yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] mrkite38:
Ok - I'm playing on Vogue, ROM is NFSFAN v14. Love the game.

Multitouch works pretty well. I've been trying to find the 'trick' to hit them reliably. It seems like if I'm playing left+center, I need to cheat to the right of both buttons. Vice versa for right+center. If I try to play either side and the middle right in the middle of each button, at least one misses. Is there a log file you need?

Hitting the left+right is the hardest.

It also seems that tapping harder increases the hit percentage, but that may be my imagination or a function of hardware. I imagine you have no control over what the screen registers as a touch?
[Windows Mobile Apps and Games] Arlanthir:
Brilliant feedback, thank you so much.. :)

The Vogue is very similar to my Elfin, so it's strange that you have a different behavior than me. I'm a bit limping now with no laptop screen, but I'll make some drawings and try to find out if I misplaced some click spots...

As far as the L+R chord goes, it should be the easiest and I'm certain I didn't trash that one. Tapping in the middle of the notes must register a good chord, 100% of the time :S If it doesn't, than the problem probably surpasses me.

As you concluded, I have absolutely no say in what the system tells my application to be screen taps. I can merely interpret them. But the sensitivity is in fact an issue. It's hard enough on some ROMs/devices to register a click, nevermind two clicks at the same time ;) I have identified one of the culprits as HTC Scrolling on some newer ROMs, and that's very bad.

Also, our devices don't have multitouch, which is (obviously) an issue, because all this work is fake fake fake. I can, although, be more generous in what I consider to be a chord tap. That will however make me less generous in what I consider to be a single note tap :S
[Windows Mobile Apps and Games] Meen:
I think if you can optimize your program to read the .dtx file would be cool.

(.dtx is a Note chart file which used to be emulate Guitar Freak Game(by Konami))

(the .dtx file specification can be found here http://www.donburi.to/~from/dtxmania/qa/dtx_spec_e.html under Guitar Note section)

ps. Just only my suggestion as If you want user to edit there own note chart, then I think using this pattern file would be very cool.
[Windows Mobile Apps and Games] mrkite38:
I've got another Vogue with a different LCD panel type in it, I'll try there too and see if the experience is similar or not.
[Windows Mobile Apps and Games] Arlanthir:
Those are a lot of features for a WM game :S

I don't see much point in implementing it =/
[Windows Mobile Apps and Games] ddevilx:
what can be the reason for the game freezing then? (sometimes it happens every 2-3 secs, then the game crashes)
[Windows Mobile Apps and Games] Arlanthir:
(very) Old device? I don't know.. Does that happen on any specific occasion?
[Windows Mobile Apps and Games] syrguy1969:
I have played this for a while on my i910 Omnia, and I was quite impressed. I do find the multi-touch parts tricky (to be expected of course) but not bad, the game does seem to run smooth, and aside from the 'Options' button not working (maybe covered in a post I missed) a very enjoyable little game.
[Windows Mobile Apps and Games] lilchicano:
Well i installed this into my tmobile touch pro 2 (standard rom) and been messing with it for awhile now and it works perfectly good in it, the only problem is when there are 2 tabs in it, but thats cause its not a multitouch but even then it still works good, i am able to hit them all but not all in the same run, so over all it works great and ill try and give better feed back as updates come in
[Windows Mobile Apps and Games] Arlanthir:
Hello everyone,

I've had some problems recently, including my laptop (my only PC) losing its monitor. I had recently made the switch to Windows 7, bought 2Gb or RAM, and now I almost don't have a PC to work with.

Also, I lost one of my sources of income, which leaves me very much working for free. That is important because I can't legally accept donations for Touch The Music, so even if I want I can't save some money to develop on newer devices.

I lost some motivation, especially regarding Windows Mobile, because you probably don't have any idea what it is to struggle for days to get a simple png appearing onscreen with relative quickness, and then looking over my shoulder to see tens of colleagues with iPhones running applications that put WinCE imaging to shame.

For those reasons, development is a bit stalled right now. However, I decided I'd turn the tides and redesign all my Visual Studio projects from scratch. You are probably not aware, but Touch The Music uses a library called "Portal Framework". This is a project of mine created with the intent of making it easier (read: humanly possible) to program eyecandy-rich applications for Windows Mobile. It's called Portal Framework because my first program (not released) is called "Portal" and it's a single piece of a grand project, now threatened by the evolution of Windows Mobile.

Because of my inexperience, I've made some design mistakes while creating those projects. Now, I believe I have the maturity needed to give them a proper course, improving their functionality and rate of development in the future.

That means I'm committing myself to 2 fronts:

Explore alternatives to Microsoft's native library as to improve Touch The Music, or develop what I can with the current solution

Redesign and release Project Portal, not giving a damn about what Microsoft has planned or not for 6.5 and 7

Why am I making this long rant? Because I want you to know why I will take longer to release any form of update. I don't want you to think I've given up, because I'm a tough bastard and I have an Elfin. And I want my Elfin to do what I want, how I want, now. I don't care if it's old, I don't care if it's OS is ugly, slow and unpopular among the masses nowadays.

So please be patient and supportive so that I can be back soon with very good news. I will remember this commitment, the responsibility I'm undertaking and that will help me focus on the task at hand.

Thank you for everything :)

Arlanthir
[Windows Mobile Apps and Games] ddevilx:
well, I have Xperia, not that old one. It freezes anytime I play. Sometimes there are more, sometimes less freezes, but they definetely happen at least once or twice (usually many more).
[Windows Mobile Apps and Games] Arlanthir:
Did it happen with previous versions?

It might be the logging now.. Try running the game without actually playing it (i.e. not touching the screen on the notes) and see if it lags on its own. ;)

That's probably still an old bug with WM6.5 ROMs... Search in this post for a GAPI fix, I don't have much time right now but if I find it I'll post it here ;)

EDIT: here you go, try this: http://xdaforums.com/showthread.php?t=532200
[Windows Mobile Apps and Games] Arlanthir:
Good news, everyone, I bought my new super portable mega hyper work machine :D

Now it's a couple of days to configure the thing (recovery dvds, bye vista, hello windows 7, visual studio, hello karmic koala alpha, etc etc) and I'm back on track.

Sorry if I take a while longer to reply now, I won't update this until some time ;)

Rest assured I'm working on it anyway.
[Windows Mobile Apps and Games] ddevilx:
I started plaing only since 0.30.

It seems you were right. If the game runs on its own, it doesn't freeze. Any means to fix this?
[Windows Mobile Apps and Games] Arlanthir:
For now, you can install it on the device memory as you said, it should help. :)

Next version won't probably have so many debug output and will be snappier on SD card.
[Windows Mobile Apps and Games] ddevilx:
I installed it into the main memory, the freezes still occure. However the framerate seems to be slightl higher
[Windows Mobile Apps and Games] Arlanthir:
Ok, better than nothing... You'll have to wait for the next version then :S
[Windows Mobile Apps and Games] :
Good luck Arlanthir! We are with you every step of the way!
[Windows Mobile Apps and Games] Arlanthir:
I give up. I bricked my new machine on a bad bios update by acer.

The world just doesn't want me to have a pc.
[Windows Mobile Apps and Games] ddevilx:
looking forward to it then ;) keep up the awesome work.
[Windows Mobile Apps and Games] :
Version 0.3 is fantastic!

Good luck on future releases!
[Windows Mobile Apps and Games] saladin0101:
thanks a lot! works on X1...
[Windows Mobile Apps and Games] ZoneBlaze:
tapping both at the same time didn't realy help much xD so i just tapped in between them and that worked. so for 2 notes at the same time is just the area it would detect if you touched 2 spaces at one time...-between them
[Windows Mobile Apps and Games] Arlanthir:
That's what it's supposed to do..

You click two areas at the same time and the program receives a WM_MOUSEDOWN in the middle of them.
[Windows Mobile Apps and Games] WormsCH:
Hi, i've tried to run Touch The Music on my HTC Diamond with a french ROM wm 6.5 but it don't work :(

I've downloaded the VGA version and when i run the game i come back on the TF3D2 and the game not start.

i use between 72 - 80 % of my ram and i've tested to installe the game on the internal Storage and directly on the appareil, no difference, it don't work

P.S. (sorry for my english :S)

++, Worms
[Windows Mobile Apps and Games] Arlanthir:
Again, that's probably because of the 6.5 ROM. Have you tried the GAPI cab?
[Windows Mobile Apps and Games] WormsCH:
thank you for your fast answer :), but what's the GAPI cab ??

it's an emulator vm 6.5 to vm 6.1 ?, and where can i get it ??

thank's ++ ;)
[Windows Mobile Apps and Games] Arlanthir:
I've added the information to the first post ;)

In any case, direct link: http://xdaforums.com/showthread.php?t=532200
[Windows Mobile Apps and Games] WormsCH:
i've installed the .cab and tried to reinstall Touch The Music, it don't work :(
[Windows Mobile Apps and Games] Arlanthir:
Damn.. :S Don't know what to do about that...
[Windows Mobile Apps and Games] IAMDENDEN:
diamond2 =/

Its one of the most awesome games on the diamond2 only that the option button doesn't work and i only get 1 song : (

and when i start it get a error but when you tap further the game just starts.

will this be fixed for the diamond2 in the next update ? ^^
[Windows Mobile Apps and Games] Arlanthir:
I can't know what to fix if you don't tell me the error you get ;)
[Windows Mobile Apps and Games] :
What's really nice is that the graphics are better than the official 'Guitar Hero' software!

I was wondering if it would be possible to blend the edges of the notes better, more like the iPhone blending? 99% of games don't blend properly, but I found this one (Astraware's MLT) that actually blends graphics superbly...

If you could make it blended like this, I would have to say this would be a perfect app.
[Windows Mobile Apps and Games] Arlanthir:
You can thank Jakob, the graphics designer, for that :)

It's difficult to blend more without using png support. I could in theory use pngs but that would make the framerate drop a lot. So, I don't have a solution for that... But if that game is 2d I can talk to the developers and ask how they're doing it ;)

EDIT: It's a commercial game... scratch that =/
[Windows Mobile Apps and Games] IAMDENDEN:
Diamond2 error

the error says "There is a problem with TouchMusic.exe." nothing more and then i have to option to send a error report to microsoft, and it doesn't matter if I send it or not the game just starts.

My phone is in Dutch and I translated it in my own words, don't know the exact words the phone uses in English. I hope this will make some things clear.
[Windows Mobile Apps and Games] Arlanthir:
Weird... Just ignore it if you can then :S
[Windows Mobile Apps and Games] :
Ahh I see, creating smoother gameplay at the cost graphical perfection. No png's means no transparency, so slightly rougher edges.

And I must say TTM runs the smoothest I've seen...

Amazing that on my Elf (the crappiest of modern phones? I mean, 200mhz processor?), TTM still runs at 70 FPS +

Yes, unfortunately Binoteq is commercial. Though their games are truly stunning in graphics - I haven't seen anything else close (apart from this, and it's just the blending) on the web.

Thankyou again. A question, when it gets to a v1 release, would you try to incorporate it into the WM MarketPlace? TTM is better than freeware ;}

Where exactly is the top boundary that when notes reach that point you can touch them? You know how TapTap Revenge has the clear circles to show the area - could we have something similar?

And I love the theme song ;}
[Windows Mobile Apps and Games] Arlanthir:
You want to know the secret for this game to run on an Elf?

I have an Elfin xD

As far as the Marketplace goes, I can't post illegal games (because of the musics) there, I'd be asking for a world of trouble. But I'm studying some different options for Touch The Music, taking into account all the feedback.

Although for this first game, I'm trying not to make it shareware/commercial.

When I get the libraries working OK on all devices and the Marketplace kicks in, I might consider the investment. (Note that for me to put a single application on the Marketplace I have to shell out 100$.. With no promises of comeback this is pretty much suicidal, especially if you add up all the bugs people are having)

You can assume that if a little part of the note is already inside the circle of the fret button, you can tap it.
[Windows Mobile Apps and Games] IAMDENDEN:
uhmm, its only weird that i can't get to options and that I only get to play 1 song that I can't even choose, the song from Guns 'n Roses.

I read that more people have the same problem with only the diamond phones.

its too bad because its a perfect game for the Diamond2 phone.
[Windows Mobile Apps and Games] Arlanthir:
Please look at the version :P

It's < 1.0.. this means it's not final and some features are missing.
[Windows Mobile Apps and Games] L4z3r:
Touch Pro2 error message

First let me say great app. Good job guys!!! I personally cant wait to get to add my own music.

Error 1 = "There is a problem with TouchMusic.exe." and then option to send a error report to microsoft, and it doesn't matter if I send it or not the game just starts.

Error 2 = Exit game sometimes works sometimes not

Error 3= No access to options button

Testing Info

Device Touch Pro2

Stock Sprint Rom with minimal tweaks

Registry adjustment for reserve for Touch Flo released setting 0- http://forum.ppcgeeks.com/showthread.php?t=85716

Have removed and readded - neither fix this - At0mAng Enhanced D3D Driver

not installed is the SDKcerts (but this doesnt seem to be the issue)

And this -changeScreen_inst .cab (works great on screen gyration for all programs)

The Microsoft Error reports the following ....

EvntType :WinCE501bException

Current Process: 0xEE62A63E

Faulting Thread:0xE99890AA

Owner Process: 0xEE62A63E

Code : 0xC0000005

Address : 0x00012E44

Will be adding the GAPI cab then reporting back.- ADDED

Microsoft Error now reports this

EventType = SAME AS ABOVE

Current Process:0x0B99E732

Faulting Thread:0x0B8623F2

Owner Process:0XB99E732

Code: SAME AS ABOVE

Address:SAME AS ABOVE

L4z3r
[Windows Mobile Apps and Games] myfreeweb:
I have no sound on my AnyDATA ASP-505A (WM 6.1). There is no custom ROMs, so cannot 'change ROM'.

I don't see any error messages in log, but maybe something with the music - WMP cannot open your aac files!

Version 0.31, file fully downloaded - i use wget -c...
[Windows Mobile Apps and Games] Arlanthir:
Have no idea what that means, but keep in mind the GAPI lib didn't change anything, the output is different because of the process and thread numbers only, which are subject to change.

And can you open other aac files? I get the feeling you're going to help a lot :)

Anyway, don't be afraid of those bugs, I'm still around.
[Windows Mobile Apps and Games] :
See that? It's on the first post. Please stop calling it an error. TTM isn't even v1 yet.
[Windows Mobile Apps and Games] L4z3r:
Previous post

The error message is the thread that is failing.

The full thing is what Microsoft wants sent in error report
[Windows Mobile Apps and Games] Arlanthir:
lol When I said I didn't know what it means I was talking about why it happens, not what does happen :P

Thanks anyway ;)
[Windows Mobile Apps and Games] fasjoifas:
Nothing new? =/
[Windows Mobile Apps and Games] Arlanthir:
As I said before, I'm rewriting a lot of my work.

Today I rewrote a big part of Portal Framework and am now creating a new Framework :)

Then, I'll use that framework for another App called Portal, and then I'll rewrite Touch The Music using the new library.

I am, however, awaiting for debug information from myfreeweb. Going to send him a PM.
[Windows Mobile Apps and Games] lambstone:
so in rewriting TTM that would hopefully mean a marked improved in speed on the blackstone?
[Windows Mobile Apps and Games] Arlanthir:
That depends on some tests I have to do with new sound libraries.

I won't speculate on it, I'll report when I have news :)

But don't be too excited, ok?
[Windows Mobile Apps and Games] Blackforce:
Just a question, would it be possible to play it with the capacitive pad of the touch diamond ? Each part is separated and a "multitouch" experience should be possible.
[Windows Mobile Apps and Games] Arlanthir:
Of course, send a Diamond to:

Rua....

Just kidding :P As you may or not be aware, I don't have a Diamond so I can't use the capacitive part or the acelerometer, even though I have ideas for them. I'm pondering buying a new phone with all the new technologies but not right now. And seeing how Windows Mobile is doing right now, I don't know if I want to continue on this platform.

Thing is, XDA and the community keep me here.
[Windows Mobile Apps and Games] czesioxda:
Build a lev Edit

This game is so fantastic so I created Level Editor for it! Try it out!

Press keys to build rhyme when music is playing.

Controls:

P-enables timer

O-disables timer

Z-left point

X-middle point

C-right point

A-middle + left

S-left + right

D-middle + right

The interval best setting is 10.

It's still beta. Don't ask me why there are many errors in level. To correct change the interval.

IMPORTANT:

After saving open the file with Notepad and remove the first plus!!!

[I][U]Example:[/U][/I]
[B]L +180[/B]
R +500
M +200
R +300
[I][U]Change to:[/U][/I]
[B]L 180[/B]
R +500
M +200
R +300

@edit:

To change your track in TTM go to /Program Files/Touch The Music/tracks and then change the file track1.aac with your

AAC!!!

track and track1.txt with your track1.txt .

I have created a simple track (expert and so BUGGY) to the Linkin' Park's In The End (attached as track1.txt)

Hav Fun
[Windows Mobile Apps and Games] A_Pickle:
I couldn't help but notice that 320x320 was officially no longer supported.

:/

Are there any plans to bring it back?
[Windows Mobile Apps and Games] Arlanthir:
Not for now, no.

I had to let it go because it was too much work, and no one gave me feedback on it. If a lot of people show interest in a square resolution version I might bring it back.
[Windows Mobile Apps and Games] Kamill:
Great app! Thanks for all your work, I love to play TTM :)
[Windows Mobile Apps and Games] :
Thanks for the great app again!

Upgraded my ROM, and while I get less frames, the screen seems more responsive ;o

Now I can actually get streaks, apart from some awkward multitouch issues now and then.

Best wishes on recreating your libraries.

On a side note, could you make the game pause when it loses focus [in future]? Because while I know I will have to eventually downgrade my ROM or use a 'lite' version [Onyx 5 is too heavy], for now I get those low memory dialog boxes, and they disrupt gameplay.
[Windows Mobile Apps and Games] Arlanthir:
I've made my case about Onyx's new scroll for quite sometime now, I still use a god old version because of that.

It already pauses when losing focus, I think the problem is Dialog Boxes don't take the focus away from the game :S
[Windows Mobile Apps and Games] deniur:
i've installed it in omnia II..works fine..however is there only one song in package? how can i add songs?

and also, when i tap options, nothing happens.

sorry if my questions have been asked before..kindly point me to post # of the answers please..

thanks
[Windows Mobile Apps and Games] Kamill:
Read the first post...
[Windows Mobile Apps and Games] Arlanthir:
Yes, there's only one song, because the game is not final.

The options don't work yet as well.

I'm currently restructuring the game and my internal libs, so expect some progress in some months. Until then I'm planning on releasing another application called Portal to test-drive my new Framework :)

I've made a lot of progress since. Portal is shaping out just nicely and I hope you'll all try it when it comes out :)
[Windows Mobile Apps and Games] :
+1

No need to hope. I'm definitely in. ;}
[Windows Mobile Apps and Games] Arlanthir:
Hmm. I've got some bad news, folks.

It's been suggested and I firmly believe that the devices that can't play sound with Touch The Music just don't have the AAC codec built in.

I would appreciate if someone could confirm/deny this, by making sure they have NO sound in Touch The Music and then trying to play the file \\Program Files\\Touch The Music\\tracks\\track1.aac using WMP on their mobile phone.

If the file isn't recognized by WM, you are confirming it. If the file is recognized but doesn't play, there is still hope for AAC format.

Now tell me if it isn't sad that Microsoft's DirectShow can't even play WMA files.

I'm so frustrated.... They must be expecting me to ship 50mb wav files with my games.
[Windows Mobile Apps and Games] :
Hmm...that sounds bad. Working fine on my Touch Elf [2007], so why would more modern devices not have the codec?

How compact are MP3's compared to AAC?
[Windows Mobile Apps and Games] Arlanthir:
I have no idea, maybe there are legal issues as far as the official ROMs are concerned. For the cooked ROMs, I think their cooks don't even know that they're doing away with AAC support. This needs testing from people who have those ROMs.

MP3s only work with a different API (HSOUND) than AAC and WAV (DirectShow), so it's unbearably slow unless I cut down a LOT of the quality.

Honestly, I don't know what to do anymore. I still want to have a go at open source libraries, but that means that to use them I'll have to open source everything...
[Windows Mobile Apps and Games] :
It appears everywhere in WinMo, it's about no official universal support for drivers and codecs, etc. I hope Microsoft establishes some stricter guidelines?

Of course an issue with cooked ROMs. Would be nice if there were some guidelines for cooks too...

Do most [commercial] WinMo games use DirectShow and AAC's? Most games have some kind of soundtrack that plays smoothly, yet does not necessarily compromise gameplay responsiveness.
[Windows Mobile Apps and Games] Legend2284:
testing your app

I really like the app so far and it works great on my htc touch vouge. I just have to get used to the speed of the input and also the look of fret board when the notes are raining down is really deceptive. but overall I love it.
[Windows Mobile Apps and Games] Arlanthir:
Now that I think of it, I don't know one single game that has a background music, but they must exist. I don't have many games for WM sadly. However, they are free to use WAV files, because having one or two larger files is no big deal. If it is, they can always reduce a bit of the quality.

Now a large number of quality music tracks (10+) would be a problem in WAV. =/
[Windows Mobile Apps and Games] vishnoo:
Well I don't have sound in TTM (eten x650 wm 6.5) but wmp plays track1.aac flawlessly. Really cool game btw (but the lack of sound is pretty big con :( )
[Windows Mobile Apps and Games] Arlanthir:
That's somewhat good!

Can you replace track1.aac with any other aac file you might have and see if it plays?
[Windows Mobile Apps and Games] Diagrax:
hmmm everything works fine for me on my touch viva