yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Psyberdude:
I'd like to think its the later, but actually it written quite plainly a short way down the FYI section, under the heading WM Standard Edition, and states...

"This is for NONE touch screen devices. (WM Standard Edition)

If use touch screen device. (WM Professional Edition), just use CAB file.

No need to do below.

Download GCzII_XXX.cab & GCzII_XXX_STD.zip both files.

1) Install GCzII_xxxx.cab

2) Unzip GCzII_xxxx_STD.zip

3) Overwrite GCzII.exe to installed folder."
[Windows Mobile Apps and Games] Paulloft:
Yep, just goes to show the importance of reading the instructions. Which I clearly didn't :rolleyes:
[Windows Mobile Apps and Games] SecretAgentMan:
Wow! Thanks for pointing that out. I've corrected the last post.

I've never owned a "standard" phone, and like Paul, thought that both were full install files. I'm glad you caught it. I hope we haven't "hosed" anybody in the interim!
[Windows Mobile Apps and Games] Drago9:
GCz II Features

Hello guys,

at first many thanks at the developer(s) of GCz II. I use it for a while now and find it extremly helpful. Nevertheless I miss a feature. At the official GC application for the iPhone a screenshot shows a map with all GCs in the shown area.

Within GCz II I did not found such feature. It seems it is just possible to show only the current selected cache at the google map.

So I'm interested to have that feature. I would also try to develop that feature, but I don't know how to get the source code of GCz II.

Does anyone know, if it is possible to show mutliple caches at the google map?
[Windows Mobile Apps and Games] shaggyguitarist:
From your search results of the list of 20 or more caches just go to >Menu>Google Map.
[Windows Mobile Apps and Games] Drago9:
Ok, thanks. I see I was blind. ;-)

That it is working is shown at the screenshots of GCz II.

Sorry for that stupid question.
[Windows Mobile Apps and Games] SecretAgentMan:
You'll need to be a Premium Member to do that, FYI.
[Windows Mobile Apps and Games] sweet128:
Cache not found problem again

Hello, there is a problem with "Cache not found". Yesterday GCzII worked good but today isn't. I have only message "Cache not found" while I want open cache from list.

Best regards

Ludek
[Windows Mobile Apps and Games] Paulloft:
All working fine here this morning.

Have you followed the steps outlined in Secret Agent Man's post above "Cache not found error"?

Website language? clear cache_db folder? etc

Give everything in that post a try and come back if you are still having problems.
[Windows Mobile Apps and Games] sweet128:
I'm sorry very much. I forgot that I switched gc.com into another language. Everything is working perfect. Thank you many times for assistance.

Ludek
[Windows Mobile Apps and Games] :
I cannot sort the cache lists. When I do this, the distance for the caches is 0 m.

What's wrong? Or have I go to Premium Member??
[Windows Mobile Apps and Games] derlbear:
Yes, you have to be a PM to sort the cache list again. That was my problem when I visited Dortmund. I'm now a PM.. finally.. and can sort the list again.

I don't know if Tom can repair this.. or if he wants to do something against this. I mean, the lon/lat datas are saved within the description.. and then you could use THAT data to sort the list.

But for the moment: yes, you have to be a PM :-)

Cheers,

derlbear
[Windows Mobile Apps and Games] :
thanks, okay. Then I go to PM....

Edit: You are right, now I can sort the lists...
[Windows Mobile Apps and Games] SecretAgentMan:
@Derlbear:

When you were on your trip and discovered the requirement to be a PM to show a cache list on Google Maps, were you still able to post a log (before becoming a PM)?

There is a user on the GCz forum that is getting a "Log Submit Failed" error when trying to post a log. Everything else is working as expected. It may have happened around Sept 12th, when the last GC.com update was done.
[Windows Mobile Apps and Games] CodeBlaster:
Hi Tom,

thanks for this nice app, i use it since a couple of months. Do you have a PayPal Account where i can spend you some money for the app?

But... i found a litle bug in your app. If i search for "all Geocaches" at my current position, everything is fine. If i filter for "Traditional Caches", i get error "[VIEWSTATE1] not found". Same happens with "Multi Caches"... are you able to help?

I'm wsing WM6.5 and GCzII 0.2.35.50

Sorry for bad english, i prefere to speak german. :-)
[Windows Mobile Apps and Games] SecretAgentMan:
Can you post the steps you take in GCz to reproduce the error?

Also, are you a Basic or Premium GC.com member?
[Windows Mobile Apps and Games] derlbear:
Hmm, sorry. I can't answer that. I always use the fieldnotes function of GCzII.

Cheers,

derlbear
[Windows Mobile Apps and Games] SecretAgentMan:
Thanks, Derlbear.

Can any GC Basic Member advise if they are able to post logs using GCz from the phone and it's data connection? Thanks.
[Windows Mobile Apps and Games] immutability:
Just tested, seems it works OK. I have successfully posted a "write note" on a cache that I have previously found. I'm a basic member and have used phone's 3G connection via Orange.
[Windows Mobile Apps and Games] SecretAgentMan:
Thanks. I was asking because there is a basic member in the GCz forum that is having an issue posting a log. I wanted to make sure the capability did not get changed when GC made their other updates. Guess that's not it.
[Windows Mobile Apps and Games] CodeBlaster:
Hi SecretAgentMan,

thank you for your message.

I start GCzII and wait for a GPS fix (01 - GPS Fix.jpg). After that i change the filter to "Traditional Cache" (02 - Filter.jpg) and click the "Search for Nearby Geocaches"-Button. Then, after a while, error occours (03 - Error.jpg).

I'm a GC basix-member; profile is english.

Download-Settings in GCzII:

Folder: "\\Internal Storage\GCzII"

Logs: 5

Caches 500

---

Searching "Traditional Cache":

The folder "cache_DB" contains 23 Cache-ID-folders, some containing a .fit-file named by Cache-ID, and some a .dis-file. Every file has the file size "0". I cleaned the folder cache_DB before starting GCzII.

Folder "HTTP_Log" contains "01_LoginAuth.html", "02_LoginResult.html", "03_CacheList.html", "06_Waypoint.xml", "07_CachePage.html"

---

If i search for "All Geocaches", "cache-DB" contains 500 Folders but all with a .idx-file inside (more than 0 bytes) - some have a additional 0-byte .dis-file. No Error occours.

The folder HTTP_Log contains an additional file: "08_CachePrev.xml"

---

I then changed in download-Settings to 400, 300 Caches: error occours when searching "Traditional Cache"

After changed to 200 - no error occours, a list of Traditional Caches wil be displayed (04 - List Tradi (200).jpg). Tried 300 again - error occours.

---

Another bug (?) is, that i cant sort caches from current location. After sort the caches, every caches distance is 0m from here (05 - Sort 0m.jpg).
[Windows Mobile Apps and Games] SecretAgentMan:
The second issues about sorting caches from the current location is easy. You must be a Premium GC.com member to do that.

GC.com changed some things around September 12th. I wonder if they have limited things somewhat since you're getting a 200 download just fine. I guess I'd stick with that setting.

I don't normally download more than 50 caches, but I changed mine to 400 and filtered for "Traditional". I got the same error!
[Windows Mobile Apps and Games] CodeBlaster:
It would be nice if this function would be implemented in the software. If a cache is downloaded, the position of the Cache is known. Its easy to calculate the distance from current position to the cache.

Ah thats why the parameters "GCz_latitude" and "GCz_longitude" in file "cache_list\Previous.xml" are empty.

Maybe Tom are able to fill them with information if a cache is downloaded.

Me too. I downloaded some geocaches for holiday cause i had no permanent internet connection. Now, 20 or 50 is enough.
[Windows Mobile Apps and Games] docfred:
Perhaps there is a solution for non premium members:

1. Download a cache-list

2. Download all caches

3. After you have downloaded the caches you can create a new cache list.

(from the startscreen -> menu -> cache-list -> create cache-list)

The program shows all cache-definitions, that are stored on the PPC. Now you can mark the caches you want and create a new list (menu -> create cache-list). This will be difficult, if there are lots of cache-definitions on the ppc.

4. This list will have the latitude and longitude information you need for sorting and for google maps.

docfred
[Windows Mobile Apps and Games] Nebias:
Perhaps, but no. Doesn't work. :(
[Windows Mobile Apps and Games] SecretAgentMan:
I think what docfred was suggesting that after the caches are downloaded, GCz would have the required information to regenerate the list with locations and could therefore sort by distance. It doesn't do that now, but it is at this point at least theoretically possible with more coding.

There is a bigger question, though, which poses an interesting issue for Tom. It seems to me that GC.com has been relatively tolerant of GCz. They've made some changes that require a Premium Membership for GCz's full functionality. Not a big deal . . . if you want the added functionality, become a Premium Member. If not, continue to use GCz with the functionality that you are given. If you don't think that's fair, then as we used to say in the Army, "Go tell it to the Chaplain."

My point is that if a developer "pushes back" at GC's changes, at some point, GC may decide to implement steps that would render the tool useless as part of their "pushing back". At some point, it's probably best to leave well enough alone.
[Windows Mobile Apps and Games] docfred:
Sorry, that it doesn't work. I couldn't test it, because I'm PM.

I was sure, that this will work.

GCzII stores the data in this way:

1. There is a XML-File (Cache-List) with the result of the search run you've performed. In this file the coords are now missing. I've read, that Tom use the Google-Maps function of geocaching.com to generate this list.

2. When you download all the caches, every cache has an own xml-file in its own folder with a description, logs etc. AND coords

3. You can generate a new file list with GCzII WITHOUT using the search function! GCzII is able to generate this cache-list from the xml-files of the single caches.

Menu -> Cache-List -> generate Cache list (Perhaps it's not exact, because I have a german translation)

I thought, that this will produce a correct list.

Can someone, who have the problem, post such xml-files (Number 1. and 2.)

docfred
[Windows Mobile Apps and Games] docfred:
The files look like that:

Cache List (GCzII\Cache_List):

<GCz_cache_list>

<GCz_idx>1</GCz_idx>

<GCz_compass>5</GCz_compass>

<GCz_compass_str>S</GCz_compass_str>

<GCz_distance>1.2km</GCz_distance>

<GCz_myCache>0</GCz_myCache>

<GCz_cache_type>1</GCz_cache_type>

<GCz_cache_type_str>2</GCz_cache_type_str>

<GCz_member_only>0</GCz_member_only>

<GCz_cache_size>1</GCz_cache_size>

<GCz_placed></GCz_placed>

<GCz_placed_new>0</GCz_placed_new>

<GCz_guid>c7575ab6-ccdb-4c31-a56c-cb542cba7aa6</GCz_guid>

<GCz_cache_title>Sonne Pur #4</GCz_cache_title>

<GCz_cache_code>GC1QV7A</GCz_cache_code>

<GCz_byWhom>webdax</GCz_byWhom>

<GCz_region>Baden-Württemberg, Germany</GCz_region>

<GCz_last_found>6 days ago*</GCz_last_found>

<GCz_cid>1222807</GCz_cid>

<GCz_latitude>48.736283</GCz_latitude> <------------------

<GCz_longitude>9.209383</GCz_longitude> <------------------

<GCz_difficulty>3</GCz_difficulty>

<GCz_terrain>2</GCz_terrain>

<GCz_owner_id>000000</GCz_owner_id>

</GCz_cache_list>

The Cache-File (GCzII\Cache_DB\GCxxxxx):

<GCz_cache_code>GC106QP</GCz_cache_code>

<GCz_cache_type>2</GCz_cache_type>

<GCz_cache_title>Stuttgarter Musikanten</GCz_cache_title>

<GCz_byWhom>eiche_de</GCz_byWhom>

<GCz_placed>2007-01-05</GCz_placed>

<GCz_cache_size>6</GCz_cache_size>

<GCz_difficulty>2</GCz_difficulty>

<GCz_terrain>2</GCz_terrain>

<GCz_log_id>518902</GCz_log_id>

<GCz_latitude>48 46.392</GCz_latitude> <--------------

<GCz_longitude>9 10.69302</GCz_longitude> <---------------

<GCz_latitude_decimal>48.7732</GCz_latitude_decimal> <-----------

<GCz_longitude_decimal>9.178217</GCz_longitude_decimal> <--------------

<GCz_location>Baden-Württemberg Germany</GCz_location>

<GCz_short_description>......

Can someone, who have problems, post his file?

docfred
[Windows Mobile Apps and Games] Nebias:
docfred

I've been doing a bit of investigation, can I apologise if this is old news...

On creating a list some files are created.

In the Cache_DB directory a sub-directory [GC code of the cache] is created.

In that directory an IDX file is created with header details in.

However, the Lat and Lon entries are BLANK.

In the Cache_list directory a XML file.

This file has the IDX file contents of each IDX file from above.

Therefore there is no Lat or Lon info.

After Downloading Cache info.

In the Cache_DB directory, in the GC code sub-directory a XML file is created.

In that file are the full details of the cache.

This file INCLUDES the Lat and Lon info.

When creating a Cache_list, it is the IDX files that are used, therefore no Lat/Lon info.
[Windows Mobile Apps and Games] SecretAgentMan:
Yes, there does seem to be an issue, either with GCz or GS imposed, where you'll get that error if the number of caches to download is set to high. As you've noticed, if you reduce the number of caches to download, the error goes away. Mine is set to "50".

As to the other issue in sorting a cache list by distance from a current location, you'll need to be a Premium Member for that to work.

BTW, there is nothing wrong with those 0 byte files you observed. Tom uses those to mark the status of a cache (found, etc). The files don't need contents. The file name alone serves as the flag.
[Windows Mobile Apps and Games] Jake Bullit:
Is this the right entry to edit?The file is not quite the same wording,cannot find REG_CACHE_LIST_MAX.

Do I just enter 1000 in the Dword data box and save?
[Windows Mobile Apps and Games] Jake Bullit:
Is it possible to disable this feature,as it drains the battery?

My PDA is setup for this but GCz overrides te settings.
[Windows Mobile Apps and Games] derlbear:
Dear Jake Bullit,

THANK YOU !!!! THANK YOU!! Why? Because you tried to find the solution in this thread.. which makes me VERY proud! I'm serious.

You're right, there's no "REG_CACHE_LIST_MAX". You have to create it on your own. Enter 1000 (Dword) and you're done.

Cheers,

derlbear

Edit: This may also help you http://xdaforums.com/showpost.php?p=5556951&postcount=2671
[Windows Mobile Apps and Games] Nebias:
I've written a script in Python to grab the coords from the xml file and put them in the idx file. Simples...

Who needs Premium :D
[Windows Mobile Apps and Games] Paulloft:
Anyone who wants to use bookmark lists

Anyone who wants a filtered list of caches using pocket queries

Anyone who wants to utilise the powerful GSAK database

Anyone who is interested enough in a cache (caches) to add them to a watch list

Anyone who wants to find PMO caches

Anyone who wants to find caches along a route

Anyone who wants to receive notifications of new caches and other 'events'

Anyone who wants to support the development of the website

Me.

:D
[Windows Mobile Apps and Games] Jake Bullit:
Aw shucks:o

Thanks for the reply ,will give it a try,;).
[Windows Mobile Apps and Games] Nebias:
There are other ways to support GS.

Without Reviewers; who are unpaid, there would be no GS.

Without people setting caches, there would be no GS.

Websites don't NEED paid Membership, look at Twitter, Facebook, Bebo....

GS used to say Premium was for extra Features, now they say it's to support the Site.

I used to be a Member and used the PQs 'til they started getting pushy about WinMo.

Your Membership goes towards writing Apps to cream more money out of the GS Users.

The GS website has been basically the same for at least 5 years.

It is outdated and needs to move with the times.

PS This has got nothing to do with XDA so if you want to rant at ME, PM me. :-)
[Windows Mobile Apps and Games] Jake Bullit:
Just done it ,and it works ,had a couple of MAXSTREN overflow errors on the way,but just ignored them and it carried on parsing .

I had read the other posts,but I think I was scared of editing the registry,and needed confirmation I was doing the right thing.

Cheers JB.:)
[Windows Mobile Apps and Games] Paulloft:
No, you're ok. I was just pointing out that you get more than just a sortable list of nearest caches with a premium membership. Just in case people reading your post thought that having the sort feature back would give them everything they'd get with a PM

I don't wish to rant, nor do I really want to get into the politics of whether GS are villains or heroes. For $30 a month it's certainly not worth getting hot under the collar about. One either thinks the payment is worth the extra benefits, or not.
[Windows Mobile Apps and Games] Nebias:
Phew...

Monthly would be pushing it, but ironically I think it IS worh $30 a YEAR.

It's just my small stand against the uneven playing field.

Nokia, BB, Android, iPhone all have Apps.

WinMo have had Apps for YEARS, only now are they being blocked.

Which is fine IF they offer an alternative.

Til then I'm not paying....
[Windows Mobile Apps and Games] Paulloft:
A year, yes, sorry, my wishful thinking.

I was paying before I even knew about the winmo support issue. Now I would be lost without PQ's bookmarks and notifications.

Who knows, they may yet release a public API
[Windows Mobile Apps and Games] kecupek:
Cache not Found

Hi guys,

after the installation of the latest GCzII version into Omnia 2, I'm getting "Cache not Found" error when trying to display cache details. Searching by parameters works fine, I'm obtaining the list of caches, but I cannot view any particular cache. Http logs attached. Logged under PM account.

Everything works fine when doing the same on smartphone Samsung C6625 (with the same GCzII version).

Kecupek
[Windows Mobile Apps and Games] kecupek:
Cache not Found

Interesting. My language on GC.com was Czech. I've changed it to English, now everthing works fine on Omnia.

But why GczII works fine on smartphone Samsung C6625 (WinMob 6.1 Standard) with Czech lang. settings and Omnia II doesn't?
[Windows Mobile Apps and Games] MMania:
Hi,

don't know what to do now. POI export to TomTom also contains no coordinates. Is there any solution available in the meantime? Is it possible as Premium member of GC.com?

Thanks for your support.
[Windows Mobile Apps and Games] docfred:
gc offline for maintainance: 5th october
[Windows Mobile Apps and Games] Jake Bullit:
Standby,standby,standby.:(
[Windows Mobile Apps and Games] derlbear:
sadly no

yes it is

Cheers,

derlbear
[Windows Mobile Apps and Games] Nebias:
GCz uses the coords from the query screen, they're not there any more. :(

However, once the caches have been downloaded the info is available.

Here's hoping Tom modifies the download script to update the cachelist also.

Til then I've written my own script to do it for me. :D
[Windows Mobile Apps and Games] MMania:
Yes, thanks for quick answer. This is for confirmation: Just got a Premium member... now TomTom export works again.
[Windows Mobile Apps and Games] Yorkshiretaff:
*gulp*

'Geocaching.com is temporarily down for maintenance. We apologize for any inconvenience that this might cause.'

Fingers crossed guys... or get those PQ's pumped out!!

:(:(:(
[Windows Mobile Apps and Games] Jake Bullit:
Still working here,not done a thorough test though.
[Windows Mobile Apps and Games] Paulloft:
Seems ok. Searched a cache and logged a find on it. No errors.

Did not test trackable drop as I don't have any in inventory.
[Windows Mobile Apps and Games] zumbas:
empty POI and bad OZI waypoint file

Fellow geocachers.

With the newest version ....50- when exporting waypoints I get an empty Tomtom POI file and a strange Oziexplorer waypoint file. Some waypoints within caches are accurate but the major waypoints are all wrongly written (checked with notepad), so useless. :(

Still.... a great piece of software.... makes your HD2 cheap! ;)

Gr. zumbas
[Windows Mobile Apps and Games] Paulloft:
Have a read of posts #4227 & #4230.

It is due to changes at gc.com which will have this effect if you are not a premium member.

If you are a premium member, everything will work fine.
[Windows Mobile Apps and Games] zumbas:
Ok. Thanks Paulloft.

Hope that will change sometime!
[Windows Mobile Apps and Games] Micha_X1:
Is it possible to run this script at a WM6.5 Device? If yes, please could you post this script? I'm interested.
[Windows Mobile Apps and Games] rodentkj:
Google Map Community error

Long time user of GCzII. Using the .50 release.

When selecting the option to display the list of caches in Google Maps I am getting an error that reads:

" The Community Map can not be displayed because it contains errors "

If I open a single cache and then select Google Maps, it works correct.

I have tried reloading GCz and Google Maps.

Tried a new ROM (Using the Energy ROM's on my Touch Pro2)

Searching yielded a couple of results. One where there was no resolution and one where Tom made a comment that the Map error had been corrected in a previous version of GCz (forget the exact version but it was many releases ago).

Any one else have any suggestions?
[Windows Mobile Apps and Games] derlbear:
You're not a premium member, are you? If not, GCzII does NOT download the coords into the list any more because of the captcha in the web search. If you download the cache details and select the cache, you have the coords and can open them with Google Maps.

What a waste of time :) It would have been easier to read the last 2 or 3 pages of this thread. Think about that the next time :)

Cheers,

derlbear
[Windows Mobile Apps and Games] rodentkj:
Thanks.

And I did read the last few pages like I always do when I run in to an issue. However, with that said I did not see anyone talk about how the recent data export change would also effect how GCz could bring up multi caches in Google Maps.
[Windows Mobile Apps and Games] Paulloft:
It can be tricky to find things here.

But take a look at this post and work your way backwards :)
[Windows Mobile Apps and Games] rodentkj:
Yup that would be the same issue. Thanks.

I guess I was too focused on the error condition I was seeing in Google maps.
[Windows Mobile Apps and Games] Sweeney Toddlers:
GCZii and Ordnance Survey

Tried asking this question on the Starforum a while back and got nowhere. This probably means there is no answer.

It is also a peculiarly British request but those from elsewhere may be able to give the answer.

Is there a way to get gczii to download Ordnance Survey tiles instead of google tiles for the static map images? This would be a great aid to UK caching.

The API for Ordnance Survey is now open and free. Sadly this site wont allow me to post a link but a google search using the words "ordnance survey open data" will find the relevant information about the API.

We haven't got high hopes but it would be great if this is possible..........
[Windows Mobile Apps and Games] Paulloft:
I don't think there is a way, but it would be good if there were.

Those google static maps are next to useless when up on the moors as they don't show any features, just a red dot in the middle of a big green blob.

I have my maps set to satellite view so at least they show the lie of the land and you can almost pick out tracks and paths.
[Windows Mobile Apps and Games] drounds:
Tried to log several cache finds on Saturday (10/9/10) and they all failed.

Thought it might be like after one of the earlier site updates where the log would post but the program would generate an error.

However, this time I get a message "Log submit failed" and it does not post.

DrRounds2