[Windows Mobile Apps and Games] IMSMS:
Thanks for your feedback!

I never used the PALM program - but I have seen the text word here and there. I created this to be used myself - because I send text messages ~3000 or so more a month.

I will explain a few things before the official help guide is released:

Back in previous 1.0 builds, incoming messages were handled differently. In pre-1.0 builds, you have to enter a friend into your contact list in order for it to work. I've got several complaints about modifying numbers to fit IMSMS' standards which I have to agree is quite retarded back then: +1 country code, area code, prefixes, etc. I basically gave up that design because it is very limiting to how you deal with sms on our phones. Besides, no point in blocking anyone because you can't - unless you get your network to enable sms barring - you will receive every sms message regardless and will be charged even if you don't view it. So with that in mind, why not just accept everything?

Friends not added to your list use to show up in the anonymous log file. Which is deprecated in the newest builds. Here is how it all works in a nutshell:

Assuming you have "auto start" off (with it ON, IMSMS will start itself upon new messages that arrive):

You get an incoming text message from someone in your system contact book. IMSMS will know that. That person will now show up with a name or whatever name is assigned to that number.

Then you get an incoming text message that isn't in your contacts book or just formatted incorrectly even windows mobile cannot find a matching name to the number, IMSMS will still add that to your friends list box but without a name - just the sender's service number.

You can send directly to that person if you choose, or you can edit a new name for that particular number. It's up to you. (You do this thru the manage friends menu).

To sum it up in one word, all messages will arrive and IMSMS will handle all of them. There IS a "BLOCK" user function built into the new engine - I did not turn it on because it requires a bit more tweaking and not just ready for public. You have to also understand that there is a balance between being fast and easy and having to deal with each of your contacts individually - which is not very easy to do on a smartphone. ON the PPC, it's easy - because you have touch screen ;)

The design of IMSMS is based solely on the HTC S620. WIthout a touch screen. I released a PPC version for now (that includes small features not found on the smartphone) - but will completely overhaul it in beta3 release.

PPC is so much more powerful than smartphone - so I will utilize those advance features.

PocketIE sucks - but rather than having to reinvent the wheel - I needed something to do what I wanted - and more - PocketIE helps big time. Just don't make it work overtime ;) This is all in retrospect that IMSMS is again designed around the HTC S620.

As for load time, the app is not fully optimized - but memory usage should be lower, and the installation is 60% smaller than before (due to stupid audio streams).

I will release the engine library for public use in v2 release time frame. For now, I don't intend on making this open source at this time. The app is free and will be forever.

I stand by my work - and support it 100%. Just fire over any questions/comments anytime.

thanks again for your support!

---DSO