yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Captain_Throwback:
I don't think this helps us, since it's still WVGA, and would need to be ported just like the others.
[Windows Mobile Apps and Games] :
Yes, I tried it, it works I mean video call works, and everything seems great but the incall screen. You can not see slide to answer button, also while making calls you can not see " end call" and " keypad " buttons.

Regards
[Windows Mobile Apps and Games] hizad:
Actually the resize for those is in phcanhtc.dll in which i do not know how to do but if someone could teach me how. i don't mind working on it
[Windows Mobile Apps and Games] Captain_Throwback:
HELP with Topaz Dialer

So I cooked the new Topaz Dialer (with Videoshare) from the AT&T Test ROM into my Custom Fuze ROM, and I have one little problem. It seems to work relatively well in landscape mode (it at least HAS a landscape mode), and I can dial in Landscape, which is great.

The only problem I really have is that the keypad is too low in Portrait. I'm sure there's a way to fix that, as I believe herg was able to do that with the Rhodium Dialer previously. All I want to know is, what needs to be done to move up the keypad? I'm satisfied with the landscape mode as is, and while I can't test Videoshare, I can't think of any reason it wouldn't work. Any help you can offer is appreciated. I included screenshots, for reference.

P.S. It also appears that I can't get In Call Recording working with this dialer. Does anyone know what I need to make that work? I have the In Call Recording package, and I *think* I have the wavedev.dll from the Blackstone that's required (I'm using the one from Da_G's kitchen, so I think that's the right one). I'm thinking there's just some file that's not a part of the Topaz Dialer that I need for it.
[Windows Mobile Apps and Games] MikeKnoop:
You can manipulate the position of the dialer based on the coordinates in the resources for the phcanrc.dll file. It was talked about way back on page 20-30 of this thread, and even provides the correct settings in one of the posts.

-Mike
[Windows Mobile Apps and Games] counterfitninja:
Glad you guys have made some more progress with this all sounds promising again... Keep up the good work.
[Windows Mobile Apps and Games] Captain_Throwback:
Thanks for the help, Mike. I found the settings. Now I'm just having trouble re-filing the file, because in the new ROM, its modularized. Using Visual Kitchen to re-file it is causing errors in Reshacker. The mystery continues . . .

Will I need to do anything with phcanImages.dll? Or will simply adjusting the phcanrc.dll take care of all the keypad positioning?
[Windows Mobile Apps and Games] MikeKnoop:
If you can get your hands on it, you might consider trying to use PE Explorer. Also you won't need to edit any images, only the position coordinates!

I assume your in-call and incoming call screen are still borked from the WVGA?

-Mike
[Windows Mobile Apps and Games] Captain_Throwback:
What's supposed to be wrong with those screens? They looked okay to me (besides the resizing, of course) . . . (I'll upload some images once I'm finished re-flashing)
[Windows Mobile Apps and Games] MikeKnoop:
Well, right. The in-call and incoming call both are still sized for WVGA and as such you have stuff off the screen. Those two things are really what's holding any further development on Rhodium/Topaz back.

-Mike
[Windows Mobile Apps and Games] Captain_Throwback:
Ah. Well, personally, I'm okay with imperfection as long as I have some sort of Landscape view & I can dial in both Landscape & Portrait (which is why I'm trying this over the Tachi version). Thanks for the help, though. I'm sure someone will crack that phcanhtc.dll eventually . . .

EDIT: Okay, I see now. I just can't get to the buttons in-call (which I prefer anyway, so I can't accidentally hang up). I think I'll stick with it. Thanks for all the help, Mike!

EDIT2: Screenies added :) I doubt Conference Call actually works, but it sure LOOKS cool!

EDIT3: So does anyone have any idea how to get In Call Recording working? I have "Record" and "Start Recording" options in my Menu, but when I try to open ICR, I get an error, as if I'm missing a dependency.
[Windows Mobile Apps and Games] herg62123:
if you need help with this then send me the files so I can look at them
[Windows Mobile Apps and Games] Captain_Throwback:
Thanks, herg. Using PE Explorer, I was able to make the adjustments I needed to rather easily (see the post above yours). I think I'll be sticking with this Dialer going forward :D.
[Windows Mobile Apps and Games] brol1k:
looking great cap...when will this be available to us lol
[Windows Mobile Apps and Games] MikeKnoop:
Either cap'n throwback or I can post the rhodium dialer in this state. I'm not sure in-call recording works on my version either (I don't use it) but both canvas' are affected by the non-resized incall screen and incoming call screen.

If you're okay with these shortcomings I suppose we could get an early Rhodium cab/oem together though I suspect most people would want the functionality of Tachi.

-Mike
[Windows Mobile Apps and Games] captblaze:
bring it on!!!
[Windows Mobile Apps and Games] brol1k:
hmm well u guys need beta testers anyway right...im on cdma TP, so if u need another ill be glad to run it and report back with any bugs or w/e...my word is good, im a beta tester for NRGZ so he can speak for me if u dont trust lol...but yes pls cab what u got, i would like this development to get completed as the tachi did.. :)
[Windows Mobile Apps and Games] gullum:
this is where we were at on 4th of april when I posted the edited phcanrc.dll

so actualy anyone could make those changes ever since.

I gave up working on this when the tachi dialer was released.

but I don't use TouchFlo3D anymore
[Windows Mobile Apps and Games] webfrm:
Tachi Canvas

NRG could you post your Tachi dialer cab please?
[Windows Mobile Apps and Games] brol1k:
he used the oem/cab from the first page in this thread bro...and it isnt wise to ask chefs for their work either lol, some hate it
[Windows Mobile Apps and Games] MikeKnoop:
What's different between his Tachi release and mine?

-Mike
[Windows Mobile Apps and Games] hizad:
HI Mike

Your earlier release have the incall and incoming canvas perfected for VGA and i read your commentary on page 141 that these canvases rely on phcanhtc.dll to properly resize them. However when i tried to modify them based on your attached text at page 141 using Hex Neo Editor. I was not able to open my dialer and when someone called the phone only ring with no incoming call canvas. Appreciate your advice, Thanks
[Windows Mobile Apps and Games] brol1k:
ummm no difference at all lol, i think he uses the one everyone does but im not sure what he uses.
[Windows Mobile Apps and Games] TAEL:
So where is the download link?
[Windows Mobile Apps and Games] B4PJS:
Mike

I have been working on the Topaz canvas, and am ready to test some changes, but once I have copied the files over and imported the registry, I only get the MS dialer. Is there a trick to get the phone canvas to show?

B
[Windows Mobile Apps and Games] B4PJS:
Well I have managed to get the Rhodium basic in call screen and the slide to answer portrait screens working today, no dialer screen yet though. Will need to cook everything in to see what landscape looks like so far but am at work so will try out later and let ya'll know what happens :)
[Windows Mobile Apps and Games] MikeKnoop:
Hmm. Well, it is possible you made a change which is detrimental to the startup of the launch of the phone canvas, and as such reverts back to the MS Dialer.

Best bet though would be to check your setup first. Have a "Blank" copy of the topaz dialer and copy those files over in the exact same manner and just test to make sure it shows up (it should, only have distorted, misaligned graphics, etc.). If this works, then you know you made a change which affected the startup of the Topaz dialer.

-Mike
[Windows Mobile Apps and Games] B4PJS:
Had forgotten to unsign then resign it :)
[Windows Mobile Apps and Games] MikeKnoop:
That'll do it :) Here's a little trick I found, just to speed up your iterations:

If you make a modification to phcanhtc.dll via a hex editor, and want to test the change, simply drop that file into your phone's /windows/ directory and overwrite the existing file. You actually don't have to unsign/resign this file for the canvas to work properply. Go figure!

-Mike
[Windows Mobile Apps and Games] B4PJS:
Cos if you are only hex editing you are not changing the file technically (according to the sign code), but I find it so much easier to use res hacker so I need to unsign it and resign it. :)
[Windows Mobile Apps and Games] MikeKnoop:
Well I was under the impression that the signature was a combinations of the checksum of the program and some special signing code (in which case, the signature would be invalidated by a changed byte). So I really don't know whats going on there.

-Mike
[Windows Mobile Apps and Games] B4PJS:
IIRC its more about the exact size (hex editing does not change this) and the file modified timestamp (also not affected by hex editing) ;)
[Windows Mobile Apps and Games] Captain_Throwback:
Awesome. Glad to see you're making progress. :) Need me to test anything for you?
[Windows Mobile Apps and Games] B4PJS:
Just cooking it up now to see what happens. By the way, with your recording issue, if you use the first menu item to record a call, it is the notes application that is doing the recording so you will find the call in your notes app :) BTW, it works in my dialer :D
[Windows Mobile Apps and Games] Captain_Throwback:
Yeah, I didn't test that one - I was trying to get the ICR app working. Does that "Recording" item do both sides of the conversation?
[Windows Mobile Apps and Games] holy1661:
I might be a nube. I can't find a working download link...
[Windows Mobile Apps and Games] Krzysiec:
Glad to see any progres on this project ! Hope it will finally works like it should ! Cross my finger gyus! If U need any tester with cooked dialer ... feel free to PM me ;) THNX again for your work!
[Windows Mobile Apps and Games] B4PJS:
Yup :) Will check the other one, having a few issues with exactly which dlls I have modded whilst transferring them from work to home :-s Also seems to me that some reg entries in the rhodium package are buggering things up :(
[Windows Mobile Apps and Games] Asphyx:
nevermind delete this post...was already answered by Mike
[Windows Mobile Apps and Games] MikeKnoop:
A question for you guys playing with the canvas'

What is your current state of your in-call and incoming call screen?

-Mike
[Windows Mobile Apps and Games] B4PJS:
They were the only ones that were working when I overlaid your Tachi phone canvas phcanrc.dll with my modified one, now its cooked in a s a full package nothing is working...
[Windows Mobile Apps and Games] Captain_Throwback:
I personally haven't tried to adjust these. They work good enough as they are (for me, at least).

P.S. You can't get to the S2A in the incoming Portrait screen, but the hardware keys work fine. You can also slide down the curtain when in call. The only thing you can't do is launch the keypad in Portrait while In-Call (I just rotate to Landscape for that).
[Windows Mobile Apps and Games] B4PJS:
In call screen does work, it is just down in that pic :)
[Windows Mobile Apps and Games] Krzysiec:
Thats look really awsome ! ;)
[Windows Mobile Apps and Games] Captain_Throwback:
What did you do to get those moved up? Is that still the phcanrc.dll, or is that the phcanhtc? Could you tell me what resources you changed to what, so I can modify the Topaz Dialer I'm using?
[Windows Mobile Apps and Games] B4PJS:
I was just using reshacker on phcanrc. Dunno which resources actually changed that though. the Video call screen is still a mess and I havent managed to get landscape working yet, but I think it may be due to some reg entries. gonna cut out just the landscape image entries and add them in and see if that works :)
[Windows Mobile Apps and Games] jmckeejr:
Looks like all the positioning in in phcanrc.dll, but I'm still a noob at porting LOL

EDIT: Damn, I cant get this thing to show up even without any mods. Is there a dependancy or something for it that I may be missing? I made a cab from the package posted here(also tried from official dump), but I only get WM stock dialer. Cab so that I didnt have to keep overwriting the files. I am installing over Tachi canvas, do you think this is the problem? If not, can anyone put together a cab for testing purposes? At first I thought I hadnt signed the file correctly, but even after using stock file it wont show. Also had to convert the modules to files, so I guess it could be a number of things :(
[Windows Mobile Apps and Games] MikeKnoop:
@B4PJS

Wait wait wait... the positioning stuff for INCALL and INCOMING CALL for the Rhodium and Topaz dialer are NOT located in the resources, at least that's what the last 131 pages of this thread decided.

Are you ABSOLUTELY SURE your screenshots are from Topaz/Rhodium dialer?

-Mike
[Windows Mobile Apps and Games] NRGZ28:
Did you guys get your hands on the newest Tachi packages ? There's a newer Tachi ROM floating around.
[Windows Mobile Apps and Games] B4PJS:
YES, I have only spent less than a day working on this and already I have managed to work around this issue you guys had!

I have it somewhere but I am using Rhodium PhoneCanvas 3_50_34796_0.
[Windows Mobile Apps and Games] MikeKnoop:
Huh! Well, pardon my skepticism until something gets out there in the wild. Feel free to ping me if you any problems that you can't resolve. Otherwise, excellent work!

Also, do you know what version of the "Phone Canvas" package is in your Tachi release? I don't have the most up to date version (current release V2D is 5_18_0_0)

-Mike
[Windows Mobile Apps and Games] B4PJS:
Sorry mate, just got up after not much sleep! Anyway, my bad, I have the latest Topaz dialer not the Tachi one!
[Windows Mobile Apps and Games] webfrm:
Difference

The main difference is NRG changes are the status icons (Bluetooth looks cooler, and wifi icon too). Manila 1ve works fine and doesn't overwrite them, but as soon as I install someone's tachi I loose his icons. Everyone seems to cook the status icon images in their packages (which overwrite his files), I guess just in case somebody doesn't have them in the ROM. So since I don't like the stock icons I was hoping NRG has a tachi dialer that won't overwrite his icons.

I prefer ROMs without manila since I look silly wearing 3D glasses (virtual TF3D). Maybe someday will make a JAWS 3D theme :D
[Windows Mobile Apps and Games] Captain_Throwback:
It would be FANTASTIC if you could point me in the direction of this ROM.
[Windows Mobile Apps and Games] Captain_Throwback:
If you're just worried about losing the icons, just copy the following files from the \Windows folder somewhere prior to installing the new dialer (using TC or Resco):

phcanOverbmp.dll

BT Discoverable Mask.bmp

BT Discoverable.bmp

BT On Mode Mask.bmp

BT On Mode.bmp

BT Stereo headset Mask.bmp

BT Stereo headset.bmp

Stereo headset Mask.bmp

Stereo headset.bmp

Once you install the dialer (and prior to resetting), copy the original files back to the \Windows folder, overwriting what is there, and then soft-reset. That should give you the updated dialer, but with the original icons.
[Windows Mobile Apps and Games] webfrm:
Thanks t-back that worked. As far as new tachi I saw one posted on 4shared yesterday. I think the link is down, I'll look and see if I did download the link (I remember when hard drive space was expensive first big drive was 240mb $500) and will upload it if I did.
[Windows Mobile Apps and Games] btxakita:
I'm tired to fix this Tachi SlotManager.:(

Been deal with it all these past days @ Chinese Forum.

Now It's time to ask for you to help me.

Try to IDA this slotinterface.dll,but when I decode this file

I thought why should us use these files(slotmanager)

Can we just fix phcanhtc.dll to get it work?

But when I look into phcanhtc.dll,found I'm not so good at decoding...

Now time to share newest packages from HTC

something should be known:

1.These all are untouched HTC packages.

2.You'll find item "Option" in Right-softkey Menu(Dialpad) can't work.

you guys can just hex edit unicode string in phcanhtc.dll/S001:"PHSettingDual.exe" to other files/shortcuts to get it work again.

3.It's hard to set Bottom bar's position (the Green Talk Button etc.),because phcanhtc.dll has set its position in bmp use function: Bitblt

but just fit for pre-version pics.Now.this version edit that picture,but HTC doesn't wanna let that button layout

so,function Bitblt set the wrong position.Can't work if we only edit phcanrc.dll.

Here's ur new packages:

Check it, Mike :)

http://d2.4tv.cn/btxakita/Tachi.0.83.zip
[Windows Mobile Apps and Games] MikeKnoop:
If you post the packages, I'll patch the slotmgrinterface as I did before.

-Mike
[Windows Mobile Apps and Games] NRGZ28:
Here you go.. this is what I got...

http://energy.intrepidstudios.net/ROMz/Kovsky/Tachi-7-8-2009.rar
[Windows Mobile Apps and Games] btxakita:
No I've got something newer:p

7.14 version 0.83Driver

am uploding Phone packages

about :"PACKAGE_TACHI_PhoneExt_Service"

seems this Service can solve lockscreen problem.
[Windows Mobile Apps and Games] MikeKnoop:
I didn't see a link in your post, is it still being uploaded?

-Mike
[Windows Mobile Apps and Games] btxakita:
Here you go.

http://d2.4tv.cn/btxakita/Tachi.0.83.zip

can u download from this server?

And also very thanks kind hearted NRGZ28:D

I don't do this on purpose,just wanna let the newest version be hacked

Please forgive me.
[Windows Mobile Apps and Games] MikeKnoop:
Yes I'm downloading now, thanks! I'll have something soon.

-Mike
[Windows Mobile Apps and Games] btxakita:
Can we just fix phcanhtc.dll to get the phonecanvas work?

I mean delete the slotmanager package.
[Windows Mobile Apps and Games] MikeKnoop:
While it may be possible with more digging around, the only way I was able to get the canvas to work properly was by modifying the slotmgrinterface.dll file.

You don't need all the files in the slotmgr package, only the dlls.

-Mike
[Windows Mobile Apps and Games] B4PJS:
Hmmm, I am really confused now, I use the phcanhtc.dll that Mike posted a while back and I get the problem with not bing able to position stuff, I use the latest phcanhtc from the Rhod and I can get a workin incoming call and in call screen but not much else!!! Really confused now. I have a base ROM with no dialer so I can just CA?B in dialers to test, but maybe will get something more soon ....
[Windows Mobile Apps and Games] l3v5y:
For some reason, it seems you need to have the Dialer package cooked in to the ROM for it to work... That's in my experience at least.
[Windows Mobile Apps and Games] MikeKnoop:
Well I got the dialer cabbed and loaded, but there's not much to say about it. Nothing new, and I don't see any of the bugs identified as being fixed (in fact, I've spotted a few new ones with regards to the "talk" button to dial). I'd say the next best thing will come out of the Rhodium dialer and that this update is a pass.

Opinions?

-Mike
[Windows Mobile Apps and Games] Krzysiec:
Can we try it?
[Windows Mobile Apps and Games] MikeKnoop:
Sure, you're welcome to play with it if you'd like.

Download Link

EDIT: BPJ4S, the distinguishing mark of the Rhodium rom is the "Conference" selector on the dial-pad screen. Did you have a working incoming call and incall screen when this feature was there? If not, phcanhtc.dll really controls the show. It is what has the code which pertains to the incoming call screen, incall screen, and dialer.

-Mike
[Windows Mobile Apps and Games] Captain_Throwback:
It's interesting that the Topaz Dialer I'm working with also has a "Conference" feature (which I'm able to use for 3-way calling), but I think it's something AT&T specific. So are you saying that if the in-call & incoming call screens are fixed, it'll break Conference Call?
[Windows Mobile Apps and Games] MikeKnoop:
Well, no not explicitly. However what's probably happening in these cases where you're achieving correctly ported incall and incoming call screens it that phcanhtc.dll is coming from a package such as Tachi which already has them. This in turn means you lose the "Rhodium" features and stability which is what we're after.

-Mike
[Windows Mobile Apps and Games] B4PJS:
I have a busy weekend coming up (looking at new houses and parents meeting parents and such like so will prob only get back to this on monday :rolleyes: Will be giving some thought to it though. Mike, I do think you may have something but some of the stuff I was pulling out of your partly ported Rhodium showed that you need to to port the phcanrc as well, there was a lot of 480x800 screens still showing. The new phcanhtc is a different best from what you were working on though and contains a shed load of different changed stuff!!
[Windows Mobile Apps and Games] emd2009:
Could someone post some pictures of the progress? :)
[Windows Mobile Apps and Games] B4PJS:
Sorry its all going tits up at the mo :(Think I am too tired to think straight!
[Windows Mobile Apps and Games] webfrm:
Conference Dial

According to the videos of the TP2 on the web and from HTC manual it the conference feature allows multiple people on conference calling. That being said I don't know of any carriers that support more than dialing 2 people into a call. It may be something that will be doing in their network upgrades. So really in my opinion (as a business user) that feature isn't supported yet by the local carriers.

Right now I can only call one person and then conference in the second so I have to use conference services for when I need to speak with more than 2 people. However if they plan to upgrade the systems to allow that I wonder how much more they will charge a month (I'm sure its an add on) to my bill? However I do love the idea of making a party call from my cell phone and would love for it to be ported. To see if my old phone without the fancy dual mic and speakers sounds good too :D
[Windows Mobile Apps and Games] webfrm:
LOL I guess I should have my tp2 by now

I saw this via clicking from HTC twitter links... where is my fortress in the US? Yeah doesn't come up on any att site I can find.

http://htc-phones.net/att-warhawk-and-fortress-htc-touch-diamond2-and-pro2-comming.html

oh and wow it comes in three flavors too WM 6.1 WM6.5 and WM7.x :eek:

I think you all will have worked out the interface before it gets released in the US.
[Windows Mobile Apps and Games] daddyload2:
Hey Mike,

Whats the difference between the 2d Version? Just a newer ported Release?

Thanx

Daddyload2
[Windows Mobile Apps and Games] Asphyx:
Sounds like someone is getting married! LOL

Congrats if I'm right and my condolences to your sex life! LOL

Nice to see this thread buzzing again!
[Windows Mobile Apps and Games] MikeKnoop:
I played around with Rhodium last night, and came to the odd discovery that the incoming call screen is linked to resource dialog 22506. (Ie, if you delete that dialog from phcanrc.dll the incoming call screen won't show - none of the other dialogs exhibit this behavior so I conclude they are linked somehow). The weird part about this is that resource has the resolution 240x320! (Importantly, not VGA or WVGA). I don't know why this would be... like I said, odd.

Unfortunately, none of the values within that dialog actually mean anything so it's likely they are getting set during runtime or something. There is also a dialog resource linked to the incall screen, however I haven't determined which it is.

-Mike
[Windows Mobile Apps and Games] hizad:
You are right, in my phcanrc.dll i have only

1. IDD

2. 8131 - this is for incall and video call

3. 8132 - dialer

4. 8137 - phone keyboard

5. 8138 - ?

6. 8139 - ?

7. 22506 - icoming call

The resize for 8131 & 22506 to VGA are in phcanhtc.dll which i am not an expert to deal with it. I tried your tutorial in page 141 and changed the values as suggested, my phone dialer not popping up when i pressed the phone softkey and the phone just rang when someone called, no caller id.