yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] richardyiu:
just to let you know the rmvb playback on my phone(acer neotouch) is still not working properly. I attached screenshots in window mode and full screen mode.

Edit: I tried to play the movie clip using full screen portrait mode, the program only uses the upper left hand quadrant to display the picture. I think there is a bug to limit the maximum output size to 400 * 240.

Here's the log file:

MPlayer SVN-r30376-4.1.2 (C) 2000-2009 MPlayer Team
CPU: ARM
WMMX: 0
ArmV6: 1

Playing \2Xa\[HDzone] The Beauty Of The Game CH 04.rmvb.
REAL file format detected.
Stream description: Audio Stream
Stream mimetype: audio/x-pn-realaudio
[real] Audio stream found, -aid 0
Stream description: Video Stream
Stream mimetype: video/x-pn-realvideo
[real] Video stream found, -vid 1
Stream mimetype: logical-fileinfo
VIDEO: [RV40] 720x404 24bpp 25.000 fps 0.0 kbps ( 0.0 kbyte/s)
Clip info:
author:
comment:
==========================================================================
Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family
Selected video codec: [ffrv40] vfm: ffmpeg (FFmpeg RV40)
==========================================================================
==========================================================================
Opening audio decoder: [realaud] RealAudio decoder
AUDIO: 44100 Hz, 2 ch, s16le, 64.1 kbit/4.54% (ratio: 8010->176400)
Selected audio codec: [ra10cookwin] afm: realaud (ARM RealAudio COOK)
==========================================================================
AO: [win32] 44100Hz 2ch s16le (2 bytes per sample)
Starting playback...
Could not find matching colorspace - retrying with -vf scale...
Opening video filter: [scale]
Movie-Aspect is undefined - no prescaling applied.
[swscaler @ 0x7de8dc]using unscaled yuv420p -> rgb565le special converter
VO: [directx] 720x404 => 720x404 BGR 16-bit
[Windows Mobile Apps and Games] porkenhimer:
http://www.fileden.com/files/2006/9/29/246461/TCPMP 0.81 Porkie Edition.zip

try my version of TCPMP.

instructions: install cab file to memory card. open player then close player. copy files to the program file. if it ask to overight click on yes to all. open player again. u will get alerts but its fine. when player starts u will now be able to watch most common video formats. no need to soft reset. player supports FLV, FLV4, WMV, MP4, AVC, AVI, 3GP,DIVX, XVID plus more.

i added AVRCP control. equalizer works with no distortion. i added 24 languages. two working subtiltle plugins. the player is great.
[Windows Mobile Apps and Games] chelsea_fc:
same here on wvga with all videos format, please fix this
[Windows Mobile Apps and Games] Jackuuuuu:
What about RMVB files???
[Windows Mobile Apps and Games] claus1953:
I tried it but it plays very choppy, sound is ok but video freezes and then jumps forward, freezes again etc
[Windows Mobile Apps and Games] ajeet17181:
hey porkenhimer why are you advertising your player in my thread open new thread and do whatever you want this thread is for mplayer only
[Windows Mobile Apps and Games] brunoisa10:
lol

ajeet : does your new version have a fix for the picture to be centered ? (as I've seen on first post picture , seems OK , so I'll try)
[Windows Mobile Apps and Games] porkenhimer:
don't be a baby. this is a software forum. people suggest different software applications to people all the time. i am free to do that. thats y they have these types of forums. its to help people and give suggestions to solve their problems. i never said your mplayer sucked or anything else bad about it. i use it myself. 0.4 does not support 320x320 so i am still using 0.3.
[Windows Mobile Apps and Games] frmariam:
I don't think that ajeet is that upset... It's just that going off topic can easily derrail a thread making it harder for readers to keep trace of relevant info (though I may say that I've often found interesting things in offtopic posts :D).

Anyway you should be able to quickly fix the skin. The easiest way seems to be:

1-Rename the WMP12_Background_320x240.png and 320x240.skin to have "320x320" instead.

2-Resize the image canvas (don't stretch it... also the new pixels should be added in the top so the buttons part is left at the bottom).

3- Edit the skin file with a notepad (I haven't played with it but once you find what number represent the y axis all you have to do is add "80" to it.

@ajeet

I'm loving the progress so far :) I still think it would be a good idea to set a sourceforge or other page to host the project, binaries and source...

I hope that the next version will have a more fingerfriendly playlist and options menu. Also since gsgetfile is opensource maybe you could make the filebrowser more fingerfriendly.

The core components that I'd most like being improved is the RealMedia part. There's not a decent player out there... It could give your app an edge (I believe that only WMP supports this... and not on every ROM).
[Windows Mobile Apps and Games] porkenhimer:
thanks for the info. i can't figure it out. can u PLEASE make me a 320x320 skin?
[Windows Mobile Apps and Games] nurkamol:
hi 2 all! ;)

here is 100% working mirror links! i have worked in installed this cab file! :D

http://www.2shared.com/file/10911117/b93e5323/WinCE_MPlayer.html
http://www.easy-share.com/1909108304/WinCE_MPlayer.cab
http://www.filefactory.com/file/a22a63d/n/WinCE_MPlayer_cab
http://fileshare.in.ua/3143494
http://ifolder.ru/16114422
http://d01.megashares.com/dl/7976afe/WinCE_MPlayer.cab
http://www.megaupload.com/?d=U1QS7A2O
http://rapidshare.com/files/341305295/WinCE_MPlayer.cab.html
http://www.zshare.net/download/71710744caa40729
[Windows Mobile Apps and Games] firelion:
it's a good work, thx for all!
[Windows Mobile Apps and Games] mancukya:
http://xdaforums.com/showthread.php?t=344274&highlight=mplayer

in htc diamond your mplayer nor works. and this mplayer works good.
[Windows Mobile Apps and Games] frmariam:
For me it's the oposite...

I may be wrong but this may be because of the lack of support of xScale in the Diamond (?) which this player requires. Your device would require OpenGL or DirectDraw support to be implemented...
[Windows Mobile Apps and Games] ajeet17181:
It should work. can you provide log file and more details why it is not working.
[Windows Mobile Apps and Games] ajeet17181:
mine mplayer only support directx at the moment. And it should work on all wm5 or later devices with ARMV5 or greater devices.

I did some experimental optimization for armv6. May be due to that it is not working on touch diamond.
[Windows Mobile Apps and Games] mancukya:
video is very very little in diamond whit this mplayer v4.
[Windows Mobile Apps and Games] ajeet17181:
put "-x 480 -y 640" in the extra option(s) at Menu->Settings without quotes.
[Windows Mobile Apps and Games] rich033333:
HD2 always show the 1/4 image by mplayer EN0.4

Dr. ajeet17181:

Could you please help on this, I always can not display fullscreen on HD2, even choose the fullscreen icon, and always show the 1/4 image on HD2.

May I have your comment or solution on it? Thanks in advance !!!
[Windows Mobile Apps and Games] porkenhimer:
any progress on a 320x320 skin? i need a 320x320 skin. can someone please help?
[Windows Mobile Apps and Games] frmariam:
Should be similar to what ajeet wrote:

put "-x 480 -y 800" in the extra option(s) at Menu->Settings without quotes.

Try the attachment (just extract and put the files in the mplayer folder).

IDK if I did it right since I can't test it so reply about how it worked (press all buttons to check it thy display properly... also play a video to see how it displays in relation to the skin)
[Windows Mobile Apps and Games] mckpeter:
Put "-x 480 -y 800" in the extra option not work on HD2.

Click fullscreen icon, also show 1/4 image on HD2.
[Windows Mobile Apps and Games] ajeet17181:
It looks like something is failing on Qualcomm processor based devices and I tried my level best to find that but not able to rootcause the issue. I dont have any qualcomm device hence debugging is very difficult. Hope I will get any QC device soon.
[Windows Mobile Apps and Games] apacatia:
Hi, Its possible porting Mplayer for wince5 with arm9 series cpu?

Thank You :D
[Windows Mobile Apps and Games] rich033333:
==========================================================

First of all, thanks for Frmari & ajeet17181 's input.

But HD2 still can not work on full screen when we put "-x 480 -y 800" in the extra option(s) at Menu->Settings.

Like ajeet17181 say, maybe this is a bug in the Qualcomm processor.

But still hope both of experts can find out the solution in HD2.

I think HD2 devotees will appreciate your effort, becasue we already tried many softwares or WM_player plugin, but always got the no effect in HD2.

so we think the M_player will be able to do the Best choice for RM player in HD2. finally, thanks for your unselfish contribution.:)
[Windows Mobile Apps and Games] DiSaSteR_:
Thank you.
[Windows Mobile Apps and Games] mckpeter:
MPlayer-0.2_CN can play Full Screen in HD2,

will 0.4 can modify it? :D
[Windows Mobile Apps and Games] pkchips:
what is mplayer-0.2 cn?
[Windows Mobile Apps and Games] halleyjiang:
Still cannot display fullscreen on my Acer Neotouch.

I tried another version:Mplayer 0.1. It showed a small screen too. But when I choose SDL, it showed a perfect fullscreen. The pictures displayed smoothly. So I don't think it is the problem of Qualcomm processor.

The problem for version 0.1 is it cannot play forward and backward. And it cannot go back to the manu once the movie starts to run a fullscreen.

BTW: The skin of Version 0.1 is awful. I think your version looks better.

Is there anyone can combine the useful parts of 2 versions?
[Windows Mobile Apps and Games] frmariam:
It can still be a Qualcomm issue... because of the Intel Xscale support (or lack of it). The reason that version works well is because all the rendering was still done in DirectDraw (I think?).

About the GUI I'd actually prefer a simple GUI (like TCPMP) over a skinned one if the first was coded in C/C++. It'd be faster and lighter (especially in WinMo versions bellow 6.5) which means a faster launch, less resource usage and better performance of the actual "mplayer" component (I get the feeling that framerate has dropped in the latest releases). That's why I suggested that the GUI was based on Nitrogen (or even TCPMP)
[Windows Mobile Apps and Games] ajeet17181:
All Version 0.1 to 0.4 are coded by me. I agree that 0.1 not looks well As I dont care for skins I care for features.
[Windows Mobile Apps and Games] ajeet17181:
Yes the frame rate got reduce due to bitblt function calls. But with respect to .netcf and native C there is slightly difference in performance ( very very little)

Still I have started Native C version. Watch out this thread for updates.
[Windows Mobile Apps and Games] uccoffee:
How come no more SDL option in 0.4 :(
[Windows Mobile Apps and Games] solomonsystech:
mplayer porting effort estimate

Hello Ajeet,

Our team is planning to port mplayer for our organizational needs. Can you kindly tell how much is the effort to port mplayer to WinCE?

And do you have any porting guide?

Thanks in advance.
[Windows Mobile Apps and Games] Peppo73:
omfg

worst player ever ... con:eek:grats
[Windows Mobile Apps and Games] frmariam:
Dude you suck. Does WIP mean anything to you?

When a mature GUI and a more enhanced "mplayer" core port is achieved this will be a great player.

@ajeet

Great news on the C/C++ GUI development :)
[Windows Mobile Apps and Games] uccoffee:
For HD2, at least it's watchable with 1/4 screen if you rotate to landscape mode before playing the video. I use BSB tweak to set mplayer to rotate to landscape.
[Windows Mobile Apps and Games] Sweet Lowdown:
Great job on the update , thanks for your effort.
[Windows Mobile Apps and Games] nayaknish:
Tried it..

A little slow while playing big files..

but good enough..

Keep it up..
[Windows Mobile Apps and Games] ajeet17181:
Quick Solution for HD/HD2 (Qualcomm based devices)

At Menu->Settings->Extra options(s) put -vo sdl and copy attached input.conf file to \My Documents\mplayer folder. If you want SDL as permanent driver put a line in \My Document\mplayer\config as vo=sdl

Meanwhile I will try to give better solution in future.
[Windows Mobile Apps and Games] uccoffee:
this is the best option for RMVB in the world! THX heaps!

Do i have to create this \My Documents\mplayer folder?
[Windows Mobile Apps and Games] richardyiu:
anyone managed to pause the movie during full screen in sdl mode? once it is in sdl mode i can't do anything to the movie..if i want to quit i have to reboot the phone
[Windows Mobile Apps and Games] ajeet17181:
add

f3 pause

f4 quit

MOUSE_BTN0 pause

MOUSE_BTN0_DBL quit

in \my documents\mplayer\input.conf file with this you can pause movie with green button or single tap on screen and exit using red button or double tap(click) on screen. HTH
[Windows Mobile Apps and Games] jamiedame:
hi,my phone is toshiba g900 with wm6.1 and cpu pxa 270 . can newest mplayer run on my phone.when i try to play rmvb and other files ,it has only sound but with no video. thanks.

here is my log.txt.

MPlayer SVN-r30376-4.1.2 (C) 2000-2009 MPlayer Team

CPU: ARM

WMMX: 1

ArmV6: 0

Playing \Storage Card\^?3 00_18_17-00_18_52 [?蠈'] [?蠈'].rmvb.

REAL file format detected.

Stream description: Video Stream

Stream mimetype: video/x-pn-realvideo

[real] Video stream found, -vid 0

Stream description: Audio Stream

Stream mimetype: audio/x-pn-realaudio

[real] Audio stream found, -aid 1

Stream mimetype: logical-fileinfo

VIDEO: [RV40] 512x360 24bpp 25.000 fps 0.0 kbps ( 0.0 kbyte/s)

Clip info:

comment:

==========================================================================

Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family

Selected video codec: [ffrv40] vfm: ffmpeg (FFmpeg RV40)

==========================================================================

==========================================================================

Opening audio decoder: [realaud] RealAudio decoder

AUDIO: 44100 Hz, 2 ch, s16le, 96.5 kbit/6.84% (ratio: 12058->176400)

Selected audio codec: [ra10cookwin] afm: realaud (ARM RealAudio COOK)

==========================================================================

AO: [win32] 44100Hz 2ch s16le (2 bytes per sample)

Starting playback...

Could not find matching colorspace - retrying with -vf scale...

Opening video filter: [scale]

Movie-Aspect is undefined - no prescaling applied.

[swscaler @ 0x7de8dc]using unscaled yuv420p -> rgb565le special converter

VO: [directx] 512x360 => 512x360 BGR 16-bit

Exiting... (End of file)
[Windows Mobile Apps and Games] jamiedame:
my another log.txt

Warning unknown option scale at line 6

Warning unknown option crop at line 7

MPlayer SVN-r30376-4.1.2 (C) 2000-2009 MPlayer Team

CPU: ARM

WMMX: 1

ArmV6: 0

Playing \Storage Card\640x360.rmvb.

REAL file format detected.

Stream description: Video Stream

Stream mimetype: video/x-pn-realvideo

[real] Video stream found, -vid 0

Stream description: Audio Stream

Stream mimetype: audio/x-pn-realaudio

[real] Audio stream found, -aid 1

Stream mimetype: logical-fileinfo

VIDEO: [RV40] 640x360 24bpp 23.000 fps 0.0 kbps ( 0.0 kbyte/s)

Clip info:

comment:

==========================================================================

Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family

Selected video codec: [ffrv40] vfm: ffmpeg (FFmpeg RV40)

==========================================================================

==========================================================================

Opening audio decoder: [realaud] RealAudio decoder

AUDIO: 44100 Hz, 2 ch, s16le, 96.5 kbit/6.84% (ratio: 12058->176400)

Selected audio codec: [ra10cookwin] afm: realaud (ARM RealAudio COOK)

==========================================================================

AO: [win32] 44100Hz 2ch s16le (2 bytes per sample)

Starting playback...

Could not find matching colorspace - retrying with -vf scale...

Opening video filter: [scale]

[swscaler @ 0x7de8dc]using unscaled yuv420p -> rgb565le special converter

VO: [directx] 640x360 => 480x800 BGR 16-bit

Exiting... (End of file)

could you know something from it?
[Windows Mobile Apps and Games] weil2005:
Me too, I'm using XDA Flame, Cotulla's WWE 004 T7 ROM, when I play rmvb files, it has only sound, but no video, Could you help?

And many thanks for your effort, really great except no video.
[Windows Mobile Apps and Games] ajeet17181:
try lower resolution files.
[Windows Mobile Apps and Games] weil2005:
I tried one rmvb low resolution file which can be played smoothly with media player, but still no video, I even did a hard reset and didn't make any changes on my flame, only installed mplayer, still no video. no clue anything wrong. maybe the Flame display card?
[Windows Mobile Apps and Games] jamiedame:
i try the original version (not chinese version ),and the situation become better .however the video appearing in the top left of the screen lacks its upper half part .I try any other video clips of different resolution but it shows the same situation .
[Windows Mobile Apps and Games] jamiedame:
here is two pictures,one shows normal in full screen and the other shows wrong.
[Windows Mobile Apps and Games] ajeet17181:
I was in impression that this problem is only with Qualcomm based devices.

You can try SDL workaround. Look Post Number 234 and 237 .
[Windows Mobile Apps and Games] weil2005:
Thanks again. I put -vo sdl at Menu->Settings->Extra options(s) and now there's both sound and video. but it can't save the setting. So I have to do this once again every time I opened mplayer. Why?
[Windows Mobile Apps and Games] weil2005:
To ajeet17181, is there any way to adjust the sound when using sdl mode? Because on my Flame only in sdl mode there is video but in full screen, and I can't change the sound.
[Windows Mobile Apps and Games] jamiedame:
ha ha.it is ok now.however seems too slow for rmvb playback.In fact I would prefer dedicated player, tcpmp for gf5500 to play video files except rmvb.so I only show my solicitude for mplayer's ability to play rmvb movie.

Look forward to your better works

.

ps:when i set "vo=sdl" in "\My Documents\mplayer\config", it doesn't become effective .so I have to set "-vo sdl" in setting\extra option.bug?
[Windows Mobile Apps and Games] cshong:
Does this MPlayer support the binary codecs?

If this question has been asked before, then I apologize to ask.

Does MPlayer for Windows Mobile support the binary codec which can be downloaded from MPlayer website? If yes, please tell us how to install. If no, developers please make it support the binary codec.
[Windows Mobile Apps and Games] ajeet17181:
It is not possible, codecs are for i386/x64 processors only. That will not work on ARM.
[Windows Mobile Apps and Games] cshong:
Ok I see.

I ask the question because without those codecs, MPlayer will have problem playing RealMedia file.

But, be optimistic, we still have hope. May be some programmers can download the RealSystem SDK and start develop components that can be included in MPlayer so that MPlayer for Windows Mobile can fully handle RealMedia files without any problem, or use the SDK to develop a free / open source player for Windows Mobile that can play RealMedia files and has all the features of MPlayer, only if Real allow it.
[Windows Mobile Apps and Games] Cookie Ninja:
This isnt a problem with qualcomm devices, I've got an Asus P565 (tavor 800mhz, VGA 2.8in 640x480) running on the latest stock WWE IND Rom and i have the same problem. video size is only in the top 1/6th of the screen, setting -x 480 -y 640 does not solve any problems. please help. I love mplayer on my ubuntu karmic koala and am a linux aficionado . But i find TCPMP 0/81RC a mor mature and stable video player for my Wim Mo device.
[Windows Mobile Apps and Games] tuppaacc:
I got the EXACT SAME problem but on my WVGA HD2...
[Windows Mobile Apps and Games] ivanwong:
Can it run on HVGA devices?
[Windows Mobile Apps and Games] JukEboXAuDiO:
I liked this player when it actually supported hulu but now it doesn't and it wants more money from me. Fail.
[Windows Mobile Apps and Games] Rob277:
I am using Mplayer 1.520 on HD2

Do I have to buy it as I seem to be able to stream the football on ITV and BBC1 for about 10-15 mins and then it cuts to adverts??

Cheers.

Rob.
[Windows Mobile Apps and Games] frmariam:
This is mplayer (current version is 0.4). I believe you are talking about myplayer! Wrong thread.

Anyway no new in such a long while... ajeet are you still around?
[Windows Mobile Apps and Games] ajeet17181:
Yes I am here only. I am working on neon optimization with cegcc 4.4 and C implementation of GUI.
[Windows Mobile Apps and Games] frmariam:
Awesome news :D

I've been enjoying your awesome work on the rmvb format (even though for the sake of using only one player it's TCPMP that's using your dlls).

Keep us updated. When so much time goes by without news I always fear you abandoned the Windows Mobile scene... it would be a big loss. Your mplayer port has a very nice performance and it would be a pity if your sources were lost (or have you commited them to the mplayer team?)...

Hope to see a new version when you feel you accomplish another milestone (and please release your sources with it :o).
[Windows Mobile Apps and Games] faleeh:
شكرااااا على البرنامج
[Windows Mobile Apps and Games] sciclops:
HD2 Device Issue running this media player

I also experienced issues using this media player on n HD2 WM6.5 device. Video plays at a fraction of the size and the menu options under settings are unintelligible.
[Windows Mobile Apps and Games] ajeet17181:
c-version beta

extract to sdcard and run mplayer.exe

PS: no unicode support it will be in next version

work only on armv7 CPU (HD2,TG01, Fathom etc.)

Source : will upload in next 2 days
[Windows Mobile Apps and Games] frmariam:
Nice to see you're still around. Any chance of a lower arm version compile? And the source code?
[Windows Mobile Apps and Games] ajeet17181:
i will upload on this weekend
[Windows Mobile Apps and Games] frmariam:
No news :(
[Windows Mobile Apps and Games] ajeet17181:
source code

http://www.multiupload.com/V0WE4SBI5L
[Windows Mobile Apps and Games] frmariam:
Thanks! But any chance of arm v5 and v6 compile?
[Windows Mobile Apps and Games] ajeet17181:
yes i will do in next 2-3 days
[Windows Mobile Apps and Games] Stadt:
Associating files and loading problem

Hi

I would like to be able to associate files with MPlayer. Could you please make it possible? I have tried to search but I cannot find a program for Windows Mobile that lets you play and associate FLV files. Do you know any?

Also: sometimes when I try to play a .FLV file, it just keeps loading forever. I cannot press Menu or Playlist. I have to exit the application and use cleanRAM. I waited five minutes before I closed the program.

I am using HP iPAQ hw6915

System ROM Size: 128MB

System RAM Size: 64MB

ROM is Flash

OS Version: Windows CE 5.1

Display: 240x240 pixels

Processor Type: PXA270-416MHz

Processor Revision: C5

Edit: I just noticed that when the program is loading the file, I cannot stop it. It does not die when I go to Running Programs and try to stop it. Windows Mobile does say that MPlayer is not responding. I choose to End Task but it does not work. I also tried to run cleanRAM on level 2 but the program is still running! I cannot open MPlayer anymore but it is still running in the background trying to load the FLV file.

Then I used FdcSoft Task Manager to terminate mplayer-gui.exe (Mem Usage 1824 kb). Even that did not work! I just got a blank error message from Task Manager.

Performing a soft reset finally worked.

Edit #2:

The problem doesn't happen only with .FLV files

The problem doesn't happen sometimes: it happens always

I found a way to fix the problem: I chose the lower quality option in settings
[Windows Mobile Apps and Games] ajeet17181:
Thanks a lot
[Windows Mobile Apps and Games] cornelha:
The log file is completely empty. I click the shortcut, wait cursor comes up, nothing happens
[Windows Mobile Apps and Games] ajeet17181:
please use file manager and try to execute mplayer.exe and see if something is in log.txt , if still log.txt is blank i will give you new version with armv4 support.