect=p
[G1 Android Development] juangil:
deleted...

make up my mind, trying no to offend ppl:)
[G1 Android Development] adrake400:
hmmm

im running Jac's 2.1 rom and ive done the followinf

mount -o rw ,remount thing

copy and paste in the system/app folder and data/app folder and still nothing and yes i restarted phone

any other suggestions by the way i cant push cuz im at work and i dont have adb setup on my cpu at home (i know to lazy to set it up)
[G1 Android Development] Kainzo:
I'm attempting to push this on a Open Eclair 2.1 1.21 mod... can I just use the Droidexplorer and drop the apk in the System/Apps?

Can anyone give a quick run down on how to push APK's without messing up any existing?

I've read this entire thread and I've tried using "mount -o rw,remount /dev/block/mtdblock3 /system and an error message comes up stating "mount: permission denied (are you root?)?

Any help would be appreciated.

Thanks much.
[G1 Android Development] borjus86:
i don't understand where i push this app...if i must push in data/app or in system/app..or in both..please update first post with the simple instruction :-)

thanks
[G1 Android Development] rivera618:
push it to system/app

but you need a 2.1 rom
[G1 Android Development] ajclai08:
is there a way we can optimize the cells for HVGA?
[G1 Android Development] death1246:
Wooh got it workin :)
[G1 Android Development] borjus86:
i pushed in system app..(i have a 2.1 rom) but this apk has erased all live wallpaper..now i have only 4 live wallpaper..
[G1 Android Development] Macmee:
I run Super D (donut rom). Can I use Nexus Live Wallpaper?
[G1 Android Development] borjus86:
only 2.1 rom
[G1 Android Development] NaziSoCaL:
id like to start off by saying thx to all the developers and everyone that helps out here on xda, you guys do some amazing work..

okay, now ultra i was wondering if there is any way you could try and figure out what is wrong with the galaxy wallpaper, any info would be helpful like if its something to do with the drivers and once all that gets handled the galaxy wallpaper should work,, again any information at all would be greatly appreciated..

thanks for all the time and work you've put into this.
[G1 Android Development] shadowmike:
the gallexy wallpaper turns when you change homescreens
[G1 Android Development] Macrophage001:
I wonder...does it change automatically to that or did the devs have to change the wallpaper? because I saw the exact wallpaper on a nexus and it was moving even when the owner didnt change homescreens.
[G1 Android Development] smjfosho:
it has to do with the 3d drivers the nexus has that our phones dont, i think.
[G1 Android Development] Macrophage001:
ahh I see, Yeah most likely =/ oh well.
[G1 Android Development] diset16:
Do you guys think that there will be any Roms with live wallpapers intergrated? becuase its simply not working for me :(
[G1 Android Development] Macrophage001:
what do you mean? its already intergraded. These are just modifications to the ones that are already there but I think they can work by themselves too.
[G1 Android Development] diset16:
can you tell me which roms have them intergrated bcuz i want to use it
[G1 Android Development] skyundersea:
I don't believe any ROMs currently use the optimized live wallpapers. Most (if not all) 2.1 ROMs include the originals though.
[G1 Android Development] CheapTrikz:
ok i am using kings 2.1...how do i use this?
[G1 Android Development] skyundersea:
Read the OP...
[G1 Android Development] CheapTrikz:
op?.................
[G1 Android Development] smjfosho:
just read the first page
[G1 Android Development] diset16:
yea i meant optimized ones i guess i'll just wait for them. thanks
[G1 Android Development] NaziSoCaL:
it wont let me post a link but there are themed King AOSP 2.1 1.6.1 roms made by g2crx, i know the PINK rom has the optimized LiveWallpapers.apk integrated,, i assume the others would too but not 100% on that. hope this helps you out..
[G1 Android Development] tiger2z:
can't download,anybody who can give me a mirror?
[G1 Android Development] Ace42:
http://www.4shared.com/file/245528446/49de8b1a/LiveWallpapers.html
[G1 Android Development] tiger2z:
Get it!really thanks!
[G1 Android Development] tiger2z:
I push livewallpapers.apk,livewallpaperpicker.apk,launcher2.apk into /system/app/,but the galaxy grass nexus water can't work!the original lwp polar clock is the only one can work normally.but the waves wallpaper、shake them all、plasma、fireworks、digital rain、bezier LWP can work smoothly! really thanks! sorry for my poor english, BTW,I use sanpei's legend sense ROM with G2.
[Nexus One Accessories] risterdid:
Anyone using the in-ear ones or the headphones with their Nexus? If so please leave me your feedback... I'm looking to buy a set today and don't care about the microphone.
[Nexus One Accessories] cangri87:
Sounds real good

the bass is WOW, over all sound quality gets an A+

best head phones ive ever owned.

highly recommended

:cool:
[Nexus One Accessories] risterdid:
are you using the in-ears or the over the head headphones? curious to know if the noise cancelling on them is noticable and is the volume louder than oem htc earphones?
[Nexus One Accessories] Huey85:
bought the Monster Beats by Dre (Tour/in-ear with Control Talk) from the Apple store last week and I absolutely love them. They are replacing my old Apple in-ear headphones. Bass is sweet with no distortion. Mids and highs are spot on. Haven't yet tried them with the N1, been using them with my iPt. Not sure if the in-line remote controls/mic will work with the N1 but I will test them out sometime.
[Nexus One Accessories] risterdid:
cool good to hear, let me know how they sound on the N1 and if the microphone actually works too! thanks man.
[Nexus One Accessories] pongalong:
The beats are pretty good but way overpriced. Either way the output of the nexus one isn't great for audio and anything too good is a bit of a waste. Try going to head-fi to read up on iems before you buy.
[Nexus One Accessories] Sabnock:
Is the compatibility a hardware or software issue? Could some code be written or changed to make them work 100%?
[Nexus One Accessories] ShyTownFantasy:
I have the monster beats over the ears head phones. The big ones. They work perfectly fine. Also they come with the adapted to use with your nexus one which works fine. I like them a lot.
[Nexus One Accessories] GNOve:
been using the in ear with control talk and they are the best headphones i have ever owned.

I have the bose quiet comfort 3 and the beats by dre top them out in quality.

Got mine for 80 bucks of craiglist brand new :)