yashsingh1/xdaforums huggingface dataset:
[Note 7 Questions & Answers] zhugelian:
This alone is killing my Note purchase. As mentioned before I still have my 6 Plus as a personal phone and although it does occasionally hit a lag, it's much smoother than my brand new Note. I'm assuming other than Samsung easing up on the DVFS systemwide, each app developer will have to implement in each game how to deal with it so that it doesn't stutter when it draws more power.

I played on my iPad Air 2 last night and with all settings on high it just flew through the same lvls with 0 lag. I was really hoping the Note would be doing that while mobile, it's pretty much the only thing I can complain about with this thing. Vulkan enabled games however run on maxed settings beautifully. Try VainGlory, it's like butter. If they could get everything to run like that without rooting that would be so so sweet.

---------- Post added at 03:53 PM ---------- Previous post was at 03:50 PM ----------

I'm not 100% certain but I believe the voided warranty from rooting only affects the Knox software. So if someone hacks into your secured folder and steals whatever you store there Samsung won't be accountable for it. I don't think it affects hardware warranty though. Someone else will need to chime in as this is my first Samsung/Android but that's what I gathered in my research so far.
[Note 7 Questions & Answers] Derpling:
After my XP with Redimi Note 3 and some others, samsung really need to get rid of touchwiz or adopt a new layer, give us a choice of clean android with their software without touchwiz, or the "full" xp with the new Grace UX.

It seems that the phone will game excellent only with vulkan, what's funny? the same vulkan does not work on ppsspp because of poor sammy coding, work on other devices though, and Vulkan on ppsspp is MUST HAVE.

N7 S7 got the best camera, and S7E have awesome battery, as i have S7E i don't desire the note at all, well maybe a little bit, but it's shame that sammy flagship at times, fail at simple things that shouldn't fail in 2k16.
[Note 7 Questions & Answers] EarlZ:
I did not check the frame rate on shooty skies but it felt very smooth even if I didnt press the multi-task button. I'll try Sky Force reloaded in a bit.
[Note 7 Questions & Answers] killer_roach:
I have stumbled across one trick that has helped out performance in games to a fair extent -

Go into Game Tuner, and in the Settings, classify any game that's having performance issues as a "Non-Game" app. Do so, and Game Mode gets out of your way, significantly improving performance. I tried this with Real Racing 3, and it pretty much eliminated the stuttering that I was having on mine.

Moral of the story - Samsung has put some seriously aggressive governors in place. They do wonders for battery life, and help the phone run surprisingly cool... but anything intensive runs like crap as a result. Even looking at 3DMark data, the CPU only momentarily reaches the top clocks during the Physics test, and then only for a little bit.
[Note 7 Questions & Answers] hammer415:
This completely worked for me. Dled it and no more lag now thanks !
[Note 7 Questions & Answers] zhugelian:
Didn't work for Future Fight but thanks for the suggestion. Looks like a root might be around the corner though.
[Note 7 Questions & Answers] Derpling:
I used it, but it does not work with Tekken or Angry birds 2, but it might on some games, still good advice :D

Again, the main problem is DVFS and the kernel, it chocks the phone on purpose.
[Note 7 Questions & Answers] zhugelian:
Do you know if the root that just came out allows disabling DVFS?
[Note 7 Questions & Answers] EarlZ:
Assumed its DVFS why is it not affecting the s7 and why does the performance go up aftee hitting the multi-task button?

---------- Post added at 01:28 AM ---------- Previous post was at 01:02 AM ----------

I dont play real racing so I cant report about that game but it does nothing for Mobius Final Fantasy or HIT. But itsnt that just and equivalent to not having game tuner installed?
[Note 7 Questions & Answers] EarlZ:
I've noticed one more thing, after an extended amount of time the 1.4Ghz cores will drop to 1.2Ghz making games run even slower but if you connect it to a charger/usb on the PC regardless of the power left on the device it will activate the 2 other cores and run it at 1.2Ghz making games run significantly smoother. The amount of heat generated by the device also increases like how it is on the S7 which is okay with me.
[Note 7 Questions & Answers] Derpling:
EarlZ, dvfs effext ALL samsung devices, on note 7 it might be more aggressive.

If u root and use imagebreaker kernel, it will bypass dvfs and as a result, all games will work full speed, no throttle at all.
[Note 7 Questions & Answers] EarlZ:
Voiding the warranty is not an option for me though..
[Note 7 Questions & Answers] Derpling:
It is sad indeed that we have to go through that, if just sammy could give us an tool for it.
[Note 7 Questions & Answers] EarlZ:
Yeah, giving the user more control instead of fixing it or at least putting it back to the same level as it was on the S7. Did you test the said kernel on the Note 7 ?
[Note 7 Questions & Answers] EarlZ:
I found something strange, When I hover the S-Pen on the screen when gaming ( any game ) the frame rates shoot up, 2 of the offline cores go online and the performance level is very very close to the S7. This tells me something is wrong with the phone at a firmware level and I do not know if this is intentional or not but it is very strange.

Can anyone test of this also works for them? I only have access to 2 Note 7's
[Note 7 Questions & Answers] zhugelian:
How much would that negatively affect the battery?
[Note 7 Questions & Answers] Derpling:
Depends on the game, don't forget the resolution is QHD, it's very demanding and 3500mah is very low to feed heavy games for long game sessions.

PPSSPP and AB2 drain 1% every 2 minutes when playing with performance governor, if u charge phone to 100% and to drain to 0% with this games, it will take 3h 10m +-, but then again that only on performance governor, we need balanced one.

EarlZ- i tested the Note in sammy shop in Prague, but that was on my vacation :D didn't have much time, but i presume same issues that plague S7 plagues N7 too.
[Note 7 Questions & Answers] clubtech:
I tested this with the Pen hovering over the screen and I can't say I see any difference .

What is the difference in the frame rates you are seeing ?
[Note 7 Questions & Answers] zhugelian:
Same here, I didn't notice any increase in performance, although I really wishes it would've worked. It's only happening in one game for me but unfortunately it's my main mobile game. Everything else runs great. I've played Deus Ex Go, Crashlands, Angry Birds, you name it and it runs smooth. So it appears to just be the most demanding games that need a fix.

Seems like they may have sorted it out on the S7 already so maybe we'll get a patch in a month or so to fix it? One can hope. ...
[Note 7 Questions & Answers] PunishedSnake:
Getting lag with Pokemon go when gaming is set to 720p
[Note 7 Questions & Answers] jeffscout2016x4x1:
No worries bro I'm having the exact same issues with my Galaxy Note 7 playing the exact same game (order n chaos 2) n yes if i hit home button then return to the game it runs nearly perfectly smooth for about 30 seconds then the performance drops off again and then its weird because i play unkilled by madfinger games n it runs like crap but Dead trigger 2 runs nearly 60fps n then another game i play is called Dead Effect 2 which on max settings is one of the most graphically intensive games on the market n it runs nearly 60fps at all times so with all that being said the conclusion ive came too is that this is a software issue / optimization problem with some games n possibly the update for the phone and so what ive done is disable game launcher, disable com.gameservice or whatever n while i lose the fps counter i in return get much better performance although the problems are definitely still present so yea they're isn't a problem with our phone's hardware but rather poor software n optimization that's causing our issues so my advice is to play the games that run well n stay clear of the other's for a little while until game developers and or Samsung provide new updates to iron out the issues
[Note 7 Questions & Answers] EarlZ:
That is what is irking me, on the S7 the same games run flawlessly and if of the cores shut down the other 2 remain on 2Ghz or higher.

I do no have the FPS numbers as the FPS counter will monitor the fastest refreshing object on the screen so that would be the S-Pen circle pointer but the difference is day and night, what is the firmware version you tested? I managed to roll back to AGP7 and I can confirm it does not work on that version it only works on BPH6.

What is that game ?
[Note 7 Questions & Answers] zhugelian:
Marvel Future Fight. If you want to test it you'll need to pick a character named Proxima Midnight and test her out in skill preview since she is one of the bosses of the game. Her 6* move rains down spears from the sky and will create a lag spike in frames. On my iPA2 it runs without a hitch, on my 6 Plus it lags but not as bad as the Note 7 and I've received reports that 6S Plus does not lag at all.

With the Note the first time I use it the skill lags just before she starts the animation and then gets extremely laggy while it completes. If I keep jamming on the skill the consecutive moves do not lag but it's still not fluid. I just tested it again on my 6 Plus and even though it does lag for a second it's at least 10X better than the lag the Note 7 kicks out. Battery saving feature or not, that's very disappointing performance.
[Note 7 Questions & Answers] EarlZ:
I know how you feel. Have you tried it on an s7 or s7e?
[Note 7 Questions & Answers] EarlZ:
Another update. I am using a Lexar 633X 128GB MicroSD and if I take it out of my phone the games I play run significantly faster... Mobious and HIT are now on par with how it ran on the S7. I do not know why the microSD is causing this, I've reformatted the microSD on the phone and it still triggers the slow downs, it effects my GF's Note 7 in an exact manner. I am now testing it with a 64Gb Sandisk MicroSD
[Note 7 Questions & Answers] musicconnect:
I know it's silly to want to return a phone based on one thing, but the poor performance of Pokemon Go on this phone has really soured my experience with the Note 7. I came from iPhone 6S Plus to this device and the game is now a laggy mess. Really frustrating. Hoping there's an update or fix in the next week or I might have to move on...

Anyone had better luck?
[Note 7 Questions & Answers] EarlZ:
I dont find it silly at all even if its just a game especially when it runs perfectly fine on the S7 and S7E
[Note 7 Questions & Answers] musicconnect:
Do you think it's likely to be fixed? I tried a couple other games on the phone and they're not running particularly great either (compared to my previous phone). Poor effort from Samsung.
[Note 7 Questions & Answers] zhugelian:
I think it's an app by app scenario. The Note must use a different procedure than the S7 so some code needs to be rewritten. However when Nougat hits OpenGL 3 and Vulkan Wu be required so all games should be running nice and smooth when that drops uniformly across all games.
[Note 7 Questions & Answers] matsuyamakaze:
I fixed mine somehow going to olaystore using antutu always gave me 100k test. I went to there website downloaded from there gave me the 143k. All good here.
[Note 7 Questions & Answers] zhugelian:
That fixes the benchmark but if doesn't fix the games.
[Note 7 Questions & Answers] EarlZ:
They can if they wanted to but I am not holding my breath for that, whats bothering me now is why my fps is taking a nose dive if I have an SD card inserted on the phone and its an empty card. I only noticed a significant drop on Mobious Final Fantasy, other games either placebo or not too much.
[Note 7 Questions & Answers] Derpling:
It won't be fixed, Note 5 and S7 suffer from same issue, though that depend on game, and sammy did nothing...

Why would they? very few complain, most people play games that are hardly taxing.
[Note 7 Questions & Answers] EarlZ:
3 of the games I play on the Note 7 runs perfectly fine on the S7 though which is a bummer.
[Note 7 Questions & Answers] Derpling:
In that case the Note 7 is the worst high end device to play games, and then S7.

It is really annoying since Note 5 ran tekken perfect until 6.0.1, S7 has much more cpu power which is needed for Tekken 6 on QHD, yet sammy loves to throttle this.
[Note 7 Questions & Answers] zhugelian:
Such a bummer... There's got to be some way to get some attention drawn to this.
[Note 7 Questions & Answers] imatts:
I noticed this with a lot of apps actually. Some calculator / various apps that I've used on many devices (with Android M) for many months runs like complete crap on the Note 7. Its actually sad..
[Note 7 Questions & Answers] zhugelian:
Very sad, I play a lot of games while on the go, moreso than I ever get to play on my iPad at home so although this is a beautiful machine I almost want to swap it to a 6S for my work phone. Almost.....

I tried some Vulkan enabled games and they run smooth like butter so a part of me wants to hold out until everything gets updated but who knows how long it will take for all developers to start utilizing that API?

Only thing holding me back from doing that is my personal phone us due for an upgrade this year and I'm likely to upgrade that to the 7 Plus and I don't think I'd want to carry 2 of the same phone around all the time.

I really hope Vulkan catches on quick like fire but they've been advertising it since the S7 dropped and there are still only a handful of games supporting it.
[Note 7 Questions & Answers] Derpling:
Vuklan or not, that not excuse for lame gaming performance cause they want to save battery. i emailed them, posted videoes on youtube, and samsung did nothing with that, said it looks "fine".
[Note 7 Questions & Answers] EarlZ:
I've noticed a very inconsistent performance on my games for the entire day today everything was running at the same level or feels like an S7
[Note 7 Questions & Answers] zhugelian:
It really is ridiculous that this is acceptable performance to them... I keep telling myself a fix might be around the bend but either that will be a long time from now or never....

---------- Post added at 12:28 PM ---------- Previous post was at 12:27 PM ----------

My Future Fight is getting the worst performance I've ever seen and I've played it on an iPhone 5 before. Even with Game Tuner turned down to the lowest setting. That's just horrid gaming performance.
[Note 7 Questions & Answers] EarlZ:
I will download the game and check it out.
[Note 7 Questions & Answers] killer_roach:
As best I can tell, telling Game Tuner to sod off helps for games that are largely GPU-bound, but the settings for CPU throttling make things especially nasty on games that rely heavily on computation (AI, physics, etc.). As I mentioned before, the CPU governing is nothing short of alarming - on one of my 3DMark runs the CPU didn't spend more than a few milliseconds north of 1 GHz until the physics test (and spent much of the benchmark in the 400-800 MHz range).
[Note 7 Questions & Answers] Japraladon:
I'm having the same issue with most of you. I'm playing mobius final fantasy and the game lag so much. Fps only run 15 to 20. I've tried anything suggested. Disabling game mode also not helping at all. I'm using galaxy s7 with exynos btw.

And yes if you touch the multitask and back to the game it will run smooth for 5 to 10 sec, after that it will back to lag.

Can someone test it in mobius final fantasy too please. I'm so desperate because of this issue :(
[Note 7 Questions & Answers] musicconnect:
For Pokemon Go the issue improves quite a lot if you turn off AR/cam. Obviously that's not acceptable for such a "powerful" phone, but it makes things a little easier for now.

Honestly, I'm so disappointed that games are having issues on this phone. Finger's crossed that updates on both sides (Samsung and the game devs) fix a lot of these issues over the next month or so.
[Note 7 Questions & Answers] masaforce:
Definetly fixable with root.
[Note 7 Questions & Answers] zhugelian:
Very nice to see the root coming along nice although since this is my first Android phone I'm going to wait for it to be refined to the point I don't brick my phone.

And sad thing is I'm only looking forward to root just to fix this issue.
[Note 7 Questions & Answers] PunishedSnake:
Try running the games on 720p @ 30fps
[Note 7 Questions & Answers] zhugelian:
I actually tried the lowest setting with Game Tuner and in game and there still was lag.....
[Note 7 Questions & Answers] PunishedSnake:
Wait for a game update
[Note 7 Questions & Answers] zhugelian:
Yup, that's pretty much it right now.
[Note 7 Questions & Answers] EarlZ:
I am facing intermittent performance issues with Mobius as well, I've posted that on some days I get S7 like performance and mostly very low fps 10-20 on avg. I had the S7 and I can remember it ran 26-30 consistently it would only dip to 26 but rarely.

---------- Post added at 07:26 PM ---------- Previous post was at 07:25 PM ----------

Not an option for me

I dont think any game update will fix how the CPU will throttle down when running games but i am hoping.
[Note 7 Questions & Answers] masaforce:
Too bad then.
[Note 7 Questions & Answers] zhugelian:
I think if the S7 is performing okay there is hope for the Note to be optimized since it's a pretty popular phone internationally. Vulkan seems to be picking up steam so whenever that gets implemented a lot of this will resolve itself. But definitely if the S7 has been optimized I can't see why they wouldn't optimize for the Note. It's been 2 weeks now, MFF updates monthly and the last one was right before the Note released so hopefully I get an update mid September that fixes my woes and hopefully yours too.

I just think right now the game is asking for more than the device allows so each developer has to test and optimize their code to demand the correct amount of resources for each game. Perhaps since the Note likely came out before any games could be optimized the apps are running on some generic one size fits all code which obviously isn't working out.

I checked with some of my alliance members who are on the S7 and they confirmed 0 to very little lag and a delay in optimization when their phone initially released. So there's hope at least even without root.

But my major lesson so far with iOS to Android is if you want optimized apps, iOS is the way to go. Android has a lot of things going for it but when it comes to apps, Apple gets so much more support up front and in the long run.

That being said, I'm still enjoying the freedom my Note gives me and have been using it much more than my 6 Plus. I'm eager to see what the 7 Plus brings and how it compares to the Note 7. Granted they don't end up recalling all of our phones due tk the battery explosion news circulating out there.....
[Note 7 Questions & Answers] Japraladon:
Well i hope there will be another update for this gaming issue. It just makes me sad how this device couldn't handle MFF smoothly and on the other side iphone 6 can handle this game perfectly without any lag at all. Some people even post a video on youtube about how lag MFF on galaxy s7.

Since i bought this phone only for gaming, I'm thinking about selling it right now :(
[Note 7 Questions & Answers] minidev:
Just tried HIT (the Unreal engine RPG, which is supposed to be problematic), and don't see any performance issue...

What you guys use to track FPS? Is there a FRAPS like app for Android? (non rooted).

(Exynos, game center never launched / activated)
[Note 7 Questions & Answers] matsuyamakaze:
Mobius fibal fantasy is great on nine i can play total war also epic. I dont use the game crap they installed.

---------- Post added at 02:41 AM ---------- Previous post was at 02:40 AM ----------

Mine*
[Note 7 Questions & Answers] zhugelian:
HIT is running Vulkan API, all Vulkan games I've played are smooth like butter.
[Note 7 Questions & Answers] minidev:
Ok, so I did go a few pages back again to find another game that was stated as problematic and downloaded «Order and Chaos 2».

I did play through the tutorial, download the 800+ Mo data needed to continue, created my avatar, and played for 5 more minutes.

No lag found. None.

Test done with a stock and non explosive Exynos Note 7, no Game center launched/enabled/configured, Google now launcher and google keyboard.

Do you guys having faulty units?

Hope you can sort it out…
[Note 7 Questions & Answers] zhugelian:
Guess we'll find out after we swap our recalled phones for new ones.
[Note 7 Questions & Answers] EarlZ:
The Note 7 runs most if not all games at 1080p if game tuner is not installed or configured for maximum settings, this is probably why we are getting different reports from different users as some are running with game tuner set to max (1440p) rendering while others do not have those installed which will default the game to 1080p rendering. If you have package disabler and disabled the com.enchance.gameservice then your games will all run at 1440p. On some games the drop to 1080p barely has any impact on graphics fidelity while its a day and night difference on others. Mobius Final Fantasy for example will show a significant difference while with HIT it is barely noticeable.

---------- Post added at 10:27 AM ---------- Previous post was at 10:05 AM ----------

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Do you have an S7 to compare the smoothness to? its not as severe compared to Mobious Final Fantasy or even Non stop knight which has very primitive graphics but stutters a lot. With out a point of comparison the Note 7 may appear to run smooth, but it runs significantly smoother and lesser frame drops on the S7. This is 1440p vs 1440p. The note 7 does run some games at 1080p when game tuner is not installed, once installed you can set it to run at 1440p.

To get the FPS counter installe game tuner and go under settings and enable the floating FPS bubble, also make sure you are running at 1440p under game tuner and graphics settings of 4 in-game. On the S7 it runs consistently at 59-60 and with rare frame drops down to 55.

---------- Post added at 10:29 AM ---------- Previous post was at 10:27 AM ----------

If gaming is the primary purpose you should stick with the Iphones for now, it might still be a long way for android to catch up.

---------- Post added at 10:35 AM ---------- Previous post was at 10:32 AM ----------

Since you dont have Game Tuner installed chances are the game is rendering at 1080p and not 1440p, it does run a bit better on 1080p (though some details on the textures will be muddy ) but the thing is even at 1080p on the Note 7 the S7 runs the game smoother at 1440p almost always at 30fps ( this game runs at 30 )

---------- Post added at 10:37 AM ---------- Previous post was at 10:35 AM ----------

I'll try that game and see if I get smooth performance, can you also test in 1440p? with out game tuner most if not all games default to 1080p.
[Note 7 Questions & Answers] Derpling:
Those of you who think S7 performs right, should have seen Note 5 on 5.1.1, it runs miles above it, same goes with G5 HTC10 and pretty much all smartphones.

Not all games affected but many that worked perfect, are now stuttering, root will help yes but that not acceptable as it not a solution.

Samsung DVFS is the cancer and the interactive governor not optimized good enough for games that are cpu heavy, and some gpu heavy games.

This won't be solved, i was waiting with the N5 since 6.0.1 and now S7E, pretty much "accepted" the fact.
[Note 7 Questions & Answers] EarlZ:
If only the Note 5 had microSD i would pick that over the Note 7 as there is a way to get 5.1.1 back on the Note 5.

Though getting a consistent 59-60fps on the games I play and 30fps on MFF sounds about right on the S7.

On the P9 Plus that I have though games run flawlessly, the CPU even stays 2.3-2.5Ghz in most cases, barely gets very hot and has very decent battery life.