[Touch HD Windows Mobile ROM Development] fards:
Thought I'd post this as a comparison with the SE X1

This was my glbench from this afternoon, it seems a bit worse than the HD, I'm not certain what's going on but from teh lights parallel down it starts to struggle in comparison.

GLBenchmark Pro Result Details

3D Rendering Quality: Bilinear Filter :	96% (Success)

3D Rendering Quality: Perspective Correction :	100% (Success)

3D Rendering Quality: Sub Pixel Precision :	95% (Success)

3D Rendering Quality: Trilinear Filter :	89% (Fail)

3D Rendering Quality: Z-buffer Precision :	99.1% (Success)

CPU Performance: Float :	781

CPU Performance: Integer :	8173

Fill Rate: Multi-Textured, 2x2 :	15206 kTexels/s

Fill Rate: Multi-textured, 4x2 :	17203 kTexels/s

Fill Rate: Single-textured, 4x1 :	20122 kTexels/s

GLBenchmark HD ES 1.0 :	542 Frames

GLBenchmark HD ES 1.1 :	Failed / Not supported

GLBenchmark Pro ES 1.0 :	84 Frames

GLBenchmark Pro ES 1.1 :	Failed / Not supported

Lights: Ambient x 1 :	113397 Triangles/s

Lights: Omni x 1 :	53123 Triangles/s

Lights: Parallel x 1 :	118505 Triangles/s

Lights: Parallel x 2 :	287069 Triangles/s

Lights: Parallel x 4 :	282983 Triangles/s

Lights: Parallel x 8 :	287069 Triangles/s

Lights: Spot x 1 :	50058 Triangles/s

Swapbuffer speed :	280

Texture Filter: LINEAR :	282983 Triangles/s

Texture Filter: LINEAR_MIPMAP_LINEAR :	285026 Triangles/s

Texture Filter: LINEAR_MIPMAP_NEAREST :	287069 Triangles/s

Texture Filter: NEAREST :	287069 Triangles/s

Texture Filter: NEAREST_MIPMAP_LINEAR :	287069 Triangles/s

Texture Filter: NEAREST_MIPMAP_NEAREST :	287069 Triangles/s

Texture Size: 1024x1024 :	287069 Triangles/s

Texture Size: 128x128 :	287069 Triangles/s

Texture Size: 256x256 :	280940 Triangles/s

Texture Size: 512x512 :	285026 Triangles/s

Texture Size: 64x64 :	287069 Triangles/s

Triangles: Flat Shaded + Color :	282983 Triangles/s

Triangles: Smooth Shaded + Color :	288091 Triangles/s

Triangles: Textured :	289112 Triangles/s

Triangles: Textured + Color :	289112 Triangles/s

OpenGL ES Environment Variables

GL_VENDOR	QUALCOMM, Inc.

GL_VERSION	OpenGL ES-CM 1.0

GL_RENDERER	Q3Dimension MSM7500W 01.02.03 0 5.1.2

GL_EXTENSIONS	GL_OES_byte_coordinates GL_OES_read_format GL_OES_fixed_point GL_OES_single_precision_commands GL_OES_compressed_paletted_texture GL_OES_matrix_palette GL_OES_point_sprite GL_OES_point_size_array GL_ARB_vertex_buffer_object GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_texture_mirrored_repeat GL_EXT_stencil_wrap GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_func_separate GL_EXT_blend_equation_separate GL_ATI_texture_compression_atitc GL_ATI_extended_texture_coordinate_data_formats GL_OES_draw_texture

GL_RED_BITS	5

GL_GREEN_BITS	6

GL_BLUE_BITS	5

GL_ALPHA_BITS	0

GL_DEPTH_BITS	16

GL_STENCIL_BITS	0

GL_SUBPIXEL_BITS	2

GL_MAX_LIGHTS	8

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES	6407

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES	33635

GL_MAX_MODELVIEW_STACK_DEPTH	16

GL_MAX_TEXTURE_STACK_DEPTH	2

GL_MAX_PROJECTION_STACK_DEPTH	2

GL_MAX_TEXTURE_SIZE	1024

GL_MAX_TEXTURE_UNITS	2

GL_MAX_PALETTE_MATRICES_OES	48

GL_MAX_VERTEX_UNITS_OES	4

GL_MAX_VIEWPORT_WIDTH	640

GL_MAX_VIEWPORT_HEIGHT	480

GL_NUM_COMPRESSED_TEXTURE_FORMATS	10

GL_ALIASED_LINE_WIDTH_MIN	1

GL_ALIASED_LINE_WIDTH_MAX	1

GL_ALIASED_POINT_SIZE_MIN	1

GL_ALIASED_POINT_SIZE_MAX	32

GL_SMOOTH_LINE_WIDTH_MIN	1

GL_SMOOTH_LINE_WIDTH_MAX	1

GL_SMOOTH_POINT_SIZE_MIN	1

GL_SMOOTH_POINT_SIZE_MAX	32

EGL Native Platform Graphics Interface

EGL Vendor	ATI Technologies, Inc.

EGL Version	__EGLI__VERSION_MAJOR.__EGLI__VERSION_MINOR 2.07.050110.34681

EGL Extensions	EGL_QUALCOMM_COLOR_BUFFER

EGL Selected Configuration

EGL_CONFIG_ID:	3

EGL_BUFFER_SIZE:	16

EGL_ALPHA_SIZE:	0

EGL_BLUE_SIZE:	5

EGL_GREEN_SIZE:	6

EGL_RED_SIZE:	5

EGL_DEPTH_SIZE:	16

EGL_STENCIL_SIZE:	0

EGL_CONFIG_CAVEAT:	12344

EGL_LEVEL:	0

EGL_MAX_PBUFFER_HEIGHT:	0

EGL_MAX_PBUFFER_PIXELS:	0

EGL_MAX_PBUFFER_WIDTH:	0

EGL_NATIVE_RENDERABLE:	0

EGL_NATIVE_VISUAL_ID:	0

EGL_NATIVE_VISUAL_TYPE:	12344

EGL_SAMPLES:	0

EGL_SAMPLE_BUFFERS:	0

EGL_SURFACE_TYPE:	5

EGL_TRANSPARENT_TYPE:	12344

EGL_TRANSPARENT_BLUE_VALUE:	0

EGL_TRANSPARENT_GREEN_VALUE:	0

EGL_TRANSPARENT_RED_VALUE:	0

Device Information

Device Name	X1i

Device ID	xxxxxxxxxxxxxxxxxx

Platform Name	PocketPC

Platform ID	3

OS	Windows Mobile

OS Build	19608

OS Version Major	5

OS Version Minor	2

CPU Vendor	QUALCOMM

CPU Name

CPU Core	MSM7200A-528MHz

CPU Instruction Set	0

CPU Type	2577

Reported CPU Architecture	5

Number of CPUs	1

Total Memory	210214912

Memory Page Size	4096

Screen size	480 x 800

System Color Bits	16

System Colors	65536