yashsingh1/xdaforums huggingface dataset:
[Android Software Development] :
I think Nexus devices use /data/media
[Android Software Development] cmo220:
I've never used the Aroma installer for this. But looking at my Nexus, it looks like the path should be storage/emulated/0
[Android Software Development] ephexxis:
[MENTION=4445176]guitardedhero[/MENTION]

are the Bluetooth customization folders/files supposed to be dropped into /system/etc /lib /lib64

or their /vendor/ counterparts? System right? Just wanna make sure before I reboot and try this again
[Android Software Development] ecsnead69:
Are the Bluetooth files necessary for Nexus 6?!
[Android Software Development] tcat007:
I have a v4a folder here:

data/media/0

and

data/media/legacy

and

storage/emulated/0

and

storage/emulated/legacy

and

internal memory.

Same 3 folders in all v4a folders (profile, kernel, and ddc)
[Android Software Development] BodhiBrock:
I found this gem today, the new DJ Shadow album, The Mountain Will Fall. mp3, converted it go FLAC, and it is blowing me away right now with the latest ARISE release in tow. (Song #3, Three Ralphs, is the perfect ARISE test song) https://drive.google.com/file/d/0Bz26VAO6JHO1bll4RFZsNUw2cDg/view?usp=drivesdk
[Android Software Development] ephexxis:
Oh **** this takes me back. Time to go listen to organ donor...
[Android Software Development] gangrenius:
Does anyone use the Sony zip guitar hero shared? The Sony music suite zip? And if I use this do I still flash the atmos gui
[Android Software Development] phamous42:
I always appreciate your responses [MENTION=6301651]ephexxis[/MENTION] thank you! The deh-80prs has three 24-bit Burr Brown DACs for each output on the HU and I am always able to adjust the gains on my car's amps as well as digitally within the headunit itself. The headunit has an auto-eq/auto time alignment feature where it measures the acoustic signature of the car and creates custom IRS samples that it uses with convolution reverb so in terms of sq it gets me prettymuch 90 percent of the way there. I don't know if it's better for me to just go :

1) [Galaxy s6 bluetooth (digital) > HU DSP (digital) > HU DAC Output (digital to analog) > Amplifiers (analog)]

or

2) [Galaxy s6 (digital) > wolfson DAC (digital to analog) > 3.5mm HU DAC Input (analog to digital) > HU DSP (digital) > HU DAC Output (digital to analog) > Amplifiers (analog)]

or in the case of a USB dac

3) [Galaxy s6 (digital) > Portable USB DAC (digital to analog) > 3.5mm HU DAC Input (analog to digital) > HU DSP (digital) > HU DAC Output (digital to analog) > Amplifiers (analog)]

I'm thinking the USB DAC won't actually be necessary when paired with the DEH-80prs because the Headunit already has 3 sets of 5volt preamp outputs so the analog signal being fed to the amplifiers is already hot and with the Auto-eq I won't need to do much tuning on my phone outside of what ARISE does natively. I'm leaning towards bluetooth because although the headunit isn't equipped with aptx, there's less digital-analog conversion. I'm already considering a portable USB DAC just for my headphones :p
[Android Software Development] ephexxis:
Well fortunately I can help you out here. Let's go through your ideas, which are encouraging to hear that you're understanding the importance of the route this signal takes and its ultimate result.

Couple of things: first let me just say that any head unit that "creates a custom its to convolve after modeling the signiture responses of your car" sounds gimmicky and also the signiture of your cars ambient SPL is going to be pretty dynamic so unless it's constantly adjusting for this (never heard of that) its never going to be optimum.

Second. Your first method sounds good on paper but you're head unit acts as the receiver for the amplifiers,the amps in your car I mean. The amps are what the head unit will output to no matter what so keep that in mind. Thing is, you wanna avoid ADC (analog to digital) at all costs. converting the sound back and forth like that is going to degrade the signal and introduce noise anyways. It's actually the first problem a recording engineer has to deal with when sending a recording to their digital workstation to be worked on. There's all sorts of corrective measures and dithering and stuff that takes place just to get to a state where you can start editing. So you wanna get all your DSP done at once before sending the audio (whether by passthrough our conversation) to a DAC to be converted into an analog signal.

What id probably do, to take advantage of any legit multichannel capability you have, is send digital - USB 3 - digital at the HU, if the HU can output in digital (acting as pass through) then a headphone amp can be beneficial here but with your set up, it isn't necessary, just nice to have, If not, HI using DAC to your amps.

What's the impedance on your amps/speakers? 3 5 bolt preamp outputs seems excessive haha
[Android Software Development] dingermtb:
The Sony zip is the Sony Music Player and the plug-ins. Shouldn't have any affect over Atmos. Shouldn't have any issues with Atmos conflicting with Sony Music Player.

Sent from Outside the 9 using my Zombiefied Exodus OnyX
[Android Software Development] :
storage/emulated is linked to data/media but GH has told me to use data/media instead of storage/emulated for profiles.
[Android Software Development] lynnux:
I use it. It's just a music player app, like Poweramp and Neutron and others, and one that I find very user friendly the way it organizes music, creates and edits playlists, displays album art, etc. Looks great, easy to use, and I'm not convinced that the app used to play music has a notable effect on sound quality when ARISE is doing so much. Others here think otherwise. I'm open to evidence that proves me wrong.

So if you want a gui for dolby atmos or + you have flash it.
[Android Software Development] chiahead52:
When I install on my Nexus 6P I use the 3rd option for location. Which I believe is data/media/0
[Android Software Development] phamous42:
The auto-eq uses a microphone connected to the headunit which then plays a bunch of various test tones through all the channels to compile the car's acoustic footprint. I'm not running an active setup at the moment, so my speakers are split fronts/rears/subwoofer as opposed to highs/mids/lows. The hotter the output signal the less amplification the amps will have to do to get the volume I want so by having higher preamp voltage coming out of the HU i'm able to keep the noise floor a lot lower. The headunit is pretty dated and doesn't support android auto so I don't have a direct lossless way to output digitally to it. It can read tracks off of flash drives and SD cards but I wouldn't think that it'd be able to take the music digitally off my Android phone as it could my ipod nano via lightning (i'm able to digitally seek on the ipod seamlessly with the headunit). That's why I was leaning towards using bluetooth since although it's lossy, I could avoid having to convert back and forth between analog and digital so many times. There's not a lot of documentation available on the headunit's bluetooth profiles. I don't know what codec or bitrate is utilized so I figured [MENTION=4445176]guitardedhero[/MENTION] may know a bit more.

I'm running a new pair of [Hertz ESK 165L.5 [MENTION=228037]100[/MENTION]watts RMS @4ohms] in the front, and an old pair of [Hertz DSK165.3 @80watts RMS @4ohms] from an old build that I was thinking of putting in for rear fill (combined with the surround virtualization on ARISE with proper fading I think would sound pretty great) powered by a [Precision Power PPI P900.4]. For low end I have a single [Sundown SA-12 D4 rev1 @4ohms] wired down to 2ohms [MENTION=667179]800[/MENTION] watts through a [Hifonics Brutus BRX1100.1D]
[Android Software Development] duck'man:
Is the JB ver. Working for JB 4.1.2 guys?,, because, i always causing bootloop aftar flasing it.

Thanks :D
[Android Software Development] gangrenius:
I got an error 7 after everything installed which it did because I see it all am I missing something because what is an error 7 on the aroma?
[Android Software Development] D@vIcHoJD:
Hi mate and thanks for the team work. One question can I flashing the RC1 version over 0.9.9.9-2? Regards mate.

Enviado desde la Luna con mi HTC One M8
[Android Software Development] smeejaytee:
Best to dirty flash your rom first mate.
[Android Software Development] harish_hpd:
I have a problem.. im on RC1.. everything working fine.. and sounds great for me.. CRISP CLEAR.. but while on a call with headphones on i get strange noise or disturbances and the the other end cant hear my voice properly.. like noise when we put our phone near to a radio when on a call.. but calling with out headphones there is no noises.. any idea? device with multiple mics could be a problem? i dont know.. [MENTION=4445176]guitardedhero[/MENTION] may be you can tell me what to do.. thanks ?

used exodus preset, gh tweak prop..

on nexus 6p.. rr
[Android Software Development] Roi007leaf:
[MENTION=6320543]RatchetPanda[/MENTION] please join the telegram group
[Android Software Development] :
Aye aye captain. :salute:
[Android Software Development] Roi007leaf:
Hey, I said please ;)
[Android Software Development] gangrenius:
Sent u a pm u can respond on pm or openly
[Android Software Development] :
Go to telegram
[Android Software Development] ramrastus:
RC1 working great!! [emoji119] [emoji442] [emoji444] Thank you mates!! [emoji106] [emoji108] [emoji111] For your HARDWORK [emoji123]
[Android Software Development] romixer:
same here :\ aroma on N5 cant saves log file(strange). But I recorded video: https://www.youtube.com/watch?v=-okLHJOzAJ4
[Android Software Development] zipperX:
I've just installed rc1, and the sound is awesome! but i have one question, dseehx is installed on non-sony devices right? But why i can't find dseehx lib on my system? :confused: [MENTION=4445176]guitardedhero[/MENTION]
[Android Software Development] ftomek:
Hi,

since 0.9.9.8 on my XPeria Z1 (stock 5.1.1 , rooted) when playing music every few seconds it sounds like a breaking car in an American 80's movie. Very strange. Even with RC1 I have this strange sound.

Any ideas?
[Android Software Development] ephexxis:
All told that's not at all a terrible step for something you're getting set up DIY. Plenty of potential to play with. Sounds like a fun project.

Maybe it's just cause ive been up for like 50 hours but I'm kinda confused by something you said though. When you say you're not running an active setup... What do you mean? At least in how you differentiated between having directional outputs and nondirsctional? I think it would only really make sense to have your subwoofer be active but in a car setting i assume even that's unnecessary and probably would require some auxiliary power to be added.

The thing about the "hotter the output signal" allowing more headroom is true but once you're in analog, for all intents and purposes (within the limits of what you're realistically going to have set up in your car) you're not going to clip anything with your amplifiers. It's when you boost **** too much on the digital side that you run into the most trouble, amps are there to pick up the slack and make sure that no matter how big your environment is, how massive your sound system you can take that same magical noisia roller you have on 256kbps aac and turn everyone's faces into mush at your discretion!

I dunno. I keep getting distracted lol updating to the new version has me desperately filtering through build prop lines to make it all work again. I want ice cream
[Android Software Development] :
Nice job with video man but when u unselect all the boxes and aroma is looking for atleast one to be checked it screws things up. I will improve upon this in next version.

Yep I do not know if his zip does this but I know the aroma does.
[Android Software Development] harpin14789:
[MENTION=4445176]guitardedhero[/MENTION]

I think that my question might've gotten over looked, so if I am running RR rom, after flash I still have audioFX installed, should I run the Audiofx uninstaller musicFX installer or just as is?

Thanks!
[Android Software Development] phamous42:
In the realm of car audio, the tweeters and woofers can either be packaged together as a system linked by a passive crossover to split the incoming audio signal between the two speakers. This is considered a passive setup. In an active setup, the individual speakers, tweeter and woofer are amplified separately and are digitally crossed inside of the headunit by the onboard dsp. By going active, one is able to better tune a system much more adequately because you aren't stuck with a manufacturer's one size fits all passive crossover solution. Instead of the audio signal being split as front/rears/subs in a passive setup, the signal is split as high/mid/low and can be crossed at various frequencies between tweeters, woofers, and subwoofers.

Also you can totally clip the signal once it's been output to your amplifiers. The clipping isn't of the digital sort. Amplifier gain is set via a gain knob. The higher the gain the more a signal is amplified. There are analog and digital amps. Analog amps require a lot more power per dB of amplification compared to digital amps. My amps happen to be digital so they require less power to amplify the incoming analog signal from the headunit but clipping can occur in either analog or digital amplifiers when the amp isn't being powered adequately. A hotter input can compensate for some amps not being loud enough even with their gain turned all the way up with adequate power.

In other news, I did some digging and found a few other threads on xda with potential solutions to my android to headunit problem. You can Google "podemu ipod emulator" for anyone who is interested. Essentially you need to diy your own USB to 30 pin apple cable so the headunit detects the incoming data stream as am iDevice while your Android phone emulates the proper apple device signature. :3
[Android Software Development] gangrenius:
It's compatible just leave as is
[Android Software Development] harpin14789:
K, thanks :good:
[Android Software Development] Roi007leaf:
Guys join the telegram group! It's so much fun and the support you get is INSTANT!

Come on!
[Android Software Development] ephexxis:
Berry interesting indeed... I had known about the crossovers and domestic techniques used to optimize car speaker setups, literally had no idea that the active /passive terminology was used for that as well... Seems like they should come up with a different set of terms lol.

And the confusion with what had been said about clipping your gains at the analog stage stems from the fact that I was assuming nothing was being potentially underpowered. I honestly didn't even know that you could underdrive your car amps, i have a dedicated amp in my system (not talking about my portable one, I mean the bose one that drives all my speakers and sits stealthily under my passenger seat) but i don't think it's got any dials or ways to manually adjust it as a discrete unit in the system.... Hmm.

You mentioned your amps are digital... Is that perhaps why? I understand they need enough reference being pushed through to adequately do what they're meant to do but it seems like in an ideal setup that wouldn't really be an issue... Even without my additional "for ****s and giggles" Headphone amp that i run between my phone and cars input, I've never had issues with my stock amp struggling with a gimped signal.

Lol what kind of car are we talking here anyways? I'm curious since you're rocking 3 amps. Like **** man mine is more than enough and I can't even adjust it as part of the unit, i believe it's essentially just my car's output volume which in my configurations is always what I'm tuning for. When I've got everything down the line in front of it set up perfect i know it cause i've got exactly the range i want available just modulating the volume dial (though i sometimes adjust HW gain on my phone with the volume rockers if i feel like i'm pushing too much signal, like when different samples start sounding like they're drowning each other out.

This is pretty cool I'm learning a lot from this. Lol all that talk about DAC/ADC/usb/BT/aux made me say screw it and I just picked up a pass through USB 3 to micro USB cable so i can start sending digital to my dad and have it run off a charger rather than my phones battery.

Oh one more thing! A bit ago you were doubting whether your head unit could process any lossless files on your Android device? If you're outputting digitally, as long as you use USB 3 there's no reason it should have issues with it. If it can play them from other types of USB flash media or whatnot, it should treat your phone as the exact same thing really. It should sound even Better considering you're outputting with arise and have all this gangster DSP going on.

Death to lightning

---------- Post added at 09:45 AM ---------- Previous post was at 09:42 AM ----------

I don't think removing it is even necessary anymore, I personally haven't even had to freeze it since like v4a 4.7. 1
[Android Software Development] harpin14789:
I didn't think so either but on aosp Roms, Music FX was automatically installed, I just moved to RR a cm based rom which has audiofx m, so I was wondering, because there is a music FX folder that gets installed I think.
[Android Software Development] ephexxis:
Wow rereading my posts... Do I always sound so out of it? I swear to god i proofread my **** before I post but it's almost like autocorrect makes changes afterwards.

I hate auto correct
[Android Software Development] stueycaster:
Geez yall. What kind of volume are you guys listening to? How much wattage are we talking about? Can your car's alternator provide the amps you need? Do your headlights dim when you crank it up?

I have a twenty year old Peavey guitar amplifier. It has 2 separate 130 watt amplifiers each driving 1 twelve inch speaker. On the distortion channel, with about 60% pre gain and the post gain up half way it can be heard about a half mile away. I can't imagine listening to that much volume inside my car.

Do your ears ring after listening to your music?
[Android Software Development] romixer:
I don't get it, you speaking about profile section ?
[Android Software Development] Dbj.Dhaval:
The presets in HTC 10 dolby Atmos presets.. Can we flash that for other devices too like nexus 6p
[Android Software Development] anttaz:
RC1 Breaks HK on htc one m8
[Android Software Development] smeejaytee:
Are you using a tweak prop, because they contain a line that needs editing in tweak prop to fix that, I'm guessing you're getting a Dolby boomsound notification and to can't switch the effect on right?
[Android Software Development] gubacsek:
N preview 4 and poweramp on nexus 6p

Hi guys! I know it is probably too early to ask, but did someone managed to make A.R.I.S.E. work on the N preview 4 with poweramp?

I am using poweramp alpha build 704. it was working more or less on preview 3, but on preview 4 viper is not working. with google play app it is okay. only poweramp doesn't...

i don't see any errors in the log, but I don't know what to look for (other then the viper logs when I try to enable or disable it...)
[Android Software Development] anttaz:
That is correct!

How to revert back to hk sound as MOD disabled it? Did a dirty flash to remove this MOD. Was good before rc1
[Android Software Development] smeejaytee:
You can use arise mate just comment out the HTC effect line for Dolby and uncomment Harman then save and flash tweak prop, then you should have hk working again.
[Android Software Development] hyewiz:
Any recommendation for decent not too expansive " USB DAC and Headphone Amplifier "
[Android Software Development] anttaz:
How when using aroma version?

Do I have to use zip version to accomplish this?
[Android Software Development] cybersaif:
Same here
[Android Software Development] smeejaytee:
That would be easier, or you can extract the contents of the aroma zip find the tweak props and edit the one you want them zip it back up and flash it.
[Android Software Development] Roi007leaf:
[MENTION=5463312]smeejaytee[/MENTION] your needed in the telegram group too!

Asap!
[Android Software Development] andlin97:
Guys i am very very sorry to say, i've tried many different ways but i Always End up with the fact that ARISE makes my mic shut off dometimes when i make calls. The reciever can't hear Me at all. With/without headset. I've tried different roms and they all work before i flash ARISE. I havet the Oneplus X, regretably sometimes...

Why is there lines that has to do with the mic? Seems a bit uneccesary.

Thanks in advance.

[MENTION=4445176]guitardedhero[/MENTION]
[Android Software Development] tejas999:
Can someone explain the function of Tweaks.prop to me in layman's terms?
[Android Software Development] JaylanPHNX:
I've been using 9.9.1 for a while now, but I just upgraded to rc1 and it is a freaking winner! Using HK and X-Play with sonophilos tweak.prop. Absolutely solid.

It's baconnn!
[Android Software Development] ephexxis:
Hmm that's a good question actually. Honestly I think it may come down to whether or not your phone supports USB Host (OTG) mode like mine does, heh.... If it does, you'll be able to do all the processing on your phone and send social digital to the head unit using Neutron i believe. Neutron has an "output to" function/menu which I've never truly used because i don't use a receiver of any kind or mixer or anything, but I imagine you should be able to get it working that way. If the HU doesn't natively run AA what is it running currently? It seems pretty fancy software size so id be surprised if it can't link up to your phone if it's in host mode and recognize it as a source. If you're stuck with open accessory mode then yeah it might just treat it like flash memory but I'm not sure.

Also just a side note: I started measuring dB(A) SPL in my car yesterday using . 8.9 before I started flashing new stuff today. Lol reaching 90 dB(A) is no trouble, at about 70% car volume with -7dB preamp @ Neutron (with a modest edm oriented EQ i made with peak boost of about 2.2dB) and a -1.9dB limiter in Viper and replaygain off.

Since 90dB(A) is well into the range of potential hearing damage if exposed for more than a bit over an hour continuously, i don't see much of a need to reach for more SPL. I'm going to be more conscious of my levels now since reading up on the 85dB(A) 8 hour TWS standard. Glad this meter i picked up can apply weighted filtering...
[Android Software Development] smeejaytee:
Try commenting then out and see if your problem persists.
[Android Software Development] ephexxis:
If you can find it on sale for under 50? Creative Soundblaster e3, if you want flexibility of input options, wireless, etc

Otherwise the e1 is good also asus makes a decent one for 25-35. Go to frys, i was there yesterday and they had some ridiculous siig and others DACs on clearance for less than half price. Plus they price match
[Android Software Development] smeejaytee:
They make it sound better
[Android Software Development] smeejaytee:
Why what's up lol.
[Android Software Development] Roi007leaf:
Join it and you shall know :silly:
[Android Software Development] andlin97:
I did this once before, seemed like a solution but i can't stop wondering, why are they there in the first Place?

There was One Line with the number 3, ro.mic3 or something like that, i think i solved it by deleting the Row.. not sure tho.
[Android Software Development] ephexxis:
Its for modifying your build.prop system file, basically turning on and off different effects and components to achieve totally unique configurations for your overall sound. It's a way of tuning the mod to better match your sound system setup as well as personal taste. Tweak.prop and its script allow you to flash entirely new configurations based on files supplied by me, smee, sono, and GH so far, just a way of making it real easy for you guys to try out our different set ups for each version of ARISE.
[Android Software Development] diegobn:
RC1 with Exodus preset, HK & Dolby On prop is an excellent combination to me (on Note3 LP).

Guess I can consider this a stable release.

Thank you ARISE team!