yashsingh1/xdaforums huggingface dataset:
[Xposed Framework Modules] MrGodMan:
Just change the nick back like usual :) Totally removing the nick will change it back to default name.

For some reason it only shows the level you caught the pokemon not its current level.
[Xposed Framework Modules] Sh11fty:
What ever you did in the update fixed the problem. Thanks! First IV app that actually works.
[Xposed Framework Modules] mirosz:
Will have a look at it soon. Does the old PoGo IV checker works well for Level?

Edit: found the bug, will be fixed in next release
[Xposed Framework Modules] iam.z.jerold:
nickname issue here as well on 6.01 marshmallow when i nickname a pokemon it just shows the Iv still and not name i gave it ..

edit: after 2nd restart it works ! weird lol keep up the good job bro
[Xposed Framework Modules] ipoeliano:
App didn't work on xiaomi note

i'm using pogo ivy 1.3 on xiomi note android 4.4.2,,but it didn't work (just show pokemon name)...i'm use pokemon iv checker before,,and it work..why??
[Xposed Framework Modules] mirosz:
Have u tried ivy 1.2?
[Xposed Framework Modules] ipoeliano:
yes i have try ivy 1.2, but still didn't work..:confused:
[Xposed Framework Modules] MrGodMan:
Be sure to disable the other IV checker and make sure ivy module is enabled in xposed and turned on in the app itself as well as a custom format set correctly.
[Xposed Framework Modules] mirosz:
- i already implemented candy tag %CDY% for the next release (not yet published due to optimization of code and protos)

- for those attack types maybe this is interesting. i'd like your opinion on using unicode symbols for attack types (check the link for detailed desciption)

- i will also have a look at those movement efficiency, currently dunno how to implement it in a structured clean way xD

so u see, work is going on
[Xposed Framework Modules] nachomagic:
Thanks

Any chance to have a way to set different arrows?

Enviado desde mi A0001 mediante Tapatalk
[Xposed Framework Modules] mirosz:
what do u mean with different arrow? example please :)
[Xposed Framework Modules] nachomagic:
Different lines in order to have always the info in the same place.

#nick

#IV #att,def,sta

#level

Enviado desde mi A0001 mediante Tapatalk
[Xposed Framework Modules] Nedle:
Is there any way to export the data (pokemon id/level/ivs/moves/etc) so I can import it into sheets for some analysis?
[Xposed Framework Modules] MrGodMan:
I've had a look at the emoji symbols for types but I can't get some of them to display on my phone and I think it's a bit too much work to find one that work for each type and that are easily recognisable so I would suggest it being the 2 letter abbreviations.

I'm not surprised the move efficiency is causing you trouble, it's a quite the task honestly. Do you plan to have data needed for it stored locally or will it use bulbapedia to query each time?

Looking forward to having %CDY% will be great :D

and thanks for keeping up on this module and adding stuff, it's awesome :)
[Xposed Framework Modules] cnul:
Hi

The same guy on reddit also made an other thread about the same thing

h t t p s://w w w.reddit.com/r/pokemongo/comments/4xvh2q/unicode_pokemon_go_and_you_%E3%81%A4_%E3%81%A4/
[Xposed Framework Modules] MrGodMan:
Just tested; http://imgur.com/a/YcvDf

Fairy, Fighting, Ice and Water don't display.
[Xposed Framework Modules] mirosz:
sadly this^^
[Xposed Framework Modules] ipoeliano:
still not work :confused:
[Xposed Framework Modules] mirosz:
Please test the following debug version and post xposed log here (clear log first)

https://mega.nz/#!SR1UxD5A!hRYimuez1q2247nB2SKmf3g79ysuB5hZ7PtqOcvVerw
[Xposed Framework Modules] mirosz:
Are you guys interested in the feature to only rename favored monsters?
[Xposed Framework Modules] cnul:
Maybe the possibility to apply other customs rename on favorite

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[Xposed Framework Modules] mirosz:
Ok great idea
[Xposed Framework Modules] Sector-z:
Thx for have updated the app, but your version dosen't show correct level. All my pokemon level or ~ show is not the good one. The IV% is good but not the level :/. All was ok with the one from the others guy.
[Xposed Framework Modules] mirosz:
Some1 already mentioned that. It will be fixed in the next release.
[Xposed Framework Modules] Nedle:
Could you add an option to export all pokemon to a file on your sd card, csv or whatever? Should be able to get the whole inventory when the we log in.
[Xposed Framework Modules] mirosz:
What monster data do u what to have in that file? Why do u need that data?
[Xposed Framework Modules] mirosz:
Update 1.4 up @ xposed
[Xposed Framework Modules] Nedle:
Pokemon number, moves, IV, cp, level. So I can fill it into an excel sheet to analyse how good they are at defending / attacking
[Xposed Framework Modules] mirosz:
why not analyzing using ivy? u got detailed knowledge about movesets, dps and its efficacy calculation. found many sources but with different formulas :(
[Xposed Framework Modules] MrGodMan:
Thanks for the update but there are a couple of issues;

%CDY% seems to show number of candy required to evolve. Not sure if that's a bug or I didn't make my intentions clear before but I was thinking it would show the number of candy you have for that pokemon and I guess all pokemon in the evolution chain would show the same. ie. Flareon, Jolteon, Vaporeon and Eevee would show the number of Eevee candy you have.

Also %FAST%, %FAST.A% and %FAST.#% don't seem to work, if they are used all that is shown is default nicks. %CHRG%, %CHRG.A% and %CHRG.#% all work however.

%LEV% works but, I know this might sound a little silly, could we have %LEV.C% which would show the level a pokemon was caught at? :P Or %PU% which would show the number of times a pokemon has been powered up.
[Xposed Framework Modules] El ZiK:
Thanks! it did fix the level issue but added another also!

Now it seems that there is a problem with "Rename favored pokemon only".. activating or deactivating it has no effect because it always is active!

Edit: Issue is present also if Pokemon was favored already! meaning it's showing IVs only for newly edited Pokemon! Ex: add to or remove from favorites!

I agree with you about %CDY%, can't see how really it is useful when it's showing what we have access to already! never the less nice to have it, it should have been showing how many candy you have for that specific Pokemon (including it's evolved forms is kinda useless but harmless I guess!), and maybe adding %CDY.E% for showing how many needed for evolving and %CDY.P% for powering up! would have made it better.

%FAST% %CHRG% are working as they should though!
[Xposed Framework Modules] ipoeliano:
pogo ivy 1.4 work on my phone,,Thank you..:good:
[Xposed Framework Modules] ventomarme:
Im on version 1.4 and do not see any thing change when change pokemon to its next evo. Changing to EVO NEXT & EVO LAST also not work.

My phone is SGS3 4.4.4

Gửi từ GT-I9300 của tôi bằng cách sử dụng Tapatalk
[Xposed Framework Modules] MrGodMan:
Huh, I done a lot of messing around with %FAST% but nothing would work, that's really odd. My only guess is one of my pokemon has a move that is causing it to fail?

Edit: things get even stranger, if I use %FAST% all my currently owned pokemon show their nick as if ivy wasn't working but new catches show correctly.

https://i.imgur.com/Q6qOW8Y.png
[Xposed Framework Modules] mirosz:
seems like i misunderstood your request for %CDY%. i implemented it as mentioned above: %CDY% shows number of candy required to evolve

u want the owned candies to show? (they are already visible in monsters details)

could u please recheck that, for me its working as expected. anyone else got this issue?

%LEV.C% -> next release

%PU% -> next release

after every change u did in ivy preferences u need to

force

close pgo app. its working fine for me though. someone else got an issue with it?

let me summarize to get it clear :)

%CDY% -> owned candies (already visible in details of each monster)

%CDY.E% -> candies needed to evole (implemented in current version 1.4 with format %CDY%)

%CDY.P% -> candies needed to power up (is this a fixed value different for each monster or does it also depend on monsters levels?)
[Xposed Framework Modules] mirosz:
ok then i think ivy failed on init inventory. maybe i forgot a move which causes the fail. i will up u a debug to check the logs. if u are using android studio u can connect your device to see full logging via adb
[Xposed Framework Modules] matchung:
:confused: %CDY%, %FAST% %CHRG% does not work on my phone too... no matter spawned or catched.
[Xposed Framework Modules] mirosz:
there is an issues in v1.4 results in failing ivy to load correctly. issues is based on fast & charge formats.
[Xposed Framework Modules] mirosz:
update v1.5

BETA
[Xposed Framework Modules] MrGodMan:
Yeah, that's fixed it. Thank you :)
[Xposed Framework Modules] mirosz:
great. sadly i missed some movesets in v1.4 (the source i used hasn't had all of them in it)
[Xposed Framework Modules] El ZiK:
Yes that's about it.

But if you like you can use %CDY.PU% to make it specific

.

(is this a fixed value different for each monster or does it also depend on monsters levels?) -> I think it's not fixed and it would change depending on Pokemon's level no matter which one is it.

%PU% -> next release.. %LEV.P% or %LEV.PU% would rather be easier to recognize for the user misunderstood! :)

Now my issue is fixed! :)

Edit: Just came across %IV.P% which I didn't know it existed till now!

So maybe changing it to %IV.L% for Left padded is more consistent! agree?

Also %FAST% and %CHRG% are showing the moves type not the moves name! is it possible to be changed maybe to show the moves name itself? or maybe just add another if users are liking it as it is now.

Edit 2: Is it possible to insert a new line in custom format as shown below:

I was able to make it like this by adding space only between long sentenses. But it doesn't always work since some of them are not considered long.
[Xposed Framework Modules] matchung:
after hard reboot, %FAST%, %CHRG% does work, thx :D
[Xposed Framework Modules] derrickl1990:
Thank you, I've been hoping for this update from pokemon go iv checker attack moves, and such... Unfortunately, like pogo iv after a couple of updates it no longer works... I'm not sure why, but iv checker with bullet proof has proved reliable.

I hope this works for me soon, may we also include hp?
[Xposed Framework Modules] cnul:
You should try 1.5 beta.

Envoyé de mon XT1032 en utilisant Tapatalk
[Xposed Framework Modules] ming86:
anyone get "Set custom format" workin? Nexus 6P M. mine doesn't work after update to 1.4, and 1.5.

from 1.2 to 1.3 I can make it work by uninstalling and then reinstall.

this is my custom setting: %IV.P%% %NICK% %ATK%,%DEF%,%STA% LVL%LEV%
[Xposed Framework Modules] cnul:
%IV.P%% %NICK% %ATK%,%DEF%,%STA% LVL%LEV% works for me.

Try to reboot your phone

Envoyé de mon XT1032 en utilisant Tapatalk
[Xposed Framework Modules] ming86:
Tried reinstall PoGo Ivy, tried reinstall Pokemon Go, reboot the phone few times.

Do I miss something else?
[Xposed Framework Modules] derrickl1990:
Ah, thank you! How about that hp?

---------- Post added at 03:26 PM ---------- Previous post was at 03:23 PM ----------

May we get a field for max hp, current and max would be fantastic, but understandably difficult... The bar shows percentage, but the numbers make the difference between needing a potion or a super potion
[Xposed Framework Modules] chp:
Curious...

If "This does not use API, MITM or what ever red flagging action to server." then how exactly is it providing the info? Is it retrieving it directly from the game memory? Or is it performing more of a screencap then calculating based on the formulas? Or?
[Xposed Framework Modules] cnul:
chuparCh0pper

It neither uses API nor MITM. It hooks into thereadDataSteam*method of pokemongo itself.

More info about*readDataSteam.

Envoyé de mon XT1032 en utilisant Tapatalk
[Xposed Framework Modules] MrGodMan:
Welp now Niantic have decided to block all of us who are using rooted phones so there's that **** to deal with now instead......

****ing wankers.
[Xposed Framework Modules] nachomagic:
I'm using 0.33 without problems

Enviado desde mi A0001 mediante Tapatalk
[Xposed Framework Modules] nrgmilk:
Japanese translated file is here.
[Xposed Framework Modules] matchung:
v0.37.0 blocks all rooted devices
[Xposed Framework Modules] nachomagic:
But I'm using the v0.33 app version without problems (at this time)

Enviado desde mi A0001 mediante Tapatalk
[Xposed Framework Modules] cnul:
I have managed to use v0.37 with xposed pogo Ivy and though the game launch ( with the help of magisk) the data send by the game has changes so the module cannot rename your pokémon anymore.

Niantic has not only block rooted phone, they have also change the data stream for sure

Envoyé de mon XT1032 en utilisant Tapatalk
[Xposed Framework Modules] DevanirNF:
Is it the data stream that changed or is it the disabled root that makes it impossible to read the stream?

If it is the last case, is it possible to pre-load the module, with root access, and keep it running with root credentials after root is disabled to run the game?
[Xposed Framework Modules] cnul:
I tryed my new config (unroot with magisk) with Pogo v0.35. i Can still read data with Ivy module. When i install 0.37. the game run of course but no more data in nickname. You don't need root to use xposed

Envoyé de mon XT1032 en utilisant Tapatalk
[Xposed Framework Modules] tlund:
Just want to point out that this is correct. My Nexus 5 is now running stock Android 6.0.1 rooted, with magisk and xposed. With the 0.35.0 client, pogoivy works, with 0.37.0 it does not. Probably just some minor tweak that is needed. :)
[Xposed Framework Modules] mirosz:
thanks mate, will be added to the next release

Short info about the future of this module:

due to the update of pgo to v0.37 rooted devices arent allowed to use pgo.

also the methods ivy used to inject in pgo app has been removed / modified.

so if u are able to run 0.37 on ur rooted device using magisk & systemless xposed, ivy isnt able to hook into pgo app currently.

keep in mind that magisk is only able to work on unlocked devices (bootloader unlocked) if u unlock ur bootloader u may will loose ur warranty!

i personally use a rooted locked stock rom and i'm not willing to unlock my device so i cant & wont test magisk + systemless xposed!

hopefully there will be more knowledge about how to hide root from pgo in the near future.

using that knowledge it might be possible to write an additional xposed module or include it into ivy to make pgo think ur on an unrooted device.

until then i suggest to stay at 0.35 until its working.

i will release updates of ivy adding ur requested features for 0.35 and will update it to 0.37 once there is a better way to hide root and those hookable methods are found.
[Xposed Framework Modules] tlund:
Can you push the source to github so someone else can take over and add 0.37 support, please?
[Xposed Framework Modules] Haz Issac:
Not working

What module to make this thing works? I have installed this module but the iv not showing on my pokemon go.. its only work for original pokemon apps or can be done also to Pokemon Go Joystick? I used the Pokemon Go Joystick and using android kitkat on my S4.
[Xposed Framework Modules] Dalamar666:
not works with new version

---------- Post added at 06:35 PM ---------- Previous post was at 06:05 PM ----------

There is hope https://github.com/chuparCh0pper/PoG...osed/issues/23
[Xposed Framework Modules] The invisible Lord:
Your link leets to a empty page.

So here

https://github.com/chuparCh0pper/PoGoIV_xposed/issues/23
[Xposed Framework Modules] rling:
Pity. Thanks again for releasing the module in the first place. It was an invaluable tool to use. Got 0.37 working with Magisk and GPS joysticks work. Sad to lose this tool. Will keep an eye and hoping for an update.
[Xposed Framework Modules] Goodoldfranky:
Thx for all, hope you find a way...
[Xposed Framework Modules] Leo Javiex:
I know that at the beginning of the publication warns: "I'm not responsible for any banned accounts or damaged devices, use at your own risk!". Does this mean then yes there is a risk of ban for using this module?
[Xposed Framework Modules] Dalamar666:
Idk if there is a risk, but using 3rd party software is against the TOS, so you can get banned even if an Niantic employee looking over your shoulder and see this module on your phone xD
[Xposed Framework Modules] BoyMonsteR:
hope they can update this one :)
[Xposed Framework Modules] fiveighteen:
[MENTION=3955987]mirosz[/MENTION],

Would it be possible to add a toggle to either view "Perfect IV%" as it currently is, or view "Perfect Combat Potential IV%" (method 1) instead? (link found at the bottom of this post since my account is not yet at 10 posts.) I like the point values much better when accommodating for the base stats of each particular Pokemon. It easily helps you determine which Pokemon you should keep in the event that you have two of the same "Perfect IV%" Pokemon, but with higher stats in different places.

For example:

Venusaur has base stats of 298/200/160 (ATK/DEF/STA). Let's assume that you have a 12/15/15 Venusaur, and a 15/13/14 Venusaur

with the same moves

. Under the current system, they both show 93.3% perfect, so which should you keep? Being unaware of base stats, one might assume keeping the more balanced one would be wiser, but in this case that would be incorrect.

In the "Perfect Combat Potential IV%" system, by factoring in Venusaur's already high base attack and low stamina, we would see that the 15/13/14 Venusaur is 92.85% perfect, while the 12/15/15 Venusaur is 93.27% perfect. Keeping the 12/15/15 Venusaur would be the wiser choice when it comes to battle.

I'm interested in hearing your thoughts on this.

Link via Reddit

/r/TheSilphRoad/comments/52vlzm/a_better_metric_for_pokemon_stat_perfection

EDIT: Note that moves play more of a role in battle than a half of a percentage point of it's perfection score. It would be nice to eventually "score" each move and add it to the formula as well, but with Niantic still probably buffing/nerfing moves, it's probably not practical at this time.
[Xposed Framework Modules] rling:
The attack and defence figures are bonus you will get on top of its base attack and defence. Worrying about the bonus is kind of funny, esp when the base attack and defence is not up to scratch.

Theoretically, you want high attack and stamina for a pokemon you will use to take down gyms. You want one with high defence and stamina for one you plan to install in a gym.

Given the standard 2 seconds for base attack (and a major attack when it is ready) for computer controlled gym defenders, competent players (or bots) can take down a gym pretty easily, dodging most (if not all) of the basic attack, and most of the major attack (if dodge-able). Worrying about this bonus for defenders is rendered moot.
[iPAQ rw6828, XDA Atom Software Upgrading] abc001:
It works fine for XP SP2 on same machine (dual boot). It was working before on Vista too, but failed after system restore.

It still works in Vista via Bluetooth. Does any one know what happens? Thanks.
[iPAQ rw6828, XDA Atom Software Upgrading] programatix:
I got this problem once... but I forgot what I did to solve it. How about uninstalling Windows Mobile Device Center and reinstall it again?
[iPAQ rw6828, XDA Atom Software Upgrading] abc001:
Same problem after reinstallation. What a pity!
[Nexus 6P Q&A, Help & Troubleshooting] chrisnewton:
I am In the UK and my phone has never been rooted and I am fully stock. I have still not got the OTA yet.

It's been out a while now so should I have had it by now?
[Nexus 6P Q&A, Help & Troubleshooting] gee2012:
I got the NRD90M OTA update last friday when i got and setup the phone, Netherlands EU full stock and no root.
[Nexus 6P Q&A, Help & Troubleshooting] therock3181:
In Canada and didn't got it. They didn't even released the image yet. I am in no hurry. Sort the bugs out first and then flash !
[Nexus 6P Q&A, Help & Troubleshooting] nms247:
I have it and I'm also in the UK. If you enrol in the beta you should get ota for the final build straight away. GOTO android.com/beta
[Nexus 6P Q&A, Help & Troubleshooting] chrisnewton:
Thanks yea I know about that but was just curious if anyone else has it without doing the beta
[Nexus 6P Q&A, Help & Troubleshooting] nms247:
Ah not sure about that. I did the beta got then ota and then unenrolled. Was a bit impatient.
[Nexus 6P Q&A, Help & Troubleshooting] gee2012:
Somehow i got the OTA without beeing enrolled in the beta programm ...
[Nexus 6P Q&A, Help & Troubleshooting] nullie:
I'm in the Netherlands, still have got no OTA.
[Nexus 6P Q&A, Help & Troubleshooting] danlat1415:
Nexus 6P image has now been uploaded by Google.

https://android.googleapis.com/packages/ota/google_angler_angler/47ceb0f81a49e6866428f9996f8212aba8c29fbe.zip
[Nexus 6P Q&A, Help & Troubleshooting] tharweb:
No update for me yet. Stock and in the UK.
[Nexus 6P Q&A, Help & Troubleshooting] Citizen_Snips:
That's not the factory image. You can see the link you posted is OTA, not factory image like you suggest. That's just a direct download link to the OTA that others received after enrolling in the beta program.

Factory image page here: https://developers.google.com/android/nexus/images

Factory OTA page here: https://developers.google.com/android/nexus/ota

The 7.0 image nor OTA has been posted by Google yet.
[Nexus 6P Q&A, Help & Troubleshooting] itskapil:
[MENTION=4479337]chrisnewton[/MENTION], you can update manually, here is the download and installation guide you would need.
[Sony Xperia M4 Aqua] lusifer84:
How I can uninstall AVG Protection from my E2306 version 6.0.1, my M4 is root, I try with to uninstall with Uninstall PRO.
[Sony Xperia M4 Aqua] domell98:
Try Link2sd app

Wysłane z mojego E2303 przy użyciu Tapatalka
[Sony Xperia M4 Aqua] EHSAN™:
Use Appmaster Application, But need Root
[Sony Xperia M4 Aqua] AndyPhoenix9879:
Or you could use Titanium backup to help you delete the app.
[Xperia Play Q&A, Help & Troubleshooting] Defaultplayer000:
Used to have a r800x, just got a r800at and having troubles unlocking the bootloader.

I found this : http://xdaforums.com/showthread.php?t=1730874

But all the images are broken, and even then it seems limited.

I've more then happy to pay, and I've found 2 users, alejandrissimo and muskanjainxx, who performed the unlock a few years ago, but I'm not counting on a response from either.

If anyone has ANY relevant info I'd love to have it!

I'm also willing to pay anyone else who can do the unlock.

Also, I'm planning to compile a updated guide for rooting/unlocking/optimizing the play, as some of the info in the previous guides seems very outdated/littered with broken links.

So ANY general information/links to relevant files for our devices would be great.

I've already looked through everything in the pinned threads, but there seems to be tons of scattered inf

Seriously, anything.
[Note 7 Questions & Answers] ericdmiller:
So I set up my Secure Folder and have been using it regularly.

I noticed today that it's missing. I did not turn on the setting to hide it. I can still get to it through the settings but the shortcut is gone.

I've been disabling some apps using Package Disabler but none of them seem to be related to secure folder.

Any ideas?
[Note 7 Questions & Answers] masaforce:
undisable everything and see what happens
[Note 7 Questions & Answers] ericdmiller:
Yeah I've disabled a ton so has hoping to avoid that. Luckily I found out pretty quickly which one was causing it.

Knox

com.sec.knox.switcher

thanks
[Note 7 Questions & Answers] masaforce:
yep
[Note 7 Questions & Answers] nomailx:
Dude, I enabled com.sec.knox.switcher back, the Secure Folder is still missing.

Any ideas?

Edited:

Ok, you have to go back to the Secure settings, Secure Folder and there Application Manager. It will add the shortcut back.
[Note 7 Questions & Answers] parvaiz86:
Go to Settings

Lock screen and security

Secure folder is there

And switch it on to appear on screen.
[Note 7 Questions & Answers] Letireur:
Great advice!

Instructions on recovering secure folder was bang on.