[Windows Mobile Development and Hacking General] SANDMAN1080:
I hope I am not overstepping the Forum rules here but I have a client seeking talented engineers for 12 open positions in 6 key skill areas for their design center in Sunrise, Florida. The work will involve the development of an Android based mobile device.

If anyone here in our happy little community is interested send me your resume and salary/hourly requirements to it.resource.manager@gmail.com.

Please also place XDA-Developers in the title!

These are all embedded development positions. Real Time OS experience is a plus. Linux Embedded is preferred. This is all low level development C and C++. Experience with Qualcomm chipsets is also a huge plus.

Audio Software Engineer

· Candidate must have strong audio fundamentals and compression (MP3, AAC) knowledge desired. Expertise in Music synthesis and MIDI, audio processing, and 3D audio experience desired.

· Experience with development and integration of concurrent voice and multimedia applications.

· Speech processing such as adaptive noise cancellation, echo cancellation, and speech signal enhancement

· Audio Pre/Post Processing such as 3D audio and audio effects

· Familiarity with RTOS architecture.

Multimedia Software Engineer:

· Ideal candidate need to have a high level understanding of how Multimedia solutions are integrated as well as high level grasp of their impact on performance, memory, and power via the software and hardware architecture they're based on.

· Good background in Video, Audio, Camera, Display or Graphics will be required to analyze and identify system level issues.

Additional Skills

· Knowledge on MPEG4/H263/H264 Video Codec, Camera and Image processing, and multimedia framework is an added advantage

· Software development and debugging skills in C and C++, embedded development and MIPS Optimization strongly desired

3D Graphics and Gaming Software Engineer

· Minimum 3 years game industry experience

· Good experience in C/C++

· OpenGL API experience. OpenGL ES 1.x/2.0 experience

· Strong background in game development or gaming components (i.e. game engines, particle systems, 3D effects, collision detection, etc.)

· Shader experience ( OpenGL ES 2.x or OpenGL 2.0)

· Content creation tools development for 3D games (such as Maya, SoftImage experience) is nice to have.

· Experience with embedded real-time firmware, assembler language, code space- and speed-optimization is a plus.

Bluetooth Software Engineer

· Deep understanding of the Bluetooth Stack

· Two years or more Bluetooth programming experience at the stack or profile level.

· Experience in embedded software in C.

· Experience in communications software

· Good understanding of both hardware and software interfaces.

· Good understanding of wireless communications systems

Networking / VOIP Software Engineer

· Knowledge of Ethernet IP, VoIP H.248 SIP IPTV

· Understanding of IP network protocols such as UDP/TCP, DHCP, DNS, SNMP, 802.11abg

· 802.11i, 802.11e and 802.1x is highly desirable

· Understanding of basic LAN and WAN architectures (routers, switches, NAT, DHCP, TFTP, DNS)

· Strong working knowledge and understanding of networking protocols that include sockets, TCP and UDP.

· Candidate should have a thorough understanding of Linux IP stack and IP protocols such as UDP, TCP, and Multicast.

GPS Software Engineer

· Minimum two years of GPS programming experience.

· Experience in embedded software in C.

· Experience in advanced GPS signal processing techniques and receiver design using C language who will write real-time, embedded C-language baseband firmware for high-precision consumer GPS receivers.