[Touch Pro, Fuze Themes and Apps] speed_pour:
I just stumbled, err, toppled onto this thread just now and saw a lot of things I wanted to comment on, so I'm just going to hit them all in one post. :)

I would agree, but I think there's a combination of hype, good/bad marketing (depending on which os we're talking about), and a legitimate technical barrier which are causing this issue...

Define graphic acceleration... :) That's more of a concept than a meaningful technology or feature (with a rare few exceptions, like "Windows Acceleration" that some video cards had 10 years ago). In the few cases where it's a legitimate technological acceleration, it means to have built into the hardware customized functions to draw known objects (for example, being able to draw the common controls in the windows GDI, like buttons, window frames, etc.) To the best of my knowledge, Apple did not have this built into the graphic chipset on the iphone platform, but as others have said...who knows for sure? More important point though, that graphic acceleration has nothing to do with games like Topple, that's all done by the programmers and the regular features built into the OS/Hardware.

The real issue here is that the iPhone platform has solid support for OpenGL ES and WinMo rarely does (just look at all the conversations and work that went on in the Kaiser and Polaris groups to get a working driver to do exactly this). The Qualcomm chips are a catastrophe and a large part of why HTC is planning to leave them behind on some (all?) future devices in favor of the nVidia chips called Tegra. The drivers have been the number one gripe, but there's questions as to how well the chips even handle OpenGL. The other obvious issue, not even all phones do OpenGL that well anyway (it's required to exist in winmo 6+, but not all features have to be implemented and many aren't done very well). Many people complain about variable screen sizes/dimensions/resolutions, but that hasn't stopped business apps at all...But games, which rely on performance, are clearly hurt by the lack of widespread OpenGL ES support. Who wants to develop for a platform when you aren't even sure how many devices your software will work on. Note, WinMo 7's posted requirements (at least for touch-screens) are ensuring that this stops being an issue on newer phones.

I just want to throw in...I know a couple of guys who have done a little hacking against the iPhone...they have confirmed, this is a HUGE LIE. It's apple's marketing team telling people this, it's COMPLETELY FALSE, but people keep parroting this back like it's undeniable truth (you're the first person I've seen who's actually qualified the statement like you might not believe Apple, congrats for not being duped like the other 99%).

From what I've been told, there's reasons to believe that the File System and Networking Stack may have been kept from MacOS and HEAVILY modified for the iPhone. Of course, if that's considered as being a stripped down version of the OS, then it's fair to say that anything using FAT is just DOS and anything using the BSD Network Stack is Unix (note, Microsoft went under fire for using that particular network stack :rolleyes: )

BTW, everything you said about doing an emulator is completely accurate. Emulators, if memory serves, are usually ridiculous on anything running less than 3x the resources because they have so much more processing and memory requirements to maintain the operating environment in addition to the existing base OS.

Well, I agree too much about this, and I find it appalling that Apple hasn't fallen under scrutiny by the DOJ like MS did years ago (and for doing things WAY worse). Even worse, if you watch the right news outlets, at various times Congress has actually praised Apple for numerous things (WTF?!?!). However, installing an App Store into WinMo will not, and can not, fall under legal scrutiny as the web browser did (at the time), as long as they don't change WinMo to prevent installing apps from other sources (in such a way as to make installing from their app store the only way to install apps). Ironic, though it were, Apple ONLY allows installs to be done through the app store, which they control....meaning it is illegal monopoly. If the iPhone reaches a certain level of market share, they will eventually be forced to fix that (yay, they might actually become victims of their own success).

Sorry the post is so long...just had a lot to say :o