[Windows Mobile Development and Hacking General] violentz313:
Just curious if any of the xda brains are still working on these for our phones. I have done little looking around myself and these are the best i have found. Im guessing they have to be better then the old vincent drivers because i got them to load on my vogue and tested tf3d and unlike the vincent drivers these will actually display the entire backround as black instead of the half black half white that we had with the vincent drivers. These are still quite a ways away from being perfect but its obviously a step in the right direction. If you want to test it yourself just copy to windows and run glbenchmark.

For some reson it wont let me upload the files directly so here is a external link. Just copy dll to windows and copy glbenchmark to device.

http://www.megaupload.com/?d=DSXUMM2S

I have gone through many hard resets trying different libgles.dll an this by far is the best one here is my benchmark score

http://www.glbenchmark.com/resultdet...9438&D=VOGU100

and just incase the link dosent work here are the results

OpenGL ES Environment Variables

GL_VENDOR Hybrid Graphics, Ltd.

GL_VERSION OpenGL ES-CM 1.1

GL_RENDERER Gerbera 2.0.6 (non-commercial)

GL_EXTENSIONS GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_read_format GL_OES_query_matrix GL_OES_compressed_paletted_texture GL_OES_matrix_palette GL_OES_point_sprite GL_OES_point_size_array GL_OES_draw_texture GL_OES_matrix_get GL_OES_swap_control GL_OES_render_texture

GL_RED_BITS 8

GL_GREEN_BITS 8

GL_BLUE_BITS 8

GL_ALPHA_BITS 0

GL_DEPTH_BITS 16

GL_STENCIL_BITS 0

GL_SUBPIXEL_BITS 4

GL_MAX_LIGHTS 8

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 6408

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 5121

GL_MAX_CLIP_PLANES 6

GL_MAX_MODELVIEW_STACK_DEPTH 16

GL_MAX_TEXTURE_STACK_DEPTH 2

GL_MAX_PROJECTION_STACK_DEPTH 2

GL_MAX_TEXTURE_SIZE 1024

GL_MAX_TEXTURE_UNITS 2

GL_MAX_PALETTE_MATRICES_OES 9

GL_MAX_VERTEX_UNITS_OES 4

GL_MAX_VIEWPORT_WIDTH 2048

GL_MAX_VIEWPORT_HEIGHT 2048

GL_NUM_COMPRESSED_TEXTURE_FORMATS 10

GL_ALIASED_LINE_WIDTH_MIN 1

GL_ALIASED_LINE_WIDTH_MAX 64

GL_ALIASED_POINT_SIZE_MIN 1

GL_ALIASED_POINT_SIZE_MAX 64

GL_SMOOTH_LINE_WIDTH_MIN 1

GL_SMOOTH_LINE_WIDTH_MAX 1

GL_SMOOTH_POINT_SIZE_MIN 1

GL_SMOOTH_POINT_SIZE_MAX 1

EGL Native Platform Graphics Interface

EGL Vendor Hybrid Graphics, Ltd.

EGL Version 1.1

EGL Extensions

EGL Selected Configuration EGL_CONFIG_ID: 53

EGL_BUFFER_SIZE: 32

EGL_ALPHA_SIZE: 0

EGL_BLUE_SIZE: 8

EGL_GREEN_SIZE: 8

EGL_RED_SIZE: 8

EGL_DEPTH_SIZE: 16

EGL_STENCIL_SIZE: 0

EGL_CONFIG_CAVEAT: 0

EGL_LEVEL: 0

EGL_MAX_PBUFFER_HEIGHT: 2048

EGL_MAX_PBUFFER_PIXELS: 4194304

EGL_MAX_PBUFFER_WIDTH: 2048

EGL_NATIVE_RENDERABLE: 0

EGL_NATIVE_VISUAL_ID: 0

EGL_NATIVE_VISUAL_TYPE: 0

EGL_SAMPLES: 1

EGL_SAMPLE_BUFFERS: 0

EGL_SURFACE_TYPE: 7

EGL_TRANSPARENT_TYPE: 12344

EGL_TRANSPARENT_BLUE_VALUE: -1

EGL_TRANSPARENT_GREEN_VALUE: -1

EGL_TRANSPARENT_RED_VALUE: -1

Device Information

Device Name VOGU100

Device ID 413838374631

Platform Name PocketPC

Platform ID 3

OS Windows Mobile

OS Build 20748

OS Version Major 5

OS Version Minor 2

CPU Vendor SAMSUNG

CPU Name

CPU Core MSM7500-400MHz

CPU Instruction Set 0

CPU Type 2577

Reported CPU Architecture 5

Number of CPUs 1

Total Memory 101556224

Memory Page Size 4096

Screen size 240 x 320

System Color Bits 16

System Colors 65536