yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Aditya7:
rom

im using Dutty's Manila 2.5 with Windows mobile 6.5

The first version of the game was working on it but not the latest
[Windows Mobile Apps and Games] :
Are the graphics in the preview not crystal-clear because it is shown in WinMo's 65k colours? Because the mockup sxl made (Post #353, Page 36) looks much more defined.
[Windows Mobile Apps and Games] Arlanthir:
The preview is not a mockup, it's an actual screenshot, saved to png, compressed by the forums. Wait for the release and you'll see it doesn't compare :)

Also, I changed my mind. Since there are so many people with problems regarding the "quit" method, I'll let you click on the top right corner to quit the level. The next version should take a while so I'll fix it in this one already ;)

Now I don't even load the GAPI library so it shouldn't be a problem for WM6.5 users.

Version 0.3 is just right around the corner :D
[Windows Mobile Apps and Games] lambstone:
how small of a corner are we talking about? ;)
[Windows Mobile Apps and Games] Arlanthir:
Hoping to have it today or tomorrow. As soon as I finish the level and I'm happy about it.
[Windows Mobile Apps and Games] ahbao:
waiting for the 0.3, thanks man!
[Windows Mobile Apps and Games] nonpaq:
I dont know how you handle the music (or if this has been discussed already), but you may want to look at the open source Frets-on-Fire project (Guitar Hero/Rock Band clone) as a source for music and "fretting" tracks. They use a combo of midi based tracks controlling the game over MP3/OGG songs. You may be able to create a converter of their track format to whatever you are using. There are thousands of songs already coded. You would need to limit to the Easy level since FOF has 5 keys and TTM only has 3 ( Easy limits to only the first 3), or convert the last two keys to multitouch combos for harder levels.
[Windows Mobile Apps and Games] Arlanthir:
Having only one music playing is slow enough, getting another to play would be really bad for performance, even if it's a MIDI.

I think for now this method is enough, even though I'll try a few things for the next version.

Thanks for the input anyway ;)
[Windows Mobile Apps and Games] jonnymint:
Looking good!

This may sound picky (sorry) but the note on the left looks out of place on top of the elliptical shape beneath it.

I like how you've kept the lines the notes come down straight. Some of the songs on Tap Tap Revenge have curly lines and it's hard to judge when notes need to be played at the same time. ;)

By the way, i've been running this on an Xda Zest (Asus P565) with no problems what so ever. I've been constantly getting around 60-70 fps!!! :D

Can't wait for v0.3! :)

EDIT: I've just installed the latest wm 6.5 build (23034) and i get no sound in TTM!!!! :(
[Windows Mobile Apps and Games] Arlanthir:
I know, the strings aren't exactly centered with the buttons, but hey, you won't even notice it :P

Well, I must blame that on the ROM... I only use windows methods for the sound output :S
[Windows Mobile Apps and Games] Arlanthir:
Track is slowly evolving... There are difficult parts to do, it can get really tiresome...
[Windows Mobile Apps and Games] Nightmare JG:
Just tried it out on my HTC Touch, runs great. Seems like a pretty fun game.

The lack of any kind of streak count made it hard to what I was hitting. Glad to see that's in the next version. I'd be nice if there was a hyperspeed type setting the space the notes out a bit more too. Otherwise I can see this really being a must have game.
[Windows Mobile Apps and Games] Clound:
My P750 even get 70FPS+! (Is it because of this my track are out of sync?)

ASUS P750+Stock ROM 6.1

maybe should add a FPS limiter?
[Windows Mobile Apps and Games] simeonwong:
will the options menu work in v 0.3? nice work arlanthir!!! looks awesome!!!:)
[Windows Mobile Apps and Games] Arlanthir:
Yes and no. The more FPS the better. But because your processor is so fast, maybe you're loading the music faster than expected by my experimental sync values. This means you probably have the sound before the notes come, am I right?

No, not yet. I'm still considering what I'll add for v0.4 though.
[Windows Mobile Apps and Games] lambstone:
hm. just an idea. Would it be better if the Pause button was the entire screen as in the parts where you do not press the notes. For blackstone users with a huge screen, the pause button is going to be a little unacessible.
[Windows Mobile Apps and Games] Arlanthir:
It's going to be absolutely the same, the only difference is the title is far up on the screen. You'll see that in future screenshots.

We have tested the game on Elfin, Diamond and Blackstone all with positive results, so you shouldn't worry about it until you try it :)

The problem of having such a button scheme is, how will the user find out that if he presses somewhere on the screen, it pauses? Also, if he accidentally touches the screen somewhere, everything stops :S
[Windows Mobile Apps and Games] Arlanthir:
Add another feature for version 0.3:

Experimental bugfix for when receiving messages and calls, etc. The program should now behave fine when losing focus.
[Windows Mobile Apps and Games] jonnymint:
I have another suggestion/ question. When the game loses focus, will it automatically pause?
[Windows Mobile Apps and Games] Arlanthir:
Yes it will :)
[Windows Mobile Apps and Games] merten3000:
what's the ETA for 0.3?
[Windows Mobile Apps and Games] Arlanthir:
I don't know, I was trying to get it uploaded yesterday and I still couldn't finish the track. I'm working on it, but it's tough.

I'm off tomorrow, but I downloaded a text editor for WM so I can continue to work while away :P
[Windows Mobile Apps and Games] Clound:
Well...Having a pause button, some will like some will not, at least me not like it.

just people can cheat during pause and guess what is coming next and ruin the feel of music game...

*like those bullet hell shooter will blur the screen when pause to prevent cheat... i.e. Touhou Series*

BTW, 0.3 still promising. at least now have a combo count.

looking forward for scoring and life meter :D
[Windows Mobile Apps and Games] Arlanthir:
Why do you say people will cheat? Because they can see the notes while paused?

I'm not thinking of making a life counter anytime soon, I hate it when they make you not finish the damn song. I want to finish it, if I make a lousy score, so be it :S
[Windows Mobile Apps and Games] fasjoifas:
Pause dont ables people to cheat, dont say **** ¬¬
[Windows Mobile Apps and Games] lambstone:
Yeah, i agree. Probably not a life counter. Maybe what should happen is that with every miss, points are deducted, that way it'll be challenging and at the same time, still able to complete the song!
[Windows Mobile Apps and Games] jonnymint:
In a veryyy far future version maybe the option for a life meter could be added, choice is good! :D
[Windows Mobile Apps and Games] lambstone:
Yeah, maybe like a special survival mode.
[Windows Mobile Apps and Games] Arlanthir:
Ok, I'm trying a new approach to the track.

I'm sorry, it's gonna be a little different and maybe offbeat, but I'm gonna jam it, ie. play it without the notes and make the program log my every click.

Then I'll correct a few steps (inability to find middle chords and etc) and I'll release it. I only do this because I'm honestly sick of trying the scientific way. Also, I now know every beat of the song by heart and can barely listen to it anymore.

I hope you understand.
[Windows Mobile Apps and Games] clewer:
Installed it on the HTC Universal,but only a black screen after launch.

What's the problem?

Edit.:It is blue,not black.BTW I am using WM 6.1(Tomal's lite rom)
[Windows Mobile Apps and Games] Arlanthir:
No idea. It seems the screen is getting cleared but nothing is being drawn on it. It probably won't make it to 0.3, but I'll put more error handling on 0.4 (or whatever version number it will be) and maybe we'll find a solution.

Thanks for the feedback.
[Windows Mobile Apps and Games] Jinxx:
Can I try

Can you send me the beta

I have a QVGA phone
[Windows Mobile Apps and Games] Arlanthir:
Give me one more day. If I can't finish the track by then, I'll post it without the complete level :(
[Windows Mobile Apps and Games] lambstone:
No meaning to rush you or anything, but have you finished the level yet?
[Windows Mobile Apps and Games] Arlanthir:
Almost.. But it's really bad.
[Windows Mobile Apps and Games] lambstone:
Well, won't know untill we test it ;)
[Windows Mobile Apps and Games] Arlanthir:
Final touches.. ;)
[Windows Mobile Apps and Games] lambstone:
Awesome. Its night time where I am and I'm staying up all night to wait for the 0.3 release :D
[Windows Mobile Apps and Games] Arlanthir:
I hereby refrain from taking any responsibility for damages caused to your or anybody else's body xD
[Windows Mobile Apps and Games] Arlanthir:
There, released :)
[Windows Mobile Apps and Games] lambstone:
Awesome, seems to have some minor (really minor sadly :( ) speed improvements. Tested it. Really nice graphics, and I really like the multiplier score thingy. One thing though, it'll be even better if it has a max streak on the score board as well.
[Windows Mobile Apps and Games] Kristaps-K9-Lv:
wow that reminds me how world is big!!! its 18.52 here in LV (time zone +2) but youre already in night time!!:eek: :D

BTW downlaoding now and testing in a min!!
[Windows Mobile Apps and Games] Kristaps-K9-Lv:
nice app just played the it and got a score of 603 !!

what happened to the multitouch ability it aint working that good as it was in previous vers!!
[Windows Mobile Apps and Games] Arlanthir:
Changed rom?
[Windows Mobile Apps and Games] NoSecks:
awsom thing

just wanted to thank u ^_^

btw idk if things have alrdy mentioned.

didnt read the whole 4X sites @topic

sry for that;

Im useing HTC TouchDiamond 2 (normal standart ROM 6.1 wm)(nothing changed)

not possible to get into "options"

i can tap that options field-> nothing happends

besides that- everything runs nice & clear and smoothly !

also more music whould be awsom in future and may a highscore list =D

haha

but rly nice application so far , thx for that fun!!!!! keep up the good work <3
[Windows Mobile Apps and Games] Amerision:
How are you handling chords without multitouch?

I suppose you could have the player tap all the notes really quickly OR swipe their finger across the entire chord sideways.
[Windows Mobile Apps and Games] Arlanthir:
As you may have noticed, this is version 0.3, a lot of features are not implemented yet. It's all normal. ;)

Have you at least tried it? I don't even understand your question if you did O.o
[Windows Mobile Apps and Games] Kristaps-K9-Lv:
yea - with the previous version it was topix 2.1 or dutty 3.something dont remekber correctly!!!

anyways in previous version when you needed to pres 1 and 3 (for me the buttons are like 123) then the registered touch was 99% times succesful! now when you need to press 1 and 2 the registered touch is succesfull only in 50% of all times!!!

and how about a landscape version - on Htc Touch HD the landscape version would go along nicely + you can put bigger buttons on it!! think about it , cuz I think it would be a succes!!! :)
[Windows Mobile Apps and Games] Arlanthir:
A landscape version is definitely not on my plans for this game in the foreseeable future. I think it hinders gameplay by much, even on the touch HD, while bringing nothing new. :S

And I'm sorry to inform you, but your problems are most likely because of the ROM you are using. There have been known problems with some ROMs and I changed nothing of the multitouch code. It's been more than tested on Touch HD :S
[Windows Mobile Apps and Games] Kristaps-K9-Lv:
oh well the game is still great!!! : D :D maybe a bit bigger buttons would be nice on HD ( or maybe moving the buttons 1 and 3 all the way to the edge of the screen- that way they can be bigger and more space between the buttons (for bigger fingers) !!! :D
[Windows Mobile Apps and Games] Arlanthir:
A different wallpaper wouldn't change anything. The buttons are bigger than the images. Try to press the edges of the screen and you'll see they get pressed ;)
[Windows Mobile Apps and Games] Kristaps-K9-Lv:
Naaiiss!!!! :D thanks for the info!!
[Windows Mobile Apps and Games] Arlanthir:
Anytime ;) I hope you can fix the multitouch problem, I don't think I can make them more sensitive, should just be as any other button...
[Windows Mobile Apps and Games] Schlipfhunter:
it doesn't start on my Touch HD :(

i use EnergyRom 6.5 and have the ACE WM6.5 GameFix installed, but version 0.2 and 0.3 don't start :(

Seems like I have to try another ROM?

Does it work on Dutty 6.5 oder Miri 6.5?
[Windows Mobile Apps and Games] Arlanthir:
Sorry, I can't help you there, I only own an Elfin :S
[Windows Mobile Apps and Games] ragingbull:
Great work Arlanthir!

I know that song off by heart and noticed a few times where it has been a bit offbeat/out of sync. And also the multitouch seems to only work 20% of the time, even on direct taps! :p

Apart from those minor problems, its great.:D

Keep up the good work! :cool:
[Windows Mobile Apps and Games] Arlanthir:
Works 100% here O.o

Anyway, do you want to contribute to the level? I would greatly appreciate it.
[Windows Mobile Apps and Games] voileuxcool:
Work fine in my TOUCH HD ! Thanks good work !

bn,
[Windows Mobile Apps and Games] hubie:
Thanks for the game it looks nice, but no sound on htc pro (fuze) whit shep's wm 6.5 rom. I imagine it must be a rom incompatibility.
[Windows Mobile Apps and Games] Arlanthir:
I'm getting sick of those.

Does wm 6.5 completely obliterate DirectShow!?

I'll have a look at other music libraries... starting to hate Microsoft (even more) right now.
[Windows Mobile Apps and Games] mrwangkai:
Cool project. I love how Jakob Dam is working on this. Go guys!

We wrote a quick review on the product, feel free to check it out here:

http://www.careace.net/2009/09/03/touch-the-music-windows-mobiles-guitar-hero-look-alike/
[Windows Mobile Apps and Games] Arlanthir:
I'm wondering if you downloaded the right cab (wqvga) O.o

Your screenshots are wrongly placed, so it's either my mistake or yours eheh :P

Thanks for the review and for stating it's a work in progress :)
[Windows Mobile Apps and Games] lambstone:
It works on Dutty 6.5 R9.

BTW, all Touch HD users, could you report what rom you are using the the FPS that you get ( the little number on the top right)

I'm using Dutty's 6.5 R9 and getting a max of 20 +- 4 fps
[Windows Mobile Apps and Games] Arlanthir:
Sorry everyone,

I forgot to uncomment the vibration feedback code. Had to remove it to make the track ;)

I updated the cabs with vibration now :)
[Windows Mobile Apps and Games] jakobdam:
Everything works perfectly here.

Framerate in-game is approx. 16-24, and everything looks seemless and fluent.

I use HTC Touch HD, with Laurentius26 3.55 ROM.

As far as I can see, only Windows Mobile 6.5 users have problems - and I think I remember something about some libraries from 6.1, not having been fully implemented in some of the earlier 6.5 builds... but I'm no expert in ROM builds either... :)
[Windows Mobile Apps and Games] Arlanthir:
That should be the GAPI Library only, and I'm not using GAPI calls O.o
[Windows Mobile Apps and Games] lambstone:
Yeah, however when i test my custom "insane" tracks.. its slows down a little. But i get the same framerates as you using the default track.
[Windows Mobile Apps and Games] Denukas:
Hia,

First of all: Thanks for this amazing game.

I think it works perfect on my htc uni. After installing it, i tried to lauch it and i got black screen, but when i rebooted my device, the program started with out any bugs. Exactly i got one question, should the balls goes so fast? Sometimes there is so much balls that it is impossible to press all of them or almost all. Could any1 put his gameplay on youtube, please? Oh, and the framerate reaches 40 during gameplay. Anyway waiting for the next versions with highscore table and levels.

Thank you so much.

EDIT: Some practise and its much more easier now. =] Thanks.
[Windows Mobile Apps and Games] VinceArth:
Awesome version !

Multitouch is really hard to get when tapping with 2 fingers. I mean, when there are 2 notes, the only way to have them is top tap between them.

But, that's really a great game. awesome song, and thanks a lot for your work !

Juste one thing, You can't exit when you're on Pause :) You have to tap pause again and then quit.

But anyway, I love it !
[Windows Mobile Apps and Games] Arlanthir:
Just tap on them at the same time ;)

That's how it works.

And yeah, maybe I'll change that pause thing in the future, you have a good point.
[Windows Mobile Apps and Games] Denukas:
I have just recorded my gameplay. As soon as i upload it to youtube i put a link here. Its really hard to play with one hand and with other hold camera. xD

Damn i havent finished playing and my cameras memory card filled up. 414mb video o.o. Maybe i should reduce filming quality. Tomorrow i will try to record full good video.

I have just recorded with a nice quality my gameplay. Here is the video: http://www.youtube.com/watch?v=dkZHtFlTm4w
[Windows Mobile Apps and Games] Denukas:
The track is mono or stereo? And what should be the bitrate of the track?
[Windows Mobile Apps and Games] MBSko:
I couldn`t go to the options on my hp ipaq 114 and there is no sound in the game:confused:
[Windows Mobile Apps and Games] Denukas:
Options isn't working for me too, maybe they haven't done this. May you off sound at ur device?
[Windows Mobile Apps and Games] MBSko:
The sound on my device is on,but in the game no,i guess.
[Windows Mobile Apps and Games] stronkyz:
don't work on my diamond...

i have the Gen.Y D2.R2 Rev.Z rom

any solution?
[Windows Mobile Apps and Games] lambstone:
Try flashing another rom. And is your current one wm6.5?
[Windows Mobile Apps and Games] xILukasIx:
I almost cannot hit any multi-tap notes on my Toshiba TG01.

I get like 10% of them...

Rest is working fine at high FPS.

Regards,

Lukas
[Windows Mobile Apps and Games] ddevilx:
awespme game, thanks.

the game freezes from time to time.

multi-touch is possible, but really hard to hit correctly.

my device: SE X1

gonna try out the custom tracks as well ;)
[Windows Mobile Apps and Games] stronkyz:
my rom have WM 6.1

any solution for this amazing game?
[Windows Mobile Apps and Games] :
If your WinMo 6.1 ROM isn't supporting TTM, then the cook of it removed something.

Switch ROMs is the only solution I can think of...

Fantastic, Arlanthir! WinMo is improving! My feedback:

- Should make score multiplier (according to streak)

- Should add highest streak indicator

- IMHO, seems much more sensitive...;P

- Multitouch is dodgy

- Multitouch can be cheated by tapping between 2 notes

- Note images don't have smooth edges*

*I have noticed just about every WinMo game has the main moving object with somewhat jagged (or poorly blended) edges. Is this the way the graphics are rendered? The only game I have played that doesn't have this problem is Astraware/Binoteq's My Little Tank.

I vote TTM the best freeware (game) for WinMo! Keep it up!
[Windows Mobile Apps and Games] lambstone:
- Should make score multiplier (according to streak)

~ There is already a score multiplier. Check it. When 10 streak, multiplier 2X

- Should add highest streak indicator

~ I second this
[Windows Mobile Apps and Games] psycho46:
Pleased with it!

Keep up!:cool:
[Windows Mobile Apps and Games] stronkyz:
i would know why this game not run on this rom...

What are the rom for diamond support this game?
[Windows Mobile Apps and Games] xILukasIx:
When will we get a highscore board?

I got 1646 points in my best game :-)
[Windows Mobile Apps and Games] xILukasIx:
EDIT:

Hmm, why is my post here twice??

BTW, I get about 80-100FPS.
[Windows Mobile Apps and Games] wmserver:
There was not sound/music playing on my Fuze (VGA device)

Also, the option menu is not responding.

Good job! Thanks for the fun app.
[Windows Mobile Apps and Games] ddevilx:
am I the only one who thinks that it impossible to hit the notes which are very close to each other? mostly I refer to the tracks of Dragonforce and RATM.
[Windows Mobile Apps and Games] EraserHR:
Nice to see TTM updated. :)

Always liked it.

However, doesn't work on my Diamond (DeepShining ROM). Shame...
[Windows Mobile Apps and Games] caelestis2:
For diamonds, could you add the option of using the capacitive multitouch bottom? It'd be much easier, and we can hit closer spaced notes with the increased sensitivity.
[Windows Mobile Apps and Games] Arlanthir:
Do you have proper documentation on that? I don't even know what that part of the Diamond is capable of.
[Windows Mobile Apps and Games] lambstone:
I got 1827 for my first actual run through the entire song. :P
[Windows Mobile Apps and Games] JukEboXAuDiO:
Download for QVGA does not work for me.
[Windows Mobile Apps and Games] Arlanthir:
Could you be more specific, please? :)
[Windows Mobile Apps and Games] JukEboXAuDiO:
Link Dead.
[Windows Mobile Apps and Games] Arlanthir:
No it's not O.o

Try again, if it still doesn't work I'll add a mirror.
[Windows Mobile Apps and Games] olijacobi:
thanks a lot!

Hey, i played just your new Version 0.3 :-)

Very nice - i wait intressed for the next version:cool:
[Windows Mobile Apps and Games] DarkDeco:
Wow now I can click in the frets :) they are bigger now I liked it XD
[Windows Mobile Apps and Games] DarkDeco:
No sound on Htc Touch(ELFin) :( how can I fix it?
[Windows Mobile Apps and Games] Arlanthir:
Change your ROM ;)

By the way, which one do you have?

If you don't want to change it, wait for the debug version and I'll have a look.
[Windows Mobile Apps and Games] Nannig:
Congrats for the game guys! Just played it and it's awesome for a 0.3 version!
[Windows Mobile Apps and Games] DarkDeco:
What do you mean by that?

Can't I play in WM 6.0?

What rom must I have?

Ty :)
[Windows Mobile Apps and Games] Arlanthir:
Well, it works here with Onyx 4.1.2 ;)

What's yours? Don't tell me you've got stock rom O.o

Anyway, don't worry, I'll try to release the debug version tonight and you'll help me, deal?
[Windows Mobile Apps and Games] husker91:
everything works great on tmobile wing except multitouch, is it only for multitouch devices?
[Windows Mobile Apps and Games] Arlanthir:
What's the problem with multitouch?

No, of course it's "fake", it should be supported by every device ;)
[Windows Mobile Apps and Games] Arlanthir:
Updated, see first post for debug information.
[Windows Mobile Apps and Games] netsurfz:
Thanks for WQVGA (Omnia) resolution!
[Windows Mobile Apps and Games] DarkDeco:
let's see if works now, anyway thx for creating the debug version : )
[Windows Mobile Apps and Games] dahauss:
teeo 800W

Is there a version for the treo 800W??
[Windows Mobile Apps and Games] Arlanthir:
Sorry, no. I've discontinued the squared resolutions versions because they take too much work, especially without any debuggers.

If people start a riot (i.e. ask for them again in the future) I'll consider coding them again. Just not for now with all those sound bugs :(
[Windows Mobile Apps and Games] razielforzajuve:
Can anyone post some of the custom tracks they've made, if they've made any? Please.

^_^
[Windows Mobile Apps and Games] Arlanthir:
No testers for the debug messages, huh? Okay...

Sorry for the lack of updates, my laptop screen (no, I don't have a desktop :S) just died... Damn...
[Windows Mobile Apps and Games] mrkite38:
Happy to help if I can - what do you need? I'm using the debug build... checked the first post and can't tell what you need.
[Windows Mobile Apps and Games] steiljeds:
this app looks cool. ill try it on my omnia
[Windows Mobile Apps and Games] Arlanthir:
Great :) What doesn't work for you?
[Windows Mobile Apps and Games] ddevilx:
Does lag might be influenced by the fact, that the game is installed on the storage card?

As far as I could see, the debug file shows only the played notes, doesn't it?
[Windows Mobile Apps and Games] Arlanthir:
Well, it doesn't make a difference here ;)

Yes it does, it's mainly to help me debug the multitouch issues :)