yashsingh1/xdaforums huggingface dataset:
[XPERIA X1 General] msetten:
When I synced my music collection with WMP, I got to see all the artwork in the media panel, but the playlists themselves are not synced by WMP, which is not handy as I mostly listen to those playlists themselves. Based on some tips, I went to iTunes and synced with Salling Media Sync, which does sync all MP3's and playlists, but now the artwork is no longer shown in the media panel, even though all MP3's files still have the artwork embedded in them. This is strange and annoying: either no artwork or no playlists.
[XPERIA X1 General] THJahar:
You need to tag your mp3 files correctly use the below program to alter the mp3 tags and embed the album art

http://www.mp3tag.de/en/index.html

If you've got a lot it may take some effort but it's worthwhile.
[XPERIA X1 General] msetten:
I have done that. I used that same program to embed all the covers in the MP3 files. Have been working on that for days, but still it doesn't show up in the media panel. :confused:
[Samsung Galaxy S22 Ultra] thegios:
So... Phone is supposed to charge at 45W but, from what I've read, this is not really true...

I do not have the original 45W Samsung charger but a 3rd party multiport 90W charger, with 2 PD usb C and one A port.

Till yesterday I was using a standard usb C to C cable and phone would display "fast charging" with an estimate of 1h from 15% to 100%. Not really a good performance I'd say. Today I bought a certified 100W cable with a display showing charging speed (usb C to C). With this cable two things change: phone displays "fast charging 2.0" and charging speed has slightly improved: less than 1h from 12% to 100%. Still not fast enough for a 45W charging... And as a metter of fact after 5 minutes the display on the cable stops at 28W...

This matches with lots of articles that complain for the same problem...

I also have a Xiaomi 12 Pro with dedicated 120W charger + dedicated usb C to A cable (charger has A). I'm saying dedicated, because with any other cable (standard usb C to A or even the above 100W usb C to C with adapter) the Xiaomi displays "turbo charging" while with original dedicated Xiaomi cable it displays "120W max" and is indeed blazing fast: 15 min for a full charge!!!

What is strange is that if I use the Xiaomi 120W charger with dedicated cable on the s22 ultra, phone displays only "fast charging" without the "2.0".

Now... I'm not trying to compare charging speed of s22 ultra to 12 Pro: Xiaomi can achieve such a speed because the phones have two separated batteries that charge simultaneously, thanks to a power splitter that takes the 120W input and splits it into two 60W, one for each battery.

What I'd like to know is what's going on with the s22 ultra. I understand that a basic cable is not enough to deliver 45W, reason why I bought a better cable, yet I was expecting a big improvement, while it improved charging speed of less than 10 minutes. And as a matter of fact I've never seen 45W on the cable display. Maybe I need an original Samsung 45W charger instead of a 3rd party one?
[Samsung Galaxy S22 Ultra] termdj:
Search the forum, there is a few topics regarding 45w charging... I have a 65w charger and 5a cable and the charger has all the necessary properties/charging formats needed to fast charge 2.0 the samsung, but it doesn't. i don't even get the fast charge 2.0 notification....In the end the difference between the 25w and 45w is very slim....will be a waste of money to purchase the 45w samsung charger....check the other discussion.....my charger takes basically an hour from 10-100%...it's good enough for now
[Samsung Galaxy S22 Ultra] thegios:
Well good enough if not compared to the blazing fast xiaomi's 120w charge 😀
[Samsung Galaxy S22 Ultra] chistery:
Most of the time, it's only several minutes charging time difference when I have a "Super fast charging" charger or a "Super fast charging 2.0" charger connected. 45W charging seems to be over hyped by Samsung and it's not using full power to charge all the time.
[Samsung Galaxy S22 Ultra] buddy66:
I have the original new 45W charger and the phone charges from ~ 0% to 50% in approximately 20 minutes as advertised. It is faster by around 22% in comparison to the 25W fast charger between 0-50% state of charge. Afterwards they both charge in almost same way with the 45W charger being max 10 minutes faster by reaching 100%. You need a PD & PPS charger. There are only some 3rd party ones that manage to do same as checked by androidpolice:

Best 45W chargers for the Samsung Galaxy S22+ & S22 Ultra in 2024

Last year's Samsung flagships are still great. Here are all the best ways to charge them quickly

www.androidpolice.com
[Samsung Galaxy S22 Ultra] thegios:
My charger is compatible with FC 2.0 but as I said it depends on the cable. Real problem is that 10 mins faster between 25W and 45W is a real joke. Given this phones is energy hungry then... With the Xiaomi 12 Pro I don't even care: 5 mins and I get 30% of charge, although you need proprietary charger and cable
[Samsung Galaxy S22 Ultra] buddy66:
It depends on what you want. For example I am perfectly happy with my 25W charger which comes rarely in use because of me charging wirelessly and without fast charging over the night but I bought the 45W one to have the possibility to get that extra speed between 0 and 50, and my girlfriend gets my old 25W one for her base S22. Samsung has a different approach to fast charging and for me 120W on Xiaomi or 150W on Oppo/OnePlus is something I do not need although I am curious why Samsung did not make the same move yet. Just split the cells in two or three, give each cell a maximum of 25W and boom, you're in the mix and nobody will complain.

On the other hand they lied to us about last gen 45W charger which was useless so it is fair to say that their battery & charging department is almost on the same bad level as the Exynos software team if not actually worse than them :D
[Samsung Galaxy S22 Ultra] thegios:
2 cells is exactly what Xiaomi does

Reg Samsung, that's my point: they indeed lie, it's not a 45W phone. Full stop.
[Samsung Galaxy S22 Ultra] Paul_Deemer:
I have two Super Fast Samsung 25 watt chargers. One for my S22U and One for my Tab S7+ and both can charge in under an hour. 45 watt chargeers just wasting your money, and extra wear on the battery for a tiny bit of improvement. Not worth it to me.
[Samsung Galaxy S20 FE Questions & Answers] irgendeinname:
I have a problem, hope someone can help me.

First time i haven't rooted my phone lol. Since update my phone randomly freezes and reboots, sometimes it just turns off, which means it doesn't shut down but screen turns black and its off. I wonder if someone else has the same problem and could solve it or if someone knows how i could track this error to get rid of it. Some sort of logging program i could use for example but as i said phone is not rooted. Appreciate any help. Thanks
[Samsung Galaxy S20 FE Questions & Answers] 3mel:
try clearing the cache or if that doesn't help manually download the firmware (on a stable wifi connection) and flash it again.
[Samsung Galaxy S20 FE Questions & Answers] TheNewGuy92:
when did you get the phone?

share the phone's model number and the software version running please
[Samsung Galaxy S20 FE Questions & Answers] irgendeinname:
Factory reset?
[Samsung Galaxy S20 FE Questions & Answers] irgendeinname:
Sm-g780g/ds
[Samsung Galaxy S20 FE Questions & Answers] irgendeinname:
I got it October last year
[Samsung Galaxy S20 FE Questions & Answers] irgendeinname:
Well i guess i will try a factory reset. I also transferred using Smart switch. Probably it solves the problem
[Samsung Galaxy S20 FE Questions & Answers] 3mel:
well a factory reset will clear your cache for you but if that not where the issue lays you'll still be in the same predicament.

flash your firmware again if you need to. don't interrupt or pause the download and do over a strong wifi network.
[Windows Mobile Software Development] hellbender_it:
The development of this project has come to a stop.

I'll post any future update here, in case the project will resume.

Thanks for your support.

------------------------------------------------------

UPDATE 03/12/08 - Images added + Lock Screen Demo

Hey all,

i've been following the board for a little. I'm an lucky Omnia owner and i really love it, particularly it's versatility.

I just regret the lack of cool interfaces (put Manilla 2d aside, it's awesome, but it's like having an htc device on our phones, not very exclusive).

Here are some quick layouts of an idea I had today, it's practically just eyecandy stuff, maybe not the top usability around but, you know, in our life we must satisfy ourselves...

So here they are, a portrait and a landscape view of what's laying in my mind:

the home screen design:

the lock device screen:

-the audio profile control

- Programs folder

- Contacts page

the idea is to have a spinning wheel of icons, that allow to navigate between the main ambients of a mobile shell when tapped, just like SPB mobile shell or manilla, only more "graphic". The thing is conceived to be touch driven, with hrizontal sliding to spin the icons wheel and a vertical slide to access a secondary menu.

Actually the design phase is still underway, more screens will come.

-------------------------------------------------------------------------------

OMNIA USERS ONLY

>>>HERE<<< is the FIRST RELEASE OF THE SCREEN LOCK, coded by DeimosLP at MoDaCo.

Just unzip it everywhere you want and launch OmniLock.exe.

THIS ISN'T MEANT TO BE USED EVERYDAY at the moment, probably it drains battery very fast, haven't tried yet on long usage times.

A few notes about it:

- this is somehow a mockup since not everything has been implemented properly and we are still working on performance issues

- the main goal of this release is to get feedback and new ideas so we can improve the usability

what has been done :

- clock+date

- missed calls counts/sms count/mails count

- swing to unlock

- fade out on unlocking

- cool breathing "swing" logo

- fade in/out of the clock digits

what remains to be done:

- phone status and audio profile integration (as seen in the design)

- xml configuration file

- close the application on incoming call

- a lot of code cleaning/performance fixing

- interact with Speleomaniac's launcher

Cheers.

Hellbender.
[Windows Mobile Software Development] itsallsubliminal:
this is a neat idea, here's what i think would make it even more practical for use and won't just fall off after its been developed. Cuz the problem with good ideas is that they aren't good enough to keep and people always switch back to some other interface...

here's my thought:

Take the portrait pic you have posted for example... Maybe you should shift that Spinner of tabs closer to the top of the screen, then have a spinner on the bottom half of screenshots of running programs, something like taskfacade or visualtaskswitch in the spinner style as well!! I think that would be freakin AWESOME and would really be functional from that front screen.

Its simple, attractive and would be incredibly functional... what else would ya need?

So yeah, 2 spinners, one of tabs, one of screenshots of open tasks (maybe even a zoom animation when you tap on an open task, just like visual task switcher)

whatdya think?
[Windows Mobile Software Development] hellbender_it:
Yah, the idea is to have differente spinners of icons layered vertically (the green arrow pointing up means you can go up another level).

In landscape view looks difficult to have the secondo wheel visible, but the portrait version could be more useful with more than one visible at a time.

About the open task switcher, that would be awesome! I thought about it but i didn't want to push it too far from the beginning, but i agree it would be really useful. And i agree about zoom animation.

The only problem right now is that i need a programmer to do the "dirty" job, cause i'm just a designer, i don't have the knowledge to do that.

Still waiting for a sign :D

Cheers.

Hellbender
[Windows Mobile Software Development] itsallsubliminal:
maybe, when you turn landscape, the icons just twist 90degrees, and the spinner becomes up/down, rather than left/right...

I'm a designer too, so i feel your pain... I throw together some wicked ideas but can't seem to find someone who will put it together... developing is VERY time consuming :( Wish i knew how
[Windows Mobile Software Development] zeezee:
it will be difficult to remove the window bars and softkeys while keeping the touchflo.

This will have to be done in C++ (basically rework the whole frontend.) -meaning we need to know alot about each API to be able to create a flawless frontend that works with WM6.0+ backend

This will be quite a project.

I like how it looks

Integration will be the most beneficial way and with the best performance
[Windows Mobile Software Development] hellbender_it:
I'm prone to get to an accomodation with the Os limits, could be great just having that with bars, i tought it was cool without, but not essential. Performance are, indeed, crucial.

This is ment to be kinetic, so it must be as quick as possible mantaining a cool appearance. Initially i proposed an app made in flash lite thinking that could have some os interface tweaking overridden with a fullscreen app (and keep things easier for me to animate), but i suppose it isn't performing like a full c++ app.

Still looking for a coding partner :)
[Windows Mobile Software Development] dmro:
S2P

The album selection in the S2P software is somehow similar to what you are looking for, maybe you could ask it's developer for some help.

Please make it customizable: Let each one chose what software each icon is gonna open. It's easier if each icon opens a panel where you can configure any plugin you want. Make it a Launcher.

Great Idea!
[Windows Mobile Software Development] hellbender_it:
Don't know, i'm sure he follows these boards, so if he haven't gave a word here it is because he doesn't like the project, or have no time to spare. I don't want to bug anyone to take a part on my project, that's not a job.

It's what it mean to be right now. And i thought that customizable icons/apps was a must feature, cause everyone uses his fave apps for everything, and it's difficult to write an entire suit of applications with this visual approach, many tasks would bel impossible.
[Windows Mobile Software Development] AkshayGenius:
I would presume he didn't see your thread since the first time you read it, it looks to be about some special interface for the omnia, and he doesn't own one. Just PM him anyway.

I would suggest you change your thread name to one which attracts the attention of the appropriate people.

I would love to see development for this project, and I'll do my best to help, I have an omnia, so atleast I can BETA test it out and provide feedback or w/e required.

Akshay
[Windows Mobile Software Development] WildSioux:
Something like flShow Carousel...

Click on the different examples...

http://www.flshow.net/carousel_examples.php

That would be awesome :D

EDIT: And make it for all devices!!!!
[Windows Mobile Software Development] hellbender_it:
Exactly, same concept, but touch driven and with inertia. Very cool examples.

About the all devices subject, well if that depends on me :D i can make the graphic assets for every platform i think, with the given time obviously.
[Windows Mobile Software Development] WildSioux:
I don't know anything about coding for PPC/WM. But I have used the above examples of flShow Carousel that I posted above for a website.

Aside from the flash in that, it uses XML. Since dazzlingdaz built a GUI using only XML http://xdaforums.com/showthread.php?t=407900 I wonder if its possible to implement the flShow XML in that somehow?

BTW, the flShow Carousel uses inertia as seen in the "Mouse Interaction" example.

EDIT: I just noticed this on the flShow website...

I have seen some here developing apps under C++ Lets make this happen. With my limited knowledge, I could try helping with some XML code.
[Windows Mobile Software Development] hellbender_it:
mhhh... I'm thinking about a c++ fullscreen app embedding a flash application, this could keep things easy especially when porting the app on other devices (flash lite friendly), so resizing the movie to different resolutions should be like a snap, and the c++ base would allow to access device parameters that are not accessible directly from flash.

Furthermore using flash will allow more control over animations and visual quality from the design side.

Could that be a way?
[Windows Mobile Software Development] zeezee:
There is no easy way of doing. Either you do it complicated in C++ or you do it with C++ and complicated flash.
[Windows Mobile Software Development] hellbender_it:
You are right, i'll stop talking about things i don't know.
[Windows Mobile Software Development] hellbender_it:
Things are moving a bit at MODACO
[Windows Mobile Software Development] Girvo:
http://www.modaco.com/content/i900-...to-build-a-new-graphical-interface-for-omnia/

There's an interface demo done by a guy over on MoDaCo which is pretty decent for a quick mockup :)
[Windows Mobile Software Development] hellbender_it:
Just posted a skinned version.
[Windows Mobile Software Development] hellbender_it:
A little UP cause i'm slipped past the tenth page ...
[Windows Mobile Software Development] AkshayGenius:
*bump*

A li'l help from the guyz at xda would be appreciated, things are really moving at modaco and I'm sure they wouldn't mind a little hand from the xda experts.
[Windows Mobile Software Development] magpie2000k:
Come on XDA GUYS.....

this could be great and coud be developed for all devices, Hellbender just needs a little help
[Windows Mobile Software Development] Deano1964:
I have to say that this is one of the most unique new shells i have seen and i look forward to seeing this project succeed.
[Windows Mobile Software Development] xplode:
can someone upload the demo files here?

when people try POC (proof of concept) they may be interested in something like it :)

BTW it looks awesome
[Windows Mobile Software Development] pp56825:
here you go
[Windows Mobile Software Development] hellbender_it:
here is a new screen: the audio settings/profiles.

"This is what I figure will show up when you press the little speaker at the top right of the screen.

As you can see it overlays on the acreen you currently are, the two wheels control the volume of the pda and the fone, i imagine you can modify volume levels both tapping on the plus/minus signs and sliding in a circular path on the circular bar.

Tapping in the center of the circle, on the icon, you can set the device to vibrate or to silent mode (icon will change).

Dove will just accept your settings and exit to the prior screen.

So beside the appearance, the usability is just the same ad the WM default control, just more finger friendly."
[Windows Mobile Software Development] Makkaronie:
I Love ur Pictures, if u or some1 else could program it as displayed it would be lovely.
[Windows Mobile Software Development] egzthunder1:
@hellbender_it

The concept is awesome. I just tested the demo in my BA (running WM6.1 latest build). It is slow as molasses and you can't exit the program without a SR, but the concept is the most innovative thing I have seen since PointUI. Besides, me living in Miami, I kinda like the whole neon-like look of the UI. Please let me know if you need any beta testers!

Keep up the good work!!
[Windows Mobile Software Development] morpheuszg:
Well, the demo runs quite well for me and i can exit the program without a SR. I really like the idea and looks more modern than other UI's. Would be really nice if it gets finished.
[Windows Mobile Software Development] hellbender_it:
Well this happens when an app is linked somewhere besided it's true source.

In the MoDaCo thread of this demo you can read Speleomaniac's notes of usage. Anyway of you want to exit without SR you device just go on the home icon and tap it.

About the interface speed, yes, it's crippled right now, but i hope we can speed it up a little when code will be optimized. This is just a early alpha of the thing.
[Windows Mobile Software Development] hellbender_it:
Looks like coders around here aren't a lot into graphical things, probably 'cause they are more on the usability and efficiency side.

Or maybe coders doesn't like neon style :D who knows....

Or maybe my idea doesn't worth the effort.....
[Windows Mobile Software Development] Z3rO`:
Nah, don't say something like this. It looks awesome. You really have great graphical skills.

I hope you get some skilled programmers together to realize all this.
[Windows Mobile Software Development] bobjase:
I would make the "Portrait Mode" spinner like the price-is-right wheel. That way you make use of the full screen.
[Windows Mobile Software Development] hellbender_it:
will try that.

Here is another update, the device lock screen:

it's a "TURN to unlock", this may look like a rip-off but the fact is i like gestures, and i like the concept of "slide to unlock" (i actually use it), i don't like that it's an iphone app.
[Windows Mobile Software Development] JukEboXAuDiO:
Why build this off touchFLo. TouchFlo was kind of messed up for me because you couldn't customize it and it took up a lot of space on my phone. And half hte plugins didn't work. What abou the new throttlelauncher.
[Windows Mobile Software Development] S.V.I:
I just tried the sample you had on the other forum. really nice concept; gorgeous GFX; very small.

Super great begining.

I like it a lot; but it is very slow on my wizard. have trouble stopping the spinner. This sort of reminds me of the cube, but a lot nicer.

Do you have "mailing list"? I would love to test out a new sample when you have it.

Also, realizing that you have an omnia; will this be able to work well with a wizard? 'cause if it can work on a wizard, it can work on anything!
[Windows Mobile Software Development] hellbender_it:
TouchFlo 2d works just fine on my phone. It's cute but it's not groundbreaking, visually speaking (just my opinion, i have plenty of skins but this isn't enough to break that "static" layer it has).

Throttle launcher is cool, but, forgive my big head, not like this.

I agree with you about the customizability, but, as i said before, i think you cannot have something extremely cool AND top customizability, i think they are inversely related.

This is very graphic intensive so very poorly customizable (apart from softlinks).

Again if you want to customize your ui look somewhere else, this isn't the bargain for you.

And about the memory usage, well this will be a matter to work on, the amount of assets here is pretty high, so it will not be so light.
[Windows Mobile Software Development] Deano1964:
OMG! That unlock is unbelievable! I would love someone to create this even before the shell is finished cos i would love to have that running with what i have now!
[Windows Mobile Software Development] hellbender_it:
I also hope that.
[Windows Mobile Software Development] SkiZoSnaKe:
Noce shell ;)

Can you add support of translation for this Shell? :p

Thanks
[Windows Mobile Software Development] hellbender_it:
English will just be fine for now. I'm italian and i will not make an italian version until the whole thing is finished. Sorry but multilanguage porting is my last concern.
[Windows Mobile Software Development] bornotty:
the spinner's kinda nvida apx 2500!!its freakin awesome!! dude trust me after the final release tflo and and UI will be deserted!!

keep the project alive please cant wait for its release..any updates on aprox how many days will your proj need from today..?? i just cant wait.. :D
[Windows Mobile Software Development] hellbender_it:
Actually the project is very early, we have just one programmer who's not working on it full time, so no clue about a release date.

Still waiting for more programmers interested in this project. Just one showed up until now.
[Windows Mobile Software Development] dzign-it:
Looking reall nice actually so far

Can anyone post up the demo from modaco forums, i tried signing up but never get the activation email :(