yashsingh1/xdaforums huggingface dataset:
[Verizon Samsung Galaxy S7 Questions & Answers] sainthooligan:
A lot of times it centers around installed apps as well. Sometimes, all it takes is one to cause issue with the rest of the phone. Did you check on any "same" apps you installed? I've had this thing for a year now, some issues now and then, but was primarily due to apps..uninstalling, updating or finding a supported app was often the solution.

My wife has has an S7 also (a year into Verizon's Samsung devices as well), the only time there's issue is when she doesn't update the apps she has installed. A few of the same apps on different phones, but no problems.

As far as SDCARD issues, what type of card/brand? I had issue with SanDisk cards in my previous samsung phones, so I switched to only using samsung cards...no problems whatsoever since I've changed card brands.
[Verizon Samsung Galaxy S7 Questions & Answers] 96cobra:
What? This phone was only released a little over 3 months ago.
[Verizon Samsung Galaxy S7 Questions & Answers] sainthooligan:
sorry, meant with Verizon's Samsung over the last year. GS7 since it's been out. Still no notable issues either way...at least nothing worth crying about.

We were with Sprint before for over a decade. Had Samsung devices since the GS"II" (yeah, that's #2), not many issues over the years at all.
[Android Q&A, Help & Troubleshooting] gillcraft:
My Droid bionic is having problems with battery. It has been problematic for a long time but recently it has gotten worse. At first it was just saying it had 5% battery after a few minuets when fully charged, then a few years later it went to saying 5% battery directly after it was unplugged and then a few weeks later it was dying every 5 minuets unless unplugged. The battery is a new battery and the charging cord and charger work and it gets a full charge but it keeps doing this. Does anyone have any idea why and know how to solve this problem? Also i want to count how many people are having problems like this I will get back to you via email if you have this problem with the solution if and when i get it.
[Android Q&A, Help & Troubleshooting] BatDroid:
u sure charger is compatible??

change it if not

Try wiping batterystatus.bin from data/system after a full charge.
[Android Q&A, Help & Troubleshooting] uhm:
Most likely the battery needs to be replaced. In my view, charger is not a problem.
[Windows Phone 8 Apps and Games] ATwp:
"Esc" Key

I miss the ESC Key in the on-screen control. There are a lot of DOS games that used that key to "escape" the game or to go to the configuration screen.

In any case, the application is great. I've been able to play some old dos games :).
[Windows Phone 8 Apps and Games] sensboston:
"Esc" key is already bound to the standard WP back key (back arrow), especially because of this key importance in the old DOS games :)
[Windows Phone 8 Apps and Games] augustinionut:
Can we mount and boot OS images?
[Windows Phone 8 Apps and Games] dxdy:
NC Commander... few days ago i find it on old disk :)
[Windows Phone 8 Apps and Games] dxdy:
any chance for better mouse support in game? is working but not very good... in Warcraft 2 in game mouse move (work) only in 25% area (top left area of screen)
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=939315]dxdy[/MENTION], it's a really hard to properly emulate mouse via touch screen. I did some tricks but maybe not properly (already saw Android's DosBox Turbo code but it won't work properly on WP). For now, I may recommend you to use BT mini-mouse or mini-touchpad - it will work good (already tried).
[Windows Phone 8 Apps and Games] dxdy:
Thx but not ask for mouse via touch, ask for bt mouse
[Windows Phone 8 Apps and Games] sensboston:
Hmm, you are really confused me, man :( Before your post I believed on 100% that the real mouse should work absolutely fine (actually, I've tested it on Win3.1, Win95, Win98 and some games and have no problems at all).

Looks like a Warcraft 2 have some different mouse handling... Could you please PM me a link to your your zipped files or image to test?

P.S. BTW, you don't need to send me a files: I've found, installed and tested WC2; can confirm, mouse isn't working properly... As for me it looks like badly supported SVGA mode. I've added issue to my list but now (sorry) have a couple more important issues to fix.
[Windows Phone 8 Apps and Games] dxdy:
no problem :) is not important... can be on last place of bucket list to fix it ;)

if anyone want try, ISO and RIP version are available on www.myabandonware.com

notice for rip version: rename long folder name to "war2", also if you use some other folders tree, change settings in war2.ini file
[Windows Phone 8 Apps and Games] tynyczech:
problem

lumia 640XL windows 10mobile mouse touchpad not work correctly (settlers2)... :(
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=4232231]tynyczech[/MENTION], what is the touchpad model (or what do you mean by "mouse touchpad" - phone's screen?). Please be more specific - what does it mean "correctly"?

Sorry, I don't have time to test specific games (there are lot of games for DOS!), I'm very busy with programming.
[Windows Phone 8 Apps and Games] sensboston:
"Good news, everyone!" (c) Professor Farnsworth

[MENTION=939315]dxdy[/MENTION], I've fixed your issue with dirty but (I hope so) quick and effective hack; new version already on the certification (version 1.3.0) He-he, probably you'll need no bt mouse anymore to play WC2 ;)

Also fixed bt keyboard bug (code was ruined somehow), now it works pretty fine except tab key, I should press twice :)

P.S. And thank you for donation! However it's not absolutely necessarily: I'm glad to help my good old xda friends and industry enthusiasts :)
[Windows Phone 8 Apps and Games] dxdy:
no problem, beer (money) is not a donation ;)

edit:

updated and new version work great! mouse working fine :)
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=939315]dxdy[/MENTION], could you please try to play without mouse (using just a touch screen)? As for me, it works fine but I don't know how to play WC :D (I was a doom, quake, qII, arena player only)
[Windows Phone 8 Apps and Games] dxdy:
touch working in game but must play with mouse because in 1995. touch screen commands was SciFi, is much easier to contrl and give commands with mouse. only no sound in game (for example Warcraft 1 have sound)

btw, on old WM 2003/2005, Warcraft 2 was ported (Wargus) and worked fine with touch (pen)...
[Windows Phone 8 Apps and Games] sensboston:
I downloaded Warcraft 2 demo here; after installing game and configuring sound card, I'm getting sound (or maybe music only?) in game, and emulated mouse is working fine at least on the game menu ;)

P.S. BTW, I've committed another small update: now you can import/export your dosbox.conf file (and have many configs for experiments!), and see actual app version on the settings page.
[Windows Phone 8 Apps and Games] sensboston:
Today is a really good day, I do have another great news!

I fixed very weird M$ bug on copying large (>1GB) files (StorageFile::CopyAsync always fails on copying large - 1GB or more - files). Google knows nothing about chunked file copying on C++/CX & PPL and I had a hard time (definitely don't like unresolved issues). But today I was lucky and found a great workaround :)

So, now you can copy and mount large hdd images with a lot of pre-installed good old games (I believe, size is limited by your phone memory or sd-card free space only :D ). But please use for copying and mounting large files "mount images" option from menu only! I didn't touch home folder synchronization code for now.

Also added some small but useful changes. So please try new version 1.4.0 and tell me how it goes :)
[Windows Phone 8 Apps and Games] dxdy:
today i will try setup, not rip version..

if you want check video

https://www.youtube.com/watch?v=RZfizuM1pRQ

---------- Post added at 10:38 AM ---------- Previous post was at 10:07 AM ----------

yeah problem was in RIP version. sound in setup version work fine (during setup in test not play sound but when start game, sound working)

edit: music work, not digital sound
[Windows Phone 8 Apps and Games] tynyczech:
phone screen emulation touchpad not work correctly more games tested now (dune 2, settlers 2,and apps volkov commander ) and game not work correctly (doom, blood, duke nukem 3d, xargon) good luck in the next programming ;)
[Windows Phone 8 Apps and Games] sensboston:
"Volkov Commander" working (and always worked) absolutely fine; not sure about games you've mentioned but "Heroes of might and magic", "Warcraft 2", "Space quest" 1-5 are allright too. Are you talking about latest 1.4.0 version? Have you update the app? And what is "correctly"? (it's depends on people)

P.S. Right now I'm working on 1.4.1 release, need to fix some small issues including mouse too so will be better to wait for 1.4.1 and re-test games again.
[Windows Phone 8 Apps and Games] dxdy:
windows 3.11, touch is incorrect... for example i press MSDOS Prompt icon, here is screenshot where place mouse cursor
[Windows Phone 8 Apps and Games] sensboston:
OK, I just sent an update (version 1.5.0) to the store; new "relative" mouse mode should solve a lot of problems by emulating mouse via touchscreen under MS Windows (3.x & up, i.e. 95, 98)

So, how the mouse modes should work now?

The "absolute mouse mode" (old): moves mouse pointer on virtual screen and emulates left button click by phone screen tap. Very simple but still useful in some old DOS games and definitely in DOS programs working in the text mode.

The "relative mouse mode" (new one): to move mouse pointer, touch & hold phone screen and move your finger; mouse should move relative to your finger movements. To emulate left mouse click - tap the screen, double-click - double-tap. To emulate right mouse click, hold & release finger. To move mouse with left mouse button pressed - hold for a little and start moving your finger on the screen. So, this mode simulates (at least, is trying to) a standard notebook touch-pad behavior :)

Sometime you need to "recalibrate your touch-pad" (you can't move mouse cursor more than a half of the screen etc.): in this case, just hold your finger and move to very top of the phone's screen (or bottom or right). I know where is this "bug-feature" hidden in the source code of DOSBox but still thinking about a good workaround.

Hardware mouse should work fine, as in previous release.

I don't have much time and/or good QA team for proper testing so be prepared for some bugs. Please post bugs & feature requests here, thank you!
[Windows Phone 8 Apps and Games] wow12:
need support *.cue file

and some games need mount c as game folder

current verison can't use c as game folder
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=7560459]wow12[/MENTION], you may try to create floppy/hdd image, install MS-DOS (and make image bootable) and game on this image, mount as a drive "d:" and boot from the image.
[Windows Phone 8 Apps and Games] wow12:
...

im trying install ms-dos...

hard to boot;;

and some problem..

1.bt keyboard - enter key

some time it's work

when i click side menu

it doesn't work

2.sync folder

doesn't work well....
[Windows Phone 8 Apps and Games] sensboston:
I have no problem with bootable images at all, nothing "hard to boot" (but - sorry - I can't post 'em, "warez" isn't welcome here, on xda or to me personally).

I don't understand your concern about "enter" key, could you be more specific? Are you saying that after pulling side menu, "enter" key stops working or what?

What about sync folder, please describe yours "doesn't work well"?
[Windows Phone 8 Apps and Games] Zeewolf_:
Thanks for making this app. I have a few suggestions mainly focused on the touchscreen experience (since a lot of people don't want to carry around a bluetooth mouse to play a bit of XCOM on the bus).

1. Touchscreen mouse; most mouse driven games require two mouse buttons to be used, often in combination (e.g. settlers), can you add options to map left, right, or middle click to the camera button? Another option could be to letterbox the display to allow mouse buttons to be shown on screen, in an area which won't move the cursor.

2. For that matter, why not allow the camera button to be mapped to ANY key, mouse button or joystick button. The benefits tactile feedback of input brings to a user's experience of a game should not be underestimated.

3. Allow the on screen keys to be customised! This could be a simple grid like system, where users can disable or enable any key on the grid and choose its mapping, or allow them to edit the exact position of on screen keys (as done in some of the other WP8 emulators).

4. Joystick deadzone adjustment. Games designed for full sized joysticks can often be too sensitive when attempting to use a touch screen or even a joypad.

5. I had issues with the syncing of the mounted hard disk, it was able to add folders, but if I removed one from the mapped phone folder, the sync would not remove it from the virtual drive. The only way to clear them was to reinstall the app.

6. On screen keyboard is really difficult to use, try typing a:\ or *.*

7. I'm interested in hearing why there are compatibility issues with some games. E.g. I couldn't get any 3D games like Doom or Terminal Velocity to work. Why exactly is this? If games like this worked you could distribute a shareware CD image (E.g. titanium seal 80 megahits) with the Dosbox install, allowing people who don't know how to use Dosbox an easy entry point (and potentially more sales!).
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=7560588]Zeewolf_[/MENTION], thanks for comments and suggestions!

As for binding camera button to any key: technically it's not a problem but there are lot of WP handsets without camera button... So, this is not a "global" solution at all. By the way, relative mouse mode from the latest update gives you an emulation of two mouse buttons (tap - left, hold & release - right).

Onscreen keys customization possible but require more work; maybe I'll implement in future.

I don't get what's wrong with typing a:\ or *.* ? It work as supposed to be (however drive change command should be a: - without backslash)

As for Doom, you may try my port. I suspect, some games are not working 'cause there is no 3D API emulation implemented in code. This is in my plans but I need to do some research first.
[Windows Phone 8 Apps and Games] Zeewolf_:
Many games rely on you being able to press right and left mouse at the same time, Settlers being the best example. Also many games that require fast reactions can't rely on the user long pressing to right click, it's not practical.

Keys, this may be because my keyboard is localised to UK (£ is available in first page of numbers/symbols). When I try to type : or * from the on screen keyboard I should be able to do this:

Press on screen keyboard button, press &123 to switch to numbers/symbols, press : or *

What happens if I do that? It types a ; or a 8 respectively! So I have to do this:

Press on screen keyboard button, press shift, press -> to switch to numbers/symbols, press : or ; for :, or press 8 or * for *. I then have to switch back to letters to reapply-shift each time I want to type one of these symbols!

Also in some games the full keyboard doesn't seem to work while the on-screen keys do. E.g. Apogee's Blake Stone (a charming Wolfenstein 3D clone), the back button's escape doesn't seem to work so I get stuck in menus and the full keyboard's 0-9 keys won't switch weapons. It's also quite easy to miss an on screen key and trigger the mouse to move unintentionally, maybe there should be a way to suppress this?

Performance wise, I'm guessing you're relying on an interpreter since this is WP8. If so have you done any optimisations on it? I know EmiPSX was only made playable when the author switched to using a threaded interpreter to get a significant speed up. In case you've never heard of them (and they aren't often used because dynarec is so much faster, meaning most emulator authors skip this optimisation), a threaded interpreter maintains an array of function pointers indexed by the program counter, once the interpreter's decode has been run once, a function pointer can be cached to the array, on future cycles that call the same instruction, the decode can be skipped by calling the function pointer. Data execution not required!
[Windows Phone 8 Apps and Games] sensboston:
This version supports US English keyboard only so I recommend you to install US keyboard layout. Maybe later I'll take a look but it's definitely not a critical bug (list this as a "feature").

I afraid, complicated games with intensive mouse input will be not playable on WP with or without camera key binding or even with the external bt mouse. Please don't forget - we are still talking about emulator running on the phone!

As for performance, this port is based on the latest official DOSBox sources (C++) and I believe this code is already optimized for the best performance. I don't have any plans to completely change or rewrite emulation code at all, sorry.
[Windows Phone 8 Apps and Games] augustinionut:
Tried to install win95 on my 530, setup give error right before 100% installation ?
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=6615698]augustinionut[/MENTION], I used "ready to go" Win95/98 images already prepared by Android "DOSBox Turbo" users from Russian forum at 4pda.ru, most of 'em are working fine. Never installed Windows 95 from the scratch, sorry...

Try to install Win95 on the desktop DOSBox first, and copy image with installed Win95 to the handset.
[Windows Phone 8 Apps and Games] augustinionut:
Just for fun, is not a really problem :) I will try , 10x.
[Windows Phone 8 Apps and Games] ibm5155:
Great app, I'm curious, people conplain about wp that they cannot port modern emulators (including dosbox) because the wp code lacks JIT support, is your code using some kind of software JIT solution? (I still don't know if JIT is a hardware feature or some kind of software code :S)

to be honest, I was expecting a buggy and slow app, but actually, this is a great start.

I didn' checked, the app also Works for Windows 10 desktop?

So far these are the stuff that I tested:

Demoscene:

-Second Reallity: Works quite well, some graphics glitches and the sound isnt 100% fluid

-Heaven Seven: conplains about the lack of dos4gw, and when I added that file, it also conplained there weren't mmx instructions set.

-Cristal Dream 2: Too Slow

-8088MPH ( doesnt work well under normal dosbox...) some glitches here and there but it actually worked...

Games:

-Tyrian 2000: slow on places with transparente clouds, and the fade effect is kinda slow (feels like something worse than cyrix media graphics), also, it crash (the app) when I exit the game.

-Wolfenstein 3D: OK

-Heretic: crash on loading

Sugestions:

A simple menu for setting the cpu cycle (some simple menu like you select [8086, 286,386,486,pentium] based cycle count.
[Windows Phone 8 Apps and Games] sensboston:
This whole topic and the app are also just for fun :) However according to user's reports some people are enjoying to play some old games built for Win95 (I'm not playing games at all, sorry - spent only twenty minutes for playing a brand new desktop "Doom 4" I've bought in May).
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=7566936]ibm5155[/MENTION], thanks for good words!

DOSBox (I'm not an original author, just ported that great app to WP platform) isn't a "JIT compiler"; it's a true emulation machine (program emulates x86 CPU instruction set, BIOS calls, GPIO etc.)

As for desktop version, you may download, run & use DOSBox from the official site (what's why I skipped a "desktop store" release; sorry arm-based tablet owners!)

As for "Tyrian", you may try my port of "Open Tyrian", it's much more playable than the original game in the DOSBox environment.

As for your suggestion, could you please explain why and where you need it? I don't want to overload app's menu (there are lot of stuff in the menu now); I already added a "speedup hack" (full throttle emulation, without delays, bound to the camera button or menu trigger). I tried some of the really old DOS CGA games like IBM's "Walking cat" or "Arcade volleyball" or "Tapper" or "Digger" and found no issues at all; no slowdown required and emulation is perfect (including "music" via PC speaker emulation).
[Windows Phone 8 Apps and Games] ibm5155:
[MENTION=2159229]sensboston[/MENTION] actually, I belive there's no need for the cpu speed option, I tested some speed sensitive games (like test drive 3) and it's working just fine...

hmm, I didn't knew u ported it, I'm gonna check out what other tools you did :p

---------- Post added at 03:11 AM ---------- Previous post was at 03:06 AM ----------

[/COLOR [MENTION=2159229]sensboston[/MENTION] actually, I belive there's no need for the cpu speed option, I tested some speed sensitive games (like test drive 3) and it's working just fine...

hmm, I didn't knew u ported it, I'm gonna check out what other tools you did :p (Oh you're the guy that did the midi player app :eek: )

EDIT2: actually the ms-dos version of tyrian 2000 is more playable, your app after some time stop responding to the touch screen and also to the back key (but the rest of the game still runs)
[Windows Phone 8 Apps and Games] DervishGames:
this remind me my childhood memories:)
[Windows Phone 8 Apps and Games] sensboston:
I received a lot of feature requests asking for Continuum support. However I don't want to maintain two versions of the app, one for WP8.1 and another for W10M, same as I don't like to drop WP8.1 customers at all (according to the store statistics, app still has more WP8.1 customers than W10M!).

But, as far as I remember (I sold my Miracast adapter 'cause of complete uselessness), W10M has an option for the simple screen mirroring, and DOSBox is working fine (except low resolution) with the large screen.

Could someone, who has a Miracast/MS hub for Continuum, try connect DOSBox to the large screen TV, and post your impressions and detailed step-by-step instructions here? Thanks!
[Windows Phone 8 Apps and Games] dxdy:
not possible with display dock because app not support it

sorry for non-english screenshot but in basics say "apologized for not supported, bla bla" :)
[Windows Phone 8 Apps and Games] sensboston:
[MENTION=939315]dxdy[/MENTION], do you have an option (with display dock connection) to switch external monitor to the "screen mirror" mode? I'm 100% sure, when you connect via Miracast, it's in the second monitor settings...

P.S. DOSBox don't support Continumm at all 'cause it's WP8.1 UWP, not a W10M.
[Windows Phone 8 Apps and Games] dxdy:
use only Display Dock connected via HDMI to TV (dont have Miracast), i have this option in settings but not working, simply, if app not Continuum (W10) supported not working..

edit:

i now notice when i exit from settings, and enter again mirrored options is unchecked... something not work here

---------- Post added at 04:18 PM ---------- Previous post was at 04:11 PM ----------

edit 2: is working!!! must disconnect and reconnect USB cable when select mirror option and now show mirror option... but... is very lagy and slow. here is DOSBox with runing Warcraft 2 screenshot from TV
[Windows Phone 8 Apps and Games] dxdy:
here from camera, shooting TV when showing mirrored image from phone trough Display Dock
[Windows Phone 8 Apps and Games] sensboston:
I believe it's slow because of transmitting a large HD screen (and I don't know how to speedup that process).

BTW, [MENTION=939315]dxdy[/MENTION], could you please describe what you did step by step? I'll put this info to the FP.