[Android Software Development] sonophilos:
Presenting...

Dolby Atmos for Oreo Black 'n Cheese Edition - Unity 20181001 for Magisk 17.x

Changes:

Edit: I now operate on a ZTE Axon 7 (A2017U) on ZTE US stock 2.10B12 Oreo FW/ROM with its stock Dolby Atmos for Oreo, Magisk 16.7 (beta), and the ViPER module exactly as it appears in my previous post, so these releases are tested/working in that environment first. As such, I have not tested these releases in a Magisk 17.x environment, I have only updated them to the Unity 1.7.x template as it appears on [MENTION=6037748]Zackptg5[/MENTION]'s github. The last commit there appears to be from Sep 20th, so this Unity release is 20180920 at its core. I do not utilize any other audio mods or AML with this environment, and ViPER is not (presently) functional for me in this environment, so I myself am not a reliable tester for full functionality of the Dolby Atmos for Oreo OR ViPER4Android modules OR their combination with AML OR functionality on Magisk 17.x setups at this time. :(

Updated base to Unity 1.7x-20180920, which is based on the Magisk template 17000 and will require Magisk 17.x to install. DO NOT REPORT ISSUES WITH THIS RELEASE IF ON MAGISK 16.X, USE THE PREVIOUS RELEASE INSTEAD. THANK YOU FOR UNDERSTANDING.

If this zip does not appear as installable from Magisk Manager, flash via TWRP, install procedure is identical, just follow the prompts.

Custom "Black 'n Cheese Edition", "BlackRed", and "Inverted" themes for Dolby Atmos apk, inspired by [MENTION=2126467]djdarkknight96[/MENTION]'s Sprite Substratum Theme.

Custom "Lover of Sound" dax_default.xml for Dolby Atmos - Music profile is preferred for intended effect but all profiles are configured differently to Dolby defaults. You can see the changes in this Google Sheet.

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Also presenting...

ViPER4Android 2.5.0.5 Black 'n Cheese Edition - Unity 20181001 for Magisk 17.x

Changes:

Edit: I now operate on a ZTE Axon 7 (A2017U) on ZTE US stock 2.10B12 Oreo FW/ROM with its stock Dolby Atmos for Oreo, Magisk 16.7 (beta), and the ViPER module exactly as it appears in my previous post, so these releases are tested/working in that environment first. As such, I have not tested these releases in a Magisk 17.x environment, I have only updated them to the Unity 1.7.x template as it appears on [MENTION=6037748]Zackptg5[/MENTION]'s github. The last commit there appears to be from Sep 20th, so this Unity release is 20180920 at its core. I do not utilize any other audio mods or AML with this environment, and ViPER is not (presently) functional for me in this environment, so I myself am not a reliable tester for full functionality of the Dolby Atmos for Oreo OR ViPER4Android modules OR their combination with AML OR functionality on Magisk 17.x setups at this time. :(

Updated base to Unity 1.7x-20180920, which is based on the Magisk template 17000 and will require Magisk 17.x to install. DO NOT REPORT ISSUES WITH THIS RELEASE IF ON MAGISK 16.X, USE THE PREVIOUS RELEASE INSTEAD. THANK YOU FOR UNDERSTANDING.

If this zip does not appear as installable from Magisk Manager, flash via TWRP, install procedure is identical, just follow the prompts.

Custom "Black 'n Cheese Edition", "BlackRed" and "Inverted" themes for ViPER4Android apk, inspired by [MENTION=2126467]djdarkknight96[/MENTION]'s Sprite Substratum Theme.

All updated to ViPER4Android Materialized Reformatted base, thanks [MENTION=4539728]pittvandewitt[/MENTION] and [MENTION=7052175]Mr_White_214[/MENTION] for the excellent work. Reformatted is technically still in beta so there may be visual bugs (though I haven't encountered any).

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If you intend to use these both together or with any other audio mods/modules such as [MENTION=6037748]Zackptg5[/MENTION]'s Notification Helper Remover (recommended, available in the Magisk Manager app's Downloads section), you will need to install Audio Modification Library (AML), also available in the Magisk Manager app's Downloads section, after installing all audio mods you intend to install. My (edit: former) preference and install order (was):

ViPER -> Dolby -> (NHR, other) -> AML -> watch AML install output carefully to make sure it detects/patches your chosen audio mods. The order they appear in the output is insignificant, it only matters whether they all appear or not.