[Windows Mobile Development and Hacking General] :
mmdaa..

nope.

i spent MUCH time with ~15 versions of all kind of snes emus available, and cannot say such definitive statement, you know...

i am now on xscale machine, using SNES9xJ4.

guys:

- SNES9xJ4U is fastest thing on xscale cpus available, it lacks landscape mode, no problem for me, great sound emulation. it is quite fast on omap too(but you know, it is not good idea to emulate snes w sound on omap cpu..).

- pockesnes by n0p fast is fast on xscale, VERY slow on omap(and prolly qualcomm, 'n samsung ****), but emu is slower a bit than SNES9xJ4U, main advantage over SNES9xJ4U is landscape mode, and stretching, main difference between n0p's ones and OLD ones is onscreen buttons feature.

- masteralls emu is worse than both on xscale cpus, works much better on omap(...and probably qualcomm, and samsung...etc.) cpus. sound emulation is not nice, imo, on xscale machine, as on omap.

there are more snes emus/versions, but we can forget about 'em, i assume.

well..works good, but it is much slower, than presented above. emulation feels sluggish.

and it is not freeware.

SNES9xJ4 is best choice if you do not need landscape mode and you have xscale cpu machine.

it provides possibility of gaming with:

200 mhz xscale - lowest speed useful for nosound gaming(...6 hrs battery lifetime is real,hheh).

300 mhz xscale - without sound - frameskip 2-3 for fast gaming,

300 mhz xscale - with sound , 16 bit, 22050, quality high, mono, fs=3 for fluid, nice gaming,

400 mhz xscale for gaming with sound 16 bit, 22050, quality high, stereo, fs 3,

520 mhz xscale for fluid gaming with sound maxxed on,

my test games are: earthbound, and chrono trigger - if these are fluid, i assume any other game will work flawlessly(speed factor), these are heaviest ones for emulating i tried.

NEVER use sound interpolation! never ever.

masterall's one is what i used to emulating on omap oc'ed to 175 mhz, that was MINIMUM for fs 3-4, nosound.

i threw it away after machine change(sound emulation sucks with it).

one more thing:

ALWAYS TURN sound sync off, always if you have not enough power, almost always, if you have cpu power too.

second thing: frameskip 0-1 is just wasting machine battery, also - it just slows down things, so, imo, 2-4 FS is best choice(you do not walk SLOWLY, right)?

third thing: in general - do NOT use onscreen buttons, if emu offers such option - 95% of pockets are SLOWED down while tapping up to 30%, let's say.

it is VERY visible on most emulators for ppc.

--

sorry for poor english, maybe someone find this useful...

btw, there were TWO main releases of SNES9xJ4, there were emulation and program GUI differences(also, SNES9xJ4 may have problems with file requesters on some roms/configs).

i may provide link to version i am using...

and every snes emu i found so long, too..

general advice for pocketsnes clones users: try to avoid turning sound on and off, and again, while playing, your save may be damaged if you save after sound on/off, keep one settings for serious gaming.

black screen is symptom of that problem, no clear solution to this, be awared...

good that you are using 011 - newer versions started to have strange problems, i strongly recommend that version.