[HD2 General] clubtech:
GLbenchmark compared my device (HD2) with TG01:

HD2:

High-level 3D Performance

GLBenchmark HD ES 1.1 :	325 Frames

GLBenchmark HD ES 1.1 no GPU Skinning :	334 Frames

GLBenchmark PRO ES 1.1 :	216 Frames

GLBenchmark Pro ES 1.1 no GPU Skinning :	389 Frames

CPU Performance

CPU Performance: Float :	1966

CPU Performance: Integer :	20387

TG01

High-level 3D Performance

GLBenchmark HD ES 1.1 :	517 Frames

GLBenchmark HD ES 1.1 no GPU Skinning :	526 Frames

GLBenchmark PRO ES 1.1 :	266 Frames

GLBenchmark Pro ES 1.1 no GPU Skinning :	426 Frames

CPU Performance

CPU Performance: Float :	2301

CPU Performance: Integer :	21208

HD2

3D Rendering Quality

3D Rendering Quality: Bilinear Filter :	100% (Success)

3D Rendering Quality: Perspective Correction :	100% (Success)

3D Rendering Quality: Sub Pixel Precision :	100% (Success)

3D Rendering Quality: Trilinear Filter :	100% (Success)

3D Rendering Quality: Z-buffer Precision :	98.7% (Success)

Triangle Throughput

Triangles: Flat Shaded + Color 1.1 :	1373 kTriangles/s

Triangles: Smooth Shaded + Color 1.1 :	1373 kTriangles/s

Triangles: Textured 1.1 :	1340 kTriangles/s

Triangles: Textured + Color 1.1 :	1324 kTriangles/s

Fill Rate

Fill Rate: Multi-Textured 1.1 :	130253 kTexels/s

Fill Rate: Single-textured 1.1 :	122880 kTexels/s

Lighting

Lights: Ambient x 1 1.1 :	1324 kTriangles/s

Lights: Omni x 1Lights: Omni x 1 1.1 :	1030 kTriangles/s

Lights: Parallel x 1 1.1 :	1324 kTriangles/s

Lights: Parallel x 2 1.1 :	1324 kTriangles/s

Lights: Parallel x 4 1.1 :	1324 kTriangles/s

Lights: Parallel x 8 1.1 :	1013 kTriangles/s

Lights: Spot x 1 1.1 :	964 kTriangles/s

Texture Sizes

Texture Size: 1024x1024 1.1 :	1324 kTriangles/s

Texture Size: 128x128 1.1 :	1373 kTriangles/s

Texture Size: 256x256 1.1 :	1373 kTriangles/s

Texture Size: 512x512 1.1 :	1324 kTriangles/s

Texture Size: 64x64 1.1 :	1373 kTriangles/s

Texture Filters

Texture Filter: LINEAR 1.1 :	1373 kTriangles/s

Texture Filter: LINEAR_MIPMAP_LINEAR 1.1 :	1373 kTriangles/s

Texture Filter: LINEAR_MIPMAP_NEAREST 1.1 :	1373 kTriangles/s

Texture Filter: NEAREST 1.1 :	1373 kTriangles/s

Texture Filter: NEAREST_MIPMAP_LINEAR 1.1 :	1422 kTriangles/s

Texture Filter: NEAREST_MIPMAP_NEAREST 1.1 :	1373 kTriangles/s

TG01

3D Rendering Quality

3D Rendering Quality: Bilinear Filter :	100% (Success)

3D Rendering Quality: Perspective Correction :	100% (Success)

3D Rendering Quality: Sub Pixel Precision :	100% (Success)

3D Rendering Quality: Trilinear Filter :	100% (Success)

3D Rendering Quality: Z-buffer Precision :	98.7% (Success)

Triangle Throughput

Triangles: Flat Shaded + Color 1.1 :	1569 kTriangles/s

Triangles: Smooth Shaded + Color 1.1 :	1569 kTriangles/s

Triangles: Textured 1.1 :	1520 kTriangles/s

Triangles: Textured + Color 1.1 :	1520 kTriangles/s

Fill Rate

Fill Rate: Multi-Textured 1.1 :	127795 kTexels/s

Fill Rate: Single-textured 1.1 :	111821 kTexels/s

Lighting

Lights: Ambient x 1 1.1 :	1210 kTriangles/s

Lights: Omni x 1Lights: Omni x 1 1.1 :	1030 kTriangles/s

Lights: Parallel x 1 1.1 :	1210 kTriangles/s

Lights: Parallel x 2 1.1 :	1210 kTriangles/s

Lights: Parallel x 4 1.1 :	1177 kTriangles/s

Lights: Parallel x 8 1.1 :	1013 kTriangles/s

Lights: Spot x 1 1.1 :	948 kTriangles/s

Texture Sizes

Texture Size: 1024x1024 1.1 :	1520 kTriangles/s

Texture Size: 128x128 1.1 :	1520 kTriangles/s

Texture Size: 256x256 1.1 :	1520 kTriangles/s

Texture Size: 512x512 1.1 :	1520 kTriangles/s

Texture Size: 64x64 1.1 :	1520 kTriangles/s

Texture Filters

Texture Filter: LINEAR 1.1 :	1520 kTriangles/s

Texture Filter: LINEAR_MIPMAP_LINEAR 1.1 :	1520 kTriangles/s

Texture Filter: LINEAR_MIPMAP_NEAREST 1.1 :	1520 kTriangles/s

Texture Filter: NEAREST 1.1 :	1520 kTriangles/s

Texture Filter: NEAREST_MIPMAP_LINEAR 1.1 :	1520 kTriangles/s

Texture Filter: NEAREST_MIPMAP_NEAREST 1.1 :	1520 kTriangles/s