yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] sehnal:
For me it does not work and I'm basic member only.
[Windows Mobile Apps and Games] Paulloft:
Sorry to be late reporting for duty, but as you have correctly stated, I am Premium Member.

Have been out tonight on a forest night caching expedition.

10 plus a bonus. Great fun. Bloody scary. Wood pigeons suddenly sound like bears!

Looks like everyone has been busy figuring out what is causing the problem - didn't even think about member status.

I think Titus should get a PM gift certificate :)
[Windows Mobile Apps and Games] Titus_Andronicus:
Well, I don't know about that, I was just joking about street forum cred
[Windows Mobile Apps and Games] RH18:
I hope Tom can help as I'm a Basic member also and have this GM issue. :(
[Windows Mobile Apps and Games] SecretAgentMan:
Ok. YOU DA MAN!!! :cool:
[Windows Mobile Apps and Games] Gech:
Hi

So, I have not started investigation for the GM issue.

And this it just guess,

Before GC.com allowed to share Location info (Lat/Lon) for each cache on cache list even if basic member.

But now they might change it for Premium member only.

I'm not sure about it yet.

I will check it.

thanks

tom
[Windows Mobile Apps and Games] Gech:
WOW!!

GC.com changed it indeed!!

Please see attach pics.

for Basic member, it requires to input some codes to download waypoints info on cache list page.

hmmmm....

tom
[Windows Mobile Apps and Games] Titus_Andronicus:
Is this something that is fixable. Kind of looks like it is a show stopper. Do we all need to buy PM? If so, maybe that is a good thing in the end.
[Windows Mobile Apps and Games] immutability:
While the captcha is probably something that can't be fooled, Tom could probably "fix" the issue and still display the caches on the map for Basic members if cache list is downloaded first (using menu - download all caches)?

Not sure if this is possible, and it would be a more complicated (and bandwidth consuming) so it's just an idea.
[Windows Mobile Apps and Games] Gech:
Yes, that is true. Technically it could be possible.

If basic member, need to download all caches before launch GM to see all caches at once.

The number of caches are 20 to 500.

hmmm...

tom
[Windows Mobile Apps and Games] Paulloft:
Gotta be better to just pay the $7.50 every 3 months surely?

If they weren't available from GS, and a seperate company were to offer just Pocket Queries and Bookmarks (sanctioned by GS), I would be happy to pay them $7.50/qtr.

Like GSAK, they just make the whole thing sooo much easier, quicker, more flexible. And more importantly they make GCz much better, because you get all the functions without having to have a wifi connection or wait for a GSM download.

I have always seen the GCz search and download feature as something to be used onthe spur of the moment, when you are out and about somewhere you weren't planning to be, or just passing through somewhere and want to see what's near by. And that is all I use it for.

For the most part I prepare a quick PQ and import it to the phone.

It gives you a filtered list of caches (taking out any that you don't intend going for).

The added bonus is that when GS change the website and 'break' GCz, it's still pretty much fully useable with PQs.

Add to that all the other things you get, like instant notifications, and the $7.50/qtr is a no brainer for me.
[Windows Mobile Apps and Games] Paulloft:
It looks as if the demand for a public API is growing. On the new GS feedback system it is the No.1 requested feature by a long way:

API for 3rd Party Applications

I don't know how any of this would work, but is it possible that should GS decide to open up the API to developers, they could implement a similar system and restrict access of the developed apps to Premium Members?
[Windows Mobile Apps and Games] immutability:
I'm sure they would. Actually, I don't really know why on earth did they refuse to provide an API for such a long time. Saying that they wanted to avoid apps providing access to premium features to all users is absolute nonsense.

Creating an official and documented API would actually allow them to control which users can access which features, and provide selected features to Premium accounts only. Unlike the current situation where 3rd party apps need to access and parse their website to interface with geocaching.com.

That said - I'd be willing to pay for a premium membership if it was for, say, $15/year. Considering what it allows me to do, and comparing it with other paid services, it is overpriced for me as a very occasional geocacher. However, if they officially supported quality apps for popular mobile platforms (such as GCzII) via an API, that could change things :)
[Windows Mobile Apps and Games] Titus_Andronicus:
Well I upgraded; for $2.50 per month, I think it is prety cheep. I would have upgraded earlyer, but I find part of the fun, trying to do it for free (I am of 1/2 Scottish ancestory). Anyway, I new need to get used to the PM features. Already set up notification for new published caches. That should increase my FTF numbers.
[Windows Mobile Apps and Games] Paulloft:
Senior Member here, Premium Member there. The next step is God :)
[Windows Mobile Apps and Games] Titus_Andronicus:
It would appear that now that I have the PM, GCzII is able to download cacher faster. A while ago several people (including myself) had noted that they thought that GCzII had slowed down. Paul (I think it was him) said he didn't notic a slowdown. I now beleive that this was also a PM/BM issue. If GC.com had told us about that, maybe some people would have upgraded earlyer.
[Windows Mobile Apps and Games] Paulloft:
Ssshhh, don't tell everyone about the 'hidden' benefits of premium membership, we're trying to keep those secret. You'll be telling everyone what the secret handshake is next :D

Don't you think it strange that this issue has not been mentioned on the GS forum at all?

I can't find any mention of it.

That page that Tom put a screenshot of in an earlier post - is that something that has suddenly become a part of the process for basic members?

If so then I am amazed that no one has stormed into the forums to have a rant about it.

I'm still a bit confused about what has changed and why there has been no announcement about it. :confused:
[Windows Mobile Apps and Games] David1052:
Hi Paul nice to see you back
[Windows Mobile Apps and Games] Paulloft:
Hi David, good to be back. Don't talk to me too much though :rolleyes:
[Windows Mobile Apps and Games] Titus_Andronicus:
I think the CAPTCHA is for downloading the .loc file with WP for all the caches on the search results page. I dont think many people use it, so maybe no one noticed.
[Windows Mobile Apps and Games] Paulloft:
Ah, that would indeed make sense. Let's see how long it is before someone does notice and storms into the room shouting the odds.

There is certainly more angst goes on over there than it does over here.

We are (almost) all very civilised in comparison.

Long may it stay that way.
[Windows Mobile Apps and Games] RH18:
I'm now a PM
[Windows Mobile Apps and Games] derlbear:
WHOAAAAAA... We wanted to go caching today.. and it really was a pain in the a**.

I downloaded about 40 caches for the location at home.. but we wanted to go to the centre of the city. Well, I did a live search, because HSDPA was available and I paid 0,18 Euro for the download of 20 caches.

So.. I downloaded the caches and the arrows were correct, showing me the right distance to the caches. I wasn't able to see the caches on Google Maps. I wasn't able to export them (no long/lat availabe) although I downloaded all caches.

Then I tried to sort the list (distance to my position) and then they all went to "0 meters". I was SOOOOOOO angry. We were there to have a look at the university and then wanted to spend the rest of the day caching.. and it didn't work because we didn't know where to start.. and we didn't really want to walk around like drunk ants. Result: We drove 550 km and found 2 caches.

Now GC.com did the right thing. I'm about to buy a gc.com PM.. possibly :-) maybe.. I don't know. I hope there's a workaround because I'm only willing to pay for gc.com if they open their API.

Cheers,

derlbear
[Windows Mobile Apps and Games] Paulloft:
I admire your principles Derlbear and understand your stance. But from your story it looks as if your principles are causing you frustration and inconvenience. Not to mention expense if you drove all that way to find 2 caches.

I don't see GS releasing the API much before Christmas if they do at all, so you might have more frustration ahead. Sadly.

Personally I don't see the release of the API as being the motivation for buying a PM. It would be a nice extra that would help Tom to keep the software going.

I see PQs and all the other things that have been mentioned as being the deal makers for PM.

And it seems we are now in a position where buying a PM will get GCz fully functional again (albeit not strictly in accordance with the TOS). Without an API.

All the release of the API would do would be to allow us to use GCz without violation of the TOS and without it breaking when the site changes.

Don't cut off your nose to spite your face. So to speak ;)
[Windows Mobile Apps and Games] AngusCS:
I have gone premium...
[Windows Mobile Apps and Games] Paulloft:
You know it makes sense :)

Now start loading those PQs into GCz and wonder why you ever bothered waiting to download a whole list of everything around you when it's better to have a concise list of the caches you want to target.
[Windows Mobile Apps and Games] derlbear:
You're so right :( ... :)

Cheers,

derlbear
[Windows Mobile Apps and Games] Paulloft:
Oh good. I hoped that would translate ok.
[Windows Mobile Apps and Games] iminhull:
I've read through the last few pages of this forum, and to be honest I can't decide if people believe this to be resolved or not.

I have found that if a cache is selected and then the 'google maps' button is pressed (for that cache alone), it works fine. It is only when loading google maps from the cache list that causes the problem. Again, this may have been discovered earlier in the discussion, but I couldn't find any reference to it.

I have the issue with version 0.2.35.50 on an HTC Touch HD, not a premium member and in the UK. Love this little program and would love to see it sorted.

Regards
[Windows Mobile Apps and Games] Yankee.106:
Cache not found

Hello,

I use last version of GCzII but I get today "Cache not found", what is the problem?

Thanx
[Windows Mobile Apps and Games] Paulloft:
Install the latest version (.50) ?

Failing that, follow the instructions in this post
[Windows Mobile Apps and Games] Yankee.106:
Do not change your language

Hek, I read:

2. Your language setting on the geocaching.com website is not set to ENGLISH. Check your setting by going to your account page and clicking on the "Your Account Details" link. The language setting is at the bottom in the "Your Preferences" box.

I set it back to english and GCzII is working !

Thanx very very very much
[Windows Mobile Apps and Games] Paulloft:
You're welcome. Glad it's sorted.
[Windows Mobile Apps and Games] SecretAgentMan:
What you read over the last few pages was in fact the issue you have described. The resolution is that you'll need to be a Premium Member.

If you have a list of caches that you wish displayed within Google Maps, you'll need to be a Premium Member for GCz .50 to display all of the caches. If you're a basic member, the query GCz uses to generate the list of caches does not contain the lat/long information Google Maps needs.
[Windows Mobile Apps and Games] medwyn:
Oh, and another thing...

In case you need a person to translate GCz into Czech language, I will proudly do it.

We have a large and fast growing geocacher community in our country...
[Windows Mobile Apps and Games] fx17:
i just installed GCz 0.32.2. on the gps monitor screen, it always shows metric distance units, even if i have US(imperial) units selected.

US units show ok in the cache list, but not on the gps monitor/compass.

Also, it would be nice if the arrow pointing to the cache was a lot bigger.

thanks
[Windows Mobile Apps and Games] khaytsus:
+1, and +1. Same here. I was about to mention the Units and bring up the arrow again.

That said, it's nice to have the updated compass in GCz!

Another thing I want to bring up. Does anyone else get kinda "confused" when doing the following use case:

Get list of caches, select a cache, navigate to cache.

When I get to the GPS Monitor, I sometimes get a little confused about the way to make the current target show in the map. Seems to me that if you follow the above path it might make sense to make the current cache the target automatically. Still give the option for manually inputting a target of course, but seems (to me?) the typical use case would be the above.

Also Gech, a curiousity.. Is GCz going to remain the program for users to use for everyday use, and GCz II a developmental test release that may or may not be full function? Makes sense, but just wanted to ask. IE: New features hit GCz II first and then are 'ported' into GCz?
[Windows Mobile Apps and Games] Boyo:
As posted previously, It would be nice to be able to take a picture or even just a button to open the camera app to take a picture that you can manually upload later.

I used GCz for the first time today using .32 before realizing that .32.2 was out, either way I love it and will be getting into geocaching again.
[Windows Mobile Apps and Games] Gech:
Hi

Sorry, "distance units" was only enabled for KM/M but not Mile/Feet for GPS Monitor.

I will fix it.

thank you

tom
[Windows Mobile Apps and Games] Gech:
Hi khaytsus

>>Seems to me that if you follow the above path it might make sense

>> to make the current cache the target automatically.

I understand your saying.

But currently, that is limitation of design.

There are two items to show GPS Monitor.

1) Target Location (for Multi cache like. need to input 2nd/3rd location.)

2) Cache Location

if once inputed "Target Location" and after that set "Cache Location" automatically when open the GPS Monitor via Cache Detail page.

The previous "Target Location" will be disappeared unexpectedly.

Anyway, I will consider it for GCzII. (but not for GCz.)

thank you

tom
[Windows Mobile Apps and Games] Gech:
Hi

Now, GPS Monitor shows not only metric distance units but also Mile/Feet.

http://www.nicque.com/pqz/GCz.htm

GCz_20090515_0900_0032_003.cab

thanks

tom
[Windows Mobile Apps and Games] khaytsus:
Sure, it's no major fault, just something to ponder to see if there's perhaps a more direct way to go from cache to tracking said cache. :)
[Windows Mobile Apps and Games] LK123:
Appreciate it so much! I just tested 32.3 and I can now see the list of caches, they show in Google Maps but when I select an individual cache (or search by waypoint), I still get Cache not Found. I am not attaching new logs as I assume there's nothing new to be found there, but if you are willing to take a second look and need the logs, just let me know.

Thanks again,

Laci
[Windows Mobile Apps and Games] Gech:
Hi Hi Lord.Nibbler

I checked your case.

Please take a look attached images.

1.jpg

The screenshot says, you not agree "Geocaching.com License agreement."

GC.com requires to agree the license agreement to use Waypoint.

Once you click the dialog "YES" (or "OK"), Web browser will be launched.

then take you the license agreement web page.

http://www.geocaching.com/waypoints/agreement.aspx?ID=0

Need to check on the checkbox and submit it.

(You can do it from your PC also.)

You will see cache list on GCz after that.

thanks

tom
[Windows Mobile Apps and Games] Gech:
Hi LK123

Please get "GCz_8_GeocacheCacheDetail.htm" and pass it to me.

I will check it for "Cache Detail".

thanks

tom
[Windows Mobile Apps and Games] Gech:
I tried to fix "Proxy Server URL modification for Cache Detail". (for Cache not Found)

Please check this.

http://www.nicque.com/pqz/GCz.htm

GCz_20090515_1830_0032_004.cab

I hope it works.

thanks

tom
[Windows Mobile Apps and Games] Lord.Nibbler:
Hi Tom, thank you very much for the investigation.

Yet, it seems that GCz doesn't react the same way on your phone and mine :confused: In my phone GCz never displayed the message dialog "you need to agree the license agreement" you attached.

Also previously I never had the license agreement displayed while using my desktop browser (firefox) yet I always got the coordinates displayed correctly.

Nevertheless I followed the link you posted, checked the checkbox and submitted the agreement.

Yet after that GCz still doesn't work :(

I still have the "Cache not found" dialog.

The logs seems to show that I successfully log in at step 4 (GCz_4_GeocacheAuth.htm) then at next step the server seems to forgot that I'm logged in and considers me as logged out :mad:

Please find my logs attached.

Thank you,

Nibbler.
[Windows Mobile Apps and Games] Gech:
I checked the log.

Yes absolutely, the login information has been disappeared.

but not sure who does it...

>> GCz_4_GeocacheAuth.htm

You are logged in as testgcz.

>> GCz_5_GeocacheCacheSeekStep2.htm

You are not logged in.

Also, I tested your with account "testgcz" now.

It is no problem here.

Mobile operator (proxy?) or device???

hmmmm
[Windows Mobile Apps and Games] Lord.Nibbler:
To recapitulate, all the relevant informations that I can give you for now :

- I have no knowingly proxy enabled but maybe my operator Orange is doing some proxy/filtering behind my back, my device is Eten/Glofiish V900.

- I'm using 3G/GPRS/HSDPA data connection.

- Opera mobile can log in to geocaching.com but Iris browser can't (just after login it displays "you are not logged in", which really seems the same behavior as GCz ).

So maybe the key is to understand what is the difference between Opera and Iris.

- As both are really capable rendering web engines, as I previously said, I suspect some user agent filtering.

- Yet another hypothesis would be that Opera is using some parameters to keep the connection established while Iris and GCz don't ? As I'm using 3G data connection it is possible that I have some sort of dynamically allocated IP that change at each HTTP request which makes the server consider that I'm not the same user ?

Of course please tell me if I can do some further experimentations to help you to diagnose the issue.

Cheers,

Nibbler.
[Windows Mobile Apps and Games] Gech:
I compared your logs.

GCz_2_GeocacheCacheSeekStep1.htm

GCz_5_GeocacheCacheSeekStep2.htm

------------------------

Line 70

<script src="/WebResource.axd?d=WdEoabEYHUIuut_gEKjLWA2&t=633453324483292238"

<script src="/WebResource.axd?d=WdEoabEYHUIuut_gEKjLWA2&t=633453322001420326"

t=63345332xxxxxxxxxxx

------------------------

Line 91

You are not logged in.

You are not logged in.

------------------------

Line 112

<span id="ctl00_Breadcrumbs"><a href="#ctl00_Breadcrumbs_SkipLink"><img alt="Skip Navigation Links" height="0" width="0" src="/WebResource.axd?d=oIMtkgimCRKAvk1jBXthsQ2&t=633453324483292238"

<span id="ctl00_Breadcrumbs"><a href="#ctl00_Breadcrumbs_SkipLink"><img alt="Skip Navigation Links" height="0" width="0" src="/WebResource.axd?d=oIMtkgimCRKAvk1jBXthsQ2&t=633453322001420326"

t=63345332xxxxxxxxxxx

-------------------------

Line 489

<!-- Server: R2D2; Build: Main.2204 -->

<!-- Server: C3PO; Build: Main.2204 -->

************************

But my case,

-------------------------

Line 70

<script src="/WebResource.axd?d=WdEoabEYHUIuut_gEKjLWA2&t=633453322001420326"

<script src="/WebResource.axd?d=WdEoabEYHUIuut_gEKjLWA2&t=633453322001420326"

-------------------------

Line 91

You are not logged in.

You are logged in as ...

-------------------------

Line 112

<span id="ctl00_Breadcrumbs"><a href="#ctl00_Breadcrumbs_SkipLink"><img alt="Skip Navigation Links" height="0" width="0" src="/WebResource.axd?d=oIMtkgimCRKAvk1jBXthsQ2&t=633453322001420326"

<span id="ctl00_Breadcrumbs"><a href="#ctl00_Breadcrumbs_SkipLink"><img alt="Skip Navigation Links" height="0" width="0" src="/WebResource.axd?d=oIMtkgimCRKAvk1jBXthsQ2&t=633453322001420326"

-------------------------

Line 489

<!-- Server: R4; Build: Main.2204 -->

<!-- Server: R4; Build: Main.2204 -->

-------------------------

hmmmm...
[Windows Mobile Apps and Games] Lord.Nibbler:
The logs seems to indicate that before and after the authentication the request isn't processed by the same server (R2D2 vs C3PO) or that I'm not considered as the same client (different t=63345332xxxxxxx values) ? Could you confirm this ?

This would confirm my second hypothesis of the previous message : the 3G data routing is somehow dynamically changing some parameters that makes the http requests to be routed on different servers or makes to consider my connections as coming from different clients instead of being considered as the same session.

But somehow Opera browser manages to keep the session alive or inform the server / network, that the various requests are from the same session ... so there must be a way to do it :cool:

I hope that it makes more sense for you :rolleyes: as for me these are pure hypothesis as I don't have any knowledge or experience in this domain :o :(
[Windows Mobile Apps and Games] Lord.Nibbler:
I don't know if it is relevant and if it can help you, here are some informations on ASP.NET and about d and t parameters in WebResource.axd call :

http://support.microsoft.com/kb/910442/en-us/

The format of this URL is WebResource.axd?d=encrypted identifier&t=time stamp value. The "d" stands for the requested Web Resource. The "t" is the timestamp for the requested assembly, which can help in determining if there have been any changes to the resource.

For me it doesn't have much meaning ... but maybe for you it does :)
[Windows Mobile Apps and Games] Gech:
Try another way,

To dump all registory info, need to use registory editor like below.

http://www2r.biglobe.ne.jp/~tascal/download/pocketpc/tre_e.htm

Export registory and copy to PC.

Open the registory file by text editor and search some words.

"proxy" or "8080"

My case,

--------------------

[HKEY_LOCAL_MACHINE\Comm\ConnMgr\Providers\{EF097F4C-DC4B-4c98-8FF6-AEF805DC0E8E}\Softbank Proxy]

"Enable"=dword:00000001

"ConnectionGUID"="{3E276763-C5C4-8FE9-BAC4-4095AE1AE838}"

"ReadOnly"=dword:00000000

"ExtraInfo"=""

"Override"=""

"Username"=""

"Proxy"="webopen.softbank.ne.jp:8080"

"Type"=dword:00000001

"DestId"="{7022E968-5A97-4051-BC1C-C578E2FBA5D9}"

"SrcId"="{436EF144-B4FB-4863-A041-8F905A62C572}"

--------------------

regards,

tom
[Windows Mobile Apps and Games] ladroege:
As I find this potentially misleading, let me comment this part:

Actually non-touchscreen (sometimes referred to as "smartphone") devices will require BOTH packages downloaded:

Install the cab file to the device to create a full installation with all directories and post-installlation steps

Then replace the GZzII.exe with the one you find in the ...STD.zip file. Only this will work properly on non-touchscreen, but it requires the previous installation of the cab file contents

Don't take me wrong, I highly appreciate you posting this FAQ/summary here. This is just a comment to potentially make the installation more clear to "smartphone" users.

Keep on the great work. GCzII saved my life 2 weeks ago going for a paper less caching vacation on Mallorca, Spain.

Best regards from Germany,

Lars
[Windows Mobile Apps and Games] Paulloft:
Well blow me down with a feather, you are correct. I am amazed no one has spotted that before.

I had always assumed there were full cab files inside each of those zips, and admit I never opened the STD version as I never needed it. Just shows it does not pay to make assumptions.

I'm amazed it has only just been spotted. Thanks for pointing it out.

Although strangely, no one else has ever raised it as a problem. Maybe there are not many smartphone users of GCz - or they've all been smart enough to work out what to do. :)