[OnePlus 3 & 3T Cross Device Development] ajithzres:
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Device side change log:

Encryption Support

Enforcing Kernel

Rom source Change logs:

2/14

AndroidManifest: add a permission group for signature spoofing

Dark theme twilight mode backend and tile

Fix nav bar leak in SystemUI

Keyguard: ReInflate views when density or font scale change

Settings: Add settings for scheduling dark theme

Settings: Bug:PreferredNetworkModePreferenceController.java not being refreshed

Settings: DarkUIPreferenceController null exception

Settings: Fix QRCamera crash

Add BlueFirework recognizing FP animation

2/13

Add upgrade step to fix system sounds issue

SystemUI: Add MIUI 11 VoLTE icon

2/12

RingtoneManager: Don't crash if the ringtone doesn't have a numerical ID

2/11

Battery percentage: Fix cut off issue in the keyguard

Camera: Check consumer interface before disconnecting

Change layout of ToggleAction for GlobalActionsDialog

libcameraservice: Don't pass NULL args on setCallbacks call

libstagefright: Fix memory leak due to lock timeout

ProgressBar: Media volume bar indicates a wrong value

Re-implement Context-aware Bluetooth airplane mode

Re-implement Disable/Enable screenshot sound toggle

Remove QS tint changes

sepolicy: Address denials for legacy last_kmsg file

Sepolicy: snap_app: Allow binder call with gpuservice

Sepolicy: Allow init to write to /proc/cpu/alignment

sf: Check memory allocations at interval of 300 frames

sf: Restart model sync on fps change

SurfaceFlinger: Use default initializer for layer stats

SystemUI/AndroidManifest.xml: Override authorities for providers

Update SurfaceFlingerProperties scope

vendor: Define isStatic argument on setupwizard overlay

SystemUI: Recognizing FP animation effects (MIUI, OP, PureView)

2/9

Fix new battery styles not being able to use percents options

SystemUI: Add scratch style FOD icons

2/8

Optimize Pixel offline charging animation

Re-implement extended screenshot AKA Longshot

SystemUI: Hide QS divider

FODCircleView: only move in Y direction

FODCircleView: Recognizing fingerprint animation

2/7

base: Keyguard: Fix some ugly code and save a lot of runtime

base: replace Evolution fingerprint with ro.build.date

base: use correct fingerprint to clear cache dirs on update

QS brightness slider: Update brightness thumb vector

QS tiles: update more vectors

Settings: QS tiles: update vectors

SystemUI: Hide gradient behind QS panel

FODCircleView: disable touch detection on screen off

2/6

Add Big Circle battery style

Add flash-call-on-waiting option

Add option to launch default music player on headset connect

AoD: Always force brightness updates on pause

Camera: Use default prop for Privileged App List

Fix AoD front scrim being opaque at DOZE_PULSING

Fix NPE with void android.view.VelocityTracker.clear()

Lockscreen weather Soli port: more code improvements

Reland "Apply front scrim to doze pulsing"

Use VibrationEffect for in call vibration

2/1 - 2/5

Add missing hide flag to public deviceHasSoli api

base: Add classic Circle battery style from CM

base: Fix unnecessary truncation in Slice

base: Increase Longshot timeout to 2 seconds

base: Longshot: Whitelist to use hidden APIs

base: Lower the internal audio capture restriction

base: omnistyle: Stinky workaround for header shadow and tinted images

Camera: Ignore torch status update for aux or composite camera

Disable Ambient on wake gestures by default

Disable Wake to Ambient on Soli devices

GlobalScreenshot: do not capture multiple screenshots simultaneously

Merge February 2020 security patch changes

ScreenshotSelector: mark externally unused functions as private

Settings: Adaptive brightness: Fix summary ****ery

Settings: Fix crash when going back from battery

Settings: Fix usage of ChooseLockSettingsHelper

Settings: fuelgauge: add back battery level animation

Settings: Update raw animations and drawables from Pixel 4 XL

Settings: Use IEC units in app info data usage

SystemUI: add Ambient Lights always on hide aod content option

SystemUI: Add an option to pulse edge light for all doze triggers

SystemUI: Allow limiting edge lighting repeats

SystemUI: block gestural navigation when using partial screenshot

SystemUI: kill any leftover notification pulse on new pulse start

SystemUI: Lockscreen weather code fixes

SystemUI: Only add GarbageMonitor tile to default tiles on ENG builds

SystemUI: only call showAodContent(true) if we are still on the keyguard

SystemUI: Pass correct NetworkTemplate to CellularTile detail view

SystemUI: Pulse light accent color option

SystemUI: re-implement Pulse and Ambient notification bars

SystemUI: Tint QSTile icon with accent color

SystemUI: trigger pulse light only for notifications

SystemUI: use ROWS_HIGH_PRIORITY for active notification pulse check