yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] mr_deimos:
Thanks for the update. I've had it installed on my WM6.1 Wizard for two days now and no problems encountered so far.

By the way, i attached the cursor i'm using now. When i looked at my Ubuntu Studio desktop one day, i thought that with a little animation its logo would make a nice wait cursor. So i made one :) It's attached to the post (of course the cursor uses transparency, just the preview animation is on gray background).

Also, i have a question. In the config files you say to avoid drawing on top and bottom bar. Can this cause any really bad effect (like potential instability), or is the worst-case scenario that the cursor will just be overdrawn by some other software?

Oh, and you forgot to edit out the MWC version number in the tread title, Marshall. Didn't notice for a while that there even was a new version out :)

[EDIT]

I just noticed something rather silly: With my cursor selected and splash screen enabled, MWC2 takes 285kb RAM. But with exactly the same cursor selected, and splash disabled, it needs only 145kb - that's almost 200% increase just for the splash option. I checked it a few times, making sure that all framed of the cursor are displaeyd at least once before checking RAM usage (to make sure all of them are loaded), and the numbers were the same each time. In fact, even going to MWC config and toggling the splash screen option was enough to see the effect in task manager.

I guess that the splash screen is simply kept in memory all the time, but since it has to be displayed only once, couldn't it be purged from memory afterwards? That's probably just something you overlooked, but fixing it should be a good way to effectively cut down RAM usage by half (so that there's more room for bigger, nicer cursors :D )

[/EDIT]
[Windows Mobile Apps and Games] ahma:
Can someone make this transparent? 27 images.

View attachment Diamond.zip

Thanks
[Windows Mobile Apps and Games] Marshall07:
Thank you so much for your testing, mr_deimos!

Actually I forgot to change the title... Now it's updated to "MWC2.2"!

About the avoiding to draw on the bars

:

I told to avoid drawing on the top and bottom bars because some old versions didn't use a dedicated window to display the cursor but drawed it directly on the screen. This could cause the top and bottom bars to not update, thus showing part of the cursor on them even if the animation stopped.

Since MWC2 you can draw on the bars with no fears even if in some situations the top bar may still appear in front.

About the Splash Screen

:

Thanks for pointing out! I'll check what you are saying and will try to fix this. As you guessed, probably it's just something I overlooked...

About the Ubuntu Studio cursor

:

Thanks for it. I'll add it to the next Cursor Pack. :cool:

@ahma: I'll give it a look. Thank you for the zip.

Marshall
[Windows Mobile Apps and Games] mr_deimos:
There you go, a zipped psd file is attached to the post. There are 27 layers in it, each with a mask. So if you want to change the color of the cursor, you can just bucket-fill entire layers with desired color since all transparency info is held in masks.

It was rather simple job using GIMP: basically needed to do "layer/mask/add layer mask" and select "greyscale copy of layer" as mask type. There should be option like this in other graphic software as well.

I also had to play around with contrast and brightness settings and clean images up a bit, since the source files probably were compressed using some lossy algorithm (jpg probably) which caused some artifacts. Besides that, i cropped the image a bit since it didn't have to be that big.

Since i don't know what color you would like the cursor to be, i'll leave finishing it to you. However i'd advise against white color - most of window backgrounds are white so the cursor will be hard to notice on them
[Windows Mobile Apps and Games] ahma:
Thank you for your help, mr_deimos.
[Windows Mobile Apps and Games] ahma:
3 new cursors, works on MWC 2.1. It´s like the waiting flash of the HTC Diamond presentation, htc.com.

Thanks to mr_deimos.

View attachment 106656

View attachment 106657

View attachment 106658
[Windows Mobile Apps and Games] Marshall07:
Wow! Thank you so much for your work ahma and to mr_deimos for his contribute.

Can you please make it for MWC2.2?

Marshall
[Windows Mobile Apps and Games] ahma:
Thank you Marshall07.:)

For the version 2.1 and 2.2 of MWC.

View attachment 106672:p

View attachment 106673:o

View attachment 106674:D
[Windows Mobile Apps and Games] antognio:
Hi Marshall could it work with VGA devices?
[Windows Mobile Apps and Games] Marshall07:
Yes antogino, but some small cursors may look too small on VGA devices. Anyway I'm planning to release some big cursors for VGA devices.

Marshall
[Windows Mobile Apps and Games] JukEboXAuDiO:
Windows Mobile V6.1

RAM: 40 - 50 MB

I have a good number of programs installed but usually have S2U2, SPB Ms running.

Yes it does still do it after a soft reset.
[Windows Mobile Apps and Games] evilc:
Just FYI...

The frameInterval command now seems to do nothing.

Furthermore, if I put a frameDuration command after each frame= line, then I get a "can't load the image" error. This particularly causes problems at startup - The splash screen stays showing and stops you from using the UI on the device. The only way out of this is to use the Add/Remove Progs in ActiveSync on your PC to remove MWC2. I *think* the problem may be because I have a frameDuration command and a frameInterval command.

Attached is the new version of StarTrail - it has 2 start animation frames then loops back to frame 3.

This animated GIF shows frames 3 to 10 (No start up) on a white background
[Windows Mobile Apps and Games] Marshall07:
And how long after a reset it takes to start the unwanted behaviour?

[EDIT]Does the cursor stuck in the middle or it loops?[/EDIT]

Thank you for the new version of StarTrail. I was looking forward to this new version :p

The frameInterval parameter is no longer used. I reported this in the readme file. Anyway, if you put this parameter it should not cause any error. The "can't load the image" error is fired when you specify a wrong filename or if the nFrames parameter is different from the number of frame lines.

Marshall
[Windows Mobile Apps and Games] ahma:
ahma cursor

ahma :)

My new contribute, for MWC2.2 and MWC2.2.

View attachment 107078 new

View attachment 106994

All transparent, change if you like, time, color and size. Share the changes with us...
[Windows Mobile Apps and Games] Marshall07:
Very good! :cool:

Thank you ahma!

Marshall
[Windows Mobile Apps and Games] JukEboXAuDiO:
It happens when I got to configure the program. I click on the one to preview and then it gets stuck in themiddle of the screen and closes the box without me closing it. Its a mess. Then i open it again and i try to preview another and it closes without showing the preview.
[Windows Mobile Apps and Games] mr_deimos:
Overall, it looks good, but it seems that you accidentally shifted some of the frames - the animation is not as smooth as with the previous cursors - you can actually notice some frames jumping up and down.

Another technical note - how did you remove the layer mask? The cursor seems a bit rough around the edges. The best way is to go to layer/mask/apply layer mask (at least it is there in GIMP, but any other software supporting psd format should have something like this).

[EDIT]

Here's one more little contribution - VGA versions of my gear cursors. Enjoy :)

[/EDIT]
[Windows Mobile Apps and Games] ahma:
Some changes mr_deimos. Thanks

The white is new, a litle fix. Now i think ít´s ok. Later i fix the black

Most of window backgrounds are white so there are olso gray shadows.

The gif is only for preview.
[Windows Mobile Apps and Games] ahma:
Hi, Marshall

Is there a chance to change the splashscreen, and how can i do it "personal welcome"?

Thanks
[Windows Mobile Apps and Games] Marshall07:
Yes, you can change the splashscreen. Just make a png and rename it to mwc2.ss. Then place it in the installation folder (e.g. \Program files\MWC2\) and restart MWC2. ;)

@mr_deimos: thanks for the VGA version of your cursor... :)

Marshall
[Windows Mobile Apps and Games] ahma:
Many thanks Marshal;)

Now i have a new cursor transparent and a personal welcome.

New black cursor, few changes.

View attachment 107494
[Windows Mobile Apps and Games] Marshall07:
It seems that mr_deimos is right, ahma. Your cursors seems a bit rough around the edges.

See the difference in the first frame of your last black cursor and the other one I made applying the mask.

The first picture is from your cursor and the second one is the one I made applying the mask.

Probably you are using the magic wand to make the transparence but it will not include semi transparent pixels. Applying the mask, instead, you'll also have semi transparent pixels.

Marshall
[Windows Mobile Apps and Games] ahma:
You are right, so I made the frames with original psp, applying the mask created by mr_deimos "thanks". The cursor needs more frames to flow better, one day...

I´me not an expert in photoshop "create mask", and sorry about my english.

I think it´s better like this one.

Your opinion? You are welcome.:)

View attachment 107674
[Windows Mobile Apps and Games] mr_deimos:
Looks nice now, ahma :)

Well, since it wasn't that hard, i made one with a bit more frames ;) It's not an exact copy, but i guess it's close enough. The animation/setup could have been better (i don't like that the cursor almost disappears on two of the frames), but i don't feel like changing it right now.

But there's also a problem - MWC2 doesn't seem to like so many frames (32 of them) - it shows only about half the frames and then restarts the animation. I've checked the config file and it seems to be fine. Is there any frame limit i exceeded or is it a bug?

I 've attached the cursor and a gif animation showing how it should look like.

Feel free to include in cursor packs and modify (hint: to change the cursor color, open the file in gimp/photoshop, check "lock alpha chanel" in layer properties, select all and use bucket fill set to fill entire selection. Or just draw over the layer with a pencil set to huge size)
[Windows Mobile Apps and Games] ahma:
Very good!, looks great.;)

Feeel olso free to use and change all my cursors...

Only ideas to share...

:)
[Windows Mobile Apps and Games] Marshall07:
@mr_deimos: I'll check the bug you are reporting. I tried your cursor and I get the error "Can't load the image".

I don't know if there is some problem in the PNG format of the frames or where is the problem... At the moment it seems very strange :confused:

Anyway, there is no limitation in the number of frames.

Marshall
[Windows Mobile Apps and Games] iTouch24:
can anyone adjust the color of this to like the color blue from the above post ... the blue one posted though isnt running as smooth as this one ...
[Windows Mobile Apps and Games] Madremiha:
I have the same message too
[Windows Mobile Apps and Games] Marshall07:
I found out the problem with the Diamond_Deimos cursor:

The frame names were too long. I renamed them in 01.pn, 02.png... and it works.

In MWC2 the variables that store the file names are limited in length. :p

Marshall
[Windows Mobile Apps and Games] pinele:
Butterfly remake in VGA.

HERE: http://hdblog.it/mobile/uploads/Butterfly_vga.zip ;-)
[Windows Mobile Apps and Games] iTouch24:
can anyone make this into a wait cursor ...? for qvga...?
[Windows Mobile Apps and Games] jpgrobler:
Here

I think I missed something?
[Windows Mobile Apps and Games] jpgrobler:
Is there a max number of allowed frames? Seems that after about 32 there is a jump?

Or might the config file (one of the images) be wrong?
[Windows Mobile Apps and Games] jpgrobler:
Icon - Walk

Enjoy this cursor
[Windows Mobile Apps and Games] iTouch24:
thank you so much !!!
[Windows Mobile Apps and Games] JukEboXAuDiO:
Marshall when I run programs like Dynamo 3 it gets stuck there evenw hen the program is closed. The icon just keep looping over and over again for a long long time. Why does it stay in the middle of the screen.
[Windows Mobile Apps and Games] Marshall07:
Uhm... If it happens only with Dynamo, it may be the program the cause. When a program calls the System function SetCursor() the cursor starts the animation and then the program has to call the function again (with another parameter) to stop the animation.

Does it happen only with Dynamo 3?

Marshall
[Windows Mobile Apps and Games] JukEboXAuDiO:
No not just with Dynamo. Sometimes it happens when the phone turns on and it stays that way for seceral minutes.
[Windows Mobile Apps and Games] iTouch24:
from your site are the wait cusor packs 2 and 3 the only ones which work with 2.2 currently ...?
[Windows Mobile Apps and Games] Marshall07:
Please try to increase the "Boot Delay" in the config tool or from the registry.

@iTouch24: Actually, from now it is available also the Cursor Pack 1 for MWC2.2 :p

Marshall
[Windows Mobile Apps and Games] FatBoyExtraordinaire:
Can't wait to try the different cursors.
[Windows Mobile Apps and Games] NikPraskaton:
Nice app! You made my day! :)

(edit: the zip is not workin with FilZip..3.0.6 :( if that helps. )
[Windows Mobile Apps and Games] zard:
[Quote:

Originally Posted by JukEboXAuDiO

Marshall when I run programs like Dynamo 3 it gets stuck there evenw hen the program is closed. The icon just keep looping over and over again for a long long time. Why does it stay in the middle of the screen.

Marshall07;2578207]Uhm... If it happens only with Dynamo, it may be the program the cause. When a program calls the System function SetCursor() the cursor starts the animation and then the program has to call the function again (with another parameter) to stop the animation.

Does it happen only with Dynamo 3?

Marshall[/QUOTE]

I think this is what is happening to me when I use Throttle Launcher 0.93. When I click on weather tab, the cursor will start. After the weather Temp, date & time are updated, the cursor continues to run. I need to go to Mail Tab and click on the mail screen on top before the cursor goes away.

I had wanted to write to you about the above problem earlier but decided to read all the posts to see if there is already a solution.

Is it possible for you to provide your cursors as a standalone cab instead of using the MWC2.2 application? Maybe this could solve the above problem.

I'm using a Kaiser, and very sure that the default cursor in the rom I'm using does not have the above problem. When I disable Throttle Launcher in Today plug-in, I don't face this problem.

Hope you can solve this. Thank you, love your icons, especially the rotating sand clock, and the dancing banana (sorry can't remember the names you gave to them).
[Windows Mobile Apps and Games] Marshall07:
I think that the "cursor doesn't stop animation" problem is not an MWC2 bug.

Anyway I'll add an option to set a timeout which will force the cursor to stop even if the SetCursor(NULL) function is not called.

I know that my friend Chris McKay (the developer of Wisbar Advance III) added this option in his program for this reason.

So I updated the TODO List.

Marshall
[Windows Mobile Apps and Games] alhuang69:
It is beautiful........ indeed. Thx
[Windows Mobile Apps and Games] iTouch24:
i know there are some stars that know what they are doing and we are looking to make more cursors for this program .. so what do u guys think about converting some of these:

http://k41.pbase.com/u16/francist/upload/13060876.patterns10.gif

http://www.ddck.net/ddckm/2/images/loading.gif
[Windows Mobile Apps and Games] Madremiha:
Can't see the first but the second "Loading" looks good ;)
[Windows Mobile Apps and Games] Marshall07:
VGA cursor pack released!

I just released the

MWC2 Cursor Pack 4 [Big]

which contains some Big cursors suitable for VGA devices.

Check the first post for more info.

Marshall
[Windows Mobile Apps and Games] mr_deimos:
Actually, GIFs aren't very good source of animations since they support only i bit transparency (so can be fully visible or fully invisible, while pngs and MWC support 256 levels of transparency) and only 256 colors (MWC uses 24 bit color - that's 16 777 216 colors). Some simple cursors can be made from gif animations, but in most cases they'll have really bad-looking sharp edges.

Animated windows cursors, for example ones for CursorXP are much better source of animations:

http://www.deviantart.com/#catpath=customization/skins/windows/cursorxp&order=9

Grab a cursor pack, change its extension from .CurXPTheme to .zip and inside you'll find a bunch of png files. Some of them contain an animation with all frames placed on the single image, like in the bottom rows of this preview:

So all you have to do is to cut the image into even pieces and you'll have an animated png waitcursor :)
[Windows Mobile Apps and Games] Marshall07:
Thank you, mr_deimos.

Your little tutorial is fantastic! It also explains exactly the difference between PNGs and GIFs and why PNGs are much better.

I didn't know about the CursorXP trick :)

Marshall
[Windows Mobile Apps and Games] FatBoyExtraordinaire:
Will the big versions work on qvga devices (wing)? I wanna use the stick figure guy!
[Windows Mobile Apps and Games] Marshall07:
Yes! In fact I called it "Big" version because they are only big cursors that are particularly good for VGA devices but they will work for QVGA, too!

Marshall
[Windows Mobile Apps and Games] FatBoyExtraordinaire:
That's exactly what I wanted to hear.
[Windows Mobile Apps and Games] piper_indebt:
Its been a while since I've updated, Nice version.

Marshall, I have updated the Beavis and Butthead cursor to 2.2,

and I have utilized the repeating frames, But I am having some trouble

when the frame is on the 20th up, it does'nt repeat.

I have successfully loaded frames 8 and 9 but frames 21 and 22 is not repeating, I've posted the file and the frame reference

frame=01.png

frameDuration=99

frame=02.png

frameDuration=99

frame=03.png

frameDuration=99

frame=04.png

frameDuration=99

frame=05.png

frameDuration=99

frame=06.png

frameDuration=99

frame=07.png

frameDuration=99

frame=08.png

frameDuration=99

frame=09.png

frameDuration=99

frame=*frame8

frameDuration=99

frame=*frame9

frameDuration=99

frame=*frame8

frameDuration=99

frame=*frame9

frameDuration=99

frame=*frame1

frameDuration=99

frame=10.png

frameDuration=99

frame=11.png

frameDuration=99

frame=12.png

frameDuration=99

frame=13.png

frameDuration=99

frame=14.png

frameDuration=99

frame=15.png

frameDuration=99

frame=16.png

frameDuration=99

frame=17.png

frameDuration=99

frame=*frame21

frameDuration=99

frame=*frame22

frameDuration=99

frame=*frame21

frameDuration=99

frame=*frame22

frameDuration=99

frame=*frame1

frameDuration=99

The frames not repeating should show Butthead shaking after Beavis smacked him.

Now I'm stuck updating the other cursors from previous versions :(
[Windows Mobile Apps and Games] Marshall07:
Ok I found out the problem why MWC2.2 can't show properly cursors made up of an high number of frames.

The memory allocated to read the config file (conf.mwc2) is set to 2000 chars so when the cursor have lot of frames the config file will easily be larger than 2000 chars.

I prefer not to increase this size. The best thing to do is to remove all the comments from the conf.mwc2 (they are useless).

Here is how I changed the Beavis & Butthead config file:

# Marshall WaitCursor configuration file
#
# Cursor name: Beavis & Butthead
# Author: Piper
# Website: http://www.marshallskins.ilbello.com/
# email: piper.indebt@gmail.com

nFrames=27
xPosition=center
yPosition=center
startDelay=400
frame=01.png
frameDuration=99
frame=02.png
frameDuration=99
frame=03.png
frameDuration=99
frame=04.png
frameDuration=99
frame=05.png
frameDuration=99
frame=06.png
frameDuration=99
frame=07.png
frameDuration=99
frame=08.png
frameDuration=99
frame=09.png
frameDuration=99
frame=*frame8
frameDuration=99
frame=*frame9
frameDuration=99
frame=*frame8
frameDuration=99
frame=*frame9
frameDuration=99
frame=*frame1
frameDuration=99
frame=10.png
frameDuration=99
frame=11.png
frameDuration=99
frame=12.png
frameDuration=99
frame=13.png
frameDuration=99
frame=14.png
frameDuration=99
frame=15.png
frameDuration=99
frame=16.png
frameDuration=99
frame=17.png
frameDuration=99
frame=*frame21
frameDuration=99
frame=*frame22
frameDuration=99
frame=*frame21
frameDuration=99
frame=*frame22
frameDuration=99
frame=*frame1
frameDuration=99
loopToFrame=1
resumeFromStart=1
# Please do not delete this line and left it at the end of the file.
[Windows Mobile Apps and Games] piper_indebt:
Thanks Marshall, That was nice fix, Butthead is happily being slapped by Beavis now, will update the previous cursors to work with version2.2, Thanks again, :)

YOU ROCK!
[Windows Mobile Apps and Games] jpgrobler:
Hi

Updates with slimmed down config file to display all images!:)
[Moto G 2015 Q&A, Help & Troubleshooting] bhavtosh76:
Hello All,

I have XT1557 moto g3 turbo that came with stock 6.0 android with volte and lte features. For try sakes I downloaded the 5.1.1 stock rom for same model.

Method 1:

Flash twrp

1. Format system,dalvik,data,cache partitions.

2. Install stock optimized 5.1.1 Rom

3. Don't reboot. Come back.

4. Install VoLTE patch.

5. Clear only data. And reboot.

Method 2:

Boot mobile and install motorola stock rom 5.1.1 via fastboot mode.

In both methods, there is no Option for "Enable Enhanced 4G LTE Mode" in my "Mobile Network Setting", for JIO sim (in slot 1).

I can just see only "4G, 3G, 2G" option are available but NO "LTE" Option. I could access internet via hotspot though but Can not make and receive calls...

Does it mean that Moto G3 Turbo stock 5.1.1 rom not support Volte + LTE?
[Galaxy S6 Android Development] Manok98:
​

​

Welcome to oreo port for our Samsung Galaxy S6. New version has been realesed. Check changelog for see the news of update. This firmware is based on A8 (2016) oreo stock rom, tweaked and edited to be working on our devices. Read informations here to know how to install, update and other useful things. Screenshots are in screenshot section of the thread. In first post (this) you can check all infos about the rom and download it. The downloadable file is just one because the zip is multitarget. To discover if your device is supported check the kernel thread in "supported devices" section (here) and leave a thanks to @prashantp01 for his amazing work. In second post you can see the changelog and the ROM-Uninstaller, made to clean your device from all things which do not need. In third one, you can get useful links to get support if you will meet some troubles or make a little to donate to me.​

​

[COLOR="purple"]*Hotspot is not doing is work properly;
*Other: you tell me; Provide logcat to report bugs.[/COLOR]

​

[COLOR="red"]1-Update twrp to 3.2.2/3.2.3;
2-Download and flash rom;
3-Flash Magisk (optional);
4-Reboot; first boot can take 10min.[/COLOR]

​

-TWRP

*TWRP 3.2.2-0 zeroflte

*TWRP 3.2.3-0 zeroflte

*TWRP 3.2.2-0 zerolte

*TWRP 3.2.3-0 zerolte

-ROM

*Android file host -----> UPLOADING

*Mega -----> HERE!

-Uninstaller

*FLAT -----> HERE!

*EDGE -----> HERE!

-Patch

*G920FD RIL patch -----> HERE!

​

Thanks to these people of universal team who made the dream of oreo reality:

@Sugar_Hug & @Manock98(Software devs)

@Prashantp01 (Kernel dev)

@enesuzun2002 for high partecipation to this project and his help

@adityasingh78627 (Helped a lot in bugs fixing)

@Anan (Help us in bug fixing)

@Pavlex4 (Helped me decompiling-compiling files)

@arshia zare (he tested all my builds)

If I forget someone, just pm me!

VIDEO REVIEW​

Thanks to @TimurAlaskara_TR for his awesome youtube video review:

https://youtu.be/MxNIhpdBXWc

XDA:DevDB Information

[ROM][TW][OREO]Universal oreo port for Galaxy S6, ROM for the Samsung Galaxy S6

Contributors

Manok98, bunty_parona, prashantp01, Adityasingh78627,

Source Code: https://github.com/Quantum-kernel/Quantum-S6-Oreo

ROM OS Version: 8.x Oreo

Version Information

Status: Stable

Stable Release Date: 2018-09-21

Created 2018-08-20

Last Updated 2019-01-28