yashsingh1/xdaforums huggingface dataset:
[Xposed Framework Modules] ghst7:
Hey everyone just wanted to check it out if someone had an issue like mine.

So apparently the module does work, I can choose my starting location and launch the joystick, if I move the joystick I can see the dot on the map moving, but as soon as I start pokemon go the joystick becomes unresponsive, no matter what button do I press, my avatar does not move, my GPS position keeps locked in the same spot, I can still catch pokemon and use pokestops is just that my avatar won't walk anywhere :(

Does this happen to someone else or someone have a suggestion, I'm using hide mock location in whitelist mode and checked pokemon controls, ans App settings module to keep the joystick resident all the time, I've already tried different GPS modes, disable service and disabling fused locations, the same thing also happens in other pokemon modules, I'm on resurrection remix 6.0.1 and pokemon go 0.33
[Xposed Framework Modules] Psyclix:
Happened to me once yesterday...

Also wondering if this PG Controls bug is mostly with devices using Android 4.4.4 or does it also effect Lollipop and Marshmallow ?
[Xposed Framework Modules] AJtheAndroidNoOb:
Still happens with me. Running Lollipop 5.1 on Grand Duos. Waiting for a PG 0.33.0 compatible update of this module :)
[Xposed Framework Modules] Psyclix:
There must be a reason why it's only affecting some users and not others....

It's frustrating being unable to move in PG... :confused:
[Xposed Framework Modules] SinisterGenocide:
Did you make sure under developer options mock location is set to the fake GPS app? I've been using this method since it came out and I have never had an issue.

Also I'm using a gs6 edge
[Xposed Framework Modules] letsdoittogether:
Hey,

What do you mean with shake your device?

Literally shake it all the time or just give it a wig from time to time.

KR,

LetsDoItTogether.
[Xposed Framework Modules] SinisterGenocide:
I haven't had to shake my phone at all. Using 10 meters per step is working fine for me. Or just hold one direction and let it walk automatically... Not sure why people are having to shake their phones to hatch eggs
[Xposed Framework Modules] .RadziU.:
Best module I use, but on each one my character jumps between real and mock location. It's useless because when I catch Pokemon my location jumping and Pokemon escape...

My device is LG V10, mock location enabled, GPS set to device only. Any solution?

Wysłane z LG V10
[Xposed Framework Modules] letsdoittogether:
Maybe it has something to do with the fact that my phone (a Samsung S6) has a motion sensor and uses that one?

I've tried to disable the pedometer.

KR,

LetsDoItTogether
[Xposed Framework Modules] SinisterGenocide:
I'm using the s6 edge so I would believe that wouldn't be your issue.
[Xposed Framework Modules] prithvee:
Updated module

Module Updated to V2.0

Download here: http://dl-xda.xposed.info/modules/com.axndx.prithvee.pokemongocontrols_v6_3d0927.apk

Note: Uninstall previous version app before upgrading to this version.

This update mainly focuses on fixing performance issues in the previous versions, new features will be added in the next update. Please give feedback after trying this version.

Changes:

• Changed the complete working mechanism of the module, now it does not use mock locations and only changes the location inside Pokémon GO. This significantly decreases the memory usage and battery consumption. The only drawback is that there will be a slight delay between the button press and the player movement in game, I'm working on removing this delay. Your actual GPS location is not at all affected now and you can use other apps without any changes.

• Minor UI changes.
[Xposed Framework Modules] jose404:
Awesome new update :laugh:

This V2.0 tested about 15 min. Much more stable than the previous version, I don't encountered controls that disappear in this little test.

Sometimes "GPS not found" appears and disappears immediately (perhaps because I set GPS to high precision? You recommending device only?)

I met a new "bug" or not, but this is the first time that this happens, if I made a long press to walk the character run after while, walk and re-run. Set walk to 25 meters, i will try less.

I will test this much longer but the little I've seen is really good.

Tested with Z3 Compact Marshmallow Stock.
[Xposed Framework Modules] prithvee:
Thanks for testing. The walk and pause is normal and not a bug. That happens because there's a 5 second delay between the location change and player position update.

Also the meters/step you set in the app does not matter during auto walk because I have preset the auto walk speed.
[Xposed Framework Modules] letsdoittogether:
Hey,

Thanks for the update!

There must be something with my phone, but after half an hour of testing i don't see any progress in my 'egg' (still at the same distance as when i started) and i got 2 x the 'you are going to fast'.

But since I have unstable 'egg hatching experience' before it might be related to my phone.

KR,

LetsDoItTogether.
[Xposed Framework Modules] Jctatis:
I installed the app and works fine with the walking but whenever I try to catch a Pokemon it all fail and after that the Pokemon run away. I tried picking up a poke stop it doesn't allow me. Xiaomi mi 3
[Xposed Framework Modules] SinisterGenocide:
Before you installed did you play pokemon go? And after you installed how far away did you start from the last place you played? You may have been soft banned
[Xposed Framework Modules] KAsp3rd:
I'm getting the notification that I am moving too fast while using auto walk with v2.0
[Xposed Framework Modules] SinisterGenocide:
No worries. It's a legal thing now since people are playing while driving.. Clcik I'm a passenger and your good. Also turn down meter per step
[Xposed Framework Modules] KAsp3rd:
I figured that only came up over a certain speed which would coincide with the lack of distance going up on the eggs
[Xposed Framework Modules] BADDINOROX99:
I'm loving the new update great work
[Xposed Framework Modules] OverBRM:
Ever since the 2.0 update i havent been able to play. The game loads up fine but i get a message saying "GPS signal not found", and when I try to move the game crashes instantly. I wasnt having any problems before the update.
[Xposed Framework Modules] SinisterGenocide:
It has nothing to do with eggs. It's because people are getting fatally injured whole playing this game... Too many car accidents.. At least from what I've read
[Xposed Framework Modules] G-W-K:
After the update it changes permanently the location in Pokémon go, even after I reboot the phone
[Xposed Framework Modules] Evilmonkey7:
I think you have to disable/remove mock mock location as it is not required anymore.

---------- Post added at 12:19 AM ---------- Previous post was at 12:13 AM ----------

Did you disable mock mock locations? And ensure mock locations is off in dev options? I think this is what is required for the version 2.0. It is not very clear. But this is how I got it going. Its really nice cause now my GPS works for google maps without a reboot.

You will get a GPS error when you first start the app but that is about it. then its all good.

---------- Post added at 12:34 AM ---------- Previous post was at 12:19 AM ----------

Love it. All my other apps working great now. GPS signal not found pops up alot but doesn't seem to effect anything. Moves around alot more jerky than before.

One issue I had was I used google Maps then I opened pokemon go and I could see my character at my actual location for around 3 seconds but then it said GPS signal not found and moved me to the Spoofed location and worked fine. Just a bit worried that the game might detect the real location for a split second then teleport you and the game will know something is not right.

I'm guessing you have built something in already? I hope so. I am getting the you are moving too fast with the auto walk speed which seems faster than the previous version? Might be set too fast by default?
[Xposed Framework Modules] BADDINOROX99:
This may be a bit off topic but is there a way to take the notification off the status bar but leave the controls in the notification panel?
[Xposed Framework Modules] Evilmonkey7:
The auto walk speed is way too fast now. Perhaps need a setting where we can set our own auto walk speed.
[Xposed Framework Modules] shashanksetty:
Thank you so much for this app!!
[Xposed Framework Modules] xstahsie:
I am also experiencing the same issue with v2.0. I've tried force closing the app, as well as, restarting my phone but Pokémon Go is stuck at the last location that was set in Pokémon Go Controls.
[Xposed Framework Modules] redrobertjohn:
Disable/ enable mock location doesnt effect. Gps always not found. Also try disable/ enable fused service. Location high/ device only not effect to. Pokemon go force close after tried to move. Revert back to 1.4. Great its working again
[Xposed Framework Modules] Bwayan:
I am also having the same problem. My guess is that since it doesn't require spoof location anymore and it changes within game, it is left off where the marker on the polemon control is left last.

For example before 2.0 you needed to activate the controls and a small blue dot would appear to where you wanted to spoof to confirm that you faked a location. Now it's just the pokemon marker stating where you are. My guess would be to disable the pokemon control app when not in use. Otherwise it'll start your character where the pokemon controls is left at.
[Xposed Framework Modules] helpplzz:
Do I need to update because the previous version is working 100% for me and I don't want to screw around with that.
[Xposed Framework Modules] prithvee:
If you get GPS not found message that means you don't have GPS reception. Make sure you have set GPS to high accuracy.
[Xposed Framework Modules] prithvee:
No you shouldn't.
[Xposed Framework Modules] prithvee:
I don't understand the problem here, the module will remember your last location and set it when you open Pokémon GO. If you don't want it to change the location, disable in xposed and reboot.
[Xposed Framework Modules] OverBRM:
Yeah that got it to work, i had it on device only since thats what it recommended at first.
[Xposed Framework Modules] prithvee:
I don't know how but during my testing the auto walk worked perfectly. In the next update I'll add the option to change it.
[Xposed Framework Modules] Ithz:
So the spoofing works perfectly, and i can run around and spin pokestops no problem. However as soon as i click on a pokemon or open my item inventory pokemon go and my screen starts to react real slow and laggs really bad. Im on a HTC one M8 with android 5.1.1 and CyanogenMod ROM v12.1

Anyone else with the same issue? Suggestions ?

For anyone that can't get pokemon go to get back to your real loaction after using the app go to (Settings -> apps -> Pokemongo -> wipe data) You have to logg in again but it works for now
[Xposed Framework Modules] helpplzz:
Any chance you can add a favorites function where people can save locations, thanks.
[Xposed Framework Modules] AJtheAndroidNoOb:
I guess we have the same problem.

First of all, I'm so thankful to you Dev for not giving up on us and offering your module for FREE! Now I can play PG again w/o rubber banding problem. Character walks fine, almost no lag at spinning pokestops. Love the feature that the PGC forces itself back when disappearing but I have problems catching Pokémons. When I click on one, the game would lag and affect the PGC to disappear tho it tries to get back, it can'tand only option is to close both and log in again.

Grand Duos running AICP Lollipop 5.1.
[Xposed Framework Modules] Reza44v:
V2 doesn't work in marshmallow
[Xposed Framework Modules] iyzerdx:
Indeed :/
[Xposed Framework Modules] milili:
In the v2.0 I had a couple of issues

First of all the message "GPS not found" pops up all the time

Secondly the delay after pressing button is not consistent ... For example it varies between no delay to two minutes and sometimes the app even stops working

After seeing this issues I reverts back to v1.4 which was working perfectly

Tnx for great work

P.s : your module is the only way that I can play Pokemon Go

So keep up the good work
[Xposed Framework Modules] GMrMadrigal:
Back to the previous version!

Hey prithvee your job is amassing, it is the most accurate app out there. I did install the 2.0v but I prefer the previous issues to news. Thanks man.
[Xposed Framework Modules] .RadziU.:
I quote myself because I found solution.

Just install "DisableService" app from Play Store and block "FusedLocation" (only one option) and "LocationService" (as on image).

After that, reboot phone and enjoy. I played more than 2 hours with no issues! :)

Wysłane z LG V10
[Xposed Framework Modules] G-W-K:
Thank you, it work. But I was trying to say that in the older version you click stop and your location return using your real gps; in the new version when you click stop the location remain the last location you set in the module.
[Xposed Framework Modules] prithvee:
My primary device runs Marshmallow, and it works on it. What is the exact problem that you are facing?
[Xposed Framework Modules] Bijoypq:
Please remove the delay please.
[Xposed Framework Modules] AJtheAndroidNoOb:
What version of PoGo do you have and what OS?
[Xposed Framework Modules] Bijoypq:
Just remove the delay and update the version. Add more features later.please.
[Xposed Framework Modules] prithvee:
To avoid the GPS not found turn OFF mock locations in settings and set the location mode to high accuracy. I agree that the delay is not consistent, I'm working on it.
[Xposed Framework Modules] AJtheAndroidNoOb:
​

Maybe wait patiently? And be thankful he stills helps us?

Just waiting for Dev's response w/ lag-bug when catching pokemons. That seems to be the only problem for me
[Xposed Framework Modules] .RadziU.:
Latest 0.33.0 PoGo and 6.0 MM.

Wysłane z LG V10
[Xposed Framework Modules] prithvee:
I tried many things to fix it but did not find a perfect solution yet, when its ready I'll release it.
[Xposed Framework Modules] prithvee:
The lag when catching pokemon most probably has to do with your phone's memory and I am afraid I may not be able to fix it.
[Xposed Framework Modules] Ithz:
I have the same issue but i have 2gb of ram on my phone should that not be enough when im running no other apps in the background ?
[Xposed Framework Modules] jose404:
So many people have problems with this version :eek:

A small summary of what to do:

-Think to uninstall the previous version before installing the new version, for app or module to hide mock location uninstall it and restart phone.

-Install the new version and restart phone.

-Deactivate the mock location in the developer options, logically you no longer need a module or app to hide the mock location.

-Put the GPS to high precision.

-Launch Pokemon Go Controls and activate it, start the game and usually nothing more to do.

Personally I have done all of this and it works perfectly to Marshmallow on my Z3 Compact. The only problem that i encountered is the auto-walk is to fast now.

For people facing another problem than "GPS not found" you can try to download and enable xposed module "App Settings" and select Pokemon Go Controls, enable settings for it and thick the option "Resident". Option "Resident" means the app will stay locked in memory or at least try to. With this version it will be more easy to stay in memory because it use less memory without using mock location.

Think about verify that your phone has at least 2GB of RAM because Pokemon Go uses a lot of memory so if you add this module makes it have a minimum margin. You can try too: add Clean Master Lite app to use Boost (in the parameters there is an option to add a shortcut to boost memory) for free memory before using Pokemon Go Controls & Pokemon Go game.

[MENTION=4905544]prithvee[/MENTION] and some people talking about a delay when pressing the controls but I'm not facing this or at least i don't notice this because for me it's responsive. Or there's a small second but again for me it's not noticeable.
[Xposed Framework Modules] Slypnslyde:
I wish people would stop complaining, it's one thing when it's someone else's hard work and another when it's free.
[Xposed Framework Modules] verbindungsfehler:
agree :good: especially those who ask questions that have been asked over and over and are just too lazy to read
[Xposed Framework Modules] Slypnslyde:
Most of these guys did a Google search, got redirected, made a quick account and expect answers right away. Sorry but that's not how XDA works buddy
[Xposed Framework Modules] gurkburk92:
The game uses the sensors to see if you're moving, that's why people aren't getting any steps on their eggs. I get this problem as well when I try to hatch eggs.

The same sensors as stepcounting, so if you shake your device every now and then, simulate walking pretty much, then you should hatch pretty fast.
[Xposed Framework Modules] prastistransformers:
Hi, I've been using this module since 1.2, now since I updated to 2.0, whenever I tried to play without using the module outside, I'm stuck in the place where I put the starting point on. Anyone have the same issue? Or is it just my GPS is bad?
[Xposed Framework Modules] SinisterGenocide:
This is not true. I've been hatching eggs no problem laying on my couch watching family Guy lol. No issues at all. I even have a video of me hatching a 10k egg while laying on the couch not moving at all.

---------- Post added at 02:49 PM ---------- Previous post was at 02:46 PM ----------

Also I have one question about the new update to this module. It says it doesn't use mock locations anymore. Does this mean Niantic will be able to track ppl using this method? I know the modded versions of pokemon go that claim to change GPS within the game have said that you can get banned because it doesn't use mock locations...
[Xposed Framework Modules] chaoswreaker:
It definitely still works. Just tried it with no issues.
[Xposed Framework Modules] theronkinator:
Works for me a little, but then my device gets low on memory and kills it and it disappears, anyway for this to be locked in memory?
[Xposed Framework Modules] Jv1391:
Can you add a search button for the map? It would be great :) also Can you add a Joystick like the other Xposed Module? Since only yours works on Marshmallow beacuse the limit of only 1 Mock Location App.
[Xposed Framework Modules] ShadowyStorm:
Takes me to where I drop the pin and move but says failed to find location at the top. I'm on an s7 edge running the u firmware. Fused locations are off.
[Xposed Framework Modules] ToPaS12345:
Same here

Odoslané z A0001 pomocou Tapatalku
[Xposed Framework Modules] Leirr:
I have this problem too. When I launch the app, the control are shown, but crash and disappear. I think is RAM problem.

Xiaomi redmi2 1GB
[Xposed Framework Modules] LvZ90:
Will this module hide the activated "mock locations" in the developer settings for the Pokemon Go app? That would be cool.
[Xposed Framework Modules] Sal12538:
I had the same problem too before. Then I re checked my location settings. They automatically change back to "High Accuracy". So before running the module, re check location settings and change to "GPS/Device Only". Also, I recommend using Mock Mock locations to hide mock location settings from the game. Hope I helped :)
[Xposed Framework Modules] WaxyTreats:
I keep appearing in water and cant see anything but blue. Anyone know why this could be? Thank you
[Xposed Framework Modules] prithvee:
Yes, this is a problem, I'm working on it. Thanks
[Xposed Framework Modules] zhuck:
"Solved"

Thanks for module.

i have already follow Instructions but when I open the application Pokemon Go, show notification "failed to detect location"

Samsung Note 2

how to fix my problem?
[Xposed Framework Modules] H@des:
im facing the same problem on nexus 5 Dirty unicorns
[Xposed Framework Modules] xringo:
Anyone elses Pokemon go crashing when doing simple actions? If I encounter a Pokemon and try to capture after while when the Pokemon is in the ball the game just freezes and does nothing. Transferring Pokemon after awhile also freezes.

---------- Post added at 09:22 AM ---------- Previous post was at 08:58 AM ----------

Tried with the. Newest one and every time a Pokemon is in the ball the game just freezes and crashes. It's working fine on Nox player. Any one know what's going on?
[Xposed Framework Modules] prithvee:
The freezing part in the game is a bug in the game itself. I was facing it before I used any mods. But it does not happen every time.
[Xposed Framework Modules] akira507:
same problem

i have the problem...hhuhu...hope it will be fixs
[Xposed Framework Modules] prithvee:
This will most probably be be fixed in the next update, thanks for the tips :good:
[Xposed Framework Modules] feez_:
Same, with Samsung S3 i9300
[Xposed Framework Modules] Bioschnitzel:
Same here, but it worked a few hours.

When i disable the fake-provider, all is ok.

But i have also running mock mock locations in background.
[Xposed Framework Modules] :
[MENTION=4905544]prithvee[/MENTION] : I did everthing according to the steps, but the character doesn't move after few seconds, it works flawlessly for say 15 seconds but then just doesn't do anything. It controls are still there , so that means the app doesn't force close but it doesn't do anything.
[Xposed Framework Modules] jahirfiquitiva:
issues

Hi

Thanks for this awesome module, but its disappearing.

I start the controls, and after entering Pokemon Go app, after a couple seconds, controls stop working and disappear, they eventually appear again, but then disappear again, and won't appear anymore.

Also, please add a setting for moving speed, because it seems it doesn't move fast enough or maybe is not working.

Thanks again, waiting for fixes.
[Xposed Framework Modules] aren_blast:
In the v2.0 please fix " GPS SIGNAL NOT FOUND " , i've been enable fused location and set gps to high accuracy but didnt chnge anything :laugh:
[Xposed Framework Modules] TKC2802:
Hi, I've used your app, and I'm pretty impressed by it. However, after using the joystick for a few minutes, it soon becomes unresponsive and my character is unable to move. Can you please fix this bug in the next update? I am using redmi 1S, android version 4.4.4 KitKat. Thanks.
[Xposed Framework Modules] Battery03:
Problems with 2.0 version

I have a problem with the new version, the module works perfectly but the problem comes when I stop the module and I want to play without it. I can't play beacuse my character doesn't move even when I turn off the service, he stucks in the last position when I was playing with the mod. This didn't happen with previous versions :/
[Xposed Framework Modules] tukumalu:
As of today, Niantic is initiating a significant banwave. Many botters and spoofers got an IP band or even permanent ban. Anyone got this issue yet?
[Xposed Framework Modules] prithvee:
The delay exists, but its not consistent. I have added the code to remove the delay but it doesn't always work, need to make it more stable. And I have set the auto walk speed based on the delay but when you don't have the delay the speed is more. I'll provide a quick update with an option to set auto walk speed in some time.
[Xposed Framework Modules] hks18psigst:
The continuous walk is just a little too fast like it was before
[Xposed Framework Modules] AJtheAndroidNoOb:
WOOOOOW!

I can't believe it! It works perfectly now and can play normally and even hatched a Squirtle :). Using a vpn too to stay extra safe. What I did to get rid of the lag when catching pokemons was to set my devices' battery mode to performance and boom minimal lag. Thank you very much Dev! You're the real mvp.

Grand Duos running Lollipop 5.1 AICP ROM
[Xposed Framework Modules] Ithz:
Sadly this still dosen't work for me ill keep trying to find a solution!
[Xposed Framework Modules] lebaud07:
Nice work !

Moving and hatching both work (nexus 6, systemless xposed).

Thanks so much.