yashsingh1/xdaforums huggingface dataset:
[Android Software Development] ephexxis:
its really the most feature complete, nondevice specific audio player there is on Android right now. it's funny because when i updated to this device from my old galaxy Avant prepaid phone, which actually had pretty awesome hardware for the price (paid 100 bucks for mine), i actually unlocked features in Neutron that were always there, I just now had hardware support (64bit processing, DSD over PCM, etc).

some people are turned off by the UI, but really all it is is a lot of menus and not very good documentation on how to find everything you need. like it took me 6 months i think to figure out you can enter whatever values you want by clicking the boxes themselves instead of being limited only to the slider ranges. that was a big breakthrough for sound quality but it was also nice cause it was like getting a brand new kick ass media player all over again haha...

really tough, every menu contains OPTIONS. it's not like there are pages with 3 toggles and a bunch of long text explanations. the player itself is extremely configurable and supports literally anything you throw at it. bluetooth, digital out in LPCM/FLAC/MP3/even ****ing ogg vorbis. DLNA/UPNP/streaming from online sources, total flexibility.

it doesn't support "themes" like foobar2000 or say, winamp, but every asset pretty much is customizible individually, even transparancy can be adjusted. the menu for this can be confusing but if you take 5 or 10 minutes and just experiment you'll get what labels affect which assets etc. it's pretty nifty. you can even customize the widgets colors.

i have to once again the EQ though, because seriously. yeah it's psuedoparamateric, but that's actually appropriate for a mobile platform and some people are more comfortable with just using it as a graphic EQ which is obviously an option as well. as far as i know its one of, if not the only parametric EQ on the Play Store at least that isn't a standalone app. parametric EQs are amazing because they allow for theoretically infinite control over any frequency you are concerned with any any range as well. using functions like Q Factor (the proportional inverse to bandwidth) and slope (on shelving filters) one can adjust sound as precisely as is needed. even the original 4 bands provided are more than enough if you use Q and bandpasses effectively. the possibilities are limitless.

one of the main reasons you never see me complaining of (not that your guys reports and feedback are negative, on the contrary they're necessary and useful) arise-introduced sound quality is because most changes in overall quality i can adjust for using this tool. it's brilliant
[Android Software Development] desirexel:
Switch Selinux to permisive in setting /configuration/miscellaneous/ Selinux switch option/Selinux mode. No need to flash zip for that in rremix.. Check it
[Android Software Development] ephexxis:
haha well just as a clarification, the only thing you need to do to have a working LowPass for dynamic range/attenuation of excessive high frequencies is the first filter that i applied, the lowpass at 0dB with a Q factor of .7 [MENTION=1430453]24k[/MENTION]Hz. all the other adjustments and filters i added were for fun and just to give a sense of a relatively basic EQ i might apply. tip of the iceberg though, really. i left 7 alone cause i didn't end up needing it.

if you want, you could let me know what components of a song you'd like emphasized or deemphasized and i can take a swing at building an eq or at least a single filter that may help, if only to better educate you on how this style of eq works so you can adjust it yourself
[Android Software Development] DarkDomi:
I'm hearing weird sound glitches in RC 8, something like screeching and it happens about every 10 seconds, that sound is really annoying. Overall the sound is great, definitely the best of ARISE and all of the sound mods on xda. Xperia Z1 5.1.1 MX Rom stock RC 8 without tweak prop, also happens with all of the tweak props in the zip.
[Android Software Development] vibrantliker:
I hate to report this as I'm such a fan of Arise, but I just tried my bluetooth speaker, 1st time in about 2 weeks ( a lot of changes here) and it sounds really bad. Anyone else notice this lately?

I have a good Harman Kardon Onyx Studio Bluetooth speaker. Usually sounds amazing.

Edit: Looks like my rom.
[Android Software Development] ephexxis:
[MENTION=6875739]BEATMICHAGAIN[/MENTION]

wow sorry i almost missed your question from before that's my bad.

Dithering in digital signal processing (DSP) is a method used to combat "quantization" which is a form of distortion naturally introduced by ADC, that is converting an analog signal to digital. I believe compression can also introduce quantization or at least similar artifacts in some cases. Its an important concept that relates a lot to why 16bit and 24bit sample depth/44.1k samplerate vs 48k etc etc actually matters. generally, adhering to corresponding nyquist frequency requirements (44.1k is the nyquist rate of 16bit and 48 is the NR of 24bit) when recording limits distortion pretty effectively though dithering can still be applied to help clean up certain signals.

In essence, dithering(specifically noise shaping, the most commonly used for audio) is the process of attempting to effectively relocate unwanted noise from frequencies we care about to ones outside the audible range. so if you have distortion say filling out your upper bass frequencies (200-400Hz say) it's going cramp out some detail, and we don't want that, so one might apply dithering to shape those signals up above 24kHz. the downside to this is that with the added noise in those upper regions, while at can't hear them directly they will still modulate frequencies well into what we do hear, especially when it comes to harmonic frequencies that respond to wherever that noise lands. this technique is virtually universal at one point or another since controlling for noise initially is not super easy and imprecise. that's why a low pass is almost always applied to a track as well during all of this. it's much easier to filter out ranges above a certain point than it is to try and attenuate noisy frequencies in your music without also losing detail.

for the most part i don't use dithering in Neutron because i don't have issues with noise, and as part of the process, you would weaken characteristics of the bass responses and I'm not about that life. if i didn't have an external DAC/amp and my noisefloor was much higher, i might use it
[Android Software Development] churapa:
[MENTION=6301651]ephexxis[/MENTION]

Would yo mind sharing your Neutron's eq_presets.xml file?

It's located in sdcard/android/data/com.neutroncode.mp

Thanks in advance.
[Android Software Development] Pollie81:
[MENTION=4445176]guitardedhero[/MENTION]

I just flashed rc8.2 on my Nexus 6p and it's unbelievable! For sure one of the best releases you and the team ever made.. Dolby is working fine, no fc's.. (just default setup with your tweakprop and sonophilos profile) thank you for this wonderful mod!
[Android Software Development] edrickmph:
How did you do it? I use hk. Still fc in my nexus 6p
[Android Software Development] mohand06:
Dolby gui fc on RC 8.2

Can't get RC 8.2 Dolby gui to work on gt-i9300, custom rom MM 6.0.1. Enforcing. Need additional loudness only for speaker. Otherwise, I can enjoy the best sound quality ever on earphones by adjusting V4A 2.3.4.0 to my linking. Here's the profile I use for listening to over-the-air FM radio. Thanks GuitardedHero, you're second to none in sound mods.
[Android Software Development] mohand06:
Your Permissive.sh has same signature than the one in RC 8.2 su.d folder. What is this magic you applied?
[Android Software Development] xxbabiboi228xx:
The Permissive.sh is for Doly Atmos

The Run Script is to make sure audio.policy gets the deep buffer removed. And the Meta-inf which the binary tells the Audio mod what to install and where.
[Android Software Development] desirexel:
Hi [MENTION=6320543]RatchetPanda[/MENTION] aroma is great 8.1 and 8.2 but i may be nice to be free not to flash Am3dzirene please think about it in the next update.

The thing is Amd is activated by default and push too much mid low frequencies. Plus Bluetooth switch to option you dont always like. And this can distort arise native sound [ iwas about to report too much mid bass when i realise this app is activated (for having had it in extremebeats of Androidexpert35)]

Although I lke the app it processing is simply great for it tiny size.. And I love it high crispy treble one of the best.. It would be nice to have options not to flash it.

Note the am3d app you packe in aroma is the only version thatwork on d800 without soft reboot.

Great job. Aroma is perfect for those lazy like me not wanting to flash step by step.. Congratulations and thanks..
[Android Software Development] ephexxis:
sorry it contains proprietary EQs built for use with ephexxis™ technology. I'm sure you can find some Chinese knock off or store brand version online though ;)
[Android Software Development] iceman0826:
[MENTION=4445176]guitardedhero[/MENTION]

There seems to be no JB/KK version of ARISE RC8.2 or should I wait for RC9? and is there an update for the installation process and which lines to edit in tweak.prop? Coz I read in the previous pages that, Dolby Atmos GUI is the norm but in the history of ARISE Mod Dolby GUI was a hit or miss, I mean not all can ran the APP properly. But a lot of users here can run the app in background (GUI-less and by way of adjusting it via tweak.prop)

It's causing great confusion here, particularly when looking at the tweak.props. I suggest we scrap that Dolby GUI and just make it adjustable via tweak.prop. There are many users here who are still facing some Dolby Atmos GUI FC's
[Android Software Development] :
Yeah man been mentioned a couple of times, it will be optional in next Aroma, I was kinda in a rush when making it. Glad it works :good:
[Android Software Development] ephexxis:
I'm kidding mate but you'll have to wait till I'm off work
[Android Software Development] harpin14789:
Other nexus 6p dont have problem with dolby, weird that only a select few are having problems.

Kernel permissive, storage permissions to v4a and both dolby apps.

There was also some discussion about this about 5-6 pages back too. Guitardedhero said that he will address in next update, so wait and hopefully it will work in 8.3

Know that RC 8.x are all test builds. If it is not working for you after doing everything go back to last stable version ex. RC7 and just wait. :)

---------- Post added at 03:07 AM ---------- Previous post was at 03:00 AM ----------

This is not the regular atmos GUI like in other versions. This dolby atmos was specifically ported from lenovo K4 note. Basically whenever you want an update on the Tweakprop, always look at guitardedhero Tweakprop inside the latest arise zip. No matter how many other Tweakprops are there, guitardedhero Tweakprop will always be up to date, so far each build look at GH tp and add new lines to your TP.

Try and see if there are JB/KK versions for RC8 or RC 8.1 or RC 8.1. What guitardedhero said in the past was that JB/KK had reached a stable build so he kept at that build till a new substantial upgrade came along.

Hope you get what I mean. :)

---------- Post added at 03:09 AM ---------- Previous post was at 03:07 AM ----------

Don't need to flash HK for RC 8.2, HK + Exodus is included by default.
[Android Software Development] edrickmph:
Still doesn't work, ill just go back to rc7 and wait for the new rc.
[Android Software Development] BEATMICHAGAIN:
Thanks for the reply! I did watch your video, that was a HUGE help. I'm curious which version of arise you are running?
[Android Software Development] ephexxis:
RC 8.2 minus everything contained in lib64 in both /system and /vendor :silly:

sound quality is pretty wonky right now but I've made it livable with the help of my build. prop for the time being. waiting on [MENTION=4445176]guitardedhero[/MENTION] 's guidance regarding what might be affecting my drivers apart from dseex wrappers, as I've now ruled out build.prop and narrowed it down to files. thinking it may be the files related to codecs, im really not sure why, but until i hear from him im sticking with this build and enjoying the 7 hours of new music gathered this week :good:

---------- Post added at 03:51 AM ---------- Previous post was at 03:46 AM ----------

yeah... except for the fact that 0 of the included tweak props adopted any of the updates, fixes, and corrections that i outlined in my main tweak prop which was available in one version haha...

i spent several days doing research and cross referencing lines with census data as well as alsa and android audio specific concepts outlined in the available documentation / source XD
[Android Software Development] desirexel:
Yeah The only one am3d app that works so far.. Cool thanks
[Android Software Development] harpin14789:
Yeah, I was wondering why your Tweakprop was taken out and never adapted in. Then GH TP was the only one that got the latest additions and then the other TPs would slowly add those in.

Where are those dolby lines that you mentioned in one your older posts? Where did you find those?
[Android Software Development] ephexxis:
even GH is still using

persist.htc.audio.pcm.channels=2.1

which is one that i guessed in hopes of activating LFE from dolby, but in actuality it needs to be 3. which makes me feel dumb cause these are system commands of course you need to designate a 3rd channel for a 3rd channel rofl... likewise, for 4.1 it would be 5, 5.1 would be 6, 7.1 would be 8. and im pretty sure that's the max for alsa and discreet channels.

i saw GH had removed

audio.offload.pcm.64bit.enable=true

a long time ago or never added it to his though it's still in the other ones and commented out. it can be officially retired, as Android isn't capable of outputting 64 bit audio, nor am i aware of any that exists to be quite honest as that notion is ridiculous haha... but yeah android maxes out at 32 and that's only for 32bit/96kHz quality files and above.

there's more I'll get into later, but for now : [MENTION=5463312]smeejaytee[/MENTION] damn dude clean up your duplicates man. they aren't messing anything up but **** haha <3
[Android Software Development] iceman0826:
Man I agree! that's why from now on, I'll just stick on using GH's Tweak.prop, much cleaner and always updated every release. Though I think he's not into tinkering mode with his own Tweak.prop but to do those who finds tweak.prop very tedious to update & inspect every lines in every ARISE Mod release, GH's tweak.prop is recommended for those who want a set and forget kind of thing.
[Android Software Development] bbender716:
You had me going lol I also appreciate it as well as the expertise you have been providing on the thread. Thanks again man! :good:
[Android Software Development] guitardedhero:
Yes I did, thank you! Unfortunately, they don't look very good at all. In fact, two of the three libraries would overwrite two USB Audio Player Pro libraries. I absolutely love your passion, insightful assistance, and no B.S. approach to finding as many ways possible to make this project better. So please, don't stop! :highfive:

I know I'm late getting to you on this but the first thing I suspect is causing your issue (we both well know it's not your lack of mastering v4a manipulation) is the Sony tweak.prop entries, especially clearaudio. :good:

Absolutely, it only requires a small edit of /system/etc/audio_policy.conf or similar file. Provide this file and I'll show you what I did. :good:

Please provide your tweak.prop, I couldn't find it. And thank you for investing that entry, that certainly makes sense. :good:
[Android Software Development] ephexxis:
I'm flattered sir, but i feel like "expertise" is simply too much! I'm by no means a professional, you should see the MATH that goes into all of this. if mrs. pflugrath in 8th grade had explained that slope and logs would be useful in the study of audio processing id have put more effort into understanding the stuff back then!

i provide the knowledge or at least understanding that i have (to my financial detriment lately haha ive been a lot less efficient on shift due to finishing posts standing outside my car instead of finishing a delivery, etc) simply because the subject matter and problem solving involved are absolutely fascinating to me and truly, the group following the development of this mod is the best I've ever encountered on xda. you guys ask good questions and make awesome discoveries and sometimes it keeps me going when i feel exhausted from life continuously ****ing me with my pants on. that's not my favorite way, you know?
[Android Software Development] Lucki_X:
[MENTION=4445176]guitardedhero[/MENTION] do you think that you're able to find what is causing my problem with all RC versions? I'm sorry but I'm not at home and without PC so working with reziping and other things you suggested to me is almost impossible. Try to send me that this and I'll try to work on it sometime later. I stay on 0.9.9.8-5.

Sent from Honor 7_PLK-TL01H
[Android Software Development] ephexxis:
whoa, the f2k libraries OVERWRITE the UAPP libraries? da****? that's very interesting... i wonder why that is. I'll look into it if i have time tonight. obviously i have both installed as i have f2k on my phone seperately at all times.

also pffff you couldn't stop me if you tried man; not even the looming threat of total destitution is enough to keep me from this group of XDA misfits. ~d[-_-]b~

i guess i'll push you my current prop config after reflashing the default presets (well, not flashing obviously... you know what i mean) for drop in compatibility's sake. don't worry guys, at least with my semi incomplete, frankenbuild install of RC8.2, the difference between jbl vs harmonkarden is negligible as far as overall fidelity goes. it's not going to be my 100% tuned version (which will come later, when [MENTION=4445176]guitardedhero[/MENTION] helps me figure out what specific files are causing my drivers / v4a to go full retard so i can flash a 99% complete mod instead of optimizing my 60% complete current set up and just hoping it translates haha... but it's pretty solid for making my setup adequate enough that i was enjoying it while working today and that's saying something. I'm the type of guy who will adjust values one at a time until everything is clear and at minimum good enough to where i can make adjustments elsewhere until I'm satisfied. deliveries be damned lol. uploading to my drive in just a sec
[Android Software Development] :
It needs to be named "tweak.prop". "tweaks.prop" won't be read by the installer zip. However, you can verify if this has worked by checking your /system/build.prop and seeing if the lines from the suggested tweak.prop appear at the bottom (if you have the ALSA lines you're good to go).

That said, you don't strictly need the tweak.prop lines to enable audio effects - they just tune it with props the individual components of the mod respond to. Try playing music, opening ViPER4Android while it's playing and loading a profile from the ... menu (Audiophile 4.0 should be the best one bundled with ARISE.) You may have to "load" it twice, but you should hear the effect noticeably doing this. If you don't hear a difference something might be amiss and you should check Driver Status in the ... menu, screenshot and upload what it says for troubleshooting. :good:
[Android Software Development] mattyditfc:
After checking i did save as tweak.prop. also lines were added to my build.prop so i looks good to go ... Just need to download audiophile 4.0 and test the effect profiles [emoji3] are there any particular dolby atmos settings that i shoulf set ? Custom EQ? Currently im on music profile with intelligent equalizer on and dialogue enhancer on. Thanks for the reply
[Android Software Development] :
I personally don't use Atmos. It gets killed by minfree, so if you listen to music while you game (like I do) it'll stop processing after a few minutes. It also tends to introduce crackling and clipping to the sound.

If you must, I'd recommend a flat EQ with just dialogue enhancer on. Intelligent EQ muddies bass IMO.
[Android Software Development] reniko:
Hi sonophilos, thanks for your help. Unfortunately it doesn't help.

1) I added the same two values as you and rebooted, but it doesn't help (but I also don't have any problem with the ringer and notification streams.

2) there's absolutely nothing additional in the build.prop. It stops with the mention lines.

3) not relevant

4) I tried with the stable version (2.65) and the latest beta versions (2.72 and 2.74). But I also don't have any issues with the viber app or the viber driver. I simply don't have any sound on the headphones.

[MENTION=4445176]guitardedhero[/MENTION]: do you have any other ideas how this problem could be solved?

As I already mentioned the last working versions are Genesis 1.1.2 and 1. 2 without dolby.

Again many thanks for your help.
[Android Software Development] guitardedhero:
Huge update here, guys! I've been hard at work on a new device system I found yesterday and it seems to be absolute gold. Lots and lots of Vivo XPlay3S stuff and I've also included the very simple, but awesome sounding XPlay3S audio_effects.conf files.

I made a flashable XPlay3S zip if you don't want to bother with renaming files. I'd really like your thoughts on the comparisons of the new Exodus™ audio_effects compared to the stock XPlay3S audio_effects files.

Minor updates to both tweak.props as well.

Dirty flash rom first if not too inconvenient. Thanks guys! :good:

ARISE Sound Systems™ Exodus™ 0.7​
[Android Software Development] dingermtb:
Downloading now...on both devices?

Sent from Outside the 9 using my Zombiefied Exodus OnyX
[Android Software Development] :
Woooooooooo hoo! I'm gettin' on it. Back after a quick reflash. :good:
[Android Software Development] dingermtb:
Quick question. Do we flash both files? Exodus 7, then presets, or just Exodus 7?

Sent from Outside the 9 using my Zombiefied Exodus OnyX

---------- Post added at 11:17 AM ---------- Previous post was at 11:07 AM ----------

Nevermind...Rereread, and got it now. Comparing both?

Exodus 7 then test, then flash Preset and test, correct?

Sent from Outside the 9 using my Zombiefied Exodus OnyX
[Android Software Development] :
NO audio. None whatsoever. :eek:
[Android Software Development] Mar-cel:
Where can I download Exodus version?

Gesendet von meinem SM-G900F mit Tapatalk
[Android Software Development] edyreena:
Im just thinking to dirty flash my rom, lucky i open this thread 1st...going to test it..
[Android Software Development] dingermtb:
a couple posts above yours^^

Sent from Outside the 9 using my Zombiefied Exodus SGS3
[Android Software Development] Lucki_X:
Still the same, don't boot into the system. Last booting up version was Genesis 0.9 :(

Sent from PLK-TL01H
[Android Software Development] @pulkit:
Hi,

I am new to flashing Sounds mods on my device.

I want to know whether do we only install Genesis Zip file or first we have to flash Viper4Android and then flash the Genesis Zip file ?
[Android Software Development] edyreena:
No sound.. :mad:
[Android Software Development] guitardedhero:
Thank you. ?

Sorry guys, I only tested on Bluetooth last night. I'll try to get another build up shortly. :good:
[Android Software Development] edyreena:
Woww...now im make version 0.7 working..i replace libtinyalsa.so n libtinycompress.so with stock one..i dont know which one causing no sound..but version 0.7 totally badassss...thxxx

Guitardedhero u totally geniusss...new version 0.7 make me cant stop playing music..
[Android Software Development] :
Standing by. :highfive:
[Android Software Development] dingermtb:
The strang e thing is, that it won't read audio. In my player, it'll just skip, cycling through tracks and on YouTube and YouTube Music, it won't play anything, like i have no connection.

Sent from Outside the 9 using my Zombiefied Exodus SGS3