yashsingh1/xdaforums huggingface dataset:
[G1 General] Janis:
I read on FixYa that getting stuck in a loop on the second (android) boot screen can be caused, possibly/maybe/guessing/testing by running something from the SD card. I had my (native) wallpaper there, had just done it, and I got stuck in the android screen loop. Factory ROM 1.1 Tmo US.

I'm sure I installed some apps today, but nothing crazy functional, and tweaked some things. Day 2 for me. Just scoping out wallpapers, and bam.

I don't particularly want to do this again, so I'm wondering if anyone can shed any light on the subject. I guess it's happened to at least a few people.

My FixYa post had something to say about leaving WM, possibly, in pursuit of something more reliable....
[G1 General] neoobs:
use ddms or do a logcat to see if there is a problem.
[G1 General] Janis:
Sorry, day number 2

You might as well be speaking Swahili. I'll google around and find something, but in the future if you're offering help to a real pleeb, and one might find this post later, a link or something, or a translation of what you're talking about would be very helpful.

ddms

Uh, I'm still in the dark, too. ddms doesn't seem to find the device at all. I was operating the factory Tmo image, so I wasn't rooted or anything (funny thing, it wasn't the first thing I wanted to do with the phone). I haven't the foggiest idea how to get the unit properly connected to the PC, even. 2 days.

I do appreciate the tip. It will get me somewhere.

Not that it matters, but I already hard reset. I really didn't have anything on there I was going to keep (Locale settings, and I was sorry to lose the SMS's, but it wasn't that many). I was planning on flashing anyway.

Edit:

logcat Errors

05-23 02:50:31.243: ERROR/EventHub(48): could not get driver version for /dev/input/mouse1, Not a typewriter

05-23 02:50:31.343: ERROR/EventHub(48): could not get driver version for /dev/input/mouse0, Not a typewriter

05-23 02:50:31.373: ERROR/EventHub(48): could not get driver version for /dev/input/mice, Not a typewriter

05-23 02:56:22.423: ERROR/Uapi(148): Microphone Cannot Stop in Unknown State 3.

I'm putting my sim card back in my wizard for the night.... I"ll probably get the hard SPL and flash tomorrow.

Is there a way to identify hardware problems with this pile of tools?
[G1 General] neoobs:
ddms offers logcat viewing abilities. Your link was correct, you just have to run ddms from the tools folder of the SDK. If it doesn't find your device try installing the drivers (and make sure the phone is connected) if it still doesn't find it than there is nothing to do really.

To see a logcat without ddms try this in a command prompt

then open it in notepad
[G1 General] Janis:
ddms

In my relatively limited experience, particularly with xda-dev, there never truly is "nothing to do." By doing nothing, what am I doing? Giving up and throwing the phone in the garbage? Pursuing & reinstalling the usb driver (which is what I did)? Should I be hearing something kinda like (less comfortable to say?),"I've never run into that, so I don't know what to do in that instance." IMHO, it's better to define that you don't know something; it highlights what you *do* know and makes it easier to see. I'm having a hard time figuring out what you're trying to tell me, unless what you're telling me is very open-ended. If it is, just say so.

So, I do appreciate being able to see what's going on with ddms, but in this instance, what am I looking for?
[G1 General] neoobs:
errors, warnings. Basically anything not in black text LOL
[G1 General] warrmr:
can you not try a factory wipe/reset

Try booting the phone up while pressing the home key, then press Alt+L to turn on the text display then alt +W to wipe the phone that should recover it.

You may need to change the SPL on the phone and do some other minor tweaks Read the rooting thread on here as it explains what i am trying to explain but makes it alot clearer.

or if you wanted to go down the root road then remove your sd card and got the appropriate sticked thread and download a rom i chose JeasusFreake's 1.5 ADP1 build. put the update.zip on the SD card with no other files and boot the phone up with home pressed down

Alt+ L

Alt+W

Alt+ S

and if you are going to use JeasusFreake's rom then download the HTC cupcake radio from http://www.htc.com/www/support/android/adp.html
[G1 Android Development] Dantehman:
Morning all (in my part of the world)

Has anyone been able to get A2SD working on H's latest ROM yet?? I've tried afew things apps and adb wise and they seem to lock up the phone on the HTC screen with the (now annoying) chime, I've Reflashed on got everything running as normal so its just getting the A2SD bit working

Any Advice is much appreciated :)

Additionally im also experiencing issues with the drawer appearing at the bottom of the screen and the icons messing up when sliding the screen out :confused:
[G1 Android Development] Dantehman:
Thought i would throw up a screen shot for giggles :confused:
[G1 Android Development] bplay:
I came from dudes 1.1a, had apps and dalvik done with the "apps2sd2" app (on dudes).

after flashing new haykuro,i installed the old "apps2sd" app and got everything working again ;-)

maybe you should give it a try (formating sd by yourself, and the rest with "apps2sd" from maximus)
[G1 Android Development] Dantehman:
did you wipe for your ROM change or just Alt+S it??
[G1 Android Development] cholito:
It should work, it all depends how many apps. you have. you need to wait a while, since its installing all your all apps. that you had before........The home screen on landscape is not an issue, since the magic does not have a landscape mode on the home screen it does this. You can replace it with a alternative home so you won't have this issue, or use adb to push the launcher.apk that works right with screen home screen.
[G1 Android Development] Dantehman:
Already taken care of the Launcher (2nd and 9th Posts) http://xdaforums.com/showthread.php?t=518042

and I wiped my ex2 partition already so im looking at 0 appidge, but the issue is it getting sutck at the splash screen and looping with the (annoying) HTC chime, it wont budge :(

Im gonna get home from work later on and try formatting my card again by wiping everyhting off it and starting 100% fresh and ill first try

Haykuros A2SD via ADB

Then try..

The origional Apps2SD App

Failing that..

The new and improved Apps 2 SD Method

And ill report back with updates :p
[G1 Android Development] UnkzDomain:
Yeah, the old method works (the one where you have to use symlinks) but the newer, better method does not because Haykuro hasn't added unionfs into his kernel yet.

I tried flashing JF's boot.img from his ADP1.50 build through fastboot, but it caused half of the apps to force close so I had to wipe and reflash 6.0r1... apparently, Haykuro is working on it... he seems to be focusing more on Sapphire/Magic right now...
[G1 Android Development] bplay:
i flashed haykuro, then (before starting) did a wipe, don`t know if necessary?

then i installed appstosd (the old one), removed the "first time" and made apps to sd.

after reboot it took a while, then all apps appeared ;-)

again appstosd, made dalvik cache to sd.

after reboot again it took a while (5 minutes or so), then 90 apps free space 75MB ;-)

i think formating sd by yourself and the old appstosd app should work ;-)
[G1 Android Development] Dantehman:
If thats the case im going to totally erase my card + partitions,

then try the Apps 2 SD app and see what happens

if not, amgupt01 do you have a linky for the old method?? (or im i being noobish and its the Haykuro's A2SD 5.0.x onwards i need to follow)
[G1 Android Development] UnkzDomain:
lol, it's the one for 5.0.x onwards.
[G1 Android Development] Dantehman:
Followed and Failed, looping on the splash screen with the chime,,,, as didnt put into silent,,, aargh its killing my ears lmao

anyone have any ideas???:confused::confused::confused:
[G1 Android Development] Dantehman:
pulling battery now!

====== UPDATE ======

Alt+S (just for fun, to see if it does anything)
[G1 Android Development] bplay:
if you came into recovery, there should be no real problem?

still your apps on sd?

try the "appstosd" app (old one)?
[G1 Android Development] Dantehman:
EPIC FAIL

Alt+W

Alt+S

Keyboard Back up and running

Stuck where i was,

seems the Origional A2SD theory has left me high and dry

(all this wiping and reflashing, maybe i should learn how to use nandroid and make a backup lmao!)
[G1 Android Development] nebrada:
Haykuros Apps to SD tutorial worked fine for me.

I formatted my ext2 partition first after coming from jf1.5 just to start clean.

Setup in 5.0.1 onward

http://android-dls.com/wiki/index.php?title=Haykuro_Apps_to_SD

hope it helps.
[G1 Android Development] Dantehman:
Success!!!!!!

The Origional A2SD APP works!!!!! :D :D :D :D :D :D

Wahoo

-Those who are keen eyed will notice that this is my old picture,,, the reason ive put this up is because i have 86mb FREE AGAIN on this ROM :D:D:D
[G1 Android Development] ichibanpnoy:
here's what i did :) :

1. nandroid backup

2. alt+w, alt+s, reboot

3. open terminal emu, rm all folders in /system/sd from H1.5r3, reboot

4. busybox cp -a /data/app /system/sd/

busybox cp -a /data/app-private /system/sd/

busybox cp -a /data/dalvik-cache /system/sd/

busybox cp -a /data/data /system/sd/

5. rm -r /data/app

ln -s /system/sd/app /data/app

rm -r /data/app-private

ln -s /system/sd/app-private /data/app-private

rm -r /data/data

ln -s /system/sd/data /data/data

rm -r /data/dalvik-cache

ln -s /system/sd/dalvik-cache /data/dalvik-cache

6. reboot

7. enjoy :D

Been running smooth ever since, 1gb ext2 partition w/ 150ish apps installed, 88mb internal mem free.
[G1 Android Development] kchino:
If you had Klaxon installed before you went to the H build, thats probably the culprit. It will put your phone in a continuos loop at boot screen.
[G1 Android Development] t1h5ta3:
that and " owner" and a few other programs.

on a side note, after thinking about it last night after looping mine about 10 times...

i think it prob is necessary to reformat the sd, so back it all up jic , then the old a2sd prog seems to work for most folks. the only guys that seem to get it to work are ether coming from a clean sheet, or an H build...

also, i think if your coming from a non H build and you use backup for root it seems to loop.
[G1 Android Development] anddep:
APPRECIATED!! i almost gave up on the build and went back to JF's.. 88meg free
[G1 Android Development] m00b3rt:
when i do.

"busybox cp -a /data/dalvik-cache /system/sd/"

it says i have a stale nfs file, and everything after that line doesn't work.
[G1 Android Development] Dantehman:
What ROM are you running?? 6.0r1??
[G1 Android Development] m00b3rt:
6.0

but i think i figured out that therein lies my problem.

i'm such a noob.
[G1 Android Development] Dantehman:
we were all noobs at one point lol,, asking questions is what helps,, knowledge is power,,, and that power is open source :D
[G1 Android Development] m00b3rt:
i still get a stale nfs message.
[G1 Android Development] Dantehman:
Keep an eye on this thread, i feel it might get updates quicker then this one
[G1 Android Development] m00b3rt:
i can't find the .apk for the original app2sd app.
[G1 Android Development] m00b3rt:
after fixing the stale nfs message. (I think)

i don't see an /sdcard

section when i do.

busybox df -h
[G1 Android Development] xenio2000:
Help I am little bit confused.

I have Haykuro's 6.0r1 and a sdcard formatted with fat32/ext2

I can't understand if I need a "special" version of Haykuro to have the application of SDCard, or I can have it done with the Haykuro's 6.0r1.

If it is possibile how can I do that?

I cannot find a guide for the 6.0r1 version, someone says use the 'old' method but I cannot find it

Can you put here a simple guide o links where found everything for Haykuro's 6.0r1?

Thanks

Xenio
[G1 Android Development] m00b3rt:
hey,

so basically, you have all the components.

marc's new apps2sd won't work,

so use the commands for the terminal somewhere in this thread,

they worked perfectly for me.

:cool:
[G1 Android Development] PAO1908:
One question:

I have my apps on sd came from Haykuro ADP 1.5 to 6.0r1

Everything works, all my apps are here. But: Everytime I install a new firmware and I create the simlinks the apps appear but I cant see them as installed in my market. So I dont get the notification update avaiable. Is there a way to fix this ?
[G1 Android Development] xenio2000:
@m00b3rt

Thanks but could you suggest me the post #?

and I forgot to say that I am on WindowsXP

I used this guide:

http://android-dls.com/wiki/index.php?title=Haykuro_Apps_to_SD

after the command in the Setup Symlinks and Folders the G1 stuck in the boot logo.

I have reinstalled the Haykuro's 6.0r1 again.

Thanks
[G1 Android Development] ichibanpnoy:
get an app called "Backup for Root Users" off the market, which allows you to backup and restore your market db. unfortunately, for now the only solution i see is to dl and reinstall all your apps. anyone else know a fix?
[G1 Android Development] ichibanpnoy:
glad i could help :)

sounds like you have to reformat just your ext2 partition. had stale nfs when trying to rm -r /system/sd/data after wipe and flash. reformating ext2 did the trick
[G1 Android Development] bplay:
i use atrackdog to check, if updates are available...
[G1 Android Development] xenio2000:
I Did all the steps from this thread post #17 my phone is G1 with Haykuro 6.0r1

inside windows xp android sdk

adb shell

busybox cp -a /data/app /system/sd/

busybox cp -a /data/app-private /system/sd/

busybox cp -a /data/dalvik-cache /system/sd/

busybox cp -a /data/data /system/sd/

rm -r /data/app

ln -s /system/sd/app /data/app

rm -r /data/app-private

ln -s /system/sd/app-private /data/app-private

rm -r /data/data

ln -s /system/sd/data /data/data

rm -r /data/dalvik-cache

ln -s /system/sd/dalvik-cache /data/dalvik-cache

reboot

and now I Have 88MB free, so I thinks it is working

May ask some info about how apps2sd works?

1. Can I have a comment on what every line does? Just to understand?

2. All the system application goes to the SDCARD? that mean that when I change the sdcard the phone does not works?

2. Can i decide to leave all the system apps in the phone and only the new installed application goes to the sdcard?

Thanks.
[G1 Android Development] Zappza:
See comments in bold above.
[G1 Android Development] xenio2000:
Wow, with a simple post I learn a lot... thanks
[G1 Android Development] inpherno3:
thats kinda why were here ;-)
[G1 Android Development] inpherno3:
also to mention, ALL my apps showed up once i did the previous post, rebooted the phone (some apps force closed due to things changing that i had installed before symlinking)
[G1 Android Development] JRudnik:
A2SD Haykuro 6.0

Hey, if you are still having issues, I found the solution.

I posted it up last night, and currently am too lazy to find it again, but I have instructions to get a2sd functional on haykuro"s new build 6.0r1

And.. best of all, no ADB is needed. All you need is the Terminal Emulator and the (HOME + POWER) screen with the terminal (ALT + X). I know the new one with JF's build has it. idk if you will have it or not.

So far this is my second post, so my other one is about how to solve this.

Note: I dont reccommend transferring /data/data over to /system/sd/data, because stability will not be good.
[G1 Android Development] jooshy180:
ok si this is what i did

-wipe

-flash radio

-flash spl

-flash 6.0r1

-install launcher.apk

-flash aero theme

-flash android font

-then did thiis on adb

adb shell

busybox cp -a /data/app /system/sd/

busybox cp -a /data/app-private /system/sd/

busybox cp -a /data/dalvik-cache /system/sd/

busybox cp -a /data/data /system/sd/

rm -r /data/app

ln -s /system/sd/app /data/app

rm -r /data/app-private

ln -s /system/sd/app-private /data/app-private

rm -r /data/data

ln -s /system/sd/data /data/data

rm -r /data/dalvik-cache

ln -s /system/sd/dalvik-cache /data/dalvik-cache

reboot...

everything worked fine but now the phone is soo sloww! force close and everything :/ what did i do wrong?
[G1 Android Development] jooshy180:
i have tried the 5.0.1 onwards setup on here http://android-dls.com/wiki/index.php?title=Haykuro_Apps_to_SD but it just kept looping the HTC screen

should i do the "Setup Symlinks and Folders" ??

please help
[G1 Android Development] jooshy180:
im using a 4gb class 4 sd card.. by the way
[G1 Android Development] futango:
Ive had that problem before. Just leave the Data on the phone. I noticed when i moved the data to my SD( 4GB Class 4) it was really sluggish. So leave out

busybox cp -a /data/data /system/sd/

rm -r /data/data

ln -s /system/sd/data /data/data.

so you will be only doing

These are done in terminal:

adb shell

busybox cp -a /data/app /system/sd/

busybox cp -a /data/app-private /system/sd/

busybox cp -a /data/dalvik-cache /system/sd/

These are done in recovery console: Alt+x after you hold Home+Power

rm -r /data/app

ln -s /system/sd/app /data/app

rm -r /data/app-private

ln -s /system/sd/app-private /data/app-private

rm -r /data/dalvik-cache

ln -s /system/sd/dalvik-cache /data/dalvik-cache

reboot...

Works perfect. I used it on haykuro 6.0r1, jf 1.5.
[JASJAR, XDA Exec, MDA Pro General] cash365:
I have the past months problem with the external speakers.

No sound at all, only when I twist or press the part of the motherboard where the Volume slider is located, I might have a sound for a while, but nothing permanent.

I have already applied the phone jack hack but no success for me.

It seems like the Volume slider or a connection from the motherboard is chipped.

Any ideas? Has anyone came up with this type of problem? :confused:
[Windows Mobile Apps and Games] rlei:
SnesGo is another PocketSNES variant with extensive optimizations and bug fixes. It runs much faster than any other PocketSNES ports.

Just uploaded the first alpha version to http://sites.google.com/site/snesgo/ . Grab it, give it a run and post your thoughts here. :cool:

Note it still relies on GAPI and doesn't support raw framebuffer or DirectDraw yet, which means no good support for VGA devices for now.
[Windows Mobile Apps and Games] BigQ:
Good job.

Thank you very much.
[Windows Mobile Apps and Games] Chaosstorm:
Nice ;-) I'll test it when it gets wvga support :P
[Windows Mobile Apps and Games] Khmer123:
Can't wait to test it on WVGA!!
[Windows Mobile Apps and Games] gabiton:
HTC Cruise

Testing in my cruise and its really fast. I try only megaman X, and its seem that runs at normal speed. With other emulators this game run always slow.
[Windows Mobile Apps and Games] nothin:
hmm.. another pocketsnes line emu(that's ok in general)..

why autoframeskip is fixed and i am not able to unchecked this option?

when turned off it helps to measure real speed of emulator...

although works fine on 400 mhz xscale(what is rather normal), hard to compare with snesvj4u and other psnes versions, seems ok.

stretched landscape seems to be slower a bit than in psnes by n0p(xscale optimized).
[Windows Mobile Apps and Games] bronx:
humm.... don't get me wrong buddy, good emu is always appreciated, but if You have the skills then why don't You try to write decent GBA emulator???? correct me if I am wrong, but I believe that there is a bigger demand for one and many people are even willing to pay. am I right??
[Windows Mobile Apps and Games] nothin:
same as for Amiga emu...
[Windows Mobile Apps and Games] rlei:
This one was actually done about 5-6 years ago (also the reason why there're only optimizations but not VGA support). I just recently picked it up again and decided to make a public release.

While it's relatively easy to write an SNES emulator running on 400-600Mhz ARM CPUs that can emulate most games at full speed, GBA is completely another story. Its graphics hardware is in some degree similar to SNES but you'll need some real horse power to emulate its own ARM CPU - emulating a 32bit RISC CPU in interpreter is a totally different story compared to emulating the 65816 of SNES. To make it short, you need a decent JIT compiler (or dynarec, whatever you call it) for that.

And BTW, most emulator authors don't write emulators for money - keep in mind it's a very gray area. One good example I recall is VGS, the very well written PS1 emulator done by the Virtual PC folks, that was sued by Sony and forced to be brought down.
[Windows Mobile Apps and Games] rlei:
Try enable audio emulation and compare again :)

It's yet another PocketSNES port but with completely new CPU emulation core. You don't really need to disable auto frameskip to measure its real speed - it doesn't limit the frame rate but is there for keep the game run at 100% speed by sacrificing some frames when the device is not fast enough.

If you really want to measure the "real" speed, you can just set the Max frameskip ("Frameksip" in other PocketSNES ports) to 0 and make a side by side comparison. With this setting the emulator doesn't skip any frame so you got all your frames but if the CPU is not fast enough you end up with a slow motion game anyway.
[Windows Mobile Apps and Games] nothin:
i like what you wrote - seems you know the thing :)

had a little time for testing, so i just shared my own first impressions..

your build seems to be very good if we need 100%(of snes) speed, fluid speed gaming, with synced sound. emulation of real snes experience :)

good job, as it was hard to weight cpu/sound priorities in other ones..

but:

frameskip thing

psnes is kind of benchmarker for my roms - with fs off - tests on chrono trigger and earhbound says everything for me(one of the heaviest engines) - main point - fluidity over fps, of course..;

in real life fs off is just time-saver while using fast machine for me(faster gaming = good idea) - xscale optimized versions of psnes are able to maintain good sound quality while's fs off(sound interpolation OFF, for all n0p psnes versions, always, 44 khz, 16 bit hq in general) even while underclocked to 300 mhz. on 206 mhz it is still faster, than original with sound off, and perfectly fluid.

things may be entirely different for samsung/ompas cpus(masterall's snes emu is optimal).

interesting, how it behaves on these?

your emu seems to be xscale optimized, if it's not, it may be

very good

version for these cpus, as samsung/omap optimized emus ar MUCH slower on xscale machines than yours.
[Windows Mobile Apps and Games] twolf:
Have to admit, not a mario fan, Sonic only... :D

But a emu is a emu, thanks you very much. :)

I wonder when will emus from better consoles start being created?

Sega CD, Dreamcast, n-gage, n64...
[Windows Mobile Apps and Games] aldoggy:
where do you find games for this?
[Windows Mobile Apps and Games] frmariam:
Nice to see emu development in the platform. I came from the PSP and NDS scene before I ever bought a ppc and was kind of sad to see that most emulator projects were old and frozen/dead...

Have one request:

Would it be possible to add on-screen buttons to the landscape display in widescreen devices (WVGA and WQVGA)? Something like in this image:
[Windows Mobile Apps and Games] pongothemagnificent:
Sega CD might be possible i doubt it, dreamcast not possible( its crawling on a psp wich has a 1000000 times better cpu/video card, the thing about the dreamcast its that the cpu/video card/sound card are all in one single chip), n-gage maybe, n64 its possible but it needs a couple of daring programmers to achieve this monumental 64bit emulation on a 32bit platform.

And btw rlei the emu its working flawlessly on my blue angel, it runs fast and smooth without having to overclock my device.
[Windows Mobile Apps and Games] lyndel4:
I only got one problem I think its a bug anyway while playing Chrono Trigger both the phone and emulator frezzes am using a HTC Prophet the game plays good on it with out ever needing to overclock the Device thanks alot but can you please fix this frezzing problem thanks Great emulator not all we need is a redo of PoketGBA and am happy lol :D
[Windows Mobile Apps and Games] siulmagic:
patiently waiting for VGA/smartphone port, cant wait to test it on my tornado