yashsingh1/xdaforums huggingface dataset:
[General Questions and Answers] crackmonke:
Excellent reply. I was able to find this other post which helped, but definately not as much as your reply. Thank you.

http://xdaforums.com/showthread.php?t=568613

So on to the second plan since plan one is out, and the second plan is limited , damn so plan 3? ha...I need 3g+ for tethering. I'm concerned with T-MO USA because I have never used them. After reviewing the coverage information over at GSM World,

http://www.gsmworld.com/roaming/gsminfo/cou_us.shtml

TMOUSA shows no 3g, only GSM 1900, where at&t mobility show 3G 850/1900. So 3g is possible over GSM1900? I'm seeing a max rate of 9.6kbits/s on GSM can this be correct? Are faster speeds available?
[General Questions and Answers] poppinpengawen:
I'm not too familiar with the exact speeds, but I know that EDGE speeds definitely won't be fast enough for tethering. the main reason why I wouldn't go to T-MO is because of their lack of 3G coverage.

and yes, 3G is possible over the 1900 bandwidth. T-Mo uses the 2100 band, but only because that was the only band available to them when they opened their 3G network. T-MO USA is was the last major US carrier to adopt 3G, and are therefore way behind in their development of it. while AT&T, Sprint and VZW are already beginning to develop their 4G networks, T-Mo is still trying to broaden their 3G coverage
[General Questions and Answers] crackmonke:
Well frak me with a wooden spoon. at&t will never get the hd2. Too much iphone up the a$$ne$$. I guess I'm going to end up with the TP2 with sense on it, damn it seems so dated already.

Poppin, thank for the help, and guidance.
[General Questions and Answers] poppinpengawen:
hey man don't worry about it. and it's not really for sure that AT&T won't get it. they lose exclusive rights to the iPhone next year (I think. could be 2011 too tho...) but there's always a chance that they could pick up the HD2. I didn't jump the AT&T ship for the tp2, but if AT&T doesn't get it then I might actually leave.
[General Questions and Answers] crackmonke:
Ok new information, I've got the TP2 for at&t ready for purchase on sunday, but I just found this information. Could someone take a look at it for me? It looks like the 3 bands

HD2 info from phone arena:

Network Type GSM Quad-band phone capable of global roaming (850/900/1800/1900 MHz)

UMTS dual-band European/Asian 3G (900/2100 MHz)

Tilt2 band information from At&t official site:

Wireless Technology

GSM/GPRS850/900/1800/1900 MHz

3G850/1900/2100 MHz

EDGE high speed data networkBLUETOOTH® technology2.1

Do you see where the 2100 mhz bands match up? Is the difference the UMTS vs 3g? Are they not the same technology?
[General Questions and Answers] poppinpengawen:
you're right, UMTS and 3G are the same thing. UMTS is basically normal 3G, while HSDPA is actually more along the lines of 3.5G.

I'm not too sure about what you're asking, but if you're wondering if, since the AT&T Tilt2 utilizes tri-band UMTS (850/1900/2100), will the HD2 be able to run AT&T's 3G, then the answer, sadly, is no. this is simply because AT&T does not use the 2100 band, only the 850/1900 bands. the reason they usually make their phones with tri-band 3G frequencies is so that their subscribers can get some 3G coverage when they travel abroad (whether it's to another state or out of the country.) adding another 3G band allows their subscribers to have more 3G coverage, particularly if they travel out of the country. it all depends on whether the state/country they go to utilizes the 2100 band.

whew, that was a bit of typing. hope I was of some help.
[General Questions and Answers] pckshd:
Neither by flashing the proper ROM? Is that a hardware limitation?
[General Questions and Answers] galaxys:
rom won't help, since it's a hardware antenna (and software) limitation.
[Hero, G2 Touch Q&A, Help & Troubleshooting] martint235:
Hi,

Weird problem. I had to change the security on my wifi router today. Not a problem really I thought and everything connects to it fine with the new access code apart from the browser on my Hero. I'm running Modaco 2.5.1. Everything else on the phone seems to be connecting fine, Facebook, Market etc at the speeds I expect over wifi but not the browser.

So far I've rebooted the phone. Cleared the cache, then cleared all data using Manage Applications and still nothing. Browser will connect fine over GPRS if wifi is turned off.

Does anyone have any ideas??
[Touch Pro2, Tilt 2 Windows Mobile ROM Development] WM-Sef:
Hello,

Is anyone down for a Maemo 5 port to the Rhodium? I think it is a good idea, but it is depended on developers. So I want to check the animo for it.

Maemo is a Debian based Linux OS for Mobiles, the Nokia N900 runs it. Because 80% of the linux program's can be ported to Maemo, there are many MANY apps availeble.

There's one problem, we need developers that I'm not.

Vote :)

Sef

PS: Excuse my bad English
[Touch Pro2, Tilt 2 Windows Mobile ROM Development] bmore1380:
It would be nice just to show the power of the touch pro 2 cause i hate the fact they sweat the iphone so much it makes me sick i love my touch pro 2 and to show others all it can do will prove me right
[Hero, G2 Touch Themes and Apps] LeeDroid:
Here it is folks, on the market, yxflash, Check it out!

Its about time! :D
[Hero, G2 Touch Themes and Apps] PhotoGroupie:
Believe i had this running on my 2g iPod touch. Currently doesn't playback videos smoothly, but hey, it's a start ^_^
[Hero, G2 Touch Themes and Apps] jgtthd:
didn't seem to work!
[Hero, G2 Touch Themes and Apps] Phil_UK:
Worked for me, but some pauses in places and lag on the DivX moivie I tried. UI very rough. Pause/Play only in portrait mode. No menu options either while playing. Not worth paying for yet...more of a beta version.

Doooh....pauses after 2 mins because not registered! Still, UI needs work!
[Hero, G2 Touch Themes and Apps] keyra74:
works fine with some glitches but 15$ for full version is insane

i'll stick with my encoding my videos
[Hero, G2 Touch Themes and Apps] hawwy:
hi

how you get full version ? i havent tried this yet ... anyway besides this does anyone know when there will be an actual divx player available or is this the only one there is etc
[Hero, G2 Touch Themes and Apps] schwlski:
Heeeeeeeeeelp,

can somebody help me please???????????? how can i install it?
[Hero, G2 Touch Themes and Apps] dying4004:
shudnt be there more apps with an open source operating system?? :S
[Hero, G2 Touch Themes and Apps] foxmeister:
No particular reason why there should! :)

Regards,

Dave
[Hero, G2 Touch Themes and Apps] kkoouu:
Market->Search->xyflash->Install ?
[Hero, G2 Touch Themes and Apps] theodore80:
does it support .srt files for subtitles?
[Hero, G2 Touch Themes and Apps] DanPratt:
It's still pretty poor! Very laggy and crashes occasionally.

Does anyone know of any decent video player for Hero:confused:

Can't wait for Coreplayer to be released for Android.:o
[Hero, G2 Touch Themes and Apps] superevo89:
doesnt show up when I search for it in the market
[Hero, G2 Touch Themes and Apps] routerbod:
I couldn't see it either when searching on Market, but it did come up when I searched for "divx"...

go figure...
[Hero, G2 Touch Themes and Apps] nolimit966:
Can anyone tell me wot the performance of this app is like on the HTC HERO? Can it play the standard 700MB movies you get off the net. 512x384 resolution etc or do you have to convert it to a lower res?

THANKS
[Hero, G2 Touch Themes and Apps] turkification:
It's ****ty. I tried episodes of 180mb, and it lags like hell.

Waiting for Coreplayer..
[Hero, G2 Touch Themes and Apps] alias_neo:
Lol

I thought something had finally come around that works when you resurrected this thread and I saw "finally a working divx...".

This player is aweful and you'd be best sticking to converting your videos.
[Hero, G2 Touch Themes and Apps] e.japonica:
full version doesn't work well too... still need improve before it can start charging. i done a crack for testing as request. it seem buggy & doesn't support all divx format. please do support paid version if you think the apps worth your $$.
[Hero, G2 Touch Themes and Apps] Phil_UK:
On a similar theme, can anyone recommend a decent wmv player?

Or more info on iPhone/Zune/mp4 compatibility of the Hero?

Thanks

Phil
[Hero, G2 Touch Themes and Apps] rdisanza:
Plays for about 1/10 of a second then sends you back to the BUY section on 1.5......

Uninstalled
[Hero, G2 Touch Themes and Apps] nolimit966:
The Samsung Android phones can play DIVX perfectly. Can we not just somehow rip the Samsung DIVX player out of that and port it to other Android devices?
[Hero, G2 Touch Themes and Apps] M3nti0n:
mVideoplayer from the market does job good enough, just download MP4 versions for IPOD's

it works good for me, you can even load srt subs! :)
[Hero, G2 Touch Themes and Apps] foxmeister:
There are loads of good video players that play MP4s because that format it support natively by the OS.

The whole point of this thread is a desire to have a player that plays DivXs directly.

Regards,

Dave
[Hero, G2 Touch Themes and Apps] Phoenix2000:
yes please, lets stick to the title of this thread.

As a possible Android switcher, i'd like to know is there's a good, and possibly free, DivX player on the Android platform.
[Hero, G2 Touch Themes and Apps] immya:
just played some avi files, worked very well with them
[Hero, G2 Touch Themes and Apps] Diamond Geezer:
immya can you elaborate ? did you just play a normal resolution divx avi ? and using which media player software ?

Cheers
[Hero, G2 Touch Themes and Apps] immya:
played it in xyflash full version

its a full resolution avi file

here are some of the file properties

frame height :624

frame width :352

23 frames per second

its an avi file, not sure if its divx or anything
[Hero, G2 Touch Themes and Apps] Vraana:
Couldn't find yxflash on the Market. Do you think, it's dead already?
[Hero, G2 Touch Themes and Apps] Tyto:
Only works 2 min
[Hero, G2 Touch Themes and Apps] Tyto:
Don't play Divx
[Hero, G2 Touch Themes and Apps] ashr:
I've downloaded it from the market (searched for divx) and can't get it to start... keeps force closing, have just rebooted my phone to give the software benifet of the doubt, but doesn't look good so far.

*after reboot*

nope still force closes... guess I'll have to stick to my laptop for videos for the moment.
[Hero, G2 Touch Themes and Apps] Balos:
Its useless for divx. Not even the 1Ghz snapdragons can run it smooth.
[Hero, G2 Touch Themes and Apps] Detol Loki:
"Buy it to play more than 2 minutes" err.... no thanks.
[Hero, G2 Touch Themes and Apps] skyline247:
Just an idea. Are you installing on SD card? I original

ly installed on SD card and it FC'ed. I moved the app to internal and it works fine now.
[Hero, G2 Touch Themes and Apps] Ampicillin:
Guys what about CorePlayer ? :) Is it still in developing for android devices ? :(
[Hero, G2 Touch Themes and Apps] ddotpatel:
This may be of intrest,.... apologies if it has been discussed already,.... have not yet tried it myself yet.

http://android.modaco.com/content/a...rbase-the-android-avi-mkv-divx-y-rmvb-player/
[Hero, G2 Touch Themes and Apps] francescoandrio:
Not working yxflash, sorry

Windows mobile 6.1 + Core player + ACER M900, lousier than HTC Hero but can play Xvid movies with a little bit lagging.

Sorry yxflash, you are supposed to be better than that, but apparently you're not.

It's a shame that xvid and divx movies cannot play on most mobile phones.

Conversion softwares win the ground.
[Hero, G2 Touch Themes and Apps] memand:
But where is it?

Just found this www dot nextreaming.com/product/nexplayer.php
[G1 Q&A, Help & Troubleshooting] lapalways05:
So.. I was looking through youtube videos and realized the palm pre and iphone 3gs can run about full speed on the PS emulator, and they have a 600 mhz processor.

As the iphone 3g has 400 mhz and can run the PS emulators pretty poorly but still around 10 fps.

Why is it that android has not have a PSemulator yet?
[G1 Q&A, Help & Troubleshooting] The Reverend Gridlock:
cause no one made it yet
[G1 Q&A, Help & Troubleshooting] jndd333:
Maybe an N64 Emulator for beta testing?...always have had problems with N46 Emulators, would be sweet tho, even if i have to sacrifice framerate....
[G1 Q&A, Help & Troubleshooting] mackz:
yes!

conkers bad fur day on my g1
[G1 Q&A, Help & Troubleshooting] CrazyEye:
Correct me if I'm wrong but I've heard that the G1 actually has a dual core processor in it but somehow its limited to only running one core, so before we get any sort of PSX/N64 (Heavy Graphic) emulator, shouldn't we try to unlock that second core (We as in the sexy devs.)?

I might be wrong but in my search on the google, there is a dual core in the G1.

If that core does get unlocked, I could already imagine the battery life rofl.
[G1 Q&A, Help & Troubleshooting] B-man007:
im pretty sure the "second" core is actually the gpu processor on the same die.... im not 100% on this though
[G1 Q&A, Help & Troubleshooting] nolimit966:
PSX Emulator for the HD2 looks absolutley MINT!! I would love this for my HTC Desire android device! Twisted Metal on the go would be quality!

Would probably need a Bluetooth gamepad though
[G1 Q&A, Help & Troubleshooting] nickeedoo:
I hate to rain on your all's parade, as I've looked into this for myself, but the short answer is no. The CPU+ram on the G1 just doesn't provide enough power for this :( Now the second core that you're talking about really isn't another cpu core. As far as I can tell, it's used for 3G data and graphics. And as CrazyEye said, a Google search turns up that the G1 is using a "multicore processor". That may not necessairly mean that the second core is locked, but rather that it's being used for other things (graphics, 3g data, etc...). The HD2 has really great specifications and boasts a lot of power (especially for a cell phone I mean DAAANG), so it handles the PSX pretty well.
[G1 Q&A, Help & Troubleshooting] fstluxe:
Don't Forget! android apps running on Java wich is some slower and so harder on emulators etc etc...
[G1 Q&A, Help & Troubleshooting] roguethunder:
I'm surprised to hear this. Considering my old dell x30h (not a phone... but a pda) on its 624Mhz xscale(an armv5 implementation), WM2k3, and positively PIDDLING 64MB Ram could run many PSX games using FpseCE. Ultimately a little frame-skip is obviously necessary, but many games would be playable with said if the buttons on said PDA weren't so absolutely HORRID. Seriously btw, worst d-pad ever.

I can't imagine the 528Mhz Qualcomm chip not being comparable. And certainly 192MB-overhead ram gives FAR more than 64MB-system overhead(which left 32-48MB for programs... depending. And believe me, it was ram that the damn thing ran out of.) Oh yes. And my ol x30h didn't even HAVE graphics acceleration. At all.

Admiteldy, it might require installing as a rooted program or some such...

But... that's just my 2 cents.
[G1 Q&A, Help & Troubleshooting] brettf:
True that, but from what has been done with Kwaak 3 (http://code.google.com/p/kwaak3/), it seems like it can be done if the actual emulator library is written in C++ and has its functions wrapped and executed by the java app.

a good place to start would probably be looking at a linux based Psx Emulator

EDIT:

from ZODTTD (Great developer of numerous Emulators for iPhone):

in Dev Talk, ZodTTD News by ZodTTD on April 15th, 2010

" But most impressive of all is the 1300+ signatures received for me to support Android developments of VLC and some higher end emulators. It can be seen and supported here (http://www.petitiononline.com/ZodAndro) I’m working on getting a new Nexus One (as my previous one is on loan to a friend) so I can start developing on it."

I guess this means good things lie in our future. (well maybe not us G1 users)
[G1 Q&A, Help & Troubleshooting] Erniemac:
going to bump this so people sign the petition above ^^
[G1 Q&A, Help & Troubleshooting] Kangal:
Yes and no. Now there's native support in Android, i think its C+++ though. Still, a little closer to the hardware will help greatly with everything especially the dynarec. With a highly optimized* froyo ROM on the HTC Dream it would help even more with that Just-In-Time compiler, its probable.

*hardware acceleration, no memory leaks, minimum background tasks, maximum RAM and ROM availability

That petitions been signed. Zodttd has started working on psx4android.

Here's my experienced insight:

If you:

1) install the ROM stated above,

2) overclocked the device to 700MHz (stable yet faster) and

3) ran a fairly optimized emulator

you can achieve 30fps with sound for demanding titles like Tekken 3 or Gran Turismo 2. This is a fairly playable state, just consider some static in the sound and areas with many 3D objects will be visibly slow (10%) than other areas (human eye cannot detect differences past 40/45 fps).

However,

1) That ROM won't be made (hardware acceleration is tricky) or will take a few months.

2) Device OC (to make things smoother like 30fps) is no problem but isn't enough alone.

3) Zod's port won't be efficient (it never is, it will just be a dirty port like his previous work, sorry he sucks at optimizations, need more experienced and dedicated developers like in the GP32X scene).

To be frank, the G1 is a pretty good device especially unlocked ones for around AU$200.

However, it was so close but is short of greatness^. I mean PSX emulation would've been a great addition.

For greatness, HTC only needed to add:

1) more RAM (severely limited) at least 288MB like big brother Touch Pro,

2) a flashlight with the camera is very desired,

3) sometimes it lacks a little bit ROM so 512MB would've helped with those App problems.

Other things could've been added to sweeten the pot like, battery with more charge (1400mAh), front facing camera (Skype anyone?) and a stylus slot with a C-tylus.

^Many ARM11 devices out there dirtcheap, this one could've been pushed harder to make psx emulation playable even with 4M polygons/sec, which would've make it the best dirtcheap device.

PS If you want N64+Quake 3 you'd need a Cortex A8 pushed hard, and no I aint pulling numbers out of my @ss I did the research!
[G1 Q&A, Help & Troubleshooting] Kangal:
Also to add:

This is a quote for (FpseCE 1.0 for HTC Touch Pro ), just to bring to your attention.

If these figures are obtained for Touch Pro (same device more RAM), and the emulator runs fully native (WinMo 6.1), the G1 is "most likely" to do worse due to obvious disadvantages. I used "most likely" since it will greatly rely on how optimized the emulator is.

I urge PSX devs to optimize the code for the G1, and even if its slow (or not yet playable) at least it would be optimized enough to run on other, more expensive, devices (eg Moto Droid) smoothly or fullspeed.

Remmember, you're only as fast as your slowest compartment. So individually removing the bottlenecks will play key in psx for many devices to come.

Edit: fixing link
[G1 Q&A, Help & Troubleshooting] Kangal:
Sorry for bombarding this (abandoned) thread.

But I've got some news / update.

The psx4android project is falling through. The developers of Sensoid and Gameboid (both emulators that work fullspeed on G1) have teamed up with Zodtt (iPhone fanboy & emulator developer).

Bad news is compatible with Donut and above (Android 2.0 +) so it won't be functional for the HTC Dream/G1 with that official 1.6. Luckily you have the option of "final build" (umm stable?) of Android 2.1 with the CyanogenMOD 5.0.7. This would mean you have to learn some technical things and go through the risk of bricking your phone, but are well rewarded.

More bad news is that its still early and most likely will be aimed at the Nexus One, which should run fullspeed once major bugs are removed.

And some speculation here but even more bad news is that it won't be free (judging from Zodtt's track-record of having to buy things through Cydia for iPhone Apps).

Heres the link:

http://digitaldisbeliever.net/2010/06/zodttd-is-showing-some-love-to-android/
[G1 Q&A, Help & Troubleshooting] persko:
Well that is not entirely correct.

The default application framework is dalvik, which is almost Java; but it is alse possibly to develop applications for android in native code, if you need to, take a look at the Android NDK.
[G1 Q&A, Help & Troubleshooting] zipiol:
I've just sign in - 1932 signs now ;)

keep signing :D
[G1 Q&A, Help & Troubleshooting] i900frenchaddict:
having an emulator made by ZodTTd would mean a verrrrryyyy poor game compatibility and very few fps.

Just look at what PSX4iphone can do on a 3GS: maybe only 2 games running full speed with sound (in fact, I think wipeout is the only games I've seen running full speed on an iphone. Youtube is full of FF7 videos but you'll never see casting big magic spells or big battles in these videos...And tekken 3 is so slow that it's just a pain...)

So if results are already poor on it's original device that has a not that bad CPU.....
[G1 Q&A, Help & Troubleshooting] Terracide:
Yes but the Snapdragon of the nexus one and the HTC desire is a lot faster than the Iphone 3gs. And almost every year cpu power(not mhz) is doubled. So within a year you would have a pretty good working emu on a high end android system.
[G1 Q&A, Help & Troubleshooting] Kangal:
He is right that Zod won't be able to polish it as much as he does with the ones for the iPhone.

However, Zod did tell me that his N64 emulator is much more efficient than his PSX, so there is alot of room for improvement on the psx4android.

The biggest problem of course is hardware acceleration. The layers of VirtualMachine in Androids' coding allows for media to run in several standards to allow compatability at the expense of performance. And there are other factors too. For instance, the Motorola Milestone` has roughly equivalent graphics grunt as the Acer Liquid E`. However, PSX emulation should be very disappointing on the Motorola Milestone whereas it should be perfect (full speed + sound) for the Snapdragon devices.

Why? The emulators rely primarily on the CPU for drawing the graphics, where the potential of the GPU is left unused. The Motorola has a weaker CPU and decent GPU, in contrast the Snapdragon has a powerful CPU but disgraceful GPU. So the performance [of emulator] is biased towards the Snapdragon devices and that's not a good thing.

Here's why:

The CPU could do the graphics just fine it will only mean it would have to be pushed hard (more wear n tear), there won't be much processing power left (goodbye multitasking), the CPU would waste more battery than the GPU* (an important point when it comes to portability) and the emulator would run much slower^.

The future is looking at devices that have SoC's with powerful CPU's and GPU's where different cores can be shutdown. And on top of this it's looking for software that allows for cross-compatability across different processors (SoC's/x86/MIPS) within a certain level of performance loss. I see the greatest potential in MeeGo (a light and secure Linux) with cross-compatability (when based on Qt) on devices like OMAP44xx's (>1Ghz Dual Cortex 9 CPU) with modern graphics (SGX543MP8 ~ ATi HD3470). The technology is there but the market will have to mature before you can get one, ie people spending.

*usually the case when the CPU stays on idle and GPU is used but not always.

^Next gen GPU's are alot more powerful and better at drawing graphics (obviously) and can be switched off by the SoC when unused like Tegra/OMAP series.