[General Topics] nuke1:
Firstly, I've been following the leaks so far, and so I don't want to hear, oh there won't be a multitouch. The bottom line is, we don't know what the final product will be.

Secondly, it goes without saying, that I support any efforts by MS to incorporate capacitative screens. Currently, there are two known and upcoming solutions to replace the stylus, one an RF pen (a stylus that should work with cap. screens- google it!) and a solution that MS has recently invested in, called something like N-trig.

The

purpose of this thread

is to discuss, and make content those who are against multitouch if it comes to 6.5, or for that matter, 7.

Now, the main argument against multitouch, is that it is against single-handed usage. Here I will list why that is a moot/null/void argument:

- Using the iPhone as an example firstly (and pretty much throughout but it is not due to me having a liking for it, rather I hate it, but I hope to convey a more profound message), though there is argument over the pinch gesture in Safari (their internet browser), the double-tap to zoom is still available. So, the double-tap that we are used to in Opera, is also in Safari. So one can have it both ways. So, to sum up this point, devs would need to make sure that their programs are made for single handed usage, but that multitouch offers a different (and as some would argue, more enhanced) method of using the phone. So single-handed usage is still there, basically.

- Some games, require pressing of more than one button simultaneously. Now if buttons A, B and C are onscreen and are only viable via touch entry, then we're screwed once again as only one given button can be pressed at one time. If you're a gamer, you will know how big a limitation this is to your phone. It hurts in so many scenarios. If you're not into games, or your games are limited to puzzles: trust me, this is a biggie!

- A similar and relevant point; phones like Touch HD bear the brunt of lacking multitouch, as they don't even have a D-pad for games. So all buttons onscreen (D-pad inclusive) can only be pressed one-at-a-time!

- Whether you like this app or not, it demonstrates that some apps simply cannot do without multitouch. Why put limitations? If you want to argue it is against single-touch usage, then press one button at a time :D!

- Another app that is somewhat heartwarming :D. I've used it on an acquaintance's iPhone, and it's nice to swirl two of your fingers through the pond making multiple ripples. Again, just use single touch if you're against double ripples :p.

- Text entry for those of us that type at lightning speed would be hindered where we are required to press one button right next to the next one in quick succession. Why put this limitation?

- I will add more here onwards if something comes to mind. Maybe. Maybe not.

So all in all, single handed usage can still be there, and MS can enforce this in their SkyStore (app store equivalent), though granted it could be difficult. But most developers would do this, as most do what their customers want, not what I, the dev want.

LASTLY, this is not a WM bashing thread if you think like that, so stop hating! This is for improvements only!