yashsingh1/xdaforums huggingface dataset:
[Android Head-Units] marioti:
how to do it? My animation plays only once, then image is freezed till load this bar with "Your phone is turning on". And this bar and info shows always after all cold start
[Android Head-Units] MauriBixio:
Just to understand your situation, where you see the bad bar:

You only use the "part0" folder with all your graphics files (with desc.txt files like this):

1280 720 30

p 1 0 part0

or you ALSO use a second folder "part1" , with ONLY 1 graphic file inside, which is practically the one you see at the end of the animation, fixed (with a desc.txt file like this):

1280 720 30

p 1 0 part0

p 0 0 part1

In my animation I adopt the second option, but I haven't installed in the HU yet, so I still don't see the live behavior... so I don't know yet if the ugly laoding bar appears at the end of the animation.
[Android Head-Units] marioti:
i have desc.txt with:

1280 720 20

p 1 0 part0

p 0 0 part1

in part0, there are a 66 images which creates an animation

in part1, there are 38 multiplicated one image

so, basically i have option 2 as you described, and yet the loading bar is still there
[Android Head-Units] MauriBixio:
Well, try:

move your 37 identical images in "part0" folder, and leave only 1 identical in "part1" folder,and:

1280 720 30

p 1 0 part0

p 0 0 part1

The final result should be the same, but "maybe" by doing this you DON'T see the phone loading bar. Tell me the results...

And...maybe your total animation is too short?

I in part0 have 185 images and 1 in part1
[Android Head-Units] x0101222:
Tomorrow I will make a small live video of my boot and the specs of it.

Please keep present that this should be (in my opinion) a 5 to 10s load gif.

If you extend too much this time it will not be a load gif, but a too large in time star up gif, with an impact in the initial smooth cold boot of the unit.
[Android Head-Units] MauriBixio:
Pefect, after your video we can analyze the right timing for animation, loading "phone" bar hide etc. so it is also useful for others.

Thank you

Edit:

my finished animation should last around 6 or 7 seconds, then it stops at the fixed image in part1...at least in simulation it looks like this.
[Android Head-Units] popamor:
On my S5, I see the main launcher display with "Device is starting" on top for maybe 1 second.
[Android Head-Units] MauriBixio:
Premise:

they talk about "COLD" boot where full Android boot animation appears, not "HOT" boot (hence suspend).

The loading bar with "Phone is starting" is displayed for about 1 or 2 seconds max, but we want (if possible) not to see this with custom boot animated ...
[Android Head-Units] tronnw:
Howto lower app output volume on android ? I'm not familiar with BOOP, haven't stumbeld upon that yet
[Android Head-Units] x0101222:
Hi.

Please check this link, https://we.tl/t-BfzaiKcdY0, this is our bootlogo that we place in the units that we install. We provide this service as a extension of our main activity so this is not a publicity or sales promotion, it is only a bootlogo example that I am sharing with @MauriBixio .

The details of the file are:

960 480 20

p 0 0 part0

It is a unique part file with 91 frames that continuous in a endless loop until the end of the boot time.

This unit is a fresh one, so we don't have too much to load but even in the future the logo will continue in the loop until the end of the time.

So depending of you logo you may make a endless loop with:

1280 720 30

p 0 0 part0

and will redo and redo the sequence without any stop.

One aspect.

Sometimes when editing the desc.txt with notepad I realise that the final bootanimation.zip was corrupted and was not updated with success.

I prefer to use wordpad.

In case of doubts do it in Boot Animation Factory to avoid additional bugs in your test process.

best of luck
[Android Head-Units] Lione2:
Did you manage to enable dark mode on maps or whatever navigation app on this unit ?
[Android Head-Units] MauriBixio:
Thank you dear friend.

I figured out how to act for custom boot animation logo.

From your video I notice that we still can't eliminate the loading bar "Phone is starting" at the end of the animation.

Next days I'll try my animated boot on the radio and after that I'll write the results here.

Anyone who changes his boot animation logo in any case write his comments and results here, especially if you find "a trick" to remove the final loading bar...
[Android Head-Units] MauriBixio:
Igo Israel Navi app (offline) swicth day by night automatically...
[Android Head-Units] MauriBixio:
For anyone who wants to pack\unpack to add or replace files in "bootanimation.zip".

Use with PC "Winrar 3.9.0" which attach below.

This old version allows you to replace files inside an archive WITHOUT damaging or correcting it.

ONLY For Windows OS.

Note:

Possibly, for OS Win10 or Win11, assign compatibility to Windows7 and Run as System Administrator.
[Android Head-Units] marioti:
so, my boot animation is similar in time as yours. The bootlogo stay ca. 7sec. then there is playing a bootanimation ca. 4sec. i don't have setting the loop, so animation is stops, and wait till change to window on "your phone is starting"

So, how to make the animation in a loop?
[Android Head-Units] MauriBixio:
Continuos loop:

1280 720 30

p 0 0 part0

this ONLY if you use one folder "part0"

--------

One loop (possible to use 2 or plus folder....):

1280 720 30

p 1 0 part0

ecc.......

ecc.......

ecc.......

ecc.......

Best way if you want to use animation WITH loop:

don't use many image frames, so it becomes smoother and more beautiful.

I prefer a single animation WITHOUT a loop, but obviously it takes more frames and needs to be more customized to cover all the time required to finish the boot animation.
[Android Head-Units] Meteordust:
Hi,

I made a few for myself and with my latest and the earlier ones before I have not always the blue screen with the "starting device" message, but it will always shows a blue screen, this can be 1 or 2 seconds,

1 of the approx. 10 starts it shows the starting device message on my s8 unit.

I have 108 files total, part0 72 files, part1 36 files, as web based 24bit png,

My present ani I have now:

640 320 20

p 1 0 part0

p 0 0 part1

Original boot ani in our firmware is as a 640 180 20 with a part0 and part1 with total 105 png24 files.

For me it seems that during the animation the launcher not getting started yet, but is starting after the bootanimation by the system., just an idea.

A "heavy" launcher takes more time to start, I use Agama.

Testing with longer animation can also be easily done with modifying part1.

Instead of continuous loop you can also set a loop with an amount of frames in part1.

BTW can also be done with 7zip, just zip it with compression method "store" or better use free bootani factory.

For instance:

1280 720 30

p 1 0 part0

p 120 0 part1

part1 will be then 4 seconds (120/30).
[Android Head-Units] Serten20:
Hello,

I have this model of radio or very similar. Since everything I could find only led me to this forum, therefore, I understand that I am in the right place.

I have a problem with the microphone and it is that when you talk to people they tell me that they hear me very low and with noise. I have tried connecting an external microphone, but I have found that it continues to use the internal microphone.

Is there any way to modify the gain of the microphone in engineer mode as in other radio models?

Thanks
[Android Head-Units] MauriBixio:
png frame makes the final zip file too heavy, better jpg frame.

Winrar 3.9.0 is needed if you have to add or remove files inside the .zip archive, but in any case even with 7zip I think it's possible to do it.

Theoretically, during an animated boot Android loads the file System, it is strange that it detects that this happens only after it has finished (then it would not make sense to integrate the animated boot into Android, it would only lengthen the cold boot phase).

Thanks for your reflections with live test. ;)
[Android Head-Units] PlzzaHut:
Got s4 today, really hard to install it.

Now there are 2 problems.

background noise is too loud also the sound.

Maybe my ear is too sensitive, cz I can hear background noise from many speaker with an internal amp.

And I have to set the amplified level to -15dB, which means 3% compared to 0dB.

Thought the sound is still too loud. Have to set the sound level at 3-5.

I don't think the car's internal amp caused that, cuz I don't think my car has internal amp.

the firmware is 230326 now, I'm going to ask if they have newer firmware.

The rest I can't complain about, the HU worth 200 Euro.
[Android Head-Units] Meteordust:
Well I my case my animation is as big/ small as the Android stock animation, I don't use a full screen resolution, only showing a spinning 3D Opel logo.

My looping part1 has 36 frames and runs smooth, spinning around.

With 1 frame you can only show a static picture and not see if unit is hanging or not :D.

Just wanted to keep it as close as the original stock animation, indeed .jpg will do fine too.

I know for 100% sure 7zip can do it, as long as you zip it with the "store" compression level option.

Theoretically yes, but see on my unit that the launcher gets started after the animation, myself not using one of the stock launchers.

My bootanimation runs for about 5 seconds, more then enough time to start the launcher you would think, if you also take the few seconds of the cold start bootlogo in account.
[Android Head-Units] Elrathias:
Depends on what phone you have, and what android version it is running.

This is Samsung specific: https://www.howtogeek.com/796399/how-to-adjust-volume-for-individual-apps-on-samsung-galaxy-phones/

Else, if it is a Xiaomi phone, or a android version that has also added the functionality, this is the way: https://www.androidauthority.com/xiaomi-miui-12-sound-assistant-1133145/

OTHERWISE - use a colume control app that supports individual strream volume settings: https://www.androidauthority.com/best-volume-control-apps-android-3101217/
[Android Head-Units] Elrathias:
What car? it definately sounds like you have a built in amplifier, else it would be extremely quiet when the speakers get ~6v at volume setting 1.
[Android Head-Units] MauriBixio:
You can find the links to the firmware a few posts back to this one, up to the last one available...
[Android Head-Units] MauriBixio:
HI.

my full scene\animation has 185 frames .jpg (full screen 1280*720) all placed in part0.

While in part1 I have only 1 frame #186, identical to the last present in part0, so the real animation is all in part0, and when it changes in part1 it is practically over, and it's ok for me if it becomes a static frame .

I do NOT use loops.

This my "desc.txt"

1280 720 30

p 1 0 part0

p 0 0 part1

However, I still have to install my animation on the radio, and understand if it is necessary to make changes ...

What do you think?
[Android Head-Units] PlzzaHut:
Megane 3 2014, with the most simple radio.
[Android Head-Units] Meteordust:
Well it should work.

If your animation is not using full screen, mean you have mosty a black background you can make the filesize smaller.

I'm using 640 320 20.

Probably when your part0 is finished due the 185/30, so around six seconds, it will immediately go to homescreen or loops a few times your part1 with one frame it.

I made my animation part0 longer and shorter with same results, always first see blue screen and sometimes, so not always, the message device starting.

When "device starting" is showed, the blue screen stays llittle longer active before my launcher starts, like still busy with hardware related stuff, have my two usb used for dab+ and front camera.

It seems not every start is the same, sometimes takes little longer.

But for me not really an issue, would be nice that after animation the launcher is already started but it seems that the firmware is not handling it like that.
[Android Head-Units] Elrathias:
Ah. IIRC Renault uses very low power radios, and therefore have speakers that respond VERY easily to current, ergo will be VERY loud with a proper amplifier that the S-class units have. Default is something like 4x20w and you are now feeding them 4x45w from the TDA7388 amplifier built into the stereo.

I highly suggest you replace the trash speakers that are stock in your renault, and that should solve every other problem aswell. Even a basic €40 kit will be a massive upgrade in sound quality, but do make sure they fit both width and depth-wise.
[Android Head-Units] marioti:
Do you know any working app which can be installed in ours HU, and it allow you to set the volume separately to apps. I have something like this in samsung phone, and it call Sound Assistant. But it is only for samsung devices, ant it not work in HU (i was try it). There is also something like AppVolumControler, but it is for older version of android, and it also not work for us.
[Android Head-Units] Clyde72:
So now that you have found the right place please go over the thread. Mic modding is discussed several times allready. Only hardware modding, gain modification wouldn't solve the hardware design flows with mic(s).

Welcome to the show.
[Android Head-Units] MauriBixio:
:cool: Mic fix

https://xdaforums.com/t/general-dis...d-read-first-post-first.4525675/post-88501331
[Android Head-Units] Clandaries:
There is also a hardware/software fix.

This one above is not for everyone.

There is a picture around that shows how to tape to deactivate the internal mic. It is also possible to desolder + or - of the mic.

And then use the software volume fix for the mic.
[Android Head-Units] MauriBixio:
Also BMW does NOT work climatic control via HU canbus.
[Android Head-Units] xdsbx:
On Toyota it do not work to, but since last update my radio shows Outside Temperatur in the Statusbar from Canbus line.
[Android Head-Units] MauriBixio:
With BMW the external temperature via canbus is shown by firmware 0328, maybe even before... I don't remember exactly.

In any case, the information from the car to the radio, with canbus, is very few (with BMW) it does not even show fuel consumption, average km, etc.

With the previous Erisin Android 9 "radio I had much more information than the car via canbus .. but Climatic Control never.

ID codes for Climatic Control via canbus is very complicated to interpret, and very different between each brand \ car.. I think that ONLY the Gui for Climatic Control exists in these radios, but it doesn't work for most car brands. German brands (canbus more sophisticated than others) does not work.

The Chinese still have to work A LOT on canbus\radio management!
[Android Head-Units] Bro´:
Hi guys, I'm going to disconnect the internal microphone by blinding the connections 1 and 2. I just want to be sure that it doesn't matter if I do it on the connector as shown in the picture or if I open the unit and do it on the motherboard side. Just to be sure. Thanks for the quick confirmation :)
[Android Head-Units] amesino:
I desoldered the micro directly from the board and until today everything is perfect
[Android Head-Units] MauriBixio:
Hi,

No possibility to ALSO add a sound (very short-lived) to the animated boot?

Have you ever tried?

If possible, in which format (.wav or .mp3 or .ogg or.....) and how to integrate it into the final animation?

Thank you. ;)
[Android Head-Units] Elrathias:
In head unit, no. Only on phone (media source)

There should however be a hidden setting in the HU to lower bluetooth input gain, since this is forced by the bluetooth audio standards, but i do not think JITU has bothered to allow for configuration of it.

Also, the android auto absolute-volume setting overrides all other bluetooth gain settings since it routes the media signal over wifi or cable instead of bluetooth. A better description of this here:

https://www.reddit.com/r/AndroidAuto/comments/mcwb49
[Android Head-Units] marioti:
Elrathias​

Sorry but i have this off since the beginning. I was also try to switch to Carplay, but no results.

As for now, only thing what worked to me, was to shut down AA app manually, direct in my phone.

i'm looking for the possibility to app volume control, because stock radio is too quiet compared to the rest. I set google maps to quiet mode, and it still to loud when working with radio in the same time. Also the same with stock music player or any other like musicolet, ect.
[Android Head-Units] PlzzaHut:
don't want to investigate anymore....

I tried to use some software to low down the volume again, but failed, nothing changed...
[Android Head-Units] Elrathias:
Uninstall android auto then? Iirc its elective not system bundled, so you should be able to just uninstall the package from your phone.
[Android Head-Units] Elrathias:
Only way to find out is to hook up a multimeter and measure peak AC voltage at volume setting 1, going into speakers at the door speaker connector.

Also, using what software?
[Android Head-Units] PlzzaHut:
just download some software randomly.
[Android Head-Units] marioti:
Can't do this. I use AA in my other car
[Android Head-Units] asd89553:
Hello everyone, please tell me if it is possible to install magisc on this device to install Moto Dolby Audio / Audio FX Port or Dolby Atmos Port

OnePlus 8 or ViperFX. The fact is that when I connect my smartphone via bluetooth (there is root access and Moto Dolby Audio), the sound becomes much better and louder, and I would like to be able to do this without connecting my phone. maybe there are some other ways (without magisk) to install these AudioFx please tell me
[Android Head-Units] x0101222:
Hi,

I din´t try it until now, in Boot animation factory we have an sound option that ask for a mp3 or wav sound.

So it may work.

If I find some free time I will make some tests.
[Android Head-Units] J series:
LTE has anyone connected there S series to a lte network do you connect with a mobile plan or a tablet plan ?????
[Android Head-Units] xdsbx:
Tryed both of them on S3 and on S4, both works for me
[Android Head-Units] marioti:
yesterday i disconnected the LTE antenna (HU oem), and... the reception didn't change. Even without antenna i can connect to the net via LTE (wifi was off). Then i connected with OEM VW fin antenna, with no change in reception. Weird for me. Now i want to test it in road conditions.

Next change i made. I have glovebox with wentilation (if the ac is working then i have cool air in there) so i connected air tubes and guide one to the back of HU, near the fan. Also i change a air direction, to fan blow inside HU. First tests look good obviously. Before this change, the HU fan blowed constantly and normal thing was 55-65 degree in CPU (condiotions: radio and google maps was on, nothing else, outside temp 22-23 C, AC off, car fan on, on the lowest speed, inside temp was set to 20C). Now there is ca. 42-46 C in the same conditions.
[Android Head-Units] tlf55:
Hi guys, i have a Hizpo S5 4G ram 64GB rom for my golf 6 2011 with this version :

System Version : QF001.20230304.121526_v3.48_02

MCU version : QF01.V01.73.20230207.002121

Is there a update for this ? Because "Online update" just do nothing on the head unit..

Also i'm asking for update because i have a little issue with AIR Control showing in the bottom of the screen when this is a cold boot and ONLY IF the AC was off before the cold boot... but after a while it just not showing anymore when changing temperature and if i go manually to the fullscreen AC control it just showing nothing (like only "--" and as it was off)
[Android Head-Units] MauriBixio:
You can update firmware to 0508 ( MCU you already have last available) read post back to find download links.

AC climatic control:

brand car\model?

You are already lucky if you can handle this with your car, via HU canbus.

In most cases nothing works for AC control (German car branding doesn't work...surely with BMW).
[Android Head-Units] tlf55:
The weird thing is that it works (show the good information) until i close Climate control and turn it back on , after that it just stop showing information and if i go to cliamte control app on the head unit it show like the Climate control stayed off.

Car : Volkswagen Golf 6 1.6 TDI 2011

I'll try the udapte and see if it fix the issue, btw there's no OTA update on this unit ?
[Android Head-Units] MauriBixio:
It's already anomalous that ssomething with AC works randomly for you, lucky... :)

I still think that AC control with these units has MANY bugs in its management via canbus, the Chinese still haven't figured out how to deal with canbus strings for this, in particular for DE brand cars (with BMW nothing really works for AC).

OTA: no users (I think) have ever had OTA updates on these HU.
[Android Head-Units] MauriBixio:
Hi friend,

i installed my animated boot...procedure done fine from usb1 drive etc. but after restarting the unit (and now always) the animated boot as default disappeared, and therefore after the initial boot logo fixed I have a black screen, then the unit boots (after about 6 seconds), correctly.

It therefore seems that my animated boot has not installed or anyway does not work, and instead Android shows black screen.

What could have happened?

My boot animation:

dimensions frames of 996*560 .png format

part0 with 170 frames

part1 with 1 frame

desc.txt file attached.

If you want I can upload this bootanimation.zip to you so you can test it and see if it's ok or corrupt...

edit:

is the numbering of the frames FUNDAMENTAL?

I mean...

my first frame start from "000000001.png"

while INSTEAD it MUST BE "000.png" or "001.png"?

Thank you
[Android Head-Units] Meteordust:
Hi nothing wrong with the desc.

What you used for zippen it...?

Use boot animation factory or 7zip, 7zip with zip method compression level "store".

number start 001 and doesn't matter how many zero's.

What png you use, I only tested web based 24 bits png or jpg

I had what you had long time ago, it was wrongly zipped and also gave me a black screen.

Most safe is to create your bootanimation.zip wtth bootanimation factory.

Otherwise place your zip here and I will correct it if you want..

And about the sound, in a bootanimation probably will NOT work, during boot is our sound device not active probably.

GOOGLE is your best friend :unsure:
[Android Head-Units] MauriBixio:
Hi,

probably my zip is corrupted...

Since the bootanimation factory sw when I converted .mp4 to .gif altered the resolution of the frames too much, I had used the BootAnimator.exe sw instead (a user of the site had created this).

It was convenient to use that as it allows you to resize final frames images to the desired size...but maybe it creates corrupted final zip.

You are very kind...if I don't bother you too much can you fix my animated boot and then I try it on HD?

Download here: https://www.mediafire.com/file/er2erjm4pmil8v6/bootanimation.zip/file

Thank you so much! (y)
[Android Head-Units] Meteordust:
This should work, dimensions, numbers looks okay.

My create file is a bigger zip file so assume it was wrongly compressed.
[Android Head-Units] MauriBixio:
Yes, now it works!

Thank you.

Ideal would be to add some other frame in part0 folder, to lengthen my animation by about 1 second or a little less...

Best way to act step by step to compress everything again after adding some altor frames?

edit:

I usually use Winrar, I don't know much about 7zip.
[Android Head-Units] halloj:
Has anyone successfully used CarLetter and wireless Android auto?
[Android Head-Units] MauriBixio:
Ok to do this with 7zip?

- Open 7zip

- Select the "bootanimation" folder

- Select all the necessary files present to create the animated boot

- In 7zip interface choose compression method .zip and as mode "Storage" (see screenshot)

- Run

- Finally the useful file "bootanimation.zip" is created.

Is this procedure right?
[Android Head-Units] Meteordust:
Then you need and extra 30 files.

Don't use WinRar myself, does it has the option when you zip it do choose compression levels?

You need level "store", otherwise bootani not working.

Or like I said, boot animation factory does the job, it is free to download.
[Android Head-Units] MauriBixio:
Yes friend,

I will definitely do as you write,

to create zip I will directly use boot animation factory sw.

Thanks for the advices!