[HTC 10 Themes, Apps, and Mods] P010:
Also suffering the same issue. Latest version is 1.3.1.

Firstly I tried copying the pak files directly from the discs and that didn't work. Installed it and patched it (admittedly on wine, haven't got a Windows machine right now) and copied the base folder over and still no luck. It creates a stdout.txt file though with console output. Looks like something's missing - not sure if that's down to my ROM (stock), the app or D3 files.

Maybe someone has a bright idea? In the meantime, I'll try the installation files from an install on a windows machine (wine gets to the main menu though).

DOOM 1.3.1.1304 android-arm Oct 28 2013 00:08:38
found interface lo - loopback
found interface wlan0 - 192.168.20.8/255.255.255.0
------ Initializing File System ------
Loaded pk4 /storage/emulated/0/diii4a/base/game00.pk4 with checksum 0x7dafc4d4
Loaded pk4 /storage/emulated/0/diii4a/base/game01.pk4 with checksum 0x51c6981f
Loaded pk4 /storage/emulated/0/diii4a/base/game02.pk4 with checksum 0xf3ec6f7
Loaded pk4 /storage/emulated/0/diii4a/base/game03.pk4 with checksum 0x5d4230ea
Loaded pk4 /storage/emulated/0/diii4a/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /storage/emulated/0/diii4a/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /storage/emulated/0/diii4a/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /storage/emulated/0/diii4a/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /storage/emulated/0/diii4a/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /storage/emulated/0/diii4a/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /storage/emulated/0/diii4a/base/pak006.pk4 with checksum 0x95b65ab
Loaded pk4 /storage/emulated/0/diii4a/base/pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 /storage/emulated/0/diii4a/base/pak008.pk4 with checksum 0x23ae5993
Current search path:
/storage/emulated/0/diii4a/base
/storage/emulated/0/diii4a/base/pak008.pk4 (3 files)
/storage/emulated/0/diii4a/base/pak007.pk4 (38 files)
/storage/emulated/0/diii4a/base/pak006.pk4 (48 files)
/storage/emulated/0/diii4a/base/pak005.pk4 (63 files)
/storage/emulated/0/diii4a/base/pak004.pk4 (5137 files)
/storage/emulated/0/diii4a/base/pak003.pk4 (4676 files)
/storage/emulated/0/diii4a/base/pak002.pk4 (6120 files)
/storage/emulated/0/diii4a/base/pak001.pk4 (8972 files)
/storage/emulated/0/diii4a/base/pak000.pk4 (2698 files)
/storage/emulated/0/diii4a/base/game03.pk4 (2 files)
/storage/emulated/0/diii4a/base/game02.pk4 (2 files)
/storage/emulated/0/diii4a/base/game01.pk4 (2 files)
/storage/emulated/0/diii4a/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
r_mode(-1), r_customWidth(2560), r_customHeight(1440)Initializing OpenGL display
GL_RENDERER: Adreno (TM) 530
GL_EXTENSIONS: GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers
------ Android Sound Initialization ------
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_EXT_texture_compression_s3tc not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..GL_ARB_shading_language_100 not found
---------- R_GLSL_Init ----------
Not available.
----- R_ReloadGLSLPrograms -----
gl2progs/interaction.vert
gl2progs/interaction_etc.frag
gl2progs/shadow.vert
gl2progs/shadow.frag
gl2progs/default.vert
gl2progs/default.frag
gl2progs/zfill.vert
gl2progs/zfill.frag
-------------------------------
using GLSL renderSystem
dlopen '/data/data/com.n0n3m4.DIII4A/lib/libgame_neon.so' failed: dlopen failed: library "/data/data/com.n0n3m4.DIII4A/lib/libgame_neon.so" not found
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
idRenderSystem::Shutdown()
Sys_Error: couldn't load game dynamic library