yashsingh1/xdaforums huggingface dataset:
[Touch HD Themes and Apps] Pandemoniumone:
You can adjust your system volume before you start the game, or just turn the system volume off.
[Touch HD Themes and Apps] francescohtc:
the screen is zoomed on my touch cruise,...
[Touch HD Themes and Apps] jeremy89632:
Game works quite decent, although its quite big.

I hope you can add your application on the Hacking and Development thread.

http://xdaforums.com/forumdisplay.php?f=260

It works quite okay on my QVGA device, But I hope, you are able to include a QVGA resolution onto this game as well.

It will surely be a top hit ;)

This application is featured on the xda-developers front page.
[Touch HD Themes and Apps] hfrmobile:
Agree. Should be under Games ;-)

Cool idea to bring Moorhuhn to Windows Mobile!

But does not work with MDA Compact III (WM6, .NET CF CLR 2.0.7045.0). I am able to install the app (no warning that a newer CF version is needed) but when I try to start the app it says that it needs a newer .NET CompactFramework version but the error message does not say which version is needed ...
[Touch HD Themes and Apps] Badwater55:
Cool! :D

Works well on Glofiish X800.
[Touch HD Themes and Apps] antidan:
Love it!

I wish there were more point and shoot games for WinMo, so thanks for this one :)
[Touch HD Themes and Apps] leobox1:
good job buddy
[Touch HD Themes and Apps] man_so:
sounds cool
[Touch HD Themes and Apps] NeverGone\RU:
Great!:D

Will be the QVGA version released?
[Touch HD Themes and Apps] harry_dinh:
this is a lovely game.

thanks for this game buddy
[Touch HD Themes and Apps] jimbo29:
An idea...

Everybody, i have a suggestion:

Let's make a topic with this kind of games: joyful and fun!!!

I still belive that our HDs needs this type of games!!!

For really playing games we have pcs or games console!

Thank you and this is a great game to play just for fun!!!

Cheers!:)
[Touch HD Themes and Apps] betty.k:
works great for me on the stock australian telstra rom. handset is a blackstone.
[Touch HD Themes and Apps] lunakirb:
nice :D like it
[Touch HD Themes and Apps] puppetmaster22:
cool thanx a lot ;)
[Touch HD Themes and Apps] THMS:
Nice Game, I love it
[Touch HD Themes and Apps] Ap0cAl1pS:
great job varius2k :) works like a charm on my HD T8282

keep the good work :)
[Touch HD Themes and Apps] bliblablub:
nice :) :)
[Touch HD Themes and Apps] namelessrabbit:
Great app!

Thank you so much for this great game! Thats exactly what I'm looking for!
[Touch HD Themes and Apps] neato4u:
it works on samsung i780 but...

Well, it works on samsung i780 but it seems that the screen is cropped.

I guess this was ment for VGA? Samsung i780 has a screen res of 320 x 320.

It's playable, but I can only see this....
[Touch HD Themes and Apps] bouya_k:
nice game funny

thanks for your work
[Touch HD Themes and Apps] abdullah1982:
thanks a lot mate. gr8 game
[Touch HD Themes and Apps] Brtt:
Sure thing, but having to fiddle with the system's configuration everytime you want to play the game is not really user-friendly.
[Touch HD Themes and Apps] kenaramis:
thanks mate, keep getting it better
[Touch HD Themes and Apps] bliblablub:
Please port it to qvga (240x320)

and add an option to decrease the time... It is a bit hard to keep your attention :D
[Touch HD Themes and Apps] freco:
Thanks. Added to my blog.
[Touch HD Themes and Apps] patcooke:
well done

really nice and well done - thanks.
[Touch HD Themes and Apps] harddisk_wp:
hahahaha duuuude this is epic. mny thanks, now the only thing missing is the sound and it would be so perfect
[Touch HD Themes and Apps] gilmuis:
problem

if I want to start playing with it comes the message moorhuhn.exe missingmethodexeption

powered by
[Touch HD Themes and Apps] tdl138:
how to exit

hi varius2k

great apps ! can advise how to exit the game from leo?
[Touch HD Themes and Apps] tkaushro:
Awesome, you made my day. Thank you very much. :D
[Touch HD Themes and Apps] Octopuz:
thanks. :)
[Touch HD Themes and Apps] jaaphooi:
OO yea

Nice work I like it.

It's a donation worth,and ad in a M60 that's nice
[Touch HD Themes and Apps] MaxiLudwig:
how to install

Hi Folks,

sorry im a newbie. I was trying to install the cap link on the end of your message to my HTC HD2 but it shows me only, even on my LapTop, that this is just a picture.

Can you please send me the installation link via Email: maxi@paradisebay.de.

thanks a lot.

Maxi
[Touch HD Themes and Apps] MaxiLudwig:
MoorHuhn

I have a recommendation.

Maybe its possible to give the Chicken a sound, for example if you miss the chicken with your shot the chicken should laugh about you.

Just an Idea.

Maxi
[Touch HD Themes and Apps] kepol2002:
Nice 1,thanks for the game.works fine on hd2
[Touch HD Themes and Apps] oida_oida:
thanks! cant wait to get my phone to finally try it!
[Touch HD Themes and Apps] tomduursma:
Why doesn't it works on my device?:confused: I've got an htc touch hd. it says i dont have the right version of microsoft frameworks?:confused:

where can i download that??

pleas help:)

(sorry for bad English, i'm Dutch :P)
[Touch HD Themes and Apps] Hakim Rahman:
this, use it to your device......
[Touch HD Themes and Apps] tomduursma:
Thank you really much:) great game.
[Touch HD Themes and Apps] lygas:
nice!!! go on mate
[Touch Diamond, MDA Compact IV Themes and Apps] pikna:
Hi guys,

I m really fan of an Iphone game called Flight Control.

I just want to know if it is possible to convert the IPA file to a cab one easily.

Thank You very much for all the work done
[Touch Diamond, MDA Compact IV Themes and Apps] wilfmoralee:
That sounds great, would love if it could be converted. Was on the company's site that makes the game this morning and doesn't look like they have any plans to bring out a WM version.

Doubt this could be easily done but is deffo something I would pay for if it could be (and I don't often buy software!!)
[Touch Diamond, MDA Compact IV Themes and Apps] pikna:
I would pay too, but i don't think it is going to show up on WM..
[Touch Diamond, MDA Compact IV Themes and Apps] hebbe:
no, it's not possible to convert the iphone's ipa file to a winmobile cab file, in order to play the game on the diamond.
[Touch Diamond2, Pure Themes and Apps] 5kordez5:
hi,

can you guys tell me whitch g-sensor games are the best. I had some but i allways got an error. :confused:

so please tell me the top 5 g-sensor games
[Touch Diamond2, Pure Themes and Apps] chris5s:
Hi

"Teeter"" was preloaded on my phone, love it ;)

Haven't really found anything else that looks good - tried NFS but thought that sucked - gameplay and sensor reaction was poor.

There must be some decent (freeware?) games out there ....

Peace
[Touch Diamond2, Pure Themes and Apps] chch:
My D2 came installed with many games

So far I have played:

- Scrolling Hell - The Search for An Application

- Scrolling Hell - The Search for A Contact

- Memory Test - What was that appointment I made 2 days from now?

I don't really enjoy any of these games though
[Touch Diamond2, Pure Themes and Apps] Jim Coleman:
I don't wish to give away spoilers but the walkthrough for each of these games is as follows...

- Scrolling Hell - The Search for An Application

1. Turn off TF3D

- Scrolling Hell - The Search for A Contact

1. Turn off TF3D

- Memory Test - What was that appointment I made 2 days from now?

1. Turn off TF3D

2. (Optional) Install TodayAgenda
[Touch Diamond2, Pure Themes and Apps] chris5s:
^ nice :rolleyes:
[Touch Diamond2, Pure Themes and Apps] chch:
hehe, I am an advocate of turning off TF3D but have been too lazy to do this so far as I know other tweaks will probably be needed.

Once TF3D is off the "The Search for An Application" game still exists right?

You just also have the option of searching via the standard WM Programs form too.

In 6.5 they must have changed the WM programs form too. Any idea what to?

I am now miles off topic and it is all my fault. Sorry gamer dudes.
[Touch Diamond2, Pure Themes and Apps] wish34:
NFS undercover ... very good game ...good GFX and G sensor suport:D
[Touch Diamond2, Pure Themes and Apps] kareeem:
Horrible landscape support though, you have to slideout the keyboard or change orientation to play it in landscape. Also, as previously mentioned, the sensor reaction is indeed poor.
[Touch Diamond2, Pure Themes and Apps] bugsykoosh:
Resco Bubbles is nice as is Marbles Worlds (but the images aren't as sharp as they could be). Also Xtrakt is probably the best (just install Gpad to make it work with the gsen).
[Touch Diamond2, Pure Themes and Apps] bneiharash:
Is there other games now for this phone?

teeter - bubble breaker - solitaire - planet protector, are the games i've got

can't find the way to make experiment 13 and Xtrakt work

i've already downloaded apps but this is not working for the moment.

It's my new phone, i was on sgh-u600 before...

If i can install my java games i can't play with, java show me a black screen
[Touch Diamond2, Pure Themes and Apps] Senax:
[GAME] Leo's Flight Simulator for HTC Diamond ... in a *.cab

EDiT:

http://xdaforums.com/showthread.php?t=410178&highlight=sensorNew G-Sensor/Accelerometer Game: CAVER

lightsaber (Version 1.0)

Lunar Tilt ............. Video

SensorMaze - a little game

G-Invaders (tilt-sensor and nav-sensor game) ............. Video

Diamond Beer v2 ............. Video

Magic 8 Ball

Sensory Overload ............. Video

Diamond VR Hologram............. Video

Diamond Cubes Dice Simulator ............. Video

PocketGravity - G-sensor enabled physics simulator ............. Video

DoubleSkill - Gsensor enabled game

Resco Bubbles Teeter-like commercial Game ........ Video

G-Flow G-sensor stylish game ....... Video

YAGBT (G-Sensor ball game) ............. Video

TouchDown (platform-like helicopter game)

GPong2D (G-Sensor Pong Game) ............. Video

BeMario Act the role of Mario in real life, with sound effects....... Video (demonstrated on a G1)

Spin the bottle (Spin the bottle simulator) . ...................... Video

Navtris G-sensor and Navi-wheel Tetris game ....... Video

SnowStorm 2 Simulated snow globe ....... Video

Marble World 2 Commercial Marble Madness game

Gravity Balls Space Invaders type Game

Aquarium Floating G-sensor-responsive fish

Shake and Win Magic 8 ball game

Ball Physics Ball and gravity simulation game

Gravity Pong Pong game using G-sensor

Boing Bouncing Ball platformer

/ end of EDiT

ShellSwitcher is a small and easy to use Windows Mobile system utility for switching between well known shells:

SPB Mobile Shell,

Titanium,

Touch Flo,

Touch Flo 3D,

HTC Sense,

PointUI Home 2,

Androkkid,

WisBar Advance Desktop,

Throttle Launcher

classic Today screen.

Program gives the ability to select the native or custom WM plug-ins and activate them on the today screen.
[Touch Diamond2, Pure Themes and Apps] edward_andrew:
From the list above I tested Lightsaber and Diamond VR Hologram.Each game launches and show graphics but no respone to tilting.The sensor is working properly because the Teeter responds to tilt.It seems that all those games are written for HTC Diamond (not 2 - Topaz) that uses Sensor SDK 3.Unfortunately my Diamond2(Topaz) uses sensor service v.4.2.19221329.01 (from registry).Is there a hack to make all those games to work with Sensor SDK v4?

I've tried hacked Sensor SDK 3 from here http://xdaforums.com/showthread.php?t=603220 with no luck.

Any ideas?

Edit: Leo's Flight Simulator,Diamond Beer2, Lunar tilt and Spin the bottle are not working either,no input to them from the G-Sensor.
[Touch Diamond2, Pure Themes and Apps] boderz:
i want recomendation for good games if possible with link.

thanks
[Touch Diamond2, Pure Themes and Apps] Fisher_9511:
Really useful post

But I think that it misses the original Doodle Jump (but you still can upgrade to a Gingerbread build for your Topaz device and get great Android games)
[Non-Touchscreen Windows Mobile Other] stha:
Hi all experts.

I'm having trouble with dropped calls on my M89 smartphone running WM6.0

I have made a post with more info here :

http://xdaforums.com/showthread.php?t=524138

I have made a backup-file of the registry with CeRegEditor.

I'm not an expert in registry-settings, so I'm asking for help to debug the registry-file to see if some strange settings are present. Or perhaps you could advise me to some registry-hacks that will help.

The file can be opened in CeRegEditor. (after unzipping)

The phone drops the first call after a soft-reset after 15-20 seconds.

This happens every time. The next calls can sometimes last 2-3 minutes.

As earlier stated it seems like the GSM-module resets. Perhaps because some process/program/service tries to access the GPRS-network.

I also tried to flash the M89 with a chineese version of WM6.1

It seems that this version works a little bit better, but dropped calls still accur. I can't read chineese, so now I'm back with english WM6.0.

Hope you can help me.

Best regards

STHA
[Non-Touchscreen Windows Mobile Other] stha:
Hi all.

I finally fixed my M89. It turns out the phone crashes and/or disconnects when the GSM reception is bad/lost. And it is really bad with this phone. The internal antenna is a piece of foil located in the buttom of the phone. Right where you hold your hand when using the phone. This makes the reception really bad.

So I took the phone apart and soldered in a DIY-antenna and put 2 pcs. of these "booster antenna stickers" from Ebay inside the phone.

Since then I never had a crash or dropped call.

Regards

Stha
[G1 General] androidmonkey:
I started using Google ION ROM rev1 last week and I have been very happy. Question is, why is it so much faster and lag free than the standard G1 ROM? I was on JF 1.51 before this and it was very laggy. Also, I first tried Google ION ROM rev2 and I didn’t see any speed improvement.

Is Google ION ROM missing anything? If not, why wouldn’t Google optimize the G1 ROM to be this fast?
[G1 General] cyanogen:
The first person to say something about a different version of DalvikVM is getting punched in the face :eek:

It's because it's a nice, clean build of AOSP 1.5r2 with no extra bull**** installed, thats all.
[G1 General] salamandar:
whats a DalvikVM?

j/k! "Ducks as cyanogen swings:

P.S. Luvin your work cyanogen, thank you sincerely.
[G1 General] dwang:
and its not because it has pre-generated odex files either.

Its all kernel optimization I believe.
[G1 General] cyanogen:
Nope, the kernel is msm_defconfig (you can pull /proc/config.gz and compare for yourself), right from AOSP with zero changes.
[G1 General] dwang:
Ok, it must be "magic" then. :-)
[G1 General] defconoi:
I installed ion, I dont think its any faster than any of cyanogen's roms
[G1 General] alapapa:
same here :confused:
[G1 General] androidmonkey:
DalikVM is a virtual machine created by some guy at Google.

http://en.wikipedia.org/wiki/Dalvik_virtual_machine

I havent tried any cyanogens ROMs yet. I may have to give one a try, its based on JF 1.51, right?
[G1 General] androidmonkey:
Did you install rev1 or rev2?
[G1 General] afflaq:
It's the dalvikvm combined with the .odex optimizations.
[G1 General] dwang:
did u even read the entire thread. Not its not.

dalvikvm in ion is exactly the same as j1.5.

android already does dexopt automatically on the dex files in the dalvik-cache. You can see it in the logcat whenever you change kernels.

All the stuff that people are doing to their ROMs are basically all placebo effect. The additional speeds that people are getting is from using cyan's boot.img.
[G1 General] gnunixguy:
I used ION for a few weeks, actually just started using Cyanogen's newest. I don't really notice much, if any, speed difference between the two. Same with Dude's latest ROM.

I do believe ION is all about the optimization (default CPU is 384mhz, not 528 on G1 port). ION was just optimized as much as possible to run the same speed on a slower processor. At least that's my take on it.
[G1 General] alapapa:
both

(10 char minimum)
[G1 General] cyanogen:
See here about DalvikVM: http://xdaforums.com/showpost.php?p=4021692&postcount=3791

It's snake oil. I don't know how or why people (and ROM developers) are spreading this idea. It's just plain wrong.

Then read this about dexopt (particularly the "preparation" section): http://android.git.kernel.org/?p=platform/dalvik.git;a=blob_plain;f=docs/dexopt.html;hb=HEAD

Those .odex files are the exact same thing that is generated by the runtime in dalvik-cache. Now, it *is* possible that accessing resources inside of an apk where the original classes.dex has been removed could be slightly faster due to smaller size, but the zip format is designed to be seeked on so I don't really buy this either.
[G1 General] afflaq:
Had the forums let me enter that in all caps to show my sarcasm I would have... /bonk
[G1 General] cyanogen:
I realized that after I posted, but the points made are still true.
[G1 General] Mikey:
aFLACK!!!! :)
[G1 General] jubeh:
Again, it's not the dalkvik vm, or the odex files, or the smaller rom (not much actually, only a few files smaller than an adp google rom), it's the combination of the three plus a few other factors.

Dwang, you keep waving that flag that the dalvik vm does dexopt at the dalvik-chache, yet you're still failing to realize that IT IS DOING DEXOPT AT THE DALVIK CACHE... if the files are pre-odexed, the VM doesn't even do that. The dex at dalvik cache are not optimized, they're still dalvik bytecode, dalvik does this to prevent parsing the whole apk at app runtime and wasting time with both storing the dex to phone memory (which is already limited), and then running dexop at the extracted bytecode (because, as you correctly pointed out the other day, dalvik doesn't do jit, so .dex is quite useless to it),

with odexed files, you're saving both of those steps, the device just executes the .odex as needed without having to load to phone memory (thus linux's memory management doesn't kick in and dump, for example, home screen memory, explaining why you can return to home so quick). On T-Mobile's and google's roms, it goes an extra step by removing the .dex file from the apk, that way, when the machine still has to decompress the .apk file, it doesn't have to load such a big file to memory or check it all.

I don't think there's any sort of device specific modifications, since those would have been meant for the Ion and would break once running in Dream, unless it was haykuro that put them there, in that case, we're barking up the wrong tree and have to ask him what he did, but as I remember, it was actually him who broke ion with r2, so i guess that's not it either.

Nobody really knows why it works the way it does (and in some cases, doesn't work), but the combination of those three things i mentioned DO have an effect on how much work the phone has to do and how fast it can do it. Come on guys, it's all basic stuff...
[G1 General] dwang:
What? Can people please read the entire thread before posting. Geez.

Its been established that the dalvik vm in ION is EXACTLY the same as in JF 1.5.

And, the dex files in dalvik-cache are optimized. Every time I load a new kernel, the dex files in dalvik-cache get re-generated.

Plus, cyan pointed to this link that says that it is:

http://android.git.kernel.org/?p=platform/dalvik.git;a=blob_plain;f=docs/dexopt.html;hb=HEAD

So its neither dalvik vm nor odex files that is contributing to the speed.
[G1 General] jubeh:
When files are pre-odexed by the build system, it not only extracts and byte-aligns the dalvik code as the two methods meant for runtime preparations do, but it it also pre-verifies and does further optimizations on the files. All of those are listed on the page your cited. The first two methods only extract and byte-align, and do some verification of the dex, but aren't really completed until they have been called by the vm. The odexed files have already been through the vm and re-arranged and optimized for that particular version vm and spewed out as an odex that the vm can execute faster. Again, I'm not going to get into the half assed attempts at odexing files i've seen on some roms that still leave the .dex file inside and thus force the vm to load the whole apk at runtime just for decompression so it can get to class resources.
[G1 General] dwang:
I'm not convinced, since the tmobile version of 1.5 (which has odex) doesn't run any faster than the adp version 1.5.

Can you quote the parts where it "outlines" the differences between odex optimization and just in time optimization?

But if people want to believe that odex files are faster then so be it.

Or if I want to believe they are the same, then so be it. :-)
[G1 General] justanothercrowd:
Exactly...odex files require less work from the VM than .dex files. It states it right in the documentation for those saying .odex is exactly the same as .dex.

It really isnt.
[G1 General] cyanogen:
Did you guys read the "preparation" section or stop after the first 2 paragraphs? If you run dexpreopt from the AOSP source, it boots the emulator, lets it do the runtime optimization, then extracts the files from the dalvik-cache, removes the .dex files from the apks, and hands you back the "bare" apks with .odex files (from the dalvik-cache on the emulator). It's the same exact thing that happens on the first boot of a non-odexed ROM, except that first boot takes quite a bit longer. Dexpreopt as coded is actually a huge pain in the ass and I had to heavily modify their python code to make it run as-is. And I don't even use it, I just wanted to make it work.

I'm not saying that dexpreopt is bad or anything, it's actually quite nice. Fast first boot, and no checking of timestamps afterwards. But it's not going to make the apps actually run any faster.

But yeah, believe what you want to believe :) But alot of the optimizations that people think they are doing are voodoo, and it's just a placebo effect. Sorry if I am being harsh, I'm just trying to dispel bull****.
[G1 General] justanothercrowd:
Let me help you guys out :)

This is just one of the optimizations...

Now unless im missing something :)
[G1 General] dwang:
Its not clear whether that statement is referring to the system built dexopt or every version of dexopt.

My interpretation is that the "optimization" section is referring to how dexopt (whichever version) optimzes the raw dex file. And its not specific to the build version.
[G1 General] jubeh:
dexopt doesn't do the exact same thing when you force it and when it's doing a rom's first boot. As you said doing dexpreopt boots the emulator and forces optimizations, but that doesn't happen on a working device's first boot. just the fact that your .dex files are still within the apk and no .odex files have been created is an indication of how different the processes are.

Also, to quote from that page again:

As I understood it, those three steps to prepare the dex are applied when the dex is left inside the apk, and only that, resulting in the prepared dex that's dumped to dalvik-cache, the further optimizations are either pre-done for odex files or done at runtime for the prepared files in dalvik-cache

---edit----

oh, and michael jackson just died

---edit---

that optimization occurs, there's no doubt, it has to happen. the arm processor can't run dalvik code. the difference here is wether the code is optimized at runtime, requiring additional cpu cycles and memory resources, or if it's pre optimized and then just fed to the cpu
[G1 General] jubeh:
oh, and, ok, so say odex and the dalvik vm have nothing to do with ion's speed, the name of this thread is "Why/how is the Google ION ROM so fast and lag free?", why is it?

You can't say it's placebo. Go watch a few web pages heavy on content, then go to youtube, and then return to a home loaded with 8 picture frames and a bunch of widgets and shortcuts on a regular adp 1.5 (or the T-mobile one if you want do do and apples to apples comparison) and then try the same on the ion r1 rom (not r2, haykuro broke it), it's not a placebo, ion r1 loads faster, why is it?
[G1 General] justanothercrowd:
I'm pretty sure they are different..I'm going to run this by someone on the Android Team and see if I can get an answer to straighten this out.