yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Software Development] whtguitarguy:
I'm looking for a green version using r=94 g=233 b=74 a=0 for the weather text on the home tab...there is a blue one available. I tried to use m9editor to do it myself but there is always some "exception" and it won't continue past half of the manila file. Anyway I can get an older version, or at least that particular green already put into a manila file? Thanks!
[Windows Mobile Software Development] negawolf:
Hi guys...I know this thread is discontinued but, does anybody able to make this apps works on vista 32 bit? I can't even start the apps...
[Windows Mobile Software Development] brent372:
Run as administrator
[Windows Mobile Software Development] AmirX1:
Hi

I test software for the analog clock as well as a PNG in Photoshop made with extension

But when I save that size is zero?

I'm using Vista you please help me

Thank you
[Windows Mobile Software Development] pcarvalho:
well then just patch createwindowex()
[Windows Mobile Software Development] guap:
I'm comparing 1c684cd8_manila from TouchHD and spint diamond trying to obtain a sprint clock for HD... see what happen :D

good work! ;)

EDIT: WOW! I streched it and it works! :D But for now can't add more lines to display 4 appointments as touchHD instead of only one of diamond, so I stay with my original... Now trying to do the opposite, discover lines referring to sprint clock and insert in my manilaHD standard home screen
[Windows Mobile Software Development] guap:
thanks for new versions, will try now ;)

I'm trying do go deeper in manila files, with your editor and my hex edit. I found that the offset mentioned by m9 editor sometimes doesn't correspond to real offset, because of some "additional" hex values for group, subgroup etc... Can you make these tags recognizagle to your editor? (I mean 0100 and 0200 hex i.e.)

Also, another nice feature whould be fast switching between raw and cooked mode, and import/export function... I need to add portions of code instead of just edit

Your work is a milestone in manila editing ;)
[Windows Mobile Software Development] 6Fg8:
Glad you like my work :)

Hm will have a look at the offsets, they should be accurate with values (point to the header which is 4 bytes, value follows). Not sure were they point within a nested structure :confused:

Fast switching raw/cooked is possible, just select what you want, even if the file is already loaded. You will loose your current position within the tree though, as the tree is rebuilt, so you will start at the topnode. I think i can modify that, just have to remember your current position.

Import/Export is on my list, but will take some time to complete.
[Windows Mobile Software Development] guap:
My explanation was a bit obscure... See attached file ("home" from touchHD), open in m9editor and in hexedit, go to 000778 offest , "Behaviour" under m9editor seems empty but in hex you will see a HUGE block (end around 0BDD6...). Where are all that tags in m9?:confused: my mistake?

EDIT: attachment replaced, this is the original file, the older one was an edited by me version... not totally safe as paradigm :D
[Windows Mobile Software Development] 6Fg8:
some m9 files have embedded scripts, which are not shown in m9editor. When you see a line <Property> Name=Script Value="", then there's such a script and the offset of the next node could be far away.
[Windows Mobile Software Development] guap:
may be possible to extract these script?

(anyway... who f*** programmed manila THIS way?!?! :mad:)
[Windows Mobile Software Development] pcarvalho:
mode9 editor does extract the scripts...they are lua 5.1 compiled that show in same directory after you parse a file...

please correct me if i'm wrong 6Fg8 :)
[Windows Mobile Software Development] guap:
just tried, it says "wrong file format" when try to open a lua file. Scripts embedded in manila files are simply ignored (far offset until next node suggest their presence but nothing more)
[Windows Mobile Software Development] 6Fg8:
Yes, m9editor extracts the scripts if you want to. Use the "parse 1" button to accomplish that. BTW this parse function is independent of the file loaded.

Scripts are not shown while editing, that wouldnt make much sense from my point of view. For future versions i could implement an import function for compiled LUAs if needed. I didnt hear of anyone having a need for that (except D-MAN possibly), so i'd think its not urgent.

EDIT: you cant open a compiled LUA file with m9editor as its not a mode9 structure.
[Windows Mobile Software Development] pcarvalho:
scripts can't be opened by mode9 editor...they are compiled luaq code that has to be decompiled...haven't bothered to look into them yet but will be my next step after knowing what moves/changes what in mode9 "xml"...pretty much done that...

anyone: how does one proceed at decompiling, opening, editing, recompiling, putting it back in mode9 file? a tutorial on how to make your own luaq script and ataching it to mode9 would be nice for starters...
[Windows Mobile Software Development] 6Fg8:
I'm afraid theres not much knowledge on that part at the moment.

The easiest task would be to attach a compiled script into mode9 files, the format is known so it would just be a matter of a few dozen lines of code.

Lua scripts are p-code which is then interpreted by a runtime. p-code is known too, but that isnt lua source code which could be modified and recompiled. AFAIK there is at least one developer here who tries to solve that, but its a tricky part.

m9editor writes lua scripts in 2 formats: *.luaU is the native chunk as its contained in mode9 files. *.luaA has some conversions applied and could be used e.g. with chunkspy to look at the p-code.
[Windows Mobile Software Development] chavonbravo:
Thanks, had some time to go through it in IDA today, very easy fix. Thanks for the pointer.
[Windows Mobile Software Development] guap:
Adding/deleting groups seems to be a little tricky as all values must be recursively updated in hex... can't wait to have this feature :D

my progress with your editor ;)

http://xdaforums.com/showthread.php?p=3134599
[Windows Mobile Software Development] 6Fg8:
new support tool available: QtcConv. Details as always, here
[Windows Mobile Software Development] 6Fg8:
OMG no, you wont do it that way :confused:

Now, as i'm almost finished with QTC processing (that ate up the last days) i'll take more care for m9editor again.
[Windows Mobile Software Development] guap:
not me, my dad :D He wanted to prove he found how manila file works lol. Has been a HUGE works, next time we wait for your editor :D

nice QTconv, but i missed the difference between yours and manila editor 0.2... Only integration with your m9?

good work ;)
[Windows Mobile Software Development] 6Fg8:
Uhmmm ... congrats on a LOT of patience and attitude :D

Thanks :) The difference is more under the hood, although its nice to have a piece like that to integrate into m9editor. QtcConv uses a 3rd party library for rendering, manila editor currently has its own algorithm for conversion.
[Windows Mobile Software Development] D-MAN666:
Yes! Yes! Thanks, man, i'm happy now! :D
[Windows Mobile Software Development] 6Fg8:
Glad you like it :D

So whats next? Some Lua editing perhaps? :cool:
[Windows Mobile Software Development] showaco:
Yes, yes, yes:D, also from to do list --->delete and insert new tags and values, this would be a welcome addition as well.
[Windows Mobile Software Development] pcarvalho:
ok, was just checking if the next and probably most important step to full and new customization was possible and a bit more easy...seems not...no worries...its time will come too :)

forget about next text its TF2D...too bad :(

found very nice news for the QSize comunity, about new htc device with QWVGA screen size and TF3D...

lets hope so (i'll believe when i see it :))...

cause thats very nice to have (a manila version with native Q resolutions) all we would have to do is up the elements (mode9 editor) for QVGA resolution...

plus we could see what type of optimization (if any) htc would come up with...

would be nice if it were faster and had new tabs, probably one more (footprints as it seems)...

lets wait and see if any rom comes out soon...

the news...

http://www.mobileindustryreview.com/2009/01/new_htc_mobile_gets_leaked_by_reseller_.html

by the way...nice new tools ;)
[Windows Mobile Software Development] guap:
+1 for this... :D
[Windows Mobile Software Development] 6Fg8:
alright, got the message :D
[Windows Mobile Software Development] nixx-X1:
Wow.. great developments going on in this forum :)

Just got my X1 last friday and haven't used WM for a year (f*ck Iphone)

It's good to see all these tools around.

The image quality is better then the ManilaEditor! The png's from that one are a bit messed up.. here all pixels are solid! good job!

A more graphic interface would be very welcome for the graphical ppl among us (like me :P)
[Windows Mobile Software Development] 6Fg8:
Me too :) The next release of m9editor will do that.
[Windows Mobile Software Development] 6Fg8:
corrected a few bugs in QtcConv, new version can be found here
[Windows Mobile Software Development] nixx-X1:
wrong zip file (old 1.4 editor)

check you PM :)

thanks again!
[Windows Mobile Software Development] 6Fg8:
you're right, thanks for the tip.

Now the right version is in the zip :)
[Windows Mobile Software Development] nixx-X1:
Thanks! looking at it right now :)

one more tip :)

A preview inside the m9dir window would be very cool.

as now the window closes and the seperate preview window doesn't have the name on it.

Which makes it hard to track which png is open and it's a bit clumsy to browse through the images.

but heh.. maybe i'm spoiled ;)

thanks!
[Windows Mobile Software Development] 6Fg8:
Yes, i'd have to admit there are a dozen of features i'd like to implement, preview is already on my list for the next days. So many features, so little time :mad:

Sometimes its hard to find the best moment for publishing something, but i wouldn't like to let you wait too long. More coming soon!
[Windows Mobile Software Development] udK:
Really awesome tool, thank you for your work and keep it up ;)
[Windows Mobile Software Development] nixx-X1:
Heheh, I understand.

I wish I could program myself. I understand the basics but cannot create code.

I'm here now since a week and am really impressed by this community and it's contributions.

It's simply amazing!

The thing I wish to do is to map out the whole manila interface and provide a psd file with everything in place.

I wish I had it done tomorrow.. but unfortunately everything takes allot of time.

(unless one stops to work, eat, sleep and be social :D )

i'll be patient ;)
[Windows Mobile Software Development] pcarvalho:
nicely done...congrats! :D

bug report: when opening directory and then opening mode9...right clicking any picture...choose view...if files are read only error will pop up

feature request: is it possible to make it handle pictures processed by CFC? as now all can use it and its great improvement in speed and less spaced wasted :)

cheers
[Windows Mobile Software Development] 6Fg8:
ah, the ole readonly trap, i'll check that :)

CFC file handling should be possible, AFAIK the format isnt that much different. I'll have a look at that.
[Windows Mobile Software Development] pcarvalho:
thanks again :)

without this tool TF3D-QVGA could not be graphicly improved to become like its old brother VGA (small dots and bigger letters)...
[Windows Mobile Software Development] danyfox:
Thank you for your great application..... I have one question for you and i hope you can answer to it......

I need to know if is possible to add (with your application or with anything tools) in comm manager tab (1f3be060_manila) the 3g button....

You can help me??? :confused::confused:

Thank you....:D
[Windows Mobile Software Development] showaco:
Thanks, amazing work
[Windows Mobile Software Development] 6Fg8:
I'm afraid i cant help you with that one. Its like building a car vs. driving it. m9editor is the car that brings you where you want, but you have to know the way yourself. I can build the car, but cant tell you the way to the 3g button.
[Windows Mobile Software Development] nixx-X1:
great work mylady!

It will be a long night tonight ;)

I noticed that it reads all the files in the opened directory..Can also edit the bmp's etc :D

It's very nice that the sorting by object property works smoothly!

of course there are always suggestions :P

This one is just from usuability point of view.. not that important:

Could you make a right mouse button option to open the mode9 files in the editor so that the dir viewer doesn't close upon it's double click?

The zoom feature is very cool! But from a graphic point of view it would be better to zoom without re-sampling the image.

so when zooming you can judge the image on the exact pixels instead of a interpolated pixel, this is a great accuracy check on the image

keep up the good work!
[Windows Mobile Software Development] 6Fg8:
Thank you, glad you like it :)

right mouse button is no problem, will build that

I agree on the zoom, doesnt look nice indeed, i'll change that
[Windows Mobile Software Development] guap:
oh my hero :D

great work, i will try next weekend, I'm very busy atm :(
[Windows Mobile Software Development] 6Fg8:
OMG, sure i'm not a hero, just having fun writing software the world hasn't waited for :D

Sorry to read you're busy, guess we all are, we've to raise our economies in times like these, haven't we?
[Windows Mobile Software Development] nixx-X1:
Crash report :)

- P>Q function crashes when there are no png's in the directory

After batch export I removed the Png's to different folder.. wanted to import again and expected to be asked from which folder. Then it crashed

>> folder selection for batch import (and perhaps export) would be very :cool:

- in mode9 editing.. double clicking on the location name of the manila file (to open the code beneath) results in a crash

-- update.. double click on anything in the mode9 editor causes a crash.. maybe it's my way of editing...

.... en here the mode9 experience ends...

Suggestion for programming n00bs >

is it possible to get the text values instead of the hex values that can be edited?

Position Value="PosX=-10 PosY=0 PosZ=0" I understand.. but 00 00 F6 FF 00 00 00 00 00 00 00 00 is something I cannot translate :P

.. for now I'll stick to swapping images :D
[Windows Mobile Software Development] 6Fg8:
hm can imagine that; there's no check currently. Will fix that.

I use the selected folder to do import/export. Again no checks if theres something valid in there. Will implement checks, and folder selection as well :) [/quote]

Works as designed :D crashes here too, nothing to blame on you, will correct that.

Agree, i've that on my mind, it will be a bit time consuming to implement (have to create dynamic input fields/forms for the property values).

Meanwhile, you've to read the first 4 bytes from right to left (FFF6 or decimal 65526) and, as its negative (3rd byte >=80), subtract 65536 from it to get a readable -10. So decrementing the 4th number will make higher negatives. To turn it into a positive value, replace the FF by a 00 and increment to get higher values.
[Windows Mobile Software Development] nixx-X1:
great work .. as always :)

Another suggestion>

Currently I have one directory with all original manila files and from there I open them all in the mode9editor and find the ones I want and copy those I need into a different folder to edit.

At this moment I copy them via explorer (which is a b*tch to search and find)

It would be very usefull if from inside the mode9 dir viewer I could select those I need and from there copy only the selected to a different folder

It would save allot of work :D

What would be uber cool is when you can make this work with all the manila files that are referenced in a mode9file :)
[Windows Mobile Software Development] nixx-X1:
saving error

This is what I did >

I opened a bunch of manila files (related to music player) and started to edit 252e3f90_manila when I change a number of things in the first group and want to save and overwrite the mode9 editor crashes :)

And I get a beautiful big log -see buttom-

When I change the same things and press "save as" and make a new file it works and from that moment on it also overwrites.

(there is one funny thing when writing the new file.. it's non existent and yet it tell me it exists and whether I want to overwrite or not)
[Windows Mobile Software Development] 6Fg8:
Looks like the file you're trying to save has the readonly attribute set. Remove it and it should work. The overwrite message on a new file shouldnt happen - i'll look for that.
[Windows Mobile Software Development] nixx-X1:
I thought that aswell.. but checked the file.. it's not a read only file..

mmh.. but it was partly a read only folder..my bad :(

and I noticed if I forget a space or fill in a wrong hex value it all crashes..

Is it possible to make a check before putting in the value to see if it's actually correct hex?

Got the mp3 player re-arranged now.. still messing with it.

The time drag bar is a bit tricky.. as there are different relative value's to the visible play range and the one that shows after pressing.

Also.. the shadow of the album art is weirdly connected :)

In the current image the shadow and album art have the same values..

but somehow the shadow end up being over the 'prev' buttom..

Everything works.. so that's good (it's just horrible to look at at the moment ;) )
[Windows Mobile Software Development] Driskol:
Good work nixx :)

I think u must separate more the next and back buttons and use more bigger images for both.

pull down the title, center the image of the album and make more bigger :)

I need to give a try to this software...
[Windows Mobile Software Development] 6Fg8:
thats one of the weakest (and oldest) parts of m9editor. I'm currently rewriting that so you'll have separated input fields with normal, decimal numbers.

First impression of the player looks very nice!
[Windows Mobile Software Development] nixx-X1:
tnx! that's exactly what will happen.. more finger friendly :)

And will reskin the visuals later

things to figure out first :

- rotation album art

- fitting pos of shadow (or will remove as the frontal angle will not need it)

- song and album title not disappearing when scrolling through song.

and a bunch more things...

unfortunately I can't finish it now :( have to work on 'real work' :D
[Windows Mobile Software Development] Driskol:
im like u, i hate the real wor(k)ld xD
[Windows Mobile Software Development] 12aon:
Yeah I to would find this extremely useful, especially since I'm trying to separate a part of a theme from the bloat but somehow I see files (lua scripts) in the editor that don't appear to be in the folder that they are from. In this perspective, it would be a nice to be able to just copy from within the editor. Your tool is great this gives me a chance to do thing I couldn't dream to do with the manila editor, thanks a lot, 12
[Windows Mobile Software Development] 6Fg8:
That would be a cool feature, i'll implement that.
[Windows Mobile Software Development] nixx-X1:
Hurry up ;)

I'm almost done with the mp3 basics and want to start repositioning other tabs :)

btw.. maybe I missed sth.. but how do I replace only 1 qtc file and save it?

It would be cool to implement and have the altered qtc files also highlighted..

Mp3 Thread > http://xdaforums.com/showthread.php?p=3155386#post3155386
[Windows Mobile Software Development] 6Fg8:
speed kills :D

pretty oldfashioned ATM, view the pic from directoryview or editor, and save it as QTC, hassle with having to remember the manila filename it was originally :p

I see, there's something to improve ...
[Windows Mobile Software Development] nixx-X1:
It didn't crash at anytime today :)

I like those improvements :D
[Windows Mobile Software Development] pcarvalho:
it has been crashing a bit more than usual but thats what we have for now, let the developer work :)

i'm using windows 7 and it can be it doing tricks so you judge if its valid bug:

there seems to be a bit of a problem saving files...

either it cant and crashes if i save to same directory...

or...

if i save to another directory it pops up the file already exists want to overright...

its saves and all just has these small problems ;)

another thing is that every change i make sound a windows sound...i dont know if its like this or not...i just turn it off after changing the 1st 10 'bings'...

keep it up 6Fg8...and thanks :)
[Windows Mobile Software Development] 6Fg8:
Yes, the handling of write protected files or directories is lousy at the moment, i've to implement a better errorhandling there. Also if you save to another directory there's a bug telling you that the file already exists, which is nonsense. I'll correct that in the next versions. For the time being its best to have no write protected files at all to avoid troubles there.

As for the windows sound, i never noticed that, i'm using XP64 so there might be the difference. I've a Vista running in a VM, will try to reproduce it there. Crazy anyway :confused:

BTW pcarvalho, did you have a chance testing the CFC compression? As i cant use it on my HD i could only do some rough tests, but i dont now if the files actually work on a real PDA.
[Windows Mobile Software Development] nixx-X1:
heheh.. the sound thing is true :) (xpPro 32 bits here)

i kinda like it.. feels as if i'm spanking my pc ;)

but no.. it's same sound when you try to do sth that is not allowed.

maybe stupid Q.. but what does that compressing do? :)
[Windows Mobile Software Development] 6Fg8:
Jeeez now you made me curious, i'll test that, immediately :)

CFC uses zip compression inside a QTC1 to compress pixel data, which in turn reduces the filesize, and from what i've read speeds up display. Some genius found out that manila is able to handle compressed graphics but manila.exe has to be patched for that. Dont know who it was exactly, so not sure whom to credit for that.

I bet pcarvalho could tell us more as he's much more involved with that. There's an interesting thread on graphic formats and a tool from Chainfire as well, here: http://xdaforums.com/showthread.php?t=437777
[Windows Mobile Software Development] 6Fg8:
Great, now got the sound too. Its the standard warning sound in the windows sound settings. Set it to none and its mute. No idea why m9editor triggers that, strange :eek:
[Windows Mobile Software Development] nixx-X1:
Glad you could fully emerge in multimedia experience of your mode9editor ;)

That thread is fast.. shall take a look at it.. it also complains why your editor has better QTC quality then the (old) manila editor.. I bet that one used compression all of the time.

Now i'm wondering till how far they use the png format .. but shall read a little later and find out.

too much info on all this stuff :D
[Windows Mobile Software Development] pcarvalho:
well they are decoded properly...before the images were random pixels...now its ok...so i think they are ok...haven't tried your's cause i used Chainfire's GUI and now all my are CFC compressed :)

will probably test that soon so you can forget that aspect ;)
[Windows Mobile Software Development] nixx-X1:
Do you see noticeable decrease of image quality with the compressed files and does it make allot of difference in speed?

Usually compressing images messes up the smooth gradients inside it unless it's decompressed while reading (targa file format is perfect for this in rendering movies etc..)
[Windows Mobile Software Development] 6Fg8:
manila editor has been written by D-MAN666 when everyone else didnt have a clue what QTC1 really is. So he used a self-developed algorithm to decode the pics. Taking that into account, its the work of a genius. I had an easier start because all the reverse engineering work was almost done.
[Windows Mobile Software Development] 6Fg8:
CFC compression is lossless (gzip), so it wont harm quality.