yashsingh1/xdaforums huggingface dataset:
[Google Daydream VR] einholzstuhl:
Do you have a link for the app?

Do you perhaps mean this?:

https://developers.google.com/vr/develop/unity/instant-preview

Can you send a log please?

1. Get Logcat Extreme https://play.google.com/store/apps/details?id=scd.lcex&rdid=scd.lcex

2. In the lower right corner tap on the + symbol

-> Pause the log

-> Clear

-> unpause the log

3. Open the app that crashed for you(with Daydream enabled) and wait for it to crash

4. Open Logcat Extreme

-> Pause the log

-> Save current log

5. With a file manager (for example MiXplorer) go to -> /storage/emulated/0/LogcatX

-> Take the log and send it us
[Google Daydream VR] CombineCrab:
Yes that is the app, there is an option in the unity editor install the instant preview app each time the project is run. I have tried with this option enabled and disabled. I will test the app with logcat extreme running in the background as soon as possible.
[Google Daydream VR] CombineCrab:
Google photos

Upon opening Google photos I am told I get unlimited storage of unlimited resolution for the next few years for my Pixel phone. Who knew I needed this module so badly :laugh:
[Google Daydream VR] grandomegabosses:
Maybe I'm going crazy, but I can't find this module in the Magisk app repo, and using the zip from Github throw the error that it's not a module. Am I crazy?
[Google Daydream VR] jigs4wkiller:
[MENTION=8822254]einholzstuhl[/MENTION] accidentally removed the link to my version.

Here you go:

https://drive.google.com/folderview?id=1E_r25JVWaLhtRLnnNejIrUZ4Zig_FQG7
[Google Daydream VR] grandomegabosses:
You're a hero!

One more quick question: any idea why this module might disable vibration entirely? LG V40 unlocked on Pie.
[Google Daydream VR] einholzstuhl:
Ups...fixed

Edit:

Daydream Enabler from SaveD-j@ya.ru[/email] is outdatet now so I do not recommend it anymore.

Systems are very complex pieces of software. Every Smartphone manufacturer changes the system to their demands, some even heavily modify it. Change one part of it (Daydream enabler -> Device id change) and it might have effects it in unforeseeable ways. (Vibration not working)

If the question is how to fix it it might be possible by asking your custom rom dev if he has an idea (if you even are on a custom rom). But since it is a "special use case" and the dev probably will not even own the necessary controller for testing... I will ask some people for ideas. If you do not get an answer regarding this it means I have not found any.
[Google Daydream VR] jigs4wkiller:
:fingers-crossed:
[Google Daydream VR] JUSTPIE:
I have tried and folow everything and when it gets to the vr part the controller wont do anything but it gets detected but nothing happens
[Google Daydream VR] jigs4wkiller:
what is your darkest secret?
[Google Daydream VR] einholzstuhl:
Which phone do you have?

Are you on a custom or stock ROM?

Which variant on the installation did you use?
[Google Daydream VR] jigs4wkiller:
That's my darkest secret
[Google Daydream VR] Clever255:
Thanks

Thank you so much.

But again after installing it works though it need me to grant NFC permissions before continue whole my phone has no such capacity thanks.
[Google Daydream VR] jigs4wkiller:
Bro, take a look here:
[Google Daydream VR] The Jack of Clubs:
anybody got daydream working on android 10?
[Google Daydream VR] jigs4wkiller:
Did you tried it and it doesn't work?
[Google Daydream VR] adam3914:
Dose not work on my oneplus 7 pro with android 10. The phone fails to boot past the circle with other circles spinning around.
[Google Daydream VR] Czarmstrong:
Seconding this. Same phone, same issue. Bootloop fixed by factory reset on twrp build 70.
[Google Daydream VR] adam3914:
You don't need to do a factor reset in twrp just follow these insturctions.

https://xdaforums.com/showpost.php?p=79741581#posts
[Google Daydream VR] einholzstuhl:
Edit:

Android 10 fix will come this weekend.
[Google Daydream VR] adam3914:
That's great thanks!
[Google Daydream VR] jigs4wkiller:
The update unfortunately takes longer...

Depression and the fact that I may have to go to jail are not work-promoting.
[Google Daydream VR] adam3914:
Sorry to hear that, I hope you feel better and everything works out for you.
[Google Daydream VR] The Jack of Clubs:
seems like harsh punishment for making a magisk module
[Google Daydream VR] jigs4wkiller:
New beta for Android 10

Changelog:

- Hopefully MIUI 11 compatibility

- Beta only supports Android 10

- Added a full package that automatically copys all necessary Apps to your phone.

When your phone gets into bootloop:

- Boot TWRP

- Mount system

- Go to the file explorer and navigate to "data/adb/modules"

- Delete the "daydream" folder and reboot

Download:

https://drive.google.com/folderview?id=1Hk69gmT0BxIbK0DADoX-xrpnnyuKyhnx&usp=sharing
[Google Daydream VR] adam3914:
Unfortunately it did not work for me, I tried the Daydream_unlocker-A10.zip module, not the whole package. It still would not boot past the spinning circles. Thanks for trying.
[Google Daydream VR] Czarmstrong:
No luck on the OP7 Pro. It boots, but flashes the "Incompatible phone" notification. The "park scene" where you setup the remote initializes behind the message though.
[Google Daydream VR] jigs4wkiller:
Can you tell me which phone and rom are you using and if you have any other magisk modules installed which ones are that?
[Google Daydream VR] adam3914:
It is the one plus 7 pro with the stock 10.0.1 rom. I don't have any other modules installed.
[Google Daydream VR] Czarmstrong:
Which TWRP build are you using?
[Google Daydream VR] adam3914:
I don't have TWRP installed, just the stock bootloader
[Google Daydream VR] xontax:
Does this work with Google Universal Doze Module for Magisk?

[MENTION=8822254]einholzstuhl[/MENTION] is it possible to fix bootloop on android 10? Thanks!
[Google Daydream VR] einholzstuhl:
That I do not know. Would be great to have someone to test it and report back ;)

Fix from jigs4wkiller:

Protipp:

In the thread there is a section for "Bugs + fixes" inside of "Troubleshooting"

You can always look there if you have a problem :)
[Google Daydream VR] xontax:
Yes, but by removing the module I fix the bootloop, but what is needed to make vr work on Android 10?
[Google Daydream VR] einholzstuhl:
If you mean that the Android 10 beta version did not work for you...

Can you give us some additional information:

Which phone do you have?

Are you on a custom or stockrom, which one exactly?
[Google Daydream VR] xontax:
Please see device Infos attached.

Would like to logcat but dont know how to do so under Android 10

[EDIT] just made some modifications to system.prop for PXL3 and used the original optimization file from "saved" and 2018.

Works flawless on Oneplus 7 pro and Android 10.0.0.1
[Google Daydream VR] Dennis121197:
What do you mean by "original optimization file from "saved" and 2018"
[Google Daydream VR] xontax:
Saved is a developer from Hongkong, who provided this solution originally
[Google Daydream VR] spedzilla:
can anyone confirm if this works on the k20 pro/mi 9t pro , i know its only a 1080P screen but other then that it should still work for daydream shouldn't it? also am i better off buying a daydream view headset with official controller or would a 3rd party VR headset and 3rd party controller work fine or is the quality better on the official headset? all i really want is to be able to play REZ infinite on my mi 9t pro
[Google Daydream VR] JeanPi23:
How can i get the best resolution for a OnePlus6t on android 10?
[Google Daydream VR] oakami:
[MENTION=4388295]xontax[/MENTION] Can you provide a step by step? This isn't working on OP6T A10.
[Google Daydream VR] spedzilla:
yeah have yet to try this but if there is issues would be handy to have the original file used to get it working if your able to provide link to it?
[Google Daydream VR] Liquid5n0w:
EDIT: I tried the modified a10 module and it lets the phone boot and daydream works, but the 3d effect isn't lined up. How can that be fixed?

I have the problem he is describing. When flashed the OnePlus 7 on Android 10 won't boot. That solution removes the module. Can't daydream without it.

How do we get the module to allow the phone to boot in Android 10 oxygen is?
[Google Daydream VR] Liquid5n0w:
Any idea how I can modify this for the OnePlus 7? I should just need to change the screen resolution stuff and pixel density, but I can't figure out where to do that?
[Google Daydream VR] spedzilla:
so i had this working on the last version of .eu MIUI rom on my mi 9t pro everything working fine using the pixel3XL unlocker zip , i updated to latest version and had to reinstall magiks but i seem to be having issues with the module either not installing correctly or not deleting correctly, i think this is more an issue with latest magiks update maybe i should try roll back to magiks version it was working on. or could be some other google files i had to edit to get google pay to work correctly now effecting it. i have tried removing everything and starting from scratch but i just keep getting daydream phone not compatible

i have to stop myself updating things when i i don't have to it breaks more things then its worth.
[Google Daydream VR] indiman:
Hi.

I stucked at step "press and hold daydream button to connect". I use shinecon vr and controller, but there is no daydream button. Any idea?

Thanks
[Google Daydream VR] jigs4wkiller:
Sorry for the delay but with PE you shouldn't need this module
[Google Daydream VR] Ogplya:
Any luck getting this to work for Android 10 on OP7Pro?
[Google Daydream VR] Fla010101:
Sorry but I don't get It....

There are requierements but you don't tell how to install them...for exemple "Magisk rooted device" and "Daydream unlocker".

How and when am I suppose to install them? they're not part of the install process.

Now that daydream is dead, isn't the project opensourced and easy to install?
[Google Daydream VR] einholzstuhl:
double post
[Google Daydream VR] einholzstuhl:
Requirements:

Means that you need to download or prepare some things on your device before you can start the installation process.

Kliking on the links will give further instructions.

Magisk can do a couple things:

Gives root access

Install + download + deactivate modules.

Magisk rooted device:

There is a tool called "Magisk" which gives you "root" access. for smartphones

Root access:

It gives the possibility for you to access system files, which is needet to change certain parts of the system.

Most people do not have root acess so you can not damage the system.

Magisk modules:

Are packages of code which temporarly overwrite parts of the system, or installs apps.

For example faking a Daydream ready device so you can use Daydream. (Device name changes from Huawei P9 to Google Pixel 3 XL)

With a lot of devices you can get root access but there are exeptions.

To get root acess you need to search for:

Device name root Magisk; For Example: Oneplus 5t root Magisk

...and then follow the installation process of a tutorial that you find.

Beware that doing this can possibly damage your smartphone and you might not be able to repair it.

Open source Daydream?

...Google does not like to share :crying:

Thanks for the feedback!
[Google Daydream VR] bobhilton6969:
Has anyone confirmed this working on a Pixel 4XL running the JAN update?

Thanks,
[Google Daydream VR] bobhilton6969:
Has anyone had any luck getting this to work past the DEC update?
[Google Daydream VR] Bas3008:
Tried in my Oneplus 7T (Oxygen OS 10.0.7.HD65BA) with Magisk. Got stuck in bootloop, but there's no TWRP for the 7T, so I couldn't use the fix for the bootloop. Is there another solution?
[Google Daydream VR] bot88:
Hi tried it on Redmi Note 5 plus Android 10 custom aosp based rom, installation goes fine but daydream scene is distorted, any fix for that.

Another thing is daydream scene without this mod, shown behind the "your device is not compatible" window is perfectly align/not distorted.

Any help would be appreciated.
[Google Daydream VR] jhhoffma3:
I have the same issue with my Essential PH-1. Distorted scene. I'm assuming the dpi/resolution is goofy in the new hack. I wonder if there's a way to move it for different resolutions like the old hack.
[Google Daydream VR] stokedcrf:
Not working on Oneplus 7 pro on OxygenOS.

Using the modified magisk module fixes the bootloop issues, but I still get unsupported device when running the daydream app :/
[Google Daydream VR] fiocco:
Hello, it's working on Note 4 but the screen not move and stay fix, why and what's wrong ?

I use 2560x1440 Daydream-unlocker-PXL_XL.zip for module of magisk.

The spec of the phone Note 4 Exynos it's OK for daydream
[Google Daydream VR] CombineCrab:
Are there any updates being made to this module?

I am running OOS 10.3.1 on my OnePlus 7 Pro. The A10 beta module put my phone into a boot-loop (recoverable by deleting the magisk package via twrp or adb) and the link Xonax provided installed and booted but didn't seem to do much, with my About Phone setting still indicating I am using a OnePlus 7 Pro.
[Google Daydream VR] Retrete:
I got it working without the magisk modules, as I too had problems with those, but I would really love to know more about the resolution aspect of those magisk files. What files are changed with them?
[Google Daydream VR] Chris2810:
I tried another file on my OnePlus 7 Pro and it works :D

It's from this thread: https://xdaforums.com/pixel-4-xl/themes/magisk-module-bring-google-daydream-vr-t4002823

However, it looks very distorted, probably because it's for Pixel 4. Maybe it's possible to make it working?
[Google Daydream VR] einholzstuhl:
Not that I am aware of. This project is discontinued from our side and from Google. So there really is no point in supporting this further.

We are currently working on a new unannounced project which has been in the making for a year now.

Codename: einholzstuhl Assistant
[Google Daydream VR] oniemjan:
Can you reveal something about what we might expect?
[Google Daydream VR] Retrete:
What version are you running? At least for me, the last version that doesn't distort the image is the v.1.14, although v.1.13 seems to have better perfomance. You could download those from apkmirror/apkpure and try.
[Google Daydream VR] einholzstuhl:
Nothing virtual reality related anytime soon...

If you are interested in anything in that corner I can recommend looking into:

1. OpenXR

2. Virt A Mate

3. Boneworks

4. Half Life Alyx

5. Augmented reality in general

6. BMI (Brain machine interface - see Neuralink for reference)

Regarding einholzstuhl Assistant...

I don't reality want to share any documents at this point so I will just share some of the outlines.

Beware that everything is subject to change at any point of development.

It is pretty much a self help / productivity app.

To very briefly summarize the current vision:

Main goal: How can I improve my life? / How do I decrease suffering?

Make a plan with those questions in mind:

1. How is my current life?

2. How would I like it to be?

3. How do I get there?

Then provides you with information regarding:

The Biologie / Psychology behind

-> pleasure and suffering

-> Needs and how to satisfy them

Useful information / skills to maximize success in achieving set goals

…

Task of the app:

1. Provide a framework to facilitate self improvement

-> while Gamifying the entire process

-> provide feedback to the user

-> make it easy to use and understand

Software:

Platform independent running in a browser / webview

Open source on GitHub

Languages:

Will first be released in German and later in English, etc. (need to find a good translater)

Future possibilites (2-10+ years)

1. Integrating einholzstuhl Assistant into

...augmented reality with AR glasses or a BMI

Ever seen those floating quest windows in those VR/AR Animes/Mangas? Would be fantastic :D

Release date:

When it is ready
[Google Daydream VR] jigs4wkiller:
:cowboy:
[Google Daydream VR] lkanman:
So I was able to make the module work with relatively simple fixes on my Pixel 3a XL. It might be due to how close Pixel 3a XL is to Pixel 3, but I took the A10 beta file posted from the first page and mostly just deleted extraneous .xml files.

The only two xml files I used were "android.hardware.vr.high_performance.xml" and "android.software.vr.mode.xml" though I'm not even certain that "android.software.vr.mode.xml" is needed. I've put those in <system/vendor/etc/permissions>, and I deleted all other xml files included. I made sure the "system.prop" and "post-fs-data.sh" are spoofing Pixel 3 (since it matches the resolution of Pixel 3a XL) and it worked.

I hope this helps anyone else who have Pixel 3a line, and for people with other phones, good luck since I feel like it only works because Pixel 3a's are still Pixels.
[Google Daydream VR] willpowerltd:
I know Daydream is phasing out, but I'd love to help get this working for any fellow OP6 owners. I'm running Pixel Experience, and the A10 beta installs and works, except the resolution is off. The Daydream app menu is stretched wide, and NFS: No Limits doesn't display an image at all (though I can hear the menu soundtrack). Any pointers for where I can start tweaking this module to match my resolution (1080x2280)?

Thanks in advance for helping keep the dream alive!
[Google Daydream VR] abufrejoval:
I tried this on a Oneplus 7 pro, which seems almost ideal for Daydream with its high-resolution 90Hz OLED screen and powerful hardware. Got me a brick and a free round in the re-installation game...

It's a real shame, not because I think that mobile phone based VR is a mainstream thing, but because it's a niche that suits me. I got all kinds of Oculus VR kit, but sometimes I do travel. And there the ability to watch a 3D movie is pretty nice.

Also with VRlink it's easier to do some VR demos with people who can't handle the cables.

Now that Daydream capable hardware is becoming mainstream, it's downright awful, that it's no longer supported.

Of course it should surprise no one: There is no money in giving fun away for free...
[Google Daydream VR] Dallebull85:
allmost got it to work.

But i need that god damn controller, to finish the setup.

Cuz an Apple Magic Mouse and Keyboard apparantly isnt good enough.

Using a LG G6 with Android 10.
[Google Daydream VR] askbook:
LG V35AWM crossflash Korean V350N android10 worked fine

Oneplus6T android10 can run but not work fine
[Google Daydream VR] OmaeKumiko:
Almost down but do not have a controller or second phone, sad
[Google Daydream VR] KyuutaKRS:
Whenever I try to install it in my android 10 OnePlus 5T it goes into a bootloop. I can get daydream to "work" with pix3lify but everything looks super distorted :(
[Google Daydream VR] chazan7:
Bootloop for Redmi Note 7 with A10, no signal with Pix version. Thanks for the workaround to fix the bootloop!!
[Google Daydream VR] OsamaBinLadensPubes:
OP7T Mclaren version here, got it working by deleting most of the xmls and moving them around a bit. I cant link it due to being a new user, but you can send me a PM and I'll link it over. Only issue I have is in the daydream app everything is a little distorted but once I get into a different VR app everything is normal again.
[Google Daydream VR] vogiasf:
tried with M9t pro on android 10. module workes and Daydream starts as expected but in VR the images look distorted, I think there is some axis or gyroskope mess up... horizontal movement is ok but vertical is messed up

after installing some apps the Problem seems to be limited to the Daydream app, Google photos and youtube seem ok!
[Google Daydream VR] tmnff0:
but how? /system writing on android 10 is not allowed
[Google Daydream VR] lfmattar:
I just tried the android 10 beta on a galaxy s10+ and it didn't work.

It boots fine, but right after loading my wallpaper before loading any app, i get a SystemUi message error, and nothing loads, no app, nothing!

I had to go through the config panel to my apps, then to magisk, to unload the module, so i could use the rooted system again.

But the unrooted system was fine. I'm running the "dual boot" magisk root method

Is fhere anything i could edit to run the daydream?

I tried the build.prop method changing device name for sailfish, and i kept getting smart thing error messages forever!

Edit:

I did my own workaround and managed daydream to launch.

I got the unlocked file, deleted it's system folder and replaced with my own system which had only build.proper (which was my own, but renaming my galaxy 10+ to a galaxy 9+ model), and added my handheld file, adding the 2 last lines as on the sailfish workaround.

The problem now is that my daydream controller can pair, but it doesn't move. It gets stuck

Edit 2: nevermind it was low battery. I didn't let it charge long enough lol.. gonna see of it's working fine now, and if yes, I can upload my file here in case you guys want it
[Google Daydream VR] BLNORD:
Beginner here and have probably done many things wrong, so don't be too harsh . . . but is there an exe or installer in the Unlocker zip . . . not sure how to get this to install. Thanks in advance.
[Google Daydream VR] sd_shadow:
The unlocker.zip is a Magisk module, you install with the Magisk app

How to Install Magisk on your Android Phone

Magisk is a powerful tool that can help you customize some aspects of your phone or even grant you root access. Here's how you can install it!

www.xda-developers.com
[Google Daydream VR] sd_shadow:
Installing Magisk Module

Download the module to your phone's storage.

In Magisk Manager, open the sidebar and select Modules.

Hit the Plus icon, then locate your downloaded module.

Long press on the module and select Open. It will begin installing right away.

Reboot your phone when prompted.
[Google Daydream VR] BLNORD:
Thanks for the info . . . clearly I did something wrong when trying to root the S7 w/Snapdragon . . . any ideas
[Google Daydream VR] sd_shadow:
No idea never owned a Samsung.

Try the s7 forum
[Google Daydream VR] Douglazzze:
I did everything correct but it is frozen on this screen the button to continue does not work can you help me?
[Google Daydream VR] plapiranya:
Will this work with Android 11?
[Google Daydream VR] martytree:
This is so exciting, I got it to work. It works flawlessly for some games like Lego and Mekorama. So thank you for your hard work.

I have a question about screen resolution (and IPD) though, because i did run into a problem. For most apps, like the Daydream app itself, my phone adopts the wrong screen resolution. Does anyone know if it's possible to edit the dimensions?

My Redmi 5 Plus has an 18:9 aspect ratio, the same as the Pixel XL 2, yet doesn't have the same resolution as the Pixel XL 2, so when I apply that Magisk module and I launch a game it either gives me a black screen with error message (something like: "the app has stopped) or the app crashes. i am running Android 9 with a Pixel Experience rom.

I have gone through all the different modules that you have made. is there a file I can edit to enable 1) a 2160 x 1080 resolution, but with a 18:9 aspect ratio instead?

When I use the Pixel XL 2 driver, it does let me boot up, yet then when I launch the game I get the message "this app will now stop" or something like that.

As I said earlier I can run the games on 2160 x 1080 without crashing, e.g. here is the Lego game loading with the correct screen resolution and IPD:

but then also on 2160 x 1080 is the Daydream app, where the IPD is not aligned and it's got the wrong resolution:

If anyone has managed to get this work, or knows how I can tweak it, please let me know, I'd appreciate it.
[Google Daydream VR] Mobigrapher:
Hey all! I am happy I stumbled upon on this thread. I was looking for some way to run daydream on my old OnePlus 3. Did anyone try it on their OP3 and it worked?
[Google Daydream VR] ZXC22:
What is the best unlocked phone with microsd slot for daydream in 2021 that can be rooted?
[Google Daydream VR] cha1kdu5t:
Thank you! Got this up and running on my pixel 3a xl today and it works perfectly. I certainly had my struggles throughout the process but this tip helped:
[Google Daydream VR] Vipxpert:
I got the app working but Controller emulator crash the app