yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] hefman:
Did you also make sure to install it to main memory? I'm not sure if you can even do it with this cab, but you definitely don't want to install it to internal storage (or whatever it's called on the diamond).

You didn't mention which rom you are running. Not sure, but this canvas may not be compatible with very old builds.

Are you able to uninstall it (Settings>System>Remove Programs)? I would try that and reinstalling. If not, you may be looking at a hard reset.
[Windows Mobile Apps and Games] Warjcowski:
Bluetooth Icon fix

OP: http://xdaforums.com/showpost.php?p=3915594&postcount=5899

link to cab: http://www.careace.net/wp-content/plugins/smartcounter/redirect.php?dcp_action=goto&dcp_id=1

New icon is fugly, but after a soft reset I have notification.
[Windows Mobile Apps and Games] rmarshll:
does anyone know if autoprepend works with this dialer?
[Windows Mobile Apps and Games] Asphyx:
My guess would be a hardware issue....
[Windows Mobile Apps and Games] petard:
I don't understand. I have a FUZE on AT&T and am able to add 5 other people into one conference and have one other call going.
[Windows Mobile Apps and Games] parr0098:
all but contacts button was working could someone post just cab file im on the road now
[Windows Mobile Apps and Games] flyinonice4:
Whoa can anyone else confirm this? I have only ever been able to do a 3 way call, but I am on verizon which is cdma. Maybe gsm is different?
[Windows Mobile Apps and Games] cchris81:
I was wondering if anyone was thinking this besides me. That bottom row is useless to me, Much more important to see 2 numbers than a bunch of redundancy.
[Windows Mobile Apps and Games] MRFERRARI23:
Thanx Herg for getting back to me, but yea.....I can def. wait on the new YouTube app in exchange for your slick ass work on this newest dialer from which the screen shots looks mighty fre frefre fre fre freshhhhhh lol ;)

does it look like its going to be a a hard thing to complete or is it coming along pretty good an its on it way to our devices soon??

Your New name is............HERGCULES!!!! :D
[Windows Mobile Apps and Games] captblaze:
look up this registry entry - HKLM\Software\HTC\Manila

there should be some entries as you scroll down that look like this (the example is from my registry)

HomeLSKPath

HomeLSKText

HomeRSKPath - \Windows\Camera.exe

HomeRSKText - Camera

if you enter a path to an exe under HomeLSKPath and put what you want to name the key HomeLSKText you should be able to assign the softkeys. i assume that since the left softkey entries are blank they default to phone (i could be wrong about that)

*disclaimer*

remember to back up your registry beforehand and soft reset after you are done editing
[Windows Mobile Apps and Games] Aaron McCarthy:
When installing this on the new FUZE rom that was released, the slide to answer on my phone gets screwed up. I can only assume this is because the Tachi dialer cab has its own slide to answer. How can I disable this so that the slide to answer already built into my rom works properly again. I've attached a photo of what is going on. The photos dont show anymore and the numbers dont show properly.

Thanks
[Windows Mobile Apps and Games] Peaster111:
Peaster111_BLACK-CANVAS

I'm not sure I've seen if anyone has posted a full port of the new Tachi_Phone_Canvas_Knop_v2d in a FULL BLACK CANVAS.

Then again with 150+ pages I could have easily missed it despite my search. I did notice some excellent work going on by CMYLXGO.

My effort was to keep the Tachi Dialer as true as possible to the original theme, but Canvas it in Black.

Attached is my stab at it.

Many thanks to MikeKnoop and Company for making this possible.

~~~~~~~~~~~~~~~~~~~~~~~~~

EDIT: Incoming Call Issue... Hopefully I'll have an update. The original white theme has the incoming call text as black, so during an incoming call you can not see the number or the name. I/we have not tracked down where the font color is controlled yet...maybe someone already knows. Let us know if you can advise/help.

EDIT2: I've fixed most of the issues. I've updated everything I've figured out so far to to white font. The screen shots have been updated along with the cab to Rev.1

EDIT3: Noted by several folks recently (myself included), we have been experiencing issues with the call log buttons (the original version too). Rev. 2 also removes the GPS icon. Rev.2 fixes the call log issue by replacing the call log buttons with slightly older versions. The GPS icon was removed by updating with a new BMP. If folks want to just update their Rev.1 install, go to this post and download the attached cab: http://xdaforums.com/showpost.php?p=3929146&postcount=1402

~~~~~~~~~~~~~~~~~~~~~~~~~

While I've updated the attachment...

The Peaster111_Black-Canvas CAB is been relocated to this thread : http://xdaforums.com/showthread.php?t=523856
[Windows Mobile Apps and Games] jmckeejr:
I'll be the first to grab that. And thank you for the black. Might just end up in one of my ROMs.
[Windows Mobile Apps and Games] deeznuts:
That will be the day! Sorry but s2a phone dialers such as canvas does not work with wm6.5 screen lock. If your using a wm6.5 based rom, using the very nice built in lock screen, you cannot use this dialer or any like it. Only solution is to use stock wm dialer and stock wm volume to have in call volume working. Now if u dont use the cool and very nice wm6.5 lock screen then this type of dialer along with any other s2a dialer will work just fine.

Personally i love the new lock screen in wm6.5 so i can suffice with the wm dialer and of course a nice skin and stock wm volume control but thats me. That will be the day when a s2a canvas dialer will work with wm6.5 lock screen! Too bad theres not enough supporters to make a bounty for that! Until then, ill wait til this dialer and volume control is nearly bug free and working in landscape before i give it a go and see if its worth sacrificing the new wm6.5 lock screen. Good luck!
[Windows Mobile Apps and Games] cmylxgo:
Problem with the all black theme is the incoming call text is black so you can not see the number or the name. I have not tracked down where the font color is controlled yet...maybe someone already knows off the top of their head.

I am getting ready to post a major overhaul of the dialer skins...just some more testing to do...but it should be up soon.

-C
[Windows Mobile Apps and Games] cmylxgo:
CMYLXGO's PURE EnergyROM Tachi Dialer

http://forum.ppcgeeks.com/showpost.php?p=958524&postcount=1

-= Thanks to MikeKnoop and all others that made this port possible =-
​
[Windows Mobile Apps and Games] 1999TL:
Damn, that looks nice.
[Windows Mobile Apps and Games] Aaron McCarthy:
Not too sure what you are talking about. The official FUZE rom that was released is WM 6.1 not 6.5. There has to be some way to disable the slide to answer part of the tachi phone canvas so that the slide to answer built into the new official fuze rom will work properly. HAS to be a way!
[Windows Mobile Apps and Games] Hemant:
Man that is awesome. Just sheer brillance. Thanks for all the hard work every one on this dialer has put on.:eek:
[Windows Mobile Apps and Games] cchris81:
Thanks, we are actually reffering to the bottom row of the dialer (with hall history, talk, and backspace buttons) we already have those buttons. I was just saying, instead of having those on the dialer, we would be able to see 2 numbers in the list, which would be nice as im always clearing the keypad to see more.

I'm not too worried about it though, I know this project has come far and of coarse, everybody has to get picky now.
[Windows Mobile Apps and Games] orlith:
Still the same message at the end of the installation.

"installation was unsuccessful".

Tried with killing cprog. Same result.

Any idea ?

ROM : BSB 6.5J
[Windows Mobile Apps and Games] watikjebrom:
I really like ths dialer but have one question: On my 1.93 ROM I don't have the 'answer-slider' and I don't want it either. When I install this cab do I get the slider or just the normal green and red button?
[Windows Mobile Apps and Games] Kamill:
You get the slider.
[Windows Mobile Apps and Games] dgen:
congratz!!! :D

Never had a doubt anyone would fix this on xda-dev :)
[Windows Mobile Apps and Games] l3v5y:
You'll get the slider, since that's what all the more recent dialer builds contain.
[Windows Mobile Apps and Games] watikjebrom:
After installing can I go back (just by unstalling the cab?)
[Windows Mobile Apps and Games] l3v5y:
You should be able to uninstall.
[Windows Mobile Apps and Games] captblaze:
do you have sdkcerts installed?
[Windows Mobile Apps and Games] jmz:
For those having cab installation issues, try this cab

DOWNLOAD
[Windows Mobile Apps and Games] Peaster111:
Ya I noted that too... Keep in touch. Hopefully someone can advise. Shoot me a PM if you find out. I'll do likewise.

BTW... your looks great too! Choices.. choices
[Windows Mobile Apps and Games] Dwight2001:
Peaster,

I like the look, but a major problem for me is on the In-Call Screen, the text is black on an almost Black background, it's hard to read who's calling you. Could you change the text to white?

Thanks,

Dwight2001
[Windows Mobile Apps and Games] Peaster111:
Yeah I noted that too..

cmylxgo and I have been talking about that. That's a current issue with the all black theme. We need some help finding the font. As soon as we can get that resolved, we'll be in business.

Anyone with the answer, please let me know.
[Windows Mobile Apps and Games] cmylxgo:
I think I found the reg entires...rebooting now and testing :)
[Windows Mobile Apps and Games] cmylxgo:
Ok...found the incoming call locations...now I need to find the in call...Super close :)
[Windows Mobile Apps and Games] Peaster111:
That would be excellent... :D. If you shoot a PM with the entries, I can test it as well.
[Windows Mobile Apps and Games] cmylxgo:
Incoming Call Text Color Registry Settings (Below Values are White)

[HKEY_LOCAL_MACHINE\Software\HTC\Phone]

"matchesTextColor"=dword:00FFFFFF

"textForegroundColor"=dword:00FFFFFF

"CallerNumberRGB"=dword:00FFFFFF

"CallerNameRGB"=dword:00FFFFFF

"CallStateRBG"=dword:00FFFFFF

"highlightTextColor"=dword:00FFFFFF
[Windows Mobile Apps and Games] TheDude1120:
any chance of a black dialer with grey highlights instead of blue?
[Windows Mobile Apps and Games] cmylxgo:
Here is a teaser...once I figure out the in call txt color issue I'll be posting...
[Windows Mobile Apps and Games] TheDude1120:
please say ur makin the dialer black too..cuz that sh*t is HOT!! :eek:
[Windows Mobile Apps and Games] Krzysiec:
My Opinion :)

Maybe it is good idea to open separate thread with skinning new Dialer ? Because here is good place to develop dialer like a software ... Your works are great people but meaybe think about separate thread ;)
[Windows Mobile Apps and Games] Captain_Throwback:
^^ I agree with this. The dialer port is still incomplete, so the skins are a bit premature. herg's version offers different buttons, and a landscape mode, so obviously, more skinning will be required once there is a *FINAL* version. But yes, another thread would probably be a more appropriate place to house them, thus eliminating the requests for specific skins, etc. in this thread. Any volunteers to start that one?
[Windows Mobile Apps and Games] wmserver:
dharvery,

Do you have a cab for just the World Clock fix?

I think the autostart fix caused issue with wm6.5 lockscreen.

IE, when I touch any part of the screen, it appears to unlock the screen.

Maybe manila autoload itself.
[Windows Mobile Apps and Games] kraminc:
I was having the same issues. Id also be interested in this.
[Windows Mobile Apps and Games] aznmasterpiece:
can qvga get some love please?
[Windows Mobile Apps and Games] Captain_Throwback:
No, it can't. Below is a collection of some of my favorite previous responses to this request (from this thread):

On that note, PLEASE do not ask for QVGA again in this thread.

EDIT: One more :)
[Windows Mobile Apps and Games] 1999TL:
I bet that gave a kick didn't it? Cuz it sure gave me a kick reading that. LOL.
[Windows Mobile Apps and Games] MRFERRARI23:
Listen, NO offense but this dialer is not intended for qvga only vga...so no one in here will make it for qvga hence b/c non of us have use for it....plus this dialer was ported for TF3D 2 to make it work properly!!

this has been mentioned numerous times if only people would read!!!
[Windows Mobile Apps and Games] cmylxgo:
I'm soo close to a black dialer release but there is one thing that is bugging the crap out of me that I can seem to fix :(

If anyone knows what file and where its located to turn this from white to black I'd appreciate it :)
[Windows Mobile Apps and Games] Kamill:
If nobody has nothing against I can handle the new topic with Tachi PhoneCanvas skins:

http://xdaforums.com/showthread.php?t=523856
[Windows Mobile Apps and Games] Leukay:
Did you look at the CallLogFrame... images? It might be one of those
[Windows Mobile Apps and Games] pdappcgeek:
Great Idea.. Could we get post 1 of this thread updated with this link?
[Windows Mobile Apps and Games] Peaster111:
I've updated my skin to Rev.1. It changes almost all the text to white. Hope this works better

Here's the link to the updated post: http://xdaforums.com/showpost.php?p=3916578&postcount=1308
[Windows Mobile Apps and Games] MRFERRARI23:
Herg any new info??? How's the new dialer your working on coming along?? I know there's 2 of you working on it...from the teaser pics u posted it looks sweeeeeet!! :D
[Windows Mobile Apps and Games] Dwight2001:
Tried, the revision and it's way better. One problem though, there is a black bar cutting thru the top half of the phone number on the In-Call Screen. The black bar had not been there on your earlier version (that I can tell) or the original Port from MikeKnoop.

Thanks a lot,

Dwight2001
[Windows Mobile Apps and Games] herg62123:
it is a slow process.....mike has disappeared on me so i am back to just myself for now on porting this.

i have some more pics to post coming up in a few minutes
[Windows Mobile Apps and Games] dharvey4651:
In a few minutes? I thought you were working really late tonight lol.
[Windows Mobile Apps and Games] herg62123:
no more pics to show.........not a complete package yet
[Windows Mobile Apps and Games] Krzysiec:
With pics of without them ;) I don`t care ... Cant wait for results of your work :)My kitchen is ready to press COOK ROM but with one GAP ... waiting for fill in with your package ;)
[Windows Mobile Apps and Games] dharvey4651:
Lol it says in the top quote that you DO have new pics to post(bolded and underlined now) and in the 2nd quote it says you don't. Haha. Which is it?
[Windows Mobile Apps and Games] herg62123:
it should have read

no i have more pics to share and it is not a complete vga package yet
[Windows Mobile Apps and Games] dharvey4651:
Ahh I've already seen that one screenshot on the bottom. The top is new though. :p
[Windows Mobile Apps and Games] dharvey4651:
My apologies. Didn't mean to double post. A mod can delete this post.

Dan.
[Windows Mobile Apps and Games] pastert33:
Should sprint users be concerned with the new dialer that's being worked on? I we able to even use the features that are with the new dialer? I'm talking about what people are calling the Rhodium dialer.
[Windows Mobile Apps and Games] flyinonice4:
I dont see why you wouldn't want to use the rhodium dialer. Rhodium manilla works with the rhodium dialer. I know I know the topaz works, but why not just wait it out? From the screenshots I have seen, and I could be completely wrong, it looks like the rhodium dialer also has that cool conference room screen. On the topaz it has a normal list type screen. Thats a feature you can use, albeit not one I bet you'd wait it out for ;). Other than that, I have no idea. But for me, I would rather stick with a full rhodium set, both manilla and dialer.

SIDE NOTE: earlier in this thread someone said they were able to do a 5 way call with their att fuze. Can anyone confirm this? I have only ever been able to do a 3 way call, but I am on a cdma network so that may be the difference. If true, it may explain why 5 way is shown in the screenshots of the tp2 but not possible for us (assuming the people who tested it out were on a cdma network).
[Windows Mobile Apps and Games] liquidi3ladz:
Did anyone get ## cdma codes to work?
[Windows Mobile Apps and Games] MRFERRARI23:
gotcha Herg...I know it isn't a peace of cake so when it comes out it does I guess..thanx for the new pics an your continued work!!! :D

YOOO MIKEKNOOP WHERE YOU AT?? You bounced on Hergcules???

We need you here but he does more!!!
[Windows Mobile Apps and Games] pdappcgeek:
NO.. that cab posted a few pages back didn't work
[Windows Mobile Apps and Games] captblaze:
check this registry entry...

[HKEY_LOCAL_MACHINE\Software\Microsoft\DialParser]

"DLL-OEM"="ddcall.dll" ---> this key allows ## codes to work (with the tachi dialer) but screws your phone buttons

[HKEY_LOCAL_MACHINE\Software\Microsoft\DialParser]

"DLL-OEM"="dpext.dll" ---> this key allows your phone buttons to work (with the tachi dialer) but screws your ## codes

now you have to decide what you want to give up cause you can only choose one
[Windows Mobile Apps and Games] cmylxgo:
Well...I now know what the problem is...that is the top portion of the next call history and you can scroll inside that window. The only way I can fix this is to change the call history background to black and the text to white. Can not figure that out for the life of me...still searching and trial and error :(
[Windows Mobile Apps and Games] captblaze:
i dont have a clue how to photoshop or tweak graphics, but could you stretch the keypad a fraction to make the gap close?
[Windows Mobile Apps and Games] rjmjr69:
Special phone codes work with this? ##data etc etc
[Windows Mobile Apps and Games] mike1986.:
Mike, any 2e version coming?
[Windows Mobile Apps and Games] Asphyx:
I doubt highly that would have any effect...

More likely I would guess there is a little spacer image that needs to be found. It almost looks like a spacer you would use to make beveling, rounding or horizontal lines with to distinguish between two elements.

find that if it exists and I'll bet you can do some pretty cool stuff with the skin.

If you simply resized the graphic it wouldn't matter because the dll probably is hard set and will simply stuff the extra image into the same sized box...

But I'm certainly no expert in DLL image editing..
[Windows Mobile Apps and Games] sibbor:
Oh, damn... xD
[Windows Mobile Apps and Games] theintelligent:
Softkeys on Canvas

How can I change the path of the soft keys on the canvas? Like the contacts soft key should be pointed to iContact.exe
[Windows Mobile Apps and Games] cmylxgo:
Does anyone know how to invert the call log call history? I think its hard coded into the dialer somewhere cause I can't seem to find it anywhere.

Thanks
[Windows Mobile Apps and Games] captblaze:
this has worked for me in the past.. wish i could remember who to give props to, but for the life of me i dont have a clue
[Windows Mobile Apps and Games] BumAround:
Lower bar of the dialer gets 'stuck'

Anybody, Mike, etc...

IF I press the phone hard button, the dialer screen with keypad will be invoked, press then Menu softkey, choose the Call History, the keyboard icon at the center-bottom will appear, toggle on/off the screen keyboard, then the lower bar (where there are man with a phone icon, Talk icon, and backspace icon) will be replaced by some portion of the keyboard layout and just get stuck at the bottom. This is not right.

Any clue, any cab? Thanks.
[Windows Mobile Apps and Games] Lledrith:
Please add landscape mode too, that is the only thing that prevents me to use this dialer, as I need a fully functional dialer while I'm driving and using my phone as a gps tool :)
[Windows Mobile Apps and Games] BumAround:
open source is the bane of all so-called (overpaid?) programmers' existence. :D
[Windows Mobile Apps and Games] Captain_Throwback:
I don't see this behavior (anymore). I think it stopped when I started cooking the dilaer into my ROM, rather than install it by cab. I'm not sure why that would make a difference, though.

herg is working on this :):

http://xdaforums.com/showpost.php?p=3914696&postcount=1281

http://xdaforums.com/showpost.php?p=3921766&postcount=1356
[Windows Mobile Apps and Games] BumAround:
hey Cap, I'm using arupphental's latest (v6) ROM if that matters. Maybe the dialer in his ROM hasn't been updated?
[Windows Mobile Apps and Games] Captain_Throwback:
rupp's usually on top of the updates, so I doubt that's it. But, anything is possible. If I could make a cab out of my current package for you to try, I would, but I don't know if it'll work (it would need to be signed somehow, and I'm not sure how to do that).
[Windows Mobile Apps and Games] BumAround:
a bit correction of what's happened:

IF I press the phone hard button, the dialer screen with keypad will be invoked, press then Menu softkey , choose Call History, the keyboard icon at the center bottom appears, toggle on/off the screen keyboard, then the lower bar (where there are man with a phone icon, Talk icon, and backspace icon) will be replaced by some portion of the keyboard layout and just get stuck at the bottom. This is not right.

UPDATE: Using Capt Throwback's cab from post #1381 doesn't solve the problem. A cab here from Peaster111 finally solved the problem. Thanks!
[Windows Mobile Apps and Games] !Novy:
test results

Phone canvas dont't work(no slider to down just info)No number keypad....
[Windows Mobile Apps and Games] jmz:
GSM or CDMA?
[Windows Mobile Apps and Games] jster:
Most of the images are just icons and are overlaid where they need to be. The only graphic that really seems to be presized with extra information is the asset dialer with the extra row of buttons. Now you could resize everything and have to deal with mapping multiple dimensions, but it seems easier to me to only deal with the Y coordinate. This depends on if you care more about everything looking squished or being able to see more contacts, but I care more about the former as you can always just hide the dialer to see a lot more rows than you could otherwise or remove some of the whitespace. Of course, as I'm not the one implementing this the point is moot....

Thanks to everyone for their hard work!
[Windows Mobile Apps and Games] caldito:
I think the best way to keep a nice looking dialer would be also to leave just two rows of call history numbers, like in the actual dialer. That would make more room for the numbers and the buttons beneath.
[Windows Mobile Apps and Games] !Novy:
GSM...dialer incomplette,no keypad,phone lock shade no slide down...:mad:

Thanks for work,im still waiting for fixes
[Windows Mobile Apps and Games] ND4SPD:
lol. do I sense someone urging me to finish ? :D

i've looked for the top and left values in three different ways: using pe explorer, looking at it in hex, and then with ida pro. unfortunately, with ida, assembly is way out my scope.

If I could have a pointer in the correct direction, I'd be able to work on it, but until then, I'm just scrounging around in IDA looking for something that looks like those values.
[Windows Mobile Apps and Games] jster:
I would start by identifiying what function actually draws the icons on the screen. Then you can generate a chart of all references to that function and work backwards from there.
[Windows Mobile Apps and Games] dharvey4651:
Yes. The call history is just as much manila as it is the canvas. They are intertwined.
[Windows Mobile Apps and Games] dharvey4651:
Here is a PHOTOSHOPPED ROUGH DRAFT of what the finished product SHOULD look like:

NOTE:: This is not the actual canvas!! These images have been PHOTOSHOPPED!!!
[Windows Mobile Apps and Games] jug6ernaut:
Photoshopped or not that looks VERY nice!
[Windows Mobile Apps and Games] dharvey4651:
Wow post number 666 complimenting me :P

I wonder if that means anything...

LOL

I'm just waiting for the noob to ask me where he can download the cab file for the canvas in my screenshots... Considering there isn't even a canvas like this in existence for VGA... I'm gonna go crazy... lol