yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Apps and Games] Rhapsody:
Though I'm testing it myself at the moment I wanted to put it online. So here is a beta version.

Changes:

- On the folders form, the read part is visibile in ladscape mode

- On the folders form, the splitter's height is increased. (easier to tap on it now)

- A new link on the main form to browse the contacts and choose any number from a contact.

- Special chars (á,é,ó,ö,&) will be replaced

- Storing messages is improved to prevent corrupt files

Have fun
[Windows Mobile Apps and Games] pancu:
Hi!

I use VoIpBuster for send SMS:

Congratulations VoipSMS works perfectly.

But why when sending an SMS, the sender is my username of Voipbuster and not my mobile phone number??

I confirmed my caller ID with VoipBuster and i set From field.(+CCNNNNNN)

Can you help me??
[Windows Mobile Apps and Games] Moe5508:
If you have verified your Caller ID then under "Accounts" in VoipSMS in the "From" field please put your verified tel no including your country code eg my country code is 27, I use +27XXXXXXXX in this "from" field...I suspect that in your VoipBuster account you have to now SELECT the verified tel no as your new Caller ID because your user name is by default your Caller ID.

I use a VoipStunt account, by the way.
[Windows Mobile Apps and Games] pancu:
In VoipBuster i have to select the verified telephone as your new Caller ID.

I put my verified tel including country code in "From" field, but the Sender is always the my username..

Why??? :(
[Windows Mobile Apps and Games] Rhapsody:
Did you also select the verified button on the VoipBuster client? (radiobutton in front of it)
[Windows Mobile Apps and Games] pancu:
Yes, I verified button on the VoipBuster client but "From" field always is my username :(
[Windows Mobile Apps and Games] Rhapsody:
But is it also selected as well?

In this screenshot (Found on the net) you see that 'no caller id' is selected. Is your mobile number selected?
[Windows Mobile Apps and Games] Sushikidd:
.net framework

Hi Rhapsody,

the latest versions of voipsms and voipcall dont work for me, the error notification says i dont have the required .net framework version..

can i update that and do you know where/how?
[Windows Mobile Apps and Games] pancu:
Yes, my number mobile is verified and selected and in VoipSms From field is +39XXXXXXXXXX but the sender is always my username...:(
[Windows Mobile Apps and Games] Rhapsody:
You neet the .NET 3.5 Compact Framework. You can find it on the Microsoft website.
[Windows Mobile Apps and Games] Rhapsody:
Hmm, I really don't know what you might have been forgotten. You've got the latest version right?
[Windows Mobile Apps and Games] A&A:
Tomtom & VoipSMS do not seem to like eachother!

Hi Rhapsody,

I cannot praise enough your valuable work and creativity... I hope you do not mind if I point out a small bug I just came across... Maybe you (or some other VoipSMS fans) have already solved it or it is part of your wishlist.

I was driving around guided by Tomtom (6.1) while I received a SMS, VoipSMS (2.4) intercepted it and my Tomtom itinerary 'WHOOOOSH' vanished :confused:.

The 'WHOOOOSH' sound being courtesy of my girlfriend :D, who read me the SMS, restarted Tomtom (which was not even running in the background) and re-inserted the Tomtom destination.

Would I have been alone in the car I would have had to pullover to take care of the navigation program being kicked goodbye by an incoming SMS... Gladly reading any comments... with thanks in advance.

Cheers :)
[Windows Mobile Apps and Games] Rhapsody:
That TomTom closed is weird. At my phone I get a notification and after that I 'maximize' TomTom and it automatically continues.

It's the same behaviour like when somebody is calling you while you're using the TomTom application.

You can try to set the notification to none or 'notification'. let me know.
[Windows Mobile Apps and Games] A&A:
I normally keep it on "notification" (that's how it was when the problem occured) so I will try to put it on "none" and see what happens.

In the meantime, could you please advise the best location (device or SD) to install VoipSMS?

I hear that someone even runs it portable by launching VoipSMS.exe (stored on the SD), I would really appreciate if you could let me have your expert opinion.

Cheers
[Windows Mobile Apps and Games] Rhapsody:
The best location (performance) would logically be the device. But because of memory avalability I always install it on my SD (or internal storage), is that what you mean with portable?
[Windows Mobile Apps and Games] simonte:
does this works with nonoh.net?

im trying but i think it doesnt

i configurated like this: https://myaccount.nonoh.net/clx/sendsms.php

please let me know :)

p.s:

iv just tried again and seems it does
[Windows Mobile Apps and Games] Rhapsody:
As you've already tested; it does work. It works with every betamax clone. :-)
[Windows Mobile Apps and Games] Yod-b:
Well, i have .net 3.5 but it still doesn't work. It's not cooked in my rom, i installed it later. It says something about framework installed on storage card may cause problems, but i installed it to device memory...

I have no idea why it doesn't work. Altough, i tried ipsms as well, and it was the same with that. Strange... :(

I'll try out the newer beta of yours, maybe that's better, dunno.
[Windows Mobile Apps and Games] Rhapsody:
Can you give me the exact error message?

THis is a different message than the message you sent me by PM (about PocketOutlook)

Development of the new version goes slowly. A lot of controls are not supported on SmartPhones. And of course time is still a problem.
[Windows Mobile Apps and Games] Yod-b:
Two private messages sent... I'm a bit slow this day
[Windows Mobile Apps and Games] BobbyF:
I have started using your app with VOIPStunt and I just love it.

I have one question though. When I choose option to intercept incoming SMS message, would I be charged by my carrier as well?

Thanks a bunch.
[Windows Mobile Apps and Games] Moe5508:
No...you only get charged when you send out SMS.
[Windows Mobile Apps and Games] A&A:
I am back

Hi Rhapsody,

I am back to you after a while (sorry woz out travelling)... The good news is that I did some extensive testing (while on the road) and I found out that no matter what option you select in "Incoming SMS" (Intercept - Save a copy) or in "Display" (Message - Notification) if you receive a SMS while you are on Tomtom the program (Tomtom) actually shuts down (does not only minimize) and you will have to re-launch it and re-insert your destination... at the following SMS (you get 1 or 2 every time you cross a border line!) the same!

I can now confirm that if you set it to "NONE" (so you actually disable VoipSMS) there are no interferences.

Another thing: If you are typing an SMS and before you send it you get an incoming SMS you loose all text you have been typing! :mad:

You might recall from a previous post of mine I was suggesting to look into the option to keep the last written message always alive... This would solve the latter scenario too... Would you try please to look into that option? :) I would not change VoipSMS for any other appz.

And -last but not least- a copy and paste option would make out of VoipSMS a TOTAL masterpiece! :cool:

See what you manage to do pleeeeease, I am sure that I am not the only one who would SUPER-APPRECIATE these changes... :D

Thanks again mate!
[Windows Mobile Apps and Games] Rhapsody:
Thanks for your testing,

I'll be using this while building version 3. I haven't been busy with it lately. I wish for days of at least 36 hours.

Copy/Paste support will be there. (that part is ready)

Another nice thing is the visibility of the textfield when the onscreen keyboard is visible. In the next version it will resize the textfield to make sure that the text you're typing will remain visible (and not behind the onscreen keyboard)

Hopefully I can work on it this week again.

So thanks again for testing, I'll try to work on it this week!
[Windows Mobile Apps and Games] shortyboy:
can't wait for the new version!!!been looking for a new program for voip sms txts...there was ipsms but he jumped to the iphone.keep up the great work.

edit:can i make a request for a feature.could it b possible to hav a conversation log for each contact?thanx
[Windows Mobile Apps and Games] Rhapsody:
Good news, I've been working this week on VoipSMS for a bit and made some big improvements and progress as well!

The conversation log for each contact should be possible, though I'll not focus on that yet.
[Windows Mobile Apps and Games] Moe5508:
Fantastic! Are we likely to test drive and experience or beta test these improvements any time soon then?
[Windows Mobile Apps and Games] Rhapsody:
I'll put the beta version here when it's ready. I've got to build the message-interception en saving parts. It has changed a little bit so it takes some more time.
[Windows Mobile Apps and Games] Rhapsody:
Yes you need the .NETCF for it. Version 2.0 :)

I see I didn't put this in the first post. I'll do this immediately. Thanks!
[Windows Mobile Apps and Games] Muthas:
Nice program, just plain simple and almost completely working. One thing tho: the from field isn't sending correct. If I send a message with your program and set my own number (which i verified with voipcheap) as 'from' it shows my username as the sender of the message. So I see 'Muthas' as sender :P It's funny, but I don't want that, I want my number. Sending with the website or other VoipSMS programs does work with the right number.
[Windows Mobile Apps and Games] Rhapsody:
Thanks for your feedback. I'm aware of this issue, but I don't have a clue (yet) how to fix this...
[Windows Mobile Apps and Games] Muthas:
Well, could you make an option to let me enter the first part of the url myself?

So you just add the '&text={text}' part to it. I'll type the http://bla.com?username=username&password=password&from=0031132456789 myself. Fixes the problem.
[Windows Mobile Apps and Games] Rhapsody:
That's exactly what the program does. .. :)
[Windows Mobile Apps and Games] Muthas:
Well almost but not really. You let us enter the from numberr in a field and then you addd that and the &from= part to the url. something us going wrong there because that part doesbt arive at my voip provider. Therefor id like an option to enter the WHOLE url manually and the only thing the program adds to tgat url will be reciever and text (so {url-i-manually-set-including-username-pass-from}{the-automatic-part-with-&to=bla&text=hoho)
[Windows Mobile Apps and Games] Rhapsody:
I don't understand you completely but the settings specified on the options form are included in the url which is send to the server.

You can enter the whole url on the options form. As well as the username, password and the from number.

I'll have a look at it tonight.
[Windows Mobile Apps and Games] Muthas:
Oké, even in het Nederlands omdat je me niet niet begrijpt. In je programma is het nu de bedoeling om alleen de basis url in te stellen. Verder moet je los username, password en from instellen.

Wat jij dan doet is dit: je neemt de basis url, dan voeg je toe '?username=' en dan de username zoals in gesteld op options, dan doe je '&password=' en dan password en vervolgens '&from=' waarna je from toevoegd. Ik heb al geprobeerd om bij de basisurl zelf dit te zetten: www.urlvoipprovider.com/send.php?username=ik&password=hij&from=00316234

Vervolgens laat ik de username, password en from vakjes leeg want jij voegt vervolgens weer toe:

?username=&password=&from=&text=bericht&to=06blalbla

www.urlvoipprovider.com/send.php?us...me=&password=&from=&text=bericht&to=06blalbla

Dat werkt dus niet, er gaan meerdere dingen fout nu. From krijgt in dit voorbeeld de waarde '00316234?username'. Dit omdat het programma ervan uitgaat dat ik handmatig geen waardes heb toegevoegd en dus leuk een vraagteken gebruikt voor de eerste $_GET waarde. Vervolgens worden door het stukje 'password=&from=' mijn zelf ingesteld password en from weer overschreven met niks. Ik heb het vakje leeg gelaten maar het programma voegt dit wel toe aan de url. Text en to komen wel goed aan.

Ik zou het dus mooi vinden als je je programma nu zo maakt dat alleen de url kan worden ingesteld en er ALLEEN &text={tekst}&to={telefoonnummer} op het einde worden toegevoegd. Daardoor kan ik zelf username, password en from in de url zetten en weet ik ook zeker dat de from wel goed aan komt, aangezien jij nu niet weet waar het fout gaat.

Overigens is dit hoe jouw programma werkt volledig op de gok, ik zo even laten submitten naar een eigen webpagina en kijken wat er nou echt gesubmit wordt. Kan ik gelijk kijken wat er fout gaat bij de &from waarde.

I'm sorry this is in Dutch but he didn't fully understand me. I'm telling the same in this post as I did in my 2 posts I made earlier in this topic.
[Windows Mobile Apps and Games] Rhapsody:
I'll continue in english again. I solved the issue with the caller id!!

I don't know how this could happen but there was a bug which didn't pick up the from field from the settings correctly....

Thanks alot Muthas!!
[Windows Mobile Apps and Games] Muthas:
Woohoo! Nice. For some reason the program doesn't work anymore on my device (critical error when opening options or sending a message) but I'll be flashing a new ROM in it now so guess it should work then. Keep you updated.
[Windows Mobile Apps and Games] Rhapsody:
That's strange. The only thing I had to change on the options screen was a name of a value. In the settings.xml there was an element called 'sender'. This is changed to 'from'. So maybe your XML is not valid. That should not produce an error because I tested this as well. But you can try to add the element 'from' yourself. (you can remove the sender element>
[Windows Mobile Apps and Games] Muthas:
Don't know how it could happend. Think I messed up the settings.xml with some weird characters. Anyway, reflashed and all is working now. Having the correct from, so awesome! Doesn't take up much memory so this will be my default SMS-program from now on. Woohoo.
[Windows Mobile Apps and Games] Rhapsody:
That's very nice to hear!

Have fun with it!
[Windows Mobile Apps and Games] B.Mulder:
Bedankt, maar ik heb de nieuwe versie geinstalleerd, terwijl dit niets eraan veranderd ?? Start niet op en geeft niet aan dat het programma op dat moment draait. Is het verder eenvoudig te veranderen dat ik het programma ook kan installeren op de Storage Card, omdat de Memory Card te vol begint te worden?

Groet, Bronno
[Windows Mobile Apps and Games] Rhapsody:
Ik zal vanavond even kijken naar die installatielokatie.

Ik heb geen flauw idee waarom het niet gestart kan worden op jouw telefoon. Kun je verifieren of .NETCF 2.0 geinstalleerd is? Vooralsnog ben je de enige met dit probleem en is het voor mij moeilijk om uit te vinden wat het probleem is.

---------

I'll take a look at the installlocation.

I don't know why the application can't be started on your phone. Can you please verify that the .NETCF 2.0 is installed correctly. For now you're the only one who's facing this problem. Therefore it's hard to determine the problem.
[Windows Mobile Apps and Games] victoradjei:
This may be OT, but I want to know how you make voipstunt calls too because I am also using the expensive providers in the Nederlands with 70% of my calls being international so I use it on my land line (voip phone) but have not tried it on PPC yet. Can you provide a giude? :confused:
[Windows Mobile Apps and Games] Rhapsody:
Calls are not supported by the application.

But on the VoipStunt is some information available: http://www.voipstunt.com/en/geo.html

I haven't tried it.
[Windows Mobile Apps and Games] victoradjei:
Thanks. I am very familiar with their site :cool: The Symbian phones do better in this department :mad:
[Windows Mobile Apps and Games] Rhapsody:
You've a good chance that there are also WM Applications available to make Voip calls using a VoipBuster clone.
[Windows Mobile Apps and Games] B.Mulder:
++++++++

I understand that I first have to install NETCF2.0 myself and that it's not a part of voipsms.cap. The only problem for me is that NETCF2.0 takes more than 4 Mb. But that's my problem....

Thank you.
[Windows Mobile Apps and Games] A&A:
Message to Sinterklaas

Dear Sinterklaas,

This year I have been very good and I would like a brand new release of VoipSMS (v3 or higher) that possibly includes the following functions:

1) "KLO" = Keep (alive) Last Outgoing message (while typing a SMS, any incoming calls/SMS's will not delete/kill the typed text)

2) "KLI" = Keep Last Incoming SMS in inbox (even if I tap on OK after reading it, the SMS will be saved in VoipSMS inbox)

3) "C&P" = Copy & Paste

4) "DSF" = Don't Steal Focus from other applications (like Tomtom) if a SMS is received/intercepted, just notify with the new SMS sound notification, remain in the background and don't kill the currently running application.

Ah, and by the way, please make sure to send one of your Zwarte Pieten to Zeist... and drop many many nice goodies in the chimney of Rhapsody :D

Knowing that this is the busiest period of the year for you, delivering gifts and all, please take your time and if "Test Piet" is too busy I would not mind to help out with any beta version ;)
[Windows Mobile Apps and Games] shortyboy:
i cant seem to import my sent items to the sent box.it doesnt save either.buh fix?thanx
[Windows Mobile Apps and Games] Rhapsody:
I think you save your messages in txt format. OPen the file in notepad and remove the invalid new lines. (each message will be on a separate line)

:)
[Windows Mobile Apps and Games] Rhapsody:
Somebody has been creative over here.:cool:

I'll be waiting for the 'pieten' to pick me up for a nice trip to Spain ;-)

Request 3 is already built in. The other requests are still on my list. But I want to implement them all, since they're all irritating :)
[Windows Mobile Apps and Games] Rhapsody:
Ok, tonight I finished some parts:

- Options -> Accounts

- Options -> MyTexts

- Options -> Storage

- Options -> Common

To do:

- Options -> Sounds

- Options -> Favorites

- Interception

- Folders (inbox, drafts & sent items)

- Call

As said before, all these things take some more time because of smartphone compatibility. A lot of things are not supported on SmartPhones, so therefore I've to search for alternative solutions sometimes.

Some screenshots added to show a little bit of the interface and the menu (and its options)
[Windows Mobile Apps and Games] A&A:
It is WONDERFUL that you managed to find the time to do already so much!

Sorry that I come up with this thought, but if the smartphone side of your GREAT project causes so many incompatibility issues, why not releasing 2 separate versions, a SP and a PPC version?

I am sure that this same thought must have crossed your mind (with all pros and cons) a few times, right?

In that way your work will be smoother, your resources will not have to be employed to duel the many restrictions popping up in a single version scenario and a PPC version is likely to be released somewhat in advance (nice... Since in the house we are all PPC users!)

Once the PPC version is out you can rest assured that a number of suggestions will flow in from your loyal "Test Pieten" to provide you with enough inspiration to finish up in the best way the SP version... and even to release a new build for the PPC version.

... Again, this is only a thought :D feel free to let me know your opinion. :)
[Windows Mobile Apps and Games] Rhapsody:
Currently there are 2 versions.

But I simply don't want to develop two different versions of the program. That means; I'm able to update the PPC version regularly, and after that I've to do the same (sometimes with some tricks) to achieve the same for SP's.

(in reality it turned out that the SP version is simply not updated)

On the first post, you can see that a lot of users downloaded the SP version. So therefore I want to keep a SP version.

So that's why I decided to combine the PPC and SP version. Untill now it works pretty well. I'm more familiar with the SP subset of the .NET Compact Framework. As you can see on the screenshot I redesigned the options-screen. In stead of tabs you can access each 'tab' via the menu now. (Yes; SP do not support Tabs...)

:D

Edit: Options -> Favorites finished.
[Windows Mobile Apps and Games] Rhapsody:
Ok, now I'll start with the interception.

This will take a while I think since it's a hard one to implement (and solve the current 'bugs' with it as well) Testing isn't that easy as well.
[Windows Mobile Apps and Games] A&A:
If you would appreciate a hand I am there willing to help with testing... Just say the word :D
[Windows Mobile Apps and Games] Rhapsody:
When I've got the main functions working (that is sending sms and interception) I'll put it up here, so everybody who likes can try iit out! :D

Thanks!
[Windows Mobile Apps and Games] nazbouh:
Hi,

Very first ... very nice software !! :)

I used it a lot lately and had one issue. The SAVE function doesn't work properly. It save the sent items "most of the time" but in the receive item I currently have only 2 received item even so I got like 20 sms last few days. in the parameter options I have the "Save a copy" for incoming sms checked and have the option display at "Message".

I now disabled the display option because I find very annoying to have 2 close 2 windows when you get a message. It's fine to show the message if you asked for but why once I close this window I have the main one open ? I don't specially need to answer the sms ... I find it more interesting to have a "reply" option on the window showing the message.

regards,
[Windows Mobile Apps and Games] Rhapsody:
You can set the notification to 'Notification' if you don't want to see the message.

I don't know about the 'missing messages'. I'm rewriting this at the moment.
[Windows Mobile Apps and Games] A&A:
"Font Size Change" option

Hey Rapsody,

I know that Sinterklaas has gone already... but I thought to bring this up now since you are currently busy "backing" your amazing v3 :)

Would it be possible to add a "Font Size Change" option?

The current default font size is quite small and it would be great to either have it enlarged or alternatively to have the option to change font size from within the application.

Thanks again and best Season's Greetings to you & all VoipSMS fans :D
[Windows Mobile Apps and Games] nazbouh:
hi,

I found one bug. I sometimes have an error occuring when trying to open the messages folder. My messages are stored as TexFile. I noticed if someone send me a message with the char new line (return) it fail to read the text file. if I delete this message it works.

Now I have a request :o) I am using spb keyboard (taking half the screen) because I need to be able to switch to different keyboard. Anyway when I am using it (or the default HTC Diamond one) i can see barely 2 lines of my sms. After, everything I type is hidden by the keyboard itself. Could it be possible to resize the message zone to the available size of the window (regarding of the size of the keyboard) like the HTC diamonf touch sms interface actually does ? because it's actually a pain to write a sms :(

nazbouh
[Windows Mobile Apps and Games] Rhapsody:
The size of the message text?

That could be possible. If you mean all the texts, then I've got to say no. (because this will have huge impact on the screenlayout)
[Windows Mobile Apps and Games] Rhapsody:
I'm aware of the first issue. And I can tell you that the second issue will be solved. I noticed that as well when I first tried it on my Touch Diamond.
[Windows Mobile Apps and Games] Moe5508:
Ah, no beta yet...:D thought there might be something new when I saw a new post by you...