yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] scilor:
Yes, just put in the kilometers per trip in the moment you refill your car :)

You cannot edit them, if you make a mistake you'll have to delete it by clicking on your trip and answer yes
[Windows Mobile Apps and Games] Vanilla Tarantino:
Sorry for taking so long to post some feedback. I've been quite busy, but I finally got some time to play around with this, and it's definitely a great start.

My suggestions may take some work to implement, but if you're up for it, here they are:

I don't like having to switch between tenths, ones, tens, hundreds, etc. and inputting those by increments of one. It's a interesting way to make it touch friendly, but it would be much easier if there were a number pad available. For this layout to be touch-friendly, I think it would require that each data set be input on its own screen. So, for example, when you click "Add", a screen would pop up prompting you for "Distance Traveled" with an input box. You could then have a number pad below that with something like the following layout:

1 2 3
4 5 6
7 8 9
DEL 0 OK

DEL would delete the previously entered number, and OK would take you to the next screen (Price Per Liter [or Gallon]). This, I think would also make it a bit more clear since it's telling you what you're inputting (important down the line if you have any ambition of this going mainstream someday).

To make things easier, you can fix the number of decimal points rather than having the user decide where the decimal point is. So, the screen would read as follows initially:

000.000

and if I wanted to enter the number twelve, I would press 1, then 2, then 0, then 0, then 0, and it would progress as follows:

000.001

000.012

000.120

001.200

012.000

Additionally, perhaps you could break up the statistics page. You could have buttons for each different component - one for Totals, one for Graph, and one for Individual Trips. This may allow you to show the data a bit more clearly, especially on the graph since you'll have a bit more area to work with (particularly in landscape mode).

Also, for individual trips, it might be cleaner to be able to flip through each trip, rather than having a huge list of trips to scroll through. I'm still a bit unsure on that though, perhaps the way you have it is best for the moment.

That's all I have so far. Hopefully it's helpful. Thanks again for sharing this program, and I look forward to seeing where you go with it!
[Windows Mobile Apps and Games] scilor:
Thank you for your ideas, i will see what I will implent! :)
[Windows Mobile Apps and Games] shaggylive:
i'm not a programmer, but I'm still looking for a good app like this.

a couple of thoughts;

what about using built in regional settings for currency & km/mi

some like to use the trip odometer for oil change (that could be added to your app too) so it's not easy to enter # of mi/km since last fill up.

I would like to enter the total mi/km and have the app do the math. :)

or better yet, make the fuel input first, and with history it can guess the mi/km and you can adjust the few digits easily for accuracy.

hopefully that translates well.
[Windows Mobile Apps and Games] scilor:
Nice idea, I have implented it now (EDIT) :)

My Car displays the trip km, I will see if I make an option, but there comes a problem -> the data you input with total km.

I already gues it with the average of the statistics

Thank you for your answer! I will see when I make the next update :)
[Windows Mobile Apps and Games] SaBo:
Me too.

That's the way I always did it.

I use to reset my trip counter to zero as soon as the fuel warning light goes on (approx. 7 litres or 100 km left).

At least I have the advantage of having 2 trip counters, so it's not too bad as it is (one resetted, the other one still counting).

Sascha
[Windows Mobile Apps and Games] shaggylive:
thanks!

unfortunately the trip odometer on my everyday car is broken. :(
[Windows Mobile Apps and Games] scilor:
Here the Status of 0.8:

v0.8 (2009-06-)
-Fix: Now runs perfectly under Windows XP :)
-Fix: Fixed a bug that the graph doesnt fit on the width of the window.
-Fix: Statistics were wrong according to a wrong counter.
-Enhancement: Better Scrolling :)
-Enhancement: Scrolling position indicator
-Enhancement: Graph now clearer
-Enhancement: Currency, Metrics from OS
-Feature: Now the time is calculated you use the tool and how long last your fuel in days.
-Change: Click now on a double click of an item
[Windows Mobile Apps and Games] scilor:
I now release v0.8 :D

edit:

I hope I'll find time to redesign the User Interface, and also add a feature that supports the full kilometers not only the trips

Also an idea is to calculate, based on the timeprints of each trip, that shows how much time you have left driving, how much kilometers and how many litres are in your tank left.
[Windows Mobile Apps and Games] galaxys:
Like this app...will checkout the new release. thanks
[Windows Mobile Apps and Games] NeoXTC:
Can you allow keypad entries into this. Just annoying having to use the arrows and selecting the units. If there's a numpad we can just key in the numbers :)
[Windows Mobile Apps and Games] scilor:
Yes, that will be included in the next release :)
[Windows Mobile Apps and Games] SaBo:
That would be great.

Sascha
[Windows Mobile Apps and Games] JAMBergie:
Is it possible to switch the units from liters to gallons? Thanks for the help.
[Windows Mobile Apps and Games] scilor:
I'll add it to the config.cfg, then you can change the caption
[Windows Mobile Apps and Games] scilor:
For the next Version I plan a redesign of the interface.

Mostly in the Manilla Slider Style. So I have much more Space for everything

I hope I'll find some time soon
[Windows Mobile Apps and Games] ndk2k4:
my only problem with this great little app is that there is no way to account road conditions, driver aggression (aggressive drivers use up 10% more fuel than calm drivers, proven by science and tested in the field) as well as the traffic, city driving uses more gas than highway driving.

Sry for being a downer lol.
[Windows Mobile Apps and Games] scilor:
Iam also planning a feature in that way. mainly for vacation when you do not use your car for 3 weeks or so you can fix issues for some features coming.

Also you can see the minimum (perfect conditions) and the maximums of the stats.

But thanks for downing :) better some feedback than nothing
[Windows Mobile Apps and Games] scilor:
Iam currently completely reworking FuelBlaster,

Mainly I have reworked the GUI, so my dream is true: The Menu is a Manilla 2D Slider :)

I hope I get the new Version ready in the next Month :)
[Windows Mobile Apps and Games] darrenn:
i agree, i use gasmate instead of your program for this reason
[Windows Mobile Apps and Games] NeoXTC:
A nice feature would love to have is probably able to type in the values manually instead of selecting 10's, 1's etc. I find this is slow to do at times. Some interface to make it enter in the numbers quicker would be great.

a Keyboard would be nice else something like galarm where each ten's units have up and down arrow. eg

< 1 >

< 2 >

< 0 >

something like. Maybe placing it through a wizard. Enter in km first, then $/L and then L, etc.
[Windows Mobile Apps and Games] SaBo:
Sounds great

Sascha
[Windows Mobile Apps and Games] scilor:
A label for changing the units is already included, but the units are catched from the local settings. But since I have more space and a config Tab I will include this option :)

For entering the data I am planning multiple methods for inputting your numbers. Maybe I page for one number and much Space so you can enter the number with different methods for ex just by typing the numbers in or using several methods with your finger, I will see.

Thank you for your feedback (again)

And I have attached some screenshots (This is alpha stage, just to give you an idea how it is looking)
[Windows Mobile Apps and Games] scilor:
If someone wants to take a look at the interface here it is (THIS IS JUST A DEMO, DO NOT USE THIS, NO REPRESENTS THE FULL PRODUCT!)

Test Version 0.9 Preview on Rapidshare.com

Test Version 0.9 Preview on Uploaded.to

Would be nice to know if it works on your devices, if you think the size is wrong, send a screenshot, your devicename and the resolution to me (PM would be best) THX
[Windows Mobile Apps and Games] SaBo:
Would it be possible to make the application skinnable, i.e. using black or blue background and sliders to make it M2D or TF3D lookalike?

Sascha
[Windows Mobile Apps and Games] scilor:
I planned that the colors are changeable, if I have time left I could make it possible that the Icons are changable. Now those icons are icons drawn line by line at runtime.

First I will finish the main core of FuelBlaster with its needed GUI elements.

Outsourcing the icons wont be much work I think, so you can change them how you need/want them. I will leave this feature open, but it is on my TODO.

Thank you for that idea :)
[Windows Mobile Apps and Games] scilor:
now you can create your own images for the menu icons:

48x48 for QVGA and 96x96 for VGA

following Filenames:

For VGA change 48 to 96

If you want to create some images send it to me, the best one I will include in my next release
[Windows Mobile Apps and Games] scilor:
Design Update:

Dynamic Fore/Background-color

DOS-Like Help/About Screen

Changable Icons

New Screenshots
[Windows Mobile Apps and Games] SaBo:
I see, it's getting there

Sascha
[Windows Mobile Apps and Games] NeoXTC:
cool looking good. Oh don't know but maybe an import/export function for backups and stuff? (Yeah I know you can just reuse the file but for convenient sake this function would be helpful) :)
[Windows Mobile Apps and Games] scilor:
A simple export function is already included, just double tap on the Statistics, import I will also add, but first I need to make my Add and Config Gui.

Thank you for your suggestion
[Windows Mobile Apps and Games] scilor:
Following is planned for data entrying:

Arrows under/top of every number to increase and decrease from 0-9

if you click on the number you will be able to enter it in an InputBox with your keyboard.

I hope I am ready in 2 weeks.

feel free to send me 48x48/96x96 Icons for every tab as jpg
[Windows Mobile Apps and Games] Vanilla Tarantino:
Glad to see you're keeping up with this. :) I have yet to test v0.8, but it's looking better with every release.
[Windows Mobile Apps and Games] scilor:
:) Here some news:

I have created the data entering mask, but you cannot change the numbers, that will come.

If you press an arrow you can increase/decrease every digit.

Maybe I will also add a date picker if I have enough time.

Here 2 Pictures
[Windows Mobile Apps and Games] scilor:
If someone wants to take a look at the interface, with the new data entry screen try it: (THIS IS JUST A DEMO, DO NOT USE THIS, NO REPRESENTS THE FULL PRODUCT!)

Test Version 0.9 Preview 2 on Uploaded.to

Test Version 0.9 Preview 2 on Rapidshare.com

Feel free to give your opinion about it (WORKS ON WIN XP, if you have the framework installed)
[Windows Mobile Apps and Games] NeoXTC:
looks promising. One thing though, I think the screen estate might be a bit small for fingers :(

I'll test it out on my diamond and give u some feedback.
[Windows Mobile Apps and Games] NeoXTC:
ok guess u can use ur fingers for the up and downs after all :) One thing though that's bit annoying is that when I'm changing the values, it moves the screen bit by bit. Using stylus is fine though screen stays still.

Cheers
[Windows Mobile Apps and Games] scilor:
Thank you for your feedback.

I also have the problem on my Kaiser, the problem is that a finger always move a little bit over the screen, a stylus doesnt. I think I can easily fix that.

It's fine that its working well on a VGA Device (Diamond is VGA?), I can only test QVGA, VGA on Emulator.

So the Menu Size Detections works.

I will also add to the config screen a function tochange the multiplicator(x1 is for QVGA - x2 for VGA) to custom values. Also the Font Size will be changable.

Double Pressing on the Unit on the right side of the screen opens a box so you can use your soft/hardkeyboard to change the numbers.

Did you tried that?
[Windows Mobile Apps and Games] scilor:
Now the date/time will be changable.

Also it calculates the time difference between the refills.

Since then it calculates the kilometers left, fuel left, days left with Average/Min/Max
[Windows Mobile Apps and Games] scilor:
Config Screen is ready :)

This is the new config file, all options in there are also changable via menu

trip
€
km
l
FFFFFF
000000
15,25
2
2000
---------------
1-Kilometer Add Type
2-Currency
3-Metrics Unit
4-Fuel Unit
5-Foreground Color
6-Background Color
7-Font Size
8-Screen Multiplicator
9-Double Tap Time

Images:
[Windows Mobile Apps and Games] scilor:
todo:

-Add some buttons to the graphs screen

-Add full distance function (not only trip odometer)

-Add edit function

-Add date/time function

-Fix some Scrolling issues

-some little thigs
[Windows Mobile Apps and Games] scilor:
what unit symbol "gallons" have?
[Windows Mobile Apps and Games] NeoXTC:
Oh if not too much trouble I reckon maybe types of fuel you are using would be good. Although most of the time you're only using 1 type of fuel anyway but with the ethanol coming out more and more it might be good to gauge how much yield these fuel gives :)
[Windows Mobile Apps and Games] scilor:
I may include a comment field this would be enough I think, so you can check it on the "All"-Screen.

More functionality will be much work.

It just stands on the todo now, but more I can not promise it that it will be included!
[Windows Mobile Apps and Games] Vanilla Tarantino:
Gallons doesn't have a symbol, it's just "gal"
[Windows Mobile Apps and Games] scilor:
thanx, now its also included and selectable in the config :)

you can also change it to a custom label if you like.

I hope I am ready on sunday afternoon
[Windows Mobile Apps and Games] Vanilla Tarantino:
So I've started working on some icons in case people want to use them. I'll post the first two that I've done. They're 48x48 (since I'm on a QVGA phone), but I can easily make 96x96 versions for you VGA guys. Let me know if you guys like them, hate them, see areas I can improve, etc.
[Windows Mobile Apps and Games] scilor:
I really like them :)

I think I would add them to the standard icon set :)

if it is ok just make a package of all 48x/96x and send me a download link. Also give me a name that I can add to my about screen
[Windows Mobile Apps and Games] scilor:
I have added a new row to the stats:

distance per fuelunit or for standard usage MPG (miles per gallon)
[Windows Mobile Apps and Games] scilor:
Here is the new graph screen. Also visible "Vanilla Tarantino"'s Icons

Now it is possible to use the total odometer number to add new datasets (Selectable in Config)

Iam sorry due to lack of time I am not ready today. I hope I can release during next week v0.9
[Windows Mobile Apps and Games] scilor:
Release of v0.9

http://scilor.ac-host.net/fuelblaster.html
[Windows Mobile Apps and Games] Vanilla Tarantino:
Looks great :D

Unfortunately, I'm traveling over the next week so I won't have much time to play around with it, but I'll post feedback when I finally do.

Good work with this though, it's really evolved.
[Windows Mobile Apps and Games] scilor:
Thank you :)

I hope you are pleased.
[Windows Mobile Apps and Games] mrwangkai:
This is a great application. I've been using Excel Spreadsheet to keep track of my fuel consumption. There's some downer that I'd love to see to be improved.

- the marking on graphs to better intepret them

- ability to change dates on the entries (otherwise, when I collect/enters a bunch of the information, they all end up to be on a single date)

Thanks! And we've also written an article on this freeware, feel free to check it out here: http://bit.ly/xhORd
[Windows Mobile Apps and Games] scilor:
Thank you for your review and tips for improvement,

The Date Changer will definetly come.

Also markings on the graphs will come (Now there is only an Average line.
[Windows Mobile Apps and Games] Lifear:
There is a error in the cab file. in both gfx directories are the same files. i have copied the right ones from the zip version.

can you please add language support, so that i can translate the application to the german language? this would be nice.
[Windows Mobile Apps and Games] scilor:
Thank you!

I'll fix that

Language Support I'll also add when I have time,

If you like translating it you can do but, I have also German as mother language ;) You will see if I have already translated it or not (Due to time)
[Windows Mobile Apps and Games] scilor:
The gfx problem seems to be a bug in vs :(
[Windows Mobile Apps and Games] Lifear:
i know for your language :-) i have searched for a *.mui file in the windows directory, but couldnt find one. so this would be very nice. the problem with the gfx dir is not so a big one for me. as a workaround anyone can use the zip version. i will test this new version in the next days. i couldnt use my old database because i had a total crash on my xda diamond, and the file is gone. my last backup with a database is from 06/2009 :-( so better i start with a new databse. to be sure, i have now included the database into my sbp backup scheduler.

one thing for the next version: please make the other gui elements also skinable. i wish to skin the arrows, a background image and such things. maybe this is possible. another note goes to the slider at the bottom (to switch the views). slinding here is not very intuitve as with manila. it could be improve the handling a lot, when there is the same behavior.

i love this app. i use ist now for some time and dont want to miss it.
[Windows Mobile Apps and Games] scilor:
I'll see what I can do :) more skinning would be an idea, but first of all I'll add a possibility to change the datetime and add a comment.

But I will not use a mui file, I will simply use a txt. (Never search for file of my apps outside of the apps directory, I hate registry + Windows dir...)
[Windows Mobile Apps and Games] scilor:
Release of v0.9.1

Just Renamed the Icon Files to fix a Visual Studio 2008 BUG in Parsing their own cab.inf

http://scilor.ac-host.net/fuelblaster.html
[Windows Mobile Apps and Games] moticanus:
Complimenti per il software!

Una domanda: cosa devo inserire in 'distance' (km)??

Scrivo i km fatti con il rifornimento precedente o con quello che sto inserendo?

================

congratulations for the software!

demand: What should I put in 'distance' (km)??

I write the facts km to the previous supply or what I entered?

Tnx :eek:
[Windows Mobile Apps and Games] scilor:
You can enter the km "to the previous supply"

But in the config screen you can also change it to the total odometer value.
[Windows Mobile Apps and Games] NaskITA:
Thank you for your work! I really appreciated it, but I would ask you if it's possible to insert an option to choose between the total liters of Fuel and the Total Price of supply when adding a new entry. For me it's much immediate insert how much € I've spend, and so the program can calculate how many liters of fuel, than viceversa.

The possibility to insert some notes with new entry could be great..

Thank you again!
[Windows Mobile Apps and Games] scilor:
Thank you for your suggestions.

I already planned a "notes" feature, but the new idea of input the money is really more logical.

It will be added in the next version!
[Windows Mobile Apps and Games] NaskITA:
Oh, great! Thank you! :D
[Windows Mobile Apps and Games] scilor:
But beware, in this Month I lack of Time for Fuel Blaster so you will have to wait a litte.
[Windows Mobile Apps and Games] NaskITA:
Of course. Meanwhile I subscribed the topic... when you will able to release the new version I'll download it as soon as possible! :D :D :D
[Windows Mobile Apps and Games] The_Steph:
Scilor,

As your application looks very interesting to replace the old app I used (AutoMobile), I tied to start using it today. Unfortunately, I often get an error message for which you'll find the detail below.

It is happening during the initial question (odometer). After a second launch, Fuel Blaster correctly starts but whenever I enter a second entry in the database it crashes again.

Of course, removing the database restores the initial config and when I enter the second entry it crashes again with the same error.

If you could have a look at it it would be nice :)

The_Steph

FuelBlaster.exe

IndexOutOfRangeException

System.String.get_Chars(Int32 index)

System.Globalization.DateTimeFormatInfo.InsertHash(TokenHashValue[] hashTable, String str, TokenType tokenType, Int32 tokenValue)

System.Globalization.DateTimeFormatInfo.CreateTokenHashTable()

System.Globalization.DateTimeFormatInfo.Tokenize(TokenType TokenMask, TokenType& tokenType, Int32& tokenValue, __DTString& str)

System.__DTString.GetSeparatorToken(DateTimeFormatInfo dtfi, Int32& indexBeforeSeparator, Char& charBeforeSeparator)

System.DateTimeParse.Lex(DS dps, __DTString& str, DateTimeToken& dtok, DateTimeRawInfo& raw, DateTimeResult& result, DateTimeFormatInfo& dtfi)

System.DateTimeParse.TryParse(String s, DateTimeFormatInfo dtfi, DateTimeStyles styles, DateTimeResult& result)

System.DateTimeParse.Parse(String s, DateTimeFormatInfo dtfi, DateTimeStyles styles)

FuelBlaster.mdlSQL.SelectFuelData()

FuelBlaster.mdlStartUp.StartUp()

FuelBlaster.frmFuel.frmMain_Load(Object sender, EventArgs e)

System.Windows.Forms.Form.OnLoad(EventArgs e)

System.Windows.Forms.Form._SetVisibleNotify(Boolean fVis)

System.Windows.Forms.Control.set_Visible(Boolean value)

System.Windows.Forms.Application.Run(Form fm)

FuelBlaster.frmFuel.Main()
[Windows Mobile Apps and Games] scilor:
Hey, could you upload your Fuelblaster dir (I need the config(cfg)/database(sdf)) somewhere and PM me the link?

It seems to be a Problem with date/time but I'll see
[Windows Mobile Apps and Games] NaskITA:
I report your program in an "alfa romeo" italian forum... Surely some people will found it interesting!!!

Now we only wait the next version :D

Good work! :)
[Windows Mobile Apps and Games] scilor:
Thank you for your Support!
[Windows Mobile Apps and Games] gregytan:
can someone upload it to megaupload? I am having problems trying to download from your website and rapidshare..thanks!
[Windows Mobile Apps and Games] scilor:
http://scilor.ac-host.net/contact.html

just send me a mail over this formular and you will get fuel blaster in an E-Mail
[Windows Mobile Apps and Games] scilor:
Due to many things to do for school, I have not much time to continue developing :(

I hope I can find some time around chrismas :)
[Windows Mobile Apps and Games] khaytsus:
I've been tracking my fuel, works well. I'm not a big fan of the double-taps required for some things, but I've gotten used to them... First few times I wasn't sure how to exit though because of it. ;)

Can you add numbers to the graph, and redraw the graph when elements are removed? My "Days" data is making the rest of it squish up in the top and it'd be easier to see the trends if they used the whole screen rather than just the top 1/10th or so in my case.

I still think that adjusting numbers would be nicer looking using large numbers and just tapping the top or bottom of the number to change them rather than the arrows, but the arrows function fine. Just an enhancement suggestion.
[Windows Mobile Apps and Games] ljansens:
Hi,

I am using your Fuel Blaster for a while now and I think it's great!

The only thing is that I cannot add more then 42 entries. When there are 42 entries, pressing the 'L' shows still a niceoverview. When I pun a next entry (nr. 43 that will be) the listview end up black with a few white lines. Closing the programm and even a soft reset won't help. When I doubletab on the highest white line I'm asked if I want to delete entry 1. If I do so, the list is viewable again. When I put again a new entrie, the list is gone again.

Are you familiair with this problem/bug?

Cheers, Leon