yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Note 20 Ultra Guides, News, & Discu] blackhawk:
Grainy is normal, prominent lines are not.

In a perfectly dark room you'll see random background noise from the cam sensor it's self; this is normal.

If you cool the cam the noise level will decrease and increase as it gets hotter.
[Samsung Galaxy Note 20 Ultra Guides, News, & Discu] yoniinfante34:
https://youtu.be/ucS8Jv49t-0

Link to the video
[Samsung Galaxy Note 20 Ultra Guides, News, & Discu] yoniinfante34:
Exaclty, thats what i was expecting, heres a quick screen record i did

https://youtu.be/ucS8Jv49t-0
[Samsung Galaxy Note 20 Ultra Guides, News, & Discu] blackhawk:
If it captures ok low light images... I'd say don't worry about it.

Play with it and have some fun...
[Samsung Galaxy Note 20 Ultra Guides, News, & Discu] Link575:
It was not completely dark but I just tried again in a completely dark room and just got a normal black picture. I'll try a couple more times later incase its not consistent.
[8125, K-JAM, P4300, MDA Vario General] Strifex21:
Hey,

I have a G4 Wizard, Model Wiza100(With a Camera). I'm using a generic MDA Windows Mobile v6 rom. I recently bought this phone off a friend, mine broke and I didn't want to pay 100s for a rather crappy go phone. I do not have the Data Plan for AT&T and was wondering if there was a way to configure my wizard to NEVER automatically connect to the internet. I'd also like to find a way to have it be able to browse while connected to wifi. Thanks guys, -Strife
[8125, K-JAM, P4300, MDA Vario General] Strifex21:
Bumb. Any help guys?
[8125, K-JAM, P4300, MDA Vario General] veda_sticks:
Go into start, settings, connections, tap manage existing connections, general tab and tap delete settings. I think this should remove internet connections settings and you wont be able to connect.

Your phone shouldn't connect to gprs anyway unless you open your web browser or other app (like weather program) without being connected to wifi
[8125, K-JAM, P4300, MDA Vario General] Strifex21:
Sweet, thanks man. I never really need to use the internet on my phone, I was just skeptical of downloading weather addons and such because I didn't want it to access the internet. Also, everytime I let someone use my phone they end up opening internet explorer anyways. I guess we will see the bill at the end of the month, but this should stop it. Thanks again.
[8125, K-JAM, P4300, MDA Vario General] Myrddin Wyllt:
Then download apps that let YOU decide when things get updated. :D

Also, you could try using NoData from MoDaCo (free registration on site required to see/download attachments). Pay attention to their warnings, though: you must have GPRS settings installed for it to work

It'll basically render GPRS inoperable unless you absolutely NEED it, then you just run NoData again, and enable GPRS, and Bob's your mother's sister's husband.
[8125, K-JAM, P4300, MDA Vario General] Strifex21:
Sweet, thanks for the heads up. Seems like I had No Data on my phone from the MDA Rom. Alright cool, well now I know how to use No Data. Thanks again!
[Xiaomi Mi 8 Questions & Answers] CityofSyria:
Hi guys,

I could really use your help.

Three days ago my MI8 which I have for a year lost signal, data and wifi and started rebooting randomly.

I know it doesn't make sense, but it's worse in the evening, during the early afternoon I get wifi and sim signal for an hour or two, and then it starts to reboot,

sometimes it catches signal, but come evening, it's only reboots and no signal.

I'm on global stable, don't remember the version but it't the last update and mi-recovery 3.0.

I wiped the phone and unlocked the bootloader via MiUnlock, but now I can't access it because it is locked and I need to verify it - impossible since I can't get a connection, that is if I'm lucky to catch it.

So now I can't enable developer options and USB debugging.

I tried [MENTION=7672955]tsongming[/MENTION] solutions, but with no success so far. They seem like a great resource and I will keep trying.

https://xdaforums.com/mi-8/help/one-repair-persist-issues-t4036919

First I tried the option number 5, but flashall.bat did nothing.

Do I have to have some drivers or something else enabled on my PC to make it work? Phone was in fastboot when I tried it.

Then I wanted to install TWRP so that I could try the option 2, but it seems my PC can't recognise the device.

After a few "daemon not running. starting it now on port 5037" messages I managed to get the command to list the devices, but it is not recognised., the list is empty that is.

I'm using USB2 ports.

Sorry for the new post, I'm hoping to get some advice for this particular situation.

I would greatly appreciate any advice.

Thank you.
[Huawei Watch] tunasahinn:
Huawei is preparing to announce the new member of the flagship smart watch series Watch GT, Watch GT2 Pro. Huawei's innovative steps in the smart watch market shape the fate of the Watch GT series. A device far superior to the Apple Watch 5 and Galaxy Watch Active, which it positions as its rivals, comes from the Huawei wing.

The GT2 Pro is an improved model to be placed above the previous flagship model GT2. In this context, it aims to offer us innovative technologies in every field.

Watch GT2 Pro Highlights:

- SpO2 measurement of oxygen in the blood

- Professional health monitoring

- 5ATM enhanced water resistance

- 2 weeks long battery life

- Attractive premium design, titanium body material

- More than 100 new exercise modes

- Wireless charging

- Advanced GPS system

- Speaker

Watch GT2 Pro is designed to provide the best smartwatch experience ever.

Watch GT2 Pro, which includes many innovations in its field, has surprises such as reverse wireless charging.

There is also a detail about the GT2 Pro's wireless charging station:

The Watch GT2 Pro had also received the model code and EEC certification with some additional information before it was announced:

Huawei was previously awarded by EISA for the Watch GT2:

Source: https://www.huaweiailesi.com/watch-gt-serisinin-yeni-uyesi-gt2-pronun-ozellikleri-ve-gorselleri/
[General Topics] overground:
I will redact when / if things are made right.

It is not correct to treat individuals who have devoted years of their lives to this corporation (for zero monetary compensation), to be treated as an outsider.

I have been incarcerated the last several years due to circumstances beyond my control. I may be a criminal, however not a bad one. I have 4 healthy children of my own - and have protected countless others from predators. Search "Robert Foster 1993 Ventura, CA"

Unless things have drastically changed, you had better respect your moderators. This is not a paid, nor elevated position. It is a completely voluntary, yet vetted role.

I am, in no way, a saint. However, I encourage everyone - Mod or otherwise, to read this and know what to expect. I have been a diligent moderator (sponsored by [MENTION=320479]NotATreoFan[/MENTION]), alongside [MENTION=3200478]Woody[/MENTION] as one of the last voted-in members of one of the Moderator Committee and the Developer Committee. )

I definitely deserve more than "retired".

Change this, or I will keep writing. I'd prefer this not to be a threat, however, come to an understanding.

Thanks,

Chris

Enjoy,

Chris
[General Topics] overground:
It's ironic that no one has anything to say.

I'd welcome any comments.

I am a soldier.
[Android Q&A, Help & Troubleshooting] strenoob11:
So i installed huawei mediapad t3 10 ags-l09 in my car as multimedia system. I have it rooted. Everything is fine but when usb power comes on and tablet is off it boots to charging screen and i have to press power button to start. Ive tried the playlpm file stuff and everything but i cant get the charging screen turned off. I got it working with samsung s8 but it doesnt seem to work with huawei. I rly need help.....
[Samsung Galaxy S10+ Questions & Answers] sbi1:
I am being bombarded with scam calls all of a sudden. Started a few days ago. They call from the same exchange but different number every time. It has been a total harassment. In my previous phone (ZTE) I could block all calls from numbers that were not in my address book. I don't the S10 Plus is capable of doing this, unless I missed it.

Any help will be appreciated.

Thanks.
[Samsung Galaxy S10+ Questions & Answers] StoneyJSG:
If you are on Android 10 One UI 2.1 then click on the number in recent calls log. Then click the i with a grey circle. Then click block at the bottom.
[Samsung Galaxy S10+ Questions & Answers] sbi1:
I know how to block specific numbers but that's not what I am looking for. It doesn't help. I am getting very sophisticated spam calls from same source but different number every time they call, so blocking each number after they call is not helping. What I am looking for is an option that I had in older Android phones and iPhones currently have, which is block any call that is not in my address book.
[Samsung Galaxy S10+ Questions & Answers] rousanco:
Yes, you can find in :

Phone-settings-block numbers-block unknown callers
[Samsung Galaxy S10+ Questions & Answers] sbi1:
I think Unknown Callers refer to incoming calls without a Caller ID, calls that says UNKNOWN, not calls that are not in my address book which is what I am trying to block. It is checked and it does not block these calls because they display a number (albeit a fake one).
[Samsung Galaxy S10+ Questions & Answers] klaydoe:
Try using the Do Not Disturb function with the exception of only allowing phone numbers that are in your contact list. This may be a temporary solution to the issue that you're experiencing. https://www.samsung.com/us/support/answer/ANS00077281/
[Samsung Galaxy S10+ Questions & Answers] sbi1:
That's a nice solution. Thank you.
[Samsung Galaxy S10+ Questions & Answers] bearone2:
you might miss an important call, i did.

i had left a message to a us gov't number recently but had a call-back from an out of state number, not in contacts.....so i sent to vm.

when i heard the voice, it was the mgr of the dep't returning my call.

the vm answered my question but that might not always be the case, if no vm is left.
[Windows Mobile Development and Hacking General] NuShrike:
All REMOVED by user request.
[Windows Mobile Development and Hacking General] NuShrike:
How-to

catch going to suspend: http://xdaforums.com/showthread.php?p=2776841#post2776841
[Windows Mobile Development and Hacking General] NuShrike:
* more reserved *
[Windows Mobile Development and Hacking General] ycavan:
I'm using evc4, so I can't build for a THUMB ( wince 5.0 ) device... any way you can recompile the lib for ARMv4?

Otherwise, I'm still linking w/ the Vincent lib.

Anyway, I started a whole new app ( appwizard hello template ) instead of writing the winmain from scratch and I still cannot generate a surface when I have anything but EGL_NONE in the config requests.

One thing I note is that fps is about 47-48, but once again, the texture is not mapped onto the object. If I put it in my folder w/ the Vincent dll, the texture is mapped and the fps is about 11-12.

I'm not quite familiar w/ EGL, but... does anyone know the EGLConfig structure? I tried searching for it to see what the requested width/height per config was so I can debug why the surface just doesn't get created.

anyway, here's my code:

View attachment 105012
[Windows Mobile Development and Hacking General] NuShrike:
That's ARMv4 or ARMv4i? I'm going to assume latter because that's what most of the dlls seem to be targeting. I'll put this up soon.

Meantime, GetClientRect() on your hwnd and make sure the rect is sane before you pass it on to eglCreateWindowSurface().

Also, Imageon may work better with GLfloat values although it probably kills Vincent (with software emulation on the ARM without native FP support in armv6 by the compiler) with anything but GLfixed. Try some benchmarking to see which works out better.
[Windows Mobile Development and Hacking General] raiisak:
:eek: :eek: :eek:

100000xtimes thanks! :D
[Windows Mobile Development and Hacking General] NetrunnerAT:
can you make a sourceforce project??
[Windows Mobile Development and Hacking General] ycavan:
ARMv4 is what evc4 targets...

GetClientRect() is giving me very sane values, 268x240... 268 due to the bars up top & below.

I guess I'm just confused as to why Vincent is able to properly create the proper surface while our drivers cannot...

Edit:

I just realized that you don't provide egl config attribs for for eglCreateWindowSurface or for eglCreateContext... huh. Doing that, the surface and context are created ok, but the texture still isn't loaded... mebbe a problem w/ texture loading. :P
[Windows Mobile Development and Hacking General] cp_kirkley:
In the words of the great Sammy L.

:D:D
[Windows Mobile Development and Hacking General] ycavan:
That's just rude, dood... lol

Anywho, it looks like the problem w/ texturing is that our drivers do not seem to support mipmap. By commenting out the linear mipmap flag when loading the texture, we get a fully working opengl es test app. :) I get about 44 fps.

See for yourselves. :)

View attachment 105171

@nushrike, both of your libgles_cm.lib's are designed for the 'THUMB' device. It's ok. I'll just keep on linking to the vincent lib.

Just remember that our driver does not support mipmap.
[Windows Mobile Development and Hacking General] NuShrike:
I think it's eVC is too old then. It's been thumb since WinCE5. Most all the system libs I have to link to insiste on Thumb -- if I set it to ARM, it refuses to link. Hey, that's an idea.. I'll try ARM to see if it generates any .lib.

For hardware, or supported mipmapping (software or not), look up glGenerateMipmapOES(GL_TEXTURE_2D). The tech demo I posted earlier demonstrates this. It's that blurry looking rotating texture behind the checker-board and various other textures.

edit: nope, can't create a dummy .lib by trying to link ARM.

Instead, you can modify Vincent to fake-support the extended functions as you need them and as they exist in the HWA .dll exports list. Here's an example:

#ifdef __GL_EXPORTS
# define GL_API __declspec(dllexport)
#else
# define GL_API
#endif

#define GL_APICALL GL_API
#define GL_APIENTRY
#ifdef __cplusplus
extern "C" {
#endif
{
GL_APICALL void GL_APIENTRY glGenerateMipmapOES (GLenum target)
{ return; }
#ifdef __cplusplus
}
#endif
[Windows Mobile Development and Hacking General] NuShrike:
No code to make it a SourceForge project. Now, if it was code to make the drivers, that would be worthy.

ycavan: figured out your bug. You have to pass NULL for configAttrib (the last parameter) for eglCreateContext, and eglCreateWindowSurface. Also, using glGenerateMipmapOES(GL_TEXTURE_2D) with your source, texture works fine now. Same FPS. I'm seeing if converting to GLfloat will speed it up.

edit: float is no speed increase so far, but no decrease either.
[Windows Mobile Development and Hacking General] NuShrike:
How do you get this to run? I've already asked you in PM that WinCE doesn't support the concept of "current working directory" and you use in your code.
[Windows Mobile Development and Hacking General] ycavan:
I'm sorry about not responding to the pm's... lol, I just didn't see them.

Anyway, just unzip the file on your pc and copy the exe and resources folder to your device and run the exe. Just make sure to keep the exe and resources folder together.
[Windows Mobile Development and Hacking General] NuShrike:
It doesn't work for me after I drop it into the "Program Files" folder because this code is hard-coded for root directory then.
[Windows Mobile Development and Hacking General] ycavan:
really odd... i ran the program in its own directory w/o a problem... i'm @ work, so i'll check it out when i get home.

it looks like the "resources" directory must be on the root of the device...

I'm working on finding the cwd, but loading resources fails even though it's the correct wd... :P

You guys can try and see if this works...

TCHAR tPath[255];
char sPath[255];

// get full path to this executable
GetModuleFileName(NULL,tPath,255);
// find the last '\'
TCHAR* pos = wcsrchr(tPath,'\\');
// end the string after the last '\'
*(pos+1) = '\0';

// copy wide char array to multi-byte string
wcstombs(sPath,tPath,255);

sPath should contain the working directory... but my app is failing the resource loads even though this is the same full path as before...
[Windows Mobile Development and Hacking General] jaikben22:
this can be very intresting for xda flame with goforce? can you build the libs because there is no SDK avialeble, the test app doesn't work message:

OpenGL ES init error:

eglInitialize
[Windows Mobile Development and Hacking General] ycavan:
EDIT:

Just realized that you're talking about another phone w/ the goforce... lol

You will need to prolly google "goforce opengl es sdk" There should be quite a few out there. :)

On another note... I figured out the problem with working directory resource loading. :)

I prefer to make a call once when it's something configuration-related... like storing my current working directory... it seems that evc4 doesn't like it when I do that so I had to update mesh.cpp and texture.cpp to perform the GetModuleFileName calls in each load function.

Here's an updated TestApp2. You just need to keep testapp2.exe and the resources directory together.

View attachment 105668

Updates include:

+ fullscreen now

+ up/down rotation

+ left/right acceleration -100 to 100

+ spouting of particles

Have fun guys. :)

The resources directory contains these files that you can change if you want to try different things. :)

spot.raw - the particle system's balls texture

font.raw - the font texture

knot.gsd - the main object mesh

fire128.tga - the mesh object's texture
[Windows Mobile Development and Hacking General] jaikben22:
lol for goforce there are none zero nada
[Windows Mobile Development and Hacking General] ycavan:
try downloading the following libgles_cm.dll and stick it in the same directory as testapp2.exe.

Supposedly, this is a flame-accelerated libgles_cm.dll. DO NOT COPY THIS TO THE WINDOWS DIRECTORY!!!!!!! -- unless you can verify that it works really well. ;)

If this works, you can build any opengl es software by copying the header files from Khronos to your includes directory and add the libgles_cm.lib from Vincent to your project so the project will link.
[Windows Mobile Development and Hacking General] jaikben22:
which libGLES_CM the on in your htc cab files? btw that one is working on flame but its 100% software fps are like 6, I tried a lot btw official GF5500 is not working with this app will try the one in this topic
[Windows Mobile Development and Hacking General] ycavan:
lol. sorry... thought I c&p'd this...

http://rapidshare.com/files/96694028/libGLES_CM.rar.html
[Windows Mobile Development and Hacking General] jaikben22:
sorry can't DL from RS
[Windows Mobile Development and Hacking General] ycavan:
Try this:

View attachment flame_libGLES_CM.zip
[Windows Mobile Development and Hacking General] jaikben22:
thanks, but know I get this:

OpenGL ES init error:

eglInitialize

while the lib in your cab files it works, vincent software libgles_cm I think? So it seems the libGLES_CM for xda flame has a different initializing of OpenGL ES, then axim/kaiser/diamond etc? Can I somehow make a wrapper or something for this?
[Windows Mobile Development and Hacking General] ycavan:
It does seem like EGL w/ the GoForce seems non-standard since this test app is based off of an old tutorial...

You could prolly contact nVidia's hand held developers division to get an SDK from them.

http://developer.nvidia.com/object/hhsdk_home.html
[Windows Mobile Development and Hacking General] NuShrike:
Are you testing this from your own source or just binaries? It's easier to find some errors if you write our own source, or working from your own, to step through the code and test ways to get the eglInitialize() to work.
[Windows Mobile Development and Hacking General] jaikben22:
I did but nvidia is no longer supporting goforce ( did they ever ?? )
[Windows Mobile Development and Hacking General] jaikben22:
No the old tuts from zeuscmd, I also tried the SDK for 2700g with examples but same issues, as I am no coder I don;t know where to look for, I noticed the flame has got a libEGL.dll
[Windows Mobile Development and Hacking General] ycavan:
Can anyone w/ a GoForce 5500 device verify that this app works? I don't have one, so I have no clue.

View attachment o2demo.zip

Please note that this app will not work w/ kaisers.
[Windows Mobile Development and Hacking General] NuShrike:
Can we separate this out into a general openGL programming thread? It has nothing to do with KaiserGL.
[Windows Mobile Development and Hacking General] ycavan:
I agree that we need to seperate this discussion to some general opengl es discussion... but I was hoping to unify the kaiser's opengl es and the goforce's opengl es calls in some api...

I feel kinda bad for O2 Flame owners... The GoForce SDK is kinda close-source and not re-distributable, so I would like to design something similar to Vincent that could encapsulate all the calls into a generic library that "translates" calls into a dummy dll that calls the appropriate libraries.

I dunno if any of this makes sense, lol. :))
[Windows Mobile Development and Hacking General] NuShrike:
That's fine. I'll post the source for my dummy libgles_cm.dll when I get a chance if that'll help.. :)
[Windows Mobile Development and Hacking General] NuShrike:
Source to build your own dummy libgles_cm.lib for your own dev environment attached to first post.
[Windows Mobile Development and Hacking General] jaikben22:
yesssss it works on flame please tell me how or make a topic on xdaflameusers.com thankx a lot!!!!
[Windows Mobile Development and Hacking General] ycavan:
This is a pre-compiled example from nVidia. I just needed to know if it worked if I were to continue to rebuild the nVidia library. I was asked by nVidia to not re-distribute the sdk source files... so I'll need to get my hands on VS2005 sometime and rebuild the sdk, since the sdk requires VS2005 ( non-Express ). :P

After that I'll familiarize myself w/ the nVidia setup and work on something similar to Vincent for Kaiser and GoForce users to link against to build opengl es apps.
[Windows Mobile Development and Hacking General] jaikben22:
thanks again on monday I will make a topic on xdaflameusers.com your work will be valued a lot
[Windows Mobile Development and Hacking General] Magilla:
That would be useful, cheers.
[Windows Mobile Development and Hacking General] liomojo:
it works on my ultimate 6150 too

it is super grate if you can do something more

if you need more tests or anything just say so.

if you create a different post please post a link..
[Windows Mobile Development and Hacking General] NuShrike:
Links to GL optimization docs added. Docs also explain what a MSM7500 is and how the hardware works.

Please move/keep discussion of these docs into this thread.
[Windows Mobile Development and Hacking General] ycavan:
I'm about to pull my hair out on this one, guys... I'm trying to extend GAPI and one of the first things I'm trying to do is to rewrite the 2d graphics functions. I figured it'd be a no-brainer to create a pbuffer and render directly to that surface and use the pbuffer as the texture for a quad.

Well... eglChooseConfig chokes on EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE... and yet, our Kaiser's opengl es implementation has no problems calling glDrawTex[ifx]OES.

Render-to-Texture is supported in OGLES 1.1 and glDrawTex is also OGLES 1.1...

I'll upload my source later... I tried to add it as an attachment, but it failed.

...and if anyone is asking why I'm extending GAPI, it's just easier to rewrite. ...if we can do render-to-texture w/ the kaisers.
[Windows Mobile Development and Hacking General] NuShrike:
It is only OGLES 1.0 with selected 1.1 extensions. I don't think our implementation supports render to texture too well.

Try using Framebuffer objects instead.