yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] ersthelfer:
Hi, I have testet it on my HTC HD2 and it works well.

But there are some buttons was not displayed

If I press to the play/stop/fullscreen-button the video was shown very well.

Is there a way to display the button correctly?

I have tesetd the version

TCPMP-0.72RC1-ARM-PPC-recomp-03.CAB.zip (form post #1)

and

http://portegeclub.ru/file/multimedia/TCPMP-0.72RC1-GF5500Edition-Alpha4.1-CAB.rar

but is allways the same. The buttons was not display and the video is playing well.

Thanks a lot and please sorry my bad english.

Andreas
[Windows Mobile Apps and Games] fingerstoo:
ersthelfer,

I think I know the answer. It's in my post #436 on this thread, i.e. change your Today screen.... The Black HTC theme has black for more than one colur used by TCPMP and therefore buttons go missing!
[Windows Mobile Apps and Games] gossipgirluk:
Thank youuuuuuuuuuuuu for this amazing program. (smiles).
[Windows Mobile Apps and Games] stab244:
For some reason, when I try to play my DivX encoded videos, I get one really messed up looking video stream. However, audio works fine. Is there any setting I have to change? On a Sprint TP2 with WinMo 6.5 and Manila 2.5.

EDIT: Fixed it. Just had to change it to Raw Buffer Stream.
[Windows Mobile Apps and Games] roloracer:
just installed and is working fine on my fuze/raphael running 6.5, only tested mp4 format, but I'm sure others should work fine, not worried 'cause I have a video converter.:)
[Windows Mobile Apps and Games] damijanf:
Hi,

TCPMP is working great on my HTC Diamond. I also updated (copied) two files for subtitles.

I have now those settings in TCPMP..problem is...i don't see any subtitles..

They are recognized (marked) .. but I don't see them when movie is playing.

Some help?

What is about those settings under (Settings - Select Page - Subtitles)

Should I the change something?

Thank you!
[Windows Mobile Apps and Games] frmariam:
Assuming you installed the subtitle plugin from sourceforge you just need to set video to gdi... I really wish the subtitle plugin was done better (an independent .plg file rather that modified player.exe, common.dll and interface.plg... and intel xscale support).

PS: Can anyone compile the sources of this TCPMP project? I'm kind of curious on how good is the avc/h264 and mp4 plugin.
[Windows Mobile Apps and Games] damijanf:
Thank you frmariam !! ..that was! is working now.
[Windows Mobile Apps and Games] zxcat:
original avc.plg modified to work on WM6.1

Hi folks.

I have a good news for those of you, who want to use original TCPMP plugins, which source code is closed.

The trick is to pack plugin with UPX. If you want more details, look at [UR="stackoverflow.com/questions/2210426/how-to-use-wm2003-binary-dll-on-windows-mobile-6-1-wm6-1-device-pe-loader"]this StackOverflow question[/UR]. (sorry, I can't post links now, so you need to copy&paste it yourself, if you want)

avc61.plg is attached ;)
[Windows Mobile Apps and Games] hvgviktor:
thank you for your effort on tcmpm mods. smooth video on hd2. cannot be more happier.
[Windows Mobile Apps and Games] frmariam:
I find that adding a reg dword (where the name is the same as the file name and value is 1) to HKLM\System\Loader\LoadModuleLow fixes most crashes in TCPMP I ever experienced.

That's one of the things I added to the setup I made (for personal usage) using components from different builds I found scattered all over the web.

And there are some is at least this avc plugin source. I'd really want to see how it behaves (if anyone here could compile it... and compile the rest of this player version).
[Windows Mobile Apps and Games] bimbam69:
Here it is I've compiled TCPMPmx27 from sources given, but it crashes on my device when i try to play .mp4 file
[Windows Mobile Apps and Games] frmariam:
Thanks will try!

EDIT:

There was no mpeg4.plg in the pack. Nevertheless I tried it but avc plugin crashed the player when I tried to play a video in h264.
[Windows Mobile Apps and Games] bimbam69:
Well the project in the source code was set up to compile only those plugins that I've attached. I'm assuming that ffmpeg.plg is used for both mpeg4 and h264 decoding. Also the TCPMPmx27 on sourceforge states that it ads hardware decoding so I'm guessing that we don't have proper hardware, or some additional steps needed to get it built properly.
[Windows Mobile Apps and Games] hendrixus:
Your version the same. Black screen no controls etc.It got stuck too playing 1 song online.Softreset needed.

The below version is working. I put GDI on on my TOPAZ

http://xdaforums.com/showpost.php?p=5060610&postcount=443
[Windows Mobile Apps and Games] bimbam69:
Ok guys I've been working silently on an update of TCPMP and decided to share it with you. So this update is based on milesowbray's source and includes:

equalizer problem fix

updated flac library (version 1.21)

newest ffmpeg static build (can decode flv1 and flv4 but unfortunately still no h264 support in flv container)

updated matroska parser now can parse matroska 2.0 format

added subtitle support from existing sources on sourceforge

recompiled wavpack.plg with cegcc now it works but crashes the player when song is repeated

(wil give proper credits to people whose work is included when finish my work)

Some considerations: flac ffmpeg and wavpack plugins were compiled using cegcc in some cases problems can occur as they tend not to load on newer roms, the existing solutions are to add values to registry

or to pack plugins with upx. I've chosen second option so after installation all plugins

should

work :).

Also I'm working on some simple skin support for TCPMP wich is not ready for release, sorry too many bugs.

Also attaced another version of ffmpeg.plg which works a bit faster on my device please let me know wich one is better for your device

The files below are very experimental previews and needs a lot of testing I'm not taking any responsibility, use it on your own risk.

Greetings from Lithuania!!!
[Windows Mobile Apps and Games] frmariam:
nice! a new release!

@hendrixus

Your's is actually my first feedback in 100 downloads (so thanks :) ). I never experienced a freeze while streaming (only choppy streaming deppending on media or signal)... Also what do you mean with "black screen"? If you just can't see the buttons it may be a conflict with your theme (black ?)... My pack has uses the player.exe, interface.plg and common dll that were compiled from milesmowbray sources by invar (because it increases the address max char limit thus allowing to stream from Youtube) so it would be normal getting some of the issues as the version in the first post of this thread.

Try changin the theme color to see if you get the buttons.

@ bimbam69

Nice to see a new release! Thank you for picking this app! Will try.

I have collected a lot of different sources of TCPMP I found and which may interest you. Among them are sources of flv1/flv4 plugins (ffmpeg based), subtitle "plugin" (really needs to be made into an independent component... and have Intel XScale added) and even one that one with the hw decodeing avc plugin variant. Link is in my signature (I've written small readmes with info about what the sources and binaries (including my package) contain aswell as links to the authors).

Also make sure you release your sources :D
[Windows Mobile Apps and Games] FileFixer:
Do you try this? :)

http://xdaforums.com/showthread.php?t=484995
[Windows Mobile Apps and Games] frmariam:
@ bimbam69

Your version is great!

Only issue I found so far is that it crashes if I try to stream from Youtube using WVD (works with other website...). But By using the flv plugin (and splitter) from Sourceforge it works (so it's source can be of use).

The cab only installs to internal memory (not the sd card...) but that's easy to fix.

One thing I noticed in eoc builds (TCPMP GF5500) is he edited the lang_std.txt (inside the language.tgz) in such a way that he made TCPMP use the WMP dlls (in the rom) to play wma and wmv (makes these files show in TCPMP file browser and TCPMP plays them). I added his version to my pack for that reason. Might be worth looking at ( also I once found a rmsplitter.plg that could maybe be used to add RealMedia to TCPMP in a similar way ?... using the link in my sig it's in the binaries folder).
[Windows Mobile Apps and Games] bimbam69:
To fmariam

Thanks for your feedback and suggestions I will have a look, but must say that I'm probably not going to work on subtitle add-on. I've added it as I wanted it to be compatible with my build.

As for fvl1 and flv4 plug-ins they are implemented into ffmpeg.plg and splitter.plg. Sources of flv1 plug-in are from sourceforge and were present in milesmowbray's TCPMP source

took flv4 (version 0.55) sources from nsft.108shiki.com/soft/

The reason for doing so is that it would reduce size of build and keep it in one peace rather than having flvsplitter.plg flvffmpeg.plg and flv4splitter.plg flv4ffmpeg.plg

As for streaming crash there is some kind weird issue. I've recompiled a new splitter.plg (attached below) and now it doesn't crash when streaming form youtube.
[Windows Mobile Apps and Games] frmariam:
Noticed you removed avutil, avcodec, cegcc dll dependencies :)

Nice thing you merged the code from ffmpeg plugins (milesmowbray used an older version of the flv plugin from sourceforge... I don't think the ffvp6 plugin even existed yet). I actually asked for that in the past (both in the flv1 forum and to nv... so thanks).

I also find your second ffmpeg.plg file quicker than the one in the cab.

flv4 is slower... at least with my test file ( 63% -> 56% in benchmark). Previously I used nv's ffvp6 0.54 iwmmxt_m32ce but don't know if that version works in all devices (seemed the fastest in my device...0.55 versions crashed).

Streaming is indeed fixed. Thanks!

I think it's safe to say that this is the best version of TCPMP available.

PS: I packed a new cab with your second ffmpeg and splitter plugins and with eoc's language.tgz (without the instalation dir limitation) and uploaded it to MediaFire. Hope you don't mind (all proper credit is given... will remove it if you want it so).
[Windows Mobile Apps and Games] bimbam69:
avutil and avcodec dll's are built in ffmpeg.plg, cegcc.dll isn't needed since i'm using more recent cegcc compiler.

Slower!? :), definately wil look into nv's configure scripts and revise my sourcecode. Its a fact that compiling ffmpeg with diferent options can make it slower or faster.

Yeah feel free to modify it I don't mind :)

As i said this is just a preview as i have more to come, but I'm running a bit short on spare time :(
[Windows Mobile Apps and Games] Dr Casemod:
i tried several TCPMP versions, but none will play flv file i have on my strage card :(

some crash when starting program, and this version doesnt play the file :(
[Windows Mobile Apps and Games] bimbam69:
TCPMP can't play your flv file probably because it contains h.264(a.k.a AVC) video data, the existing flv plugins for TCPMP can only play flv files which contain flv1(sorenson h.263) or flv4(on2vp6) codecs. To find out which codec is in your flv file you can use vlc player on your desktop pc by opening that file and then Tools->Codec Information... (Ctrl+j).
[Windows Mobile Apps and Games] meet_bijoy:
Hi,

Can you please let me know how can we install the cab in SD card (not in internal memory). I saw that while installing this build of TCPMP (from first page) it asks about location to install, but even after selecting sd card, it installed in internal memory.:mad:

Please advice how to get it installed in SD card.

@frmariam,

Was your comment only for bimbam69's build or for the TCPMP build present in first page?:confused:

Thanks!!
[Windows Mobile Apps and Games] frmariam:
Check my signature. It has a link to a package that should install anywhere and also a link to bimbam69 release thread (you can find most recent releases there).

PS: BTW this is the app I use to unpack cabs and this is the app I used to repack the cab (it's free for non-commercial usage)
[Windows Mobile Apps and Games] meet_bijoy:
Thanks for the reply frmariam!!

I'm bit confused to get the required CAB from your signature, can you please provide the file name.

As of now, I'm looking for the repacked CAB of "TCPMP-0.72RC1-ARM-PPC-recomp-03.CAB.zip" from milesmowbray(as attached in the first page of this thread), which can be installed on SD card.

Later on I'll try out the new releases from bimbam69.
[Windows Mobile Apps and Games] frmariam:
bimbam69 build is based on milesmowbray's recomp3 sources. It's almost the same... except he fixed the equalizer and some other bugs, updated many components, merged sources of some plugins and added (optional) skin support :D

Currently that's the best version of TCPMP around (believe me... I've tried lots of combinations using components from many existing builds and this is better than any of those). Try the first link in my signature (file name is TCPMP-0.72RC1-ARM-WM5-2010.rar ).

PS: If you still want a repacked version of milesmowbroy (although I can't see why you would) you can easily create it with the tools I linked in my previous post.
[Windows Mobile Apps and Games] meet_bijoy:
Thank you so much!!

It is really a good one and plays FLV like charm.
[Windows Mobile Apps and Games] Vertical_man86:
Im new to ppc and i have been looking to get a tcpmp player, but as I have been searching I've found a lot of people having issues with it working correctly.

Can you tell me if your CAB that you posted will work with a Verizon HTC Touch Pro 2, WM 6.5 Pro OS 5.2.21874 (build 21874.5.0.83)? It originally had 6.1, I got the 6.5 Rom from PCDphones.com, Full Link is: pcdphones.com/phone_downloads.aspx?bid=128&cid=1&mid=356&carrier=VerizonWireless
[Windows Mobile Apps and Games] tonycoop89:
how do you install this
[Windows Mobile Apps and Games] FileFixer:
Copy CAB file to storage card or device memory, start File Explorer or similar program, find CAB and tap on it and READ FAQ before ask a question like this.
[Windows Mobile Apps and Games] NY SWAGGER:
milesmowbray,

Thanks for the updated version of TCPMP. I'm late but, I finally said gooodbye to WM5 and got a phone with 6.1 and was hurt when TCPMP crashed and wouldn't work....

Again, thanks for the effort and for sharing.
[Windows Mobile Apps and Games] ctm11:
Great !

finally I can select audio and sub streams in mp4 files...

the only draw-back for the time being is, that the play-back is a little bit choppy in comparison to wmplayer... but wmp doesn't allow to select audio or sub-streams...

I'm using WM6.5 on a htc diamond 2;

I have tried all kind of set-ups for the playback in tcpmp, but never got the smooth play-back like in the wmp...

any tips?
[Windows Mobile Apps and Games] tsfatt:
I have a little confuse ... why so many TCPMP player out there???

Is it everyone have their functionalities??? example ..

-TCPMP 5500 Edition Alpha 4.1 is using original TCPMP RC1 to enhance ...

-TCPMP news: new VS2008 same using TCPMP RC1 to enhance ...

How about TCPMP RC2??? is it support more code then the above??? more smooth???
[Windows Mobile Apps and Games] bimbam69:
The answer is in other question :p Why is there so many Linux distributions and fever Windows Os versions. The availibilyty of source code alows anyone who is interested to modify it and release its own custom version.

The TCPMP RC2 is aimed to be all in one player which has all plugins that works!!! that I cannot say for other versions. About decoding speeds they should be about the same in some cases a bit slower in some a bit faster.
[Windows Mobile Apps and Games] goodoldtimes:
Hi experts,

I used to use this application on my moto mpx years ago and now i own an hd2 and once again i found this application after looking for a decent divx player.

I just wanted to say thank you to whoever contributed this application.
[Windows Mobile Apps and Games] GanJiMan:
Don't know if this is the right place to ask, but..

I got some .mov trailers from apple.com. When I try to play them I get a warning message which says "player video codec AVC aka H.264 not supported by the player".

I got the AAC and ffmpeg plugins and can play mkv and avi files.

Audio is "mp4a" and video is 'avc1".
[Windows Mobile Apps and Games] hastaluego75:
Thanks a lot for the .cab!

I can read my animoto slideshow (mp4 files saved with download help plugin) perfectly ! and the animoto weak resolution is ok for 2.8 screen ;)
[Windows Mobile Apps and Games] Coburn64:
Sorry if I'm bumping a dead thread, but this is great! Working awesomely on my HTC Snap (aka Maple). I tried other builds like RC2 and RC1 but the latter crashed on startup, and RC2 just spat the dummy when loading a Xvid AVI.

+1 to milesmowbray! :)
[Windows Mobile Apps and Games] ApuloNeko:
I found a link here on the CoreCodec forum page. I check it every few months or so to see if finally they fulfilled their promise to support subs. As usual, nothing, but then the link to this shows up. I still used the old version of TCPMP, which worked OK on my Ipaq with Windows Movile 6 Classic, except when I quit TCPMP the screen would corrupt and I'd have to reset. Still, it worked real nice for AC3 audio.

I downloaded this, and it works very well indeed. No more screen corruption, h264 anime is fairly smooth. Haven't tested AC3 yet, but I left the old plugin there, I hope it works.

Thanks very much for everyone's hard work involved in getting this great piece of software out here!

What does not seem to work, unfortunately, is subtitles. I'm trying to play some anime MKV with subtitle stream embedded. It shows up in the subtitle menu, but when I select it (it's not greyed out or anything) and I go check the menu again, it stays on "None" (which is greyed out btw).

I checked the link to the subtitle plugin's page but found no link to a forum for support.

Can anyone tell me if this behaviour is normal? If it does not support embedded subs, why does the stream get shown in the menu?

Thanks!

Neko
[Windows Mobile Apps and Games] rockabillyjon:
Oh my gosh. THANK YOU!

I've been struggling with the crash.txt all night.

This works amazingly!

Thanks!
[Windows Mobile Apps and Games] mbraakman:
slow video

hi,

i installed this version, but the video is extremely slow, it hardly moves anyone an idea how to fix this

gr, martijn
[Windows Mobile Apps and Games] df8350992:
Mine didn't work either until I saw a kyword from another thread, which is:

after installing go to Options -> Video -> and choose "GDI"
[Windows Mobile Apps and Games] ApuloNeko:
That unfortunately doesn't help either. You have to coose GDI to get external subs to display, but embedded subs don't show.

Oh well, maybe a next version
[Windows Mobile Apps and Games] Fearonyx:
TCPMP revive - v.0.72RC2
[Windows Mobile Apps and Games] theph1l:
working 0.72RC0.2

Thanks Fearonyx,

Solved the crash.txt on my Universal running wm6.1 tomas. not tested much further atm though.
[Windows Mobile Apps and Games] nightly_shadow:
ive 'tried this pack.. and trying to watching VP6 ON2 flv file in my Diamond. no luck:(. just a sound and a black screen. anybody know how to solve this? im desperately searching for it. :(
[Windows Mobile Apps and Games] marcwaligator244:
Hi,

I would like to submit the following problem.

I have an Acer S200 PPC WM6.5 and I have the latest TCPMP version installed. It works very fine with all formats.

But surprisingly, when I open TCPMP and try immedately to read a mp3 file, the program crashes (access violation in common.dll). This does not happen if I read first a wma file and after this the same mp3 file.

Do somebody have an explanation ?

Thanks before hand.
[Windows Mobile Apps and Games] xiang1977:
tcmp

sorry, i a bit confuse...i'm using htc hd mini, can anyone show me which tcmp should i download to play flv file?
[Windows Mobile Apps and Games] bobzero:
is the version from first post better than the 0.81RC floating around?
[Windows Mobile Apps and Games] vernell:
Doesn't work for me

I'm on a stock touchpro 2 and i cant seem to open it without my whole phone freezing. oh well
[Windows Mobile Apps and Games] jmmorjaria:
Does not work

Tried downloading ther CAB and installing on my HTC touch 2 windows 6.5. It comes with message- file corrupted or not recognised. Plz can you help-

Jatin:confused:
[Windows Mobile Apps and Games] Shamantiks:
Thanks Fearonyx YA!!! You da MAN! That fixed the crash for me too :)
[Windows Mobile Apps and Games] wright_hz:
It seems some asm files lost in this 2008 package. You could download an original TCPMP 0.72RC source package to get the lost files.
[Windows Mobile Apps and Games] wright_hz:
Sigh. I failed to call the functions from DLL. My steps:

1. rename so to dll.

2. use pexports to generate .def file from DLLs.

3. use dlltool to generate interface lib files from DLLs and def files.

4. link interface lib to ffmpeg.plg.

5. copy ffmpeg.plg and both DLLs to TCPMP directory.

6. As soon as calling any functions in DLL, TCPMP crashed...

Could you tell me how to call these DLLs in correct way? Thanks.
[Windows Mobile Apps and Games] RyuMaster:
Well, commenting #errno.h brought more errors. I think the only problems is because I do hot have Linux.

So, no matter now much I try, I can not build those DLLs to use with my WM5 and WM6 projects.

And how is plg file from TCPMP is different from libs and dlls? Maybe there is a way to use it? Because I already lost hope of building shared dlls for me. To bad there is no pre-build dlls for wince at the internet, looks like many people has problems with building them.
[Windows Mobile Apps and Games] RyuMaster:
Did you check this guide? http://www.craigshaw.com/2008/04/23/BuildingFFMpegForWindowsCEWindowsMobile.aspx

It might be helpfull.
[Windows Mobile Apps and Games] wright_hz:
please try this:

//#ifdef __COREDLL__

//# include_next <errno.h>

//#else /* __COREDLL__ */

...

//endif

I can compile them successfully after commented here.

By the way, you'd better build it in Cygwin+mingw32ce.
[Windows Mobile Apps and Games] wright_hz:
Thanks. From this article, it seems my interface lib is not compatible with VS2005. But i believe some one had done it successfully in this way because I didn't find loadlibrary() in the source codes.

If some experts know how to get correct interface lib, tell me please.
[Windows Mobile Apps and Games] edywanwan:
This thing works on my kaiser, but must be without equilizer setting where the sound distorted. No equilizer the audio fine.
[Windows Mobile Apps and Games] wright_hz:
Thank Gods

God is in my side today.

My built ffmpeg dlls is able to work with TCPMP. Thank all of you for your helps.

:D:D:D
[Windows Mobile Apps and Games] RyuMaster:
Your solution worked for fixing issue with errno.h Thanks, really helpfull!

But now I get errors liek this:

Maybe it has something to do with corrupt SVN? I'm using the latest one.Oh, and yes, afcourse I use Cygwin+mingw32ce.
[Windows Mobile Apps and Games] hessman:
Brilliant worked great!
[Windows Mobile Apps and Games] palaio:
Hi there

I've downloaded de vs2008 project but I'm having trouble building it. What's the building sequence? I get errors regarding common.lib(fatal error LNK1181: cannot open input file '..\pocket pc wm5 (armv6)\debug\common.lib') and arm.asm(error A0044: can't open file: c:\tcpmp-0.72rc1-src-vs2008\common\cpu\arm.asm). Am I missing some vs configurations?

Kinda new to this and could really use a hand on this. I nedd it for a school project involving h.264 streams.

Thanks in advance.
[Windows Mobile Apps and Games] timheger:
No go on my Tilt/WM6.1....

Great news - trying to get this to work on my Tilt with WM6.1... when I try to open a .flv file nothing happens or I get a "Video Codec () not supported by the player!"

Any thoughts?

Thank,

Tim
[Windows Mobile Apps and Games] cp8765:
I could get the equalizer to work by defining FIXED_POINT (either as compiler flag /D "FIXED_POINT" or directly in common/fixed.h)
[Windows Mobile Apps and Games] dukenightvision:
Great Job! Thanks for working on this. I am now able to stream Sirius radio on my Sprint Touch without any errors using this version on TCPMP.
[Windows Mobile Apps and Games] edywanwan:
Good point. How do you do that? Could please elobrate?