yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Dead-Eye:
nico,

Glad to see you have release a beta version na...I currently running the first beta vga release...

I will download your latest release when I get home and start testing it...

Maybe you already have fix it in the latest release but only thing I see wrong with the first beta release is what I mention before about the text size for the "stime" widget...

Right now I'm trying to learn how to create widgets to use with your software...As you can see with the attach pic...I created two widgets by modify two of your widgets...also trying to learn how to use your automatic install...

The color clock is working ok but i'm having little issue with the flip clock, maybe that corrected shortly...

Keep up the excellent work...Once this software become a final release, I believe alot of individuals will start using it...Most people dont want to use it yet because its beta mode..

Peace...

dead-eye

Phone: HTC Touch Pro 2

Using: FEWidgets Ultimate VGA 1.0b1
[Windows Mobile Apps and Games] corepda:
Agree with Dead-Eye, great work just needs to fix few things & make it more smoother & people would just love it. :)

I can't change the size of the widgets in your first release, is it possible in your this 7aug release?
[Windows Mobile Apps and Games] jk7gr:
Godd application but need time!!!

This is a very nice effort but I discovered some issues with my HTC Touch HD device.

a) Some characters are shown small and some other big, with and without icons

b) In Fullscreen mode there is a line in the bottom that stays black.

Check the screenshots
[Windows Mobile Apps and Games] Rod65:
really great app, and it works good and fast on my htc hd except for one thing.

When I add the programs widget to the screen and tap on it my program folder will not open.:(

Instead the task bar appears on the screen bottom with the word cancel and the keyboard symbol.

Is there a language issue with this tool, because I have a german rom and the name for the folder is not "programs", but "programme" ?
[Windows Mobile Apps and Games] edvavi:
The widget that came with my MAC can be used here?
[Windows Mobile Apps and Games] Samip430:
No, deleted all the layouts and tried it, and it still wouldn't work. I tried re-installing it twice, but that didn't work either.
[Windows Mobile Apps and Games] XtR3m3R:
Hi, nice work ! My Omnia i900 Freezes if i want to add new contacts by tapping on the icon.
[Windows Mobile Apps and Games] DaVince:
I like it :)

Hey I like this. Except for the error that shows up after going from Today-Settings-Today Items tab-OK without changing anything. And it just freezes.

ReferenceError: MAIN is not defined
<anonymous>()@scripts/qd.vga.js:10
<anonymous>()@:-1
<global>()@:-1

And also for the bugs already mentioned like:

And also please add the

Overall, excellent job!
[Windows Mobile Apps and Games] tuscolavol:
Sorry... Been out of pocket the last 3 days. I installed the last update and everything is great. I'll be sending another donation your way for all of the great support. Thanks!
[Windows Mobile Apps and Games] Samip430:
I tried SsS-ROM and EnergyROM and ended up with the same results.
[Windows Mobile Apps and Games] tuscolavol:
I never use Full Screen but tried it just now to see if the Active Sync thing would happen. It did just as described. I'm om Mighty Rom 6, FYI.
[Windows Mobile Apps and Games] dragonballz:
hello

I still have the same problem since the first version I does not receive the SMS, I am obliged to open my mail box for receiving text messages!

Excuse me for my English
[Windows Mobile Apps and Games] nicodega:
:( I'm trying hard to reproduce this error but haven't been able to so far. I'll let you know when I do.

EDIT: Well I've managed to reproduce the error, I'm now trying to see why it happens.

I'm sorry but I really don't know what might be causing this error, it doesn't seem to be too common though, have you tried using another ROM?
[Windows Mobile Apps and Games] nicodega:
New version 1.0b11 is up :)

Changes on 1.0b11

- [Fixed] When fullscreen is enabled an another application was opened, the other application will gain focus.

- [New] New Task Manager Widget (shows up to 8 tasks). Tap once to show the application and tap and hold to close it.
[Windows Mobile Apps and Games] acdata:
the shortcut widget cant launch many applications correctly

most of the times the Gui doesn't load well

i listed 3 app with pic below and i launched them with and with out shortcut widget

Ms facebook App

resco explorer

Nitrogen Mp3 player
[Windows Mobile Apps and Games] nicodega:
I'll try to see why it happens.. I'm using shell APIs to open the apps but perhaps I should set another variable or the directory.

Did you create the shortcut to the executable file directly or using existing Programs shortcuts?
[Windows Mobile Apps and Games] Soaa-:
In WM 6.5 build 23047, setting the widget bar to the bottom without fullscreen mode still places the bar too low, rendering it inaccessible when closed.

Also, the task manager is quite buggy... Some apps show up without an icon and I can't do anything about them. Also, the placement of the apps is awkward.

I think I'll work on the widgets a bit when I have time...

Also, have widget snapping bounds been implemented?
[Windows Mobile Apps and Games] Samip430:
How about a Comm Manager Widget? It would be a lot easier to get to it, rather than having to get to it through settings.
[Windows Mobile Apps and Games] acdata:
I created the shortcut to the executable file directly
[Windows Mobile Apps and Games] nicodega:
I'll see If I can reproduce the bottom bar error on the WM 6.5 emulator.. did it happen on every other build of the app?

About the task manager, I think I've messed up something in the code :o try renaming images/app/exe.vga.png to exe.png, it'll probably show the icons correctly :)

Widget snapping bounds have been implemented, I think it's also documented on the developer manual on the AIP section if I recall correctly.

What do you mean by a comm manager? I mean, what features should the widget have?
[Windows Mobile Apps and Games] pepinos:
Hi,

It is really nice application.

Just one bug with my device. Cant start BT using it self, just from standard telephone menu. It say " Could not change state to..." and Error..

Im using win 6.1 original one.

Thank you.
[Windows Mobile Apps and Games] tuscolavol:
Use the Task Widget. Go to Windows and choose CommManager.exe.

Works with the TouchPro, anyway.
[Windows Mobile Apps and Games] nicodega:
It might be something not compatible with your device because on my omnia2 it's working and I haven't hear complains about it. I'll see if I can fall back to a different method if the first one fails.

EDIT: Could you tell me if it says "Could not change state to off" when bluetooth is off or "Could not change state to on" when bluetooth is on and you tap the widget? That would mean the error might not be on the way I'm setting them on/off but on the way I'm detecting the current state.

Does this also happen after a soft reset? On the windows mobile 6.5 emulator the bar location is calculated properly :(

Did you by any chance set fullscreen and then set it to off again? (I'm asking because I know this breaks the window size).
[Windows Mobile Apps and Games] Soaa-:
I totally did. :P Is it a bug in WinMo or in FEW?
[Windows Mobile Apps and Games] nicodega:
On FEWidgets, it'll be fixed on the next version.

Have you tried setting the bar to bottom, disabling and then enabling again the plugin, not being on fullscreen? It'll be helpful to know if it works ok when fullscreen hasn't been enabled after the app started :)
[Windows Mobile Apps and Games] Soaa-:
I've tried disabling and enabling and even soft-resetting but still, no go.
[Windows Mobile Apps and Games] nicodega:
Could you please disable FEWidgets (if it's enabled), copy the attached dll to your windows directory, enable FEWidgets, disable FEWidgets and attach on a post here (or send me by PM) this file: \FEWidgetsDebugOutput.txt?

I know it might be a long procedure but it will help me find out why it isn't working properly on your device :)
[Windows Mobile Apps and Games] pepinos:
Well it actually does not matter what it the status of BT, it does say it any time, when I try to turn on/off the BT via FEWigets. Anyway the BT working as usually, when I using standard menu. The soft reset does not change anything. Im using D2 and win 6.1 original ROM. Regarding full screen I did not try yet.
[Windows Mobile Apps and Games] marioval:
I just tried this app for the first time today. I'm a little late in the game and I started reading some of the threads but there are 30+ pages so I figured I would just state my problems and hope someone is gracious enough to assist. I have a Samsung SCH-I760 running WM6.1Pro.....

Flipping out the keyboard to switch to lanscape mode totally locks up and I have to SoftRest to get the device back.

Most of the shortcuts I create to launch apps do not work Resco Explorer, Bing LiveSearch, Kinoma FreePlay, C-APISRO, Google Youtube, etc. Some just do nothing, other give .NET error. the apps launch fine if run through Startmenu. Strangely they will launch fine through FEW if I point the widget to the .lnk instead of the .exe but then the icon is blank and the app name appears on the icon which I do not like.

Thanks
[Windows Mobile Apps and Games] nicodega:
It locksup using the 1.0b11 version? did you try turning off the "Fast Orientation change Option" to see if it would still lockup? (It might take 10 or more seconds to switch though).

About the shortcuts I found a bug which will be fixed on the next version and it might be what's causing those errors.
[Windows Mobile Apps and Games] Soaa-:
Sorry for the delay... here's my debug output.
[Windows Mobile Apps and Games] nicodega:
EDIT: Please try using the attached dll and let me know if it fixes the problem.

This dll must be copied to \Windows with the app not set on the today screen.
[Windows Mobile Apps and Games] Soaa-:
Nope, same thing as before. It's still too low.
[Windows Mobile Apps and Games] nicodega:
:( could you post a screenshot? so I can try to figure out why it's happening based on how much of the bar is visible?
[Windows Mobile Apps and Games] Soaa-:
Here you go. I hope you can fix this!

Also, last time I tried, widgets didn't snap to screen edges. Widgets also didn't snap to adjacent edges, so let's say I had widgets 1 and 2 that I wanted to place next to each other; I can align the top edges but not the side edges. Could you implement that in the next version if it's not already done?
[Windows Mobile Apps and Games] nicodega:
My mistake.. I had uploaded a wrong dll :o

Please try this one.. sorry to make you try so much but you seeme to be the only one with a skinned menu hehe (and I don't know what you are using to skin it or I'd reproduce it on my emulator :))

EDIT: What widgets where you moving and didn't snap? (to try it with the same widgets)

EDIT2: About the snapping.. you had two widgets next to each other (horizontally) and they would align on the horizontal axis but not on the vertical axis? That's what happened? If so, snapping won't occur on that case, because I didn't find it conftable, because most of the time I wanted to lease a distance between the widgets when they where next to each other horizontally.
[Windows Mobile Apps and Games] Soaa-:
Oh, I'm using build 23047; all the builds from 2303x or something forward have a larger softkey bar and a thinner taskbar. I didn't know you weren't aware of this. ^^;

The new DLL still doesn't work, unfortunately...

Well an example of widgets that don't snap is the battery meter and the signal meter. It seems to snap only along one axis at a time. Try it out with any widget.
[Windows Mobile Apps and Games] nicodega:
Please read my segond edition of the other post regarding the snapping and tell me if that's the problem you have.

Now back on the docking, could you try soft reseting the device after copying the new dll? because sometimes windows won't update the dll correctly. But perhaps I'm missing something here :(

With the build you mean windows mobile 6.5? Sadly on the emulator the build is older than that one, and that's why I've got to ask you to try it.
[Windows Mobile Apps and Games] Soaa-:
I'll soft-reset now. Done, didn't work.

Concerning snapping, it's just as you said, but I figured snapping bounds would provide a margin between widgets when snapping is used.

The reason I'm requesting snapping on both axes and snapping to screen edges is because only then I can implement a set of widgets that arrange in a grid, Sense UI or SPB Shell style.
[Windows Mobile Apps and Games] nicodega:
You could implement that kind of snapping on the scripting side of your widgets, using the onDropped event and looking for widgets with the same id property or something like that..

I think snapping always to a grid pattern would not be right because you might want to keep a specific distance between the widgets when arranging them.

EDIT: Please try this dll (I had made a mistake on the last one)

EDIT2: Oh and after copying it please soft reset the device and then activate the app to avoid a second try :)
[Windows Mobile Apps and Games] Soaa-:
Hmm... I'd rather use the built-in engine instead of scripting whenever possible. Makes a more consistent user experience. How about an configuration option to snap both axes? That way the user can choose the behavior s/he likes.

Also, the new DLL still gives the same problem even after soft-reset. ):
[Windows Mobile Apps and Games] nicodega:
If I only had a device with WM 6.5 :(

I'm sorry but I'll need you to use the new dll and generate the \FEWidgetsDebugOutput.txt again. Please remove the old one before enabling the app, and remember to disable it or the file will be locked.

I'm really sorry to make you test so much :o but I think it should be working now, but can't understand why it's not and I'm missing some values I forgot to output to the log.
[Windows Mobile Apps and Games] Soaa-:
Here's the new debug text. I hope it helps!
[Windows Mobile Apps and Games] marioval:
Yes version 1.0b11... yes I tried with that option on and off with no difference. Thanks.
[Windows Mobile Apps and Games] nicodega:
Are you sure you are using the proper dll? This log is exactly as the first one, while it should have more entries.. I've confirmed they are on the code, so I guess somehow you are still using the original debug dll.
[Windows Mobile Apps and Games] Soaa-:
Huh... are you sure you didn't upload the wrong DLL again? I'm positive I used the latest one you attached...
[Windows Mobile Apps and Games] jsanta11:
I installed it on my TP2 , working good just that the background didn't strech all the way so i have a white blank area near the bottom ...
[Windows Mobile Apps and Games] cybersolo:
i am having same problem, wm6.5 23047 for KS20, but all three dll cannot not load: FWMainProvider.dll, FWPhoneProvider.dll and FWCommandProvider.dll
[Windows Mobile Apps and Games] rachey:
Hi,

I tried to install on my Omnia, but i'm getting an error message.

Image Error: Could not load images/backgrounds/backp.png

None of it is working :( can anyone help???
[Windows Mobile Apps and Games] nicodega:
Hmm I'l try it at home later today but I think I did upload the right one. That's weird but it could explain why the changes were not working perhaps. What I'm certain of, is the dll you used was an old one (it seemes to be the first one I attached on the forum).

The application will not strech the background. The image should be as big as the size of your screen.

That's weird, are you sure it installed correctly? Please verify those dlls are inside the providers directory (under the app dir) and it's size is not 0.

What CAB did you install? the QVA/WQVGA one or the VGA version? You should have installed the QVGA one since the omnia screen is WQVGA.
[Windows Mobile Apps and Games] nicodega:
Here is the dll again, you don't have to close the app now in order to copy the file.
[Windows Mobile Apps and Games] Soaa-:
The new version works! Thanks a bunch.

Now I can develop a theme. :D But please, can you implement an option to snap both axes at once? Also, a bigger distance threshold for a press versus a drag would be nice, as I always find myself dragging a widget by accident.
[Windows Mobile Apps and Games] nicodega:
Well, I've incremented the distance for VGA/WVGA devices, as well as the kinetic scrolling speed (it was set for smaller devices).

I've looket at the snapping code in order to figure outa way to implement what you ask for, and it would probably be a mess because of the way snapping is being performed.. however, I've added a new parameter which can be set on the widgets manifest (for custom widgets) or on the widgets.xml file for existing widgets, which allows setting a distance to be applied on the perpendicular axis to the one on which a snap took place. On the developer manual (which I'll upload again when I update to the new version in a few minutes) I've explained on the AIP section how the new parameter works and placed some example cases with pictures.
[Windows Mobile Apps and Games] nicodega:
I've uploaded the new version.

Changes on 1.0b12

- [Fixed] On some devices docking the Widgets Bar at the bottom will make the bar overlap the menu. (because today window size is not calculated correctly)

- [Fixed] If the WidgetsBar docking is set to bottom and then to left again it won't update the Show/Hide button properly.

- [Fixed] Some applications are not launched correctly.

- [Fixed] On the VGA version some programs are displayed without icons.

- [Fixed] Error messages would display the error on the title.

- [Fixed] When switching fullscreen on and then off application window size won't be calculated properly.

- [Changed] Kinetic speed on VGA/WVGA devices is now increased.

- [Changed] Drag distance to differenciate a tap from a drag operatino is now doubled on VGA/WVGA devices.

- [Changed] On the Task Manager Widget, now the first icon is always arranged at the bottom instead of on the left.

- [New] Added a new parameter for widgets (can be set on widgets.xml) which allows specifying a distance to be left between the snap point on the widget with the parameter set and the snapped snap point on the perpendicular axis to the one the snapping took place.
[Windows Mobile Apps and Games] cybersolo:
yes, verified those 3 dll in provider directory which also has the provider.xml file.

total size almost 2mb+.

could not load because not enough memory? maybe..

pity, i had to uninstall. Any way, great app though as i managed to run the lite version.
[Windows Mobile Apps and Games] Kris74:
Hi,

First of all thank you for a fantastic app, it has really breathed new life into my phone.

I am having one problem with it though:

I use push email from a MS exchange server and not only does the mail app not update with the number of unread emails I have but it seems that whenever FEWidgets is running the activesync does not connect properly (despite saying that it is connected) it does however sync when selecting send/receive in email.

Any ideas?

I'm running a kaiser on the official orange WM6.1 ROM (as obtained from your good selves :cool: )

It also occured to me an enhancement that might be nice would be to be able to label each of the pages that can flash up instead of the (0|1) particularly if, as I do, you have multiple pages of contacts organised by theme.

Regards

Kris.
[Windows Mobile Apps and Games] sofajar:
its works on my htc 6800 altell

:D
[Windows Mobile Apps and Games] nicodega:
It might be a memory issue.. have you tried removing the app completely, deleting the app directory left behind, downloading/installing the new version?

Hmm I don't know what might be causing ActiveSync to fail. I'm not using anything which might (or should cause it to cease functioning).. About the app unread email counter, I'm using a standard WinMo registry key to get the ammount of unread email, ig it's not updated correctly that might cause the error.. or perhaps it is, but I never get the event raised. Do the Missed Calls or Unread SMS widgets work properly?

:)
[Windows Mobile Apps and Games] Kris74:
It looks like I might have been mistaken about the activesync :o although I've done a number of soft resets, I could claim it wasn't and has magically fixed itself :) the notification is definitely not working though, nor is the sms one. Not sure about the missed calls one as I haven't missed any calls! I've got a sleeping baby in the room with me at the moment or I'd test it out...
[Windows Mobile Apps and Games] Floady:
I have been a fan of this project since it started with your first version in flashlite. thouh i now downloaded both versions to try on my X1i

but no success :( i get a windows scrollbar on the rightside, so i can scroll the entire layout/application. with the vga i can only use the open and close button of the widgetcontainer.. i cant use any widgets. the wqvga doesnt do anything
[Windows Mobile Apps and Games] hdaackda:
can someone tell me how much system memory does the latest version take? also, this is like a manilla replacement right? I'll save around 2.5mb by disabling manilla...

will try this in a couple of days..
[Windows Mobile Apps and Games] Soaa-:
Another bug I've found: there's a 2px edge all around the FEWU window. Could you look into it? It's slightly bugging.

Also, an option to hide the page/window indicator would be nice.

And, it seems that adding OpenGL acceleration isn't terribly hard; look here: http://doc.trolltech.com/4.5/windowsce-opengl.html
[Windows Mobile Apps and Games] Mc S.H.O.:
hello ...i cant:

cant change wallpaper (image error)

when i install hero interface..........left slide bar not to buttom

and the signal en battery icon are ****
[Windows Mobile Apps and Games] Baerbs:
Hi

The App looks great (in the pictures i have seen), but something seems to be very very wrong. (I guess that is a fault of my Eten M800)...

Everytime I start the Today Plugin, I get the FWCommandProvider (etc.) error (the .dll files are in the folder and have a filesize >0 ).

And everytime I try to drag a widget to the Page, I get a Script Error with the following content:

ReferenceError: FWCmd is not defined

<anonymous>([object

Object])@Scripts/programmname (bt or op or something... depending on the widget).js:number (something between 1 and 999 so far)

<anonymous>()@:-1

<global>()@:-1

Tried the QVGA and VGA versions.
[Windows Mobile Apps and Games] cybersolo:
good news, managed to load this program after flashing to 23049 from 23047.

not sure why, but it works.

the only thing is that i install the VGA version first, found it is working then uninstall and re-install QVGA version.

in 23047, even hard-reset also not working.

possible reason:

1. 23047 -> 23049

2. install VGA then QVGA.
[Windows Mobile Apps and Games] Mr.Panda20:
how do i put it in my phone???? i have an HTC touch pro.
[Windows Mobile Apps and Games] jrodizzkool01:
Download the CAB For VGA/WVGA Devices and install to either Device or Storage Card (whichever you prefer).
[Windows Mobile Apps and Games] taospirit:
Hello, i just have a little prob with the temperature in farenheit and not in Celsius (i'm french sorry :D ) even if i modified parameters line in weather settings and even if i choose "celsius". Any suggestions?
[Windows Mobile Apps and Games] Mr.Panda20:
cool got it to work thank you. i love it!!!!!!!!!!!!!!!!!!!! one question how do i change wallpapers? and the clock form 24H to 12H
[Windows Mobile Apps and Games] taospirit:
Mr.Panda20, put them in folder Images/background, then U can change it with the background widget
[Windows Mobile Apps and Games] Mr.Panda20:
ok just one more question. how do i change the clock from 24h to 12h?