[Android Apps and Games] SeptentrioGR:
[Game][4.0+] Project B.L.A.S.T.E.R - A 2D Arcade Wave Based Space Shooter

Greetings , Last Year i worked on a small project of mine called ProjectBlaster. Then name is silly I know , I was never good at naming things and it sounds pretty decent for what i wanted to make.

This games is a simple 2D arcade wave based shooter where you have to survive as much as you can against your enemies.

There will be different kind of enemies for you to fight the higher you get the harder the game becomes. Score the highest score , earn coins and upgrade your ship to become stronger.

I really would like some feedback for this game it my first ever fully released game on google play. I work on this alone and on my free time. All Assets are free and not belong to me although I made few UI elements on my own. Let me know what you think!

What this game about?

Play a wave based Survival game and collect coins to upgrade your ship.

Defeat your enemies and reach the highest score!

Get Reward by defeating the waves and use the coins you collected to upgrade you ship.

FEATURES

Endless Wave survival based Gameplay

Enemies are randomize in every session.

5 Different Upgrades to get with the Coins

Different Weapons to get thought the waves

Each Wave get different rewards

Unlock three new ships

complete missions and claim rewards

Latest Update 4 January 2017

Update History

Update 1.5

*New Feature*

-Missions - Goals for your to achieve and unlock rewards!

-Three new Ships to unlock and use

*Miscellaneous*

-Game Balance Changes

-UI Overhaul

-Bug Fixes

-Changes to Enemy Spawns and Enemies.

-PowerUp item changed its effect: Every Second Power Up Gives you New Weapon Every First Power Up Increases your Fire Rate.

-Changed Fire Rate Upgrade it changes the Projectile Speed

Update 1.4.2

-bug fixes

Update 1.4

*New* Able to buy upgrade at wave 2 / 4 / 8 / 16 / 24 / 32 / 40 / 48 and beyond

*New* Change how the Magnet Upgrade works.

Old Implementation: All items move towards ship anywhere in the level

New Implementation: When you go close by the item they start move towards you

The higher the magnet upgrade is the higher the distance the item will start to move towards the player

UI Changes

bugfixes

some new music

some new effects

Update 1.3

Various Balance Changes

Added Floating Text when getting Score or Coins

Sounds should blend better

Added option to delete save data in settings

Update 1.2

New Feature

Added New Introduction Screen for a small background story of the game skipable

Revamb Upgrade System.

Upgrades are now Available.

Shield : Protect you from on enemy attack

Missiles: Extra fire power against Ships

Fire Rate: How fast you can fire

Speed: How fast your ship can move around

General Changes

After some feedback i balanced out the difficuilty of the game.

Various Bug fixes

Update 1.1

Fixed Project Blaster title barely fits

made the menu scrolling faster in the main menu

change the text size in about Screen

Fixed Buttons that stayed highlighted after tapping them

changed some in game text to make more sense

change the health bar from right to left down corner of the screen

fixed that Paused Menu overlap by Texts

Changed the size of the background planets to differentiate from foreground obstacles.

Autofire occurs during initial fly-in on a restart fixed

Available In Google Play

Download Now

Video

[youtube]egrpUt9ogdU[/youtube]

Screenshots