yashsingh1/xdaforums huggingface dataset:
[Windows Phone 8 Apps and Games] dxdy:
ok here to go (i switched language to US english now :)) and do some testing few things

first i connect to DD (Display Dock). now on TV show normal Continuum desktop.

now in Continuum app on phone or from Continuum desktop or phone select display settings. select "Connected display" if not.

on bottom of display settings select "Advanced settings"

select "Mirror what's on my device" (but dont use back arrow for close!!! just select Mirror option and dont touch anything for now)

now on TV screen display change from Continuum to phone screen

if not change disconnect and reconnect USB cable

if changed press windows key to back to start screen

now on TV screen show mirrored phone screen

if you want switch back repeat all and select "Use different apps on each screen"
[Windows Phone 8 Apps and Games] 0oVicero0:
Great!!! Purchase it!

Can you add some function like ping,tracert,etc...
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=7527642]0oVicero0[/MENTION], sorry but ping & tracert are not "functions" but the programs (even on DOS, or Windows, or Linux or whatever).

The TCP/IP stack is a software "stuff" so it's not beyond to the BIOS or MS-DOS or whatever-DOS :) ping and tracert programs require TCP/IP installed and properly configured. So, you may try to install Win95 and also try (I've never did!) to configure TCP/IP (aka - for regular users - "an internet connection"). If you get success (get lucky ;) ), ping and tracert commands will be available for you :)
[Windows Phone 8 Apps and Games] Jimm98y:
Wow thank you very much for this! However, I've tried running Fallout 1 for DOS and for some reason I get only black screen, 2 seconds of Interplay logo intro sound and then some weird audio stuttering on black screen. Is it possible something is not yet implemented? The same game files are running fine on my desktop version of DosBox. I'd really love to get this game working on my phone...
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=318174]Jimm98y[/MENTION], I have no idea at all. I don't have Fallout for DOS, don't have any plans to buy this game so I can't even try :)
[Windows Phone 8 Apps and Games] Jimm98y:
Check your paypal, you should be able to get this game on gog.com now :)
[Windows Phone 8 Apps and Games] sensboston:
OK, thanks, I'll take a look but can't promise anything.
[Windows Phone 8 Apps and Games] sensboston:
OK, [MENTION=318174]Jimm98y[/MENTION], I have a bad news for you (sorry!) :(

I tried Fallout today and was able to reproduce your issue, on L-950 and on emulator (usually runs faster than the real handset), having same symptoms (video mode change, sound sample partial playback and then complete game hang).

Unfortunately there are no exceptions or errors throw by emulator code (i.e. something what I can fix, easily or with a long work). That means bug happened inside emulated x86 code (fallout.exe or dos4gw.exe); I definitely not able to debug binary x86 code (and without sources!) during emulation :( And I can only guess what's the reason of the hang - performance & timing issue, memory allocation or some VESA incompatibility...

So, my friend, I may only suggest you to try run Fallout 1 under emulated Windows 95. But I wanna warn you first: performance will be a big problem.
[Windows Phone 8 Apps and Games] Jimm98y:
Thank you very much for quick investigation! It is strange that the game runs quite well on Android (Galaxy S3):

https://www.youtube.com/watch?v=1EPpuzFnsH8

which is slower than L950... Regarding Windows 95 - I've tried running Fallout 2 in that environment and I get an error about missing DirectX 3 when I try to run the game. The game launches in the DosBox on my laptop (I am using the same images), shows a splashscreen, then two seconds of Interplay logo and then it completely hangs the emulator. Almost looks like the same issue as with Fallout 1 on Lumia 950 (the only difference is I can actually see the logo and then a part of the video), but Fallout 1 runs fine in the Windows DosBox. Maybe you are right and it's some issue related to DosBox sources... I'll try playing with it a bit more next weekend, perhaps in some older version of DosBox it'll work.

As for the Windows 95 on the device: I tried two custom images of Win 95, one EN and the other one Czech. The English one had some mouse issues (the mouse could move only in a small rectangle in the middle of the screen and there was no way to move it outside that). The Czech image has no mouse issues so far, but both images were showing numbers instead of icons for closing, minimizing and maximizing a window and also in the start menu where there is supposed to be the > glyph to show a submenu there was number 8. Additionally, the icons on the desktop had some strange rendering issues - the outline of the icon was correct, but the raster content was from a completely different icon (mostly word pad). Right after the OS booted the icons looked fine, the issue happened only after clicking at some icon to launch it.
[Windows Phone 8 Apps and Games] sensboston:
As far as I know, Android's "DOSBox Turbo" is based on the Daum clone of DOSBox (mine is on 0.74 from official repo).

As for Windows 95, I also saw that kind of icon distortion; really, I have no idea why its happened (and - I think, you'll understand me - there are no chances to debug this issue :( ).

DOSBox is a complicated program (like any other x86 emulator) and I simple don't have an experience in the emulated code debugging. I can fix some easy issues (like described above in the forum mouse limitation to the quarter of a screen) or tricky ones (like M$ bug in copying huge files) but as for emulation bugs - I give up, sorry :(
[Windows Phone 8 Apps and Games] rcmolina:
dosbox copy-paste feature

Thanks for your great work. It would be great if after running a a program in your dosbox app, you could export text results to sms, whatsapp or any other window app, for example notepadX. In dosbos configuration, you could activate a log feature. Also a menu option to "copy" this log. I do not know if any other way to do this.
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=624212]rcmolina[/MENTION], thanks for the interesting feature request however looks like you misunderstand a DOSBox log file purposes. AFAIK, there are no screen logging or copy/paste functionalities implemented in DOSBox (correct me if I'm wrong). Search DOSBox forums via google as a proof.

However, technically I can implement copy/paste functionality (copy will work for the text screen modes only and for the whole screen only) but have no idea where to add these commands. You are the first who's asked for that feature; current menu is overloaded by other commands (much more useful).
[Windows Phone 8 Apps and Games] inclitus84:
Is there a way to use the function keys in the emulator? Some games rely on those... Thanks!
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=7636791]inclitus84[/MENTION], virtual keys (second button on command bar from top) already has on-screen function keys, just tap this button 3 times.
[Windows Phone 8 Apps and Games] inclitus84:
Thank you, it works great! Another question: I'm trying to play with Pinball Fantasies and it relies on the left and right ALT/CTRL buttons to control the arms. Can I somehow set these keys to be left/right? Like CTRL left, ALT right?
[Windows Phone 8 Apps and Games] sensboston:
Yes, you can use a KeyMapper:

Press Ctrl+F1 (simultaneously, on the on-screen app keyboard) to display KeyMapper tool

Press left arrow key (on the screen), than press "Add" button. Now press "Ctrl" on the app's on-screen keyboard.

Repeat these steps for right arrow & Alt.

Press "save".

You're allset.
[Windows Phone 8 Apps and Games] rcmolina:
full transparent keyboard

Hi, I think it should be interesting to choose an alternative transparent keyboard, similar to magic dosbpx in Android, so you can type in the background without loosing half window from viewing. This is useful for instance if you are programming, with all relevant keys accesible as cursor, control, alt,.. just with a simple touch. Thanks for your consideration.
[Windows Phone 8 Apps and Games] rcmolina:
8087 coprocessor

When I try to run matlab, it refuses to start. I tried to run em87 before , but stilk not working. Is floating points calcs supported? Thanks for your help!
[Windows Phone 8 Apps and Games] sensboston:
As for alternative keyboard, I don't have any plans for that, sorry.

Matlab for DOS, AFAIR and as you mentioned, uses math coprocessor; DOSBox don't support one.

P.S. Actually, DOSBox was designed and developed (not by me!) to support some old DOS games so don't expect too much.

P.P.S. If you need a full featured keyboard, why don't buy some tiny Bluetooth keyboard; they are really inexpensive now. I saw once a real micro BT keyboard, as a part of the phone case :)
[Windows Phone 8 Apps and Games] MagicAndre1981:
Does it support the Continium Dock output to a Monitor and USB Mouse/Keyboard?

//Edit

Continium Mode on Monitor is not supported, but mouse connect works
[Windows Phone 8 Apps and Games] inclitus84:
Thank you - it works perfectly now! Great app!!!
[Windows Phone 8 Apps and Games] sensboston:
To get DOSBox on a large TV screen, please follow instructions by [MENTION=939315]dxdy[/MENTION] http://xdaforums.com/showpost.php?p=67699644&postcount=46 (mirror mode).

USB/BT mouse and keyboard are already supported and should work. Let me know if you'll have some troubles..

Continuum probably will never be supported; I already explained the reasons in the thread.
[Windows Phone 8 Apps and Games] sensboston:
Don't forget to rate app high; also, every purchase of my apps is a good stimulus for the future development (don't forget to check my other app, they are also good and unique) ;)
[Windows Phone 8 Apps and Games] rcmolina:
Will you consider a rotation button, so you can get the screen and the keyboard without overlapping in vertical position?
[Windows Phone 8 Apps and Games] sensboston:
I'll try - it's an easy - but (I afraid so) DOS screen (on the most handsets except except 6'') will look too small for comfortable work. At least, I can't use DOSBox Turbo on my test LG G3 in the portrait mode without reading glasses.

By the way, why do you need it? To write a small programs on "Quick C" or "Turbo Pascal"? I'm unsure these programs will work on DOSBox. Also, phone's built-in on-screen keyboard lacks of many keys needed to work comfortable on these IDEs. One more time: please try BT keyboard first, it's a much better option and very cheap (I bought mine on Amazon for $4.99 and it works perfect except couple keys - no scancodes received).
[Windows Phone 8 Apps and Games] HansWerner:
Master Of Orion 2 mouse position issue

About that issue I encountered while trying out Master of Orion 2:

I tried different Lumia devices and all of them where updated to the current most stable branch of Windows 10 Mobile.

the Games it self runs fine, but the mouse pointer seems to be restricted to an invisible bordered area in the left upper corner witch is sized to 320x240 pixels in relation to the screenresolution of the game (640x480). Changing the input method from relative to absolute and back doesn't change this behavior, even using a Bluetooth mouse/trackpad is the same issue.

its impossible to get the mouse-pointer outside these borders so you cant click on the menu buttons. (btw I'm using Dosbox 0.74 on my x68 PC with win7X64 where it works fine, because I read this port is based on that official build of dosbox) The Issue seems to be related to the way the touch position is calculated in relation to the physical screen resolution and it's dpi scaling. (im not a developer and my programming skills are very bad) but i figured out that the area in it's relative size is the same space of the screen independent to the fact if you use a low resolution device like the 535 compared to a device with HD 720 L1020 and a 4k one like the L950XL. in relation to the screen size the "cage" in wich the Pointer is captured.

I'm not sure if this helps, but maybe you could implement some kind of debug snap-shot function to allow users to send you memory debug image. ...i know you don`t have the source of MOO2 to get a easy overview what causes this to happen.

There is one more thing:

please implement some kind of app-crash detection when values in the Dosbox.conf file changed in a way that cause dosbox to crash and reset them for the next start attempt of the app when a crash on startup is detected..

sorry, my English isn't that good.

what I mend is, i altered the version of VESA emulation / screenscaling mode / input method and so on, to test if it changes something but it produced an error wich prevented Dosbox from starting again after i altered some settings in the config file.

i found no other solution then to uninstall an reinstall the app to get it working again. Maybe I'm too stupid to find the option to reset the whole app cache in windows 10 like I'm able to do on my good old HD2 runnig Android slim kat.:confused:

nevertheless, i appreciate your work and already purchased the app and wish you good luck an endurance to figure out what's going wrong. A lot of other Dos application do work and have no several issues. Keep on eveloping:good:
[Windows Phone 8 Apps and Games] sensboston:
OK, folks, new version submitted to the store. I've added portrait mode support (for the people with perfect vision or with good magnifying glass :D ); probably, this release will also fix issue with "Master of Orion 2" mentioned by [MENTION=1037046]HansWerner[/MENTION].

Enjoy!

P.S. New "portrait mode" option will be available for the paid customers only...
[Windows Phone 8 Apps and Games] rcmolina:
Thanks, a link for a cheap bt keyboard as part of phone case is much appreciated ..
[Windows Phone 8 Apps and Games] sensboston:
I don't sell ones; also hope, you're not banned on the google/ebay/amazon etc.

P.S. You may try updated version first (it's already available for update/download), maybe portrait mode will be enough for you.
[Windows Phone 8 Apps and Games] rcmolina:
Thanks for the new feature, useful with your partial semitransparent keyboard with cursor keys.

Who knows, if you decide to change your mind in an uncertain future, i thinks its interenting to extend it with more keys besides cursor, Y/N, and Fns (pressing again for instance to get more keys in a new screen so avoiding to change the old one).

I finally got a bluetooth keyboard, but big to carry on. Anyway, thanks for your effort my friend.
[Windows Phone 8 Apps and Games] rcmolina:
mouse can't get rigth edge

Hi again,

In landscape mode, max mouse right movement (absolute or relative touch) can't get the right edge of the screen.

It stops at 80% aprox of maximum. In portrait mode, works ok. My phone is Lumia 925. , Is it just my model problem.?

Observed now, with SIERRA The Incredible Machine, but also before.

-

Rafael
[Windows Phone 8 Apps and Games] rcmolina:
mouse can't get rigth edge (2)

Sorry, forgot to include attachment...
[Windows Phone 8 Apps and Games] sensboston:
OK, I'll take a look when I'll have a time.
[Windows Phone 8 Apps and Games] rcmolina:
Sorry, maybe its my fault ... With mouse driver loaded before, everything works (you can reach right edge) But if not, mouse movement can't get screen right edge, anyway I can't urderstand very well why mouse can work with no driver loaded...
[Windows Phone 8 Apps and Games] sensboston:
Good find, thank you! Added your workaround to OP.
[Windows Phone 8 Apps and Games] ibm5155:
Hey are you using SDL for rendering?

I'm just curious because I belive the original dosbox uses it, and I tried to make terminal like app using SDL, but whe I ported it to windows phone it was TOOO sloow D:
[Windows Phone 8 Apps and Games] sensboston:
Yes, I do.
[Windows Phone 8 Apps and Games] NormanD:
Emulating Apple II+

Emulation over emulation? Now emulating the classic Apple II+ computer!

Just download the Appler emulator (or use the attached bundle), copy/sync its folder with DosBox for WP and you are ready to play Super Mario, Robot's Oddyssey and even write programs in AppleSoft Basic!

The Appler emulator comes preconfigured to emulate/use the standard Apple // floppy drive at Slot 6/Drive1 (S6,D1) loading at boot a .DSK image named appler.dsk. How to change the floppy disk image under DosBox in order to load more games/apps?

- while inside the Appler emulater, press F3 (Disk Manager)

- press F9 (Path&Filter)

- delete all path/filter names inside that path/filter row and press Return

- now in the lower right area of the screen should be visible the names of the .DSK image files (if) available

in the same folder as the appler.exe file

that was run to start the emulator

NOTE: In the attached bundle I've added about a dozen .DSK image files containing ~50 Apple // games that could be used instantly. More could be donwloaded form famous azimov.net archive.

NOTE #2: It is important to rename (if needed) any .DSK image to follow the MS-DOS 3.3 8+3 naming conventions (8 letter/numbers for name + 3 letters/numbers for extention) - the DosBox does not handle well long file names in this case.

- next use the arrow keys to highlight the name of a .DSK image and press Return - the chosen name should apprear in the upper left field (Disk 1)

NOTE: Check the first screenshot of the attached in order to get an idea how the above steps should look

- press F1 in order to reset/reload the Apple // machine - the selected disk image should be loaded in a few seconds
[Windows Phone 8 Apps and Games] xlen:
You should be able to run 95/98 lite properly too
[Windows Phone 8 Apps and Games] sensboston:
But you should read forum first before posting outdated nonsense :D OP was created a long time ago...
[Windows Phone 8 Apps and Games] ManIkWeet:
Can someone tell me if the original Carmageddon (1995) runs? Software mode of course, as there aren't any Glide drivers for a phone ^^

It's the only game I'd play, and dropping €3 for a potentially uninteresting app is a bit steep. Trial mode doesn't allow me to do anything - the enter key doesn't even work!
[Windows Phone 8 Apps and Games] xlen:
1) don't be rude

2) my bad didn't go thru all pages

3) OP should be updated from time to time for easier overview
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=5657041]xlen[/MENTION], tell me what's wrong or incorrect in the OP? It was updated periodically, and I see nothing wrong in my opening post. Please don't spam on that forum (if you have nothing to say), use pm.
[Windows Phone 8 Apps and Games] sensboston:
Update 1.5.3.14 submitted to the store, one new feature added: now you can use on-screen joystick to emulate NumPad (or standard) keys.

[B]Joystick movements Bindings[/B]
↑ NumPad 8 / Up
↗ NumPad 9 / PgUp
→ NumPad 6 / Left
↘ NumPad 3 / PgDn
↓ NumPad 2 / Down
↙ NumPad 1 / End
← NumPad 4 / Left
↖ NumPad 7 / Home
[B]Joystick button bindings[/B]
A Enter
B Space
X NumPad 5
Y NumPad Ins
[Windows Phone 8 Apps and Games] o2demonangel:
sorry wrong post
[Windows Phone 8 Apps and Games] sensboston:
Version 1.6.1.17 submitted to the store.

What's new:

added MOGA controllers support. It was tested on MOGA Mobile (MOGA Pocket) only but (probably) will work with the other MOGA controllers. I do have MOGA mobile (shown on picture above) and don't have any plans to purchase other controllers. If something not working, and you want to have it fixed, gift me that controller and I'll see how I can help you.

fixed screen size for handsets with "software buttons" upgraded to W10M (previously the emulator screen was partially hidden by menu buttons)

fixed couple of small bugs

MOGA support is paid and included to the "All features" IAP so if you already purchased all features, you're allset.

I can not guaranty 100% flawless work of MOGA controller because I wrote UWP driver for MOGA from scratch but for me it working fine (just completed couple of levels of "Wolf3D" - very useful).

P.S. Will add MOGA support to my "D00M" game (port of "PrBoom").
[Windows Phone 8 Apps and Games] sensboston:
Full version of "DOSBox" will be available for free in the store on October, 25th
[Windows Phone 8 Apps and Games] alecs3:
Hi thanks for the app - it's fun.

I have a couple of questions:

1/ in some games the mouse can't reach the bottom part of the screen (the unreachable area is precisely where the onscreen keys are, probably coincidence but I'll mention it anyway). I tried loading mouse.exe but it said that mouse is already installed..

2/ In some games the right click doesn't work very well - even if I don't move the finger at all it registers as a left click immediately followed by a right click. You need to get the timing exactly right to get just right click... extra challenge in right-click intensive games, lol.

3/ Have you considered options for customizing the onscreen keys? That would be super useful!

4/ I'm no C++ wizard, but have you considered sharing the code?

Thanks again!
[Windows Phone 8 Apps and Games] Aries Prine:
The future is free?
[Windows Phone 8 Apps and Games] eDaniel:
First let me say a big THANKS for bringing DosBox to Windows mobile. The application itself seems quite stable and easy to use as a whole. Currently the biggest issue is with the mouse coordinates. The problem mostly seems to happen in SVGA modes. No matter if I choose relative or absolute mode, the mouse cursor position seems to be translated for another resolution and therefore locked inside a given rectangle with no way to get outside.

Here are some ideas (feature requests)

- virtual mouse buttons (left click, middle click with scroll zone, right click)

- on-screen buttons configuration - it would be nice if we can configure these

- option to treat the newline key in the windows keyboard as a "Return/Enter" key in dos

- "restart" option - some games freeze or just fail to start, it would be nice if we can just restart the emulator

- "hold" mode for control buttons - alt, ctrl, shift

If you need beta testers just ping me, I'm ready to help.
[Windows Phone 8 Apps and Games] sensboston:
Sorry guys for the late response.

OK, I'll try to answer all questions:

- as for mouse movement limitation (quarter of screen): it's known bug (or feature) but not easy to complete fix. Last version 1.6.3.19 submitted to the store today, should fix issues for some games. If you'll see that behavior after update, please report here with game name and (it's important!) with game .exe name.

- yeah, right click is kinda tricky; I've used standard Windows timing (200 ms, AFAIR) but probably code isn't perfect. If you can provide simple game with easy to reproduce procedure, I'll be happy to improve/fix the issue

- you can customize (actually, redefine) screen keys by using standard DOSBox configurator. Sorry, at this time I don't have a plans to create fully customizable onscreen keyboard

- as for source code sharing: it's not an easy, unfortunately. I do have a lot of mess with some "quick hacks" (really do not want to share that mess), SDL changes are also huge and messy. So, if you want, I can make a huge patches from the official release but I'm 100% sure you can't easily apply these patches and successfully build the app.

[MENTION=2003296]eDaniel[/MENTION], as for your ideas:

- could you explain what do you mean by "virtual mouse buttons"? Also, I may recommend you to use a real BT mouse - sometime it solves a lot of problems (and should work well, at least as it working for me)

- see above

- hmm, it's already works as an "Enter" key. Could you provide me an example with the different behavior?

- I tried it but current implementation prevents easy emulation restart, sorry! BTW, exit DOSBOx and re-launch works pretty well and fast.

- hmm, might be a good idea, thanks! Will add "hold" mode for the touch & hold gesture in the next release.
[Windows Phone 8 Apps and Games] samarost:
The screen resolution is very low and its blurry compared to android also it would be nice if I could change the config file
[Windows Phone 8 Apps and Games] sensboston:
Could you post screenshots of the same game on WP and Android, to compare? BTW, most "high res" old DOS games has resolution 640x480 or 800x600 that covered by emulator resolution.